Bugs
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116 changed files with 69758 additions and 26333 deletions
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@ -2047,75 +2047,75 @@ diarch_imprison_interaction = {
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}
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## We avoid wars here too, but only in the resulting event.
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## Agenda impact
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modifier = {
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add = {
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value = 0
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if = {
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limit = {
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scope:actor = {
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any_character_struggle = { phase_has_catalyst = catalyst_imprison_important }
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has_character_flag = agenda_towards_escalation
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}
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}
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add = 200
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}
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else_if = {
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limit = {
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scope:actor = {
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any_character_struggle = { phase_has_catalyst = catalyst_imprison_important }
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}
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}
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add = -100
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}
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}
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any_character_struggle = { involvement = involved }
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}
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modifier = {
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add = {
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value = 0
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if = {
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limit = {
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scope:actor = {
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any_character_struggle = { phase_has_catalyst = catalyst_imprison_detractor }
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has_trait = fp3_struggle_supporter
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}
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}
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add = 200
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}
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else_if = {
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limit = {
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scope:actor = {
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any_character_struggle = { phase_has_catalyst = catalyst_imprison_detractor }
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}
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}
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add = -100
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}
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}
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any_character_struggle = { involvement = involved }
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}
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modifier = {
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add = {
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value = 0
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if = {
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limit = {
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scope:actor = {
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any_character_struggle = { phase_has_catalyst = catalyst_imprison_supporter }
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has_trait = fp3_struggle_detractor
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}
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}
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add = 200
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}
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else_if = {
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limit = {
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scope:actor = {
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any_character_struggle = { phase_has_catalyst = catalyst_imprison_supporter }
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}
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}
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add = -100
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}
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}
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any_character_struggle = { involvement = involved }
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}
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# modifier = {
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# add = {
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# value = 0
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# if = {
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# limit = {
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# scope:actor = {
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# any_character_struggle = { phase_has_catalyst = catalyst_imprison_important }
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# has_character_flag = agenda_towards_escalation
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# }
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# }
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# add = 200
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# }
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# else_if = {
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# limit = {
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# scope:actor = {
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# any_character_struggle = { phase_has_catalyst = catalyst_imprison_important }
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# }
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# }
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# add = -100
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# }
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# }
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# any_character_struggle = { involvement = involved }
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# }
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# modifier = {
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# add = {
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# value = 0
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# if = {
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# limit = {
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# scope:actor = {
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# any_character_struggle = { phase_has_catalyst = catalyst_imprison_detractor }
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# has_trait = fp3_struggle_supporter
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# }
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# }
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# add = 200
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# }
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# else_if = {
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# limit = {
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# scope:actor = {
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# any_character_struggle = { phase_has_catalyst = catalyst_imprison_detractor }
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# }
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# }
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# add = -100
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# }
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# }
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# any_character_struggle = { involvement = involved }
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# }
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# modifier = {
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# add = {
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# value = 0
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# if = {
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# limit = {
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# scope:actor = {
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# any_character_struggle = { phase_has_catalyst = catalyst_imprison_supporter }
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# has_trait = fp3_struggle_detractor
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# }
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# }
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# add = 200
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# }
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# else_if = {
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# limit = {
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# scope:actor = {
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# any_character_struggle = { phase_has_catalyst = catalyst_imprison_supporter }
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# }
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# }
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# add = -100
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# }
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# }
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# any_character_struggle = { involvement = involved }
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# }
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# Factors.
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## Relationships.
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### + Do pick on people we hate.
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