idk why I dont have a cursor
This commit is contained in:
parent
701d55c01f
commit
cda3acdcea
349 changed files with 78627 additions and 7804 deletions
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@ -424,6 +424,14 @@ GetRandomRegionalSmallGame = {
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}
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localization_key = animal_gerbil
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}
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text = {
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trigger = {
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location = {
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geographical_region = world_steppe
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}
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}
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localization_key = animal_marmot
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}
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}
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GetRandomRegionalSmallGamePlural = {
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@ -2690,8 +2690,8 @@ RegionalMythicalCreature = {
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}
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trigger_else_if = {
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limit = {
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NOR = {
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location = {
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location = {
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NOR = {
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geographical_region = world_europe_west_britannia
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geographical_region = world_europe_west
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geographical_region = world_europe_north
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@ -3260,8 +3260,8 @@ RegionalMythicalCreatureLower = {
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#Our fallback option
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trigger_else_if = {
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limit = {
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NOR = {
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location = {
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location = {
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NOR = {
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geographical_region = world_europe_west_britannia
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geographical_region = world_europe_west
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geographical_region = world_europe_north
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@ -3516,10 +3516,10 @@ ArtifactMarcoPoloIntro = {
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type = artifact
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random_valid = yes
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text = {
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localization_key = marco_polo_quote_intro_1
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localization_key = marco_polo_quote_artifact_intro_1
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}
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text = {
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localization_key = marco_polo_quote_intro_2
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localization_key = marco_polo_quote_artifact_intro_2
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}
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}
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@ -3528,19 +3528,25 @@ ArtifactMarcoPoloDesc = {
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type = artifact
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random_valid = yes
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text = {
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localization_key = marco_polo_quote_desc_1
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localization_key = marco_polo_quote_artifact_desc_1
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}
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text = {
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localization_key = marco_polo_quote_desc_2
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localization_key = marco_polo_quote_artifact_desc_2
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}
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text = {
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localization_key = marco_polo_quote_desc_3
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localization_key = marco_polo_quote_artifact_desc_3
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}
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text = {
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localization_key = marco_polo_quote_desc_4
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localization_key = marco_polo_quote_artifact_desc_4
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}
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text = {
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localization_key = marco_polo_quote_desc_5
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localization_key = marco_polo_quote_artifact_desc_5
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}
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text = {
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localization_key = marco_polo_quote_artifact_desc_6
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}
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text = {
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localization_key = marco_polo_quote_artifact_desc_7
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}
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}
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@ -3549,9 +3555,9 @@ ArtifactMarcoPoloEnd = {
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type = artifact
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random_valid = yes
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text = {
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localization_key = marco_polo_quote_end_1
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localization_key = marco_polo_quote_artifact_end_1
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}
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text = {
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localization_key = marco_polo_quote_end_2
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localization_key = marco_polo_quote_artifact_end_2
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}
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}
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@ -384,3 +384,87 @@ RiverNameLoc = {
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localization_key = RiverNameNotTheNile
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}
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}
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TerrainInspirationLoc = {
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type = province
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text = {
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trigger = {
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terrain = mountains
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}
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localization_key = TerrainInspirationMountains
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}
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text = {
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trigger = {
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terrain = hills
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}
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localization_key = TerrainInspirationHills
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}
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text = {
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trigger = {
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terrain = jungle
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}
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localization_key = TerrainInspirationJungle
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}
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text = {
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trigger = {
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terrain = taiga
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}
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localization_key = TerrainInspirationTaiga
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}
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text = {
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trigger = {
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terrain = wetlands
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}
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localization_key = TerrainInspirationWetlands
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}
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text = {
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trigger = {
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terrain = floodplains
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}
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localization_key = TerrainInspirationFloodplains
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}
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text = {
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trigger = {
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terrain = desert
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}
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localization_key = TerrainInspirationDesert
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}
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text = {
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trigger = {
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terrain = forest
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}
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localization_key = TerrainInspirationForest
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}
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text = {
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trigger = {
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terrain = farmlands
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}
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localization_key = TerrainInspirationFarmlands
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}
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text = {
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trigger = {
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terrain = steppe
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}
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localization_key = TerrainInspirationSteppe
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}
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text = {
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trigger = {
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terrain = drylands
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}
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localization_key = TerrainInspirationdrylands
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}
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}
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DynamicIntroLoc = {
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type = character
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text = {
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trigger = { is_landed = yes }
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localization_key = DynamicIntroLanded
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}
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text = {
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trigger = { is_landed = no }
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localization_key = DynamicIntroWanderer
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}
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}
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@ -1546,6 +1546,149 @@ GetSpecialBuildingNameFromProvince = {
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localization_key = building_hall_of_heroes_05
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}
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text = { # Drassanes
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trigger = {
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has_special_building = yes
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has_building = drassanes_01
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}
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localization_key = building_drassanes_01
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}
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text = { # Wallss of York
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trigger = {
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has_special_building = yes
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has_building = york_walls_01
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}
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localization_key = building_york_walls_01
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}
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text = { # Great Mosque of Damascus
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trigger = {
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has_special_building = yes
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has_building = damascus_mosque_01
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}
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localization_key = building_damascus_mosque_01
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}
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text = { # Jokhang Temple
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trigger = {
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has_special_building = yes
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has_building = jokhang_01
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}
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localization_key = building_jokhang_01
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}
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text = { # Wartburg
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trigger = {
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has_special_building = yes
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has_building = wartburg_01
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}
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localization_key = building_wartburg_01
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}
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text = { # Beta Giyorgis
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trigger = {
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has_special_building = yes
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has_building = beta_giyorgis_01
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}
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localization_key = building_beta_giyorgis_01
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}
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text = { # Holy Wisdom of God Cathedral
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trigger = {
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has_special_building = yes
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has_building = holy_wisdom_01
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}
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localization_key = building_holy_wisdom_01
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}
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text = { # Santa Reparata
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trigger = {
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has_special_building = yes
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has_building = duomo_florence_01
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}
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localization_key = building_duomo_florence_01
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}
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text = { # St John Baptistery
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trigger = {
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has_special_building = yes
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has_building = duomo_florence_02
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}
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localization_key = building_duomo_florence_02
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}
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text = { # Santa Maria del Fiore
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trigger = {
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has_special_building = yes
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OR = {
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has_building = duomo_florence_03
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has_building = duomo_florence_04
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}
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}
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localization_key = building_duomo_florence_03
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}
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text = { # Konark Sun Temple
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trigger = {
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has_special_building = yes
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has_building = konark_temple_01
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}
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localization_key = building_konark_temple_01
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}
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text = { # Kairouan Basins
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trigger = {
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has_special_building = yes
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has_building = kairouan_basins_01
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}
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localization_key = building_kairouan_basins_01
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}
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text = { # Ghana Palace
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trigger = {
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has_special_building = yes
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has_building = ghana_palace_01
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}
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localization_key = building_ghana_palace_01
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}
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text = { # Visegrad Castle
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trigger = {
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has_special_building = yes
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has_building = visegrad_castle_01
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}
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localization_key = building_visegrad_castle_01
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}
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text = { # Archcollegiate Church of St. Mary and St. Alexius in Tum
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trigger = {
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has_special_building = yes
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OR = {
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has_building = wawel_cathedral_01
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has_building = wawel_cathedral_02
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has_building = wawel_cathedral_03
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}
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}
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localization_key = building_wawel_cathedral_01
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}
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text = { # Vatapi Caves
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trigger = {
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has_special_building = yes
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has_building = vatapi_caves_01
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}
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localization_key = building_vatapi_caves_01
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}
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text = { # Golden Fort of Jaisalmer
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trigger = {
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has_special_building = yes
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has_building = jaisalmer_fort_01
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}
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localization_key = building_jaisalmer_fort_01
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}
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### UNIVERSITIES
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text = { # Generic University
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@ -1596,6 +1739,35 @@ GetSpecialBuildingNameFromProvince = {
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localization_key = building_nalanda_university
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}
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text = { # Somapura University
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trigger = {
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has_special_building = yes
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has_building = nalanda_university
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}
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localization_key = building_somapura_university_01
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}
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text = { # Somapura University
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trigger = {
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has_special_building = yes
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OR = {
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has_building = cluny_abbey_01
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has_building = cluny_abbey_02
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}
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}
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localization_key = building_cluny_abbey_01
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}
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#Al qarawiyyin University
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text = {
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trigger = {
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has_special_building = yes
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has_building = al_qarawiyyin_university_01
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}
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localization_key = building_al_qarawiyyin_university_01
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}
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### MISC
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text = { # Sicilian Parliament
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@ -0,0 +1,137 @@
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CharacterInteractionCategoryVassal = {
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type = character
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# LIEGE
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text = {
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localization_key = interaction_category_vassal_liege
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trigger = {
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scope:second = {
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any_vassal_or_below = {
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this = root
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}
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}
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}
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}
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# SUZERAIN
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text = {
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localization_key = interaction_category_vassal_suzerain
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trigger = {
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is_tributary_of = scope:second
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}
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}
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# GOVERNOR
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text = {
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localization_key = interaction_category_vassal_governor
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trigger = {
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scope:second = {
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government_has_flag = government_is_administrative
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is_governor = yes
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}
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any_vassal_or_below = {
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this = scope:second
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}
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}
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}
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# VASSAL
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text = {
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localization_key = interaction_category_vassal_vassal
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trigger = {
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any_vassal_or_below = {
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this = scope:second
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}
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}
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}
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# TRIBUTARY
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text = {
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localization_key = interaction_category_vassal_tributary
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trigger = {
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scope:second = {
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is_tributary_of = prev
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}
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}
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}
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# FELLOW GOVERNOR
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text = {
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localization_key = interaction_category_vassal_fellow_governor
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trigger = {
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scope:second = {
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is_independent_ruler = no
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government_has_flag = government_is_administrative
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is_governor = yes
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}
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is_independent_ruler = no
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liege = scope:second.liege
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government_has_flag = government_is_administrative
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is_governor = yes
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}
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}
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# FELLOW VASSAL
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text = {
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localization_key = interaction_category_vassal_fellow_vassal
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trigger = {
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scope:second = {
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is_independent_ruler = no
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}
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is_independent_ruler = no
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liege = scope:second.liege
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}
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}
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# COURTIER
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text = {
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localization_key = interaction_category_vassal_courtier
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trigger = {
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scope:second = {
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is_courtier_of = root
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}
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}
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}
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# FALLBACK
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text = {
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localization_key = interaction_category_vassal_fallback
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trigger = {
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always = yes
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}
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}
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}
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CharacterInteractionCategoryPowerSharing = {
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type = character
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# Could have one for "Liege" here but would confuse things with CharacterInteractionCategoryVassal
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text = {
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localization_key = interaction_category_diarch_diarch
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trigger = {
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scope:second = {
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is_diarch = yes
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liege = root
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}
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}
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}
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text = {
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localization_key = interaction_category_diarch_fallback
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trigger = {
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always = yes
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}
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}
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}
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@ -38,6 +38,13 @@
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}
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localization_key = councillor_court_chaplain
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}
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text = {
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trigger = {
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is_kurultai_trigger = yes
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}
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localization_key = councillor_kurultai
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}
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}
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councillor_flavor_prop = {
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@ -65,3 +72,48 @@ councillor_flavor_prop = {
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localization_key = councillor_prop_robe
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}
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}
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GetCouncilWindowTitle = {
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type = character
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text = {
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trigger = {
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is_nomad = yes
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}
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localization_key = COUNCIL_WINDOW_TITLE_KURULTAI
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}
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text = {
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fallback = yes
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localization_key = COUNCIL_WINDOW_TITLE_GENERIC
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}
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}
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GetCouncillorKurultaiMember = {
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type = character
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text = {
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trigger = {
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liege ?= { is_nomad = yes }
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}
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localization_key = kurultai_member
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}
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text = {
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fallback = yes
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localization_key = councillor
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}
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}
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GetCouncillorKurultaiMemberPossessive = {
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type = character
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text = {
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trigger = {
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liege ?= { is_nomad = yes }
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}
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localization_key = kurultai_member_possessive
