Bugs
This commit is contained in:
parent
26b04f6db4
commit
c6eb868ef4
116 changed files with 69758 additions and 26333 deletions
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@ -8693,7 +8693,7 @@ devoted = {
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triggered_desc = {
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trigger = {
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faith ?= {
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faith:theravada.religion ?= religion
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faith:osvicenist.religion ?= religion
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}
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culture ?= { has_cultural_pillar = language_japonic }
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is_female = no
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@ -8703,7 +8703,7 @@ devoted = {
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triggered_desc = {
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trigger = {
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faith ?= {
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faith:theravada.religion ?= religion
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faith:osvicenist.religion ?= religion
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}
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culture ?= { has_cultural_pillar = language_japonic }
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is_female = yes
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@ -8713,7 +8713,7 @@ devoted = {
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triggered_desc = {
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trigger = {
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exists = faith.religion
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faith.religion = faith:theravada.religion
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faith.religion = faith:osvicenist.religion
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is_female = no
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}
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desc = trait_devoted_buddhism_male
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@ -8721,7 +8721,7 @@ devoted = {
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triggered_desc = {
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trigger = {
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exists = faith.religion
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faith.religion = faith:theravada.religion
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faith.religion = faith:osvicenist.religion
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is_female = yes
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}
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desc = trait_devoted_buddhism_female
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@ -8993,26 +8993,26 @@ faith_warrior = {
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trigger = { faith = { religion_tag = islam_religion } }
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desc = trait_mujahid
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}
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# triggered_desc = {
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# # triggered_desc = {
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# trigger = { faith = { religion_tag = bon_religion } }
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# desc = trait_crusader_bon
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# }
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# # }
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triggered_desc = {
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trigger = { faith = { religion_tag = buddhism_religion } }
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desc = trait_crusader_buddhism
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}
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triggered_desc = {
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trigger = { faith = { religion_tag = dualism_religion } }
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desc = trait_crusader_dualism
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}
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# triggered_desc = {
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# trigger = { faith = { religion_tag = dualism_religion } }
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# desc = trait_crusader_dualism
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# }
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triggered_desc = {
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trigger = { faith = { religion_tag = folkgerman_religion } }
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desc = trait_crusader_germanic
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}
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triggered_desc = {
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trigger = { faith = { religion_tag = hellenism_religion } }
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desc = trait_crusader_hellenism
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}
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# triggered_desc = {
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# trigger = { faith = { religion_tag = hellenism_religion } }
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# desc = trait_crusader_hellenism
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# }
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triggered_desc = {
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trigger = { faith = { religion_tag = hinduism_religion } }
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desc = trait_crusader_hinduism
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@ -9041,34 +9041,34 @@ faith_warrior = {
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trigger = { faith = { religion_tag = finnic_religion } }
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desc = trait_crusader_finno_ugric
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}
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triggered_desc = {
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trigger = { faith = { religion_tag = siberian_religion } }
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desc = trait_crusader_siberian
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}
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triggered_desc = {
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trigger = { faith = { religion_tag = tengrism_religion } }
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desc = trait_crusader_tengrism
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}
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triggered_desc = {
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trigger = { faith = { religion_tag = west_african_religion } }
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desc = trait_crusader_west_african
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}
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triggered_desc = {
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trigger = { faith = { religion_tag = west_african_bori_religion } }
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desc = trait_crusader_west_african_bori
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}
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triggered_desc = {
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trigger = { faith = { religion_tag = west_african_roog_religion } }
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desc = trait_crusader_west_african_roog
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}
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## triggered_desc = {
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## trigger = { faith = { religion_tag = siberian_religion } }
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# desc = trait_crusader_siberian
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# }
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# triggered_desc = {
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# trigger = { faith = { religion_tag = tengrism_religion } }
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# desc = trait_crusader_tengrism
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# }
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# triggered_desc = {
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# trigger = { faith = { religion_tag = west_african_religion } }
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# desc = trait_crusader_west_african
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# }
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# triggered_desc = {
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# trigger = { faith = { religion_tag = west_african_bori_religion } }
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# desc = trait_crusader_west_african_bori
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# }
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# triggered_desc = {
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# trigger = { faith = { religion_tag = west_african_roog_religion } }
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# desc = trait_crusader_west_african_roog
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# }
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triggered_desc = {
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trigger = { faith = { religion_tag = zoroastrianism_religion } }
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desc = trait_crusader_zoroastrianism
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}
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triggered_desc = {
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trigger = { faith = { religion_tag = zunism_religion } }
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desc = trait_crusader_zunism
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}
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# triggered_desc = {
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# trigger = { faith = { religion_tag = zunism_religion } }
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# desc = trait_crusader_zunism
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# }
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desc = trait_faith_warrior
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}
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@ -15358,71 +15358,71 @@ lifestyle_traveler = {
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}
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############### FP3 TRAITS ##############
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fp3_struggle_detractor = {
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icon = "fp3_struggle_detractor.dds"
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opposites = {
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fp3_struggle_supporter
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}
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shown_in_ruler_designer = no
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same_opinion = 10
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opposite_opinion = -30
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ai_war_cooldown = -0.5
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ai_war_chance = 5
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flag = can_foment_revolt_interaction
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flag = can_request_incursion_interaction
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flag = can_change_to_iranian_faith_decision
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desc = {
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first_valid = {
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triggered_desc = {
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trigger = {
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NOT = { exists = this }
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}
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desc = trait_fp3_struggle_detractor_desc
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}
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triggered_desc = {
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trigger = { faith.religious_head_title ?= title:d_sunni }
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desc = trait_fp3_struggle_detractor_character_desc
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}
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desc = trait_fp3_struggle_detractor_non_orthodox_sunni_character_desc
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}
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}
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}
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fp3_struggle_supporter = {
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icon = "fp3_struggle_supporter.dds"
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opposites = {
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fp3_struggle_detractor
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}
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shown_in_ruler_designer = no
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flag = can_use_install_loyalist_cb
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same_opinion = 10
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opposite_opinion = -30
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desc = {
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first_valid = {
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triggered_desc = {
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trigger = {
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NOT = { exists = this }
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}
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desc = trait_fp3_struggle_supporter_desc
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}
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triggered_desc = {
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trigger = { has_title = title:d_sunni }
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desc = trait_fp3_struggle_supporter_character_is_caliph_desc
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}
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desc = trait_fp3_struggle_supporter_character_desc
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}
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}
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}
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#
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#fp3_struggle_detractor = {
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# icon = "fp3_struggle_detractor.dds"
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# opposites = {
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# fp3_struggle_supporter
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# }
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#
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# shown_in_ruler_designer = no
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#
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# same_opinion = 10
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# opposite_opinion = -30
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#
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# ai_war_cooldown = -0.5
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# ai_war_chance = 5
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#
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# flag = can_foment_revolt_interaction
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# flag = can_request_incursion_interaction
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# flag = can_change_to_iranian_faith_decision
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#
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# desc = {
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# first_valid = {
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# triggered_desc = {
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# trigger = {
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# NOT = { exists = this }
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# }
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# desc = trait_fp3_struggle_detractor_desc
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# }
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# triggered_desc = {
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# trigger = { faith.religious_head_title ?= title:d_sunni }
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# desc = trait_fp3_struggle_detractor_character_desc
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# }
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# desc = trait_fp3_struggle_detractor_non_orthodox_sunni_character_desc
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# }
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# }
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#}
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#
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#fp3_struggle_supporter = {
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# icon = "fp3_struggle_supporter.dds"
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# opposites = {
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# fp3_struggle_detractor
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# }
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#
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# shown_in_ruler_designer = no
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#
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# flag = can_use_install_loyalist_cb
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#
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# same_opinion = 10
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# opposite_opinion = -30
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#
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# desc = {
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# first_valid = {
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# triggered_desc = {
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# trigger = {
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# NOT = { exists = this }
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# }
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# desc = trait_fp3_struggle_supporter_desc
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# }
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# triggered_desc = {
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# trigger = { has_title = title:d_sunni }
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# desc = trait_fp3_struggle_supporter_character_is_caliph_desc
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# }
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# desc = trait_fp3_struggle_supporter_character_desc
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# }
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# }
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#}
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############### EP3 TRAITS ##############
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@ -15832,7 +15832,6 @@ despoiler_of_byzantium = {
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siege_phase_time = -0.25
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men_at_arms_maintenance_per_dread_mult = -0.0025
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knight_effectiveness_per_dread = 0.002
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greek_opinion = -50
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county_opinion_add = -10
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clergy_opinion = -15
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@ -16036,148 +16035,148 @@ knight_errant = {
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}
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}
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}
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the_wake = {
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category = lifestyle
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icon = "the_wake.dds"
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shown_in_ruler_designer = no
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opinion_of_different_culture = -10
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wetlands_travel_danger = -100
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character_travel_speed = 15
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# AI Values
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ai_vengefulness = 100
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name = {
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first_valid = {
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triggered_desc = {
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trigger = {
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exists = this
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has_trait_xp = {
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trait = the_wake
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value = 100
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}
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}
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desc = the_wake_5
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}
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triggered_desc = {
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trigger = {
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exists = this
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has_trait_xp = {
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trait = the_wake
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value >= 75
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}
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}
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desc = the_wake_4
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}
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triggered_desc = {
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trigger = {
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exists = this
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has_trait_xp = {
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trait = the_wake
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value >= 50
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}
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}
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desc = the_wake_3
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}
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triggered_desc = {
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trigger = {
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exists = this
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has_trait_xp = {
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trait = the_wake
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value >= 25
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}
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}
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desc = the_wake_2
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}
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desc = the_wake_1
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}
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}
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desc = {
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first_valid = {
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triggered_desc = {
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trigger = {
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exists = this
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has_trait_xp = {
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trait = the_wake
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value = 100
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}
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}
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desc = the_wake_5_desc
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}
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triggered_desc = {
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trigger = {
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exists = this
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has_trait_xp = {
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trait = the_wake
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value >= 75
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}
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}
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desc = the_wake_4_desc
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}
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triggered_desc = {
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trigger = {
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exists = this
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has_trait_xp = {
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trait = the_wake
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value >= 50
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}
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}
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desc = the_wake_3_desc
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}
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triggered_desc = {
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trigger = {
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exists = this
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has_trait_xp = {
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trait = the_wake
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value >= 25
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}
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}
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desc = the_wake_2_desc
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}
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desc = the_wake_1_desc
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}
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}
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track = {
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25 = {
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martial = 1
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wetlands_attrition_mult = -0.1
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wetlands_advantage = 2
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wetlands_supply_limit_mult = 0.1
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norman_opinion = -5
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}
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50 = {
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martial = 1
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wetlands_attrition_mult = -0.2
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wetlands_advantage = 3
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wetlands_supply_limit_mult = 0.2
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norman_opinion = -5
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}
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75 = {
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martial = 1
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prowess = 1
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wetlands_attrition_mult = -0.2
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wetlands_advantage = 1
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max_combat_roll = 2
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wetlands_supply_limit_mult = 0.2
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norman_opinion = -10
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dread_baseline_add = 5
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}
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100 = {
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martial = 2
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prowess = 2
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wetlands_supply_limit_mult = 0.1
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norman_opinion = -15
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uncontrolled_province_advantage = 5
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raid_speed = 0.5
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dread_baseline_add = 15
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}
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}
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}
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#
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#the_wake = {
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# category = lifestyle
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# icon = "the_wake.dds"
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#
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# shown_in_ruler_designer = no
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#
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# opinion_of_different_culture = -10
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# wetlands_travel_danger = -100
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# character_travel_speed = 15
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#
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# # AI Values
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# ai_vengefulness = 100
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#
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# name = {
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# first_valid = {
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# triggered_desc = {
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# trigger = {
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# exists = this
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# has_trait_xp = {
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# trait = the_wake
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# value = 100
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# }
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# }
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# desc = the_wake_5
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# }
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# triggered_desc = {
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# trigger = {
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# exists = this
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# has_trait_xp = {
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# trait = the_wake
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# value >= 75
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# }
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# }
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# desc = the_wake_4
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# }
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# triggered_desc = {
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# trigger = {
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# exists = this
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# has_trait_xp = {
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# trait = the_wake
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# value >= 50
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# }
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# }
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# desc = the_wake_3
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# }
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# triggered_desc = {
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# trigger = {
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# exists = this
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# has_trait_xp = {
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# trait = the_wake
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# value >= 25
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# }
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# }
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# desc = the_wake_2
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# }
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# desc = the_wake_1
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# }
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# }
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#
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# desc = {
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# first_valid = {
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# triggered_desc = {
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# trigger = {
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# exists = this
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# has_trait_xp = {
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# trait = the_wake
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# value = 100
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# }
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# }
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# desc = the_wake_5_desc
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# }
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# triggered_desc = {
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# trigger = {
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# exists = this
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# has_trait_xp = {
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# trait = the_wake
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# value >= 75
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# }
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# }
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# desc = the_wake_4_desc
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# }
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# triggered_desc = {
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# trigger = {
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# exists = this
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# has_trait_xp = {
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# trait = the_wake
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# value >= 50
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# }
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# }
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# desc = the_wake_3_desc
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# }
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# triggered_desc = {
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# trigger = {
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# exists = this
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# has_trait_xp = {
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# trait = the_wake
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# value >= 25
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# }
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||||
# }
|
||||
# desc = the_wake_2_desc
|
||||
# }
|
||||
# desc = the_wake_1_desc
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# track = {
|
||||
# 25 = {
|
||||
# martial = 1
|
||||
# wetlands_attrition_mult = -0.1
|
||||
# wetlands_advantage = 2
|
||||
# wetlands_supply_limit_mult = 0.1
|
||||
# norman_opinion = -5
|
||||
# }
|
||||
# 50 = {
|
||||
# martial = 1
|
||||
# wetlands_attrition_mult = -0.2
|
||||
# wetlands_advantage = 3
|
||||
# wetlands_supply_limit_mult = 0.2
|
||||
# norman_opinion = -5
|
||||
# }
|
||||
# 75 = {
|
||||
# martial = 1
|
||||
# prowess = 1
|
||||
# wetlands_attrition_mult = -0.2
|
||||
# wetlands_advantage = 1
|
||||
# max_combat_roll = 2
|
||||
# wetlands_supply_limit_mult = 0.2
|
||||
# norman_opinion = -10
|
||||
# dread_baseline_add = 5
|
||||
# }
|
||||
# 100 = {
|
||||
# martial = 2
|
||||
# prowess = 2
|
||||
# wetlands_supply_limit_mult = 0.1
|
||||
# norman_opinion = -15
|
||||
# uncontrolled_province_advantage = 5
|
||||
# raid_speed = 0.5
|
||||
# dread_baseline_add = 15
|
||||
# }
|
||||
# }
|
||||
#}
|
||||
|
||||
immortal = {
|
||||
icon = "immortal.dds"
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue