fixed bga events
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20 changed files with 29092 additions and 12489 deletions
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#namespace = fp3_story_cycle_zanj_rebellion_events
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#
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#### Ali Ibn Muhammad and Zanj Rebellion Setup
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#fp3_story_cycle_zanj_rebellion_events.0001 = {
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# scope = none
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# hidden = yes
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#
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# immediate = {
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# spawn_zanj_leader_character_effect = yes
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# scope:zanj_leader = {
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# save_scope_as = story_owner
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# create_story = story_zanj_rebellion
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# give_nickname = nick_albaghid
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# }
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#
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# title:c_basra.holder = {
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# add_visiting_courtier = scope:zanj_leader
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# }
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# title:c_basra.holder.top_liege = {
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# trigger_event = {
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# id = fp3_story_cycle_zanj_rebellion_events.0002
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# }
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# trigger_event = {
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# id = fp3_story_cycle_zanj_rebellion_events.0005
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# days = { 60 120 }
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# }
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# }
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# }
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#}
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#
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#### Ali Ibn Muhammad riling up locals in Basra
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#fp3_story_cycle_zanj_rebellion_events.0002 = {
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# type = character_event
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# theme = intrigue
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# override_background = { reference = wilderness_wetlands }
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# title = fp3_story_cycle_zanj_rebellion_events.0002.t
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# desc = fp3_story_cycle_zanj_rebellion_events.0002.desc
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#
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# left_portrait = {
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# character = root
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# animation = marshal
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# }
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# right_portrait = {
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# character = scope:zanj_leader
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# animation = scheme
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# }
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#
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# immediate = {
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# scope:zanj_leader = {
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# save_scope_as = outspoken_rebel
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# }
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# }
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#
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# #Try to arrest Ali
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# option = {
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# name = fp3_story_cycle_zanj_rebellion_events.0002.a
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# duel = {
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# skill = intrigue
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# target = scope:outspoken_rebel
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# 50 = {
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# # You arrest Ali Ibn Muhammad
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# desc = fp3_story_cycle_zanj_rebellion_events.0002.a.success
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# compare_modifier = {
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# value = scope:duel_value
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# multiplier = 3.5
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# min = -49
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# }
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# send_interface_toast = {
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# title = fp3_story_cycle_zanj_rebellion_events.0002.a.success
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# left_icon = root
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# right_icon = scope:outspoken_rebel
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# rightfully_imprison_character_effect = {
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# TARGET = scope:outspoken_rebel
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# IMPRISONER = root
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# }
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# }
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# inherit_zanj_rebellion_effect = yes
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# }
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# 50 = {
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# # Ali Ibn Muhammad escapes
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# desc = fp3_story_cycle_zanj_rebellion_events.0002.a.failure
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# compare_modifier = {
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# value = scope:duel_value
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# multiplier = -3.5
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# min = -49
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# }
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# send_interface_toast = {
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# title = fp3_story_cycle_zanj_rebellion_events.0002.a.failure
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# custom_tooltip = fp3_story_cycle_zanj_rebellion_events_cause_greatly_strengthened_tt
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# custom_tooltip = fp3_story_cycle_zanj_rebellion_leaves_for_baghdad
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# left_icon = root
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# right_icon = scope:outspoken_rebel
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# }
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# hidden_effect = {
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# scope:zanj_leader = {
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# change_variable = {
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# name = zanj_rebellion_strength_score
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# add = 4
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# }
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# }
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# title:c_baghdad.holder = {
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# hidden_effect = {
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# title:c_baghdad.holder = {
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# add_visiting_courtier = scope:outspoken_rebel
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# }
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# }
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# }
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# title:c_basra.holder.top_liege = {
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# trigger_event = {
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# id = fp3_story_cycle_zanj_rebellion_events.0003
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# days = { 30 60 }
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# }
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# }
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# }
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# }
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# }
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# root = {
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# progress_towards_rival_effect = {
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# REASON = fp3_zanj_rebellion_opressed_me
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# CHARACTER = scope:outspoken_rebel
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# OPINION = default_rival_opinion
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# }
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# }
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# stress_impact = {
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# paranoid = medium_stress_impact_loss
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# just = minor_stress_impact_loss
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# callous = minor_stress_impact_loss
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# sadistic = minor_stress_impact_loss
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# trusting = medium_stress_impact_gain
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# forgiving = medium_stress_impact_gain
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# compassionate = medium_stress_impact_gain
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# }
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# ai_chance = {
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# base = 100
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# modifier = {
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# factor = 0.5
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# OR = {
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# has_trait = trusting
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# has_trait = forgiving
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# has_trait = compassionate
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# }
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# }
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# }
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# }
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#
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# #Ignore Ali
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# option = {
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# name = fp3_story_cycle_zanj_rebellion_events.0002.c
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# custom_tooltip = fp3_story_cycle_zanj_rebellion_events_cause_strengthened_tt
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# scope:zanj_leader = {
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# change_variable = {
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# name = zanj_rebellion_strength_score
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# add = 2
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# }
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# }
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# custom_tooltip = fp3_story_cycle_zanj_rebellion_leaves_for_baghdad
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# hidden_effect = {
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# title:c_baghdad.holder = {
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# add_visiting_courtier = scope:outspoken_rebel
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# }
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# }
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# title:c_basra.holder.top_liege = {
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# trigger_event = {
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# id = fp3_story_cycle_zanj_rebellion_events.0003
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# days = { 30 60 }
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# }
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# }
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# stress_impact = {
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# paranoid = medium_stress_impact_gain
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# just = minor_stress_impact_gain
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# callous = minor_stress_impact_gain
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# sadistic = medium_stress_impact_gain
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# trusting = medium_stress_impact_loss
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# forgiving = medium_stress_impact_loss
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# compassionate = medium_stress_impact_loss
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# }
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# ai_chance = {
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# base = 100
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# modifier = {
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# factor = 0.5
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# OR = {
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# has_trait = paranoid
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# has_trait = just
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# has_trait = callous
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# has_trait = sadistic
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# }
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# }
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# }
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# }
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#}
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#
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#### Setup to find correct scope for event 0004 and check if Ali is dead or imprisoned
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#fp3_story_cycle_zanj_rebellion_events.0003 = {
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# scope = none
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# hidden = yes
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#
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# immediate = {
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# if ={
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# #check if Ali is still alive and not in prison and is not an inheritor of the rebellion
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# limit = {
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# scope:zanj_leader = {
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# AND = {
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# is_alive = yes
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# is_imprisoned = no
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# NOT = { has_character_flag = new_zanj_leader }
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# }
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# }
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# }
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# title:c_baghdad.holder.top_liege = {
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# trigger_event = {
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# id = fp3_story_cycle_zanj_rebellion_events.0004
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# }
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# }
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# }
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# }
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#}
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#
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#### Ali Ibn Muhammad claims divinity
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#fp3_story_cycle_zanj_rebellion_events.0004 = {
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# type = character_event
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# theme = faith
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# title = fp3_story_cycle_zanj_rebellion_events.0004.t
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# desc = fp3_story_cycle_zanj_rebellion_events.0004.desc
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#
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# left_portrait = {
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# character = root
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# animation = dismissal
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# }
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# right_portrait = {
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# character = scope:zanj_leader
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# animation = personality_zealous
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# }
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#
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# #Contest Ali Ibn Muhammad's claims
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# option = {
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# name = fp3_story_cycle_zanj_rebellion_events.0004.a
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# duel = {
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# skill = learning
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# target = scope:zanj_leader
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# 50 = {
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# # You disprove Ali's claims
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# desc = fp3_story_cycle_zanj_rebellion_events.0004.a.success
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# compare_modifier = {
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# value = scope:duel_value
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# multiplier = 3.5
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# min = -49
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# }
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# send_interface_toast = {
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# title = fp3_story_cycle_zanj_rebellion_events.0004.a.success
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# add_piety = medium_piety_gain
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# add_prestige = minor_prestige_gain
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# left_icon = root
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# right_icon = scope:zanj_leader
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# }
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# }
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# 50 = {
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# # Ali Ibn Muhammad validates his claims
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# desc = fp3_story_cycle_zanj_rebellion_events.0004.a.failure
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# compare_modifier = {
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# value = scope:duel_value
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# multiplier = -3.5
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# min = -49
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# }
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# custom_tooltip = fp3_story_cycle_zanj_rebellion_events_cause_greatly_strengthened_tt
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# send_interface_toast = {
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# title = fp3_story_cycle_zanj_rebellion_events.0004.a.failure
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# left_icon = root
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# right_icon = scope:zanj_leader
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#
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# scope:zanj_leader = {
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# add_trait = sayyid
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# add_pressed_claim = title:e_arabia
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# change_variable = {
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# name = zanj_rebellion_strength_score
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# add = 4
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# }
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# }
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# }
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# }
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# }
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# root = {
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# progress_towards_rival_effect = {
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# REASON = fp3_zanj_rebellion_opressed_me
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# CHARACTER = scope:zanj_leader
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# OPINION = default_rival_opinion
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# }
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# }
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# stress_impact = {
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# paranoid = minor_stress_impact_loss
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# just = minor_stress_impact_loss
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# zealous = medium_stress_impact_loss
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# trusting = medium_stress_impact_gain
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# forgiving = medium_stress_impact_gain
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# cynical = medium_stress_impact_gain
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# }
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# ai_chance = {
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# base = 100
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# modifier = {
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# factor = 0.5
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# OR = {
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# has_trait = cynical
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# has_trait = trusting
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# has_trait = forgiving
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# }
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# }
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# }
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# }
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#
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# #Ignore Ali
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# option = {
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# name = fp3_story_cycle_zanj_rebellion_events.0004.b
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# custom_tooltip = fp3_story_cycle_zanj_rebellion_events_cause_strengthened_tt
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#
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# scope:zanj_leader = {
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# add_trait = sayyid
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# add_pressed_claim = title:e_arabia
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# change_variable = {
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# name = zanj_rebellion_strength_score
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# add = 2
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# }
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# }
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# stress_impact = {
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# paranoid = minor_stress_impact_gain
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# just = minor_stress_impact_gain
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# zealous = medium_stress_impact_gain
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# trusting = minor_stress_impact_loss
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# forgiving = medium_stress_impact_loss
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# cynical = medium_stress_impact_loss
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# }
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# ai_chance = {
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# base = 100
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# modifier = {
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# factor = 0.5
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# OR = {
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# has_trait = paranoid
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# has_trait = just
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# has_trait = zealous
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# }
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# }
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# }
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# }
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#}
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#
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#### Setup event to find the correct scope and check if Ali or the current Zanj Leader is dead or imprisoned
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#fp3_story_cycle_zanj_rebellion_events.0005 = {
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# scope = none
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# hidden = yes
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# immediate = {
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# if = {
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# limit = {
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# scope:zanj_leader = {
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# OR = {
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# is_imprisoned = yes
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# is_alive = no
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# is_landed = yes
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# }
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# }
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# }
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# inherit_zanj_rebellion_effect = yes
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# }
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# title:c_basra.holder.top_liege = {
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# trigger_event = {
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# id = fp3_story_cycle_zanj_rebellion_events.0006
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# }
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# }
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# }
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#}
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#
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#### A Zanj Steps Forth
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#fp3_story_cycle_zanj_rebellion_events.0006 = {
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# type = character_event
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# theme = corruption
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# title = fp3_story_cycle_zanj_rebellion_events.0006.t
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# desc = {
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# desc = fp3_story_cycle_zanj_rebellion_events.0006.desc.a
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#
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# triggered_desc = {
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# trigger = { scope:zanj_leader = { NOT = { has_character_flag = new_zanj_leader } } }
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# desc = fp3_story_cycle_zanj_rebellion_events.0006.desc.b
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# }
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#
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# desc = fp3_story_cycle_zanj_rebellion_events.0006.desc.c
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# }
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#
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# left_portrait = {
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# character = root
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# animation = eyeroll
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# }
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#
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# right_portrait = {
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# character = scope:outspoken_rebel
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# animation = worry
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# }
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#
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# lower_left_portrait = {
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# trigger = { scope:zanj_leader = { NOT = { has_character_flag = new_zanj_leader } } }
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# character = scope:zanj_leader
