Bugs
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116 changed files with 69758 additions and 26333 deletions
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@ -2337,67 +2337,67 @@ grant_independence_interaction = {
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resolve_title_and_vassal_change = scope:change
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}
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# Struggle Catalysts.
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scope:actor = {
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if = {
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limit = {
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catalyst_gave_independence_to_powerful_diff_faith_culture_vassal_preliminary_trigger = {
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CHAR1 = scope:actor
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CHAR2 = scope:recipient
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}
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any_character_struggle = {
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involvement = involved
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activate_struggle_catalyst_secondary_character_involvement_either_trigger = {
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CATALYST = catalyst_gave_independence_to_powerful_diff_faith_culture_vassal
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CHAR = scope:recipient
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}
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}
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}
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every_character_struggle = {
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involvement = involved
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limit = {
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activate_struggle_catalyst_secondary_character_involvement_either_trigger = {
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CATALYST = catalyst_gave_independence_to_powerful_diff_faith_culture_vassal
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CHAR = scope:recipient
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}
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}
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activate_struggle_catalyst = {
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catalyst = catalyst_gave_independence_to_powerful_diff_faith_culture_vassal
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character = scope:actor
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}
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}
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}
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if = {
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limit = {
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NOT = {
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any_held_title = {
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is_de_jure_liege_or_above_target = scope:recipient.primary_title
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}
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}
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any_character_struggle = {
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involvement = involved
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activate_struggle_catalyst_secondary_character_involvement_either_trigger = {
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CATALYST = catalyst_independence_from_non_dejure_vassal
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CHAR = scope:recipient
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}
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}
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}
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every_character_struggle = {
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involvement = involved
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limit = {
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activate_struggle_catalyst_secondary_character_involvement_either_trigger = {
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CATALYST = catalyst_independence_from_non_dejure_vassal
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CHAR = scope:recipient
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}
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}
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activate_struggle_catalyst = {
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catalyst = catalyst_independence_from_non_dejure_vassal
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character = scope:actor
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}
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}
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}
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}
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# # Struggle Catalysts.
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# scope:actor = {
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# if = {
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# limit = {
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# catalyst_gave_independence_to_powerful_diff_faith_culture_vassal_preliminary_trigger = {
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# CHAR1 = scope:actor
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# CHAR2 = scope:recipient
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# }
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# any_character_struggle = {
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# involvement = involved
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# activate_struggle_catalyst_secondary_character_involvement_either_trigger = {
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# CATALYST = catalyst_gave_independence_to_powerful_diff_faith_culture_vassal
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# CHAR = scope:recipient
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# }
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# }
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# }
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# every_character_struggle = {
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# involvement = involved
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# limit = {
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# activate_struggle_catalyst_secondary_character_involvement_either_trigger = {
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# CATALYST = catalyst_gave_independence_to_powerful_diff_faith_culture_vassal
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# CHAR = scope:recipient
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# }
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# }
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# activate_struggle_catalyst = {
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# catalyst = catalyst_gave_independence_to_powerful_diff_faith_culture_vassal
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# character = scope:actor
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# }
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# }
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# }
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#
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# if = {
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# limit = {
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# NOT = {
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# any_held_title = {
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# is_de_jure_liege_or_above_target = scope:recipient.primary_title
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# }
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# }
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# any_character_struggle = {
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# involvement = involved
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# activate_struggle_catalyst_secondary_character_involvement_either_trigger = {
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# CATALYST = catalyst_independence_from_non_dejure_vassal
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# CHAR = scope:recipient
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# }
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# }
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# }
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# every_character_struggle = {
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# involvement = involved
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# limit = {
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# activate_struggle_catalyst_secondary_character_involvement_either_trigger = {
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# CATALYST = catalyst_independence_from_non_dejure_vassal
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# CHAR = scope:recipient
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# }
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# }
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# activate_struggle_catalyst = {
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# catalyst = catalyst_independence_from_non_dejure_vassal
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# character = scope:actor
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# }
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# }
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# }
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# }
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# Grant independence to non de_jure
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@ -2519,49 +2519,49 @@ expose_secret_interaction = {
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expose_secret = scope:actor
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}
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}
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if = {
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limit = {
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has_title = title:e_minister_of_justice
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top_participant_group:dynastic_cycle ?= {
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NOT = { participant_group_type = other_rulers }
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}
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OR = {
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scope:recipient = {
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top_participant_group:dynastic_cycle ?= {
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NOT = { participant_group_type = other_rulers }
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}
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}
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scope:target.secret_target = {
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top_participant_group:dynastic_cycle ?= {
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NOT = { participant_group_type = other_rulers }
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}
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}
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}
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}
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add_merit_if_relevant_effect = {
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MERIT = minor_merit_value
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}
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if = {
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limit = {
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government_has_flag = government_has_influence
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}
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change_influence = {
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value = minor_influence_gain
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multiply = scope:recipient.highest_held_title_tier
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}
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}
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situation:dynastic_cycle = {
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if = {
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limit = {
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situation_top_has_catalyst = catalyst_minister_exposed_secret
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}
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trigger_situation_catalyst = {
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catalyst = catalyst_minister_exposed_secret
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character = scope:actor
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}
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}
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}
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}
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# if = {
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# limit = {
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# has_title = title:e_minister_of_justice
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# top_participant_group:dynastic_cycle ?= {
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# NOT = { participant_group_type = other_rulers }
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# }
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# OR = {
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# scope:recipient = {
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# top_participant_group:dynastic_cycle ?= {
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# NOT = { participant_group_type = other_rulers }
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# }
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# }
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# scope:target.secret_target = {
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# top_participant_group:dynastic_cycle ?= {
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# NOT = { participant_group_type = other_rulers }
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# }
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# }
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# }
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# }
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# add_merit_if_relevant_effect = {
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# MERIT = minor_merit_value
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# }
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# if = {
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# limit = {
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# government_has_flag = government_has_influence
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# }
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# change_influence = {
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# value = minor_influence_gain
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# multiply = scope:recipient.highest_held_title_tier
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# }
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# }
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# situation:dynastic_cycle = {
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# if = {
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# limit = {
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# situation_top_has_catalyst = catalyst_minister_exposed_secret
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# }
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# trigger_situation_catalyst = {
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# catalyst = catalyst_minister_exposed_secret
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# character = scope:actor
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# }
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# }
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# }
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# }
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stress_impact = {
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honest = minor_stress_impact_loss
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@ -2668,43 +2668,43 @@ expose_secret_interaction = {
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}
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}
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}
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modifier = {
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scope:recipient = {
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any_character_struggle = {
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involvement = involved
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}
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has_trait = fp3_struggle_detractor
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}
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scope:actor = {
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any_character_struggle = {
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involvement = involved
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}
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}
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add = {
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value = 0
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if = {
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limit = {
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scope:actor = {
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any_character_struggle = {
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phase_has_catalyst = catalyst_reveal_secret_detractor
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}
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has_trait = fp3_struggle_supporter
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}
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}
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add = 200
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}
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else_if = {
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limit = {
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scope:actor = {
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any_character_struggle = {
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phase_has_catalyst = catalyst_reveal_secret_detractor
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}
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}
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}
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add = -100
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}
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}
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}
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# modifier = {
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# scope:recipient = {
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# any_character_struggle = {
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# involvement = involved
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# }
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# has_trait = fp3_struggle_detractor
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# }
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# scope:actor = {
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# any_character_struggle = {
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# involvement = involved
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# }
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# }
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# add = {
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# value = 0
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# if = {
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# limit = {
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# scope:actor = {
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# any_character_struggle = {
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# phase_has_catalyst = catalyst_reveal_secret_detractor
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# }
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# has_trait = fp3_struggle_supporter
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# }
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# }
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# add = 200
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# }
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# else_if = {
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# limit = {
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# scope:actor = {
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# any_character_struggle = {
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# phase_has_catalyst = catalyst_reveal_secret_detractor
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# }
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# }
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# }
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# add = -100
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# }
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# }
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# }
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# Unity modifiers
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evaluate_action_decreasing_house_unity = {
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