parent
15a5108e23
commit
c4b6d9bdeb
250 changed files with 11067 additions and 16365 deletions
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@ -3760,7 +3760,7 @@ join_war_interaction = {
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}
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scope:recipient = {
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show_as_tooltip = {
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if = { # if war leader is AI, will directly increase friendship for contributing
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if = {
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limit = {
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is_ai = yes
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}
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@ -3770,7 +3770,7 @@ join_war_interaction = {
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REASON = friend_alliance
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}
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}
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else = { # otherwise will create potential friendship
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else = {
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hidden_effect = { #To nudge friendship
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if = {
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limit = {
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@ -4058,7 +4058,6 @@ join_vassal_war_interaction = {
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}
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any_in_list = {
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list = target_titles
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tier <= tier_duchy
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count = 1
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}
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@ -36,7 +36,7 @@ ce1_ask_to_promote_legend_interaction = {
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scope:recipient.dynasty = scope:actor.dynasty
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scope:recipient = { knows_language_of_culture = scope:actor.culture }
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scope:actor = {
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has_any_moderate_good_relationship_with_character_trigger = { CHARACTER = scope:recipient }
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has_friendly_relationship_with_character_trigger = { CHARACTER = scope:recipient }
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}
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scope:recipient = {
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any_character_to_title_neighboring_county = {
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@ -650,14 +650,7 @@ offer_vassalization_interaction = {
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character_is_realm_neighbor = scope:recipient
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}
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}
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scope:recipient = {
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# landless ruler count as within realm
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trigger_if = {
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limit = { is_landed = no }
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NOT = { capital_county.holder = { target_is_same_character_or_above = scope:actor } }
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}
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capital_province = { squared_distance = { target = scope:actor.capital_province value < 200000 } }
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}
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scope:recipient.capital_province = { squared_distance = { target = scope:actor.capital_province value < 200000 } }
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}
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add = -250
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}
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@ -669,14 +662,7 @@ offer_vassalization_interaction = {
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character_is_realm_neighbor = scope:recipient
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}
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}
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scope:recipient = {
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# landless ruler count as within realm
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trigger_if = {
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limit = { is_landed = no }
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NOT = { capital_county.holder = { target_is_same_character_or_above = scope:actor } }
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}
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capital_province = { squared_distance = { target = scope:actor.capital_province value >= 200000 } }
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}
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scope:recipient.capital_province = { squared_distance = { target = scope:actor.capital_province value >= 200000 } }
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}
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add = -500
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}
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@ -1544,13 +1530,8 @@ offer_fealty_interaction = {
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NOT = {
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any_neighboring_top_liege_realm_owner = { this = scope:recipient }
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}
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# landless ruler count as within realm
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trigger_if = {
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limit = { is_landed = no }
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NOT = { capital_county.holder = { target_is_same_character_or_above = scope:actor } }
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}
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capital_province = { squared_distance = { target = scope:recipient.capital_province value < 200000 } }
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}
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scope:actor.capital_province = { squared_distance = { target = scope:recipient.capital_province value < 200000 } }
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}
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add = -15
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}
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@ -1561,13 +1542,14 @@ offer_fealty_interaction = {
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NOT = {
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any_neighboring_top_liege_realm_owner = { this = scope:recipient }
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}
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# landless ruler count as within realm
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trigger_if = {
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limit = { is_landed = no }
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NOT = { capital_county.holder = { target_is_same_character_or_above = scope:actor } }
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}
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capital_province = { squared_distance = { target = scope:recipient.capital_province value >= 200000 } }
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}
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trigger_if = {
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limit = {
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exists = scope:recipient.suzerain
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scope:recipient.suzerain != scope:actor
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}
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}
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scope:actor.capital_province = { squared_distance = { target = scope:recipient.capital_province value >= 200000 } }
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}
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add = -25
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}
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@ -122,7 +122,9 @@ ai_cultural_hybridization_interaction = {
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sub_realm_size >= 4
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is_physically_able_adult = yes
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is_at_war = no
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game_rule_can_create_hybird_culture_trigger = yes
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NOT = {
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has_game_rule = none_hybrid_culture_ai_frequency
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}
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}
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is_shown = {
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@ -214,6 +216,11 @@ ai_cultural_hybridization_interaction = {
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has_game_rule = less_common_hybrid_culture_ai_frequency
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}
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modifier = {
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factor = 0
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exists = global_var:has_ai_hybrid_event_cooldown
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}
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modifier = {
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factor = 0
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culture = {
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@ -1577,16 +1577,11 @@ diarch_imprison_interaction = {
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on_decline = {
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scope:actor = {
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save_scope_as = use_strife_not_tyranny
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imprison_HoF_consequences_effect = yes
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imprison_tyranny_effect = yes
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}
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# Do we want a war or an escape?
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scope:recipient = {
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add_opinion = {
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target = scope:actor
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modifier = attempted_imprisonment_opinion
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}
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# If target is count or higher, we want the option to start a war.
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if = {
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limit = {
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@ -1604,11 +1599,6 @@ diarch_imprison_interaction = {
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diarch_declare_recipient_criminal_effect = yes
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}
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50 = {
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trigger = {
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scope:actor = {
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is_landed = yes # consistent with char_interaction.0283
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}
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}
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show_chance = no
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desc = char_interaction.0263.result.war
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scope:recipient = {
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@ -5020,14 +5010,10 @@ diarch_coup_liege_interaction = {
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scope:recipient = scope:actor.liege
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}
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}
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scope:recipient = {
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save_scope_as = secondary_recipient
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}
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scope:recipient = { save_scope_as = secondary_recipient }
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}
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# Always make sure we're targeting your liege as the recipient for UX consistency.
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scope:actor.liege = {
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save_scope_as = recipient
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}
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scope:actor.liege = { save_scope_as = recipient }
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}
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is_shown = {
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@ -5042,11 +5028,12 @@ diarch_coup_liege_interaction = {
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is_designated_diarch = yes
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}
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}
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# secondary_recipient is always saved whenever you use it on anyone who isn't yourself or your liege, so we use this fact to validate it after the redirect, otherwise it will show up on every other ruler in the game
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trigger_if = {
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limit = {
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exists = scope:secondary_recipient
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}
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# Valid on vassals of your liege or your liege themselves.
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## More complex triggers don't generally work because redirect brings the interaction back to targeting the liege as scope:recipient, so we're left with this.
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### Don't try to improve it, it's not worth it, but if you _do_, then test your changes thoroughly.
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#### When this breaks (which it does easily), it tends to mean the interaction shows up as valid against _every_ other character in diplomatic range.
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OR = {
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scope:recipient = scope:actor.liege
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scope:secondary_recipient.liege ?= scope:actor.liege
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}
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}
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@ -5269,18 +5256,12 @@ diarch_coup_liege_interaction = {
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# Opinion.
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## Of scope:actor.
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opinion_modifier = {
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trigger = {
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exists = scope:secondary_recipient # because the secondary_recipient hasn't been chosen when the interaction is initialized
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}
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who = scope:secondary_recipient
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opinion_target = scope:actor
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multiplier = 1
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}
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## Of scope:recipient.
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opinion_modifier = {
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trigger = {
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exists = scope:secondary_recipient
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}
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who = scope:secondary_recipient
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opinion_target = scope:recipient
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multiplier = -0.5
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@ -5288,9 +5269,6 @@ diarch_coup_liege_interaction = {
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# Personality.
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## Values.
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ai_value_modifier = {
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trigger = {
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exists = scope:secondary_recipient
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}
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who = scope:secondary_recipient
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ai_honor = -1
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ai_boldness = 0.25
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@ -5300,69 +5278,68 @@ diarch_coup_liege_interaction = {
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modifier = {
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add = diarch_ai_desire_plus_3_value
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desc = diarch_coup_liege_interaction.tt.liege_has_loyalty_hook.tt.has_trait.disloyal
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scope:secondary_recipient ?= { has_trait = disloyal }
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scope:secondary_recipient = { has_trait = disloyal }
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}
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### +++ Ambitious.
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modifier = {
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add = diarch_ai_desire_plus_3_value
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desc = diarch_coup_liege_interaction.tt.liege_has_loyalty_hook.tt.has_trait.ambitious
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scope:secondary_recipient ?= { has_trait = ambitious }
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scope:secondary_recipient = { has_trait = ambitious }
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}
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### ++ Arbitrary.
