From c1587b1bf1f4ddbe5e7d2f1db14ffd57acc69623 Mon Sep 17 00:00:00 2001 From: Fishedotjpg Date: Sat, 31 Oct 2026 15:23:08 +0000 Subject: [PATCH] fix --- common/men_at_arms_types/NEOW_maa_types.txt | 2 ++ .../script_values/00_men_at_arms_values.txt | 24 +++++++++++++------ 2 files changed, 19 insertions(+), 7 deletions(-) diff --git a/common/men_at_arms_types/NEOW_maa_types.txt b/common/men_at_arms_types/NEOW_maa_types.txt index 78d86538f..075214c23 100644 --- a/common/men_at_arms_types/NEOW_maa_types.txt +++ b/common/men_at_arms_types/NEOW_maa_types.txt @@ -409,6 +409,7 @@ NEOW_militia = { illustration = { reference = pikemen_militia } + icon = NEOW_militia } NEOW_militia_archers = { type = peasant_militia @@ -462,6 +463,7 @@ NEOW_militia_archers = { illustration = { reference = bowmen } + icon = NEOW_militia_archers } diff --git a/common/script_values/00_men_at_arms_values.txt b/common/script_values/00_men_at_arms_values.txt index 5eddc450b..ae086c7dc 100644 --- a/common/script_values/00_men_at_arms_values.txt +++ b/common/script_values/00_men_at_arms_values.txt @@ -1020,15 +1020,25 @@ militia_raise_limit_existing_militia_buildings = { limit = { has_building_or_higher = city_01 } - if = { - limit = { - has_building_or_higher = city_03 - } - add = militia_building_limit_bonus_2 + add = militia_building_limit_bonus_1 + } + every_realm_province = { + limit = { + has_building_or_higher = castle_01 } - else = { - add = militia_building_limit_bonus_1 + add = militia_building_limit_bonus_1 + } + every_realm_province = { + limit = { + has_building_or_higher = temple_citadel_01 } + add = militia_building_limit_bonus_1 + } + every_realm_province = { + limit = { + has_building_or_higher = temple_01 + } + add = militia_building_limit_bonus_1 } }