stuff for ireland half done

This commit is contained in:
Magpie490 2024-11-11 23:42:40 +00:00
parent 3fe5a7a3c2
commit a4cf42cd10
77 changed files with 679967 additions and 0 deletions

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object={
name="cliff big 01"
render_pass=Map
clamp_to_water_level=no
generated_content=no
layer="temp_layer"
pdxmesh="cliff_big_01_mesh"
count=0
}
object={
name="cliff big 02"
render_pass=Map
clamp_to_water_level=no
generated_content=no
layer="temp_layer"
pdxmesh="cliff_big_02_mesh"
count=0
}
object={
name="cliff end 01"
render_pass=Map
clamp_to_water_level=no
generated_content=no
layer="temp_layer"
pdxmesh="cliff_end_01_mesh"
count=0
}
object={
name="cliff end 02"
render_pass=Map
clamp_to_water_level=no
generated_content=no
layer="temp_layer"
pdxmesh="cliff_end_02_mesh"
count=0
}
object={
name="cliff rock 01"
render_pass=Map
clamp_to_water_level=no
generated_content=no
layer="temp_layer"
pdxmesh="cliff_rock_01_mesh"
count=0
}
object={
name="cliff rock 02"
render_pass=Map
clamp_to_water_level=no
generated_content=no
layer="temp_layer"
pdxmesh="cliff_rock_02_mesh"
count=0
}
object={
name="cliff rock 03"
render_pass=Map
clamp_to_water_level=no
generated_content=no
layer="temp_layer"
pdxmesh="cliff_rock_03_mesh"
count=0
}
object={
name="cliff small 01"
render_pass=Map
clamp_to_water_level=no
generated_content=no
layer="temp_layer"
pdxmesh="cliff_small_01_mesh"
count=0
}

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layer={
name="coast_foam_layer"
fade_in=0
fade_out=9
category=""
masks="medium|high"
visibility_tags=""
}
layer={
name="env_effect_layer"
fade_in=0
fade_out=8
category=""
masks="high"
visibility_tags="realms"
}
layer={
name="env_effect_mountains_layer"
fade_in=0
fade_out=9
category=""
masks="high"
visibility_tags="realms"
}

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layer={
name="activities_layer"
fade_in=0
fade_out=9
category=""
masks=""
visibility_tags=""
}
layer={
name="building_layer"
fade_in=0
fade_out=9
category=""
masks=""
visibility_tags=""
}
layer={
name="unit_layer"
fade_in=0
fade_out=9
category=""
masks=""
visibility_tags=""
}

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object={
name="ce1_tabletop"
clamp_to_water_level=yes
render_pass=MapUnderTerrain
generated_content=no
layer="map_table_layer_ce1"
entity="ce1_tabletop_entity"
count=1
transform="3100 -1 2048 0 0 0 0 5 5 5"
}
object={
name="ce1_tabletop_cloth"
clamp_to_water_level=yes
render_pass=MapUnderTerrain
generated_content=no
layer="map_table_layer_ce1"
entity="ce1_tabletop_tablecloth_entity"
count=1
transform="3100 -1 2048 0 0 0 0 5 5 5"
}
object={
name="ce1_tabletop_props_01"
clamp_to_water_level=yes
render_pass=MapUnderTerrain
generated_content=no
layer="map_table_layer_ce1"
entity="ce1_tabletop_props_entity"
count=1
transform="3100 -1 2048 0 0 0 0 5 5 5"
}
object={
name="ce1_tabletop_ground_props_01"
clamp_to_water_level=yes
render_pass=MapUnderTerrain
generated_content=no
layer="map_table_layer_ce1"
entity="ce1_tabletop_groundprops_entity"
count=1
transform="3100 -1 2048 0 0 0 0 5 5 5"
}
object={
name="ce1_tabletop_floor_01"
clamp_to_water_level=yes
render_pass=MapUnderTerrain
generated_content=no
layer="map_table_layer_ce1"
entity="ce1_tabletop_floor_entity"
count=1
transform="3100 -1 2048 0 0 0 0 5 5 5"
}
object={
name="ce1_tabletop_candles_01"
clamp_to_water_level=yes
render_pass=MapUnderTerrain
generated_content=no
layer="map_table_layer_ce1"
entity="ce1_tabletop_candles_entity"
count=1
transform="3100 -1 2048 0 0 0 0 5 5 5"
}

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object={
name="ep3_tabletop"
render_pass=MapUnderTerrain
clamp_to_water_level=yes
generated_content=no
layer="map_table_layer_ep3"
entity="ep3_tabletop_entity"
count=1
transform="3100.000000 -1.000000 2048.000000 0.000000 0.000000 0.000000 0.000000 5.000000 5.000000 5.000000
"}
object={
name="ep3_tabletop_floor"
render_pass=MapUnderTerrain
clamp_to_water_level=yes
generated_content=no
layer="map_table_layer_ep3"
entity="ep3_tabletop_floor_entity"
count=1
transform="3100.000000 -1.000000 2048.000000 0.000000 0.000000 0.000000 0.000000 5.000000 5.000000 5.000000
"}
object={
name="tabletop_props"
render_pass=MapUnderTerrain
clamp_to_water_level=yes
generated_content=no
layer="map_table_layer_ep3"
entity="tabletop_props_entity"
count=1
transform="3100.000000 -1.000000 2048.000000 0.000000 0.000000 0.000000 0.000000 5.000000 5.000000 5.000000
"}

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object={
name="western_tabletop"
clamp_to_water_level=yes
render_pass=MapUnderTerrain
generated_content=no
layer="map_table_layer_western"
entity="tabletop_west_basic_entity"
count=1
transform="3100 -1 2048 0 0 0 0 5 5 5"
}
object={
name="western_tabletop_cloth"
clamp_to_water_level=yes
render_pass=MapUnderTerrain
generated_content=no
layer="map_table_layer_western"
entity="tabletop_west_basic_tablecloth_entity"
count=1
transform="3100 -1 2048 0 0 0 0 5 5 5"
}
object={
name="western_tabletop_candles_01"
clamp_to_water_level=yes
render_pass=MapUnderTerrain
generated_content=no
layer="map_table_layer_western"
entity="tabletop_west_basic_candles_entity"
count=1
transform="3100 -1 2048 0 0 0 0 5 5 5"
}
object={
name="western_tabletop_props_01"
clamp_to_water_level=yes
render_pass=MapUnderTerrain
generated_content=no
layer="map_table_layer_western"
entity="tabletop_west_basic_props_entity"
count=1
transform="3100 -1 2048 0 0 0 0 5 5 5"
}

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layer={
name="temp_layer"
fade_in=0
fade_out=11
category=""
masks=""
visibility_tags=""
}
layer={
name="test_object_layer"
fade_in=0
fade_out=11
category=""
masks=""
visibility_tags=""
}