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modifier = {
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add = diarch_ai_desire_plus_2_value
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desc = diarch_coup_liege_interaction.tt.liege_has_loyalty_hook.tt.has_trait.arbitrary
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scope:secondary_recipient ?= { has_trait = arbitrary }
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scope:secondary_recipient = { has_trait = arbitrary }
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}
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### + Fickle.
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modifier = {
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add = diarch_ai_desire_plus_1_value
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desc = diarch_coup_liege_interaction.tt.liege_has_loyalty_hook.tt.has_trait.fickle
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scope:secondary_recipient ?= { has_trait = fickle }
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scope:secondary_recipient = { has_trait = fickle }
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}
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### - Stubborn.
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modifier = {
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add = diarch_ai_desire_minus_1_value
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desc = diarch_coup_liege_interaction.tt.liege_has_loyalty_hook.tt.has_trait.stubborn
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scope:secondary_recipient ?= { has_trait = stubborn }
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scope:secondary_recipient = { has_trait = stubborn }
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}
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### -- Just.
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modifier = {
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add = diarch_ai_desire_minus_2_value
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desc = diarch_coup_liege_interaction.tt.liege_has_loyalty_hook.tt.has_trait.just
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scope:secondary_recipient ?= { has_trait = just }
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scope:secondary_recipient = { has_trait = just }
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}
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### --- Content.
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modifier = {
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add = diarch_ai_desire_minus_3_value
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desc = diarch_coup_liege_interaction.tt.liege_has_loyalty_hook.tt.has_trait.content
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scope:secondary_recipient ?= { has_trait = content }
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scope:secondary_recipient = { has_trait = content }
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}
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### --- Loyal.
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modifier = {
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add = diarch_ai_desire_minus_3_value
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desc = diarch_coup_liege_interaction.tt.liege_has_loyalty_hook.tt.has_trait.loyal
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scope:secondary_recipient ?= { has_trait = loyal }
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scope:secondary_recipient = { has_trait = loyal }
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}
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# Hooks.
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## Weak hooks are happy to have you in power.
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modifier = {
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add = 25
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scope:secondary_recipient ?= { has_weak_hook = scope:actor }
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scope:secondary_recipient = { has_weak_hook = scope:actor }
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}
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## Strong hooks are *very* happy to have you in power.
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modifier = {
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add = 75
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scope:secondary_recipient ?= { has_strong_hook = scope:actor }
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scope:secondary_recipient = { has_strong_hook = scope:actor }
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}
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## And conversely, don't want you to coup scope:recipient if they've already got a strong hook on them.
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modifier = {
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add = -100
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scope:secondary_recipient ?= { has_strong_hook = scope:recipient }
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scope:secondary_recipient = { has_strong_hook = scope:recipient }
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}
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## Loyalty hooks stop the AI signing up.
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modifier = {
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exists = scope:secondary_recipient
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add = -1000
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desc = diarch_coup_liege_interaction.tt.liege_has_loyalty_hook
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diarch_loyalty_due_to_hook_trigger = {
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@ -5378,12 +5355,12 @@ diarch_coup_liege_interaction = {
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# Reduce the malus a little if also allied to scope:actor.
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if = {
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limit = {
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scope:secondary_recipient ?= { is_allied_to = scope:actor }
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scope:secondary_recipient = { is_allied_to = scope:actor }
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}
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add = 50
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}
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}
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scope:secondary_recipient ?= { is_allied_to = scope:recipient }
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scope:secondary_recipient = { is_allied_to = scope:recipient }
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}
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## Heirs don't generally want to betray scope:recipient, as they'll lose out.
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modifier = {
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@ -7019,11 +6996,9 @@ diarch_swing_scales_currency_interaction = {
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scope:actor.var:movement_power_individual >= decent_movement_power_value
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}
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is_shown = {
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exists = scope:actor.var:movement_power_individual
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scope:actor = {
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government_has_flag = government_is_celestial
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is_diarch_of_target = scope:recipient
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exists = var:movement_power_individual
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}
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scope:recipient = { government_has_flag = government_is_celestial }
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}
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@ -8605,7 +8580,7 @@ liege_dismiss_vizier_interaction = {
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declare_me_regent_interaction = {
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category = interaction_category_diarch
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icon = icon_declare_me_regent
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filter_tags = { admin_liege }
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filter_tags = { admin_liege rep_liege }
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desc = declare_me_regent_interaction_desc
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notification_text = DECLARE_ME_REGENT_PROPOSAL
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@ -9218,24 +9193,14 @@ appoint_vizier_interaction = {
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NOT = { has_diarchy_active_parameter = diarchy_is_vizierate }
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}
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# We perform this upon ourselves or our (probable) candidates.
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trigger_if = {
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limit = {
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exists = scope:secondary_recipient
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}
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scope:secondary_recipient = {
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is_valid_basic_candidate_for_vizier_trigger = yes
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OR = {
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is_courtier_of = scope:actor
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AND = {
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highest_held_title_tier = tier_barony
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liege = scope:actor
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}
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}
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}
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}
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trigger_else = {
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scope:recipient = {
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scope:recipient = {
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OR = {
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this = scope:actor
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is_courtier_of = scope:actor
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AND = {
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highest_held_title_tier = tier_barony
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liege = scope:actor
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}
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}
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}
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}
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@ -9262,14 +9227,6 @@ appoint_vizier_interaction = {
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populate_recipient_list = { sort_vizier_candidates_to_list_effect = yes }
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redirect = {
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if = {
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limit = { scope:recipient != scope:actor }
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scope:recipient = { save_scope_as = secondary_recipient }
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scope:actor = { save_scope_as = recipient }
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}
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}
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cost = {
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prestige = major_prestige_value
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renown = {
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@ -14,8 +14,6 @@ invite_agent_to_scheme_interaction = {
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always = scope:mandala_trickster
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always = scope:gift
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always = scope:gift_significant
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always = scope:treasury
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always = scope:treasury_significant
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always = scope:offer_hook
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always = scope:offer_hook_strong
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always = scope:hook
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@ -47,8 +45,6 @@ invite_agent_to_scheme_interaction = {
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always = scope:mandala_trickster
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always = scope:gift
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always = scope:gift_significant
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always = scope:treasury
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always = scope:treasury_significant
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always = scope:offer_hook
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always = scope:offer_hook_strong
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always = scope:hook
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@ -91,22 +87,6 @@ invite_agent_to_scheme_interaction = {
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}
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stress_impact = { greedy = medium_stress_impact_gain }
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}
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# Treasury Bribe
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if = {
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limit = { always = scope:treasury }
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pay_treasury_to_gold = {
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value = bribe_value
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target = scope:recipient
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}
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}
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# Big Treasury Bribe
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if = {
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limit = { always = scope:treasury_significant }
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pay_treasury_to_gold = {
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value = greater_bribe_value
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target = scope:recipient
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}
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}
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# Offer Hook
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if = {
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limit = { always = scope:offer_hook }
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@ -469,12 +449,6 @@ invite_agent_to_scheme_interaction = {
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send_option = {
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flag = gift
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is_shown = {
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NOT = {
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scope:actor = {
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has_treasury = yes
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has_title = title:e_minister_censor
