Merge branch 'next-version-dev' of https://forgejo.damimani-alex.org/damimani/N3OW into next-version-dev

This commit is contained in:
edwardtheelbowhigh 2026-05-29 15:37:29 +01:00
commit b3f600bbf2
97 changed files with 47483 additions and 1661 deletions

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@ -1,100 +1,100 @@
### Embrace Tengriism ###
embrace_tengriism_decision = {
picture = {
reference = "gfx/interface/illustrations/event_scenes/mpo_temple_steppe.dds"
}
decision_group_type = nomad_minor
desc = embrace_tengriism_decision_desc
selection_tooltip = embrace_tengriism_decision_tooltip
is_shown = {
is_playable_character = yes
government_has_flag = government_is_nomadic
OR = {
culture = { has_cultural_pillar = heritage_mongolic }
culture = { has_cultural_pillar = heritage_turkic }
domicile.domicile_culture = { has_cultural_pillar = heritage_mongolic }
domicile.domicile_culture = { has_cultural_pillar = heritage_turkic }
}
NOT = {
faith = faith:tengri_pagan
}
#Cheaper to just switch to domicile's tengriism
trigger_if = {
limit = {
exists = domicile.domicile_faith
}
NOT = { domicile.domicile_faith = faith:tengri_pagan }
}
}
is_valid_showing_failures_only = {
is_physically_able_adult = yes
is_at_war = no
custom_tooltip = {
text = not_of_a_steppe_faith_tt
NOT = {
religion = religion:tengrism_religion
}
}
}
cost = {
piety = {
value = {
add = major_piety_value
if = { # Cost increases if you're reverting to pagan
limit = {
faith = {
NOT = {
has_doctrine_parameter = unreformed
}
}
}
multiply = 4
}
}
}
}
effect = {
root.domicile.domicile_culture = { save_scope_as = domicile_culture }
set_character_faith = faith:tengri_pagan
domicile = {
set_domicile_faith = faith:tengri_pagan
}
every_held_title = {
limit = {
tier = tier_county
is_landless_type_title = no
culture = scope:domicile_culture
}
set_county_faith = faith:tengri_pagan
}
# Spouses convert
every_spouse = {
limit = {
is_courtier_of = root
NOT = { faith = root.faith }
}
add_to_list = spouses_and_family_to_convert
}
# Family at court also convert
every_close_or_extended_family_member = {
limit = {
is_courtier_of = root
NOT = { faith = root.faith }
}
add_to_list = spouses_and_family_to_convert
}
every_in_list = {
list = spouses_and_family_to_convert
set_character_faith = faith:tengri_pagan
}
}
ai_check_interval = 0
}
#### Embrace Tengriism ###
#embrace_tengriism_decision = {
# picture = {
# reference = "gfx/interface/illustrations/event_scenes/mpo_temple_steppe.dds"
# }
# decision_group_type = nomad_minor
# desc = embrace_tengriism_decision_desc
# selection_tooltip = embrace_tengriism_decision_tooltip
#
# is_shown = {
# is_playable_character = yes
# government_has_flag = government_is_nomadic
# OR = {
# culture = { has_cultural_pillar = heritage_mongolic }
# culture = { has_cultural_pillar = heritage_turkic }
# domicile.domicile_culture = { has_cultural_pillar = heritage_mongolic }
# domicile.domicile_culture = { has_cultural_pillar = heritage_turkic }
# }
# NOT = {
# faith = faith:tengri_pagan
# }
# #Cheaper to just switch to domicile's tengriism
# trigger_if = {
# limit = {
# exists = domicile.domicile_faith
# }
# NOT = { domicile.domicile_faith = faith:tengri_pagan }
# }
# }
#
# is_valid_showing_failures_only = {
# is_physically_able_adult = yes
# is_at_war = no
# custom_tooltip = {
# text = not_of_a_steppe_faith_tt
# NOT = {
# religion = religion:tengrism_religion
# }
# }
# }
#
# cost = {
# piety = {
# value = {
# add = major_piety_value
# if = { # Cost increases if you're reverting to pagan
# limit = {
# faith = {
# NOT = {
# has_doctrine_parameter = unreformed
# }
# }
# }
# multiply = 4
# }
# }
# }
# }
#
# effect = {
# root.domicile.domicile_culture = { save_scope_as = domicile_culture }
# set_character_faith = faith:tengri_pagan
# domicile = {
# set_domicile_faith = faith:tengri_pagan
# }
# every_held_title = {
# limit = {
# tier = tier_county
# is_landless_type_title = no
# culture = scope:domicile_culture
# }
# set_county_faith = faith:tengri_pagan
# }
# # Spouses convert
# every_spouse = {
# limit = {
# is_courtier_of = root
# NOT = { faith = root.faith }
# }
# add_to_list = spouses_and_family_to_convert
# }
# # Family at court also convert
# every_close_or_extended_family_member = {
# limit = {
# is_courtier_of = root
# NOT = { faith = root.faith }
# }
# add_to_list = spouses_and_family_to_convert
# }
# every_in_list = {
# list = spouses_and_family_to_convert
# set_character_faith = faith:tengri_pagan
# }
# }
#
# ai_check_interval = 0
#}
### Spread [ROOT.Char.GetFaith.GetNameNoTooltip] to your People ###
proselytize_to_your_people_decision = {

