parent
15a5108e23
commit
c4b6d9bdeb
250 changed files with 11067 additions and 16365 deletions
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@ -1,19 +1,4 @@
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eligible_for_ep3_administrative_legacy_trigger = {
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has_ep3_dlc_trigger = yes
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OR = {
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game_rule_unrestricted_dynasty_legacies_trigger = yes
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dynasty = {
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OR = {
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dynast = {
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government_allows = administrative
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}
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has_dynasty_perk = ep3_administrative_legacy_1
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}
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}
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}
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}
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ep3_should_use_byzantine_graphics_trigger = {
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ep3_should_use_byzantine_graphics_trigger = {
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OR = {
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culture = { has_building_gfx = byzantine_building_gfx }
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culture = { has_building_gfx = caucasian_building_gfx }
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@ -1042,23 +1027,19 @@ can_recruit_archer_cavalry_trigger = {
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custom_tooltip = {
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text = can_recruit_archer_cavalry_trigger_desc
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OR = {
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has_access_to_maa = horse_archers
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has_access_to_maa = mangudai
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has_access_to_maa = asawira
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has_access_to_maa = accolade_maa_horse_archers
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has_access_to_maa = emishi_horse_archers
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has_access_to_maa = japanese_horse_archers
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has_access_to_maa = kheshig
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has_access_to_maa = heavy_horse_archers
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can_create_maa = horse_archers
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can_create_maa = mangudai
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can_create_maa = asawira
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can_create_maa = accolade_maa_horse_archers
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can_create_maa = emishi_horse_archers
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can_create_maa = japanese_horse_archers
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can_create_maa = kheshig
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can_create_maa = heavy_horse_archers
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can_create_maa = heavy_horse_archers
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}
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}
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}
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## Is this contract a transport contract?
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#
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# root (task contract) – The contract to be checked.
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#
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ep3_transport_contract_trigger = {
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OR = {
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has_task_contract_type = laamp_transport_vip
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@ -1804,53 +1785,3 @@ influence_candidacy_valid_succession_law_trigger = {
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has_$TYPE$_law = japanese_regency_succession_law
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}
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}
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laamp_as_mercenary_payout_trigger = {
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save_temporary_scope_as = merc_temp
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$WAR$ = { save_temporary_scope_as = war_temp }
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scope:merc_temp ?= {
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var:joined_as_mercenary ?= {
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is_leader_in_war = scope:war_temp
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trigger_if = {
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limit = { is_attacker_in_war = scope:war_temp }
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scope:merc_temp = { is_attacker_in_war = scope:war_temp }
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}
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trigger_else = {
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scope:merc_temp = { is_attacker_in_war = scope:war_temp }
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}
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}
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NOT = { is_leader_in_war = scope:war_temp }
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OR = {
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has_raised_armies = yes
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scope:war_temp = {
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war_contribution = {
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target = scope:merc_temp
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value > 0
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}
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}
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}
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}
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}
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laamp_as_mercenary_payout_last_war_trigger = {
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save_temporary_scope_as = merc_temp
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$WAR$ = { save_temporary_scope_as = war_temp }
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scope:merc_temp ?= {
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# ENSURE THIS IS THE LAST WAR YOU ARE FIGHTING IN WITH THE EMPLOYER
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NOT = {
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any_character_war = {
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NOT = { this = scope:war_temp }
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is_war_leader = scope:merc_temp.var:joined_as_mercenary
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trigger_if = {
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limit = { is_attacker = scope:merc_temp.var:joined_as_mercenary }
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is_attacker = scope:merc_temp
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}
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trigger_else = {
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is_defender = scope:merc_temp
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}
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}
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}
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}
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}
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