idk why I dont have a cursor
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common/scripted_triggers/00_personality_triggers.txt
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245
common/scripted_triggers/00_personality_triggers.txt
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###PERSONALITY TRIGGER LIST
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# has_personality_malicious_trigger - someone who is deceitful/uncaring/selfish/doesn't mind hurting others
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# has_personality_benevolent_trigger - a kind soul who is likely to be helpful
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# has_personality_dominant_trigger - someone with high confidence who is in control (or wants to be)
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# has_personality_submissive_trigger - someone with low confidence or who is fine with obeying others
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# has_personality_extroverted_trigger - someone who likes to interact with others
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# has_personality_introverted_trigger - someone who is shy/chaste/scared
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# has_personality_emotional_trigger - someone whose actions are easily swayed by their emotions
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# has_personality_levelheaded_trigger - someone who is always in control or is indifferent
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# has_personality_annoying_trigger - someone who gossips, meddles, disturbs etc.
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# probably_intelligent_trigger
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# probably_unintelligent_trigger
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#############################
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#SUPPORTING TRAITS TRIGGERS
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############################
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has_trait_malicious_trigger = {
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OR = {
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has_trait = deceitful
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has_trait = arbitrary
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has_trait = callous
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has_trait = sadistic
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has_trait = vengeful
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has_trait = rowdy
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}
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}
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has_trait_benevolent_trigger = {
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OR = {
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has_trait = generous
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has_trait = just
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has_trait = compassionate
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has_trait = forgiving
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}
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}
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has_trait_dominant_trigger = {
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OR = {
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has_trait = arrogant
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has_trait = brave
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has_trait = ambitious
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has_trait = stubborn
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has_trait = bossy
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has_trait = rowdy
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}
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}
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has_trait_submissive_trigger = {
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OR = {
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has_trait = craven
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has_trait = humble
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has_trait = content
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has_trait = fickle
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}
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}
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has_trait_extroverted_trigger = {
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OR = {
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has_diplomacy_lifestyle_trait_trigger = yes
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has_trait = seducer
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has_trait = lustful
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has_trait = gregarious
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has_trait = curious
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has_trait = charming
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}
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}
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has_trait_introverted_trigger = {
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OR = {
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has_trait = celibate
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has_trait = chaste
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has_trait = craven
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has_trait = shy
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has_trait = pensive
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}
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}
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has_trait_emotional_trigger = {
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OR = {
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has_trait = wrathful
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has_trait = impatient
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has_trait = paranoid
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has_trait = compassionate
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has_trait = vengeful
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has_trait = drunkard
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has_trait = depressed
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has_trait = lunatic
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has_trait = possessed
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}
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}
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has_trait_levelheaded_trigger = {
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OR = {
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has_trait = temperate
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has_trait = calm
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has_trait = patient
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has_trait = callous
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has_trait = pensive
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}
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}
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has_trait_schemy_trigger = {
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OR = {
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has_trait = deceitful
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has_trait = callous
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has_trait = ambitious
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has_trait = vengeful
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has_trait = disloyal
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}
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}
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#########################
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#PERSONALITY TRIGGERS
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##########################
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has_personality_malicious_trigger = {
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has_trait_malicious_trigger = yes
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has_trait_benevolent_trigger = no
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}
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has_personality_benevolent_trigger = {
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has_trait_benevolent_trigger = yes
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has_trait_malicious_trigger = no
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}
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has_personality_dominant_trigger = {
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has_trait_dominant_trigger = yes
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has_trait_submissive_trigger = no
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}
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has_personality_submissive_trigger = {
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has_trait_submissive_trigger = yes
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has_trait_dominant_trigger = no
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}
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has_personality_extroverted_trigger = {
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has_trait_extroverted_trigger = yes
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has_trait_introverted_trigger = no
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}
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has_personality_introverted_trigger = {
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has_trait_introverted_trigger = yes
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has_trait_extroverted_trigger = no
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}
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has_personality_emotional_trigger = {
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has_trait_emotional_trigger = yes
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has_trait_levelheaded_trigger = no
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}
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has_personality_levelheaded_trigger = {
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has_trait_levelheaded_trigger = yes
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has_trait_emotional_trigger = no
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}
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has_personality_annoying_trigger = {
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OR = {
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has_trait = gluttonous
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has_trait = lazy
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has_trait = arrogant
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has_trait = drunkard
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has_trait = stubborn
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has_trait = paranoid
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has_trait = lunatic
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has_trait = possessed
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has_trait = curious
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has_trait = rowdy
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}
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}
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#Intelligence estimations
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probably_intelligent_trigger = {
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OR = {
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has_trait_rank = {
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trait = intellect_good
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rank > 0
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}
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has_trait = shrewd
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}
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}
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probably_unintelligent_trigger = {
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OR = {
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has_trait_rank = {
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trait = intellect_bad
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rank > 0
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}
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has_trait = dull
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has_trait = inbred
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}
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}
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# Other personality checks
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untrustworthy_trigger = {
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OR = {
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has_trait = deceitful
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has_trait = arbitrary
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has_trait = disloyal
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}
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}
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loves_food_trigger = {
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NOR = {
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has_trait = inappetetic
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has_trait = temperate
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}
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OR = {
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has_trait = comfort_eater
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has_trait = gluttonous
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has_court_position = food_taster_court_position
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}
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}
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probably_superstitious = {
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OR = {
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learning <= mediocre_skill_rating
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has_trait = intellect_bad
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has_trait = dull
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has_trait = eccentric
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has_trait = paranoid
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has_trait = lifestyle_herbalist
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is_witch_trigger = yes
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has_character_modifier = bp1_superstition_modifier
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}
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}
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probably_anti_superstitious = {
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probably_superstitious = no
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OR = {
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learning >= high_skill_rating
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has_trait = intellect_good
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has_trait = shrewd
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has_trait = cynical
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has_trait = zealous
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has_trait = theologian
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}
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}
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