parent
15a5108e23
commit
c4b6d9bdeb
250 changed files with 11067 additions and 16365 deletions
|
|
@ -998,7 +998,6 @@ learning_medicine.2021 = { #by Mathilda Bjarnehed
|
|||
sender = scope:physician
|
||||
|
||||
immediate = {
|
||||
save_scope_as = liege # for salary tooltips
|
||||
random_pool_character = {
|
||||
province = root.capital_province
|
||||
limit = { learning >= medium_skill_rating }
|
||||
|
|
@ -1012,7 +1011,6 @@ learning_medicine.2021 = { #by Mathilda Bjarnehed
|
|||
}
|
||||
}
|
||||
save_scope_as = physician
|
||||
save_scope_as = candidate # for aptitude tooltips
|
||||
}
|
||||
if = {
|
||||
limit = { NOT = { exists = scope:physician } }
|
||||
|
|
@ -1022,16 +1020,12 @@ learning_medicine.2021 = { #by Mathilda Bjarnehed
|
|||
location = root.capital_province
|
||||
save_scope_as = physician
|
||||
}
|
||||
scope:physician = {
|
||||
save_scope_as = candidate # for aptitude tooltips
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#Yes I want your services
|
||||
option = {
|
||||
name = learning_medicine.2021.a
|
||||
custom_tooltip = learning_medicine.2021.a.tt
|
||||
pay_treasury_or_gold = {
|
||||
value = high_skill_court_physician_cost
|
||||
target = scope:physician
|
||||
|
|
@ -1040,22 +1034,11 @@ learning_medicine.2021 = { #by Mathilda Bjarnehed
|
|||
EMPLOYER = root
|
||||
PHYSICIAN = scope:physician
|
||||
}
|
||||
custom_tooltip = health.3001.a.tt
|
||||
custom_tooltip = court_physician_aptitude_tooltip
|
||||
custom_tooltip = learning_medicine.2021.a.tt
|
||||
trigger_event = {
|
||||
id = learning_medicine.2022
|
||||
days = { 7 10 }
|
||||
}
|
||||
ai_chance = {
|
||||
base = 25
|
||||
ai_value_modifier = {
|
||||
ai_greed = -0.5
|
||||
ai_rationality = 0.25
|
||||
}
|
||||
modifier = {
|
||||
add = age
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#Maybe there is something else you can help me with
|
||||
|
|
@ -1070,28 +1053,12 @@ learning_medicine.2021 = { #by Mathilda Bjarnehed
|
|||
EMPLOYER = root
|
||||
PHYSICIAN = scope:physician
|
||||
}
|
||||
custom_tooltip = health.3001.a.tt
|
||||
custom_tooltip = court_physician_aptitude_tooltip
|
||||
ai_chance = {
|
||||
base = 25
|
||||
ai_value_modifier = {
|
||||
ai_greed = -0.25
|
||||
ai_rationality = 0.5
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#Nah thanks
|
||||
option = {
|
||||
name = learning_medicine.2021.c
|
||||
add_prestige = miniscule_prestige_gain
|
||||
ai_chance = {
|
||||
base = 25
|
||||
ai_value_modifier = {
|
||||
ai_greed = 0.5
|
||||
ai_rationality = -0.25
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -95,15 +95,6 @@ martial_authority.1031 = {
|
|||
}
|
||||
}
|
||||
|
||||
remove_short_term_gold = 5
|
||||
add_character_modifier = {
|
||||
modifier = generous_to_mercenaries
|
||||
}
|
||||
add_martial_lifestyle_xp = minor_lifestyle_xp
|
||||
stress_impact = {
|
||||
greedy = minor_stress_impact_gain
|
||||
}
|
||||
|
||||
ai_chance = {
|
||||
base = 50
|
||||
modifier = {
|
||||
|
|
@ -115,6 +106,14 @@ martial_authority.1031 = {
|
|||
}
|
||||
}
|
||||
}
|
||||
remove_short_term_gold = major_gold_value
|
||||
add_character_modifier = {
|
||||
modifier = generous_to_mercenaries
|
||||
}
|
||||
add_martial_lifestyle_xp = minor_lifestyle_xp
|
||||
stress_impact = {
|
||||
greedy = minor_stress_impact_gain
|
||||
}
|
||||
}
|
||||
|
||||
option = {
|
||||
|
|
@ -125,12 +124,6 @@ martial_authority.1031 = {
|
|||
years = 10
|
||||
}
|
||||
}
|
||||
|
||||
add_martial_lifestyle_xp = minor_lifestyle_xp
|
||||
stress_impact = {
|
||||
just = minor_stress_impact_gain
|
||||
}
|
||||
|
||||
ai_chance = {
|
||||
base = 50
|
||||
modifier = {
|
||||
|
|
@ -141,6 +134,10 @@ martial_authority.1031 = {
|
|||
}
|
||||
}
|
||||
}
|
||||
add_martial_lifestyle_xp = minor_lifestyle_xp
|
||||
stress_impact = {
|
||||
just = minor_stress_impact_gain
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = martial_authority.1031.c
|
||||
|
|
@ -174,14 +171,6 @@ martial_authority.1031 = {
|
|||
modifier = respected_by_mercenaries
|
||||
}
|
||||
}
|
||||
|
||||
add_martial_lifestyle_xp = medium_lifestyle_xp
|
||||
stress_impact = {
|
||||
calm = minor_stress_impact_gain
|
||||
compassionate = minor_stress_impact_gain
|
||||
forgiving = minor_stress_impact_gain
|
||||
}
|
||||
|
||||
ai_chance = {
|
||||
base = 50
|
||||
modifier = {
|
||||
|
|
@ -194,6 +183,12 @@ martial_authority.1031 = {
|
|||
}
|
||||
}
|
||||
}
|
||||
add_martial_lifestyle_xp = medium_lifestyle_xp
|
||||
stress_impact = {
|
||||
calm = minor_stress_impact_gain
|
||||
compassionate = minor_stress_impact_gain
|
||||
forgiving = minor_stress_impact_gain
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1334,7 +1329,7 @@ martial_authority_special.1100 = {
|
|||
location = root.capital_province
|
||||
template = soldier_friend_character
|
||||
save_scope_as = soldier_friend
|
||||
dynasty = none
|
||||
dynasty = generate
|
||||
}
|
||||
}
|
||||
else = {
|
||||
|
|
@ -1343,7 +1338,7 @@ martial_authority_special.1100 = {
|
|||
location = root.location
|
||||
template = soldier_friend_character
|
||||
save_scope_as = soldier_friend
|
||||
dynasty = none
|
||||
dynasty = generate
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -90,7 +90,6 @@ martial_chivalry.0001 = {
|
|||
faith = root.faith
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
prowess = 15
|
||||
dynasty = none
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -86,7 +86,7 @@ martial_strategy.1051 = {
|
|||
}
|
||||
}
|
||||
|
||||
#More available event options make a more interesting event, so we increase the chance of this occurring.
|
||||
#More available event options make a more interesting event, so we increase the chance of this occuring.
|
||||
modifier = {
|
||||
has_trait = brave
|
||||
add = 0.2
|
||||
|
|
@ -3555,7 +3555,6 @@ martial_strategy_special.1405 = {
|
|||
location = scope:capital.title_province
|
||||
gender_female_chance = root_faith_clergy_gender_female_chance
|
||||
age = { 16 60 }
|
||||
dynasty = none
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
trait = zealous
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue