More rel bugs
This commit is contained in:
parent
16e7f0de2a
commit
c6d5c01c61
125 changed files with 337211 additions and 3069 deletions
698
events/dlc/tgp/tgp_china_decision_events.txt
Normal file
698
events/dlc/tgp/tgp_china_decision_events.txt
Normal file
|
|
@ -0,0 +1,698 @@
|
|||
namespace = tgp_china_decision
|
||||
|
||||
scripted_effect set_up_local_examiner_effect = {
|
||||
top_liege = { save_scope_as = hegemon }
|
||||
scope:hegemon = {
|
||||
if = {
|
||||
limit = {
|
||||
any_vassal_or_below = {
|
||||
NOT = { this = root }
|
||||
has_trait = governor
|
||||
is_available = yes
|
||||
capital_county = root.domicile.domicile_location.county
|
||||
}
|
||||
}
|
||||
random_vassal_or_below = {
|
||||
limit = {
|
||||
NOT = { this = root }
|
||||
has_trait = governor
|
||||
is_available = yes
|
||||
capital_county = root.domicile.domicile_location.county
|
||||
}
|
||||
save_scope_as = examiner
|
||||
}
|
||||
}
|
||||
else = {
|
||||
create_character = {
|
||||
template = tgp_learning_exam_entrant_template
|
||||
age = { 33 79 }
|
||||
location = root.location
|
||||
faith = scope:hegemon.faith
|
||||
culture = scope:hegemon.culture
|
||||
gender_female_chance = {
|
||||
if = {
|
||||
limit = { scope:hegemon.faith = { has_doctrine = doctrine_gender_male_dominated } }
|
||||
add = 0
|
||||
}
|
||||
else_if = {
|
||||
limit = { scope:hegemon.faith = { has_doctrine = doctrine_gender_female_dominated } }
|
||||
add = 100
|
||||
}
|
||||
else = {
|
||||
add = 50
|
||||
}
|
||||
}
|
||||
save_scope_as = examiner
|
||||
}
|
||||
}
|
||||
}
|
||||
scope:examiner = {
|
||||
hidden_effect = {
|
||||
add_trait = governor
|
||||
change_merit = massive_merit_value
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
tgp_china_decision.1000 = {
|
||||
type = character_event
|
||||
title = tgp_china_decision.1000.t
|
||||
desc = {
|
||||
first_valid = {
|
||||
triggered_desc = {
|
||||
trigger = { has_character_flag = failed_child_exam }
|
||||
desc = tgp_china_decision.1000.desc_returning
|
||||
}
|
||||
desc = tgp_china_decision.1000.desc_new
|
||||
}
|
||||
desc = tgp_china_decision.1000.desc_outro
|
||||
}
|
||||
|
||||
theme = imperial_examination
|
||||
override_background = { reference = study }
|
||||
|
||||
left_portrait = {
|
||||
character = root
|
||||
animation = worry
|
||||
}
|
||||
|
||||
right_portrait = {
|
||||
character = scope:examiner
|
||||
animation = happy_teacher
|
||||
}
|
||||
|
||||
immediate = {
|
||||
set_variable = {
|
||||
name = child_examination_success_chance
|
||||
value = child_examination_success_chance_value
|
||||
}
|
||||
set_up_local_examiner_effect = yes
|
||||
}
|
||||
|
||||
widget = { gui = "child_examination_success_chance" container = "custom_widgets_container" }
|
||||
|
||||
option = { # Recite classics
|
||||
name = tgp_china_decision.1000.a
|
||||
duel = {
|
||||
skill = learning
|
||||
value = 1
|
||||
50 = { # You succeed
|
||||
desc = provincial_exam_success
|
||||
compare_modifier = {
|
||||
value = scope:duel_value
|
||||
multiplier = 3
|
||||
}
|
||||
add_character_modifier = {
|
||||
modifier = tgp_local_exam_initial_success
|
||||
years = 12
|
||||
}
|
||||
custom_tooltip = examination_success_increase_medium_tt
|
||||
}
|
||||
50 = { # You fail
|
||||
desc = provincial_exam_duel_fail
|
||||
compare_modifier = {
|
||||
value = scope:duel_value