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# }
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#
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# immediate = {
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# if = {
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# limit = { scope:zanj_leader = { NOT = { has_character_flag = new_zanj_leader } } }
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# spawn_zanj_representative_character_effect = yes
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# scope:zanj_representative = { save_scope_as = outspoken_rebel }
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# }
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# else = {
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# scope:zanj_leader = { save_scope_as = outspoken_rebel }
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# }
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# }
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# #Give Basra to the Zanj
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# option = {
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# name = fp3_story_cycle_zanj_rebellion_events.0006.a
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#
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# create_title_and_vassal_change = {
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# type = independency
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# save_scope_as = change
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# add_claim_on_loss = no
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# }
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#
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# title:c_basra = {
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# set_county_culture = culture:east_bantu
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# set_county_faith = faith:azariqa
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# }
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#
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# show_as_tooltip = { # UI/UX
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# title:c_basra = {
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# change_title_holder = {
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# holder = scope:outspoken_rebel
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# change = scope:change
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# }
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# }
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# }
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#
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# scope:outspoken_rebel = {
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# becomes_independent = {
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# change = scope:change
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# }
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# add_truce_both_ways = {
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# character = root
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# years = 10
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# name = fp3_landed_zanj_reason
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# }
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# }
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#
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# if = {
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# limit = {
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# NOT = { title:c_basra.holder = root }
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# }
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# add_tyranny = 30
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# set_relation_rival = {
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# reason = fp3_rival_gave_title_away
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# target = title:c_basra.holder
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# }
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# }
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#
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# hidden_effect = {
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# title:c_basra = {
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# change_title_holder = {
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# holder = scope:outspoken_rebel
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# change = scope:change
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# }
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# every_de_jure_county = {
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# change_title_holder = {
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# holder = scope:outspoken_rebel
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# change = scope:change
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# }
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# }
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# }
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# scope:zanj_leader = {
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# random_owned_story = {
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# type = story_zanj_rebellion
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# end_story = yes
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# }
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# }
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# }
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# resolve_title_and_vassal_change = scope:change
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#
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# stress_impact = {
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# compassionate = medium_stress_impact_loss
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# just = minor_stress_impact_loss
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# forgiving = minor_stress_impact_loss
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# generous = medium_stress_impact_loss
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# content = medium_stress_impact_loss
|
||||
# callous = medium_stress_impact_gain
|
||||
# sadistic = major_stress_impact_gain
|
||||
# ambitious = medium_stress_impact_gain
|
||||
# greedy = medium_stress_impact_gain
|
||||
# }
|
||||
# ai_chance = {
|
||||
# base = 100
|
||||
# modifier = {
|
||||
# factor = 0.5
|
||||
# OR = {
|
||||
# has_trait = callous
|
||||
# has_trait = sadistic
|
||||
# has_trait = ambitious
|
||||
# has_trait = greedy
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# #Make minor concessions to the Zanj
|
||||
# option = {
|
||||
# name = fp3_story_cycle_zanj_rebellion_events.0006.b
|
||||
#
|
||||
# scope:zanj_leader = {
|
||||
# change_variable = {
|
||||
# name = zanj_rebellion_strength_score
|
||||
# add = 3
|
||||
# }
|
||||
# }
|
||||
# custom_tooltip = fp3_story_cycle_zanj_rebellion_events_cause_strengthened_tt
|
||||
# hidden_effect = {
|
||||
# title:c_basra.holder = {
|
||||
# if = {
|
||||
# limit = { scope:zanj_leader != scope:outspoken_rebel}
|
||||
# add_visiting_courtier = scope:zanj_leader
|
||||
# }
|
||||
# add_visiting_courtier = scope:outspoken_rebel
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# if = {
|
||||
# limit = {
|
||||
# NOT = { title:c_basra.holder = root }
|
||||
# }
|
||||
# progress_towards_rival_effect = {
|
||||
# REASON = fp3_zanj_rebellion_interfered_with_my_workers
|
||||
# CHARACTER = title:c_basra.holder
|
||||
# OPINION = default_rival_opinion
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# title:c_basra = {
|
||||
# add_county_modifier = {
|
||||
# modifier = fp3_zanj_rebellion_work_concessions_modifier
|
||||
# years = 5
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# trigger_event = {
|
||||
# id = fp3_story_cycle_zanj_rebellion_events.0007
|
||||
# days = { 30 60 }
|
||||
# }
|
||||
# stress_impact = {
|
||||
# compassionate = minor_stress_impact_loss
|
||||
# just = minor_stress_impact_loss
|
||||
# forgiving = minor_stress_impact_loss
|
||||
# generous = minor_stress_impact_loss
|
||||
# content = minor_stress_impact_loss
|
||||
# callous = minor_stress_impact_gain
|
||||
# sadistic = medium_stress_impact_gain
|
||||
# ambitious = minor_stress_impact_gain
|
||||
# greedy = minor_stress_impact_gain
|
||||
# }
|
||||
# ai_chance = {
|
||||
# base = 100
|
||||
# modifier = {
|
||||
# factor = 0.5
|
||||
# OR = {
|
||||
# has_trait = callous
|
||||
# has_trait = sadistic
|
||||
# has_trait = ambitious
|
||||
# has_trait = greedy
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# #Ignore the Zanj
|
||||
# option = {
|
||||
# name = fp3_story_cycle_zanj_rebellion_events.0006.c
|
||||
#
|
||||
# scope:zanj_leader = {
|
||||
# change_variable = {
|
||||
# name = zanj_rebellion_strength_score
|
||||
# add = 5
|
||||
# }
|
||||
# }
|
||||
# custom_tooltip = fp3_story_cycle_zanj_rebellion_events_cause_greatly_strengthened_tt
|
||||
# hidden_effect = {
|
||||
# title:c_basra.holder = {
|
||||
# add_visiting_courtier = scope:zanj_leader
|
||||
# add_visiting_courtier = scope:zanj_representative
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# if = {
|
||||
# limit = {
|
||||
# NOT = { title:c_basra.holder = root }
|
||||
# }
|
||||
#
|
||||
# progress_towards_friend_effect = {
|
||||
# REASON = fp3_rival_stayed_out_of_my_business
|
||||
# CHARACTER = title:c_basra.holder
|
||||
# OPINION = default_friend_opinion
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# trigger_event = {
|
||||
# id = fp3_story_cycle_zanj_rebellion_events.0007
|
||||
# days = { 30 60 }
|
||||
# }
|
||||
#
|
||||
# stress_impact = {
|
||||
# compassionate = minor_stress_impact_gain
|
||||
# just = minor_stress_impact_gain
|
||||
# forgiving = minor_stress_impact_gain
|
||||
# generous = minor_stress_impact_gain
|
||||
# content = minor_stress_impact_gain
|
||||
# callous = minor_stress_impact_loss
|
||||
# sadistic = medium_stress_impact_loss
|
||||
# ambitious = minor_stress_impact_loss
|
||||
# greedy = minor_stress_impact_loss
|
||||
# }
|
||||
# ai_chance = {
|
||||
# base = 100
|
||||
# modifier = {
|
||||
# factor = 0.5
|
||||
# OR = {
|
||||
# has_trait = compassionate
|
||||
# has_trait = just
|
||||
# has_trait = forgiving
|
||||
# has_trait = generous
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
#}
|
||||
#
|
||||
#fp3_story_cycle_zanj_rebellion_events.0007 = {
|
||||
# scope = none
|
||||
# hidden = yes
|
||||
# immediate = {
|
||||
# if = {
|
||||
# limit = {
|
||||
# scope:zanj_leader = {
|
||||
# OR = {
|
||||
# is_imprisoned = yes
|
||||
# is_alive = no
|
||||
# is_landed = yes
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# inherit_zanj_rebellion_effect = yes
|
||||
# }
|
||||
# title:c_basra.holder.top_liege = {
|
||||
# trigger_event = {
|
||||
# id = fp3_story_cycle_zanj_rebellion_events.0008
|
||||
#
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
#}
|
||||
#
|
||||
#### The Zanj Rebellion
|
||||
#fp3_story_cycle_zanj_rebellion_events.0008 = {
|
||||
# type = character_event
|
||||
# theme = battle
|
||||
# override_background = { reference = wilderness_wetlands }
|
||||
# title = fp3_story_cycle_zanj_rebellion_events.0008.t
|
||||
# desc = {
|
||||
# desc = fp3_story_cycle_zanj_rebellion_events.0008.desc.a
|
||||
# triggered_desc = {
|
||||
# trigger = {
|
||||
# scope:zanj_leader = { NOT = { has_character_flag = new_zanj_leader}}
|
||||
# }
|
||||
# desc = fp3_story_cycle_zanj_rebellion_events.0008.desc.b
|
||||
# }
|
||||
# triggered_desc = {
|
||||
# trigger = {
|
||||
# scope:zanj_leader = { has_character_flag = new_zanj_leader }
|
||||
# }
|
||||
# desc = fp3_story_cycle_zanj_rebellion_events.0008.desc.c
|
||||
# }
|
||||
# desc = fp3_story_cycle_zanj_rebellion_events.0008.desc.d
|
||||
# }
|
||||
#
|
||||
# left_portrait = {
|
||||
# character = root
|
||||
# animation = shock
|
||||
# }
|
||||
# right_portrait = {
|
||||
# character = scope:zanj_leader
|
||||
# animation = celebrate_sword
|
||||
# }
|
||||
#
|
||||
# immediate = {
|
||||
# scope:zanj_leader = {
|
||||
# give_nickname = nick_chief_of_the_zanj
|
||||
# hidden_effect = {
|
||||
# random_owned_story = {
|
||||
# type = story_zanj_rebellion
|
||||
# end_story = yes
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# hidden_effect = {
|
||||
# fp3_start_zanj_rebellion_effect = {
|
||||
# TARGET_COUNTY = title:c_basra
|
||||
# REBEL_LEADER = scope:zanj_leader
|
||||
# }
|
||||
# create_zanj_courtier_effect = {
|
||||
# EMPLOYER = scope:zanj_leader
|
||||
# LOCATION = scope:zanj_leader.location
|
||||
# }
|
||||
# create_zanj_courtier_effect = {
|
||||
# EMPLOYER = scope:zanj_leader
|
||||
# LOCATION = scope:zanj_leader.location
|
||||
# }
|
||||
# create_zanj_courtier_effect = {
|
||||
# EMPLOYER = scope:zanj_leader
|
||||
# LOCATION = scope:zanj_leader.location
|
||||
# }
|
||||
# create_zanj_courtier_effect = {
|
||||
# EMPLOYER = scope:zanj_leader
|
||||
# LOCATION = scope:zanj_leader.location
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# option = {
|
||||
# name = fp3_story_cycle_zanj_rebellion_events.0008.a
|
||||
# }
|
||||
#}
|
||||
|
||||
1
events/dlc/pam/heresy/pam_heresy_historical_events.txt
Normal file
1
events/dlc/pam/heresy/pam_heresy_historical_events.txt
Normal file
|
|
@ -0,0 +1 @@
|
|||
# we can repopulate this if we want to make our own historical heresy outbreaks
|
||||
93
events/dlc/pam/heresy/pam_heresy_pulse.txt
Normal file
93
events/dlc/pam/heresy/pam_heresy_pulse.txt
Normal file
|
|
@ -0,0 +1,93 @@
|
|||
namespace = heresy_pulse
|
||||
|
||||
####################################################################
|
||||
# Heresy outbreak system - Router #
|
||||
####################################################################
|
||||
# Faith pulse: faith_heresy_events_pulse runs once a month per faith and
|
||||
# fires heresy_pulse.0001 when fervor is critically low.
|
||||
# The router picks Component 1 (light divergence), 2 (dangerous new rite), or 3 (historical heresy, Christianity-only)
|
||||
# using pluralism + Christian Situation phase weights, and sets the cooldown variable that gates re-runs.
|
||||
|
||||
#####################################
|
||||
# 0001 - Component selection router #
|
||||
#####################################
|
||||
|
||||
heresy_pulse.0001 = {
|
||||
hidden = yes
|
||||
scope = faith
|
||||
|
||||
immediate = {
|
||||
save_scope_as = origin_faith
|
||||
|
||||
random_list = {
|
||||
# Component 1 - light rite divergence (most common)
|
||||
50 = {
|
||||
trigger = {
|
||||
any_faith_rite = {
|
||||
this != root.main_rite
|
||||
rite_counties >= 1
|
||||
head_of_rite ?= { is_ai = yes }
|
||||
}
|
||||
}
|
||||
# Pluralism severity scaling
|
||||
modifier = {
|
||||
factor = 0.2
|
||||
main_rite = { rite_has_parameter = pluralism_fundamentalist_vulnerable_to_heresy }
|
||||
}
|
||||
modifier = {
|
||||
factor = 1.6
|
||||
main_rite = { rite_has_parameter = pluralism_pluralistic_resistant_to_heresy }
|
||||
}
|
||||
scope:origin_faith = {
|
||||
trigger_event = heresy_light.0001
|
||||
pam_heresy_set_pulse_cooldown_effect = yes
|
||||
}
|
||||
}
|
||||
|
||||
# Component 2 - new dangerously divergent rite (rare)
|
||||
20 = {
|
||||
# Hard 60% main-rite share gate.
|
||||
trigger = {
|
||||
pam_heresy_c2_main_rite_dominant_trigger = yes
|
||||
}
|
||||
# Pluralism severity scaling
|
||||
modifier = {
|
||||
factor = 1
|
||||
main_rite = { rite_has_parameter = pluralism_fundamentalist_vulnerable_to_heresy }
|
||||
}
|
||||
modifier = {
|
||||
factor = 0.5
|
||||
main_rite = { rite_has_parameter = pluralism_pluralistic_resistant_to_heresy }
|
||||
}
|
||||
modifier = {
|
||||
factor = 0.1
|
||||
rite_growth_rites_needed <= 0
|
||||
}
|
||||
scope:origin_faith = {
|
||||
trigger_event = heresy_dangerous_rite.0001
|
||||
pam_heresy_set_pulse_cooldown_effect = yes
|
||||
}
|
||||
}
|
||||
|
||||
# Component 3 - historical heresy outbreak (Christianity-only)
|
||||
10 = {
|
||||
trigger = {
|
||||
pam_heresy_c3_eligible_trigger = yes
|
||||
}
|
||||
# Pluralism severity scaling (C3 is the most pluralism-sensitive)
|
||||
modifier = {
|
||||
factor = 3
|
||||
main_rite = { rite_has_parameter = pluralism_fundamentalist_vulnerable_to_heresy }
|
||||
}
|
||||
modifier = {
|
||||
factor = 0.5
|
||||
main_rite = { rite_has_parameter = pluralism_pluralistic_resistant_to_heresy }
|
||||
}
|
||||
scope:origin_faith = {
|
||||
trigger_event = heresy_historical.0001
|
||||
pam_heresy_set_pulse_cooldown_effect = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
199
events/dlc/pam/pam_adorcism_events.txt
Normal file
199
events/dlc/pam/pam_adorcism_events.txt
Normal file
|
|
@ -0,0 +1,199 @@
|
|||
namespace = pam_adorcism_events
|
||||
|
||||
##################################################
|
||||
# Adorcism personal-tenet decisions
|
||||
#
|
||||
# 0001 Curse Enemy
|
||||
# 0002 Curse Enemy - target letter
|
||||
# 0101 Seek Aid for War
|
||||
##################################################
|
||||
|
||||
pam_adorcism_events.0001 = {
|
||||
type = character_event
|
||||
title = pam_adorcism_events.0001.t
|
||||
desc = pam_adorcism_events.0001.desc
|
||||
theme = faith
|
||||
override_background = { reference = fp3_cave }
|
||||
override_effect_2d = { reference = fog }
|
||||
|
||||
left_portrait = {
|
||||
character = root
|
||||
animation = divine_ecstasy
|
||||
}
|
||||
lower_right_portrait = {
|
||||
character = scope:pam_adorcism_curse_target
|
||||
animation = worry
|
||||
}
|
||||
|
||||
trigger = {
|
||||
has_personal_tenet_flag = tenet_adorcism_curse_enemy
|
||||
pam_adorcism_curse_target_is_valid_trigger = {
|
||||
TARGET = scope:pam_adorcism_curse_target
|
||||
ACTOR = root
|
||||
}
|
||||
}
|
||||
|
||||
option = {
|
||||
name = pam_adorcism_events.0001.a
|
||||
add_character_modifier = {
|
||||
modifier = pam_adorcism_curse_focus_modifier
|
||||
years = 3
|
||||
}
|
||||
add_stress = major_stress_loss
|
||||
change_spiritual_fulfillment = minor_spiritual_fulfillment_value
|
||||
save_scope_as = pam_adorcism_curser
|
||||
|
||||
if = {
|
||||
limit = {
|
||||
pam_adorcism_curse_target_is_valid_trigger = {
|
||||
TARGET = scope:pam_adorcism_curse_target
|
||||
ACTOR = root
|
||||
}
|
||||
}
|
||||
scope:pam_adorcism_curse_target = {
|
||||
if = {
|
||||
limit = {
|
||||
rite = root.rite
|
||||
}
|
||||
add_character_modifier = {
|
||||
modifier = pam_adorcism_ill_omen_modifier
|
||||
years = 1
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
OR = {
|
||||
rite = root.rite
|
||||
probably_superstitious = yes
|
||||
}
|
||||
}
|
||||
add_character_modifier = {
|
||||
modifier = pam_adorcism_curse_anxiety_modifier
|
||||
years = 1
|
||||
}
|
||||
trigger_event = pam_adorcism_events.0002
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pam_adorcism_events.0002 = {
|
||||
type = letter_event
|
||||
opening = pam_adorcism_events.0002.opening
|
||||
desc = {
|
||||
desc = pam_adorcism_events.0002.desc.intro
|
||||
first_valid = {
|
||||
triggered_desc = {
|
||||
trigger = {
|
||||
scope:pam_adorcism_curser = {
|
||||
OR = {
|
||||
religion = religion:catholic_religion
|
||||
religion = religion:protestant_religion
|
||||
religion = religion:eastern_orthodox_religion
|
||||
religion = religion:oriental_orthodox_religion
|
||||
}
|
||||
}
|
||||
}
|
||||
desc = pam_adorcism_events.0002.desc.christian
|
||||
}
|
||||
desc = pam_adorcism_events.0002.desc.default
|
||||
}
|
||||
}
|
||||
sender = scope:pam_adorcism_curser
|
||||
|
||||
trigger = {
|
||||
exists = scope:pam_adorcism_curser
|
||||
scope:pam_adorcism_curser = { is_alive = yes }
|
||||
has_character_modifier = pam_adorcism_curse_anxiety_modifier
|
||||
}
|
||||
|
||||
option = {
|
||||
name = pam_adorcism_events.0002.a
|
||||
flavor = pam_adorcism_events.0002.a.flavor
|
||||
show_as_tooltip = {
|
||||
add_character_modifier = {
|
||||
modifier = pam_adorcism_curse_anxiety_modifier
|
||||
years = 1
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pam_adorcism_events.0101 = {
|
||||
type = character_event
|
||||
title = pam_adorcism_events.0101.t
|
||||
desc = pam_adorcism_events.0101.desc
|
||||
theme = war
|
||||
override_background = { reference = battlefield }
|
||||
|
||||
left_portrait = {
|
||||
character = root
|
||||
animation = war_attacker
|
||||
}
|
||||
|
||||
trigger = {
|
||||
has_personal_tenet_flag = tenet_adorcism_seek_war_aid
|
||||
is_at_war = yes
|
||||
}
|
||||
|
||||
option = {
|
||||
name = pam_adorcism_events.0101.a
|
||||
add_character_modifier = {
|
||||
modifier = pam_adorcism_battle_guidance_modifier
|
||||
years = 3
|
||||
}
|
||||
ai_chance = {
|
||||
base = 100
|
||||
modifier = {
|
||||
add = 50
|
||||
OR = {
|
||||
has_trait = brave
|
||||
has_trait = ambitious
|
||||
}
|
||||
}
|
||||
ai_value_modifier = {
|
||||
ai_boldness = 0.5
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
option = {
|
||||
name = pam_adorcism_events.0101.b
|
||||
add_character_modifier = {
|
||||
modifier = pam_adorcism_personal_vigor_modifier
|
||||
years = 3
|
||||
}
|
||||
ai_chance = {
|
||||
base = 75
|
||||
modifier = {
|
||||
add = 75
|
||||
has_trait = brave
|
||||
}
|
||||
ai_value_modifier = {
|
||||
ai_boldness = 0.5
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
option = {
|
||||
name = pam_adorcism_events.0101.c
|
||||
add_character_modifier = {
|
||||
modifier = pam_adorcism_campaign_endurance_modifier
|
||||
years = 3
|
||||
}
|
||||
ai_chance = {
|
||||
base = 100
|
||||
modifier = {
|
||||
add = 50
|
||||
OR = {
|
||||
has_trait = patient
|
||||
has_trait = diligent
|
||||
}
|
||||
}
|
||||
ai_value_modifier = {
|
||||
ai_rationality = 0.5
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
1057
events/dlc/pam/pam_antipope_events.txt
Normal file
1057
events/dlc/pam/pam_antipope_events.txt
Normal file