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}
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text = {
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fallback = yes
|
||||
localization_key = councillor_possive
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -135,21 +135,21 @@
|
|||
|
||||
text = {
|
||||
trigger = {
|
||||
government_allows = administrative
|
||||
government_has_flag = government_is_administrative
|
||||
}
|
||||
localization_key = private_object_wooden_staff
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
government_allows = administrative
|
||||
government_has_flag = government_is_administrative
|
||||
}
|
||||
localization_key = private_object_golden_staff
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
government_allows = administrative
|
||||
government_has_flag = government_is_administrative
|
||||
}
|
||||
localization_key = private_object_gilded_staff
|
||||
}
|
||||
|
|
|
|||
|
|
@ -582,6 +582,135 @@ RegionalEdibleAnimal = {
|
|||
localization_key = regional_edible_animal_gazelle
|
||||
}
|
||||
|
||||
#Marmot
|
||||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
geographical_region = world_steppe
|
||||
}
|
||||
culture = {
|
||||
OR = {
|
||||
has_cultural_pillar = heritage_turkic
|
||||
has_cultural_pillar = heritage_mongolic
|
||||
has_cultural_pillar = heritage_ugro_permian
|
||||
}
|
||||
}
|
||||
}
|
||||
localization_key = regional_edible_animal_marmot
|
||||
}
|
||||
|
||||
#Goat
|
||||
text = {
|
||||
localization_key = regional_edible_animal_goat
|
||||
}
|
||||
}
|
||||
|
||||
RegionalEdibleAnimalPlural = {
|
||||
type = character
|
||||
random_valid = yes
|
||||
|
||||
#Hart
|
||||
text = {
|
||||
localization_key = regional_edible_animal_hart_plural
|
||||
}
|
||||
|
||||
#Chicken
|
||||
text = {
|
||||
localization_key = regional_edible_animal_chicken_plural
|
||||
}
|
||||
|
||||
#Hare
|
||||
text = {
|
||||
localization_key = regional_edible_animal_hare_plural
|
||||
}
|
||||
|
||||
#Sheep
|
||||
text = {
|
||||
localization_key = regional_edible_animal_lamb_plural
|
||||
}
|
||||
|
||||
#Pig
|
||||
text = {
|
||||
trigger = {
|
||||
faith = {
|
||||
NOR = {
|
||||
religion_tag = islam_religion
|
||||
religion_tag = judaism_religion
|
||||
}
|
||||
}
|
||||
root.faith = {
|
||||
NOR = {
|
||||
religion_tag = islam_religion
|
||||
religion_tag = judaism_religion
|
||||
}
|
||||
}
|
||||
}
|
||||
localization_key = regional_edible_animal_pig_plural
|
||||
}
|
||||
|
||||
#Beef
|
||||
text = {
|
||||
trigger = {
|
||||
faith = {
|
||||
NOT = { religion_tag = hinduism_religion }
|
||||
}
|
||||
root.faith = {
|
||||
NOT = { religion_tag = hinduism_religion }
|
||||
}
|
||||
}
|
||||
localization_key = regional_edible_animal_ox_plural
|
||||
}
|
||||
|
||||
#Boar
|
||||
text = {
|
||||
trigger = {
|
||||
faith = {
|
||||
NOR = {
|
||||
religion_tag = islam_religion
|
||||
religion_tag = judaism_religion
|
||||
}
|
||||
}
|
||||
root.faith = {
|
||||
NOR = {
|
||||
religion_tag = islam_religion
|
||||
religion_tag = judaism_religion
|
||||
}
|
||||
}
|
||||
}
|
||||
localization_key = regional_edible_animal_boar_plural
|
||||
}
|
||||
|
||||
#Gazelle
|
||||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
geographical_region = world_africa
|
||||
}
|
||||
}
|
||||
localization_key = regional_edible_animal_gazelle_plural
|
||||
}
|
||||
|
||||
#Marmot
|
||||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
geographical_region = world_steppe
|
||||
}
|
||||
culture = {
|
||||
OR = {
|
||||
has_cultural_pillar = heritage_turkic
|
||||
has_cultural_pillar = heritage_mongolic
|
||||
has_cultural_pillar = heritage_ugro_permian
|
||||
}
|
||||
}
|
||||
}
|
||||
localization_key = regional_edible_animal_marmot_plural
|
||||
}
|
||||
|
||||
#Goat
|
||||
text = {
|
||||
localization_key = regional_edible_animal_goat_plural
|
||||
}
|
||||
}
|
||||
|
||||
RegionalEdibleMeat = {
|
||||
|
|
@ -638,8 +767,29 @@ RegionalEdibleMeat = {
|
|||
}
|
||||
}
|
||||
localization_key = regional_edible_meat_pork
|
||||
}
|
||||
}
|
||||
|
||||
#Marmot
|
||||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
geographical_region = world_steppe
|
||||
}
|
||||
culture = {
|
||||
OR = {
|
||||
has_cultural_pillar = heritage_turkic
|
||||
has_cultural_pillar = heritage_mongolic
|
||||
has_cultural_pillar = heritage_ugro_permian
|
||||
}
|
||||
}
|
||||
}
|
||||
localization_key = regional_edible_meat_marmot
|
||||
}
|
||||
|
||||
#Goat
|
||||
text = {
|
||||
localization_key = regional_edible_meat_goat
|
||||
}
|
||||
}
|
||||
|
||||
#Favourite Treat
|
||||
|
|
|
|||
|
|
@ -421,7 +421,19 @@ GetRealmOrDomicile = {
|
|||
|
||||
GetRealmOrDomicileTooltip = {
|
||||
type = character
|
||||
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
trigger_if = {
|
||||
limit = { is_ruler = yes }
|
||||
is_nomad = yes
|
||||
}
|
||||
trigger_else = {
|
||||
liege ?= { is_nomad = yes }
|
||||
}
|
||||
}
|
||||
localization_key = NOMAD
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
trigger_if = {
|
||||
|
|
@ -569,6 +581,20 @@ GetRealmOrDomicileConcept = {
|
|||
}
|
||||
}
|
||||
|
||||
GetCourtPosition = {
|
||||
type = character
|
||||
|
||||
text = {
|
||||
trigger = { is_landed = no }
|
||||
localization_key = game_concept_officer
|
||||
}
|
||||
text = {
|
||||
trigger = { always = no }
|
||||
localization_key = game_concept_court_position
|
||||
fallback = yes
|
||||
}
|
||||
}
|
||||
|
||||
GetCourtPositionPlural = {
|
||||
type = character
|
||||
|
||||
|
|
@ -778,6 +804,12 @@ GetGameKeepers = {
|
|||
}
|
||||
localization_key = flushers_adventurer
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
government_has_flag = government_is_nomadic
|
||||
}
|
||||
localization_key = gamekeepers_nomadic
|
||||
}
|
||||
text = {
|
||||
trigger = { always = no }
|
||||
localization_key = gamekeepers_regular
|
||||
|
|
@ -856,6 +888,50 @@ GetGovernmentIcon = {
|
|||
}
|
||||
localization_key = adventurer_icon_concept
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
trigger_if = {
|
||||
limit = {
|
||||
is_alive = no
|
||||
}
|
||||
has_government = nomad_government
|
||||
}
|
||||
trigger_else = {
|
||||
trigger_if = {
|
||||
limit = {
|
||||
is_ruler = yes
|
||||
}
|
||||
government_has_flag = government_is_nomadic
|
||||
}
|
||||
trigger_else = {
|
||||
liege ?= { government_has_flag = government_is_nomadic }
|
||||
}
|
||||
}
|
||||
}
|
||||
localization_key = nomadic_icon_concept
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
trigger_if = {
|
||||
limit = {
|
||||
is_alive = no
|
||||
}
|
||||
has_government = herder_government
|
||||
}
|
||||
trigger_else = {
|
||||
trigger_if = {
|
||||
limit = {
|
||||
is_ruler = yes
|
||||
}
|
||||
has_government = herder_government
|
||||
}
|
||||
trigger_else = {
|
||||
liege ?= { has_government = herder_government }
|
||||
}
|
||||
}
|
||||
}
|
||||
localization_key = herder_icon_concept
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
trigger_if = {
|
||||
|
|
@ -962,3 +1038,16 @@ GetGovernmentIcon = {
|
|||
fallback = yes
|
||||
}
|
||||
}
|
||||
|
||||
GetTribalFeudal = {
|
||||
type = character
|
||||
|
||||
text = {
|
||||
trigger = { government_has_flag = government_is_tribal }
|
||||
localization_key = tribal_government
|
||||
}
|
||||
|
||||
text = {
|
||||
localization_key = feudal_government
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -370,6 +370,17 @@
|
|||
}
|
||||
}
|
||||
}
|
||||
text = {
|
||||
localization_key = shitling
|
||||
trigger = {
|
||||
OR = {
|
||||
is_adult = no
|
||||
has_nickname = nick_the_dung_named
|
||||
}
|
||||
# Don't wheel it out for children that don't really misbehave.
|
||||
NOT = { has_trait = pensive }
|
||||
}
|
||||
}
|
||||
text = {
|
||||
localization_key = swine
|
||||
trigger = {
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ GetRevokeTitleName = {
|
|||
text = {
|
||||
localization_key = revoke_governorship_interaction
|
||||
trigger = {
|
||||
government_allows = administrative
|
||||
government_has_flag = government_is_administrative
|
||||
}
|
||||
}
|
||||
text = {
|
||||
|
|
|
|||
|
|
@ -14,6 +14,10 @@ GetRegionalArcherMAA = {
|
|||
trigger = { culture = { has_cultural_parameter = unlock_maa_metsanvartija } }
|
||||
localization_key = metsanvartija
|
||||
}
|
||||
text = {
|
||||
trigger = { culture = { has_cultural_parameter = unlock_maa_maturkan_warriors } }
|
||||
localization_key = maturkan_warriors
|
||||
}
|
||||
text = {
|
||||
trigger = { culture = { has_cultural_parameter = unlock_maa_longbowmen } }
|
||||
localization_key = longbowmen
|
||||
|
|
@ -152,6 +156,14 @@ GetRegionalCavalryMAA = {
|
|||
trigger = { culture = { has_cultural_parameter = unlock_maa_conrois } }
|
||||
localization_key = conrois
|
||||
}
|
||||
text = {
|
||||
trigger = { culture = { has_cultural_parameter = unlock_maa_mangudai } }
|
||||
localization_key = mangudai
|
||||
}
|
||||
text = {
|
||||
trigger = { culture = { has_cultural_parameter = unlock_maa_cataphract_archers } }
|
||||
localization_key = cataphract_archers
|
||||
}
|
||||
text = {
|
||||
trigger = { always = no }
|
||||
fallback = yes
|
||||
|
|
|
|||
|
|
@ -524,6 +524,78 @@ WarhorseStoryName = {
|
|||
}
|
||||
localization_key = warhorse_name_glitterhoof
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
any_owned_story = {
|
||||
story_type = story_cycle_martial_lifestyle_warhorse
|
||||
var:story_cycle_horse_name = flag:khiimori
|
||||
}
|
||||
}
|
||||
localization_key = warhorse_name_khiimori
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
any_owned_story = {
|
||||
story_type = story_cycle_martial_lifestyle_warhorse
|
||||
var:story_cycle_horse_name = flag:rlung_rta
|
||||
}
|
||||
}
|
||||
localization_key = warhorse_name_rlung_rta
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
any_owned_story = {
|
||||
story_type = story_cycle_martial_lifestyle_warhorse
|
||||
var:story_cycle_horse_name = flag:jonon_khar
|
||||
}
|
||||
}
|
||||
localization_key = warhorse_name_jonon_khar
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
any_owned_story = {
|
||||
story_type = story_cycle_martial_lifestyle_warhorse
|
||||
var:story_cycle_horse_name = flag:tulpar
|
||||
}
|
||||
}
|
||||
localization_key = warhorse_name_tulpar
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
any_owned_story = {
|
||||
story_type = story_cycle_martial_lifestyle_warhorse
|
||||
var:story_cycle_horse_name = flag:oyomaa
|
||||
}
|
||||
}
|
||||
localization_key = warhorse_name_oyomaa
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
any_owned_story = {
|
||||
story_type = story_cycle_martial_lifestyle_warhorse
|
||||
var:story_cycle_horse_name = flag:aranzhale
|
||||
}
|
||||
}
|
||||
localization_key = warhorse_name_aranzhale
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
any_owned_story = {
|
||||
story_type = story_cycle_martial_lifestyle_warhorse
|
||||
var:story_cycle_horse_name = flag:rakhsh
|
||||
}
|
||||
}
|
||||
localization_key = warhorse_name_rakhsh
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
any_owned_story = {
|
||||
story_type = story_cycle_martial_lifestyle_warhorse
|
||||
var:story_cycle_horse_name = flag:courser
|
||||
}
|
||||
}
|
||||
localization_key = warhorse_name_courser
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -640,4 +712,4 @@ HorseStoryOppositeMareStallion = {
|
|||
fallback = yes
|
||||
localization_key = horse_gender_stallion
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1392,4 +1392,355 @@ CatOrDogStoryName = {
|
|||
}
|
||||
localization_key = cat_name_spooky
|
||||
}
|
||||
}
|
||||
|
||||
EagleStoryHerHis = {
|
||||
type = character
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:eagle_gender
|
||||
var:eagle_gender = flag:female
|
||||
}
|
||||
localization_key = eagle_gender_her
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:eagle_gender
|
||||
var:eagle_gender = flag:male
|
||||
}
|
||||
localization_key = eagle_gender_his
|
||||
}
|
||||
}
|
||||
|
||||
EagleStoryHerHim = {
|
||||
type = character
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:eagle_gender
|
||||
var:eagle_gender = flag:female
|
||||
}
|
||||
localization_key = eagle_gender_her
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:eagle_gender
|
||||
var:eagle_gender = flag:male
|
||||
}
|
||||
localization_key = eagle_gender_him
|
||||
}
|
||||
}
|
||||
|
||||
EagleStoryGirlBoy = {
|
||||
type = character
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:eagle_gender
|
||||
var:eagle_gender = flag:female
|
||||
}
|
||||
localization_key = girl
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:eagle_gender
|
||||
var:eagle_gender = flag:male
|
||||
}
|
||||
localization_key = boy
|
||||
}
|
||||
}
|
||||
|
||||
EagleStorySheHe = {
|
||||
type = character
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:eagle_gender
|
||||
var:eagle_gender = flag:female
|
||||
}
|
||||
localization_key = eagle_gender_she
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:eagle_gender
|
||||
var:eagle_gender = flag:male
|
||||
}
|
||||
localization_key = eagle_gender_he
|
||||
}
|
||||
}
|
||||
|
||||
#For eagle story
|
||||
EagleStoryName = {
|
||||
type = character
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:story_cycle_eagle_name
|
||||
var:story_cycle_eagle_name = flag:custom
|
||||
}
|
||||
localization_key = eagle_name
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:story_cycle_eagle_name
|
||||
var:story_cycle_eagle_name = flag:eagle_name_lyra
|
||||
}
|
||||
localization_key = eagle_name_lyra
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:story_cycle_eagle_name
|
||||
var:story_cycle_eagle_name = flag:eagle_name_jargal
|
||||
}
|
||||
localization_key = eagle_name_jargal
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:story_cycle_eagle_name
|
||||
var:story_cycle_eagle_name = flag:eagle_name_khair
|
||||
}
|
||||
localization_key = eagle_name_khair
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:story_cycle_eagle_name
|
||||
var:story_cycle_eagle_name = flag:eagle_name_anda
|
||||
}
|
||||
localization_key = eagle_name_anda
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:story_cycle_eagle_name
|
||||
var:story_cycle_eagle_name = flag:eagle_name_timur
|
||||
}
|
||||
localization_key = eagle_name_timur
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:story_cycle_eagle_name
|
||||
var:story_cycle_eagle_name = flag:eagle_name_torebek
|
||||
}
|
||||
localization_key = eagle_name_torebek
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:story_cycle_eagle_name
|
||||
var:story_cycle_eagle_name = flag:eagle_name_elmek
|
||||
}
|
||||
localization_key = eagle_name_elmek
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:story_cycle_eagle_name
|
||||
var:story_cycle_eagle_name = flag:eagle_name_khongor
|
||||
}
|
||||
localization_key = eagle_name_khongor
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:story_cycle_eagle_name
|
||||
var:story_cycle_eagle_name = flag:eagle_name_chania
|
||||
}
|
||||
localization_key = eagle_name_chania
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:story_cycle_eagle_name
|
||||
var:story_cycle_eagle_name = flag:eagle_name_qyliinshaq
|
||||
}
|
||||
localization_key = eagle_name_qyliinshaq
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:story_cycle_eagle_name
|
||||
var:story_cycle_eagle_name = flag:eagle_name_janym
|
||||
}
|
||||
localization_key = eagle_name_janym
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:story_cycle_eagle_name
|
||||
var:story_cycle_eagle_name = flag:eagle_name_syr
|
||||
}
|
||||
localization_key = eagle_name_syr
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:story_cycle_eagle_name
|
||||
var:story_cycle_eagle_name = flag:eagle_name_astana
|
||||
}
|
||||
localization_key = eagle_name_astana
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:story_cycle_eagle_name
|
||||
var:story_cycle_eagle_name = flag:eagle_name_halik
|
||||
}
|
||||
localization_key = eagle_name_halik
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:story_cycle_eagle_name
|
||||
var:story_cycle_eagle_name = flag:eagle_name_zephyr
|
||||
}
|
||||
localization_key = eagle_name_zephyr
|
||||
}
|
||||
}
|
||||
|
||||
EagleStoryNamePossessive = {
|
||||
type = character
|
||||
|
||||
text = {
|
||||
localization_key = eagle_name_possessive
|
||||
}
|
||||
}
|
||||
|
||||
EaglePersonalityTrait1 = {
|
||||
type = character
|
||||
random_valid = yes
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:eagle_personality_trait
|
||||
var:eagle_personality_trait = flag:brave
|
||||
}
|
||||
localization_key = eagle_personality_trait_brave
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:eagle_personality_trait
|
||||
var:eagle_personality_trait = flag:brave
|
||||
}
|
||||
localization_key = eagle_personality_trait_brave_2
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:eagle_personality_trait
|
||||
var:eagle_personality_trait = flag:curious
|
||||
}
|
||||
localization_key = eagle_personality_trait_curious
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:eagle_personality_trait
|
||||
var:eagle_personality_trait = flag:curious
|
||||
}
|
||||
localization_key = eagle_personality_trait_curious_2
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:eagle_personality_trait
|
||||
var:eagle_personality_trait = flag:loyal
|
||||
}
|
||||
localization_key = eagle_personality_trait_loyal
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:eagle_personality_trait
|
||||
var:eagle_personality_trait = flag:loyal
|
||||
}
|
||||
localization_key = eagle_personality_trait_loyal_2
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:eagle_personality_trait
|
||||
var:eagle_personality_trait = flag:calm
|
||||
}
|
||||
localization_key = eagle_personality_trait_calm
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:eagle_personality_trait
|
||||
var:eagle_personality_trait = flag:calm
|
||||
}
|
||||
localization_key = eagle_personality_trait_calm_2
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:eagle_personality_trait
|
||||
var:eagle_personality_trait = flag:wise
|
||||
}
|
||||
localization_key = eagle_personality_trait_wise
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:eagle_personality_trait
|
||||
var:eagle_personality_trait = flag:wise
|
||||
}
|
||||
localization_key = eagle_personality_trait_wise_2
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:eagle_personality_trait
|
||||
var:eagle_personality_trait = flag:cunning
|
||||
}
|
||||
localization_key = eagle_personality_trait_cunning
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:eagle_personality_trait
|
||||
var:eagle_personality_trait = flag:cunning
|
||||
}
|
||||
localization_key = eagle_personality_trait_cunning_2
|
||||
}
|
||||
text = {
|
||||
localization_key = eagle_personality_trait_none
|
||||
}
|
||||
text = {
|
||||
localization_key = eagle_personality_trait_none_2
|
||||
}
|
||||
text = {
|
||||
localization_key = eagle_personality_trait_none_3
|
||||
}
|
||||
}
|
||||
|
||||
EaglePersonalityTraitTooltip = {
|
||||
type = character
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:eagle_personality_trait
|
||||
var:eagle_personality_trait = flag:brave
|
||||
}
|
||||
localization_key = eagle_personality_trait_brave_3
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:eagle_personality_trait
|
||||
var:eagle_personality_trait = flag:curious
|
||||
}
|
||||
localization_key = eagle_personality_trait_curious_3
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:eagle_personality_trait
|
||||
var:eagle_personality_trait = flag:loyal
|
||||
}
|
||||
localization_key = eagle_personality_trait_loyal_3
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:eagle_personality_trait
|
||||
var:eagle_personality_trait = flag:calm
|
||||
}
|
||||
localization_key = eagle_personality_trait_calm_3
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:eagle_personality_trait
|
||||
var:eagle_personality_trait = flag:wise
|
||||
}
|
||||
localization_key = eagle_personality_trait_wise_3
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:eagle_personality_trait
|
||||
var:eagle_personality_trait = flag:cunning
|
||||
}
|
||||
localization_key = eagle_personality_trait_cunning_3
|
||||
}
|
||||
text = {
|
||||
localization_key = eagle_personality_trait_none_4
|
||||
}
|
||||
}
|
||||
|
|
@ -995,51 +995,6 @@ RarityAdjToArtifactType = {
|
|||
|
||||
}
|
||||
|
||||
# v1.5
|
||||
RarityAdjType = {
|
||||
log_loc_errors = no
|
||||
type = artifact
|
||||
|
||||
text = {
|
||||
trigger = { rarity = masterwork }
|
||||
localization_key = masterwork
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = { rarity = famed }
|
||||
localization_key = famed
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = { rarity = illustrious }
|
||||
localization_key = illustrious
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = { rarity = legendary }
|
||||
localization_key = legendary
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = { rarity = rare }
|
||||
localization_key = rare
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
# v1.5
|
||||
RarityAdjType1 = {
|
||||
parent = RarityAdjType
|
||||
suffix = "_type_1"
|
||||
}
|
||||
|
||||
# v1.5
|
||||
RarityAdjType2 = {
|
||||
parent = RarityAdjType
|
||||
suffix = "_type_2"
|
||||
}
|
||||
|
||||
|
||||
PL_ActivityStringBypass = {
|
||||
log_loc_errors = no
|
||||
type = activity
|
||||
|
|
|
|||
|
|
@ -129,6 +129,20 @@ FortifiedBuilding = { #Castle, Fort, Kasbah etc.
|
|||
ResidenceBuilding = { #Castle, Palace, etc.
|
||||
type = character
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
government_has_flag = government_is_nomadic
|
||||
}
|
||||
localization_key = yurt_residence
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
government_has_flag = government_is_tribal
|
||||
}
|
||||
localization_key = hall_residence
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
government_has_flag = government_is_landless_adventurer
|
||||
|
|
@ -184,6 +198,20 @@ ResidenceBuilding = { #Castle, Palace, etc.
|
|||
ResidenceBuildingPlural = { #Castles, Palaces, etc.