|
||||
multiplier = -3
|
||||
}
|
||||
stress_impact = { base = medium_stress_impact_gain }
|
||||
}
|
||||
}
|
||||
ai_chance = {
|
||||
base = 100
|
||||
ai_value_modifier = {
|
||||
ai_boldness = 1
|
||||
ai_energy = 1
|
||||
}
|
||||
modifier = {
|
||||
add = 20
|
||||
learning > medium_skill_rating
|
||||
}
|
||||
modifier = {
|
||||
add = 40
|
||||
has_trait = ambitious
|
||||
}
|
||||
modifier = {
|
||||
add = -40
|
||||
OR = {
|
||||
has_trait = content
|
||||
has_trait = lazy
|
||||
has_trait = craven
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
option = { # Play it safe
|
||||
name = tgp_china_decision.1000.b
|
||||
custom_tooltip = examination_success_increase_miniscule_tt
|
||||
# Use this var to track score
|
||||
change_variable = {
|
||||
name = safe_bets
|
||||
add = 1
|
||||
}
|
||||
add_character_flag = safe_start
|
||||
add_prestige = miniscule_prestige_loss
|
||||
ai_chance = {
|
||||
base = 100
|
||||
modifier = {
|
||||
add = 40
|
||||
OR = {
|
||||
has_trait = content
|
||||
has_trait = lazy
|
||||
has_trait = craven
|
||||
}
|
||||
}
|
||||
modifier = {
|
||||
add = 40
|
||||
stress_level < 0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
after = {
|
||||
trigger_event = tgp_china_decision.1001
|
||||
}
|
||||
}
|
||||
|
||||
tgp_china_decision.1001 = {
|
||||
type = character_event
|
||||
title = {
|
||||
first_valid = {
|
||||
triggered_desc = {
|
||||
trigger = {
|
||||
OR = {
|
||||
has_character_modifier = tgp_local_exam_initial_success
|
||||
has_character_flag = safe_start
|
||||
}
|
||||
}
|
||||
desc = tgp_china_decision.1001.t_success
|
||||
}
|
||||
desc = tgp_china_decision.1001.t_fail
|
||||
}
|
||||
}
|
||||
desc = {
|
||||
first_valid = {
|
||||
triggered_desc = {
|
||||
trigger = {
|
||||
has_character_modifier = tgp_local_exam_initial_success
|
||||
}
|
||||
desc = tgp_china_decision.1001.desc_success
|
||||
}
|
||||
triggered_desc = {
|
||||
trigger = {
|
||||
var:safe_bets = 1
|
||||
}
|
||||
desc = tgp_china_decision.1001.desc_safe
|
||||
}
|
||||
desc = tgp_china_decision.1001.desc_fail
|
||||
}
|
||||
desc = tgp_china_decision.1001.desc_outro
|
||||
}
|
||||
|
||||
theme = imperial_examination
|
||||
override_background = { reference = study }
|
||||
|
||||
left_portrait = {
|
||||
character = root
|
||||
triggered_animation = {
|
||||
trigger = {
|
||||
has_character_modifier = tgp_local_exam_initial_success
|
||||
}
|
||||
animation = personality_bold
|
||||
}
|
||||
triggered_animation = {
|
||||
trigger = {
|
||||
var:safe_bets = 1
|
||||
}
|
||||
animation = shame
|
||||
}
|
||||
animation = disappointed
|
||||
}
|
||||
|
||||
right_portrait = {
|
||||
character = scope:examiner
|
||||
animation = happy_teacher
|
||||
}
|
||||
|
||||
immediate = {
|
||||
set_variable = {
|
||||
name = child_examination_success_chance
|
||||
value = child_examination_success_chance_value
|
||||
}
|
||||
}
|
||||
|
||||
widget = { gui = "child_examination_success_chance" container = "custom_widgets_container" }
|
||||
|
||||
option = { # Recite classics
|
||||
name = tgp_china_decision.1001.a
|
||||
duel = {
|
||||
skill = learning
|
||||
value = 1
|
||||
40 = { # You succeed
|
||||
desc = provincial_exam_success
|
||||
compare_modifier = {
|
||||
value = scope:duel_value
|
||||
multiplier = 3
|
||||
}
|
||||
add_character_modifier = {
|
||||