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||||
}
|
||||
}
|
||||
# We don't show bribes for schemes where agents will always auto-accept or else deny.
|
||||
NAND = {
|
||||
scope:scheme = { is_scheme_category = contract }
|
||||
|
|
@ -502,12 +476,6 @@ invite_agent_to_scheme_interaction = {
|
|||
send_option = {
|
||||
flag = gift_significant
|
||||
is_shown = {
|
||||
NOT = {
|
||||
scope:actor = {
|
||||
has_treasury = yes
|
||||
has_title = title:e_minister_censor
|
||||
}
|
||||
}
|
||||
# We don't show bribes for schemes where agents will always auto-accept or else deny.
|
||||
NAND = {
|
||||
scope:scheme = { is_scheme_category = contract }
|
||||
|
|
@ -531,68 +499,6 @@ invite_agent_to_scheme_interaction = {
|
|||
}
|
||||
}
|
||||
}
|
||||
## Treasury
|
||||
send_option = {
|
||||
flag = treasury
|
||||
is_shown = {
|
||||
scope:actor = {
|
||||
has_treasury = yes
|
||||
has_title = title:e_minister_censor
|
||||
}
|
||||
# We don't show bribes for schemes where agents will always auto-accept or else deny.
|
||||
NAND = {
|
||||
scope:scheme = { is_scheme_category = contract }
|
||||
scope:recipient = { is_courtier_of = scope:actor }
|
||||
}
|
||||
}
|
||||
is_valid = {
|
||||
scope:actor.treasury >= bribe_value
|
||||
custom_tooltip = {
|
||||
text = offer_gold.tt.cannot_offer_both_bribes
|
||||
scope:treasury_significant = no
|
||||
}
|
||||
would_agent_accept_petty_bribes_against_target_trigger = yes
|
||||
}
|
||||
localization = SCHEME_AGENT_TREASURY_BRIBE
|
||||
current_description = {
|
||||
# Triggered desc so that we don't get a weird double tooltip.
|
||||
triggered_desc = {
|
||||
trigger = { scope:actor.treasury >= bribe_value }
|
||||
desc = SCHEME_AGENT_TREASURY_BRIBE_VALID
|
||||
}
|
||||
}
|
||||
}
|
||||
## Even more treasury
|
||||
send_option = {
|
||||
flag = treasury_significant
|
||||
is_shown = {
|
||||
scope:actor = {
|
||||
has_treasury = yes
|
||||
has_title = title:e_minister_censor
|
||||
}
|
||||
# We don't show bribes for schemes where agents will always auto-accept or else deny.
|
||||
NAND = {
|
||||
scope:scheme = { is_scheme_category = contract }
|
||||
scope:recipient = { is_courtier_of = scope:actor }
|
||||
}
|
||||
}
|
||||
is_valid = {
|
||||
scope:actor.treasury >= greater_bribe_value
|
||||
custom_tooltip = {
|
||||
text = offer_gold.tt.cannot_offer_both_bribes
|
||||
scope:treasury = no
|
||||
}
|
||||
would_agent_accept_petty_bribes_against_target_trigger = yes
|
||||
}
|
||||
localization = SCHEME_AGENT_TREASURY_SIGNIFICANT_BRIBE
|
||||
current_description = {
|
||||
# Triggered desc so that we don't get a weird double tooltip.
|
||||
triggered_desc = {
|
||||
trigger = { scope:actor.treasury >= greater_bribe_value }
|
||||
desc = SCHEME_AGENT_TREASURY_SIGNIFICANT_VALID
|
||||
}
|
||||
}
|
||||
}
|
||||
## Offer a hook
|
||||
send_option = {
|
||||
flag = offer_hook
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -15,8 +15,7 @@
|
|||
is_shown = {
|
||||
scope:recipient = {
|
||||
this != scope:actor
|
||||
liege = scope:actor
|
||||
is_tributary = no # this excludes tributary contracts by default
|
||||
liege ?= scope:actor # this excludes tributary contracts by default
|
||||
is_ruler = yes
|
||||
vassal_contract_has_modifiable_obligations = yes
|
||||
NOT = { government_allows = administrative }
|
||||
|
|
@ -340,14 +339,12 @@ vassal_modify_vassal_contract_interaction = {
|
|||
|
||||
is_shown = {
|
||||
scope:recipient = {
|
||||
liege = scope:actor
|
||||
top_liege != this
|
||||
this != scope:actor
|
||||
is_tributary = no # this excludes tributary contracts by default
|
||||
liege ?= scope:actor # this excludes tributary contracts by default
|
||||
vassal_contract_has_modifiable_obligations = yes
|
||||
NOR = {
|
||||
government_allows = administrative
|
||||
government_has_flag = government_is_nomadic
|
||||
}
|
||||
NOT = { government_allows = administrative }
|
||||
NOT = { government_has_flag = government_is_nomadic }
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -598,11 +595,10 @@ ai_only_liege_modify_vassal_contract_interaction = {
|
|||
}
|
||||
scope:recipient = {
|
||||
this != scope:actor
|
||||
liege = scope:actor
|
||||
NOT = {
|
||||
has_strong_hook = scope:actor
|
||||
}
|
||||
is_tributary = no # this excludes tributary contracts by default
|
||||
liege ?= scope:actor # this excludes tributary contracts by default
|
||||
is_ruler = yes
|
||||
vassal_contract_can_be_modified_trigger = yes
|
||||
does_ai_liege_in_vassal_contract_desire_obligation_change = yes
|
||||
|
|
@ -687,11 +683,10 @@ ai_only_liege_modify_vassal_contract_admin_province_interaction = {
|
|||
}
|
||||
scope:recipient = {
|
||||
this != scope:actor
|
||||
liege = scope:actor
|
||||
is_tributary = no
|
||||
NOT = {
|
||||
has_strong_hook = scope:actor
|
||||
}
|
||||
liege ?= scope:actor # this excludes tributary contracts by default
|
||||
is_ruler = yes
|
||||
government_has_flag = government_uses_admin_province_obligations
|
||||
|
||||
|
|
@ -753,11 +748,10 @@ ai_only_vassal_modify_vassal_contract_interaction = {
|
|||
has_usable_hook = scope:recipient
|
||||
vassal_contract_can_be_modified_trigger = yes
|
||||
does_ai_vassal_in_vassal_contract_desire_obligation_change = yes
|
||||
is_tributary = no # this excludes tributary contracts by default
|
||||
liege = scope:recipient
|
||||
}
|
||||
scope:recipient = {
|
||||
this != scope:actor
|
||||
liege ?= scope:actor # this excludes tributary contracts by default
|
||||
is_ruler = yes
|
||||
NOT = {
|
||||
has_strong_hook = scope:actor
|
||||
|
|
@ -830,12 +824,11 @@ admin_liege_modify_vassal_contract_interaction = {
|
|||
is_shown = {
|
||||
scope:recipient = {
|
||||
this != scope:actor
|
||||
liege = scope:actor
|
||||
OR = {
|
||||
is_landed = yes
|
||||
is_councillor_of = scope:actor.top_liege
|
||||
}
|
||||
is_tributary = no # this excludes tributary contracts by default
|
||||
liege ?= scope:actor # this excludes tributary contracts by default
|
||||
is_ruler = yes
|
||||
vassal_contract_has_modifiable_obligations = yes
|
||||
government_allows = administrative
|
||||
|
|
@ -1024,6 +1017,7 @@ admin_liege_modify_vassal_contract_interaction = {
|
|||
government_has_flag = government_is_celestial
|
||||
scope:obligation.vassal_contract_type = vassal_contract:celestial_provinces
|
||||
}
|
||||
|
||||
if = {
|
||||
limit = {
|
||||
OR = {
|
||||
|
|
@ -1046,51 +1040,6 @@ admin_liege_modify_vassal_contract_interaction = {
|
|||
add_realm_law_skip_effects = celestial_appointment_succession_law
|
||||
}
|
||||
}
|
||||
# Update the succession law for meritocratic province types if applicable - That way, we don't have to wait until the current law invalidates.
|
||||
else_if = {
|
||||
limit = {
|
||||
government_has_flag = government_is_meritocratic
|
||||
scope:obligation.vassal_contract_type = vassal_contract:meritocratic_provinces
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
vassal_contract_has_flag = meritocratic_province_military
|
||||
NOT = { has_realm_law = meritocratic_military_appointment_succession_law }
|
||||
}
|
||||
add_realm_law_skip_effects = meritocratic_military_appointment_succession_law
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
OR = {
|
||||
vassal_contract_has_flag = meritocratic_province_standard
|
||||
vassal_contract_has_flag = meritocratic_province_industrial
|
||||
}
|
||||
NOT = { has_realm_law = meritocratic_appointment_succession_law }
|
||||
}
|
||||
add_realm_law_skip_effects = meritocratic_appointment_succession_law
|
||||
}
|
||||
}
|
||||
# Update the succession law for japanese province types if applicable - That way, we don't have to wait until the current law invalidates.
|
||||
else_if = {
|
||||
limit = {
|
||||
government_has_flag = government_is_japanese_administrative
|
||||
scope:obligation.vassal_contract_type = vassal_contract:japan_administrative_provinces
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
NOT = { vassal_contract_has_flag = japan_administrative_military_appointment }
|
||||
NOT = { has_realm_law = japanese_appointment_succession_law }
|
||||
}
|
||||
add_realm_law_skip_effects = japanese_appointment_succession_law
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
vassal_contract_has_flag = japan_administrative_military_appointment
|
||||
NOT = { has_realm_law = japanese_military_appointment_succession_law }
|
||||
}
|
||||
add_realm_law_skip_effects = japanese_military_appointment_succession_law
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1111,7 +1060,7 @@ admin_vassal_modify_vassal_contract_interaction = {
|
|||
common_interaction = yes
|
||||
icon = icon_contract_modification_single
|
||||
|
||||
filter_tags = { admin_liege }
|
||||
filter_tags = { admin_liege rep_liege }
|
||||
|
||||
send_name = "admin_vassal_modify_vassal_contract_interaction_send"
|
||||
desc = admin_vassal_modify_vassal_contract_interaction_desc
|
||||
|
|
@ -1120,8 +1069,7 @@ admin_vassal_modify_vassal_contract_interaction = {
|
|||
scope:actor = {
|
||||
top_liege != this
|
||||
this != scope:recipient
|
||||
liege = scope:recipient
|
||||
is_tributary = no # this excludes tributary contracts by default
|
||||
liege ?= scope:recipient # this excludes tributary contracts by default
|
||||
vassal_contract_has_modifiable_obligations = yes
|
||||
government_allows = administrative
|
||||
tgp_is_ceremonial_liege_trigger = no
|
||||
|
|
@ -1287,51 +1235,6 @@ admin_vassal_modify_vassal_contract_interaction = {
|
|||
add_realm_law_skip_effects = celestial_appointment_succession_law
|
||||
}
|
||||
}
|
||||
# Update the succession law for meritocratic province types if applicable - That way, we don't have to wait until the current law invalidates.
|
||||
else_if = {
|
||||
limit = {
|
||||
government_has_flag = government_is_meritocratic
|
||||
scope:obligation.vassal_contract_type = vassal_contract:meritocratic_provinces
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
vassal_contract_has_flag = meritocratic_province_military
|
||||
NOT = { has_realm_law = meritocratic_military_appointment_succession_law }
|
||||
}
|
||||
add_realm_law_skip_effects = meritocratic_military_appointment_succession_law
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
OR = {
|
||||
vassal_contract_has_flag = meritocratic_province_standard
|
||||
vassal_contract_has_flag = meritocratic_province_industrial
|
||||
}
|
||||
NOT = { has_realm_law = meritocratic_appointment_succession_law }
|
||||
}
|
||||
add_realm_law_skip_effects = meritocratic_appointment_succession_law
|
||||
}
|
||||
}
|
||||
# Update the succession law for japanese province types if applicable - That way, we don't have to wait until the current law invalidates.
|
||||
else_if = {
|
||||
limit = {
|
||||
government_has_flag = government_is_japanese_administrative
|
||||
scope:obligation.vassal_contract_type = vassal_contract:japan_administrative_provinces
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
NOT = { vassal_contract_has_flag = japan_administrative_military_appointment }
|
||||
NOT = { has_realm_law = japanese_appointment_succession_law }
|
||||
}
|
||||
add_realm_law_skip_effects = japanese_appointment_succession_law
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
vassal_contract_has_flag = japan_administrative_military_appointment
|
||||
NOT = { has_realm_law = japanese_military_appointment_succession_law }
|
||||
}
|
||||
add_realm_law_skip_effects = japanese_military_appointment_succession_law
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1524,9 +1427,8 @@ nomad_liege_modify_vassal_contract_interaction = {
|
|||
|
||||
is_shown = {
|
||||
scope:recipient = {
|
||||
this != scope:actor
|
||||
liege = scope:actor
|
||||
is_tributary = no # this excludes tributary contracts by default
|
||||
NOT = { this = scope:actor }
|
||||
liege ?= scope:actor # this excludes tributary contracts by default
|
||||
is_ruler = yes
|
||||
vassal_contract_has_modifiable_obligations = yes
|
||||
government_has_flag = government_is_nomadic
|
||||
|
|
@ -1790,9 +1692,8 @@ nomad_vassal_modify_vassal_contract_interaction = {
|
|||
is_shown = {
|
||||
scope:recipient = {
|
||||
is_independent_ruler = no
|
||||
this != scope:actor
|
||||
liege = scope:actor
|
||||
is_tributary = no # this excludes tributary contracts by default
|
||||
NOT = { this = scope:actor }
|
||||
liege ?= scope:actor # this excludes tributary contracts by default
|
||||
vassal_contract_has_modifiable_obligations = yes
|
||||
government_has_flag = government_is_nomadic
|
||||
}
|
||||
|
|
@ -1973,7 +1874,7 @@ suzerain_modify_tributary_contract_interaction = {
|
|||
scope:recipient = {
|
||||
is_tributary_of = scope:actor # excludes vassals by default
|
||||
subject_contract_has_modifiable_obligations = yes
|
||||
NOT = { government_has_flag = government_is_herder }
|
||||
NOT = { government_has_flag = government_is_true_herder }
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -2234,7 +2234,7 @@ seek_indulgences_interaction = {
|
|||
trigger_if = {
|
||||
limit = {
|
||||
has_trait = kinslayer_3
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = trait:kinslayer_3 GENDER_CHARACTER = scope:actor }
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = kinslayer_3 GENDER_CHARACTER = scope:actor }
|
||||
}
|
||||
gold >= seek_indulgences_major_criminal_trait_value
|
||||
}
|
||||
|
|
@ -2243,19 +2243,19 @@ seek_indulgences_interaction = {
|
|||
OR = {
|
||||
AND = {
|
||||
has_trait = kinslayer_2
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = trait:kinslayer_2 GENDER_CHARACTER = scope:actor }
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = kinslayer_2 GENDER_CHARACTER = scope:actor }
|
||||
}
|
||||
AND = {
|
||||
has_trait = witch
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = trait:witch GENDER_CHARACTER = scope:actor }
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = witch GENDER_CHARACTER = scope:actor }
|
||||
}
|
||||
AND = {
|
||||
has_trait = deviant
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = trait:deviant GENDER_CHARACTER = scope:actor }
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = deviant GENDER_CHARACTER = scope:actor }
|
||||
}
|
||||
AND = {
|
||||
has_trait = sodomite
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = trait:sodomite GENDER_CHARACTER = scope:actor }
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = sodomite GENDER_CHARACTER = scope:actor }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -2266,15 +2266,15 @@ seek_indulgences_interaction = {
|
|||
OR = {
|
||||
AND = {
|
||||
has_trait = kinslayer_1
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = trait:kinslayer_1 GENDER_CHARACTER = scope:actor }
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = kinslayer_1 GENDER_CHARACTER = scope:actor }
|
||||
}
|
||||
AND = {
|
||||
has_trait = fornicator
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = trait:fornicator GENDER_CHARACTER = scope:actor }
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = fornicator GENDER_CHARACTER = scope:actor }
|
||||
}
|
||||
AND = {
|
||||
has_trait = adulterer
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = trait:adulterer GENDER_CHARACTER = scope:actor }
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = adulterer GENDER_CHARACTER = scope:actor }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -4089,7 +4089,7 @@ take_vows_interaction = {