|
||||
type = character
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
government_has_flag = government_is_nomadic
|
||||
}
|
||||
localization_key = yurt_residence_plural
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
government_has_flag = government_is_tribal
|
||||
}
|
||||
localization_key = hall_residence_plural
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
government_has_flag = government_is_landless_adventurer
|
||||
|
|
@ -3511,3 +3539,165 @@ GetKnightErrantAnimal = {
|
|||
}
|
||||
}
|
||||
|
||||
RegionalWeaponMetal = {
|
||||
type = character
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
OR = {
|
||||
geographical_region = world_india_deccan
|
||||
geographical_region = world_india_bengal
|
||||
geographical_region = world_india_rajastan
|
||||
geographical_region = world_burma
|
||||
}
|
||||
}
|
||||
}
|
||||
localization_key = metal_wootz_steel
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
OR = {
|
||||
geographical_region = world_middle_east
|
||||
geographical_region = world_asia_minor
|
||||
geographical_region = world_africa_north_east
|
||||
}
|
||||
}
|
||||
}
|
||||
localization_key = metal_damascus_steel
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
OR = {
|
||||
geographical_region = world_europe_east
|
||||
geographical_region = world_steppe_tarim
|
||||
geographical_region = world_steppe_west
|
||||
geographical_region = world_steppe_central
|
||||
geographical_region = world_steppe_east
|
||||
geographical_region = world_siberia
|
||||
}
|
||||
}
|
||||
}
|
||||
localization_key = metal_bulat_steel
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
NOR = {
|
||||
government_has_flag = government_is_tribal
|
||||
government_has_flag = government_is_nomadic
|
||||
}
|
||||
}
|
||||
localization_key = metal_steel
|
||||
}
|
||||
|
||||
text = {
|
||||
localization_key = metal_iron
|
||||
fallback = yes
|
||||
}
|
||||
}
|
||||
|
||||
RegionalFabric = {
|
||||
type = character
|
||||
random_valid = yes
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
OR = {
|
||||
geographical_region = world_europe_west
|
||||
geographical_region = world_europe_north
|
||||
geographical_region = world_europe_south
|
||||
geographical_region = world_europe_east
|
||||
}
|
||||
}
|
||||
}
|
||||
localization_key = cloth_linen
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
OR = {
|
||||
geographical_region = world_africa_north_east
|
||||
geographical_region = world_africa_east
|
||||
}
|
||||
}
|
||||
}
|
||||
localization_key = cloth_cotton
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
NOR = {
|
||||
geographical_region = world_africa_west
|
||||
geographical_region = world_africa_east
|
||||
}
|
||||
}
|
||||
}
|
||||
localization_key = cloth_silk
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
NOR = {
|
||||
geographical_region = world_africa_west
|
||||
geographical_region = world_africa_east
|
||||
}
|
||||
}
|
||||
}
|
||||
localization_key = cloth_satin
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
NOR = {
|
||||
geographical_region = world_africa_west
|
||||
geographical_region = world_africa_east
|
||||
}
|
||||
}
|
||||
}
|
||||
localization_key = cloth_velvet
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
NOR = {
|
||||
geographical_region = world_africa_west
|
||||
geographical_region = world_africa_east
|
||||
}
|
||||
}
|
||||
}
|
||||
localization_key = cloth_samite
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
OR = {
|
||||
geographical_region = world_europe_west
|
||||
geographical_region = world_europe_north
|
||||
geographical_region = world_europe_south
|
||||
geographical_region = world_europe_east
|
||||
}
|
||||
}
|
||||
NOT = {
|
||||
religion = religion:judaism_religion
|
||||
}
|
||||
}
|
||||
localization_key = cloth_fustian
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
geographical_region = world_europe_west_britannia
|
||||
}
|
||||
current_date >= 1200.1.1
|
||||
}
|
||||
localization_key = cloth_worsted_wool
|
||||
}
|
||||
|
||||
text = {
|
||||
localization_key = cloth_wool
|
||||
fallback = yes
|
||||
}
|
||||
}
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -8,6 +8,17 @@
|
|||
localization_key = rich_presence_barbershop
|
||||
}
|
||||
|
||||
text = { # Conquering the world
|
||||
trigger = {
|
||||
OR = {
|
||||
has_trait = greatest_of_khans
|
||||
has_title = title:e_mongol_empire
|
||||
realm_size >= 1000
|
||||
}
|
||||
}
|
||||
localization_key = rich_presence_world_conquest
|
||||
}
|
||||
|
||||
text = { # Ergotism
|
||||
trigger = {
|
||||
has_trait = ergotism
|
||||
|
|
@ -531,9 +542,9 @@
|
|||
text = { # Admin Government - Scheming
|
||||
trigger = {
|
||||
is_independent_ruler = no
|
||||
government_allows = administrative
|
||||
government_has_flag = government_is_administrative
|
||||
highest_held_title_tier >= tier_duchy
|
||||
liege = { government_allows = administrative }
|
||||
liege = { government_has_flag = government_is_administrative }
|
||||
any_scheme = {
|
||||
intrigue_scheme_trigger = yes
|
||||
}
|
||||
|
|
@ -544,13 +555,21 @@
|
|||
text = { # Admin Government
|
||||
trigger = {
|
||||
is_independent_ruler = no
|
||||
government_allows = administrative
|
||||
government_has_flag = government_is_administrative
|
||||
highest_held_title_tier >= tier_duchy
|
||||
liege = { government_allows = administrative }
|
||||
liege = { government_has_flag = government_is_administrative }
|
||||
}
|
||||
localization_key = rich_presence_admin
|
||||
}
|
||||
|
||||
text = { # Nomad Government
|
||||
trigger = {
|
||||
government_has_flag = government_is_nomadic
|
||||
exists = domicile
|
||||
}
|
||||
localization_key = rich_presence_nomad
|
||||
}
|
||||
|
||||
text = { # Landless Ruler - Camping
|
||||
trigger = {
|
||||
has_government = landless_adventurer_government
|
||||
|
|
|
|||
|
|
@ -96,6 +96,23 @@
|
|||
}
|
||||
}
|
||||
|
||||
get_queen_king = {
|
||||
type = character
|
||||
text = {
|
||||
localization_key = queen_lower_case
|
||||
trigger = {
|
||||
is_female = yes
|
||||
}
|
||||
}
|
||||
|
||||
text = {
|
||||
localization_key = king_lower_case
|
||||
trigger = {
|
||||
is_male = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
RealmType = {
|
||||
type = character
|
||||
|
|
|
|||
|
|
@ -1564,6 +1564,7 @@
|
|||
trigger = {
|
||||
has_special_building = yes
|
||||
has_building_or_higher = palace_of_ctesiphon_01
|
||||
NOT = { has_building_or_higher = palace_of_ctesiphon_02 }
|
||||
#this = province:4796 # An-Nahrawan
|
||||
}
|
||||
localization_key = building_palace_of_ctesiphon_destination_desc
|
||||
|
|
@ -1877,6 +1878,218 @@
|
|||
localization_key = building_cilician_gates_destination_desc
|
||||
}
|
||||
|
||||
#CCP3
|
||||
text = { # drassanes_01
|
||||
trigger = {
|
||||
has_special_building = yes
|
||||
has_building_or_higher = drassanes_01
|
||||
}
|
||||
localization_key = building_drassanes_01_destination_desc
|
||||
}
|
||||
|
||||
text = { # kyz_kala_01
|
||||
trigger = {
|
||||
has_special_building = yes
|
||||
has_building_or_higher = kyz_kala_01
|
||||
}
|
||||
localization_key = building_kyz_kala_01_destination_desc
|
||||
}
|
||||
|
||||
text = { # cluny_abbey_01
|
||||
trigger = {
|
||||
has_special_building = yes
|
||||
has_building_or_higher = cluny_abbey_01
|
||||
NOT = { has_building_or_higher = cluny_abbey_02 }
|
||||
}
|
||||
localization_key = building_cluny_abbey_01_destination_desc
|
||||
}
|
||||
|
||||
text = { # cluny_abbey_02
|
||||
trigger = {
|
||||
has_special_building = yes
|
||||
has_building_or_higher = cluny_abbey_02
|
||||
}
|
||||
localization_key = building_cluny_abbey_02_destination_desc
|
||||
}
|
||||
|
||||
text = { # york_walls_01
|
||||
trigger = {
|
||||
has_special_building = yes
|
||||
has_building_or_higher = york_walls_01
|
||||
}
|
||||
localization_key = building_york_walls_01_destination_desc
|
||||
}
|
||||
|
||||
text = { # damascus_mosque_01
|
||||
trigger = {
|
||||
has_special_building = yes
|
||||
has_building_or_higher = damascus_mosque_01
|
||||
}
|
||||
localization_key = building_damascus_mosque_01_destination_desc
|
||||
}
|
||||
|
||||
text = { # jokhang_01
|
||||
trigger = {
|
||||
has_special_building = yes
|
||||
has_building_or_higher = jokhang_01
|
||||
}
|
||||
localization_key = building_jokhang_01_destination_desc
|
||||
}
|
||||
|
||||
text = { # wartburg_01
|
||||
trigger = {
|
||||
has_special_building = yes
|
||||
has_building_or_higher = wartburg_01
|
||||
}
|
||||
localization_key = building_wartburg_01_destination_desc
|
||||
}
|
||||
|
||||
text = { # beta_giyorgis_01
|
||||
trigger = {
|
||||
has_special_building = yes
|
||||
has_building_or_higher = beta_giyorgis_01
|
||||
}
|
||||
localization_key = building_beta_giyorgis_01_destination_desc
|
||||
}
|
||||
|
||||
text = { # holy_wisdom_01
|
||||
trigger = {
|
||||
has_special_building = yes
|
||||
has_building_or_higher = holy_wisdom_01
|
||||
}
|
||||
localization_key = building_holy_wisdom_01_destination_desc
|
||||
}
|
||||
|
||||
text = { # kano_walls_01
|
||||
trigger = {
|
||||
has_special_building = yes
|
||||
has_building_or_higher = kano_walls_01
|
||||
}
|
||||
localization_key = building_kano_walls_01_destination_desc
|
||||
}
|
||||
|
||||
text = { # somapura_university_01
|
||||
trigger = {
|
||||
has_special_building = yes
|
||||
has_building_or_higher = somapura_university_01
|
||||
}
|
||||
localization_key = building_somapura_university_01_destination_desc
|
||||
}
|
||||
|
||||
text = { # duomo_florence_01
|
||||
trigger = {
|
||||
has_special_building = yes
|
||||
has_building = duomo_florence_01
|
||||
}
|
||||
localization_key = building_duomo_florence_01_destination_desc
|
||||
}
|
||||
|
||||
text = { # duomo_florence_02
|
||||
trigger = {
|
||||
has_special_building = yes
|
||||
has_building = duomo_florence_02
|
||||
}
|
||||
localization_key = building_duomo_florence_02_destination_desc
|
||||
}
|
||||
|
||||
text = { # duomo_florence_03
|
||||
trigger = {
|
||||
has_special_building = yes
|
||||
has_building = duomo_florence_03
|
||||
}
|
||||
localization_key = building_duomo_florence_03_destination_desc
|
||||
}
|
||||
|
||||
text = { # duomo_florence_04
|
||||
trigger = {
|
||||
has_special_building = yes
|
||||
has_building = duomo_florence_04
|
||||
}
|
||||
localization_key = building_duomo_florence_04_destination_desc
|
||||
}
|
||||
|
||||
text = { # konark_temple_01
|
||||
trigger = {
|
||||
has_special_building = yes
|
||||
has_building_or_higher = konark_temple_01
|
||||
}
|
||||
localization_key = building_konark_temple_01_destination_desc
|
||||
}
|
||||
|
||||
text = { # al_qarawiyyin_university_01
|
||||
trigger = {
|
||||
has_special_building = yes
|
||||
has_building_or_higher = al_qarawiyyin_university_01
|
||||
}
|
||||
localization_key = building_al_qarawiyyin_university_01_destination_desc
|
||||
}
|
||||
|
||||
text = { # kairouan_basins_01
|
||||
trigger = {
|
||||
has_special_building = yes
|
||||
has_building_or_higher = kairouan_basins_01
|
||||
}
|
||||
localization_key = building_kairouan_basins_01_destination_desc
|
||||
}
|
||||
|
||||
text = { # ghana_palace_01
|
||||
trigger = {
|
||||
has_special_building = yes
|
||||
has_building_or_higher = ghana_palace_01
|
||||
}
|
||||
localization_key = building_ghana_palace_01_destination_desc
|
||||
}
|
||||
|
||||
text = { # visegrad_castle_01
|
||||
trigger = {
|
||||
has_special_building = yes
|
||||
has_building_or_higher = visegrad_castle_01
|
||||
}
|
||||
localization_key = building_visegrad_castle_01_destination_desc
|
||||
}
|
||||
|
||||
text = { # wawel_cathedral_01
|
||||
trigger = {
|
||||
has_special_building = yes
|
||||
has_building_or_higher = wawel_cathedral_01
|
||||
}
|
||||
localization_key = building_wawel_cathedral_01_destination_desc
|
||||
}
|
||||
|
||||
text = { # vatapi_caves_01
|
||||
trigger = {
|
||||
has_special_building = yes
|
||||
has_building_or_higher = vatapi_caves_01
|
||||
}
|
||||
localization_key = building_vatapi_caves_01_destination_desc
|
||||
}
|
||||
|
||||
text = { # jaisalmer_fort_01
|
||||
trigger = {
|
||||
has_special_building = yes
|
||||
has_building_or_higher = jaisalmer_fort_01
|
||||
}
|
||||
localization_key = building_jaisalmer_fort_01_destination_desc
|
||||
}
|
||||
#CCP3 End
|
||||
#CE2
|
||||
text = { # Pleasure Dome
|
||||
trigger = {
|
||||
has_special_building = yes
|
||||
has_building_or_higher = pleasure_dome
|
||||
}
|
||||
localization_key = building_pleasure_dome_01_destination_desc
|
||||
}
|
||||
|
||||
text = { # Burkhan Khaldun
|
||||
trigger = {
|
||||
has_special_building = yes
|
||||
has_building_or_higher = burkhan_khaldun_01
|
||||
}
|
||||
localization_key = building_burkhan_khaldun_01_destination_desc
|
||||
}
|
||||
|
||||
#CE2 End
|
||||
text = { # legendary_shrine
|
||||
trigger = {
|
||||
has_special_building = yes
|
||||
|
|
@ -1924,7 +2137,6 @@
|
|||
fallback = yes
|
||||
localization_key = building_generic_destination_desc
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
GetTouristHoldingIntro = {
|
||||
|
|
@ -2489,6 +2701,7 @@ GetSpecialBuildingPrefix = {
|
|||
has_building = hadrians_wall_01
|
||||
has_building = offas_dyke_01
|
||||
has_building = maharloo_lake_01
|
||||
has_building = duomo_florence_04
|
||||
}
|
||||
}
|
||||
localization_key = blank_line
|
||||
|
|
@ -2524,6 +2737,7 @@ GetSpecialBuildingSurface = {
|
|||
has_building = iron_pillar_of_dhar_01
|
||||
has_building = petra_01
|
||||
has_building = fairy_chimneys
|
||||
has_building = kairouan_basins_01
|
||||
}
|
||||
}
|
||||
localization_key = the_mine_entrance
|
||||
|
|
@ -2604,6 +2818,7 @@ GetSpecialBuildingSong = {
|
|||
has_building = iron_pillar_of_dhar_01
|
||||
has_building = petra_01
|
||||
has_building = fairy_chimneys
|
||||
has_building = kairouan_basins_01
|
||||
}
|
||||
}
|
||||
localization_key = event_song_mines_01
|
||||
|
|
@ -2619,6 +2834,7 @@ GetSpecialBuildingSong = {
|
|||
has_building = iron_pillar_of_dhar_01
|
||||
has_building = petra_01
|
||||
has_building = fairy_chimneys
|
||||
has_building = kairouan_basins_01
|
||||
}
|
||||
}
|
||||
localization_key = event_song_mines_02
|
||||
|
|
@ -2634,6 +2850,7 @@ GetSpecialBuildingSong = {
|
|||
has_building = iron_pillar_of_dhar_01
|
||||
has_building = petra_01
|
||||
has_building = fairy_chimneys
|
||||
has_building = kairouan_basins_01
|
||||
}
|
||||
}
|
||||
localization_key = event_song_mines_03
|
||||
|
|
@ -2688,6 +2905,7 @@ GetSpecialBuildingSong = {
|
|||
has_building = iron_pillar_of_dhar_01
|
||||
has_building = petra_01
|
||||
has_building = fairy_chimneys
|
||||
has_building = kairouan_basins_01
|
||||
}
|
||||
}
|
||||
localization_key = event_song_economic_01
|
||||
|
|
@ -2703,6 +2921,7 @@ GetSpecialBuildingSong = {
|
|||
has_building = iron_pillar_of_dhar_01
|
||||
has_building = petra_01
|
||||
has_building = fairy_chimneys
|
||||
has_building = kairouan_basins_01
|
||||
}
|
||||
}
|
||||
localization_key = event_song_economic_02
|
||||
|
|
@ -2718,6 +2937,7 @@ GetSpecialBuildingSong = {
|
|||
has_building = iron_pillar_of_dhar_01
|
||||
has_building = petra_01
|
||||
has_building = fairy_chimneys
|
||||
has_building = kairouan_basins_01
|
||||
}
|
||||
}
|
||||
localization_key = event_song_economic_03
|
||||
|
|
@ -2882,6 +3102,7 @@ GetSpecialBuildingCatSleepingSpot = {
|
|||
has_building = iron_pillar_of_dhar_01
|
||||
has_building = petra_01
|
||||
has_building = fairy_chimneys
|
||||
has_building = kairouan_basins_01
|
||||
}
|
||||
}
|
||||
localization_key = cats_sleeping_mines_01
|
||||
|
|
@ -2897,6 +3118,7 @@ GetSpecialBuildingCatSleepingSpot = {
|
|||
has_building = iron_pillar_of_dhar_01
|
||||
has_building = petra_01
|
||||
has_building = fairy_chimneys
|
||||
has_building = kairouan_basins_01
|
||||
}
|
||||
}
|
||||
localization_key = cats_sleeping_mines_02
|
||||
|
|
@ -2912,6 +3134,7 @@ GetSpecialBuildingCatSleepingSpot = {
|
|||
has_building = iron_pillar_of_dhar_01
|
||||
has_building = petra_01
|
||||
has_building = fairy_chimneys
|
||||
has_building = kairouan_basins_01
|
||||
}
|
||||
}
|
||||
localization_key = cats_sleeping_mines_03
|
||||
|
|
@ -2981,6 +3204,7 @@ GetSpecialBuildingCatSleepingSpot = {
|
|||
has_building = iron_pillar_of_dhar_01
|
||||
has_building = petra_01
|
||||
has_building = fairy_chimneys
|
||||
has_building = kairouan_basins_01
|
||||
}
|
||||
}
|
||||
localization_key = cats_sleeping_economic_02
|
||||
|
|
@ -2996,6 +3220,7 @@ GetSpecialBuildingCatSleepingSpot = {
|
|||
has_building = iron_pillar_of_dhar_01
|
||||
has_building = petra_01
|
||||
has_building = fairy_chimneys
|
||||
has_building = kairouan_basins_01
|
||||
}
|
||||
}
|
||||
localization_key = cats_sleeping_economic_03
|
||||
|
|
@ -3360,6 +3585,7 @@ GetSpecialBuildingNonsensicalClaim = {
|
|||
has_building = iron_pillar_of_dhar_01
|
||||
has_building = petra_01
|
||||
has_building = fairy_chimneys
|
||||
has_building = kairouan_basins_01
|
||||
}
|
||||
}
|
||||
localization_key = guide_mines_1
|
||||
|
|
@ -3375,6 +3601,7 @@ GetSpecialBuildingNonsensicalClaim = {
|
|||
has_building = iron_pillar_of_dhar_01
|
||||
has_building = petra_01
|
||||
has_building = fairy_chimneys
|
||||
has_building = kairouan_basins_01
|
||||
}
|
||||
}
|
||||
localization_key = guide_mines_2
|
||||
|
|
@ -3390,6 +3617,7 @@ GetSpecialBuildingNonsensicalClaim = {
|
|||
has_building = iron_pillar_of_dhar_01
|
||||
has_building = petra_01
|
||||
has_building = fairy_chimneys
|
||||
has_building = kairouan_basins_01
|
||||
}
|
||||
}
|
||||
localization_key = guide_mines_3
|
||||
|
|
@ -3405,6 +3633,7 @@ GetSpecialBuildingNonsensicalClaim = {
|
|||
has_building = iron_pillar_of_dhar_01
|
||||
has_building = petra_01
|
||||
has_building = fairy_chimneys
|
||||
has_building = kairouan_basins_01
|
||||
}
|
||||
}
|
||||
localization_key = guide_mines_4
|
||||
|
|
@ -3420,6 +3649,7 @@ GetSpecialBuildingNonsensicalClaim = {
|
|||
has_building = iron_pillar_of_dhar_01
|
||||
has_building = petra_01
|
||||
has_building = fairy_chimneys
|
||||
has_building = kairouan_basins_01
|
||||
}
|
||||
}
|
||||
localization_key = guide_mines_5
|
||||
|
|
@ -3505,6 +3735,7 @@ GetSpecialBuildingNonsensicalClaim = {
|
|||
has_building = iron_pillar_of_dhar_01
|
||||
has_building = petra_01
|
||||
has_building = fairy_chimneys
|
||||
has_building = kairouan_basins_01
|
||||
}
|
||||
NOR = {
|
||||
has_building = iron_pillar_of_delhi_01
|
||||
|
|
@ -3524,6 +3755,7 @@ GetSpecialBuildingNonsensicalClaim = {
|
|||
has_building = iron_pillar_of_dhar_01
|
||||
has_building = petra_01
|
||||
has_building = fairy_chimneys
|
||||
has_building = kairouan_basins_01
|
||||
}
|
||||
NOR = {
|
||||
has_building = iron_pillar_of_delhi_01
|
||||
|
|
@ -3543,6 +3775,7 @@ GetSpecialBuildingNonsensicalClaim = {
|
|||
has_building = iron_pillar_of_dhar_01
|
||||
has_building = petra_01
|
||||
has_building = fairy_chimneys
|
||||
has_building = kairouan_basins_01
|
||||
}
|
||||
NOR = {
|
||||
has_building = iron_pillar_of_delhi_01
|
||||
|
|
@ -3562,6 +3795,7 @@ GetSpecialBuildingNonsensicalClaim = {
|
|||
has_building = iron_pillar_of_dhar_01
|
||||
has_building = petra_01
|
||||
has_building = fairy_chimneys
|
||||
has_building = kairouan_basins_01
|
||||
}
|
||||
NOR = {
|
||||
has_building = iron_pillar_of_delhi_01
|
||||
|
|
@ -3581,6 +3815,7 @@ GetSpecialBuildingNonsensicalClaim = {
|
|||
has_building = iron_pillar_of_dhar_01
|
||||
has_building = petra_01
|
||||
has_building = fairy_chimneys
|
||||
has_building = kairouan_basins_01
|
||||
}
|
||||
NOR = {
|
||||
has_building = iron_pillar_of_delhi_01
|
||||
|
|
@ -3860,6 +4095,7 @@ GetSpecialBuildingPerson = {
|
|||
has_building = iron_pillar_of_dhar_01
|
||||
has_building = petra_01
|
||||
has_building = fairy_chimneys
|
||||
has_building = kairouan_basins_01
|
||||
}
|
||||
}
|
||||
localization_key = mines_overseer
|
||||
|
|
@ -3875,6 +4111,7 @@ GetSpecialBuildingPerson = {
|
|||
has_building = iron_pillar_of_dhar_01
|
||||
has_building = petra_01
|
||||
has_building = fairy_chimneys
|
||||
has_building = kairouan_basins_01
|
||||
}
|
||||
}
|
||||
localization_key = mines_smith
|
||||
|
|
@ -3890,6 +4127,7 @@ GetSpecialBuildingPerson = {
|
|||
has_building = iron_pillar_of_dhar_01
|
||||
has_building = petra_01
|
||||
has_building = fairy_chimneys
|
||||
has_building = kairouan_basins_01
|
||||
}
|
||||
}
|
||||
localization_key = mines_miner
|
||||
|
|
@ -3961,6 +4199,7 @@ GetSpecialBuildingPerson = {
|
|||
has_building = iron_pillar_of_dhar_01
|
||||
has_building = petra_01
|
||||
has_building = fairy_chimneys
|
||||
has_building = kairouan_basins_01
|
||||
}
|
||||
NOR = {
|
||||
has_building = iron_pillar_of_delhi_01
|
||||
|
|
@ -3980,6 +4219,7 @@ GetSpecialBuildingPerson = {
|
|||
has_building = iron_pillar_of_dhar_01
|
||||
has_building = petra_01
|
||||
has_building = fairy_chimneys
|
||||
has_building = kairouan_basins_01
|
||||
}
|
||||
NOR = {
|
||||
has_building = iron_pillar_of_delhi_01
|
||||
|
|
@ -3999,6 +4239,7 @@ GetSpecialBuildingPerson = {
|
|||
has_building = iron_pillar_of_dhar_01
|
||||
has_building = petra_01
|
||||
has_building = fairy_chimneys
|
||||
has_building = kairouan_basins_01
|
||||
}
|
||||
NOR = {
|
||||
has_building = iron_pillar_of_delhi_01
|
||||
|
|
@ -4018,6 +4259,7 @@ GetSpecialBuildingPerson = {
|
|||
has_building = iron_pillar_of_dhar_01
|
||||
has_building = petra_01
|
||||
has_building = fairy_chimneys
|
||||
has_building = kairouan_basins_01
|
||||
}
|
||||
NOR = {
|
||||
has_building = iron_pillar_of_delhi_01
|
||||
|
|
|
|||
|
|
@ -84,6 +84,10 @@ vassal_directive_icon = {
|
|||
has_character_flag = vassal_directive_building_focus_fortification
|
||||
has_character_flag = vassal_directive_building_focus_military
|
||||
has_character_flag = vassal_directive_building_focus_economy
|
||||
has_character_flag = vassal_directive_manage_fertility
|
||||
has_character_flag = vassal_directive_explore_cultures
|
||||
has_character_flag = vassal_directive_raid_innovation_intent
|
||||
has_character_flag = vassal_directive_raid_herd_intent
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -101,6 +105,10 @@ vassal_directive_icon = {
|
|||
has_character_flag = vassal_directive_building_focus_fortification
|
||||
has_character_flag = vassal_directive_building_focus_military
|
||||
has_character_flag = vassal_directive_building_focus_economy
|
||||
has_character_flag = vassal_directive_manage_fertility
|
||||
has_character_flag = vassal_directive_explore_cultures
|
||||
has_character_flag = vassal_directive_raid_innovation_intent
|
||||
has_character_flag = vassal_directive_raid_herd_intent
|
||||
}
|
||||
save_temporary_scope_as = vassal_scope
|
||||
NOT = { vassal_is_valid_and_follows_directive_trigger = { VASSAL = scope:vassal_scope LIEGE = scope:vassal_scope.liege } }
|
||||
|
|
@ -170,6 +178,31 @@ vassal_directive_icon = {
|
|||
}
|
||||
}
|
||||
|
||||
text = {
|
||||
localization_key = manage_fertility_icon
|
||||
trigger = {
|
||||
has_character_flag = vassal_directive_manage_fertility
|
||||
}
|
||||
}
|
||||
text = {
|
||||
localization_key = explore_cultures_icon
|
||||
trigger = {
|
||||
has_character_flag = vassal_directive_explore_cultures
|
||||
}
|
||||
}
|
||||
text = {
|
||||
localization_key = raid_innovation_intent_icon
|
||||
trigger = {
|
||||
has_character_flag = vassal_directive_raid_innovation_intent
|
||||
}
|
||||
}
|
||||
text = {
|
||||
localization_key = raid_herd_intent_icon
|
||||
trigger = {
|
||||
has_character_flag = vassal_directive_raid_herd_intent
|
||||
}
|
||||
}
|
||||
|
||||
text = {
|
||||
localization_key = blank_line
|
||||
trigger = {
|
||||
|
|
@ -195,6 +228,10 @@ vassal_directive_text = {
|
|||
has_character_flag = vassal_directive_building_focus_fortification
|
||||
has_character_flag = vassal_directive_building_focus_military
|
||||
has_character_flag = vassal_directive_building_focus_economy
|
||||
has_character_flag = vassal_directive_manage_fertility
|
||||
has_character_flag = vassal_directive_explore_cultures
|
||||
has_character_flag = vassal_directive_raid_innovation_intent
|
||||
has_character_flag = vassal_directive_raid_herd_intent
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -212,6 +249,10 @@ vassal_directive_text = {
|
|||
has_character_flag = vassal_directive_building_focus_fortification
|
||||
has_character_flag = vassal_directive_building_focus_military
|
||||
has_character_flag = vassal_directive_building_focus_economy
|
||||
has_character_flag = vassal_directive_manage_fertility
|
||||
has_character_flag = vassal_directive_explore_cultures
|
||||
has_character_flag = vassal_directive_raid_innovation_intent
|
||||
has_character_flag = vassal_directive_raid_herd_intent
|
||||
}
|
||||
save_temporary_scope_as = vassal_scope
|
||||
NOT = { vassal_is_valid_and_follows_directive_trigger = { VASSAL = scope:vassal_scope LIEGE = scope:vassal_scope.liege } }
|
||||
|
|
@ -281,6 +322,31 @@ vassal_directive_text = {
|
|||
}
|
||||
}
|
||||
|
||||
text = {
|
||||
localization_key = county_fertility_text
|
||||
trigger = {
|
||||
has_character_flag = vassal_directive_manage_fertility
|
||||
}
|
||||
}
|
||||
text = {
|
||||
localization_key = explore_cultures_text
|
||||
trigger = {
|
||||
has_character_flag = vassal_directive_explore_cultures
|
||||
}
|
||||
}
|
||||
text = {
|
||||
localization_key = culture_text
|
||||
trigger = {
|
||||
has_character_flag = vassal_directive_raid_innovation_intent
|
||||
}
|
||||
}
|
||||
text = {
|
||||
localization_key = herd_text
|
||||
trigger = {
|
||||
has_character_flag = vassal_directive_raid_herd_intent
|
||||
}
|
||||
}
|
||||
|
||||
text = {
|
||||
localization_key = blank_line
|
||||
trigger = {
|
||||
|
|
|
|||
|
|
@ -1,4 +1,38 @@
|
|||
|
||||
IsAlreadyVisiting = {
|
||||
type = character
|
||||
|
||||
#Temporary fix #TODO_CD_TGP TIT-57969 Hook these strings in when we get code support for comparing time left on variables
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:ep3_laamp_decision_1000_is_visiting
|
||||
always = yes
|
||||
}
|
||||
localization_key = DECISION_ALREADY_VISITING_LOCAL_SETTLEMENT_TIME
|
||||
}
|
||||
|
||||
#Are you *bugged out* (did the variable linger longer than it should)
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:ep3_laamp_decision_1000_is_visiting
|
||||
always = no #TODO_CD_TGP TIT-57969 remove and uncomment below
|
||||
#var_time_remaining:ep3_laamp_decision_1000_is_visiting < visit_settlement_lock_days
|
||||
}
|
||||
localization_key = DECISION_ALREADY_VISITING_LOCAL_SETTLEMENT_TIME
|
||||
}
|
||||
|
||||
#Or are you *just* visiting a Settlement
|
||||
text = {
|
||||
trigger = {
|
||||
exists = var:ep3_laamp_decision_1000_is_visiting
|
||||
always = no #TODO_CD_TGP TIT-57969 remove and uncomment below
|
||||
#var_time_remaining:ep3_laamp_decision_1000_is_visiting = visit_settlement_lock_days
|
||||
}
|
||||
localization_key = DECISION_ALREADY_VISITING_LOCAL_SETTLEMENT_NO_TIME
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#The loc string has a concept in this version of the custom loc
|
||||
LocalHoldingTypeConcept = {
|
||||
type = character
|
||||
|
|
@ -12,11 +46,31 @@ LocalHoldingTypeConcept = {
|
|||
|
||||
text = {
|
||||
trigger = {
|
||||
location = { has_holding_type = tribal_holding }
|
||||
location = {
|
||||
has_holding_type = tribal_holding
|
||||
}
|
||||
}
|
||||
localization_key = local_holding_type_concept_tribal_holding
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
has_holding_type = nomad_holding
|
||||
}
|
||||
}
|
||||
localization_key = local_holding_type_concept_nomad_holding
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
has_holding_type = herder_holding
|
||||
}
|
||||
}
|
||||
localization_key = local_holding_type_concept_herder_holding
|
||||
}
|
||||
|
||||
#Christian
|
||||
text = {
|
||||
trigger = {
|
||||
|
|
@ -67,11 +121,31 @@ LocalHoldingType = {
|
|||
|
||||
text = {
|
||||
trigger = {
|
||||
location = { has_holding_type = tribal_holding }
|
||||
location = {
|
||||
has_holding_type = tribal_holding
|
||||
}
|
||||
}
|
||||
localization_key = local_holding_type_tribal_holding
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
has_holding_type = nomad_holding
|
||||
}
|
||||
}
|
||||
localization_key = local_holding_type_nomad_holding
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
has_holding_type = herder_holding
|
||||
}
|
||||
}
|
||||
localization_key = local_holding_type_herder_holding
|
||||
}
|
||||
|
||||
#Christian
|
||||
text = {
|
||||
trigger = {
|
||||
|
|
@ -122,11 +196,31 @@ LocalHoldingTypeCapitalized = {
|
|||
|
||||
text = {
|
||||
trigger = {
|
||||
location = { has_holding_type = tribal_holding }
|
||||
location = {
|
||||
has_holding_type = tribal_holding
|
||||
}
|
||||
}
|
||||
localization_key = local_holding_type_capitalized_tribal_holding
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
has_holding_type = nomad_holding
|
||||
}
|
||||
}
|
||||
localization_key = local_holding_type_capitalized_nomad_holding
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
has_holding_type = herder_holding
|
||||
}
|
||||
}
|
||||
localization_key = local_holding_type_capitalized_herder_holding
|
||||
}
|
||||
|
||||
#Christian
|
||||
text = {
|
||||
trigger = {
|
||||
|
|
@ -170,14 +264,24 @@ SettlementCity = {
|
|||
|
||||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
OR = {
|
||||
has_holding = no
|
||||
has_holding_type = tribal_holding
|
||||
OR = {
|
||||
location = {
|
||||
OR = {
|
||||
has_holding_type = nomad_holding
|
||||
has_holding_type = herder_holding
|
||||
}
|
||||
}
|
||||
AND = {
|
||||
location = {
|
||||
OR = {
|
||||
has_holding = no
|
||||
has_holding_type = tribal_holding
|
||||
}
|
||||
}
|
||||
location.county.culture = {
|
||||
has_cultural_tradition = tradition_horse_lords
|
||||
}
|
||||
}
|
||||
}
|
||||
location.county.culture = {
|
||||
has_cultural_tradition = tradition_horse_lords
|
||||
}
|
||||
}
|
||||
localization_key = is_encampment
|
||||
|
|
@ -189,6 +293,8 @@ SettlementCity = {
|
|||
OR = {
|
||||
has_holding = no
|
||||
has_holding_type = tribal_holding
|
||||
has_holding_type = nomad_holding
|
||||
has_holding_type = herder_holding
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -574,9 +680,13 @@ GetBuildingDwelling = {
|
|||
|
||||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
has_holding_type = tribal_holding
|
||||
is_nomadic_location_trigger = yes
|
||||
location = {
|
||||
OR = {
|
||||
has_holding_type = nomad_holding
|
||||
has_holding_type = herder_holding
|
||||
has_holding_type = tribal_holding
|
||||
is_nomadic_location_trigger = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
localization_key = is_dwelling
|
||||
|
|
@ -593,8 +703,12 @@ GetTavernDwelling = {
|
|||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
has_holding_type = tribal_holding
|
||||
is_nomadic_location_trigger = yes
|
||||
OR = {
|
||||
has_holding_type = nomad_holding
|
||||
has_holding_type = herder_holding
|
||||
has_holding_type = tribal_holding
|
||||
is_nomadic_location_trigger = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
localization_key = is_dwelling
|
||||
|
|
@ -611,8 +725,12 @@ GetTaverngoersTribespeople = {
|
|||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
has_holding_type = tribal_holding
|
||||
is_nomadic_location_trigger = yes
|
||||
OR = {
|
||||
has_holding_type = nomad_holding
|
||||
has_holding_type = herder_holding
|
||||
has_holding_type = tribal_holding
|
||||
is_nomadic_location_trigger = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
localization_key = is_tribespeople
|
||||
|
|
@ -629,8 +747,12 @@ GetRoomTent = {
|
|||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
has_holding_type = tribal_holding
|
||||
is_nomadic_location_trigger = yes
|
||||
OR = {
|
||||
has_holding_type = nomad_holding
|
||||
has_holding_type = herder_holding
|
||||
has_holding_type = tribal_holding
|
||||
is_nomadic_location_trigger = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
localization_key = is_tent
|
||||
|
|
@ -647,8 +769,12 @@ GetDoorTentflap = {
|
|||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
has_holding_type = tribal_holding
|
||||
is_nomadic_location_trigger = yes
|
||||
OR = {
|
||||
has_holding_type = nomad_holding
|
||||
has_holding_type = herder_holding
|
||||
has_holding_type = tribal_holding
|
||||
is_nomadic_location_trigger = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
localization_key = is_tentflap
|
||||
|
|
@ -665,8 +791,12 @@ GetCrookedhousesDelapidatedtents = {
|
|||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
has_holding_type = tribal_holding
|
||||
is_nomadic_location_trigger = yes
|
||||
OR = {
|
||||
has_holding_type = nomad_holding
|
||||
has_holding_type = herder_holding
|
||||
has_holding_type = tribal_holding
|
||||
is_nomadic_location_trigger = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
localization_key = is_delapitated_tents
|
||||
|
|
@ -683,8 +813,12 @@ GetTowncrierElder = {
|
|||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
has_holding_type = tribal_holding
|
||||
is_nomadic_location_trigger = yes
|
||||
OR = {
|
||||
has_holding_type = nomad_holding
|
||||
has_holding_type = herder_holding
|
||||
has_holding_type = tribal_holding
|
||||
is_nomadic_location_trigger = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
localization_key = is_elder
|
||||
|
|
@ -701,8 +835,12 @@ GetTowncrierElderCapitalized = {
|
|||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
has_holding_type = tribal_holding
|
||||
is_nomadic_location_trigger = yes
|
||||
OR = {
|
||||
has_holding_type = nomad_holding
|
||||
has_holding_type = herder_holding
|
||||
has_holding_type = tribal_holding
|
||||
is_nomadic_location_trigger = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
localization_key = is_capitalized_elder
|
||||
|
|
@ -720,8 +858,12 @@ GetMainsquareCommons = {
|
|||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
has_holding_type = tribal_holding
|
||||
is_nomadic_location_trigger = yes
|
||||
OR = {
|
||||
has_holding_type = nomad_holding
|
||||
has_holding_type = herder_holding
|
||||
has_holding_type = tribal_holding
|
||||
is_nomadic_location_trigger = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
localization_key = is_commons
|
||||
|
|
@ -738,8 +880,12 @@ GetMainsquareCommonsCapitalized = {
|
|||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
has_holding_type = tribal_holding
|
||||
is_nomadic_location_trigger = yes
|
||||
OR = {
|
||||
has_holding_type = nomad_holding
|
||||
has_holding_type = herder_holding
|
||||
has_holding_type = tribal_holding
|
||||
is_nomadic_location_trigger = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
localization_key = is_capitalized_commons
|
||||
|
|
@ -756,8 +902,12 @@ GetCeilingCanopy = {
|
|||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
has_holding_type = tribal_holding
|
||||
is_nomadic_location_trigger = yes
|
||||
OR = {
|
||||
has_holding_type = nomad_holding
|
||||
has_holding_type = herder_holding
|
||||
has_holding_type = tribal_holding
|
||||
is_nomadic_location_trigger = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
localization_key = is_canopy
|
||||
|
|
@ -834,8 +984,12 @@ GetSquareCommons = {
|
|||
text = {
|
||||
trigger = {
|
||||
location = {
|
||||
has_holding_type = tribal_holding
|
||||
is_nomadic_location_trigger = yes
|
||||
OR = {
|
||||
has_holding_type = nomad_holding
|
||||
has_holding_type = herder_holding
|
||||
has_holding_type = tribal_holding
|
||||
is_nomadic_location_trigger = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
localization_key = is_commons
|
||||
|
|
|
|||
|
|
@ -2,6 +2,15 @@
|
|||
WarDeclaredOpening = {
|
||||
type = war
|
||||
|
||||
text = {
|
||||
trigger = { #War to stop the Gurkhan from becoming Greatest of Khans
|
||||
root = {
|
||||
using_cb = mpo_great_war_of_defiance_cb
|
||||
}
|
||||
}
|
||||
localization_key = war_declared_opening_mpo_gok
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
root.primary_attacker = {
|
||||
|
|
@ -26,6 +35,15 @@ WarDeclaredOpening = {
|
|||
WarDeclaredFlavor = {
|
||||
type = war
|
||||
|
||||
text = {
|
||||
trigger = { #War to stop the Gurkhan from becoming Greatest of Khans
|
||||
root = {
|
||||
using_cb = mpo_great_war_of_defiance_cb
|
||||
}
|
||||
}
|
||||
localization_key = war_declared_flavor_mpo_gok
|
||||
}
|
||||
|
||||
text = { # Used when one or more Deviant Lovers manage to get into a war with each other.
|
||||
trigger = {
|
||||
root.primary_attacker = {
|
||||
|
|
@ -378,6 +396,7 @@ WarCasusBelliShort = {
|
|||
using_cb = ep3_laamp_adventurer_duchy_invasion
|
||||
using_cb = ep3_laamp_adventurer_kingdom_invasion
|
||||
using_cb = ep3_laamp_adventurer_empire_invasion
|
||||
using_cb = mpo_gok_onslaught_cb
|
||||
}
|
||||
}
|
||||
localization_key = war_memory_cb_invasion
|
||||
|
|
|
|||
|
|
@ -105,3 +105,4 @@ YearlyEvent0001SkillShort = {
|
|||
localization_key = yearly.0001.learning_short
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -377,6 +377,12 @@ GetFamilyFeudLongFlavor = {
|
|||
house_feud_story_flag_trigger = { VARIABLE = house_feud_reason FLAG = raid_estate }
|
||||
}
|
||||
}
|
||||
text = {
|
||||
localization_key = house_feud_stolen_herd_flavor
|
||||
trigger = {
|
||||
house_feud_story_flag_trigger = { VARIABLE = house_feud_reason FLAG = stolen_herd }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
GetFamilyFeudBalance = {
|
||||
|
|
|
|||
|
|
@ -2068,6 +2068,54 @@ GetTargetCourtPosition = {
|
|||
trigger = { var:target_court_position ?= flag:court_jester }
|
||||
localization_key = court_position_court_jester
|
||||
}
|
||||
text = {
|
||||
trigger = { var:target_court_position ?= flag:court_astrologer }
|
||||
localization_key = court_position_court_astrologer
|
||||
}
|
||||
text = {
|
||||
trigger = { var:target_court_position ?= flag:wet_nurse }
|
||||
localization_key = court_position_wet_nurse
|
||||
}
|
||||
text = {
|
||||
trigger = { var:target_court_position ?= flag:cave_hermit }
|
||||
localization_key = court_position_cave_hermit
|
||||
}
|
||||
text = {
|
||||
trigger = { var:target_court_position ?= flag:master_assassin }
|
||||
localization_key = court_position_master_assassin
|
||||
}
|
||||
text = {
|
||||
trigger = { var:target_court_position ?= flag:court_scholar }
|
||||
localization_key = court_position_court_scholar
|
||||
}
|
||||
text = {
|
||||
trigger = { var:target_court_position ?= flag:boyan }
|
||||
localization_key = court_position_boyan
|
||||
}
|
||||
text = {
|
||||
trigger = { var:target_court_position ?= flag:siege_engineer }
|
||||
localization_key = court_position_siege_engineer
|
||||
}
|
||||
text = {
|
||||
trigger = { var:target_court_position ?= flag:yurtchi }
|
||||
localization_key = court_position_yurtchi
|
||||
}
|
||||
text = {
|
||||
trigger = { var:target_court_position ?= flag:cherbi }
|
||||
localization_key = court_position_cherbi
|
||||
}
|
||||
text = {
|
||||
trigger = { var:target_court_position ?= flag:yeke_jarquchi }
|
||||
localization_key = court_position_yeke_jarquchi
|
||||
}
|
||||
text = {
|
||||
trigger = { var:target_court_position ?= flag:foreign_emissary }
|
||||
localization_key = court_position_foreign_emissary
|
||||
}
|
||||
text = {
|
||||
trigger = { var:target_court_position ?= flag:keeper_of_the_horses }
|
||||
localization_key = court_position_keeper_of_the_horses
|
||||
}
|
||||
}
|
||||
|
||||
GetTargetCourtPositionDesc = {
|
||||
|
|
@ -2189,6 +2237,54 @@ GetTargetCourtPositionDesc = {
|
|||
trigger = { var:target_court_position ?= flag:court_jester }
|
||||
localization_key = court_position_desc_court_jester
|
||||
}
|
||||
text = {
|
||||
trigger = { var:target_court_position ?= flag:court_astrologer }
|
||||
localization_key = court_position_desc_court_astrologer
|
||||
}
|
||||
text = {
|
||||
trigger = { var:target_court_position ?= flag:wet_nurse }
|
||||
localization_key = court_position_desc_wet_nurse
|
||||
}
|
||||
text = {
|
||||
trigger = { var:target_court_position ?= flag:cave_hermit }
|
||||
localization_key = court_position_desc_cave_hermit
|
||||
}
|
||||
text = {
|
||||
trigger = { var:target_court_position ?= flag:master_assassin }
|
||||
localization_key = court_position_desc_master_assassin
|
||||
}
|
||||
text = {
|
||||
trigger = { var:target_court_position ?= flag:court_scholar }
|
||||
localization_key = court_position_desc_court_scholar
|
||||
}
|
||||
text = {
|
||||
trigger = { var:target_court_position ?= flag:boyan }
|
||||
localization_key = court_position_desc_boyan
|
||||
}
|
||||
text = {
|
||||
trigger = { var:target_court_position ?= flag:siege_engineer }
|
||||
localization_key = court_position_desc_siege_engineer
|
||||
}
|
||||
text = {
|
||||
trigger = { var:target_court_position ?= flag:yurtchi }
|
||||
localization_key = court_position_desc_yurtchi
|
||||
}
|
||||
text = {
|
||||
trigger = { var:target_court_position ?= flag:cherbi }
|
||||
localization_key = court_position_desc_cherbi
|
||||
}
|
||||
text = {
|
||||
trigger = { var:target_court_position ?= flag:yeke_jarquchi }
|
||||
localization_key = court_position_desc_yeke_jarquchi
|
||||
}
|
||||
text = {
|
||||
trigger = { var:target_court_position ?= flag:foreign_emissary }
|
||||
localization_key = court_position_desc_foreign_emissary
|
||||
}
|
||||
text = {
|
||||
trigger = { var:target_court_position ?= flag:keeper_of_the_horses }
|
||||
localization_key = court_position_desc_keeper_of_the_horses
|
||||
}
|
||||
}
|
||||
|
||||
GetCourtPositionSubject = {
|
||||
|
|
|
|||
|
|
@ -2039,10 +2039,6 @@ GetBirdName = {
|
|||
localization_key = swan_name_anklebiter
|
||||
}
|
||||
|
||||
text = {
|
||||
localization_key = swan_name_odette
|
||||
}
|
||||
|
||||
text = {
|
||||
localization_key = pet_name_petal
|
||||
}
|
||||
|
|
@ -2058,10 +2054,6 @@ GetBirdName = {
|
|||
text = {
|
||||
localization_key = pet_name_spring_blossom
|
||||
}
|
||||
|
||||
text = {
|
||||
localization_key = chicken
|
||||
}
|
||||
|
||||
text = {
|
||||
localization_key = food_word_biscuit
|
||||
|
|
|
|||
|
|
@ -71,6 +71,21 @@ GetHerHisOpposite = {
|
|||
}
|
||||
}
|
||||
|
||||
GetHerHimOpposite = {
|
||||
type = character
|
||||
random_valid = yes
|
||||
|
||||
text = {
|
||||
trigger = { is_female = yes }
|
||||
localization_key = CHARACTER_HERHIM_HIM
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = { is_male = yes }
|
||||
localization_key = CHARACTER_HERHIM_HER
|
||||
}
|
||||
}
|
||||
|
||||
GetRandomWomanMan = {
|
||||
type = character
|
||||
random_valid = yes
|
||||
|
|
|
|||
|
|
@ -82,6 +82,20 @@ GetCourtierTypeConcept = {
|
|||
}
|
||||
}
|
||||
|
||||
GetCourtiersTypeConcept = {
|
||||
type = character
|
||||
|
||||
text = {
|
||||
trigger = { is_landless_adventurer = yes }
|
||||
localization_key = FOLLOWER_PLURAL
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = { is_landless_adventurer = no }
|
||||
localization_key = COURTIER_PLURAL
|
||||
}
|
||||
}
|
||||
|
||||
TriumphReligiousLocation = {
|
||||
type = character
|
||||
|
||||
|
|
@ -1910,6 +1924,13 @@ GetContractOrIssue = {
|
|||
localization_key = TASK_CONTRACT_ISSUE
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
government_has_flag = government_is_nomadic
|
||||
}
|
||||
localization_key = TASK_CONTRACT_SETTLEMENT_ISSUE
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = { always = no }
|
||||
fallback = yes
|
||||
|
|
@ -1942,9 +1963,16 @@ GetContractOrIssueGameConcept = {
|
|||
localization_key = GOVERNANCE_ISSUE
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
government_has_flag = government_is_nomadic
|
||||
}
|
||||
localization_key = SETTLEMENT_ISSUE
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = { always = no }
|
||||
fallback = yes
|
||||
localization_key = TASK_CONTRACT
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
699
common/customizable_localization/09_mpo_custom_loc.txt
Normal file
699
common/customizable_localization/09_mpo_custom_loc.txt
Normal file
|
|
@ -0,0 +1,699 @@
|
|||
mpo_ariana_0050_description = {
|
||||
type = character
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
OR = {
|
||||
has_trait = deceitful
|
||||
has_trait = schemer
|
||||
}
|
||||
}
|
||||
localization_key = mpo_ariana_0050_scheming
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
OR = {
|
||||
has_trait = greedy
|
||||
has_trait = avaricious
|
||||
}
|
||||
}
|
||||
localization_key = mpo_ariana_0050_greedy
|
||||
}
|
||||
}
|
||||
|
||||
mpo_yearly_ethos = {
|
||||
type = character
|
||||
random_valid = yes
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
culture = { has_cultural_pillar = ethos_bellicose }
|
||||
}
|
||||
localization_key = mpo_yearly_bellicose
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
culture = { has_cultural_pillar = ethos_stoic }
|
||||
}
|
||||
localization_key = mpo_yearly_stoic
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
culture = { has_cultural_pillar = ethos_bureaucratic }
|
||||
}
|
||||
localization_key = mpo_yearly_bureaucratic
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
culture = { has_cultural_pillar = ethos_spiritual }
|
||||
}
|
||||
localization_key = mpo_yearly_spiritual
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
culture = { has_cultural_pillar = ethos_courtly }
|
||||
}
|
||||
localization_key = mpo_yearly_courtly
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
culture = { has_cultural_pillar = ethos_egalitarian }
|
||||
}
|
||||
localization_key = mpo_yearly_egalitarian
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
culture = { has_cultural_pillar = ethos_communal }
|
||||
}
|
||||
localization_key = mpo_yearly_communal
|
||||
}
|
||||
}
|
||||
|
||||
GetStudyCommanderTraitSuccessChance = {
|
||||
type = character
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
study_commander_trait_success_chance_value >= study_commander_trait_success_chance_very_good_value
|
||||
}
|
||||
localization_key = study_commander_success_chance_very_good
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
study_commander_trait_success_chance_value >= study_commander_trait_success_chance_good_value
|
||||
study_commander_trait_success_chance_value < study_commander_trait_success_chance_very_good_value
|
||||
}
|
||||
localization_key = study_commander_success_chance_good
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
study_commander_trait_success_chance_value >= study_commander_trait_success_chance_fair_value
|
||||
study_commander_trait_success_chance_value < study_commander_trait_success_chance_good_value
|
||||
}
|
||||
localization_key = study_commander_success_chance_fair
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
study_commander_trait_success_chance_value >= study_commander_trait_success_chance_poor_value
|
||||
study_commander_trait_success_chance_value < study_commander_trait_success_chance_fair_value
|
||||
}
|
||||
localization_key = study_commander_success_chance_poor
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
study_commander_trait_success_chance_value < study_commander_trait_success_chance_poor_value
|
||||
}
|
||||
localization_key = study_commander_success_chance_very_poor
|
||||
}
|
||||
|
||||
text = {
|
||||
localization_key = study_commander_success_chance_none
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
GetRandomRegionalPoisonousSnake = { # Has an article
|
||||
type = province
|
||||
|
||||
random_valid = yes
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
is_sea_province = yes
|
||||
OR = {
|
||||
geographical_region = world_asia_minor
|
||||
geographical_region = world_middle_east
|
||||
geographical_region = world_africa
|
||||
}
|
||||
}
|
||||
localization_key = animal_cobra
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = { # Generally Asia
|
||||
OR = {
|
||||
geographical_region = world_india
|
||||
geographical_region = world_burma
|
||||
}
|
||||
}
|
||||
localization_key = animal_krait
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
OR = {
|
||||
geographical_region = world_africa_west
|
||||
geographical_region = world_africa_east
|
||||
geographical_region = world_africa_sahara
|
||||
}
|
||||
}
|
||||
localization_key = animal_black_mamba
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
OR = {
|
||||
geographical_region = world_europe_east
|
||||
geographical_region = world_middle_east
|
||||
geographical_region = world_steppe_east
|
||||
}
|
||||
}
|
||||
localization_key = animal_grass_snake
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
geographical_region = world_africa
|
||||
}
|
||||
localization_key = animal_tiger_snake
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
OR = {
|
||||
geographical_region = world_africa
|
||||
geographical_region = world_middle_east
|
||||
}
|
||||
}
|
||||
localization_key = animal_burrowing_asp
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
geographical_region = world_europe
|
||||
}
|
||||
localization_key = animal_adder
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
is_sea_province = yes
|
||||
}
|
||||
localization_key = animal_yellow_bellied_snake
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
is_sea_province = yes
|
||||
}
|
||||
localization_key = animal_sea_snake
|
||||
}
|
||||
|
||||
text = {
|
||||
localization_key = animal_viper
|
||||
}
|
||||
|
||||
text = {
|
||||
localization_key = animal_snake_article
|
||||
}
|
||||
}
|
||||
|
||||
GetTsagaanSarGiftDesc = {
|
||||
type = character
|
||||
random_valid = yes
|
||||
|
||||
# Gold
|
||||
text = {
|
||||
trigger = {
|
||||
var:tsagaan_sar_gift_item ?= flag:gold
|
||||
}
|
||||
localization_key = gift_some_coin
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
var:tsagaan_sar_gift_amount ?= flag:miniscule
|
||||
var:tsagaan_sar_gift_item ?= flag:gold
|
||||
}
|
||||
localization_key = gift_satchel_gold
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
var:tsagaan_sar_gift_amount ?= flag:miniscule
|
||||
var:tsagaan_sar_gift_item ?= flag:gold
|
||||
}
|
||||
localization_key = gift_handful_gold
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
var:tsagaan_sar_gift_amount ?= flag:minor
|
||||
var:tsagaan_sar_gift_item ?= flag:gold
|
||||
}
|
||||
localization_key = gift_small_chest_gold
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
var:tsagaan_sar_gift_amount ?= flag:minor
|
||||
var:tsagaan_sar_gift_item ?= flag:gold
|
||||
}
|
||||
localization_key = gift_canister_gold
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
var:tsagaan_sar_gift_amount ?= flag:medium
|
||||
var:tsagaan_sar_gift_item ?= flag:gold
|
||||
}
|
||||
localization_key = gift_coffer_gold
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
var:tsagaan_sar_gift_amount ?= flag:medium
|
||||
var:tsagaan_sar_gift_item ?= flag:gold
|
||||
}
|
||||
localization_key = gift_basket_gold
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
var:tsagaan_sar_gift_amount ?= flag:medium
|
||||
var:tsagaan_sar_gift_item ?= flag:gold
|
||||
}
|
||||
localization_key = gift_barrel_gold
|
||||
}
|
||||
|
||||
# Herd
|
||||
text = {
|
||||
trigger = {
|
||||
var:tsagaan_sar_gift_item ?= flag:herd
|
||||
}
|
||||
localization_key = gift_some_flock
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
var:tsagaan_sar_gift_amount ?= flag:miniscule
|
||||
var:tsagaan_sar_gift_item ?= flag:herd
|
||||
}
|
||||
localization_key = gift_horse
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
var:tsagaan_sar_gift_amount ?= flag:miniscule
|
||||
var:tsagaan_sar_gift_item ?= flag:herd
|
||||
}
|
||||
localization_key = gift_sheep
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
var:tsagaan_sar_gift_amount ?= flag:miniscule
|
||||
var:tsagaan_sar_gift_item ?= flag:herd
|
||||
}
|
||||
localization_key = gift_cattle
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
var:tsagaan_sar_gift_amount ?= flag:minor
|
||||
var:tsagaan_sar_gift_item ?= flag:herd
|
||||
}
|
||||
localization_key = gift_horse_plural
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
var:tsagaan_sar_gift_amount ?= flag:minor
|
||||
var:tsagaan_sar_gift_item ?= flag:herd
|
||||
}
|
||||
localization_key = gift_sheep_plural
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
var:tsagaan_sar_gift_amount ?= flag:minor
|
||||
var:tsagaan_sar_gift_item ?= flag:herd
|
||||
}
|
||||
localization_key = gift_cattle_plural
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
var:tsagaan_sar_gift_amount ?= flag:minor
|
||||
var:tsagaan_sar_gift_item ?= flag:herd
|
||||
}
|
||||
localization_key = gift_small_herd
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
var:tsagaan_sar_gift_amount ?= flag:medium
|
||||
var:tsagaan_sar_gift_item ?= flag:herd
|
||||
}
|
||||
localization_key = gift_herd
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
var:tsagaan_sar_gift_amount ?= flag:medium
|
||||
var:tsagaan_sar_gift_item ?= flag:herd
|
||||
}
|
||||
localization_key = gift_large_herd
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
var:tsagaan_sar_gift_amount ?= flag:medium
|
||||
var:tsagaan_sar_gift_item ?= flag:herd
|
||||
}
|
||||
localization_key = gift_large_flock
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
var:tsagaan_sar_gift_amount ?= flag:medium
|
||||
var:tsagaan_sar_gift_item ?= flag:herd
|
||||
}
|
||||
localization_key = gift_large_flock_2
|
||||
}
|
||||
|
||||
# Piety
|
||||
text = {
|
||||
trigger = {
|
||||
var:tsagaan_sar_gift_item ?= flag:piety
|
||||
|
||||
}
|
||||
localization_key = gift_prayer
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
employs_court_position = court_astrologer_court_position
|
||||
var:tsagaan_sar_gift_item ?= flag:piety
|
||||
}
|
||||
localization_key = gift_astrologer_prayer
|
||||
}
|
||||
|
||||
# Prestige
|
||||
text = {
|
||||
trigger = {
|
||||
var:tsagaan_sar_gift_item ?= flag:prestige
|
||||
}
|
||||
localization_key = gift_word
|
||||
}
|
||||
|
||||
text = {
|
||||
localization_key = gift_generic
|
||||
}
|
||||
|
||||
text = {
|
||||
localization_key = gift_generic_2
|
||||
}
|
||||
}
|
||||
|
||||
GetRandomThroatSingingTheme = {
|
||||
type = character
|
||||
random_valid = yes
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
is_landed = yes
|
||||
}
|
||||
localization_key = throat_singing_theme_realm
|
||||
}
|
||||
|
||||
text = {
|
||||
localization_key = throat_singing_theme_nature
|
||||
}
|
||||
|
||||
text = {
|
||||
localization_key = throat_singing_theme_love
|
||||
}
|
||||
|
||||
text = {
|
||||
localization_key = throat_singing_theme_war
|
||||
}
|
||||
|
||||
text = {
|
||||
localization_key = throat_singing_theme_hunting
|
||||
}
|
||||
|
||||
text = {
|
||||
localization_key = throat_singing_theme_horse
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
NOT = { has_trait = cynical }
|
||||
}
|
||||
localization_key = throat_singing_theme_spiritual
|
||||
}
|
||||
|
||||
text = {
|
||||
localization_key = throat_singing_theme_orphan
|
||||
}
|
||||
}
|
||||
|
||||
# this is a glossary
|
||||
GetThroatSingingStyle = {
|
||||
type = character
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
var:throatsinging_style ?= flag:sygyt
|
||||
}
|
||||
localization_key = throat_singing_style_sygyt
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
var:throatsinging_style ?= flag:hoomei
|
||||
}
|
||||
localization_key = throat_singing_style_hoomei
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
var:throatsinging_style ?= flag:kargyraa
|
||||
}
|
||||
localization_key = throat_singing_style_kargyraa
|
||||
}
|
||||
}
|
||||
|
||||
GetLunarNewYearAnimal = {
|
||||
type = character
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
mpo_zodiac_calculation_value = 0
|
||||
}
|
||||
localization_key = lunar_new_year_animal_monkey
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
mpo_zodiac_calculation_value = 1
|
||||
}
|
||||
localization_key = lunar_new_year_animal_rooster
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
mpo_zodiac_calculation_value = 2
|
||||
}
|
||||
localization_key = lunar_new_year_animal_dog
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
mpo_zodiac_calculation_value = 3
|
||||
}
|
||||
localization_key = lunar_new_year_animal_pig
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
mpo_zodiac_calculation_value = 4
|
||||
}
|
||||
localization_key = lunar_new_year_animal_rat
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
mpo_zodiac_calculation_value = 5
|
||||
}
|
||||
localization_key = lunar_new_year_animal_ox
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
mpo_zodiac_calculation_value = 6
|
||||
}
|
||||
localization_key = lunar_new_year_animal_tiger
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
mpo_zodiac_calculation_value = 7
|
||||
}
|
||||
localization_key = lunar_new_year_animal_rabbit
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
mpo_zodiac_calculation_value = 8
|
||||
}
|
||||
localization_key = lunar_new_year_animal_dragon
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
mpo_zodiac_calculation_value = 9
|
||||
}
|
||||
localization_key = lunar_new_year_animal_snake
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
mpo_zodiac_calculation_value = 10
|
||||
}
|
||||
localization_key = lunar_new_year_animal_horse
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
mpo_zodiac_calculation_value = 11
|
||||
}
|
||||
localization_key = lunar_new_year_animal_sheep
|
||||
}
|
||||
}
|
||||
|
||||
GetLunarNewYearAnimalToastDesc = {
|
||||
parent = GetLunarNewYearAnimal
|
||||
suffix = _desc
|
||||
}
|
||||
|
||||
GetWomenOrMenBasedOnFaith = {
|
||||
random_valid = yes
|
||||
type = character
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
faith_dominant_gender_male_or_equal = yes
|
||||
}
|
||||
localization_key = loc_men
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
faith_dominant_gender_female_or_equal = yes
|
||||
}
|
||||
localization_key = women
|
||||
}
|
||||
}
|
||||
|
||||
GetWomenOrMenBasedOnFaithOpposite = {
|
||||
random_valid = yes
|
||||
type = character
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
faith_dominant_gender_male_or_equal = yes
|
||||
}
|
||||
localization_key = women
|
||||
}
|
||||
|
||||
text = {
|
||||
trigger = {
|
||||
faith_dominant_gender_female_or_equal = yes
|
||||
}
|
||||
localization_key = loc_men
|
||||
}
|
||||
}
|
||||
|
||||
GetMartialHerHis = {
|
||||
type = character
|
||||
text = {
|
||||
trigger = {
|
||||
save_temporary_scope_as = char
|
||||
dummy_male = {
|
||||
can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = scope:char }
|
||||
}
|
||||
NOT = {
|
||||
dummy_female = {
|
||||
can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = scope:char }
|
||||
}
|
||||
}
|
||||
}
|
||||
localization_key = CHARACTER_HERHIS_HIS
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
save_temporary_scope_as = char
|
||||
dummy_male = {
|
||||
can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = scope:char }
|
||||
}
|
||||
NOT = {
|
||||
dummy_female = {
|
||||
can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = scope:char }
|
||||
}
|
||||
}
|
||||
}
|
||||
localization_key = CHARACTER_HERHIS_HER
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
save_temporary_scope_as = char
|
||||
dummy_male = {
|
||||
can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = scope:char }
|
||||
}
|
||||
dummy_female = {
|
||||
can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = scope:char }
|
||||
}
|
||||
}
|
||||
localization_key = CHARACTER_HERHIS_THEIR
|
||||
}
|
||||
}
|
||||
|
||||
GetDominateTitleLoc = {
|
||||
type = character
|
||||
text = {
|
||||
trigger = {
|
||||
exists = primary_title.duchy
|
||||
}
|
||||
localization_key = nomad_higher_tier_title_decision_title
|
||||
}
|
||||
text = {
|
||||
localization_key = TITLE_VIEW_CREATE_TITLE_NOMAD
|
||||
}
|
||||
}
|
||||
|
||||
GetCowedVassalVarLoc = {
|
||||
type = character
|
||||
text = {
|
||||
trigger = {
|
||||
has_variable = temp_tributary_protection
|
||||
}
|
||||
localization_key = temp_tributary_protection_reason_var
|
||||
}
|
||||
text = {
|
||||
localization_key = temp_tributary_protection_reason_no_var
|
||||
}
|
||||
}
|
||||
|
||||
GetAptitudeYekeJarquchiLoc = {
|
||||
type = character
|
||||
text = {
|
||||
trigger = {
|
||||
employs_court_position = yeke_jarquchi_court_position
|
||||
}
|
||||
localization_key = yeke_jarquchi_aptitude
|
||||
}
|
||||
text = {
|
||||
localization_key = yeke_jarquchi_missing_aptitude
|
||||
}
|
||||
}
|
||||
|
||||
GetAptitudeForeignEmissaryLoc = {
|
||||
type = character
|
||||
text = {
|
||||
trigger = {
|
||||
employs_court_position = foreign_emissary_court_position
|
||||
}
|
||||
localization_key = foreign_emissary_aptitude
|
||||
}
|
||||
text = {
|
||||
localization_key = foreign_emissary_missing_aptitude
|
||||
}
|
||||
}
|
||||
26
common/customizable_localization/09_mpo_custom_loc_2.txt
Normal file
26
common/customizable_localization/09_mpo_custom_loc_2.txt
Normal file
|
|
@ -0,0 +1,26 @@
|
|||
#GetMongolHonorific
|
||||
GetMongolHonorific = {
|
||||
type = character
|
||||
random_valid = yes
|
||||
|
||||
text = { # Dreaded
|
||||
localization_key = GetMongolHonorific_dreaded
|
||||
}
|
||||
|
||||
text = { # Dreadful
|
||||
fallback = yes
|
||||
localization_key = GetMongolHonorific_dreadful
|
||||
}
|
||||
|
||||
text = { # Mighty
|
||||
localization_key = GetMongolHonorific_mighty
|
||||
}
|
||||
|
||||
text = { # Fearsome
|
||||
localization_key = GetMongolHonorific_fearsome
|
||||
}
|
||||
|
||||
text = { # Frightful
|
||||
localization_key = GetMongolHonorific_frightful
|
||||
}
|
||||
}
|
||||
|
|
@ -286,10 +286,10 @@ FR_gender_template = { # all basic gendered character custom commands are based
|
|||
scope:second = { is_female = yes }
|
||||
}
|
||||
}
|
||||
localization_key = CustomLoc_FR_female_
|
||||
localization_key = FR_female_
|
||||
}
|
||||
text = {
|
||||
localization_key = CustomLoc_FR_male_
|
||||
localization_key = FR_male_
|
||||
fallback = yes
|
||||
}
|
||||
}
|
||||
|
|
@ -927,10 +927,10 @@ FR_FaithGenderedAdj = {
|
|||
this = { is_female = yes }
|
||||
}
|
||||
}
|
||||
localization_key = CustomLoc_FR_FaithGenderedAdj_female
|
||||
localization_key = FR_FaithGenderedAdj_female
|
||||
}
|
||||
text = {
|
||||
localization_key = CustomLoc_FR_FaithGenderedAdj_male
|
||||
localization_key = FR_FaithGenderedAdj_male
|
||||
fallback = yes
|
||||
}
|
||||
}
|
||||
|
|
@ -943,17 +943,17 @@ FR_le_Char_L = {
|
|||
holds_landed_title = no
|
||||
is_female = no
|
||||
}
|
||||
localization_key = CustomLoc_FR_le
|
||||
localization_key = FR_le
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
holds_landed_title = no
|
||||
is_female = yes
|
||||
}
|
||||
localization_key = CustomLoc_FR_la
|
||||
localization_key = FR_la
|
||||
}
|
||||
text = {
|
||||
localization_key = CustomLoc_FR_le_Char
|
||||
localization_key = FR_le_Char
|
||||
fallback = yes
|
||||
}
|
||||
}
|
||||
|
|
@ -965,7 +965,7 @@ FR_le_Char_U_Pi = {
|
|||
trigger = {
|
||||
is_local_player = yes
|
||||
}
|
||||
localization_key = CustomLoc_FR_empty
|
||||
localization_key = FR_empty
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
|
|
@ -974,10 +974,10 @@ FR_le_Char_U_Pi = {
|
|||
holds_landed_title = yes
|
||||
}
|
||||
}
|
||||
localization_key = CustomLoc_FR_le_Char_P
|
||||
localization_key = FR_le_Char_P
|
||||
}
|
||||
text = {
|
||||
localization_key = CustomLoc_FR_le_Char
|
||||
localization_key = FR_le_Char
|
||||
fallback = yes
|
||||
}
|
||||
}
|
||||
|
|
@ -989,10 +989,10 @@ FR_le_Char_U_P = {
|
|||
trigger = {
|
||||
is_local_player = yes
|
||||
}
|
||||
localization_key = CustomLoc_FR_empty
|
||||
localization_key = FR_empty
|
||||
}
|
||||
text = {
|
||||
localization_key = CustomLoc_FR_le_Char_P
|
||||
localization_key = FR_le_Char_P
|
||||
fallback = yes
|
||||
}
|
||||
}
|
||||
|
|
@ -1007,10 +1007,10 @@ FR_le_Char_Pi = {
|
|||
holds_landed_title = yes
|
||||
}
|
||||
}
|
||||
localization_key = CustomLoc_FR_le_Char_P
|
||||
localization_key = FR_le_Char_P
|
||||
}
|
||||
text = {
|
||||
localization_key = CustomLoc_FR_le_Char
|
||||
localization_key = FR_le_Char
|
||||
fallback = yes
|
||||
}
|
||||
}
|
||||
|
|
@ -1025,7 +1025,7 @@ FR_le_Char_P = {
|
|||
any_child = { primary_title.tier = tier_kingdom }
|
||||
primary_title.tier < tier_kingdom
|
||||
}
|
||||
localization_key = CustomLoc_FR_la
|
||||
localization_key = FR_la
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
|
|
@ -1044,7 +1044,7 @@ FR_le_Char_P = {
|
|||
}
|
||||
}
|
||||
}
|
||||
localization_key = CustomLoc_FR_l
|
||||
localization_key = FR_l
|
||||
}
|
||||
text = {
|
||||
trigger = { # Prince
|
||||
|
|
@ -1056,7 +1056,7 @@ FR_le_Char_P = {
|
|||
}
|
||||
any_parent = { even_if_dead = yes primary_title.tier >= tier_kingdom }
|
||||
}
|
||||
localization_key = CustomLoc_FR_le
|
||||
localization_key = FR_le
|
||||
}
|
||||
text = {
|
||||
trigger = { # Princesse
|
||||
|
|
@ -1068,10 +1068,10 @@ FR_le_Char_P = {
|
|||
}
|
||||
any_parent = { even_if_dead = yes primary_title.tier >= tier_kingdom }
|
||||
}
|
||||
localization_key = CustomLoc_FR_la
|
||||
localization_key = FR_la
|
||||
}
|
||||
text = {
|
||||
localization_key = CustomLoc_FR_le_Char
|
||||
localization_key = FR_le_Char
|
||||
fallback = yes
|
||||
}
|
||||
}
|
||||
|
|
@ -1083,7 +1083,7 @@ FR_le_Char = {
|
|||
trigger = {
|
||||
any_held_title = { is_head_of_faith = yes }
|
||||
}
|
||||
localization_key = CustomLoc_FR_le
|
||||
localization_key = FR_le
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
|
|
@ -1291,7 +1291,7 @@ FR_le_Char = {
|
|||
primary_title = title:k_austria # archduke (Archiduc), archduchess (Archiduchesse)
|
||||
}
|
||||
}
|
||||
localization_key = CustomLoc_FR_l
|
||||
localization_key = FR_l
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
|
|
@ -1301,7 +1301,7 @@ FR_le_Char = {
|
|||
any_spouse = { primary_title.tier >= tier_barony }
|
||||
}
|
||||
}
|
||||
localization_key = CustomLoc_FR_le
|
||||
localization_key = FR_le
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
|
|
@ -1311,10 +1311,10 @@ FR_le_Char = {
|
|||
any_spouse = { primary_title.tier >= tier_barony }
|
||||
}
|
||||
}
|
||||
localization_key = CustomLoc_FR_la
|
||||
localization_key = FR_la
|
||||
}
|
||||
text = {
|
||||
localization_key = CustomLoc_FR_empty
|
||||
localization_key = FR_empty
|
||||
fallback = yes
|
||||
}
|
||||
}
|
||||
|
|
@ -1327,17 +1327,17 @@ FR_du_Char_L = {
|
|||
holds_landed_title = no
|
||||
is_female = no
|
||||
}
|
||||
localization_key = CustomLoc_FR_du
|
||||
localization_key = FR_du
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
holds_landed_title = no
|
||||
is_female = yes
|
||||
}
|
||||
localization_key = CustomLoc_FR_dela
|
||||
localization_key = FR_dela
|
||||
}
|
||||
text = {
|
||||
localization_key = CustomLoc_FR_du_Char
|
||||
localization_key = FR_du_Char
|
||||
fallback = yes
|
||||
}
|
||||
}
|
||||
|
|
@ -1349,7 +1349,7 @@ FR_du_Char_U_Pi = {
|
|||
trigger = {
|
||||
is_local_player = yes
|
||||
}
|
||||
localization_key = CustomLoc_FR_de
|
||||
localization_key = FR_de
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
|
|
@ -1358,10 +1358,10 @@ FR_du_Char_U_Pi = {
|
|||
holds_landed_title = yes
|
||||
}
|
||||
}
|
||||
localization_key = CustomLoc_FR_du_Char_P
|
||||
localization_key = FR_du_Char_P
|
||||
}
|
||||
text = {
|
||||
localization_key = CustomLoc_FR_du_Char
|
||||
localization_key = FR_du_Char
|
||||
fallback = yes
|
||||
}
|
||||
}
|
||||
|
|
@ -1373,10 +1373,10 @@ FR_du_Char_U_P = {
|
|||
trigger = {
|
||||
is_local_player = yes
|
||||
}
|
||||
localization_key = CustomLoc_FR_de
|
||||
localization_key = FR_de
|
||||
}
|
||||
text = {
|
||||
localization_key = CustomLoc_FR_du_Char_P
|
||||
localization_key = FR_du_Char_P
|
||||
fallback = yes
|
||||
}
|
||||
}
|
||||
|
|
@ -1391,10 +1391,10 @@ FR_du_Char_Pi = {
|
|||
holds_landed_title = yes
|
||||
}
|
||||
}
|
||||
localization_key = CustomLoc_FR_du_Char_P
|
||||
localization_key = FR_du_Char_P
|
||||
}
|
||||
text = {
|
||||
localization_key = CustomLoc_FR_du_Char
|
||||
localization_key = FR_du_Char
|
||||
fallback = yes
|
||||
}
|
||||
}
|
||||
|
|
@ -1409,7 +1409,7 @@ FR_du_Char_P = {
|
|||
any_child = { primary_title.tier = tier_kingdom }
|
||||
primary_title.tier < tier_kingdom
|
||||
}
|
||||
localization_key = CustomLoc_FR_dela
|
||||
localization_key = FR_dela
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
|
|
@ -1428,7 +1428,7 @@ FR_du_Char_P = {
|
|||
}
|
||||
}
|
||||
}
|
||||
localization_key = CustomLoc_FR_del
|
||||
localization_key = FR_del
|
||||
}
|
||||
text = {
|
||||
trigger = { # Prince
|
||||
|
|
@ -1440,7 +1440,7 @@ FR_du_Char_P = {
|
|||
}
|
||||
any_parent = { even_if_dead = yes primary_title.tier >= tier_kingdom }
|
||||
}
|
||||
localization_key = CustomLoc_FR_du
|
||||
localization_key = FR_du
|
||||
}
|
||||
text = {
|
||||
trigger = { # Princesse
|
||||
|
|
@ -1452,10 +1452,10 @@ FR_du_Char_P = {
|
|||
}
|
||||
any_parent = { even_if_dead = yes primary_title.tier >= tier_kingdom }
|
||||
}
|
||||
localization_key = CustomLoc_FR_dela
|
||||
localization_key = FR_dela
|
||||
}
|
||||
text = {
|
||||
localization_key = CustomLoc_FR_du_Char
|
||||
localization_key = FR_du_Char
|
||||
fallback = yes
|
||||
}
|
||||
}
|
||||
|
|
@ -1467,7 +1467,7 @@ FR_du_Char = {
|
|||
trigger = {
|
||||
any_held_title = { is_head_of_faith = yes }
|
||||
}
|
||||
localization_key = CustomLoc_FR_du
|
||||
localization_key = FR_du
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
|
|
@ -1675,7 +1675,7 @@ FR_du_Char = {
|
|||
primary_title = title:k_austria # archduke (Archiduc), archduchess (Archiduchesse)
|
||||
}
|
||||
}
|
||||
localization_key = CustomLoc_FR_del
|
||||
localization_key = FR_del
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
|
|
@ -1685,7 +1685,7 @@ FR_du_Char = {
|
|||
any_spouse = { primary_title.tier >= tier_barony }
|
||||
}
|
||||
}
|
||||
localization_key = CustomLoc_FR_du
|
||||
localization_key = FR_du
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
|
|
@ -1695,10 +1695,10 @@ FR_du_Char = {
|
|||
any_spouse = { primary_title.tier >= tier_barony }
|
||||
}
|
||||
}
|
||||
localization_key = CustomLoc_FR_dela
|
||||
localization_key = FR_dela
|
||||
}
|
||||
text = {
|
||||
localization_key = CustomLoc_FR_de
|
||||
localization_key = FR_de
|
||||
fallback = yes
|
||||
}
|
||||
}
|
||||
|
|
@ -1711,17 +1711,17 @@ FR_au_Char_L = {
|
|||
holds_landed_title = no
|
||||
is_female = no
|
||||
}
|
||||
localization_key = CustomLoc_FR_au
|
||||
localization_key = FR_au
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
holds_landed_title = no
|
||||
is_female = yes
|
||||
}
|
||||
localization_key = CustomLoc_FR_a_la
|
||||
localization_key = FR_a_la
|
||||
}
|
||||
text = {
|
||||
localization_key = CustomLoc_FR_au_Char
|
||||
localization_key = FR_au_Char
|
||||
fallback = yes
|
||||
}
|
||||
}
|
||||
|
|
@ -1733,7 +1733,7 @@ FR_au_Char_U_Pi = {
|
|||
trigger = {
|
||||
is_local_player = yes
|
||||
}
|
||||
localization_key = CustomLoc_FR_a_accent
|
||||
localization_key = FR_a_accent
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
|
|
@ -1742,10 +1742,10 @@ FR_au_Char_U_Pi = {
|
|||
holds_landed_title = yes
|
||||
}
|
||||
}
|
||||
localization_key = CustomLoc_FR_au_Char_P
|
||||
localization_key = FR_au_Char_P
|
||||
}
|
||||
text = {
|
||||
localization_key = CustomLoc_FR_au_Char
|
||||
localization_key = FR_au_Char
|
||||
fallback = yes
|
||||
}
|
||||
}
|
||||
|
|
@ -1757,10 +1757,10 @@ FR_au_Char_U_P = {
|
|||
trigger = {
|
||||
is_local_player = yes
|
||||
}
|
||||
localization_key = CustomLoc_FR_a_accent
|
||||
localization_key = FR_a_accent
|
||||
}
|
||||
text = {
|
||||
localization_key = CustomLoc_FR_au_Char_P
|
||||
localization_key = FR_au_Char_P
|
||||
fallback = yes
|
||||
}
|
||||
}
|
||||
|
|
@ -1775,10 +1775,10 @@ FR_au_Char_Pi = {
|
|||
holds_landed_title = yes
|
||||
}
|
||||
}
|
||||
localization_key = CustomLoc_FR_au_Char_P
|
||||
localization_key = FR_au_Char_P
|
||||
}
|
||||
text = {
|
||||
localization_key = CustomLoc_FR_au_Char
|
||||
localization_key = FR_au_Char
|
||||
fallback = yes
|
||||
}
|
||||
}
|
||||
|
|
@ -1793,7 +1793,7 @@ FR_au_Char_P = {
|
|||
any_child = { primary_title.tier = tier_kingdom }
|
||||
primary_title.tier < tier_kingdom
|
||||
}
|
||||
localization_key = CustomLoc_FR_a_la
|
||||
localization_key = FR_a_la
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
|
|
@ -1812,7 +1812,7 @@ FR_au_Char_P = {
|
|||
}
|
||||
}
|
||||
}
|
||||
localization_key = CustomLoc_FR_a_l
|
||||
localization_key = FR_a_l
|
||||
}
|
||||
text = {
|
||||
trigger = { # Prince
|
||||
|
|
@ -1824,7 +1824,7 @@ FR_au_Char_P = {
|
|||
}
|
||||
any_parent = { even_if_dead = yes primary_title.tier >= tier_kingdom }
|
||||
}
|
||||
localization_key = CustomLoc_FR_au
|
||||
localization_key = FR_au
|
||||
}
|
||||
text = {
|
||||
trigger = { # Princesse
|
||||
|
|
@ -1836,10 +1836,10 @@ FR_au_Char_P = {
|
|||
}
|
||||
any_parent = { even_if_dead = yes primary_title.tier >= tier_kingdom }
|
||||
}
|
||||
localization_key = CustomLoc_FR_a_la
|
||||
localization_key = FR_a_la
|
||||
}
|
||||
text = {
|
||||
localization_key = CustomLoc_FR_au_Char
|
||||
localization_key = FR_au_Char
|
||||
fallback = yes
|
||||
}
|
||||
}
|
||||
|
|
@ -1851,7 +1851,7 @@ FR_au_Char = {
|
|||
trigger = {
|
||||
any_held_title = { is_head_of_faith = yes }
|
||||
}
|
||||
localization_key = CustomLoc_FR_au
|
||||
localization_key = FR_au
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
|
|
@ -2059,7 +2059,7 @@ FR_au_Char = {
|
|||
primary_title = title:k_austria # archduke (Archiduc), archduchess (Archiduchesse)
|
||||
}
|
||||
}
|
||||
localization_key = CustomLoc_FR_a_l
|
||||
localization_key = FR_a_l
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
|
|
@ -2069,7 +2069,7 @@ FR_au_Char = {
|
|||
any_spouse = { primary_title.tier >= tier_barony }
|
||||
}
|
||||
}
|
||||
localization_key = CustomLoc_FR_au
|
||||
localization_key = FR_au
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
|
|
@ -2079,10 +2079,10 @@ FR_au_Char = {
|
|||
any_spouse = { primary_title.tier >= tier_barony }
|
||||
}
|
||||
}
|
||||
localization_key = CustomLoc_FR_a_la
|
||||
localization_key = FR_a_la
|
||||
}
|
||||
text = {
|
||||
localization_key = CustomLoc_FR_a_accent
|
||||
localization_key = FR_a_accent
|
||||
fallback = yes
|
||||
}
|
||||
}
|
||||
|
|
@ -2100,10 +2100,10 @@ FR_De_HouseOfWorshipPlural = {
|
|||
has_religion = religion:magyar_religion # egyház
|
||||
}
|
||||
}
|
||||
localization_key = CustomLoc_FR_d
|
||||
localization_key = FR_d
|
||||
}
|
||||
text = {
|
||||
localization_key = CustomLoc_FR_de
|
||||
localization_key = FR_de
|
||||
fallback = yes
|
||||
}
|
||||
}
|
||||
|
|
@ -2116,172 +2116,172 @@ FR_Scheme_FullAction = {
|
|||
scheme_target_character = { is_local_player = yes }
|
||||
scheme_type = abduct
|
||||
}
|
||||
localization_key = CustomLoc_FR_Scheme_FullAction_abduct_you
|
||||
localization_key = FR_Scheme_FullAction_abduct_you
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
scheme_target_character = { is_local_player = yes }
|
||||
scheme_type = befriend
|
||||
}
|
||||
localization_key = CustomLoc_FR_Scheme_FullAction_befriend_you
|
||||
localization_key = FR_Scheme_FullAction_befriend_you
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
scheme_target_character = { is_local_player = yes }
|
||||
scheme_type = claim_throne
|
||||
}
|
||||
localization_key = CustomLoc_FR_Scheme_FullAction_claim_throne_you
|
||||
localization_key = FR_Scheme_FullAction_claim_throne_you
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
scheme_target_character = { is_local_player = yes }
|
||||
scheme_type = convert_to_witchcraft
|
||||
}
|
||||
localization_key = CustomLoc_FR_Scheme_FullAction_convert_to_witchcraft_you
|
||||
localization_key = FR_Scheme_FullAction_convert_to_witchcraft_you
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
scheme_target_character = { is_local_player = yes }
|
||||
scheme_type = courting
|
||||
}
|
||||
localization_key = CustomLoc_FR_Scheme_FullAction_courting_you
|
||||
localization_key = FR_Scheme_FullAction_courting_you
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
scheme_target_character = { is_local_player = yes }
|
||||
scheme_type = elope
|
||||
}
|
||||
localization_key = CustomLoc_FR_Scheme_FullAction_elope_you
|
||||
localization_key = FR_Scheme_FullAction_elope_you
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
scheme_target_character = { is_local_player = yes }
|
||||
scheme_type = fabricate_hook
|
||||
}
|
||||
localization_key = CustomLoc_FR_Scheme_FullAction_fabricate_hook_you
|
||||
localization_key = FR_Scheme_FullAction_fabricate_hook_you
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
scheme_target_character = { is_local_player = yes }
|
||||
scheme_type = learn_language
|
||||
}
|
||||
localization_key = CustomLoc_FR_Scheme_FullAction_learn_language_you
|
||||
localization_key = FR_Scheme_FullAction_learn_language_you
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
scheme_target_character = { is_local_player = yes }
|
||||
scheme_type = murder
|
||||
}
|
||||
localization_key = CustomLoc_FR_Scheme_FullAction_murder_you
|
||||
localization_key = FR_Scheme_FullAction_murder_you
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
scheme_target_character = { is_local_player = yes }
|
||||
scheme_type = overthrow_regent
|
||||
}
|
||||
localization_key = CustomLoc_FR_Scheme_FullAction_overthrow_regent_you
|
||||
localization_key = FR_Scheme_FullAction_overthrow_regent_you
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
scheme_target_character = { is_local_player = yes }
|
||||
scheme_type = seduce
|
||||
}
|
||||
localization_key = CustomLoc_FR_Scheme_FullAction_seduce_you
|
||||
localization_key = FR_Scheme_FullAction_seduce_you
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
scheme_target_character = { is_local_player = yes }
|
||||
scheme_type = steal_back_artifact
|
||||
}
|
||||
localization_key = CustomLoc_FR_Scheme_FullAction_steal_back_artifact_you
|
||||
localization_key = FR_Scheme_FullAction_steal_back_artifact_you
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
scheme_target_character = { is_local_player = yes }
|
||||
scheme_type = sway
|
||||
}
|
||||
localization_key = CustomLoc_FR_Scheme_FullAction_sway_you
|
||||
localization_key = FR_Scheme_FullAction_sway_you
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
scheme_type = abduct
|
||||
}
|
||||
localization_key = CustomLoc_FR_Scheme_FullAction_abduct
|
||||
localization_key = FR_Scheme_FullAction_abduct
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
scheme_type = befriend
|
||||
}
|
||||
localization_key = CustomLoc_FR_Scheme_FullAction_befriend
|
||||
localization_key = FR_Scheme_FullAction_befriend
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
scheme_type = claim_throne
|
||||
}
|
||||
localization_key = CustomLoc_FR_Scheme_FullAction_claim_throne
|
||||
localization_key = FR_Scheme_FullAction_claim_throne
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
scheme_type = convert_to_witchcraft
|
||||
}
|
||||
localization_key = CustomLoc_FR_Scheme_FullAction_convert_to_witchcraft
|
||||
localization_key = FR_Scheme_FullAction_convert_to_witchcraft
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
scheme_type = courting
|
||||
}
|
||||
localization_key = CustomLoc_FR_Scheme_FullAction_courting
|
||||
localization_key = FR_Scheme_FullAction_courting
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
scheme_type = elope
|
||||
}
|
||||
localization_key = CustomLoc_FR_Scheme_FullAction_elope
|
||||
localization_key = FR_Scheme_FullAction_elope
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
scheme_type = fabricate_hook
|
||||
}
|
||||
localization_key = CustomLoc_FR_Scheme_FullAction_fabricate_hook
|
||||
localization_key = FR_Scheme_FullAction_fabricate_hook
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
scheme_type = learn_language
|
||||
}
|
||||
localization_key = CustomLoc_FR_Scheme_FullAction_learn_language
|
||||
localization_key = FR_Scheme_FullAction_learn_language
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
scheme_type = murder
|
||||
}
|
||||
localization_key = CustomLoc_FR_Scheme_FullAction_murder
|
||||
localization_key = FR_Scheme_FullAction_murder
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
scheme_type = overthrow_regent
|
||||
}
|
||||
localization_key = CustomLoc_FR_Scheme_FullAction_overthrow_regent
|
||||
localization_key = FR_Scheme_FullAction_overthrow_regent
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
scheme_type = seduce
|
||||
}
|
||||
localization_key = CustomLoc_FR_Scheme_FullAction_seduce
|
||||
localization_key = FR_Scheme_FullAction_seduce
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
scheme_type = steal_back_artifact
|
||||
}
|
||||
localization_key = CustomLoc_FR_Scheme_FullAction_steal_back_artifact
|
||||
localization_key = FR_Scheme_FullAction_steal_back_artifact
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
scheme_type = sway
|
||||
}
|
||||
localization_key = CustomLoc_FR_Scheme_FullAction_sway
|
||||
localization_key = FR_Scheme_FullAction_sway
|
||||
}
|
||||
text = {
|
||||
localization_key = CustomLoc_FR_Scheme_FullAction_fallback
|
||||
localization_key = FR_Scheme_FullAction_fallback
|
||||
fallback = yes
|
||||
}
|
||||
}
|
||||
|
|
@ -2438,10 +2438,10 @@ FR_Artifact_OnA = {
|
|||
has_variable = islam_hand
|
||||
}
|
||||
}
|
||||
localization_key = CustomLoc_FR_female_OnA
|
||||
localization_key = FR_female_OnA
|
||||
}
|
||||
text = {
|
||||
localization_key = CustomLoc_FR_male_OnA
|
||||
localization_key = FR_male_OnA
|
||||
fallback = yes
|
||||
}
|
||||
}
|
||||
|
|
@ -2467,7 +2467,7 @@ FR_Le_ArtifactType = {
|
|||
artifact_type = tapestry
|
||||
}
|
||||
}
|
||||
localization_key = CustomLoc_FR_la
|
||||
localization_key = FR_la
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
|
|
@ -2489,10 +2489,10 @@ FR_Le_ArtifactType = {
|
|||
artifact_type = sword
|
||||
}
|
||||
}
|
||||
localization_key = CustomLoc_FR_l
|
||||
localization_key = FR_l
|
||||
}
|
||||
text = {
|
||||
localization_key = CustomLoc_FR_le
|
||||
localization_key = FR_le
|
||||
fallback = yes
|
||||
}
|
||||
}
|
||||
|
|
@ -2518,7 +2518,7 @@ FR_Du_ArtifactType = {
|
|||
artifact_type = tapestry
|
||||
}
|
||||
}
|
||||
localization_key = CustomLoc_FR_dela
|
||||
localization_key = FR_dela
|
||||
}
|
||||
text = {
|
||||
trigger = {
|
||||
|
|
@ -2540,10 +2540,10 @@ FR_Du_ArtifactType = {
|
|||
artifact_type = sword
|
||||
}
|
||||
}
|
||||
localization_key = CustomLoc_FR_del
|
||||
localization_key = FR_del
|
||||
}
|
||||
text = {
|
||||
localization_key = CustomLoc_FR_du
|
||||
localization_key = FR_du
|
||||
fallback = yes
|
||||
}
|
||||
}
|
||||
|
|
@ -2576,10 +2576,10 @@ FR_E_ArtifactType = {
|
|||
artifact_type = tapestry
|
||||
}
|
||||
}
|
||||
localization_key = CustomLoc_FR_female_E
|
||||
localization_key = FR_female_E
|
||||
}
|
||||
text = {
|
||||
localization_key = CustomLoc_FR_empty
|
||||
localization_key = FR_empty
|
||||
fallback = yes
|
||||
}
|
||||
}
|
||||
|
|
@ -3428,3 +3428,15 @@ FR_GetCourtTypeConcept_Au = {
|
|||
parent = GetCourtTypeConcept
|
||||
suffix = _FR_Au
|
||||
}
|
||||
|
||||
FR_GetChambersOrTent_OnA = {
|
||||
log_loc_errors = no
|
||||
parent = GetChambersOrTent
|
||||
suffix = _FR_On
|
||||
}
|
||||
|
||||
FR_GetChambersOrTent_Du = {
|
||||
log_loc_errors = no
|
||||
parent = GetChambersOrTent
|
||||
suffix = _FR_Du
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,497 +1,772 @@
|
|||
####################################
|
||||
# RUSSIAN CUSTOM LOCALISATION #
|
||||
# By Loktionov Alexander #
|
||||
####################################
|
||||
####################################################
|
||||
# RUSSIAN CUSTOM LOCALISATION #
|
||||
# By Loktionov Alexander & Nikita Shogin #
|
||||
####################################################
|
||||
|
||||
|
||||
get_region_flower_type_plural_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = get_region_flower_type_plural
|
||||
suffix = "_RU_Gen"
|
||||
suffix = _RU_Gen
|
||||
}
|
||||
|
||||
GetBuildingDwelling_RU_Dat_Pl = {
|
||||
log_loc_errors = no
|
||||
parent = GetBuildingDwelling
|
||||
suffix = "_RU_Dat_Pl"
|
||||
suffix = _RU_Dat_Pl
|
||||
}
|
||||
|
||||
GetCatholicSaint_RU_Dat = {
|
||||
log_loc_errors = no
|
||||
parent = GetCatholicSaint
|
||||
suffix = "_RU_Dat"
|
||||
suffix = _RU_Dat
|
||||
}
|
||||
|
||||
GetChamber_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = GetChamber
|
||||
suffix = "_RU_Gen"
|
||||
suffix = _RU_Gen
|
||||
}
|
||||
|
||||
GetChamber_RU_Inst = {
|
||||
log_loc_errors = no
|
||||
parent = GetChamber
|
||||
suffix = "_RU_Inst"
|
||||
suffix = _RU_Inst
|
||||
}
|
||||
|
||||
GetChamber_RU_Prep = {
|
||||
log_loc_errors = no
|
||||
parent = GetChamber
|
||||
suffix = "_RU_Prep"
|
||||
suffix = _RU_Prep
|
||||
}
|
||||
|
||||
GetChamber_RU_Acc = {
|
||||
log_loc_errors = no
|
||||
parent = GetChamber
|
||||
suffix = "_RU_Acc"
|
||||
suffix = _RU_Acc
|
||||
}
|
||||
|
||||
GetCourt_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = GetCourt
|
||||
suffix = "_RU_Gen"
|
||||
suffix = _RU_Gen
|
||||
}
|
||||
|
||||
GetCourt_RU_Dat = {
|
||||
log_loc_errors = no
|
||||
parent = GetCourt
|
||||
suffix = "_RU_Dat"
|
||||
suffix = _RU_Dat
|
||||
}
|
||||
|
||||
GetCourt_RU_Acc = {
|
||||
log_loc_errors = no
|
||||
parent = GetCourt
|
||||
suffix = "_RU_Acc"
|
||||
suffix = _RU_Acc
|
||||
}
|
||||
|
||||
GetCourt_RU_Inst = {
|
||||
log_loc_errors = no
|
||||
parent = GetCourt
|
||||
suffix = "_RU_Inst"
|
||||
suffix = _RU_Inst
|
||||
}
|
||||
|
||||
GetCourt_Ru_Prep = {
|
||||
GetCourt_RU_Prep = {
|
||||
log_loc_errors = no
|
||||
parent = GetCourt
|
||||
suffix = "_Ru_Prep"
|
||||
suffix = _Ru_Prep
|
||||
}
|
||||
|
||||
GetCourt_RU_Where = {
|
||||
log_loc_errors = no
|
||||
parent = GetCourt
|
||||
suffix = "_RU_Where"
|
||||
suffix = _RU_Where
|
||||
}
|
||||
|
||||
GetCourt_RU_WhereTo = {
|
||||
log_loc_errors = no
|
||||
parent = GetCourt
|
||||
suffix = "_RU_WhereTo"
|
||||
suffix = _RU_WhereTo
|
||||
}
|
||||
|
||||
GetCourt_RU_WhereFrom = {
|
||||
log_loc_errors = no
|
||||
parent = GetCourt
|
||||
suffix = "_RU_WhereFrom"
|
||||
suffix = _RU_WhereFrom
|
||||
}
|
||||
|
||||
GetCourtyard_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = GetCourtyard
|
||||
suffix = "_RU_Gen"
|
||||
suffix = _RU_Gen
|
||||
}
|
||||
|
||||
GetCourtyard_RU_Dat = {
|
||||
log_loc_errors = no
|
||||
parent = GetCourtyard
|
||||
suffix = "_RU_Dat"
|
||||
suffix = _RU_Dat
|
||||
}
|
||||
|
||||
GetCourtyard_RU_Inst = {
|
||||
log_loc_errors = no
|
||||
parent = GetCourtyard
|
||||
suffix = "_RU_Inst"
|
||||
suffix = _RU_Inst
|
||||
}
|
||||
|
||||
GetCourtyard_Ru_Prep = {
|
||||
log_loc_errors = no
|
||||
parent = GetCourtyard
|
||||
suffix = "_Ru_Prep"
|
||||
suffix = _Ru_Prep
|
||||
}
|
||||
|
||||
GetCourtyard_RU_Where = {
|
||||
log_loc_errors = no
|
||||
parent = GetCourtyard
|
||||
suffix = "_RU_Where"
|
||||