modifier = tgp_local_exam_impressed_examiner
|
||||
years = 12
|
||||
}
|
||||
custom_tooltip = examination_success_increase_major_tt
|
||||
}
|
||||
60 = { # You fail
|
||||
desc = provincial_exam_duel_fail
|
||||
compare_modifier = {
|
||||
value = scope:duel_value
|
||||
multiplier = -3
|
||||
}
|
||||
stress_impact = { base = medium_stress_impact_gain }
|
||||
}
|
||||
}
|
||||
ai_chance = {
|
||||
base = 100
|
||||
ai_value_modifier = {
|
||||
ai_boldness = 1
|
||||
ai_energy = 1
|
||||
}
|
||||
modifier = {
|
||||
add = 20
|
||||
learning > medium_skill_rating
|
||||
}
|
||||
modifier = {
|
||||
add = 40
|
||||
has_trait = ambitious
|
||||
}
|
||||
modifier = {
|
||||
add = -40
|
||||
OR = {
|
||||
has_trait = content
|
||||
has_trait = lazy
|
||||
has_trait = craven
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
option = { # Play it safe
|
||||
name = tgp_china_decision.1001.b
|
||||
custom_tooltip = examination_success_increase_miniscule_tt
|
||||
# Use this var to track score
|
||||
change_variable = {
|
||||
name = safe_bets
|
||||
add = 1
|
||||
}
|
||||
# Use this flag for loc only
|
||||
add_character_flag = safe_midpoint
|
||||
add_prestige = miniscule_prestige_loss
|
||||
ai_chance = {
|
||||
base = 100
|
||||
modifier = {
|
||||
add = 40
|
||||
OR = {
|
||||
has_trait = content
|
||||
has_trait = lazy
|
||||
has_trait = craven
|
||||
}
|
||||
}
|
||||
modifier = {
|
||||
add = 40
|
||||
stress_level < 0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
after = {
|
||||
trigger_event = tgp_china_decision.1002
|
||||
}
|
||||
}
|
||||
|
||||
tgp_china_decision.1002 = {
|
||||
type = character_event
|
||||
title = {
|
||||
first_valid = {
|
||||
triggered_desc = {
|
||||
trigger = {
|
||||
OR = {
|
||||
has_character_modifier = tgp_local_exam_impressed_examiner
|
||||
has_character_flag = safe_midpoint
|
||||
}
|
||||
}
|
||||
desc = tgp_china_decision.1002.t_success
|
||||
}
|
||||
desc = tgp_china_decision.1002.t_fail
|
||||
}
|
||||
}
|
||||
desc = {
|
||||
first_valid = {
|
||||
triggered_desc = {
|
||||
trigger = {
|
||||
has_character_modifier = tgp_local_exam_impressed_examiner
|
||||
}
|
||||
desc = tgp_china_decision.1002.desc_success
|
||||
}
|
||||
triggered_desc = {
|
||||
trigger = {
|
||||
has_character_flag = safe_midpoint
|
||||
}
|
||||
desc = tgp_china_decision.1002.desc_safe
|
||||
}
|
||||
desc = tgp_china_decision.1002.desc_fail
|
||||
}
|
||||
desc = tgp_china_decision.1002.desc_outro
|
||||
}
|
||||
|
||||
theme = imperial_examination
|
||||
override_background = { reference = study }
|
||||
|
||||
left_portrait = {
|
||||
character = root
|
||||
triggered_animation = {
|
||||
trigger = {
|
||||
has_character_modifier = tgp_local_exam_impressed_examiner
|
||||
}
|
||||
animation = happiness
|
||||
}
|
||||
triggered_animation = {
|
||||
trigger = {
|
||||
has_character_flag = safe_midpoint
|
||||
}
|
||||
animation = shame
|
||||
}
|
||||
animation = stress
|
||||
}
|
||||
|
||||
right_portrait = {
|
||||
character = scope:examiner
|
||||
animation = happy_teacher
|
||||
}
|
||||
|
||||
immediate = {
|
||||
set_variable = {
|
||||
name = child_examination_success_chance
|
||||
value = child_examination_success_chance_value
|
||||
}
|
||||
}
|
||||
|
||||
widget = { gui = "child_examination_success_chance" container = "custom_widgets_container" }
|
||||
|
||||
option = { # Recite classics
|
||||
name = tgp_china_decision.1002.a
|
||||
duel = {
|
||||
skill = learning
|
||||
value = 1
|
||||
30 = { # You succeed
|
||||
desc = provincial_exam_success
|
||||
compare_modifier = {
|
||||
value = scope:duel_value
|
||||
multiplier = 3
|
||||
}
|
||||
add_character_modifier = {
|
||||
modifier = tgp_local_exam_strong_finish
|
||||
years = 12
|
||||
}
|
||||
custom_tooltip = examination_success_increase_massive_tt
|
||||
}
|
||||
70 = { # You fail
|
||||
desc = provincial_exam_duel_fail
|
||||
compare_modifier = {
|
||||
value = scope:duel_value
|
||||
multiplier = -3
|
||||
}
|
||||
stress_impact = { base = medium_stress_impact_gain }
|
||||
}
|
||||
}
|
||||
ai_chance = {
|
||||
base = 100
|
||||
ai_value_modifier = {
|
||||
ai_boldness = 1
|
||||
ai_energy = 1
|
||||
}
|
||||
modifier = {
|
||||
add = 20
|
||||
learning > medium_skill_rating
|
||||
}
|
||||
modifier = {
|
||||
add = 40
|
||||
has_trait = ambitious
|
||||
}
|
||||
modifier = {
|
||||
add = -40
|
||||
OR = {
|
||||
has_trait = content
|
||||
has_trait = lazy
|
||||
has_trait = craven
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
option = { # Play it safe
|
||||
name = tgp_china_decision.1002.b
|
||||
custom_tooltip = examination_success_increase_miniscule_tt
|
||||
# Use this var to track score
|
||||
change_variable = {
|
||||
name = safe_bets
|
||||
add = 1
|
||||
}
|
||||
# Use this flag for loc only
|
||||
add_character_flag = safe_end
|
||||
add_prestige = miniscule_prestige_loss
|
||||
ai_chance = {
|
||||
base = 100
|
||||
modifier = {
|
||||
add = 40
|
||||
OR = {
|
||||
has_trait = content
|
||||
has_trait = lazy
|
||||
has_trait = craven
|
||||
}
|
||||
}
|
||||
modifier = {
|
||||
add = 40
|
||||
stress_level < 0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
after = {
|
||||
set_variable = {
|
||||
name = child_examination_success_chance
|
||||
value = child_examination_success_chance_value
|
||||
}
|
||||
trigger_event = tgp_china_decision.1005
|
||||
}
|
||||
}
|
||||
|
||||
# Releasing the Roll (Results)
|
||||
tgp_china_decision.1005 = {
|
||||
type = character_event
|
||||
title = tgp_china_decision.1005.t
|
||||
desc = {
|
||||
# Opening
|
||||
desc = tgp_china_decision.1005.desc
|
||||
# Did you get a strong finish, play it safe, or fail?
|
||||
first_valid = {
|
||||
triggered_desc = {
|
||||
trigger = {
|
||||
has_character_modifier = tgp_local_exam_strong_finish
|
||||
}
|
||||
desc = tgp_china_decision.1005.desc.success
|
||||
}
|
||||
triggered_desc = {
|
||||
trigger = {
|
||||
has_character_flag = safe_end
|
||||
}
|
||||
desc = tgp_china_decision.1005.desc.safe
|
||||
}
|
||||
# If none of the above, you failed.
|
||||
desc = tgp_china_decision.1005.desc.failure
|
||||
}
|
||||
# And now, for the score
|
||||
desc = tgp_china_decision.1005.desc.segway
|
||||
first_valid = {
|
||||
triggered_desc = {
|
||||
trigger = {
|
||||
var:child_examination_success_chance >= 90
|
||||
}
|
||||
desc = tgp_china_decision.1005.desc.high_score
|
||||
}
|
||||
triggered_desc = {
|
||||
trigger = {
|
||||
var:child_examination_success_chance >= 60
|
||||
}
|
||||
desc = tgp_china_decision.1005.desc.good_score
|
||||
}
|
||||
triggered_desc = {
|
||||
trigger = {
|
||||
var:child_examination_success_chance >= 40
|
||||
}
|
||||
desc = tgp_china_decision.1005.desc.passing_score
|
||||
}
|
||||
desc = tgp_china_decision.1005.desc.failing
|
||||
}
|
||||
}
|
||||
|
||||
theme = imperial_examination
|
||||
override_background = { reference = study }
|
||||
|
||||
left_portrait = {
|
||||
character = root
|
||||
triggered_animation = {
|
||||
trigger = {
|
||||
AND = {
|
||||
var:child_examination_success_chance >= 40
|
||||
var:child_examination_success_chance < 90
|
||||
}
|
||||
}
|
||||
animation = war_over_win
