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Fishedotjpg 2026-02-25 20:46:16 +00:00
parent bbd44e2a61
commit b92cc3ab2d
19 changed files with 29483 additions and 166 deletions

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@ -2757,7 +2757,7 @@
game_concept_minority_government: "Minority Community Leader"
game_concept_minority_government_desc: "A $Minority Community Leader$ is an [unlanded|E] [character|E] who leads a [minority_community_i|E]$Minority Community$."
game_concept_minority_community: "Minority Community"
game_concept_minority_community_desc: "A Minority Community is a small culturally distinct portion of the population typically with a local community leader"
game_concept_minority_community_desc: "Minority Communities are ethnic, religious or linguistic groups who form a distinctive shared identity, often forming enclaves in urban or rural areas in the region they inhabit, which differ significantly from the surrounding majority population. These communities are not tied to land, able to move to elsewhere once a generation."
minority_community_main_01_domicile_building: "Minority Community"
minority_community_main_01_domicile_building_desc: "A Minority Community is a small culturally distinct portion of the population typically with a local community leader"
minority_community_main_02_domicile_building: "Minority Community"
@ -2776,7 +2776,7 @@
duke_landless_minority_community_female_minority_community: "Mistress"
spouse_landless_minority_community_male: "Master"
spouse_landless_minority_community_holder_female: "Mistress"
d_laamp_test_jewish:0 "$congregationist$ Community"
d_laamp_test_jewish:0 "$congregationist$ Community of $dynn_britannia_kohn$"
d_laamp_test_jewish_adj:0 "Jewish"
d_laamp_test_jewish_article:0 "The "
minority_community_domicile_title: "[CHARACTER.GetFirstNamePossessiveNoTooltip] $game_concept_minority_community$"
@ -2789,4 +2789,4 @@
MINORITY_COMMUNITY_BUILDINGS: "[manor_buildings|E]"
minority_community_move_desc: "#T Move $minority_community_type$#!\nMove your [game_concept_minority_community|E] to another [barony|E] within the [realm|E].\n@alert_icon! #alert_trial You will be unable to move it again for [EmptyScope.ScriptValue('estate_move_cooldown_value')|V0] days#!\n\n#S Cost:\n#![GetCostString( DOMICILE_TYPE.GetMoveCost( Character.Self ) )]\n\n#P Click to move your $minority_community_type$#!"
MINORITY_COMMUNITY_CONCEPT: "[game_concept_minority_community|E]"
domicile_minority_community: "the [CHARACTER.GetFaith.GetNameNoTooltip] $minority_community_type$"
domicile_minority_community: "the [CHARACTER.GetFaith.GetNameNoTooltip] $Community$ of [CHARACTER.GetHouse.GetNameNoTooltip]"