|
|||
if = {
|
||||
limit = {
|
||||
house = {
|
||||
has_house_aspiration_parameter = humility_take_the_vows_bonus
|
||||
has_house_power_parameter = humility_take_the_vows_bonus
|
||||
}
|
||||
}
|
||||
add_piety_experience = 100
|
||||
|
|
@ -5426,11 +5426,11 @@ hof_ask_for_gold_interaction = {
|
|||
OR = {
|
||||
AND = {
|
||||
has_trait = fornicator
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = trait:fornicator GENDER_CHARACTER = scope:actor }
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = fornicator GENDER_CHARACTER = scope:actor }
|
||||
}
|
||||
AND = {
|
||||
has_trait = adulterer
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = trait:adulterer GENDER_CHARACTER = scope:actor }
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = adulterer GENDER_CHARACTER = scope:actor }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -5460,15 +5460,15 @@ hof_ask_for_gold_interaction = {
|
|||
OR = {
|
||||
AND = {
|
||||
has_trait = kinslayer_1
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = trait:kinslayer_1 GENDER_CHARACTER = scope:actor }
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = kinslayer_1 GENDER_CHARACTER = scope:actor }
|
||||
}
|
||||
AND = {
|
||||
has_trait = kinslayer_2
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = trait:kinslayer_2 GENDER_CHARACTER = scope:actor }
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = kinslayer_2 GENDER_CHARACTER = scope:actor }
|
||||
}
|
||||
AND = {
|
||||
has_trait = kinslayer_3
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = trait:kinslayer_3 GENDER_CHARACTER = scope:actor }
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = kinslayer_3 GENDER_CHARACTER = scope:actor }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -6255,11 +6255,11 @@ hof_ask_for_claim_interaction = {
|
|||
OR = {
|
||||
AND = {
|
||||
has_trait = fornicator
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = trait:fornicator GENDER_CHARACTER = scope:actor }
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = fornicator GENDER_CHARACTER = scope:actor }
|
||||
}
|
||||
AND = {
|
||||
has_trait = adulterer
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = trait:adulterer GENDER_CHARACTER = scope:actor }
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = adulterer GENDER_CHARACTER = scope:actor }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -6272,11 +6272,11 @@ hof_ask_for_claim_interaction = {
|
|||
OR = {
|
||||
AND = {
|
||||
has_trait = fornicator
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = trait:fornicator GENDER_CHARACTER = scope:secondary_recipient }
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = fornicator GENDER_CHARACTER = scope:secondary_recipient }
|
||||
}
|
||||
AND = {
|
||||
has_trait = adulterer
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = trait:adulterer GENDER_CHARACTER = scope:secondary_recipient }
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = adulterer GENDER_CHARACTER = scope:secondary_recipient }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -6323,15 +6323,15 @@ hof_ask_for_claim_interaction = {
|
|||
OR = {
|
||||
AND = {
|
||||
has_trait = kinslayer_1
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = trait:kinslayer_1 GENDER_CHARACTER = scope:actor }
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = kinslayer_1 GENDER_CHARACTER = scope:actor }
|
||||
}
|
||||
AND = {
|
||||
has_trait = kinslayer_2
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = trait:kinslayer_2 GENDER_CHARACTER = scope:actor }
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = kinslayer_2 GENDER_CHARACTER = scope:actor }
|
||||
}
|
||||
AND = {
|
||||
has_trait = kinslayer_3
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = trait:kinslayer_3 GENDER_CHARACTER = scope:actor }
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = kinslayer_3 GENDER_CHARACTER = scope:actor }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -6344,15 +6344,15 @@ hof_ask_for_claim_interaction = {
|
|||
OR = {
|
||||
AND = {
|
||||
has_trait = kinslayer_1
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = trait:kinslayer_1 GENDER_CHARACTER = scope:secondary_recipient }
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = kinslayer_1 GENDER_CHARACTER = scope:secondary_recipient }
|
||||
}
|
||||
AND = {
|
||||
has_trait = kinslayer_2
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = trait:kinslayer_2 GENDER_CHARACTER = scope:secondary_recipient }
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = kinslayer_2 GENDER_CHARACTER = scope:secondary_recipient }
|
||||
}
|
||||
AND = {
|
||||
has_trait = kinslayer_3
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = trait:kinslayer_3 GENDER_CHARACTER = scope:secondary_recipient }
|
||||
trait_is_shunned_or_criminal_in_faith_trigger = { FAITH = faith TRAIT = kinslayer_3 GENDER_CHARACTER = scope:secondary_recipient }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -738,7 +738,7 @@ befriend_interaction = {
|
|||
involvement = involved
|
||||
has_struggle_phase_parameter = struggle_unlocks_befriend_schemes_for_everyone
|
||||
}
|
||||
house ?= { has_house_aspiration_parameter = aspect_of_serenity }
|
||||
house ?= { has_house_power_parameter = aspect_of_serenity }
|
||||
}
|
||||
NOR = {
|
||||
has_trait = shy
|
||||
|
|
@ -903,7 +903,7 @@ befriend_interaction = {
|
|||
factor = 25
|
||||
OR = {
|
||||
has_focus = diplomacy_family_focus
|
||||
house ?= { has_house_aspiration_parameter = aspect_of_serenity }
|
||||
house ?= { has_house_power_parameter = aspect_of_serenity }
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1388,7 +1388,7 @@ seduce_interaction = {
|
|||
}
|
||||
}
|
||||
|
||||
modifier = { # Try to avoid aggressive seduction unless you're geared for it
|
||||
modifier = { # Try to avoid agressive seduction unless you're geared for it
|
||||
add = -10
|
||||
scope:actor = {
|
||||
NOR = {
|
||||
|
|
|
|||
|
|
@ -416,19 +416,31 @@ appoint_podesta_interaction = {
|
|||
}
|
||||
resolve_title_and_vassal_change = scope:change
|
||||
}
|
||||
every_vassal = {
|
||||
limit = {
|
||||
government_has_flag = government_is_republic
|
||||
}
|
||||
}
|
||||
else = {
|
||||
scope:recipient = {
|
||||
show_as_tooltip = {
|
||||
change_government = republic_government
|
||||
create_title_and_vassal_change = {
|
||||
type = returned
|
||||
save_scope_as = change
|
||||
add_claim_on_loss = no
|
||||
}
|
||||
every_held_title = {
|
||||
change_title_holder = {
|
||||
holder = scope:recipient
|
||||
change = scope:change
|
||||
take_baronies = yes
|
||||
every_vassal = {
|
||||
limit = {
|
||||
government_has_flag = government_is_republic
|
||||
}
|
||||
every_held_title = {
|
||||
change_title_holder = {
|
||||
holder = scope:recipient
|
||||
change = scope:change
|
||||
take_baronies = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
resolve_title_and_vassal_change = scope:change
|
||||
}
|
||||
resolve_title_and_vassal_change = scope:change
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -182,23 +182,27 @@
|
|||
}
|
||||
}
|
||||
|
||||
scope:target ?= {
|
||||
if = {
|
||||
limit = {
|
||||
if = {
|
||||
limit = {
|
||||
scope:target = {
|
||||
title_province = {
|
||||
geographical_region = geographical_region:mpo_region_permafrost
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = { has_county_modifier = mpo_siberian_permafrost_modifier }
|
||||
remove_county_modifier = mpo_siberian_permafrost_modifier
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
scope:target = { has_county_modifier = mpo_siberian_permafrost_modifier }
|
||||
}
|
||||
else_if = {
|
||||
limit = { has_county_modifier = mpo_siberian_permafrost_modifier_bad }
|
||||
remove_county_modifier = mpo_siberian_permafrost_modifier_bad
|
||||
scope:target = { remove_county_modifier = mpo_siberian_permafrost_modifier }
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
scope:target = { has_county_modifier = mpo_siberian_permafrost_modifier_bad }
|
||||
}
|
||||
}
|
||||
}
|
||||
scope:target = { remove_county_modifier = mpo_siberian_permafrost_modifier_bad }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -360,7 +364,29 @@ tribalize_holding_interaction = {
|
|||
scope:target.title_province = {
|
||||
set_holding_type = tribal_holding
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if = {
|
||||
limit = {
|
||||
scope:target = {
|
||||
title_province = {
|
||||
geographical_region = geographical_region:mpo_region_permafrost
|
||||
}
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
scope:target = { has_county_modifier = mpo_siberian_permafrost_modifier }
|
||||
}
|
||||
scope:target = { remove_county_modifier = mpo_siberian_permafrost_modifier }
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
scope:target = { has_county_modifier = mpo_siberian_permafrost_modifier_bad }
|
||||
}
|
||||
scope:target = { remove_county_modifier = mpo_siberian_permafrost_modifier_bad }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -821,7 +847,7 @@ turn_subject_into_mandala_interaction = {
|
|||
scope:actor = { is_at_war = no }
|
||||
custom_tooltip = {
|
||||
text = cannot_take_overt_hostile_actions_against_diarch.tt
|
||||
NOT = { scope:actor.diarch ?= scope:recipient }
|
||||
NOT = { scope:recipient ?= scope:actor.diarch }
|
||||
}
|
||||
custom_tooltip = {
|
||||
text = head_of_faith_unable_to_change_government_desc
|
||||
|
|
@ -912,16 +938,6 @@ turn_subject_into_mandala_interaction = {
|
|||
scope:recipient = { highest_held_title_tier >= tier_kingdom }
|
||||
gold >= 2000
|
||||
}
|
||||
modifier = {
|
||||
scope:recipient.capital_county.title_province = {
|
||||
NOR = {
|
||||
has_holding_type = temple_citadel_holding
|
||||
has_holding_type = church_holding
|
||||
has_holding_type = castle_holding
|
||||
}
|
||||
}
|
||||
factor = 0
|
||||
}
|
||||
}
|
||||
|
||||
ai_accept = {
|
||||
|
|
|
|||
|
|
@ -12,6 +12,13 @@ become_tributary_interaction = {
|
|||
desc = become_tributary_interaction_desc
|
||||
|
||||
is_shown = {
|
||||
scope:actor = {
|
||||
trigger_if = {
|
||||
limit = { is_ai = yes }
|
||||
current_military_strength < scope:recipient.one_and_a_half_times_current_military_strength
|
||||
primary_title.tier < scope:recipient.primary_title.tier
|
||||
}
|
||||
}
|
||||
scope:recipient = {
|
||||
is_independent_ruler = yes # while it's possible for tributaries to have their own tributaries, it should not be possible to create a tributary relationship with a non-independent ruler
|
||||
NOR = {
|
||||
|
|
@ -21,13 +28,6 @@ become_tributary_interaction = {
|
|||
}
|
||||
can_have_tributaries_trigger = yes
|
||||
}
|
||||
scope:actor = {
|
||||
trigger_if = {
|
||||
limit = { is_ai = yes }
|
||||
current_military_strength < scope:recipient.one_and_a_half_times_current_military_strength
|
||||
primary_title.tier < scope:recipient.primary_title.tier
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
is_valid_showing_failures_only = {
|
||||
|
|
@ -76,6 +76,22 @@ become_tributary_interaction = {
|
|||
is_confederation_member = no
|
||||
is_at_war = no
|
||||
}
|
||||
trigger_if = {
|
||||
limit = { scope:recipient = title:h_china.holder }
|
||||
scope:actor = {
|
||||
custom_tooltip = {
|
||||
text = neighbor_is_china
|
||||
is_tributary = no
|
||||
is_independent_ruler = yes
|
||||
OR = {
|
||||
has_variable = wants_to_become_tributary_of_china
|
||||
any_neighboring_and_across_water_top_liege_realm_owner = {
|
||||
primary_title = title:h_china
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
needs_confirmation = {
|
||||
|
|
@ -1273,7 +1289,8 @@ demand_tributary_interaction = {
|
|||
scope:recipient = {
|
||||
NOT = {
|
||||
any_neighboring_top_suzerain_realm_owner = {
|
||||
this != scope:actor
|
||||
exists = this
|
||||
NOT = { this = scope:actor }
|
||||
}
|
||||
}
|
||||
NOT = {
|
||||
|
|
@ -2003,7 +2020,6 @@ release_tributary_interaction = {
|
|||
add_truce_both_ways = {
|
||||
character = scope:actor
|
||||
years = 5
|
||||
override = yes
|
||||
name = TRUCE_TRIBUTARY_STOPPED
|
||||
}
|
||||
add_opinion = {
|
||||
|
|
@ -2154,7 +2170,7 @@ exact_tribute_interaction = {
|
|||
ai_max_reply_days = 9
|
||||
can_send_despite_rejection = yes
|
||||
popup_on_receive = yes
|
||||
common_interaction = no
|
||||
common_interaction = yes
|
||||
|
||||
interface_priority = 4
|
||||
|
||||
|
|
@ -2212,7 +2228,9 @@ exact_tribute_interaction = {
|
|||
is_tributary = no
|
||||
custom_tooltip = {
|
||||
text = exact_tribute_interaction_hegemony_not_neighbor_tt
|
||||
any_neighboring_realm_with_tributaries_owner = { this = scope:actor }
|
||||
any_neighboring_and_across_water_top_liege_realm_owner = {
|
||||
this = scope:actor
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -2414,7 +2432,9 @@ exact_tribute_interaction = {
|
|||
GIVER = scope:recipient
|
||||
CHARACTER = scope:actor
|
||||
}
|
||||
tribute_mission_is_available_concubine_trigger = yes
|
||||
is_adult = yes
|
||||
has_any_disease_trigger = no
|
||||
has_easily_mocked_physical_attribute_trigger = no
|
||||
}
|
||||
add_to_list = potential_concubine_tribute_list
|
||||
random_in_list = {
|
||||
|
|
@ -3442,7 +3462,7 @@ offer_courtier_interaction = {
|
|||
add_opinion = {
|
||||
target = scope:recipient
|
||||
modifier = annoyed_opinion
|
||||
opinion = -10
|
||||
opinion = 10
|
||||
}
|
||||
}
|
||||
scope:recipient = {
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
grant_vassal_interaction = {
|
||||
category = interaction_category_vassal
|
||||
common_interaction = no
|
||||
common_interaction = yes
|
||||
interface = transfer_vassal
|
||||
icon = icon_vassal
|
||||
|
||||
|
|
@ -1393,17 +1393,24 @@ create_claimant_faction_against_interaction = {
|
|||
exists = scope:recipient
|
||||
exists = scope:landed_title
|
||||
scope:recipient = {
|
||||
tgp_is_any_minister = yes
|
||||
OR = {
|
||||
has_title = title:e_minister_chancellor
|
||||
has_title = title:e_minister_censor
|
||||
has_title = title:e_minister_grand_marshal
|
||||
has_title = title:e_minister_of_personnel
|
||||
has_title = title:e_minister_of_revenue
|
||||
has_title = title:e_minister_of_rites
|
||||
has_title = title:e_minister_of_war
|
||||
has_title = title:e_minister_of_justice
|
||||
has_title = title:e_minister_of_works
|
||||
}
|
||||
}
|
||||
}
|
||||
scope:recipient = {
|
||||
custom_description = {
|
||||
text = target_is_a_minister_desc
|
||||
subject = this
|
||||
any_held_title = {
|
||||
tgp_is_minister_title = yes
|
||||
de_jure_liege ?= scope:landed_title
|
||||
}
|
||||
scope:landed_title = { this = title:h_china }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1674,7 +1681,10 @@ force_onto_council = {
|
|||
NAND = {
|
||||
has_council_position = councillor_court_chaplain
|
||||
faith = {
|
||||
has_doctrine_parameter = clerical_appointment_fixed
|
||||
OR = {
|
||||
has_doctrine = doctrine_clerical_succession_temporal_fixed_appointment
|
||||
has_doctrine = doctrine_clerical_succession_spiritual_fixed_appointment
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -2281,7 +2291,7 @@ ask_for_pardon_interaction = {
|
|||
first_valid = {
|
||||
triggered_desc = {
|
||||
trigger = {
|
||||
scope:actor.top_liege != scope:recipient
|
||||
scope:actor != scope:recipient.liege
|
||||
}
|
||||
desc = ask_for_pardon_interaction_minister_desc
|
||||
}
|
||||
|
|
@ -2322,9 +2332,7 @@ ask_for_pardon_interaction = {
|
|||
|
||||
is_highlighted = {
|
||||
OR = {
|
||||
scope:actor = {
|
||||
has_usable_hook = scope:recipient
|
||||
}
|
||||
has_usable_hook = scope:recipient
|
||||
AND = {
|
||||
scope:recipient = {
|
||||
has_title = title:e_minister_of_justice
|
||||
|
|
@ -4000,7 +4008,6 @@ grant_court_position = {
|
|||
scope:recipient = {
|
||||
liege ?= scope:actor
|
||||
tgp_is_ceremonial_liege_trigger = no
|
||||
NOT = { has_character_flag = travel_option_added_character }
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -114,9 +114,7 @@
|
|||
NOT = { has_strong_hook = scope:actor }
|
||||
trigger_if = {
|
||||
limit = { is_imprisoned = yes }
|
||||
NOT = {
|
||||
imprisoner = scope:actor
|
||||
}
|
||||
imprisoner != scope:actor
|
||||
}
|
||||
}
|
||||
scope:actor = {
|
||||
|
|
|
|||
|
|
@ -3411,11 +3411,7 @@ contract_assistance_interaction = {
|
|||
greedy = medium_stress_impact_gain
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
custom_description_no_bullet = {
|
||||
text = contract_assistance_interaction_condition_tt
|
||||
subject = scope:recipient
|
||||
object = scope:actor
|
||||
}
|
||||
custom_tooltip = contract_assistance_interaction_condition_tt
|
||||
show_as_tooltip = {
|
||||
pay_short_term_gold = {
|
||||
target = scope:actor
|
||||
|
|
@ -4000,11 +3996,7 @@ request_contract_assistance_interaction = {
|
|||
greedy = medium_stress_impact_gain
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
custom_description_no_bullet = {
|
||||
text = contract_assistance_interaction_condition_tt
|
||||
subject = scope:actor
|
||||
object = scope:recipient
|
||||
}
|
||||
custom_tooltip = request_contract_assistance_interaction_condition_tt
|
||||
show_as_tooltip = {
|
||||
pay_short_term_gold = {
|
||||
target = scope:recipient
|
||||
|
|
@ -4786,8 +4778,8 @@ bargain_fealty_interaction = {
|
|||
top_liege = this
|
||||
is_at_war = yes
|
||||
any_character_war = {
|
||||
is_war_leader = scope:actor
|
||||
primary_defender = scope:actor
|
||||
is_war_leader = prev
|
||||
primary_defender = prev
|
||||
}
|
||||
trigger_if = {
|
||||
limit = {
|
||||
|
|
@ -4807,36 +4799,24 @@ bargain_fealty_interaction = {
|
|||
}
|
||||
}
|
||||
}
|
||||
# Recipient is not at war with Actor
|
||||
scope:recipient = {
|
||||
NOT = { this = scope:actor }
|
||||
any_neighboring_and_across_water_top_liege_realm_owner = { this = scope:actor }
|
||||
primary_title = { is_mercenary_company = no }
|
||||
NOR = {
|
||||
this = scope:actor
|
||||
is_at_war_with = scope:actor
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
is_valid_showing_failures_only = {
|
||||
scope:actor = {
|
||||
custom_tooltip = {
|
||||
text = bargain_fealty_interaction_valid_tt
|
||||
any_character_war = {
|
||||
is_war_leader = scope:actor
|
||||
primary_defender = scope:actor
|
||||
NOT = { using_cb = fp2_border_raid }
|
||||
NOT = { using_cb = county_struggle_cb }
|
||||
}
|
||||
}
|
||||
any_character_struggle = {
|
||||
involvement = involved
|
||||
has_struggle_phase_parameter = unlocks_bargain_fealty_interaction
|
||||
}
|
||||
}
|
||||
scope:recipient = {
|
||||
custom_tooltip = {
|
||||
text = bargain_fealty_interaction_neighbor_tt
|
||||
any_neighboring_and_across_water_top_liege_realm_owner = { this = scope:actor }
|
||||
}
|
||||
# Recipient is not at war with Actor
|
||||
NOT = { is_at_war_with = scope:actor }
|
||||
}
|
||||
}
|
||||
|
||||
can_be_picked = {
|
||||
|
|
@ -4861,45 +4841,45 @@ bargain_fealty_interaction = {
|
|||
}
|
||||
}
|
||||
|
||||
can_send = {
|
||||
exists = scope:target
|
||||
}
|
||||
|
||||
on_accept = {
|
||||
scope:target = {
|
||||
# Add Recipient to Actor's war
|
||||
hidden_effect = { set_called_to = scope:recipient }
|
||||
add_defender = scope:recipient
|
||||
}
|
||||
create_title_and_vassal_change = {
|
||||
type = swear_fealty
|
||||
save_scope_as = change
|
||||
}
|
||||
scope:actor = {
|
||||
change_liege = {
|
||||
liege = scope:recipient
|
||||
change = scope:change
|
||||
}
|
||||
resolve_title_and_vassal_change = scope:change
|
||||
}
|
||||
# Actor effects
|
||||
scope:actor = {
|
||||
stress_impact = {
|
||||
arrogant = medium_stress_impact_gain
|
||||
craven = medium_stress_impact_gain
|
||||
}
|
||||
}
|
||||
# Recipient effects
|
||||
scope:recipient = {
|
||||
stress_impact = {
|
||||
greedy = medium_stress_impact_gain
|
||||
craven = medium_stress_impact_gain
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
NOT = { exists = scope:target }
|
||||
limit = { exists = scope:target }
|
||||
# Add Recipient to Actor's war
|
||||
scope:target = {
|
||||
hidden_effect = { set_called_to = scope:recipient }
|
||||
if = {
|
||||
limit = { is_attacker = scope:actor }
|
||||
add_attacker = scope:recipient
|
||||
}
|
||||
else = { add_defender = scope:recipient }
|
||||
}
|
||||
create_title_and_vassal_change = {
|
||||
type = swear_fealty
|
||||
save_scope_as = change
|
||||
}
|
||||
scope:actor = {
|
||||
change_liege = {
|
||||
liege = scope:recipient
|
||||
change = scope:change
|
||||
}
|
||||
resolve_title_and_vassal_change = scope:change
|
||||
}
|
||||
# Actor effects
|
||||
scope:actor = {
|
||||
stress_impact = {
|
||||
arrogant = medium_stress_impact_gain
|
||||
craven = medium_stress_impact_gain
|
||||
}
|
||||
}
|
||||
# Recipient effects
|
||||
scope:recipient = {
|
||||
stress_impact = {
|
||||
greedy = medium_stress_impact_gain
|
||||
craven = medium_stress_impact_gain
|
||||
}
|
||||
}
|
||||
}
|
||||
else = {
|
||||
scope:actor = {
|
||||
send_interface_toast = {
|
||||
type = event_toast_effect_neutral
|
||||
|
|
@ -5397,7 +5377,7 @@ invite_foreign_ruler_to = {
|
|||
# is_imprisoned = no
|
||||
# # Matches the regular minimum triggers.
|
||||
# any_character_struggle = { involvement = involved }
|
||||
# short_term_gold > standard_activity_base_cost
|
||||
# short_term_gold > standard_activity_cost
|
||||
#}
|
||||
#
|
||||
#ai_target_quick_trigger = { adult = yes }
|
||||
|
|
|
|||
|
|
@ -168,18 +168,21 @@ purchase_land_interaction = {
|
|||
}
|
||||
|
||||
is_valid_showing_failures_only = {
|
||||
scope:actor = { top_liege = this }
|
||||
scope:actor = {
|
||||
top_liege = this
|
||||
prestige_level >= 2
|
||||
NOR = {
|
||||
}
|
||||
scope:actor = {
|
||||
NOT = {
|
||||
has_trait = gallowsbait
|
||||
}
|
||||
}
|
||||
scope:actor = {
|
||||
NOT = {
|
||||
has_trait = gallivanter
|
||||
}
|
||||
}
|
||||
scope:recipient = {
|
||||
is_at_war = no
|
||||
NOT = { has_strong_hook = scope:actor }
|
||||
}
|
||||
scope:recipient = { is_at_war = no }
|
||||
trigger_if = { # Can't purchase Baronies
|
||||
limit = {
|
||||
scope:target ?= { tier = tier_barony }
|
||||
|
|
@ -237,6 +240,9 @@ purchase_land_interaction = {
|
|||
always = no
|
||||
}
|
||||
}
|
||||
scope:recipient = {
|
||||
NOT = { has_strong_hook = scope:actor }
|
||||
}
|
||||
#Has to be used instead of diplo range checks in laamp to landed interactions
|
||||
ep3_laamp_diplo_range_trigger = {
|
||||
TARGET = scope:recipient
|
||||
|
|
@ -314,7 +320,9 @@ purchase_land_interaction = {
|
|||
multiply = 0.5
|
||||
}
|
||||
if = {
|
||||
limit = { scope:offer_gold = yes }
|
||||
limit = {
|
||||
scope:offer_gold = yes
|
||||
}
|
||||
multiply = 2
|
||||
}
|
||||
}
|
||||
|
|
@ -338,9 +346,7 @@ purchase_land_interaction = {
|
|||
}
|
||||
}
|
||||
}
|
||||
show_as_tooltip = {
|
||||
scope:actor = { purchase_land_interaction_effect = yes }
|
||||
}
|
||||
show_as_tooltip = { purchase_land_interaction_shortened_effect = yes }
|
||||
if = {
|
||||
limit = { always = scope:hook }
|
||||
scope:actor = { use_hook = scope:recipient }
|
||||
|
|
@ -2004,7 +2010,10 @@ negotiate_settlement_interaction = {
|
|||
any_claim = {
|
||||
OR = {
|
||||
holder ?= {
|
||||
target_is_same_character_or_above = scope:actor
|
||||
OR = {
|
||||
this = scope:actor
|
||||
target_is_liege_or_above = scope:actor
|
||||
}
|
||||
}
|
||||
target_is_de_jure_liege_or_above = scope:actor.primary_title
|
||||
}
|
||||
|
|
@ -4792,11 +4801,6 @@ hire_laamp_mercenaries_interaction = {
|
|||
is_ai = yes
|
||||
}
|
||||
scope:recipient.current_military_strength >= 100
|
||||
scope:recipient = {
|
||||
NOT = {
|
||||
has_character_flag = ai_hire_blocker
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -4918,20 +4922,9 @@ hire_laamp_mercenaries_interaction = {
|
|||
}
|
||||
}
|
||||
scope:actor = {
|
||||
if = {
|
||||
limit = {
|
||||
has_treasury = no
|
||||
}
|
||||
pay_short_term_gold = {
|
||||
target = scope:recipient
|
||||
gold = ep3_hire_laamp_mercs_cost_value
|
||||
}
|
||||
}
|
||||
else = {
|
||||
pay_short_term_treasury = {
|
||||
target = scope:recipient
|
||||
treasury = ep3_hire_laamp_mercs_cost_value
|
||||
}
|
||||
pay_short_term_gold = {
|
||||
target = scope:recipient
|
||||
gold = ep3_hire_laamp_mercs_cost_value
|
||||
}
|
||||
add_to_variable_list = {
|
||||
name = hired_mercenaries
|
||||
|
|
@ -4952,10 +4945,7 @@ hire_laamp_mercenaries_interaction = {
|
|||
}
|
||||
}
|
||||
scope:recipient = {
|
||||
set_variable = {
|
||||
name = joined_as_mercenary
|
||||
value = scope:actor
|
||||
}
|
||||
add_character_flag = joined_as_mercenary
|
||||
}
|
||||
add_clan_unity_interaction_effect = {
|
||||
CHARACTER = scope:actor
|
||||
|
|
@ -5675,7 +5665,10 @@ evict_adventurer_interaction = {
|
|||
scope:recipient = {
|
||||
# Adventurer must be in the subrealm
|
||||
domicile.domicile_location.county.holder ?= {
|
||||
target_is_same_character_or_above = scope:actor
|
||||
OR = {
|
||||
this = scope:actor
|
||||
any_liege_or_above = { this ?= scope:actor }
|
||||
}
|
||||
}
|
||||
}
|
||||
# AI should not against hired adventurers
|
||||
|
|
@ -5716,7 +5709,10 @@ evict_adventurer_interaction = {
|
|||
every_character_task_contract = {
|
||||
limit = {
|
||||
task_contract_location.county.holder = {
|
||||
target_is_same_character_or_above = scope:actor
|
||||
OR = {
|
||||
this = scope:actor
|
||||
any_liege_or_above = { this = scope:actor }
|
||||
}
|
||||
}
|
||||
}
|
||||
invalidate_contract = yes
|
||||
|
|
@ -5737,14 +5733,14 @@ evict_adventurer_interaction = {
|
|||
modifier = demanded_eviction_opinion
|
||||
}
|
||||
custom_tooltip = evict_adventurer_contracts_tt
|
||||
custom_description_no_bullet = {
|
||||
text = evict_adventurer_consequences_tt
|
||||
object = scope:actor
|
||||
subject = scope:recipient
|
||||
}
|
||||
custom_tooltip = evict_adventurer_casus_belli_tt
|
||||
}
|
||||
scope:actor = {
|
||||
custom_description_no_bullet = {
|
||||
text = evict_adventurer_consequences_tt
|
||||
object = scope:recipient
|
||||
subject = scope:actor
|
||||
}
|
||||
custom_tooltip = evict_adventurer_casus_belli_tt
|
||||
show_as_tooltip = {
|
||||
add_opinion = {
|
||||
target = scope:recipient
|
||||
|
|
@ -5839,10 +5835,6 @@ evict_adventurer_interaction = {
|
|||
target = scope:recipient
|
||||
}
|
||||
}
|
||||
modifier = {
|
||||
add = 100
|
||||
has_imprisonment_reason = scope:recipient
|
||||
}
|
||||
modifier = {
|
||||
add = {
|
||||
if = {
|
||||
|
|
|
|||
|
|
@ -369,7 +369,9 @@
|
|||
scope:recipient = {
|
||||
NOT = {
|
||||
any_land_neighboring_realm_with_tributaries_owner = {
|
||||
this != scope:actor
|
||||
NOT = {
|
||||
this = scope:actor
|
||||
}
|
||||
}
|
||||
}
|
||||
NOT = {
|
||||
|
|
@ -2629,43 +2631,7 @@ migration_interaction = {
|
|||
value = scope:target_title
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
OR = {
|
||||
has_variable = crowned_king_var
|
||||
has_variable = crowned_emperor_var
|
||||
}
|
||||
}
|
||||
set_variable = {
|
||||
name = nomad_migration_preserve_coronation
|
||||
value = yes
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
highest_held_title_tier = tier_duchy
|
||||
}
|
||||
add_character_modifier = {
|
||||
modifier = mpo_migrating_accolade_duke_modifier
|
||||
}
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
highest_held_title_tier = tier_kingdom
|
||||
}
|
||||
add_character_modifier = {
|
||||
modifier = mpo_migrating_accolade_king_modifier
|
||||
}
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
highest_held_title_tier >= tier_empire
|
||||
}
|
||||
add_character_modifier = {
|
||||
modifier = mpo_migrating_accolade_emperor_modifier
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
# Save your old lands
|
||||
save_scope_as = old_holder
|
||||
capital_county = { save_scope_as = old_capital_county }
|
||||
|
|
@ -2750,6 +2716,17 @@ migration_interaction = {
|
|||
migration_set_obedient_vassal_effect = yes
|
||||
}
|
||||
}
|
||||
# Player and non obedient vassals get turned into Tributaries instead
|
||||
every_vassal = {
|
||||
limit = {
|
||||
exists = scope:target_title
|
||||
OR = {
|
||||
NOT = { is_obedient_to = scope:actor }
|
||||
is_ai = no
|
||||
}
|
||||
}
|
||||
break_subject_contract_and_establish_tributary_effect = { SUZERAIN = scope:actor TRIBUTARY = prev }
|
||||
}
|
||||
# Migration travel is handled by code
|
||||
}
|
||||
}
|
||||
|
|
@ -2774,44 +2751,6 @@ migration_interaction = {
|
|||
}
|
||||
}
|
||||
}
|
||||
scope:actor = {
|
||||
if = {
|
||||
limit = {
|
||||
OR = {
|
||||
has_variable = crowned_king_var
|
||||
has_variable = crowned_emperor_var
|
||||
}
|
||||
}
|
||||
set_variable = {
|
||||
name = nomad_migration_preserve_coronation
|
||||
value = yes
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
highest_held_title_tier = tier_duchy
|
||||
}
|
||||
add_character_modifier = {
|
||||
modifier = mpo_migrating_accolade_duke_modifier
|
||||
}
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
highest_held_title_tier = tier_kingdom
|
||||
}
|
||||
add_character_modifier = {
|
||||
modifier = mpo_migrating_accolade_king_modifier
|
||||
}
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
highest_held_title_tier >= tier_empire
|
||||
}
|
||||
add_character_modifier = {
|
||||
modifier = mpo_migrating_accolade_emperor_modifier
|
||||
}
|
||||
}
|
||||
}
|
||||
# Migration wars are handled by code
|
||||
scope:actor = {
|
||||
if = {
|
||||
|
|
@ -3393,7 +3332,9 @@ migration_interaction = {
|
|||
}
|
||||
AND = {
|
||||
tier = tier_county
|
||||
any_county_province_epidemic = {
|
||||
any_county_province = {
|
||||
any_province_epidemic = {
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -7775,9 +7716,7 @@ mpo_retrieve_land_from_herder_interaction = {
|
|||
desc = YOU_ARE_AN_ADVENTURER_REASON
|
||||
}
|
||||
modifier = {
|
||||
scope:recipient = {
|
||||
is_tributary = yes
|
||||
}
|
||||
exists = scope:actor.suzerain
|
||||
add = -25
|
||||
desc = ADVENTURER_SUZERAIN_REASON
|
||||
}
|
||||
|
|
@ -7836,7 +7775,6 @@ mpo_vassal_to_tributary_interaction = {
|
|||
is_valid_showing_failures_only = {
|
||||
scope:recipient = {
|
||||
is_imprisoned = no
|
||||
is_independent_ruler = yes
|
||||
}
|
||||
scope:actor = {
|
||||
is_imprisoned = no
|
||||
|
|
@ -8831,7 +8769,9 @@ mpo_offer_submission_or_ruin = {
|
|||
scope:recipient = {
|
||||
NOT = {
|
||||
any_neighboring_top_liege_realm_owner = {
|
||||
this != scope:actor
|
||||
NOT = {
|
||||
this = scope:actor
|
||||
}
|
||||
}
|
||||
}
|
||||
NOT = {
|
||||
|
|
|
|||
|
|
@ -382,7 +382,8 @@ tribute_mission_concubine_interaction = {
|
|||
GIVER = scope:actor
|
||||
CHARACTER = scope:actor.overlord
|
||||
}
|
||||
tribute_mission_is_available_concubine_trigger = yes
|
||||
has_any_disease_trigger = no
|
||||
has_easily_mocked_physical_attribute_trigger = no
|
||||
}
|
||||
add_to_list = characters
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue