Minority Community First Draft

This commit is contained in:
Fishedotjpg 2026-02-25 04:40:35 +00:00
parent 51cd212fdd
commit bbd44e2a61
29 changed files with 37281 additions and 184 deletions

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@ -6,7 +6,7 @@ feudal_government = {
government_rules = {
create_cadet_branches = yes
rulers_should_have_dynasty = yes
dynasty_named_realms = yes
dynasty_named_realms = no
legitimacy = yes
}
@ -121,7 +121,7 @@ clan_government = {
create_cadet_branches = yes
rulers_should_have_dynasty = yes
legitimacy = yes
dynasty_named_realms = yes
dynasty_named_realms = no
always_use_patronym = yes
}
@ -543,6 +543,72 @@ landless_adventurer_government = {
realm_mask_scale = { 1 1 }
}
landless_minority_government = {
government_rules = {
create_cadet_branches = yes
court_generate_spouses = yes
council = yes
always_use_patronym = yes
regiments_prestige_as_gold = yes
create_cadet_branches = yes
rulers_should_have_dynasty = yes
landless_playable = yes
use_title_tier_modifiers = no
mercenary = yes
allow_out_of_realm_inheritance = yes
use_as_base_on_landed = yes
use_maa_maintenance = no
}
domicile_type = minority_community
court_generate_commanders = yes
can_get_government = {
any_held_title = {
title_tier = duchy
is_landless_type_title = yes
}
}
primary_heritages = {
heritage_israelite
}
preferred_religions = {
judaism_religion
}
valid_holdings = { tribal_holding church_holding castle_holding city_holding temple_citadel_holding }
character_modifier = {
active_accolades = -100
knight_limit = 2
character_travel_speed = 20
siege_weapon_siege_value_mult = -0.5
mercenary_hire_cost_mult = 1
short_reign_duration_mult = -5
long_reign_bonus_mult = -1
domicile_travel_speed = -0.75
monthly_wanderer_lifestyle_xp_gain_mult = 0.15
}
ai = {
use_goals = yes
use_scripted_guis = no
perform_religious_reformation = yes
use_legends = yes
}
# Use flags instead of has_government for moddability if possible (i.e., wherever not visible to the player).
flags = {
cannot_be_vassal_or_liege
government_is_landless_minority
has_unique_government_perks
}
mechanic_type = landless_adventurer
color = hsv{ 0.00 0.00 0.90 }
realm_mask_offset = { 0.0 0.0 }
realm_mask_scale = { 1 1 }
}
### Brief: nomad_government
# Default nomad government, used for the Steppe Region
#