Added Croke Park Stadium City (Dublin) + minor fixes to special buildings

title is self-explanatory
This commit is contained in:
GoTouchSomeGrass314 2026-02-04 11:48:10 +01:00
parent 0160cc7b09
commit bae248c8f8
4 changed files with 110 additions and 8 deletions

View file

@ -204,7 +204,6 @@ walls_of_nijmegen_01 = {
county_modifier = {
hostile_raid_time = 0.35
defender_holding_advantage = 2
development_growth_factor = 0.15
development_growth = 0.15
}
@ -212,6 +211,7 @@ walls_of_nijmegen_01 = {
province_modifier = {
monthly_income = 0.75
fort_level = 2
defender_holding_advantage = 2
garrison_size = 0.15
travel_danger = -15
}
@ -684,7 +684,6 @@ napoleon_line_01 = {
county_modifier = {
hostile_raid_time = 0.25
defender_holding_advantage = 2
development_growth_factor = 0.10
development_growth = 0.10
}
@ -692,6 +691,7 @@ napoleon_line_01 = {
province_modifier = {
monthly_income = 0.50
fort_level = 2
defender_holding_advantage = 2
garrison_size = 0.25
travel_danger = -10
}
@ -730,7 +730,6 @@ napoleon_line_02 = {
county_modifier = {
hostile_raid_time = 0.5
defender_holding_advantage = 5
development_growth_factor = 0.20
development_growth = 0.20
county_opinion_add = 10
@ -739,6 +738,7 @@ napoleon_line_02 = {
province_modifier = {
monthly_income = 1.50
fort_level = 5
defender_holding_advantage = 5
garrison_size = 0.35
travel_danger = -20
}
@ -1574,12 +1574,12 @@ fort_de_bordeaux_01 = {
development_growth = 0.20
development_growth_factor = 0.25
hostile_raid_time = 0.50
defender_holding_advantage = 5
}
province_modifier = {
monthly_income = 2.50
fort_level = 4
defender_holding_advantage = 5
garrison_size = 0.20
travel_danger = -15
}
@ -1626,12 +1626,12 @@ fortified_port_of_monaco_01 = {
development_growth = 0.10
development_growth_factor = 0.10
hostile_raid_time = 0.25
defender_holding_advantage = 2
}
province_modifier = {
monthly_income = 1
fort_level = 1
defender_holding_advantage = 2
garrison_size = 0.10
travel_danger = -10
}
@ -1678,12 +1678,12 @@ fortified_port_of_monaco_02 = {
development_growth = 0.15
development_growth_factor = 0.20
hostile_raid_time = 0.35
defender_holding_advantage = 3
}
province_modifier = {
monthly_income = 3
fort_level = 2
defender_holding_advantage = 3
garrison_size = 0.15
travel_danger = -15
}
@ -1731,12 +1731,12 @@ fortified_port_of_monaco_03 = {
development_growth = 0.25
development_growth_factor = 0.35
hostile_raid_time = 0.50
defender_holding_advantage = 5
}
province_modifier = {
monthly_income = 7.50
fort_level = 4
defender_holding_advantage = 5
garrison_size = 0.25
travel_danger = -20
}
@ -1927,13 +1927,13 @@ mont_saint_michel_01 = {
tax_mult = 0.15
development_growth = 0.15
development_growth_factor = 0.15
defender_holding_advantage = 5
hostile_raid_time = 0.50
}
province_modifier = {
monthly_income = 1.50
fort_level = 4
defender_holding_advantage = 5
garrison_size = 0.15
travel_danger = -20
}
@ -2177,7 +2177,98 @@ fourviere_01 = {
# BRYTANNYA
########################################
##########
# Croke Park Stadium - one of the largest stadiums in Europe (Dublin)
##########
croke_park_01 = {
constrcution_time = very_slow_construction_time
type_icon = "icon_structure_kyz_kala.dds"
can_construct_potential = {
building_requirement_tribal = no
}
cost_gold = 750
county_modifier = {
hostile_raid_time = 0.25
county_opinion_add = 10
tax_mult = 0.10
development_growth_factor = 0.10
}
province_modifier = {
monthly_income = 1.50
fort_level = 2
defender_holding_advantage = 3
garrison_size = 0.10
}
ai_value = {
base = 100
modifier = { # Fill all building slots before going for special buildings
factor = 0
free_building_slots > 0
}
}
next_building = croke_park_02
type = special
flag = travel_point_of_interest_martial
}
croke_park_02 = {
constrcution_time = very_slow_construction_time
type_icon = "icon_structure_kyz_kala.dds"
can_construct_potential = {
scope:holder.culture = { has_innovation = innovation_windmills }
building_requirement_castle_city_church = { LEVEL = 03 }
}
cost_gold = 1500
county_holder_character_modifier = {
monthly_prestige_gain_mult = 0.10
monthly_prestige = 0.25
martial_per_prestige_level = 1
}
county_modifier = {
hostile_raid_time = 0.50
county_opinion_add = 20
tax_mult = 0.20
development_growth = 0.15
development_growth_factor = 0.20
}
province_modifier = {
monthly_income = 4
fort_level = 5
defender_holding_advantage = 6
garrison_size = 0.25
travel_danger = -10
}
ai_value = {
base = 100
modifier = { # Fill all building slots before going for special buildings
factor = 0
free_building_slots > 0
}
}
type = special
flag = travel_point_of_interest_martial
}
########################################
# GERMANIA