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@ -3214,80 +3214,80 @@ set_de_jure_capital_decision = {
base = 100
}
}
# Restore Carthage
restore_carthage_decision = {
picture = {
reference = "gfx/interface/illustrations/decisions/decision_dynasty_house.dds"
}
decision_group_type = major
ai_check_interval_by_tier = {
barony = 0
county = 0
duchy = 0
kingdom = 120
empire = 0
hegemony = 0
}
desc = restore_carthage_decision_desc
selection_tooltip = restore_carthage_decision_tooltip
is_shown = {
is_ruler = yes
is_playable_character = yes
OR = {
culture = { has_cultural_pillar = heritage_syriac }
culture = culture:levantine
}
# Not repeatable.
NOT = {
is_target_in_global_variable_list = {
name = unavailable_unique_decisions
target = flag:flag_restored_carthage
}
}
}
is_valid = {
is_independent_ruler = yes
highest_held_title_tier < tier_empire
prestige_level >= 4
completely_controls_region = custom_carthage
completely_controls_region = custom_tripolitania
completely_controls_region = custom_mauretania
completely_controls_region = custom_carthago_nova
}
is_valid_showing_failures_only = {
top_liege = this
is_available_adult = yes
}
cost = {
gold = {
value = 1200
}
}
effect = {
save_scope_as = founder
show_as_tooltip = { restore_carthage_scripted_effect = yes }
hidden_effect = {
add_to_global_variable_list = {
name = unavailable_unique_decisions
target = flag:flag_restored_carthage
}
}
trigger_event = major_decisions.3300
}
}
#
## Restore Carthage
#
#restore_carthage_decision = {
# picture = {
# reference = "gfx/interface/illustrations/decisions/decision_dynasty_house.dds"
# }
# decision_group_type = major
#
# ai_check_interval_by_tier = {
# barony = 0
# county = 0
# duchy = 0
# kingdom = 120
# empire = 0
# hegemony = 0
# }
#
# desc = restore_carthage_decision_desc
# selection_tooltip = restore_carthage_decision_tooltip
#
# is_shown = {
# is_ruler = yes
# is_playable_character = yes
#
# OR = {
# culture = { has_cultural_pillar = heritage_syriac }
# culture = culture:levantine
# }
#
# # Not repeatable.
# NOT = {
# is_target_in_global_variable_list = {
# name = unavailable_unique_decisions
# target = flag:flag_restored_carthage
# }
# }
# }
#
# is_valid = {
# is_independent_ruler = yes
# highest_held_title_tier < tier_empire
#
# prestige_level >= 4
#
# completely_controls_region = custom_carthage
# completely_controls_region = custom_tripolitania
# completely_controls_region = custom_mauretania
# completely_controls_region = custom_carthago_nova
#
# }
#
# is_valid_showing_failures_only = {
# top_liege = this
# is_available_adult = yes
# }
#
# cost = {
# gold = {
# value = 1200
# }
# }
#
# effect = {
# save_scope_as = founder
# show_as_tooltip = { restore_carthage_scripted_effect = yes }
#
# hidden_effect = {
# add_to_global_variable_list = {
# name = unavailable_unique_decisions
# target = flag:flag_restored_carthage
# }
# }
#
# trigger_event = major_decisions.3300
# }
#}

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@ -70,7 +70,7 @@ reforge_crown_wenceslas_decision = {
}
}
ai_check_interval = { 500 }
ai_check_interval = 500
ai_will_do = {
value = 15
}