suffix = _RU_Where
|
||||
}
|
||||
|
||||
GetCourtyard_RU_WhereTo = {
|
||||
log_loc_errors = no
|
||||
parent = GetCourtyard
|
||||
suffix = "_RU_WhereTo"
|
||||
suffix = _RU_WhereTo
|
||||
}
|
||||
|
||||
GetCourtyard_RU_WhereFrom = {
|
||||
log_loc_errors = no
|
||||
parent = GetCourtyard
|
||||
suffix = "_RU_WhereFrom"
|
||||
suffix = _RU_WhereFrom
|
||||
}
|
||||
|
||||
GetCourtierPlural_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = GetCourtierPlural
|
||||
suffix = "_RU_Gen"
|
||||
suffix = _RU_Gen
|
||||
}
|
||||
|
||||
GetCourtierPlural_RU_Dat = {
|
||||
log_loc_errors = no
|
||||
parent = GetCourtierPlural
|
||||
suffix = "_RU_Dat"
|
||||
suffix = _RU_Dat
|
||||
}
|
||||
|
||||
GetCourtierPlural_RU_Acc = {
|
||||
log_loc_errors = no
|
||||
parent = GetCourtierPlural
|
||||
suffix = "_RU_Acc"
|
||||
suffix = _RU_Acc
|
||||
}
|
||||
|
||||
GetCourtierPlural_RU_Inst = {
|
||||
log_loc_errors = no
|
||||
parent = GetCourtierPlural
|
||||
suffix = "_RU_Inst"
|
||||
suffix = _RU_Inst
|
||||
}
|
||||
|
||||
GetCourtierPlural_RU_Prep = {
|
||||
log_loc_errors = no
|
||||
parent = GetCourtierPlural
|
||||
suffix = "_RU_Prep"
|
||||
suffix = _RU_Prep
|
||||
}
|
||||
|
||||
GetDoor_RU_Acc = {
|
||||
log_loc_errors = no
|
||||
parent = GetDoor
|
||||
suffix = "_RU_Acc"
|
||||
suffix = _RU_Acc
|
||||
}
|
||||
|
||||
GetDungeon_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = GetDungeon
|
||||
suffix = "_RU_Gen"
|
||||
suffix = _RU_Gen
|
||||
}
|
||||
|
||||
GetDungeon_RU_Acc = {
|
||||
log_loc_errors = no
|
||||
parent = GetDungeon
|
||||
suffix = "_RU_Acc"
|
||||
suffix = _RU_Acc
|
||||
}
|
||||
|
||||
GetExpensiveMeal_RU_Acc = {
|
||||
log_loc_errors = no
|
||||
parent = GetExpensiveMeal
|
||||
suffix = "_RU_Acc"
|
||||
suffix = _RU_Acc
|
||||
}
|
||||
|
||||
GetExpensiveMealAlt_RU_Acc = {
|
||||
log_loc_errors = no
|
||||
parent = GetExpensiveMealAlt
|
||||
suffix = "_RU_Acc"
|
||||
suffix = _RU_Acc
|
||||
}
|
||||
|
||||
GetMainsquareCommons_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = GetMainsquareCommons
|
||||
suffix = "_RU_Gen"
|
||||
suffix = _RU_Gen
|
||||
}
|
||||
|
||||
GetMainsquareCommons_RU_Dat = {
|
||||
log_loc_errors = no
|
||||
parent = GetMainsquareCommons
|
||||
suffix = "_RU_Dat"
|
||||
suffix = _RU_Dat
|
||||
}
|
||||
|
||||
GetMainsquareCommons_RU_Acc = {
|
||||
log_loc_errors = no
|
||||
parent = GetMainsquareCommons
|
||||
suffix = "_RU_Acc"
|
||||
suffix = _RU_Acc
|
||||
}
|
||||
|
||||
GetMainsquareCommons_RU_Prep = {
|
||||
log_loc_errors = no
|
||||
parent = GetMainsquareCommons
|
||||
suffix = "_RU_Prep"
|
||||
suffix = _RU_Prep
|
||||
}
|
||||
|
||||
GetProvinceConcept_RU_Prep = {
|
||||
log_loc_errors = no
|
||||
parent = GetProvinceConcept
|
||||
suffix = "_RU_Prep"
|
||||
suffix = _RU_Prep
|
||||
}
|
||||
|
||||
GetRealmOrDomicile_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = GetRealmOrDomicile
|
||||
suffix = "_RU_Gen"
|
||||
suffix = _RU_Gen
|
||||
}
|
||||
|
||||
GetRealmOrDomicile_RU_Acc = {
|
||||
log_loc_errors = no
|
||||
parent = GetRealmOrDomicile
|
||||
suffix = "_RU_Acc"
|
||||
suffix = _RU_Acc
|
||||
}
|
||||
|
||||
GetRealmOrDomicile_RU_Prep = {
|
||||
log_loc_errors = no
|
||||
parent = GetRealmOrDomicile
|
||||
suffix = "_RU_Prep"
|
||||
suffix = _RU_Prep
|
||||
}
|
||||
|
||||
GetRoom_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = GetRoom
|
||||
suffix = "_RU_Gen"
|
||||
suffix = _RU_Gen
|
||||
}
|
||||
|
||||
GetRoom_RU_Dat = {
|
||||
log_loc_errors = no
|
||||
parent = GetRoom
|
||||
suffix = "_RU_Dat"
|
||||
suffix = _RU_Dat
|
||||
}
|
||||
|
||||
GetRoom_RU_Acc = {
|
||||
log_loc_errors = no
|
||||
parent = GetRoom
|
||||
suffix = "_RU_Acc"
|
||||
suffix = _RU_Acc
|
||||
}
|
||||
|
||||
GetRoom_RU_Inst = {
|
||||
log_loc_errors = no
|
||||
parent = GetRoom
|
||||
suffix = "_RU_Inst"
|
||||
suffix = _RU_Inst
|
||||
}
|
||||
|
||||
GetRoom_RU_Prep = {
|
||||
log_loc_errors = no
|
||||
parent = GetRoom
|
||||
suffix = "_RU_Prep"
|
||||
suffix = _RU_Prep
|
||||
}
|
||||
|
||||
GetRoomTent_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = GetRoomTent
|
||||
suffix = "_RU_Gen"
|
||||
suffix = _RU_Gen
|
||||
}
|
||||
|
||||
GetRoomTent_RU_Prep = {
|
||||
log_loc_errors = no
|
||||
parent = GetRoomTent
|
||||
suffix = "_RU_Prep"
|
||||
suffix = _RU_Prep
|
||||
}
|
||||
|
||||
GetSchemeContract_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = GetSchemeContract
|
||||
suffix = "_RU_Gen"
|
||||
suffix = _RU_Gen
|
||||
}
|
||||
|
||||
GetSchemeContract_RU_Dat = {
|
||||
log_loc_errors = no
|
||||
parent = GetSchemeContract
|
||||
suffix = "_RU_Dat"
|
||||
suffix = _RU_Dat
|
||||
}
|
||||
|
||||
GetSchemeContract_RU_Acc = {
|
||||
log_loc_errors = no
|
||||
parent = GetSchemeContract
|
||||
suffix = "_RU_Acc"
|
||||
suffix = _RU_Acc
|
||||
}
|
||||
|
||||
GetSchemeContract_RU_Inst = {
|
||||
log_loc_errors = no
|
||||
parent = GetSchemeContract
|
||||
suffix = "_RU_Inst"
|
||||
suffix = _RU_Inst
|
||||
}
|
||||
|
||||
GetSchemeContract_RU_Prep = {
|
||||
log_loc_errors = no
|
||||
parent = GetSchemeContract
|
||||
suffix = "_RU_Prep"
|
||||
suffix = _RU_Prep
|
||||
}
|
||||
|
||||
GetSchemeType_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = GetSchemeType
|
||||
suffix = "_RU_Gen"
|
||||
suffix = _RU_Gen
|
||||
}
|
||||
|
||||
GetSchemeType_RU_Prep = {
|
||||
log_loc_errors = no
|
||||
parent = GetSchemeType
|
||||
suffix = "_RU_Prep"
|
||||
suffix = _RU_Prep
|
||||
}
|
||||
|
||||
GetServants_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = GetServants
|
||||
suffix = "_RU_Gen"
|
||||
suffix = _RU_Gen
|
||||
}
|
||||
|
||||
GetServants_RU_Dat = {
|
||||
log_loc_errors = no
|
||||
parent = GetServants
|
||||
suffix = "_RU_Dat"
|
||||
suffix = _RU_Dat
|
||||
}
|
||||
|
||||
GetServants_RU_Acc = {
|
||||
log_loc_errors = no
|
||||
parent = GetServants
|
||||
suffix = "_RU_Acc"
|
||||
suffix = _RU_Acc
|
||||
}
|
||||
|
||||
GetServants_RU_Inst = {
|
||||
log_loc_errors = no
|
||||
parent = GetServants
|
||||
suffix = "_RU_Inst"
|
||||
suffix = _RU_Inst
|
||||
}
|
||||
|
||||
GetServants_RU_Prep = {
|
||||
log_loc_errors = no
|
||||
parent = GetServants
|
||||
suffix = "_RU_Prep"
|
||||
suffix = _RU_Prep
|
||||
}
|
||||
|
||||
GetSquareCommons_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = GetSquareCommons
|
||||
suffix = "_RU_Gen"
|
||||
suffix = _RU_Gen
|
||||
}
|
||||
|
||||
GetSquareCommons_RU_Prep = {
|
||||
log_loc_errors = no
|
||||
parent = GetSquareCommons
|
||||
suffix = "_RU_Prep"
|
||||
suffix = _RU_Prep
|
||||
}
|
||||
|
||||
GetTavernDwelling_RU_Acc = {
|
||||
log_loc_errors = no
|
||||
parent = GetTavernDwelling
|
||||
suffix = "_RU_Acc"
|
||||
suffix = _RU_Acc
|
||||
}
|
||||
|
||||
GetTavernDwelling_RU_Prep = {
|
||||
log_loc_errors = no
|
||||
parent = GetTavernDwelling
|
||||
suffix = "_RU_Prep"
|
||||
suffix = _RU_Prep
|
||||
}
|
||||
|
||||
GetTaverngoersTribespeople_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = GetTaverngoersTribespeople
|
||||
suffix = "_RU_Gen"
|
||||
suffix = _RU_Gen
|
||||
}
|
||||
|
||||
GetTaverngoersTribespeople_RU_Inst = {
|
||||
log_loc_errors = no
|
||||
parent = GetTaverngoersTribespeople
|
||||
suffix = "_RU_Inst"
|
||||
suffix = _RU_Inst
|
||||
}
|
||||
|
||||
GetTowncrierElder_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = GetTowncrierElder
|
||||
suffix = "_RU_Gen"
|
||||
suffix = _RU_Gen
|
||||
}
|
||||
|
||||
GetTowncrierElder_RU_Dat = {
|
||||
log_loc_errors = no
|
||||
parent = GetTowncrierElder
|
||||
suffix = "_RU_Dat"
|
||||
suffix = _RU_Dat
|
||||
}
|
||||
|
||||
GetTreesScaffolding_RU_Prep = {
|
||||
log_loc_errors = no
|
||||
parent = GetTreesScaffolding
|
||||
suffix = "_RU_Prep"
|
||||
suffix = _RU_Prep
|
||||
}
|
||||
|
||||
KnightCultureNoTooltip_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = KnightCultureNoTooltip
|
||||
suffix = "_RU_Gen"
|
||||
suffix = _RU_Gen
|
||||
}
|
||||
|
||||
LocalHoldingType_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = LocalHoldingType
|
||||
suffix = "_RU_Gen"
|
||||
suffix = _RU_Gen
|
||||
}
|
||||
|
||||
RegionalFarmAnimalPlural_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = RegionalFarmAnimalPlural
|
||||
suffix = "_RU_Gen"
|
||||
suffix = _RU_Gen
|
||||
}
|
||||
|
||||
ResidenceBuilding_RU_Prep = {
|
||||
log_loc_errors = no
|
||||
parent = ResidenceBuilding
|
||||
suffix = "_RU_Prep"
|
||||
suffix = _RU_Prep
|
||||
}
|
||||
|
||||
ResidenceBuilding_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = ResidenceBuilding
|
||||
suffix = "_RU_Gen"
|
||||
suffix = _RU_Gen
|
||||
}
|
||||
|
||||
ResidenceBuilding_RU_Acc = {
|
||||
log_loc_errors = no
|
||||
parent = ResidenceBuilding
|
||||
suffix = "_RU_Acc"
|
||||
suffix = _RU_Acc
|
||||
}
|
||||
|
||||
SettlementCity_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = SettlementCity
|
||||
suffix = "_RU_Gen"
|
||||
suffix = _RU_Gen
|
||||
}
|
||||
|
||||
GetCourtier_RU_Acc = {
|
||||
log_loc_errors = no
|
||||
parent = GetCourtier
|
||||
suffix = "_RU_Acc"
|
||||
suffix = _RU_Acc
|
||||
}
|
||||
|
||||
GetCourtierConcept_RU_Acc = {
|
||||
log_loc_errors = no
|
||||
parent = GetCourtierConcept
|
||||
suffix = "_RU_Acc"
|
||||
suffix = _RU_Acc
|
||||
}
|
||||
|
||||
GetCourtConcept_RU_Where = {
|
||||
log_loc_errors = no
|
||||
parent = GetCourtConcept
|
||||
suffix = "_RU_Where"
|
||||
suffix = _RU_Where
|
||||
}
|
||||
|
||||
GetRealmOrDomicile_RU_Inst = {
|
||||
log_loc_errors = no
|
||||
parent = GetRealmOrDomicile
|
||||
suffix = "_RU_Inst"
|
||||
suffix = _RU_Inst
|
||||
}
|
||||
|
||||
GetContractOrIssue_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = GetContractOrIssue
|
||||
suffix = "_RU_Gen"
|
||||
suffix = _RU_Gen
|
||||
}
|
||||
|
||||
GetCourtOwnerConcept_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = GetCourtOwnerConcept
|
||||
suffix = "_RU_Gen"
|
||||
suffix = _RU_Gen
|
||||
}
|
||||
|
||||
GetAdventurerType_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = GetAdventurerType
|
||||
suffix = "_RU_Gen"
|
||||
}
|
||||
suffix = _RU_Gen
|
||||
}
|
||||
|
||||
RegionalPoxAnimal_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = RegionalPoxAnimal
|
||||
suffix = _RU_Gen
|
||||
}
|
||||
RegionalPoxAnimal_RU_Dat = {
|
||||
log_loc_errors = no
|
||||
parent = RegionalPoxAnimal
|
||||
suffix = _RU_Dat
|
||||
}
|
||||
RegionalPoxAnimal_RU_Acc = {
|
||||
log_loc_errors = no
|
||||
parent = RegionalPoxAnimal
|
||||
suffix = _RU_Acc
|
||||
}
|
||||
RegionalPoxAnimal_RU_Inst = {
|
||||
log_loc_errors = no
|
||||
parent = RegionalPoxAnimal
|
||||
suffix = _RU_Inst
|
||||
}
|
||||
RegionalPoxAnimal_RU_Prep = {
|
||||
log_loc_errors = no
|
||||
parent = RegionalPoxAnimal
|
||||
suffix = _RU_Prep
|
||||
}
|
||||
RegionalPoxAnimal_RU_ADJ = {
|
||||
log_loc_errors = no
|
||||
parent = RegionalPoxAnimal
|
||||
suffix = _RU_ADJ
|
||||
}
|
||||
GetLegendaryColor_RU_TRUNC = {
|
||||
log_loc_errors = no
|
||||
parent = GetLegendaryColor
|
||||
suffix = _RU_TRUNC
|
||||
}
|
||||
|
||||
ArtifactAnimalType_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = ArtifactAnimalType
|
||||
suffix = _RU_Gen
|
||||
}
|
||||
ArtifactAnimalType_RU_Dat = {
|
||||
log_loc_errors = no
|
||||
parent = ArtifactAnimalType
|
||||
suffix = _RU_Dat
|
||||
}
|
||||
ArtifactAnimalType_RU_Acc = {
|
||||
log_loc_errors = no
|
||||
parent = ArtifactAnimalType
|
||||
suffix = _RU_Acc
|
||||
}
|
||||
ArtifactAnimalType_RU_Inst = {
|
||||
log_loc_errors = no
|
||||
parent = ArtifactAnimalType
|
||||
suffix = _RU_Inst
|
||||
}
|
||||
ArtifactAnimalType_RU_Prep = {
|
||||
log_loc_errors = no
|
||||
parent = ArtifactAnimalType
|
||||
suffix = _RU_Prep
|
||||
}
|
||||
|
||||
GetAnimalType_RU_Nom_END = {
|
||||
log_loc_errors = no
|
||||
parent = GetAnimalType
|
||||
suffix = _RU_Nom_END
|
||||
}
|
||||
GetAnimalType_RU_Gen_END = {
|
||||
log_loc_errors = no
|
||||
parent = GetAnimalType
|
||||
suffix = _RU_Gen_END
|
||||
}
|
||||
GetAnimalType_RU_Dat_END = {
|
||||
log_loc_errors = no
|
||||
parent = GetAnimalType
|
||||
suffix = _RU_Dat_END
|
||||
}
|
||||
GetAnimalType_RU_Acc_END = {
|
||||
log_loc_errors = no
|
||||
parent = GetAnimalType
|
||||
suffix = _RU_Acc_END
|
||||
}
|
||||
GetAnimalType_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = GetAnimalType
|
||||
suffix = _RU_Gen
|
||||
}
|
||||
GetAnimalType_RU_Dat = {
|
||||
log_loc_errors = no
|
||||
parent = GetAnimalType
|
||||
suffix = _RU_Dat
|
||||
}
|
||||
GetAnimalType_RU_Acc = {
|
||||
log_loc_errors = no
|
||||
parent = GetAnimalType
|
||||
suffix = _RU_Acc
|
||||
}
|
||||
GetAnimalType_RU_Inst = {
|
||||
log_loc_errors = no
|
||||
parent = GetAnimalType
|
||||
suffix = _RU_Inst
|
||||
}
|
||||
GetAnimalType_RU_Prep = {
|
||||
log_loc_errors = no
|
||||
parent = GetAnimalType
|
||||
suffix = _RU_Prep
|
||||
}
|
||||
GetAnimalTypeKill_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = GetAnimalTypeKill
|
||||
suffix = _RU_Gen
|
||||
}
|
||||
GetAnimalTypeKill_RU_Dat = {
|
||||
log_loc_errors = no
|
||||
parent = GetAnimalTypeKill
|
||||
suffix = _RU_Dat
|
||||
}
|
||||
GetAnimalTypeKill_RU_Acc = {
|
||||
log_loc_errors = no
|
||||
parent = GetAnimalTypeKill
|
||||
suffix = _RU_Acc
|
||||
}
|
||||
GetAnimalTypeKill_RU_Inst = {
|
||||
log_loc_errors = no
|
||||
parent = GetAnimalTypeKill
|
||||
suffix = _RU_Inst
|
||||
}
|
||||
GetAnimalTypeKill_RU_Prep = {
|
||||
log_loc_errors = no
|
||||
parent = GetAnimalTypeKill
|
||||
suffix = _RU_Prep
|
||||
}
|
||||
GetAnimalAdjective_RU_END = {
|
||||
log_loc_errors = no
|
||||
parent = GetAnimalAdjective
|
||||
suffix = _RU_END
|
||||
}
|
||||
GetAnimalColor_RU_END = {
|
||||
log_loc_errors = no
|
||||
parent = GetAnimalColor
|
||||
suffix = _RU_END
|
||||
}
|
||||
GetCourtPositionPlural_RU_WC = {
|
||||
log_loc_errors = no
|
||||
parent = GetCourtPositionPlural
|
||||
suffix = _RU_WC
|
||||
}
|
||||
|
||||
DistantLandsTerrainTypeLoc_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = DistantLandsTerrainTypeLoc
|
||||
suffix = RU_Gen
|
||||
}
|
||||
|
||||
GetBrideGroom_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = GetBrideGroom
|
||||
suffix = RU_Gen
|
||||
}
|
||||
|
||||
GetProvincialArmyConcept_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = GetProvincialArmyConcept
|
||||
suffix = RU_Gen
|
||||
}
|
||||
|
||||
GetRandomAppropriateTree_RU_Gen_Pl = {
|
||||
log_loc_errors = no
|
||||
parent = GetRandomAppropriateTree
|
||||
suffix = RU_Gen_Pl
|
||||
}
|
||||
|
||||
GetClothingArticle_RU_Acc_Pl = {
|
||||
log_loc_errors = no
|
||||
parent = GetClothingArticle
|
||||
suffix = RU_Acc_Pl
|
||||
}
|
||||
|
||||
RegionalFerociousAnimal_RU_Gen_Pl = {
|
||||
log_loc_errors = no
|
||||
parent = RegionalFerociousAnimal
|
||||
suffix = RU_Gen_Pl
|
||||
}
|
||||
|
||||
get_region_flower_type_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = get_region_flower_type
|
||||
suffix = RU_Gen
|
||||
}
|
||||
|
||||
OutdoorsHidingPlace_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = OutdoorsHidingPlace
|
||||
suffix = RU_Gen
|
||||
}
|
||||
|
||||
|
||||
GetDungeon_RU_Prep = {
|
||||
log_loc_errors = no
|
||||
parent = GetDungeon
|
||||
suffix = _RU_Prep
|
||||
}
|
||||
|
||||
GetRealmOrDomicile_RU_Ins = {
|
||||
log_loc_errors = no
|
||||
parent = GetRealmOrDomicile
|
||||
suffix = _RU_Ins
|
||||
}
|
||||
|
||||
FortifiedBuilding_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = FortifiedBuilding
|
||||
suffix = _RU_Gen
|
||||
}
|
||||
|
||||
ResidenceBuilding_RU_Where = {
|
||||
log_loc_errors = no
|
||||
parent = ResidenceBuilding
|
||||
suffix = _RU_Where
|
||||
}
|
||||
|
||||
GetTavernDwelling_RU_Gen = {
|
||||
log_loc_errors = no
|
||||
parent = GetTavernDwelling
|
||||
suffix = _RU_Gen
|
||||
}
|
||||
|
||||
GetSquareCommons_RU_Acc = {
|
||||
log_loc_errors = no
|
||||
parent = GetSquareCommons
|
||||
suffix = _RU_Acc
|
||||
}
|
||||
|
||||
GetContractOrIssue_RU_Acc = {
|
||||
log_loc_errors = no
|
||||
parent = GetContractOrIssue
|
||||
suffix = _RU_Acc
|
||||
}
|
||||
|
||||
ArtifactAnimalAdjective_RU_TRUNC = {
|
||||
log_loc_errors = no
|
||||
parent = ArtifactAnimalAdjective
|
||||
suffix = _RU_TRUNC
|
||||
}
|
||||
|
||||
GetChamberPlural_RU_Prep = {
|
||||
log_loc_errors = no
|
||||
parent = GetChamberPlural
|
||||
suffix = _RU_Prep
|
||||
}
|
||||
|
||||
GetRoomPlural_RU_Prep = {
|
||||
log_loc_errors = no
|
||||
parent = GetRoomPlural
|
||||
suffix = _RU_Prep
|
||||
}
|
||||
|
||||
GetCourtierPlural_RU_Ins = {
|
||||
log_loc_errors = no
|
||||
parent = GetCourtierPlural
|
||||
suffix = _RU_Ins
|
||||
}
|
||||
|
||||
GetDungeonPlural_RU_Prep = {
|
||||
log_loc_errors = no
|
||||
parent = GetDungeonPlural
|
||||
suffix = _RU_Prep
|
||||
}
|
||||
|
||||
GetFollowerOrVassalPlural_RU_Prep = {
|
||||
log_loc_errors = no
|
||||
parent = GetFollowerOrVassalPlural
|
||||
suffix = _RU_Prep
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue