The debugging will continue until stability improves

This commit is contained in:
Heidesommer 2026-05-22 22:45:00 -04:00
parent bd75dc0b38
commit b21331e150
39 changed files with 25050 additions and 13859 deletions

View file

@ -3295,71 +3295,71 @@ vassal_claim_liege_title_interaction = {
}
# Agenda impact
modifier = {
scope:actor = {
any_character_struggle = {
involvement = involved
is_struggle_type = iberian_struggle
}
}
add = {
value = 0
if = {
limit = {
scope:actor = {
any_character_struggle = {
phase_has_catalyst = catalyst_gain_claim_on_title_fp2
}
has_character_flag = agenda_towards_escalation
}
}
add = 200
}
else_if = {
limit = {
scope:actor = {
any_character_struggle = {
phase_has_catalyst = catalyst_gain_claim_on_title_fp2
}
}
}
add = -100
}
}
}
modifier = {
scope:actor = {
any_character_struggle = {
involvement = involved
is_struggle_type = persian_struggle
}
}
add = {
value = 0
if = {
limit = {
scope:actor = {
any_character_struggle = {
phase_has_catalyst = catalyst_gain_claim_on_title_fp3
}
has_trait = fp3_struggle_detractor
}
}
add = 200
}
else_if = {
limit = {
scope:actor = {
any_character_struggle = {
phase_has_catalyst = catalyst_gain_claim_on_title_fp3
}
}
}
add = -100
}
}
}
# modifier = {
# scope:actor = {
# any_character_struggle = {
# involvement = involved
# is_struggle_type = iberian_struggle
# }
# }
# add = {
# value = 0
# if = {
# limit = {
# scope:actor = {
# any_character_struggle = {
# phase_has_catalyst = catalyst_gain_claim_on_title_fp2
# }
# has_character_flag = agenda_towards_escalation
# }
# }
# add = 200
# }
# else_if = {
# limit = {
# scope:actor = {
# any_character_struggle = {
# phase_has_catalyst = catalyst_gain_claim_on_title_fp2
# }
# }
# }
# add = -100
# }
# }
# }
#
# modifier = {
# scope:actor = {
# any_character_struggle = {
# involvement = involved
# is_struggle_type = persian_struggle
# }
# }
# add = {
# value = 0
# if = {
# limit = {
# scope:actor = {
# any_character_struggle = {
# phase_has_catalyst = catalyst_gain_claim_on_title_fp3
# }
# has_trait = fp3_struggle_detractor
# }
# }
# add = 200
# }
# else_if = {
# limit = {
# scope:actor = {
# any_character_struggle = {
# phase_has_catalyst = catalyst_gain_claim_on_title_fp3
# }
# }
# }
# add = -100
# }
# }
# }
modifier = {
factor = 0.25