File diff suppressed because it is too large
Load diff
1
events/dlc/pam/pam_christian_situation_events.txt
Normal file
1
events/dlc/pam/pam_christian_situation_events.txt
Normal file
|
|
@ -0,0 +1 @@
|
|||
# please replace and fix up vanilla in the future
|
||||
1027
events/dlc/pam/pam_clergy_events.txt
Normal file
1027
events/dlc/pam/pam_clergy_events.txt
Normal file
File diff suppressed because it is too large
Load diff
3574
events/dlc/pam/pam_decision_events.txt
Normal file
3574
events/dlc/pam/pam_decision_events.txt
Normal file
File diff suppressed because it is too large
Load diff
1909
events/dlc/pam/pam_generic_events.txt
Normal file
1909
events/dlc/pam/pam_generic_events.txt
Normal file
File diff suppressed because it is too large
Load diff
3310
events/dlc/pam/pam_great_projects_events.txt
Normal file
3310
events/dlc/pam/pam_great_projects_events.txt
Normal file
File diff suppressed because it is too large
Load diff
5575
events/dlc/pam/pam_interactions_events.txt
Normal file
5575
events/dlc/pam/pam_interactions_events.txt
Normal file
File diff suppressed because it is too large
Load diff
345
events/dlc/pam/pam_religious_artifact_events.txt
Normal file
345
events/dlc/pam/pam_religious_artifact_events.txt
Normal file
|
|
@ -0,0 +1,345 @@
|
|||
namespace = pam_religious_artifact_events
|
||||
|
||||
###########################
|
||||
## 0001 - Courtier asks for sponsoring for making a religious artifact
|
||||
## 0002 - Religious Artifact Inspiration completion event
|
||||
############################
|
||||
|
||||
scripted_trigger pam_religious_artifact_events_valid_courtier_trigger = {
|
||||
is_available_healthy_ai_adult = yes
|
||||
faith = root.faith
|
||||
NOR = {
|
||||
is_spouse_of = root
|
||||
is_child_of = root
|
||||
exists = inspiration
|
||||
has_any_court_position = yes
|
||||
is_councillor = yes
|
||||
has_trait = cynical
|
||||
}
|
||||
}
|
||||
|
||||
pam_religious_artifact_events.0001 = {
|
||||
type = character_event
|
||||
title = pam_religious_artifact_events.0001.t
|
||||
desc = pam_religious_artifact_events.0001.desc
|
||||
theme = friendly
|
||||
override_background = { reference = council_chamber }
|
||||
cooldown = { years = 10 }
|
||||
|
||||
left_portrait = {
|
||||
character = root
|
||||
animation = thinking
|
||||
}
|
||||
|
||||
right_portrait = {
|
||||
character = scope:inspired_courtier
|
||||
animation = happiness
|
||||
}
|
||||
|
||||
trigger = {
|
||||
is_available_adult = yes
|
||||
OR = {
|
||||
religion = religion:catholic_religion
|
||||
religion = religion:protestant_religion
|
||||
religion = religion:eastern_orthodox_religion
|
||||
religion = religion:oriental_orthodox_religion
|
||||
}
|
||||
any_courtier = {
|
||||
pam_religious_artifact_events_valid_courtier_trigger = yes
|
||||
}
|
||||
}
|
||||
|
||||
weight_multiplier = {
|
||||
base = 1
|
||||
modifier = {
|
||||
add = 1
|
||||
NOT = { any_sponsored_inspiration = { } }
|
||||
}
|
||||
modifier = {
|
||||
factor = 0.5
|
||||
has_royal_court = no
|
||||
}
|
||||
}
|
||||
|
||||
immediate = {
|
||||
random_courtier = {
|
||||
limit = { pam_religious_artifact_events_valid_courtier_trigger = yes }
|
||||
weight = {
|
||||
base = 1
|
||||
modifier = {
|
||||
has_trait = zealous
|
||||
add = 5
|
||||
}
|
||||
modifier = {
|
||||
has_trait = theologian
|
||||
add = 5
|
||||
}
|
||||
modifier = {
|
||||
is_clergy = yes
|
||||
add = 5
|
||||
}
|
||||
}
|
||||
save_scope_as = inspired_courtier
|
||||
create_inspiration = religious_artifact_inspiration
|
||||
inspiration = { save_scope_as = my_inspiration }
|
||||
}
|
||||
}
|
||||
|
||||
option = { # Accuse them of fraud
|
||||
name = pam_religious_artifact_events.0001.aa
|
||||
trigger = {
|
||||
OR = {
|
||||
has_trait = cynical
|
||||
has_trait = sadistic
|
||||
}
|
||||
}
|
||||
rightfully_imprison_character_less_verbose_effect = {
|
||||
TARGET = scope:inspired_courtier
|
||||
IMPRISONER = root
|
||||
}
|
||||
stress_and_fulfillment_impact = {
|
||||
cynical = medium_stress_impact_loss
|
||||
sadistic = medium_stress_impact_loss
|
||||
zealous = major_stress_impact_gain
|
||||
}
|
||||
|
||||
ai_chance = {
|
||||
base = 50
|
||||
modifier = {
|
||||
factor = 2
|
||||
OR = {
|
||||
has_trait = cynical
|
||||
has_trait = sadistic
|
||||
}
|
||||
}
|
||||
modifier = {
|
||||
factor = 0
|
||||
has_trait = zealous
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
option = { # Sponsor them
|
||||
name = pam_religious_artifact_events.0001.a
|
||||
sponsor_inspiration = scope:my_inspiration
|
||||
|
||||
reverse_add_opinion = {
|
||||
target = scope:inspired_courtier
|
||||
modifier = pleased_opinion
|
||||
opinion = 25
|
||||
}
|
||||
|
||||
stress_and_fulfillment_impact = {
|
||||
profligate = medium_stress_impact_loss
|
||||
content = major_stress_impact_gain
|
||||
greedy = medium_stress_impact_gain
|
||||
}
|
||||
|
||||
ai_chance = {
|
||||
base = 50
|
||||
ai_value_modifier = {
|
||||
ai_compassion = 1.5
|
||||
ai_greed = 0.5
|
||||
}
|
||||
modifier = {
|
||||
factor = 2
|
||||
has_trait = profligate
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
option = { # Refuse
|
||||
name = pam_religious_artifact_events.0001.b
|
||||
scope:inspired_courtier = {
|
||||
progress_towards_rival_effect = {
|
||||
CHARACTER = root
|
||||
REASON = rival_rejected_tapestries
|
||||
OPINION = -25
|
||||
}
|
||||
}
|
||||
|
||||
stress_and_fulfillment_impact = {
|
||||
profligate = medium_stress_impact_gain
|
||||
greedy = minor_stress_impact_loss
|
||||
content = minor_stress_impact_loss
|
||||
}
|
||||
|
||||
ai_chance = {
|
||||
base = 50
|
||||
ai_value_modifier = {
|
||||
ai_compassion = 0.5
|
||||
ai_greed = 1.5
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# Religious artifact completion event
|
||||
pam_religious_artifact_events.0002 = {
|
||||
type = character_event
|
||||
title = fund_inspiration.1001.t
|
||||
desc = pam_religious_artifact_events.0002.desc
|
||||
theme = inspiration_complete
|
||||
override_background = { reference = temple }
|
||||
left_portrait = {
|
||||
character = root
|
||||
animation = admiration
|
||||
}
|
||||
right_portrait = {
|
||||
character = scope:inspiration_owner
|
||||
animation = prayer
|
||||
camera = camera_event_right_to_the_right
|
||||
}
|
||||
artifact = { # To display the artifact in the event-window
|
||||
target = scope:newly_created_artifact
|
||||
position = lower_center_portrait
|
||||
}
|
||||
|
||||
trigger = {
|
||||
has_character_flag = trigger_religious_artifact_completion_event
|
||||
}
|
||||
|
||||
immediate = {
|
||||
play_music_cue = "mx_cue_epic_sacral_moment"
|
||||
remove_character_flag = trigger_religious_artifact_completion_event
|
||||
create_christian_religious_artifact_effect = {
|
||||
OWNER = root
|
||||
CREATOR = scope:inspiration_owner
|
||||
}
|
||||
# Add a dedication to the description - fund_inspiration.7001
|
||||
if = {
|
||||
limit = {
|
||||
scope:inspiration_owner = {
|
||||
has_variable = artifact_dedication_a_var
|
||||
}
|
||||
}
|
||||
scope:inspiration_owner = {
|
||||
var:artifact_dedication_a_var = {
|
||||
save_scope_as = dedication_a
|
||||
}
|
||||
}
|
||||
scope:newly_created_artifact = {
|
||||
set_artifact_description = artifact_dedication_inscribed_a
|
||||
}
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
scope:inspiration_owner = {
|
||||
has_variable = artifact_dedication_b_var
|
||||
}
|
||||
}
|
||||
scope:inspiration_owner = {
|
||||
var:artifact_dedication_b_var = {
|
||||
save_scope_as = dedication_b
|
||||
}
|
||||
}
|
||||
scope:newly_created_artifact = {
|
||||
set_artifact_description = artifact_dedication_inscribed_b
|
||||
}
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
scope:inspiration_owner = {
|
||||
has_variable = artifact_dedication_var
|
||||
var:artifact_dedication_var = flag:dedication_c
|
||||
}
|
||||
}
|
||||
scope:newly_created_artifact = {
|
||||
set_artifact_description = artifact_dedication_inscribed_c
|
||||
}
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
scope:inspiration_owner = {
|
||||
has_variable = artifact_dedication_d_var
|
||||
}
|
||||
}
|
||||
scope:inspiration_owner = {
|
||||
var:artifact_dedication_d_var = {
|
||||
save_scope_as = dedication_d
|
||||
}
|
||||
}
|
||||
scope:newly_created_artifact = {
|
||||
set_artifact_description = artifact_dedication_inscribed_d
|
||||
}
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
scope:inspiration_owner = {
|
||||
has_variable = artifact_dedication_e_var
|
||||
}
|
||||
}
|
||||
scope:inspiration_owner = {
|
||||
var:artifact_dedication_e_var = {
|
||||
save_scope_as = dedication_e
|
||||
}
|
||||
}
|
||||
scope:newly_created_artifact = {
|
||||
set_artifact_description = artifact_dedication_inscribed_e
|
||||
}
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
scope:inspiration_owner = {
|
||||
has_variable = artifact_dedication_f_var
|
||||
}
|
||||
}
|
||||
scope:inspiration_owner = {
|
||||
var:artifact_dedication_f_var = {
|
||||
save_scope_as = dedication_f
|
||||
}
|
||||
}
|
||||
scope:newly_created_artifact = {
|
||||
set_artifact_description = artifact_dedication_inscribed_f
|
||||
}
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
scope:inspiration_owner = {
|
||||
has_variable = artifact_dedication_g1_var
|
||||
has_variable = artifact_dedication_g2_var
|
||||
}
|
||||
}
|
||||
scope:inspiration_owner = {
|
||||
var:artifact_dedication_g1_var = {
|
||||
save_scope_as = dedication_g1
|
||||
}
|
||||
}
|
||||
scope:inspiration_owner = {
|
||||
var:artifact_dedication_g2_var = {
|
||||
save_scope_as = dedication_g2
|
||||
}
|
||||
}
|
||||
scope:newly_created_artifact = {
|
||||
set_artifact_description = artifact_dedication_inscribed_g
|
||||
}
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
scope:inspiration_owner = {
|
||||
has_variable = artifact_dedication_var
|
||||
var:artifact_dedication_h_var = flag:dedication_h
|
||||
}
|
||||
}
|
||||
scope:newly_created_artifact = {
|
||||
set_artifact_description = artifact_dedication_inscribed_h
|
||||
}
|
||||
}
|
||||
#Inscribe your family motto
|
||||
else_if = {
|
||||
limit = {
|
||||
scope:inspiration_owner = {
|
||||
has_variable = artifact_inscribe_motto_var
|
||||
}
|
||||
}
|
||||
scope:newly_created_artifact = {
|
||||
set_artifact_description = artifact_motto_inscribed
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
option = {
|
||||
name = pam_religious_artifact_events.0002.a
|
||||
custom_tooltip = create_artifact_religious_artifact_tooltip
|
||||
}
|
||||
}
|
||||
519
events/dlc/pam/pam_saint_events.txt
Normal file
519
events/dlc/pam/pam_saint_events.txt
Normal file
|
|
@ -0,0 +1,519 @@
|
|||
namespace = pam_saint_events
|
||||
|
||||
###########################################
|
||||
## Canonizing Saints
|
||||
###########################################
|
||||
## Canonization
|
||||
## 0001 - Petition sent: tells the canonizer the HoF's answer is awaited (fired at commit)
|
||||
## 0002 - Head of Faith canonization request (HoF decides)
|
||||
## 0003 - Canonization approved / finalized (shown to the canonizer)
|
||||
## 0004 - Canonization denied (notify canonizer)
|
||||
## Relic extraction
|
||||
## 0005 - Relic extraction begun: tells the extractor the relic will arrive soon
|
||||
## 0006 - The relic is drawn a delay after the saint is picked in the extract-a-relic decision
|
||||
## Buried-saint tomb visit
|
||||
## 0007 - Visiting a saint's tomb (player): pay respects, or draw a relic on the spot
|
||||
###########################################
|
||||
|
||||
# Only the canonizing ruler, root, hears about this when they petition the Head of Faith
|
||||
# scope:saint_candidate, consecration_province and petition_recipient stay set
|
||||
pam_saint_events.0001 = {
|
||||
type = character_event
|
||||
title = pam_saint_events.0001.t
|
||||
desc = pam_saint_events.0001.desc
|
||||
theme = christian
|
||||
|
||||
left_portrait = {
|
||||
character = root
|
||||
# Muslims pray in their own posture; trigger runs in the portrait character's scope.
|
||||
triggered_animation = {
|
||||
trigger = { faith.religion = religion:islam_religion }
|
||||
animation = prayer_muslim
|
||||
}
|
||||
animation = prayer_standing_eyes
|
||||
}
|
||||
lower_right_portrait = {
|
||||
character = scope:saint_candidate
|
||||
animation = dead
|
||||
}
|
||||
right_portrait = {
|
||||
trigger = { exists = scope:petition_recipient }
|
||||
character = scope:petition_recipient
|
||||
animation = thinking
|
||||
}
|
||||
|
||||
option = {
|
||||
name = pam_saint_events.0001.a
|
||||
# Wording picked here so the saint_candidate / consecration_province / petition_recipient scopes stay reachable in the loc key.
|
||||
if = {
|
||||
limit = {
|
||||
OR = {
|
||||
faith.religion = religion:catholic_religion
|
||||
faith.religion = religion:protestant_religion
|
||||
faith.religion = religion:eastern_orthodox_religion
|
||||
faith.religion = religion:oriental_orthodox_religion
|
||||
}
|
||||
}
|
||||
custom_tooltip = pam_saint_events.0001.a.tt_saint
|
||||
}
|
||||
else = {
|
||||
custom_tooltip = pam_saint_events.0001.a.tt_va
|
||||
}
|
||||
|
||||
# Acknowledging the petition starts the HoF's clock (-> 0003/0004).
|
||||
hidden_effect = {
|
||||
scope:petition_recipient = {
|
||||
trigger_event = {
|
||||
id = pam_saint_events.0002
|
||||
days = 30
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# Sent to the Head of Faith. They approve or reject the canonization.
|
||||
# scope:canonizer - the ruler putting the saint forward
|
||||
# scope:saint_candidate - the dead character to be canonized
|
||||
# scope:consecration_province - where they would be consecrated/buried
|
||||
pam_saint_events.0002 = {
|
||||
type = character_event
|
||||
title = pam_saint_events.0002.t
|
||||
desc = {
|
||||
# Saint vs Venerated Ancestor wording picked here so canonizer / saint_candidate / consecration_province stay reachable in the loc key.
|
||||
first_valid = {
|
||||
triggered_desc = {
|
||||
trigger = {
|
||||
OR = {
|
||||
faith.religion = religion:catholic_religion
|
||||
faith.religion = religion:protestant_religion
|
||||
faith.religion = religion:eastern_orthodox_religion
|
||||
faith.religion = religion:oriental_orthodox_religion
|
||||
}
|
||||
}
|
||||
desc = pam_saint_events.0002.desc_saint
|
||||
}
|
||||
desc = pam_saint_events.0002.desc_va
|
||||
}
|
||||
# Name the candidate's personality traits (handles 1, 2, or 3).
|
||||
first_valid = {
|
||||
triggered_desc = {
|
||||
trigger = { exists = scope:pam_saint_ptrait_3 }
|
||||
desc = pam_saint_events.0002.desc.traits_3
|
||||
}
|
||||
triggered_desc = {
|
||||
trigger = { exists = scope:pam_saint_ptrait_2 }
|
||||
desc = pam_saint_events.0002.desc.traits_2
|
||||
}
|
||||
triggered_desc = {
|
||||
trigger = { exists = scope:pam_saint_ptrait_1 }
|
||||
desc = pam_saint_events.0002.desc.traits_1
|
||||
}
|
||||
}
|
||||
# Close that paragraph with a line scaled to how virtuous they were.
|
||||
first_valid = {
|
||||
triggered_desc = {
|
||||
trigger = { scope:saint_candidate = { num_virtuous_traits >= 3 } }
|
||||
desc = pam_saint_events.0002.desc.virtue_3
|
||||
}
|
||||
triggered_desc = {
|
||||
trigger = { scope:saint_candidate = { num_virtuous_traits >= 2 } }
|
||||
desc = pam_saint_events.0002.desc.virtue_2
|
||||
}
|
||||
triggered_desc = {
|
||||
trigger = { scope:saint_candidate = { num_virtuous_traits >= 1 } }
|
||||
desc = pam_saint_events.0002.desc.virtue_1
|
||||
}
|
||||
}
|
||||
}
|
||||
theme = christian
|
||||
|
||||
left_portrait = {
|
||||
character = scope:canonizer
|
||||
animation = personality_zealous
|
||||
}
|
||||
lower_center_portrait = {
|
||||
character = scope:saint_candidate
|
||||
animation = dead
|
||||
}
|
||||
right_portrait = {
|
||||
character = root
|
||||
animation = thinking
|
||||
}
|
||||
|
||||
# Pull the candidate's personality traits into scopes so the description can name them.
|
||||
immediate = {
|
||||
scope:saint_candidate = {
|
||||
every_character_trait = {
|
||||
limit = { has_trait_category = personality }
|
||||
add_to_list = pam_saint_personality_traits
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = { list_size:pam_saint_personality_traits > 0 }
|
||||
ordered_in_list = {
|
||||
list = pam_saint_personality_traits
|
||||
save_scope_as = pam_saint_ptrait_1
|
||||
remove_from_list = pam_saint_personality_traits
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = { list_size:pam_saint_personality_traits > 0 }
|
||||
ordered_in_list = {
|
||||
list = pam_saint_personality_traits
|
||||
save_scope_as = pam_saint_ptrait_2
|
||||
remove_from_list = pam_saint_personality_traits
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = { list_size:pam_saint_personality_traits > 0 }
|
||||
ordered_in_list = {
|
||||
list = pam_saint_personality_traits
|
||||
save_scope_as = pam_saint_ptrait_3
|
||||
remove_from_list = pam_saint_personality_traits
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
option = { # Approve the canonization
|
||||
name = pam_saint_events.0002.a
|
||||
|
||||
pam_canonize_saint_effect = {
|
||||
CANONIZER = scope:canonizer
|
||||
CANDIDATE = scope:saint_candidate
|
||||
CONSECRATION_PROVINCE = scope:consecration_province
|
||||
PRESET = no
|
||||
}
|
||||
|
||||
# Gratitude toward the HoF (root) who granted the petition.
|
||||
scope:canonizer = {
|
||||
add_opinion = {
|
||||
target = root
|
||||
modifier = pam_canonization_approved_petitioner_opinion
|
||||
}
|
||||
}
|
||||
# Same-faith dynasty members warm to the HoF too; hidden so the option shows one summary line.
|
||||
custom_tooltip = {
|
||||
text = pam_saint_events.0002.a.dynasty_opinion_tt
|
||||
scope:canonizer.dynasty ?= {
|
||||
every_dynasty_member = {
|
||||
limit = {
|
||||
this != scope:canonizer
|
||||
faith = scope:canonizer.faith
|
||||
}
|
||||
add_opinion = {
|
||||
target = root
|
||||
modifier = pam_canonization_approved_dynasty_opinion
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
hidden_effect = {
|
||||
scope:canonizer = {
|
||||
trigger_event = pam_saint_events.0003
|
||||
}
|
||||
}
|
||||
|
||||
ai_chance = {
|
||||
base = 0
|
||||
modifier = {
|
||||
add = {
|
||||
value = scope:saint_candidate.pam_hof_canonization_approve_weight
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
option = { # Reject the canonization
|
||||
name = pam_saint_events.0002.b
|
||||
trigger = {
|
||||
NOT = { puppeteer ?= scope:canonizer }
|
||||
}
|
||||
|
||||
# Resentment toward the HoF (root) who refused the petition.
|
||||
scope:canonizer = {
|
||||
add_opinion = {
|
||||
target = root
|
||||
modifier = pam_canonization_denied_petitioner_opinion
|
||||
}
|
||||
}
|
||||
# Same-faith dynasty members sour on the HoF too; hidden so the option shows one summary line.
|
||||
custom_tooltip = {
|
||||
text = pam_saint_events.0002.b.dynasty_opinion_tt
|
||||
scope:canonizer.dynasty ?= {
|
||||
every_dynasty_member = {
|
||||
limit = {
|
||||
this != scope:canonizer
|
||||
faith = scope:canonizer.faith
|
||||
}
|
||||
add_opinion = {
|
||||
target = root
|
||||
modifier = pam_canonization_denied_dynasty_opinion
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
hidden_effect = {
|
||||
scope:canonizer = {
|
||||
trigger_event = pam_saint_events.0004
|
||||
}
|
||||
}
|
||||
|
||||
ai_chance = {
|
||||
base = 0
|
||||
modifier = {
|
||||
add = {
|
||||
value = scope:saint_candidate.pam_hof_canonization_reject_weight
|
||||
}
|
||||
}
|
||||
modifier = {
|
||||
add = pam_hof_canonization_cynical_weight
|
||||
has_trait = cynical # the deciding Head of Faith's own outlook
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# The Head of Faith approved (or no approval was needed).
|
||||
pam_saint_events.0003 = {
|
||||
type = character_event
|
||||
title = pam_saint_events.0003.t
|
||||
# Wording picked here so saint_candidate / consecration_province stay reachable in the loc key.
|
||||
desc = {
|
||||
first_valid = {
|
||||
triggered_desc = {
|
||||
trigger = {
|
||||
OR = {
|
||||
faith.religion = religion:catholic_religion
|
||||
faith.religion = religion:protestant_religion
|
||||
faith.religion = religion:eastern_orthodox_religion
|
||||
faith.religion = religion:oriental_orthodox_religion
|
||||
}
|
||||
}
|
||||
desc = pam_saint_events.0003.desc_saint
|
||||
}
|
||||
desc = pam_saint_events.0003.desc_va
|
||||
}
|
||||
}
|
||||
theme = christian
|
||||
|
||||
left_portrait = {
|
||||
character = scope:saint_candidate
|
||||
animation = dead
|
||||
}
|
||||
|
||||
option = {
|
||||
name = pam_saint_events.0003.a
|
||||
# The canonizer's same-faith dynasty takes pride in their new saint; hidden so the option shows one summary line.
|
||||
custom_tooltip = {
|
||||
text = pam_saint_events.0003.a.dynasty_opinion_tt
|
||||
root.dynasty ?= {
|
||||
every_dynasty_member = {
|
||||
limit = {
|
||||
this != root
|
||||
faith = root.faith
|
||||
}
|
||||
add_opinion = {
|
||||
target = root
|
||||
modifier = pam_canonization_celebrated_dynasty_opinion
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# The Head of Faith rejected the canonization.
|
||||
pam_saint_events.0004 = {
|
||||
type = character_event
|
||||
title = pam_saint_events.0004.t
|
||||
# Saint/Venerated-Ancestor vocabulary swapped inside the key by custom loc; saint_candidate / petition_recipient stay live via the direct desc reference.
|
||||
desc = pam_saint_events.0004.desc
|
||||
theme = christian
|
||||
|
||||
left_portrait = {
|
||||
character = root
|
||||
animation = disappointed
|
||||
}
|
||||
lower_center_portrait = {
|
||||
character = scope:saint_candidate
|
||||
animation = dead
|
||||
}
|
||||
right_portrait = {
|
||||
character = root.faith.religious_head
|
||||
animation = disapproval
|
||||
}
|
||||
|
||||
option = {
|
||||
name = pam_saint_events.0004.a
|
||||
# Refund the petition cost the canonize decision charged up front, since the HoF declined.
|
||||
add_piety_no_experience = pam_canonize_saint_piety_cost
|
||||
add_gold = pam_canonize_saint_gold_cost
|
||||
}
|
||||
}
|
||||
|
||||
# Fired to the extracting ruler (root) the instant they begin drawing a relic, so they know the relic (0006) is on its way. Informational; the decision only fires it for players. scope:relic_saint / extract_site carry over.
|
||||
pam_saint_events.0005 = {
|
||||
type = character_event
|
||||
title = pam_saint_events.0005.t
|
||||
desc = pam_saint_events.0005.desc
|
||||
theme = christian
|
||||
|
||||
left_portrait = {
|
||||
character = root
|
||||
animation = personality_zealous
|
||||
}
|
||||
right_portrait = {
|
||||
trigger = { exists = scope:relic_saint }
|
||||
character = scope:relic_saint
|
||||
}
|
||||
|
||||
option = {
|
||||
name = pam_saint_events.0005.a
|
||||
custom_tooltip = pam_saint_events.0005.a.tt
|
||||
|
||||
# Acknowledging the start of the work begins the timer that delivers the relic.
|
||||
hidden_effect = {
|
||||
trigger_event = {
|
||||
id = pam_saint_events.0006
|
||||
days = 30
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# The relic is drawn here (a delay after the extract-a-relic pick) and shown to the extractor (root). scope:extract_site carries over; creation saves scope:relic_artifact for naming.
|
||||
pam_saint_events.0006 = {
|
||||
type = character_event
|
||||
title = pam_saint_events.0006.t
|
||||
desc = {
|
||||
first_valid = {
|
||||
triggered_desc = {
|
||||
trigger = { exists = scope:relic_artifact }
|
||||
desc = pam_saint_events.0006.desc_relic
|
||||
}
|
||||
desc = pam_saint_events.0006.desc
|
||||
}
|
||||
}
|
||||
theme = christian
|
||||
|
||||
left_portrait = {
|
||||
character = root
|
||||
animation = prayer_standing_eyes
|
||||
}
|
||||
right_portrait = {
|
||||
trigger = { exists = scope:relic_saint }
|
||||
character = scope:relic_saint
|
||||
}
|
||||
|
||||
immediate = {
|
||||
if = {
|
||||
limit = { exists = scope:extract_site.saint_in_province }
|
||||
scope:extract_site.saint_in_province = { save_scope_as = relic_saint }
|
||||
}
|
||||
else = {
|
||||
root = { save_scope_as = relic_saint }
|
||||
}
|
||||
pam_extract_relic_from_saint_effect = {
|
||||
SITE = scope:extract_site
|
||||
}
|
||||
}
|
||||
|
||||
option = {
|
||||
name = pam_saint_events.0006.a
|
||||
# Relic was built in immediate (hidden_effect_new_object), so it can't surface itself here; confirm the draw and that it can now be placed.
|
||||
custom_tooltip = pam_saint_events.0006.a.tt
|
||||
# Echo the blessing rolled in immediate (tooltip only), crediting the tenet.
|
||||
if = {
|
||||
limit = {
|
||||
rite = { rite_has_parameter = tenet_dulia_extra_relic_modifier }
|
||||
exists = scope:relic_artifact
|
||||
}
|
||||
pam_show_dulia_relic_blessing_effect = yes
|
||||
}
|
||||
# Echo the prestige granted in immediate (tooltip only), crediting the tenet.
|
||||
if = {
|
||||
limit = {
|
||||
rite = { rite_has_parameter = tenet_dulia_dynasty_prestige_from_relics }
|
||||
exists = dynasty
|
||||
exists = scope:relic_creator_saint.dynasty
|
||||
scope:relic_creator_saint.dynasty = dynasty
|
||||
}
|
||||
show_as_tooltip = { pam_grant_dulia_relic_dynasty_prestige_effect = yes }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# Runs from poi_buried_saint on_visit when a player reaches the tomb
|
||||
# Historical tombs only reach it when a relic can be drawn
|
||||
pam_saint_events.0007 = {
|
||||
type = character_event
|
||||
title = pam_saint_events.0007.t
|
||||
desc = pam_saint_events.0007.desc
|
||||
theme = christian
|
||||
|
||||
left_portrait = {
|
||||
character = root
|
||||
animation = personality_zealous
|
||||
}
|
||||
right_portrait = {
|
||||
trigger = { exists = scope:visited_saint }
|
||||
character = scope:visited_saint
|
||||
animation = dead
|
||||
}
|
||||
|
||||
option = {
|
||||
name = pam_saint_events.0007.a
|
||||
if = {
|
||||
limit = {
|
||||
scope:saint_tomb_province = { has_variable = pam_preset_buried_saint }
|
||||
}
|
||||
add_piety = point_of_interest_miniscule_piety_value
|
||||
}
|
||||
else = {
|
||||
add_piety = point_of_interest_piety_value
|
||||
add_stress = minor_stress_loss
|
||||
}
|
||||
}
|
||||
|
||||
# Draw a relic now - only while the tomb is in your realm, you can afford it, and the saint can still yield one
|
||||
option = {
|
||||
name = pam_saint_events.0007.b
|
||||
trigger = {
|
||||
piety >= pam_extract_relic_piety_cost
|
||||
gold >= pam_extract_relic_gold_cost
|
||||
exists = scope:visited_saint
|
||||
faith = { has_saint_character = scope:visited_saint }
|
||||
scope:saint_tomb_province = {
|
||||
pam_can_extract_relic_from_saint_trigger = { EXTRACTOR = root SAINT = scope:visited_saint }
|
||||
}
|
||||
}
|
||||
custom_tooltip = pam_saint_events.0007.b.tt
|
||||
add_piety_no_experience = {
|
||||
value = pam_extract_relic_piety_cost
|
||||
multiply = -0.75
|
||||
}
|
||||
remove_short_term_gold = {
|
||||
value = pam_extract_relic_gold_cost
|
||||
multiply = 0.75
|
||||
}
|
||||
|
||||
pam_extract_relic_from_saint_effect = {
|
||||
SITE = scope:saint_tomb_province
|
||||
}
|
||||
|
||||
hidden_effect = {
|
||||
if = {
|
||||
limit = { exists = scope:relic_artifact }
|
||||
send_interface_toast = {
|
||||
title = pam_saint_events.0007.b.toast
|
||||
left_icon = root
|
||||
right_icon = scope:relic_artifact
|
||||
custom_tooltip = pam_saint_events.0007.b.toast_desc
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
8327
events/dlc/pam/pam_secular_faith_events.txt
Normal file
8327
events/dlc/pam/pam_secular_faith_events.txt
Normal file
File diff suppressed because it is too large
Load diff
3149
events/dlc/pam/pam_theocratic_ruler_events.txt
Normal file
3149
events/dlc/pam/pam_theocratic_ruler_events.txt
Normal file
File diff suppressed because it is too large
Load diff
1
events/story_cycles/ep3_story_cycle_el_cid.txt
Normal file
1
events/story_cycles/ep3_story_cycle_el_cid.txt
Normal file
|
|
@ -0,0 +1 @@
|
|||
|
||||
1
events/story_cycles/fp2_story_cycle_bell_of_huesca.txt
Normal file
1
events/story_cycles/fp2_story_cycle_bell_of_huesca.txt
Normal file
|
|
@ -0,0 +1 @@
|
|||
|
||||
|
|
@ -0,0 +1 @@
|
|||
|
||||
Loading…
Add table
Add a link
Reference in a new issue