idk why I dont have a cursor
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common/scripted_triggers/00_family_triggers.txt
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336
common/scripted_triggers/00_family_triggers.txt
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###TRIGGER LIST
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# is_close_family_of_root_trigger
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# is_sibling_child_of_root_trigger
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# is_parent_sibling_of_root_trigger
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# is_cousin_of_root_trigger
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# is_sibling_in_law_of_root_trigger
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# is_mother_of_compare_character_trigger
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# is_father_of_compare_character_trigger
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# is_sibling_of_compare_character_trigger
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# is_child_of_compare_character_trigger
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# is_close_family_of_compare_character_trigger
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# is_allowed_to_legitimize_children_trigger
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is_close_family_of_root_trigger = {
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OR = {
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any_parent = { this = root }
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any_sibling = { this = root }
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any_child = { this = root }
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}
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}
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is_close_family_or_spouse_of_root_trigger = {
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OR = {
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any_parent = { this = root }
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any_sibling = { this = root }
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any_child = { this = root }
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any_spouse = { this = root }
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}
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}
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is_sibling_child_of_root_trigger = {
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any_parent = {
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even_if_dead = yes
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any_sibling = {
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this = root
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}
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}
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}
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is_parent_sibling_of_root_trigger = {
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any_sibling = {
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even_if_dead = yes
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any_child = {
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this = root
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}
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}
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}
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is_cousin_of_root_trigger = {
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any_parent = {
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even_if_dead = yes
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any_sibling = {
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even_if_dead = yes
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any_child = {
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this = root
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}
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}
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}
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}
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is_sibling_in_law_of_root_trigger = {
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NOT = {
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any_sibling = {
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this = root
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}
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}
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any_spouse = {
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any_sibling = {
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this = root
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}
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}
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}
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is_cousin_in_law_of_root_trigger = {
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any_spouse = {
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is_cousin_of = root
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NOT = { this = root }
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}
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}
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is_auntuncle_in_law_of_root_trigger = {
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any_spouse = {
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is_uncle_or_aunt_of = root
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NOT = { this = root }
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}
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}
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is_grandmotherfather_in_law_of_root_trigger = {
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any_spouse = {
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is_grandparent_of = root
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NOT = { this = root }
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}
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}
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is_great_grandmotherfather_in_law_of_root_trigger = {
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any_spouse = {
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is_great_grandparent_of = root
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NOT = { this = root }
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}
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}
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is_granddaughterson_in_law_of_root_trigger = {
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any_spouse = {
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is_grandchild_of = root
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NOT = { this = root }
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}
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}
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is_great_granddaughterson_in_law_of_root_trigger = {
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any_spouse = {
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is_great_grandchild_of = root
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NOT = { this = root }
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}
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}
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is_nibling_in_law_of_root_trigger = {
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any_spouse = {
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is_nibling_of = root
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NOT = { this = root }
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}
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}
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is_any_family_relation_or_spouse_of_root_trigger = {
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OR = {
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any_parent = { this = root }
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any_sibling = { this = root }
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any_child = { this = root }
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any_spouse = { this = root }
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any_parent = {
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even_if_dead = yes
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any_sibling = {
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this = root
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}
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}
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any_sibling = {
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even_if_dead = yes
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any_child = {
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this = root
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}
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}
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AND = {
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NOT = {
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any_sibling = {
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this = root
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}
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}
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any_parent = {
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even_if_dead = yes
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any_child = {
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this = root
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}
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}
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}
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}
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}
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is_mother_of_compare_character_trigger = {
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this = scope:compare_character.mother
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}
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is_father_of_compare_character_trigger = {
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this = scope:compare_character.father
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}
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is_sibling_of_compare_character_trigger = {
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scope:compare_character = {
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any_sibling = {
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this = prev
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}
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}
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}
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is_child_of_compare_character_trigger = {
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scope:compare_character = {
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any_child = {
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this = prev
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}
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}
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}
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is_close_family_of_compare_character_trigger = {
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OR = {
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this = scope:compare_character.mother
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this = scope:compare_character.father
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any_sibling = {
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this = scope:compare_character
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}
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father = scope:compare_character
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mother = scope:compare_character
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}
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}
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is_allowed_to_legitimize_children_trigger = {
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is_lowborn = no
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is_concubine = no
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is_ruler = yes
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custom_description = {
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text = faith_allows_legitimization_of_bastards
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faith = {
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has_doctrine_parameter = bastards_legitimize
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}
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}
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}
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###############################################
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# Triggers that take an argument and NOT root
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##############################################
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is_close_family_trigger = {
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OR = {
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any_parent = { this = $CHARACTER$ }
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any_sibling = { this = $CHARACTER$ }
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any_child = { this = $CHARACTER$ }
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}
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}
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is_close_family_or_spouse_trigger = {
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OR = {
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any_parent = { this = $CHARACTER$ }
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any_sibling = { this = $CHARACTER$ }
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any_child = { this = $CHARACTER$ }
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any_spouse = { this = $CHARACTER$ }
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}
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}
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is_any_family_relation_or_spouse_trigger = {
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save_temporary_scope_as = root_character
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OR = {
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any_parent = { this = $CHARACTER$ }
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any_sibling = { this = $CHARACTER$ }
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any_child = { this = $CHARACTER$ }
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any_spouse = { this = $CHARACTER$ }
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any_parent = {
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even_if_dead = yes
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any_sibling = {
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this = $CHARACTER$
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}
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}
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any_parent = {
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even_if_dead = yes
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any_sibling = {
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even_if_dead = yes
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any_child = {
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this = $CHARACTER$
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}
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}
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}
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any_sibling = {
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even_if_dead = yes
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any_child = {
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this = $CHARACTER$
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}
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}
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AND = {
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NOT = {
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any_sibling = {
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this = $CHARACTER$
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}
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}
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any_parent = {
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even_if_dead = yes
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any_child = {
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this = $CHARACTER$
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}
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}
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}
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#child/parent/sibling/nephew/grandchild/grandparent/uncle/aunt/niece/nephew is married to the other
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any_spouse = {
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OR = {
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is_close_family_of = $CHARACTER$
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is_nibling_of = $CHARACTER$
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is_uncle_or_aunt_of = $CHARACTER$
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}
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}
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$CHARACTER$ = {
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any_spouse = {
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OR = {
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is_close_family_of = scope:root_character
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is_nibling_of = scope:root_character
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is_uncle_or_aunt_of = scope:root_character
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}
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}
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}
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#child/parent/sibling is married to other's child/parent/sibling
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any_close_family_member = {
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OR = {
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is_parent_of = scope:root_character
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is_child_of = scope:root_character
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is_sibling_of = scope:root_character
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}
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any_spouse = {
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OR = {
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is_parent_of = $CHARACTER$
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is_child_of = $CHARACTER$
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is_sibling_of = $CHARACTER$
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}
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}
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}
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}
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}
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house_head_would_approve_legitimization_trigger = {
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$LEGITIMIZER$ = {
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save_temporary_scope_as = the_legitimizer
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}
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$BASTARD$ = {
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save_temporary_scope_as = the_bastard
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}
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trigger_if = {
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limit = {
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exists = scope:legitimizer.house
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}
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scope:legitimizer.house.house_head = {
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save_temporary_scope_as = the_house_head
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}
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house_head_legitimize_approval_rating > 0
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}
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}
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is_allowed_to_legitimize_child_trigger = {
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is_allowed_to_legitimize_children_trigger = yes
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OR = {
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this = house.house_head
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house_head_would_approve_legitimization_trigger = {
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LEGITIMIZER = $LEGITIMIZER$
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BASTARD = $BASTARD$
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}
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}
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}
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