More fixes

This commit is contained in:
Heidesommer 2026-05-28 07:00:37 -04:00
parent f78dbd4986
commit a6f8acc22f
23 changed files with 5790 additions and 1934 deletions

View file

@ -97,20 +97,20 @@ ask_for_conversion_interaction = {
# If character is converting to the state faith, we add influence
state_faith_conversion_add_piety_effect = yes
scope:actor = {
if = {
limit = {
any_character_struggle = {
involvement = involved
has_struggle_phase_parameter = piety_from_converting_involved_rulers
is_secondary_character_involvement_involved_trigger = {
CHAR = scope:recipient
}
}
}
add_piety = medium_piety_gain
}
}
# scope:actor = {
# if = {
# limit = {
# any_character_struggle = {
# involvement = involved
# has_struggle_phase_parameter = piety_from_converting_involved_rulers
# is_secondary_character_involvement_involved_trigger = {
# CHAR = scope:recipient
# }
# }
# }
# add_piety = medium_piety_gain
# }
# }
}
on_decline = {
@ -270,20 +270,20 @@ ask_for_conversion_courtier_interaction = {
# If character is converting to the state faith, we add influence
state_faith_conversion_add_piety_effect = yes
scope:actor = {
if = {
limit = {
any_character_struggle = {
involvement = involved
has_struggle_phase_parameter = piety_from_converting_involved_rulers
is_secondary_character_involvement_involved_trigger = {
CHAR = scope:recipient
}
}
}
add_piety = medium_piety_gain
}
}
# scope:actor = {
# if = {
# limit = {
# any_character_struggle = {
# involvement = involved
# has_struggle_phase_parameter = piety_from_converting_involved_rulers
# is_secondary_character_involvement_involved_trigger = {
# CHAR = scope:recipient
# }
# }
# }
# add_piety = medium_piety_gain
# }
# }
}
on_decline = {
@ -597,20 +597,20 @@ demand_conversion_interaction = {
}
}
scope:actor = {
if = {
limit = {
any_character_struggle = {
involvement = involved
has_struggle_phase_parameter = piety_from_converting_involved_rulers
is_secondary_character_involvement_involved_trigger = {
CHAR = scope:recipient
}
}
}
add_piety = medium_piety_gain
}
}
# scope:actor = {
# if = {
# limit = {
# any_character_struggle = {
# involvement = involved
# has_struggle_phase_parameter = piety_from_converting_involved_rulers
# is_secondary_character_involvement_involved_trigger = {
# CHAR = scope:recipient
# }
# }
# }
# add_piety = medium_piety_gain
# }
# }
# If we're a clan this interaction affects unity
accept_faith_conversion_add_clan_unity_effect = yes
@ -880,21 +880,21 @@ demand_conversion_vassal_ruler_interaction = {
# If character is converting to the state faith, we add influence
state_faith_conversion_add_piety_effect = yes
scope:actor = {
if = {
limit = {
any_character_struggle = {
involvement = involved
has_struggle_phase_parameter = piety_from_converting_involved_rulers
is_secondary_character_involvement_involved_trigger = {
CHAR = scope:recipient
}
}
}
add_piety = medium_piety_gain
}
}
#
# scope:actor = {
# if = {
# limit = {
# any_character_struggle = {
# involvement = involved
# has_struggle_phase_parameter = piety_from_converting_involved_rulers
# is_secondary_character_involvement_involved_trigger = {
# CHAR = scope:recipient
# }
# }
# }
# add_piety = medium_piety_gain
# }
# }
}
on_decline = {
@ -1328,20 +1328,20 @@ demand_conversion_player_ruler_interaction = {
# If character is converting to the state faith, we add influence
state_faith_conversion_add_piety_effect = yes
scope:actor = {
if = {
limit = {
any_character_struggle = {
involvement = involved
has_struggle_phase_parameter = piety_from_converting_involved_rulers
is_secondary_character_involvement_involved_trigger = {
CHAR = scope:recipient
}
}
}
add_piety = medium_piety_gain
}
}
# scope:actor = {
# if = {
# limit = {
# any_character_struggle = {
# involvement = involved
# has_struggle_phase_parameter = piety_from_converting_involved_rulers
# is_secondary_character_involvement_involved_trigger = {
# CHAR = scope:recipient
# }
# }
# }
# add_piety = medium_piety_gain
# }
# }
}
on_decline = {
@ -7351,20 +7351,20 @@ attempt_conversion_of_local_ruler_interaction = {
}
}
scope:actor = {
if = {
limit = {
any_character_struggle = {
involvement = involved
has_struggle_phase_parameter = piety_from_converting_involved_rulers
is_secondary_character_involvement_involved_trigger = {
CHAR = scope:recipient
}
}
}
add_piety = medium_piety_gain
}
}
# scope:actor = {
# if = {
# limit = {
# any_character_struggle = {
# involvement = involved
# has_struggle_phase_parameter = piety_from_converting_involved_rulers
# is_secondary_character_involvement_involved_trigger = {
# CHAR = scope:recipient
# }
# }
# }
# add_piety = medium_piety_gain
# }
# }
}
on_decline = {