|
||||
}
|
||||
triggered_animation = {
|
||||
trigger = {
|
||||
var:child_examination_success_chance < 40
|
||||
}
|
||||
animation = disappointed
|
||||
}
|
||||
animation = happiness
|
||||
}
|
||||
|
||||
immediate = {
|
||||
if = {
|
||||
limit = {
|
||||
var:child_examination_success_chance >= 40
|
||||
}
|
||||
change_merit = {
|
||||
value = {
|
||||
add = minor_merit_value
|
||||
add = var:child_examination_success_chance
|
||||
}
|
||||
}
|
||||
dynasty = {
|
||||
add_dynasty_prestige = 10
|
||||
}
|
||||
# For all characters who pass the exam, we give a flag to check their overall progress at the Imperial Examinations.
|
||||
add_character_flag = passed_child_exam
|
||||
remove_character_flag ?= failed_child_exam
|
||||
}
|
||||
else = {
|
||||
add_character_flag = failed_child_exam
|
||||
add_character_modifier = {
|
||||
modifier = tgp_child_exam_cooldown_modifier
|
||||
years = 3
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
widget = { gui = "child_examination_success_chance" container = "custom_widgets_container" }
|
||||
|
||||
# If you had a critical success, you do not get the option to dedicate yourself to studying.
|
||||
option = { # I have my family to thank for my success.
|
||||
name = tgp_china_decision.1005.a
|
||||
trigger = { var:child_examination_success_chance >= 90 }
|
||||
change_merit = medium_merit_value
|
||||
ai_chance = {
|
||||
base = 100
|
||||
modifier = {
|
||||
add = 40
|
||||
has_trait = loyal
|
||||
}
|
||||
modifier = {
|
||||
add = 50
|
||||
is_adult = no
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
option = { # My teachers deserve all the credit.
|
||||
name = tgp_china_decision.1005.b
|
||||
trigger = { var:child_examination_success_chance >= 90 }
|
||||
change_influence = medium_influence_gain
|
||||
ai_chance = {
|
||||
base = 100
|
||||
ai_value_modifier = {
|
||||
ai_sociability = 1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
option = { # I need to push myself harder next time!
|
||||
name = {
|
||||
text = tgp_china_decision.1005.a_success
|
||||
trigger = {
|
||||
var:child_examination_success_chance >= 40
|
||||
}
|
||||
}
|
||||
name = {
|
||||
text = tgp_china_decision.1005.a_failure
|
||||
trigger = {
|
||||
var:child_examination_success_chance < 40
|
||||
}
|
||||
}
|
||||
trigger = { var:child_examination_success_chance < 90 }
|
||||
add_character_modifier = {
|
||||
modifier = tgp_child_focused_studies_modifier
|
||||
years = 5
|
||||
}
|
||||
|
||||
ai_chance = {
|
||||
base = 100
|
||||
ai_value_modifier = {
|
||||
ai_boldness = 1
|
||||
ai_energy = 1
|
||||
}
|
||||
modifier = {
|
||||
add = 40
|
||||
OR = {
|
||||
has_trait = ambitious
|
||||
has_trait = diligent
|
||||
}
|
||||
}
|
||||
modifier = {
|
||||
add = -100
|
||||
stress_level < 0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
option = { # I am pleased with this result.
|
||||
name = {
|
||||
text = tgp_china_decision.1005.b_passing
|
||||
trigger = {
|
||||
var:child_examination_success_chance >= 40
|
||||
}
|
||||
}
|
||||
name = {
|
||||
text = tgp_china_decision.1005.b_failed
|
||||
trigger = {
|
||||
var:child_examination_success_chance < 40
|
||||
}
|
||||
}
|
||||
trigger = { var:child_examination_success_chance < 90 }
|
||||
|
||||
ai_chance = {
|
||||
base = 100
|
||||
modifier = {
|
||||
add = 40
|
||||
OR = {
|
||||
has_trait = content
|
||||
has_trait = lazy
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
after = {
|
||||
# Time to clean up some variables
|
||||
remove_character_flag ?= safe_end
|
||||
remove_variable ?= safe_bets
|
||||
# And possibly the examiner
|
||||
scope:examiner = {
|
||||
if = {
|
||||
limit = {
|
||||
NOT = { is_vassal_or_below_of = scope:hegemon }
|
||||
}
|
||||
silent_disappearance_effect = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue