Merge branch 'next-version-dev' of https://forgejo.damimani-alex.org/damimani/N3OW into next-version-dev

This commit is contained in:
edwardtheelbowhigh 2026-05-08 23:55:49 +01:00
commit ad26c409bc
20 changed files with 182 additions and 36 deletions

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@ -384,7 +384,7 @@ monotown_01 = {
culture = {
has_innovation = innovation_city_planning
}
government has_flag = government_is_urepublic
government_has_flag = government_is_urepublic
}
can_construct_showing_failures_only = {
@ -900,7 +900,7 @@ monotown_02 = {
has_cultural_parameter = next_level_cities
}
}
government has_flag = government_is_urepublic
government_has_flag = government_is_urepublic
}
cost_gold = main_building_tier_2_cost
@ -1379,7 +1379,7 @@ monotown_03 = {
has_innovation = innovation_manorialism
}
}
government has_flag = government_is_urepublic
government_has_flag = government_is_urepublic
}
cost_gold = main_building_tier_3_cost
next_building = monotown_04
@ -1858,7 +1858,7 @@ monotown_04 = {
has_innovation = innovation_windmills
}
}
government has_flag = government_is_urepublic
government_has_flag = government_is_urepublic
}
cost_gold = main_building_tier_4_cost

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@ -12,7 +12,7 @@
tradition_fishermen
}
name_list = name_list_finnish
name_list = name_list_NEOW_finnish
coa_gfx = { balto_finnic_group_coa_gfx western_coa_gfx }
building_gfx = { western_building_gfx }
@ -41,6 +41,7 @@ sami = {
tradition_winter_warriors
tradition_adaptive_skirmishing
tradition_forest_wardens
tradition_midnight_herders
}
name_list = name_list_sami
@ -72,7 +73,7 @@ karelian = {
tradition_swords_for_hire
}
name_list = name_list_karelian
name_list = name_list_NEOW_finnish
coa_gfx = { balto_finnic_group_coa_gfx western_coa_gfx }
building_gfx = { western_building_gfx }

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@ -201,7 +201,7 @@ charlesanthony_male = { Carlos_spc_Ant_o_act_n }
charlesedward_male = { Carl-Edvard }
charlesfrederick_male = { Carlfriedrich Karl-Friedrich }
charleshenry_male = { Carle-Enri Karlheinz Karl-Heinz }
charlesjohn_male = { Karl-Hans Karl-Johan }
charlesjohn_male = { Carl-Johan Karl-Hans Karl-Johan }
charleslouis_male = { Karl-Ludwig }
charlesxavier_male = { Carlos_spc_Chabier }
charya_male = { Chah_pst__i_hat_yya Charya Charyuh Cherryuh }

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@ -197,10 +197,10 @@ name_list_NEOW_finnish = {
Rea Reetta Regina Rita Rosa
Saana Saija Saimi Salla Salme Sara Senja Siiri Sirkka Sirkka-Liisa
Tia Tiia Tuire Tuuli
Vappu Venla Vieno Vilma Virve Vuokko
Vappu Venla Vieno Viivi Vilma Virve Vuokko
}
1 = {
Ada Adalmiina Anitra Anna-Sofia Anni-Kristiina Axa
Ada Adalmiina Alviina Anitra Anna-Sofia Anni-Kristiina Axa
Eija-Elina Eleonora Eva-Lisa
Hannaleena Helen
Inari

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@ -259,7 +259,7 @@
_O_uml_rjan
Aage Alarik Algot Alvin Arnold
Bengt-Urban Bernhard Brivio Bure
Carl-Axel Carl-Edvard Carl-Einar Casper Claes-Anders Claes-Bertil
Carl-Axel Carl-Edvard Carl-Einar Carl-Johan Casper Claes-Anders Claes-Bertil
Edmund Edvard Elliot Elver Evald Eyvor
Fillip Frankie
Gehn_a_uml_ll_name Gideon Gordon Gunde Gustav-Adolf Guttorm

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@ -338,7 +338,7 @@ tradition_republican_legacy = {
scope:character = {
any_vassal = {
primary_title.tier > tier_county
government_has_flag = government_is_special_republic
government_has_flag = government_is_republic
}
}
}
@ -2279,7 +2279,7 @@ tradition_parochialism = {
scope:character = {
any_vassal = {
primary_title.tier > tier_county
government_has_flag = government_is_special_republic
government_has_flag = government_is_republic
}
}
}

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@ -1019,4 +1019,116 @@ tradition_consanguinity_dynastic = {
multiply = tradition_replacement_cost_if_relevant
}
}
}
}
tradition_midnight_herders = {
category = realm
layers = {
0 = steward
2 = western
4 = horses.dds
}
can_pick = {
custom_tooltip = {
text = culture_in_taiga_desc
any_culture_county = {
percent >= 0.4
any_county_province = {
OR = {
terrain = taiga
}
}
}
}
}
parameters = {
taiga_wetland_pastures_allowed = yes
pastures_building_bonuses = yes
farm_estates_pastures_unlock = yes
better_herders_pasturalists = yes
}
character_modifier = {
negate_health_penalty_add = 0.15
prowess = 1
taiga_fertility_growth_mult = low_culture_county_fertility_value_mult
forest_fertility_growth_mult = low_culture_county_fertility_value_mult
wetlands_fertility_growth_mult = low_culture_county_fertility_value_mult
}
cost = {
prestige = {
add = {
value = tradition_base_cost
desc = BASE
format = "BASE_VALUE_FORMAT"
}
if = {
limit = {
NOR = {
culture_pillar:ethos_bellicose = { is_in_list = traits }
culture_pillar:ethos_stoic = { is_in_list = traits }
culture_pillar:ethos_communal = { is_in_list = traits }
}
}
add = {
value = tradition_incompatible_ethos_penalty
desc = not_bellicose_stoic_or_communal_desc
}
}
if = {
limit = {
NOT = {
any_culture_county = {
percent >= 0.6
any_county_province = {
OR = {
terrain = taiga
}
}
}
}
}
add = {
value = tradition_unfulfilled_criteria_penalty
desc = culture_in_plains_or_steppe_terrain_percentage_desc
}
}
if = {
limit = {
culture_tradition_reduction_trigger = { TRADITION = tradition_pastoralists }
}
multiply = {
value = 0.5
desc = inspired_by_culture_desc
}
}
multiply = tradition_replacement_cost_if_relevant
}
}
ai_will_do = {
value = 200
if = {
limit = {
NOT = {
scope:character = {
any_sub_realm_county = {
percent >= 0.6
culture = scope:character.culture
county_has_province_with_terrain = {
terrain = taiga
}
}
}
}
}
multiply = 0
}
}
}

View file

@ -214,6 +214,7 @@ NCharacter = {
16 #exc
68 #nice
69 #exc
99 #godlike
}
SKILL_LEVELS_TEXTS = {
"SKILL_TERRIBLE"
@ -223,6 +224,7 @@ NCharacter = {
"SKILL_EXCELLENT"
"SKILL_NICE"
"SKILL_EXCELLENT"
"SKILL_GODLIKE"
}
SKILL_MODIFIER_OFFSET = -8 # skill modifiers with offset add this from skill value (see common/modifiers/00_basic_modifiers.txt)

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@ -633,7 +633,6 @@ landless_minority_government = {
court_generate_spouses = yes
council = yes
always_use_patronym = yes
create_cadet_branches = yes
rulers_should_have_dynasty = yes
landless_playable = yes
use_title_tier_modifiers = no
@ -659,7 +658,6 @@ landless_minority_government = {
valid_holdings = { tribal_holding church_holding castle_holding city_holding temple_citadel_holding }
character_modifier = {
active_accolades = -100
knight_limit = 2
character_travel_speed = 20
siege_weapon_siege_value_mult = -0.5
@ -757,7 +755,6 @@ peasantrepublic_government = {
men_at_arms_cap = -1
men_at_arms_limit = -1
knight_limit = -4
active_accolades = -1
title_creation_cost_mult = 1.5
mercenary_hire_cost_mult = 2
men_at_arms_maintenance = 1.5
@ -843,7 +840,6 @@ urbanrepublic_government = {
men_at_arms_cap = 2
men_at_arms_limit = 2
knight_limit = -4
active_accolades = -1
title_creation_cost_mult = 1.5
mercenary_hire_cost_mult = -0.25
men_at_arms_maintenance = 2
@ -1138,11 +1134,6 @@ celestial_government = {
has_special_house_aspirations
}
# The hegemon cannot reassign ministers
ai_can_reassign_council_positions = {
primary_title != title:h_china
}
currency_levels_cap = {
merit = 9
}

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@ -2161,7 +2161,7 @@ e_germany = {
}
b_gorlitz = { # Görlitz
province = 3163
province = 3136
color = { 240 115 75 }
cultural_names = {
@ -2178,16 +2178,27 @@ e_germany = {
name_list_NEOW_slovak = cn_z_a_act_padn_e_act__zhorelec
}
}
b_weisswasser = {
b_weisswasser = { # Żagań
province = 3066
color = { 240 115 75 }
cultural_names = {
name_list_NEOW_low_saxon = cn_sagan
name_list_NEOW_bavarian = cn_sagan
name_list_NEOW_swabian = cn_sagan
name_list_NEOW_palatine = cn_sagan
name_list_NEOW_rhinelander = cn_sagan
name_list_NEOW_brandenburger = cn_sagan
name_list_NEOW_sorbian = cn__z_crn_aha_n_act_
name_list_NEOW_czech = cn_zah_a_act__n_crn_
}
}
b_lobau = {
province = 2980
color = { 215 160 130 }
}
b_boxburg = {
province = 3136
province = 3070
color = { 215 160 130 }
}
b_zittau = {

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@ -8,4 +8,7 @@ nick_the_mighty = {}
nick_the_senan = {}
nick_the_soldier = {}
nick_the_white_ermine = {}
nick_the_saltspite = {}
nick_the_saltspite = {}
nick_NEOW_the_menhir = {}
nick_NEOW_the_phantom = {}
nick_NEOW_the_oracle = {}

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@ -175,6 +175,15 @@ building_pastures_requirement_terrain = {
terrain = jungle
NOT = { geographical_region = world_innovation_elephants }
}
AND = {
OR = {
terrain = taiga
terrain = wetlands
}
culture = {
has_cultural_parameter = taiga_wetland_pastures_allowed
}
}
}
}

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@ -2113,7 +2113,7 @@ types Lists
layoutpolicy_vertical = expanding
margin_left = 10
hbox = {
visible = "[Character.GetGovernment.IsType('urbanrepublic_government'))]"
visible = "[Character.GetGovernment.IsType('urbanrepublic_government')]"
spacing = 3
expand = {}
icon = {

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@ -44,6 +44,7 @@ france0004 = {
trait = honest
trait = lifestyle_poet
trait = disfigured
give_nickname=nick_NEOW_the_phantom
2512.1.1 = {
birth = yes
}
@ -894,6 +895,7 @@ france_menhir_obelix = {
trait = gluttonous
trait = content
father = france_gaulle_vitalstatistix
give_nickname=nick_NEOW_the_menhir
2513.6.8 = {
birth = yes
}

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@ -400,7 +400,8 @@ greece0034 = { #
name = "Kheírōn"
dynasty = pherae_dynasty
religion = "megalocratic"
culture = NEOW_cappadocian
culture = NEOW_cappadocian
give_nickname=nick_NEOW_the_oracle
trait = education_learning_4
trait = brave
trait = patient
@ -666,7 +667,7 @@ greece0045 = { #
####Albanians####
albania0001 = { #Tirana
name = "Ismail"
name = "Sadik"
dynasty = qemali_dynasty
religion = "alevi"
culture = NEOW_albanian

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@ -927,7 +927,7 @@
}
##d_upper_lusatia
###c_gorlitz
3070 = {
3136 = {
culture = sorbian
religion = roman_catholic
holding = castle_holding
@ -946,7 +946,7 @@
religion = volksmarchen
}
}
3136 = {
3070 = {
holding = none
}
4135 = {

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@ -5,6 +5,12 @@
nick_the_senan_desc:1 "[CHARACTER.GetShortUINameNoTooltipNoFormat|U] [CharWereWas(CHARACTER)] raised on the island of Sein, and [CharWereWas(CHARACTER)] known for [CharYourHerHis(CHARACTER)] love of it."
nick_the_soldier:0 "the Soldier"
nick_the_white_ermine:0 "the White Ermine"
nick_the_white_ermine_desc:1 ""#italic Kentoc'h mervel eget bezañ saotret!#!" - Rather death than dishonour! Like the beast adorning the flag of [CharYourHerHis(CHARACTER)] people, [CHARACTER.GetShortUINameNoTooltipNoFormat|U] would die rather than stain [CharYourHerHis(CHARACTER)]'s honour."
nick_the_white_ermine_desc:1 ""#italic Kentoc'h mervel eget bezañ saotret!#!" - Rather death than dishonour! Like the beast adorning the flag of [CharYourHerHis(CHARACTER)] people, [CHARACTER.GetShortUINameNoTooltipNoFormat|U] would die rather than stain [CharYourHerHis(CHARACTER)] honour."
nick_the_saltspite:0 "Saltspite"
nick_the_saltspite_desc:1 "[CHARACTER.GetShortUINameNoTooltipNoFormat|U] [CharAreIs(CHARACTER)] known for two things. His spiteful nature, and his love of the sea."
nick_the_saltspite_desc:1 "[CHARACTER.GetShortUINameNoTooltipNoFormat|U] [CharAreIs(CHARACTER)] known for two things. His spiteful nature, and his love of the sea."
nick_NEOW_the_menhir:0 "the Menhir"
nick_NEOW_the_menhir_desc:1 "[CHARACTER.GetShortUINameNoTooltipNoFormat|U] towers over every man, and [CharAreIs(CHARACTER)] sometimes even mistaken for a standing stone of old."
nick_NEOW_the_phantom:0 "the Phantom"
nick_NEOW_the_phantom_desc:1 "[CHARACTER.GetShortUINameNoTooltipNoFormat|U] is known for [CharYourHerHis(CHARACTER)] love of the shadows, terrifying courtiers when finally spotted."
nick_NEOW_the_oracle:0 "the Oracle"
nick_NEOW_the_oracle_desc:1 "They say that [CHARACTER.GetShortUINameNoTooltipNoFormat|U] predicted the fall of the Empire many years ago, earning [CharYourHerHimself(CHARACTER)] a prophetic reputation."

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@ -42,4 +42,10 @@
# MAA Unlocks
culture_parameter_unlock_maa_handgonners:0 "Can recruit [GetMaA('handgonners').GetName] as [men_at_arms|E]"
culture_parameter_unlock_maa_kuhjung:0 "Can recruit [GetMaA('cowboys').GetName] as [men_at_arms|E]"
culture_parameter_unlock_maa_kuhjung:0 "Can recruit [GetMaA('cowboys').GetName] as [men_at_arms|E]"
#
tradition_midnight_herders_name:0 "Midnight Herders"
tradition_midnight_herders_desc:1 "This culture has made their home in the far north, raising great herds of reindeer on the frozen tundra."
culture_in_taiga_desc:0 "The [culture|E] does not have #V 40%#! of its [counties|E] in Taiga[terrain|E]"
culture_parameter_taiga_wetland_pastures_allowed:0 "The [GetBuilding('pastures_01').GetTypeName|V] line of [buildings|E] may be built in [GetTerrain( 'taiga' ).GetName] and [GetTerrain( 'wetlands' ).GetName]"

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@ -11170,4 +11170,6 @@
Bure:0 "Bure"
Perttu:0 "Perttu"
Saija:0 "Saija"
Alviina:0 "Alviina"
Viivi:0 "Viivi"

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