Update the_great_steppe.txt
This commit is contained in:
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6d2c6263f3
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1 changed files with 27 additions and 634 deletions
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@ -150,29 +150,9 @@
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future_phases = {
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future_phases = {
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situation_steppe_severe_drought_season = {
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situation_steppe_severe_drought_season = {
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}
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}
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situation_steppe_white_zud_season = {
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}
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situation_steppe_cold_zud_season = {
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}
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situation_steppe_warm_nights_season = {
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situation_steppe_warm_nights_season = {
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}
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}
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situation_steppe_sky_blessing_season = {
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situation_steppe_abundant_grazing_season = {
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takeover_type = points
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takeover_points = 1000
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catalysts = {
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# Passage of time
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catalyst_situation_passing_of_time_blessing = medium_the_great_steppe_catalyst_gain
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catalyst_situation_passing_of_time_lucky_chance_blessing = major_the_great_steppe_catalyst_gain
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}
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}
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situation_steppe_havsarsan_zud_season = {
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takeover_type = points
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takeover_points = 1000
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catalysts = {
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# Passage of time
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catalyst_situation_passing_of_time_havsarsan = medium_the_great_steppe_catalyst_gain
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catalyst_situation_passing_of_time_lucky_chance_havsarsan = major_the_great_steppe_catalyst_gain
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}
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}
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}
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}
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}
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@ -216,6 +196,13 @@
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the_great_steppe_demand_herd_higher_rate = yes
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the_great_steppe_demand_herd_higher_rate = yes
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}
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}
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}
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}
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settled_rulers_capital = {
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character_modifier = {
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vassal_opinion = 20
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vassal_tax_contribution_mult = 0.1
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vassal_levy_contribution_mult = 0.1
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}
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}
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}
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}
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situation_steppe_military_effects = {
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situation_steppe_military_effects = {
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@ -226,6 +213,12 @@
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men_at_arms_maintenance = -0.2
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men_at_arms_maintenance = -0.2
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}
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}
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}
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}
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settled_rulers_capital = {
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character_modifier = {
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men_at_arms_maintenance = -0.2
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levy_size = 1.25
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}
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}
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}
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}
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situation_steppe_personal_effects = {
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situation_steppe_personal_effects = {
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@ -270,30 +263,10 @@
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future_phases = {
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future_phases = {
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situation_steppe_abundant_grazing_season = {
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situation_steppe_abundant_grazing_season = {
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}
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}
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situation_steppe_white_zud_season = {
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situation_steppe_severe_drought_season = {
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}
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situation_steppe_cold_zud_season = {
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}
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}
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situation_steppe_warm_nights_season = {
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situation_steppe_warm_nights_season = {
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}
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}
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situation_steppe_sky_blessing_season = {
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takeover_type = points
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takeover_points = 1000
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catalysts = {
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# Passage of time
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catalyst_situation_passing_of_time_blessing = medium_the_great_steppe_catalyst_gain
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catalyst_situation_passing_of_time_lucky_chance_blessing = major_the_great_steppe_catalyst_gain
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}
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}
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situation_steppe_havsarsan_zud_season = {
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takeover_type = points
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takeover_points = 1000
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catalysts = {
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# Passage of time
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catalyst_situation_passing_of_time_havsarsan = medium_the_great_steppe_catalyst_gain
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catalyst_situation_passing_of_time_lucky_chance_havsarsan = major_the_great_steppe_catalyst_gain
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}
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}
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}
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}
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modifier_sets = {
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modifier_sets = {
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@ -350,127 +323,13 @@
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herd_gain_mult = -0.1
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herd_gain_mult = -0.1
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}
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}
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}
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}
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}
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settled_rulers_capital = {
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situation_steppe_military_effects = {
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icon = "gfx/interface/icons/situations/situation_modifier_military.dds"
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nomad_rulers_capital = {
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character_modifier = {
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character_modifier = {
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raid_speed = 0.25
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herd_conversion = 0.1
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}
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herd_gain_mult = -0.1
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}
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levy_size = -1.25
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}
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vassal_tax_contribution_mult = -0.1
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}
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vassal_levy_contribution_mult = -0.1
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}
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situation_steppe_white_zud_season = {
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icon = "gfx/interface/icons/seasons/white_zud.dds"
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illustration = "gfx/interface/illustrations/terrain_types/mpo_season_white_zud.dds"
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max_duration = { days = 3650 }
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map_province_effect = snow
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map_province_effect_intensity = 0.6
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on_start = {
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scope:situation_sub_region = {
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save_scope_as = my_subregion
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every_situation_sub_region_participant_group = {
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limit = { participant_group_type = nomad_rulers_capital }
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every_situation_group_participant = {
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trigger_event = mpo_the_great_steppe.0002
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}
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}
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every_situation_sub_region_participant_group = {
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limit = { participant_group_type = herders }
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every_situation_group_participant = {
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trigger_event = mpo_the_great_steppe.0003
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}
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}
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}
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}
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max_duration_next_phase = random_non_takeover
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future_phases = {
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situation_steppe_severe_drought_season = {
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}
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situation_steppe_abundant_grazing_season = {
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}
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situation_steppe_cold_zud_season = {
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}
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situation_steppe_warm_nights_season = {
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}
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situation_steppe_sky_blessing_season = {
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takeover_type = points
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takeover_points = 1000
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catalysts = {
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# Passage of time
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catalyst_situation_passing_of_time_blessing = medium_the_great_steppe_catalyst_gain
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catalyst_situation_passing_of_time_lucky_chance_blessing = major_the_great_steppe_catalyst_gain
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}
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}
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situation_steppe_havsarsan_zud_season = {
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takeover_type = points
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takeover_points = 1000
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catalysts = {
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# Passage of time
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catalyst_situation_passing_of_time_havsarsan = medium_the_great_steppe_catalyst_gain
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catalyst_situation_passing_of_time_lucky_chance_havsarsan = major_the_great_steppe_catalyst_gain
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}
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}
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}
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modifier_sets = {
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situation_steppe_fertility_effects = {
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icon = "gfx/interface/icons/situations/situation_modifier_fertility.dds"
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nomad_rulers_capital = {
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county_modifier = {
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county_fertility_decline_mult = cf_white_zud_decline_mult_value
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}
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}
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nomad_rulers_realm = {
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county_modifier = {
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county_fertility_decline_mult = cf_white_zud_decline_mult_value
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}
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}
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herders = {
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county_modifier = {
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county_fertility_decline_add = cf_white_zud_decline_add_value
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county_fertility_decline_mult = cf_white_zud_decline_mult_value
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county_fertility_growth_mult = cf_white_zud_growth_mult_value
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}
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}
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settled_rulers = {
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county_modifier = {
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county_fertility_decline_add = cf_white_zud_decline_add_value
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county_fertility_decline_mult = cf_white_zud_decline_mult_value
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county_fertility_growth_mult = cf_white_zud_growth_mult_value
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}
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}
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}
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situation_steppe_subject_effects = {
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icon = "gfx/interface/icons/situations/situation_modifier_subject.dds"
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nomad_rulers_capital = {
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parameters = {
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the_great_steppe_easier_obedience = yes
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the_great_steppe_easier_tributaries = yes
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}
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}
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}
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situation_steppe_herd_effects = {
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icon = "gfx/interface/icons/situations/situation_modifier_herd.dds"
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nomad_rulers_capital = {
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character_modifier = {
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herd_gain_mult = -0.4
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}
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}
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}
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}
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}
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}
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@ -480,158 +339,7 @@
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nomad_rulers_capital = {
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nomad_rulers_capital = {
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character_modifier = {
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character_modifier = {
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horde_conversion_cost = -0.25
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raid_speed = 0.25
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}
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parameters = {
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the_great_steppe_free_retaliation = yes
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}
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}
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}
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situation_steppe_personal_effects = {
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icon = "gfx/interface/icons/situations/situation_modifier_character.dds"
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nomad_rulers_capital = {
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parameters = {
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the_great_steppe_more_likely_ill = yes
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}
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}
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}
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}
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}
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situation_steppe_cold_zud_season = {
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icon = "gfx/interface/icons/seasons/cold_zud.dds"
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illustration = "gfx/interface/illustrations/terrain_types/mpo_season_cold_zud.dds"
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max_duration = { days = 3650 }
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map_province_effect = snow
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map_province_effect_intensity = 0.3
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on_start = {
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scope:situation_sub_region = {
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save_scope_as = my_subregion
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every_situation_sub_region_participant_group = {
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limit = { participant_group_type = nomad_rulers_capital }
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every_situation_group_participant = {
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trigger_event = mpo_the_great_steppe.0002
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}
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}
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every_situation_sub_region_participant_group = {
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limit = { participant_group_type = herders }
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every_situation_group_participant = {
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trigger_event = mpo_the_great_steppe.0003
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}
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}
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}
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}
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max_duration_next_phase = random_non_takeover
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future_phases = {
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situation_steppe_severe_drought_season = {
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}
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situation_steppe_abundant_grazing_season = {
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}
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situation_steppe_white_zud_season = {
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}
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situation_steppe_warm_nights_season = {
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}
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situation_steppe_sky_blessing_season = {
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takeover_type = points
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takeover_points = 1000
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catalysts = {
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# Passage of time
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catalyst_situation_passing_of_time_blessing = medium_the_great_steppe_catalyst_gain
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catalyst_situation_passing_of_time_lucky_chance_blessing = major_the_great_steppe_catalyst_gain
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}
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}
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situation_steppe_havsarsan_zud_season = {
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takeover_type = points
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takeover_points = 1000
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catalysts = {
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# Passage of time
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catalyst_situation_passing_of_time_havsarsan = medium_the_great_steppe_catalyst_gain
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catalyst_situation_passing_of_time_lucky_chance_havsarsan = major_the_great_steppe_catalyst_gain
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}
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}
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}
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modifier_sets = {
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situation_steppe_fertility_effects = {
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icon = "gfx/interface/icons/situations/situation_modifier_fertility.dds"
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nomad_rulers_capital = {
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county_modifier = {
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county_fertility_decline_mult = cf_cold_zud_decline_mult_value
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}
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}
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nomad_rulers_realm = {
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county_modifier = {
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county_fertility_decline_mult = cf_cold_zud_decline_mult_value
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}
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}
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herders = {
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county_modifier = {
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county_fertility_decline_add = cf_cold_zud_decline_add_value
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county_fertility_decline_mult = cf_cold_zud_decline_mult_value
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county_fertility_growth_mult = cf_cold_zud_growth_mult_value
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}
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}
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settled_rulers = {
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county_modifier = {
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county_fertility_decline_add = cf_cold_zud_decline_add_value
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county_fertility_decline_mult = cf_cold_zud_decline_mult_value
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county_fertility_growth_mult = cf_cold_zud_growth_mult_value
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}
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}
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}
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situation_steppe_subject_effects = {
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icon = "gfx/interface/icons/situations/situation_modifier_subject.dds"
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nomad_rulers_capital = {
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parameters = {
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the_great_steppe_easier_obedience = yes
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the_great_steppe_easier_tributaries = yes
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}
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}
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}
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situation_steppe_herd_effects = {
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icon = "gfx/interface/icons/situations/situation_modifier_herd.dds"
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nomad_rulers_capital = {
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character_modifier = {
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herd_gain_mult = -0.2
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}
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}
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}
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situation_steppe_military_effects = {
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icon = "gfx/interface/icons/situations/situation_modifier_military.dds"
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nomad_rulers_capital = {
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character_modifier = {
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movement_speed = -0.2
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movement_speed_land_raiding = -0.2
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}
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parameters = {
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the_great_steppe_free_retaliation = yes
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}
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}
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}
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situation_steppe_personal_effects = {
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|
||||||
icon = "gfx/interface/icons/situations/situation_modifier_character.dds"
|
|
||||||
|
|
||||||
nomad_rulers_capital = {
|
|
||||||
parameters = {
|
|
||||||
the_great_steppe_more_likely_ill = yes
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -665,27 +373,7 @@
|
||||||
}
|
}
|
||||||
situation_steppe_abundant_grazing_season = {
|
situation_steppe_abundant_grazing_season = {
|
||||||
}
|
}
|
||||||
situation_steppe_white_zud_season = {
|
situation_steppe_warm_nights_season = {
|
||||||
}
|
|
||||||
situation_steppe_cold_zud_season = {
|
|
||||||
}
|
|
||||||
situation_steppe_sky_blessing_season = {
|
|
||||||
takeover_type = points
|
|
||||||
takeover_points = 1000
|
|
||||||
catalysts = {
|
|
||||||
# Passage of time
|
|
||||||
catalyst_situation_passing_of_time_blessing = medium_the_great_steppe_catalyst_gain
|
|
||||||
catalyst_situation_passing_of_time_lucky_chance_blessing = major_the_great_steppe_catalyst_gain
|
|
||||||
}
|
|
||||||
}
|
|
||||||
situation_steppe_havsarsan_zud_season = {
|
|
||||||
takeover_type = points
|
|
||||||
takeover_points = 1000
|
|
||||||
catalysts = {
|
|
||||||
# Passage of time
|
|
||||||
catalyst_situation_passing_of_time_havsarsan = medium_the_great_steppe_catalyst_gain
|
|
||||||
catalyst_situation_passing_of_time_lucky_chance_havsarsan = major_the_great_steppe_catalyst_gain
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -738,306 +426,11 @@
|
||||||
vassal_herd_contribution_mult = 0.2
|
vassal_herd_contribution_mult = 0.2
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
settled_rulers_capital = {
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
situation_steppe_sky_blessing_season = {
|
|
||||||
icon = "gfx/interface/icons/seasons/blue_sky.dds"
|
|
||||||
illustration = "gfx/interface/illustrations/terrain_types/mpo_season_blessing_blue_sky.dds"
|
|
||||||
max_duration = { days = 10950 }
|
|
||||||
|
|
||||||
map_province_effect = summer
|
|
||||||
map_province_effect_intensity = 1.0
|
|
||||||
|
|
||||||
|
|
||||||
on_start = {
|
|
||||||
if = {
|
|
||||||
limit = {
|
|
||||||
NOT = { has_global_variable = had_sky_blessing_var }
|
|
||||||
}
|
|
||||||
set_global_variable = {
|
|
||||||
name = had_sky_blessing_var
|
|
||||||
value = 1
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else = {
|
|
||||||
change_global_variable = {
|
|
||||||
name = had_sky_blessing_var
|
|
||||||
add = 1
|
|
||||||
}
|
|
||||||
}
|
|
||||||
scope:situation_sub_region = {
|
|
||||||
save_scope_as = my_subregion
|
|
||||||
every_situation_sub_region_participant_group = {
|
|
||||||
limit = { participant_group_type = nomad_rulers_capital }
|
|
||||||
every_situation_group_participant = {
|
|
||||||
trigger_event = mpo_the_great_steppe.0002
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
# It propagates to every region
|
|
||||||
every_situation_sub_region = {
|
|
||||||
limit = {
|
|
||||||
NOT = { sub_region_current_phase = situation_steppe_sky_blessing_season }
|
|
||||||
}
|
|
||||||
change_phase = situation_steppe_sky_blessing_season
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
max_duration_next_phase = random_non_takeover
|
|
||||||
|
|
||||||
future_phases = {
|
|
||||||
situation_steppe_severe_drought_season = {
|
|
||||||
}
|
|
||||||
situation_steppe_abundant_grazing_season = {
|
|
||||||
}
|
|
||||||
situation_steppe_white_zud_season = {
|
|
||||||
}
|
|
||||||
situation_steppe_cold_zud_season = {
|
|
||||||
}
|
|
||||||
situation_steppe_warm_nights_season = {
|
|
||||||
}
|
|
||||||
situation_steppe_havsarsan_zud_season = {
|
|
||||||
takeover_type = points
|
|
||||||
takeover_points = 1000
|
|
||||||
catalysts = {
|
|
||||||
# Passage of time
|
|
||||||
catalyst_situation_passing_of_time_havsarsan = medium_the_great_steppe_catalyst_gain
|
|
||||||
catalyst_situation_passing_of_time_lucky_chance_havsarsan = major_the_great_steppe_catalyst_gain
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
modifier_sets = {
|
|
||||||
situation_steppe_fertility_effects = {
|
|
||||||
icon = "gfx/interface/icons/situations/situation_modifier_fertility.dds"
|
|
||||||
|
|
||||||
nomad_rulers_capital = {
|
|
||||||
county_modifier = {
|
|
||||||
county_fertility_growth_mult = cf_sky_blessing_growth_mult_value
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
nomad_rulers_realm = {
|
|
||||||
county_modifier = {
|
|
||||||
county_fertility_growth_mult = cf_sky_blessing_growth_mult_value
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
herders = {
|
|
||||||
county_modifier = {
|
|
||||||
county_fertility_growth_mult = cf_sky_blessing_growth_mult_value
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
settled_rulers = {
|
|
||||||
county_modifier = {
|
|
||||||
county_fertility_growth_mult = cf_sky_blessing_growth_mult_value
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
situation_steppe_subject_effects = {
|
|
||||||
icon = "gfx/interface/icons/situations/situation_modifier_subject.dds"
|
|
||||||
|
|
||||||
nomad_rulers_capital = {
|
|
||||||
character_modifier = {
|
character_modifier = {
|
||||||
tributary_opinion = 15
|
tributary_opinion = 10
|
||||||
vassal_opinion = 15
|
vassal_opinion = 10
|
||||||
}
|
vassal_herd_contribution_mult = 0.2
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
situation_steppe_herd_effects = {
|
|
||||||
icon = "gfx/interface/icons/situations/situation_modifier_herd.dds"
|
|
||||||
|
|
||||||
nomad_rulers_capital = {
|
|
||||||
character_modifier = {
|
|
||||||
herd_gain_mult = 0.2
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
situation_steppe_personal_effects = {
|
|
||||||
icon = "gfx/interface/icons/situations/situation_modifier_character.dds"
|
|
||||||
|
|
||||||
nomad_rulers_capital = {
|
|
||||||
character_modifier = {
|
|
||||||
stress_gain_mult = -0.25
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
situation_steppe_havsarsan_zud_season = {
|
|
||||||
icon = "gfx/interface/icons/seasons/havsarsan_zud.dds"
|
|
||||||
illustration = "gfx/interface/illustrations/terrain_types/mpo_season_havsarsan_zud.dds"
|
|
||||||
max_duration = { days = 10950 }
|
|
||||||
|
|
||||||
map_province_effect = snow
|
|
||||||
map_province_effect_intensity = 1.0
|
|
||||||
|
|
||||||
on_start = {
|
|
||||||
if = {
|
|
||||||
limit = {
|
|
||||||
NOT = { has_global_variable = had_havsarsan_zud_var }
|
|
||||||
}
|
|
||||||
set_global_variable = {
|
|
||||||
name = had_havsarsan_zud_var
|
|
||||||
value = 1
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else = {
|
|
||||||
change_global_variable = {
|
|
||||||
name = had_havsarsan_zud_var
|
|
||||||
add = 1
|
|
||||||
}
|
|
||||||
}
|
|
||||||
scope:situation_sub_region = {
|
|
||||||
save_scope_as = my_subregion
|
|
||||||
every_situation_sub_region_participant_group = {
|
|
||||||
limit = { participant_group_type = nomad_rulers_capital }
|
|
||||||
every_situation_group_participant = {
|
|
||||||
trigger_event = mpo_the_great_steppe.0002
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
# Warning event for neighboring settled rulers
|
|
||||||
scope:situation_sub_region = {
|
|
||||||
every_situation_sub_region_participant_group = {
|
|
||||||
limit = { participant_group_type = settled_rulers }
|
|
||||||
every_situation_group_participant = {
|
|
||||||
trigger_event = mpo_flavor_events_settled.0001
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
every_independent_ruler = {
|
|
||||||
limit = {
|
|
||||||
any_neighboring_top_liege_realm_owner = {
|
|
||||||
any_character_situation = {
|
|
||||||
situation:the_great_steppe ?= this
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
trigger_event = mpo_flavor_events_settled.0001
|
|
||||||
}
|
|
||||||
# It propagates to every region
|
|
||||||
every_situation_sub_region = {
|
|
||||||
limit = {
|
|
||||||
NOT = { sub_region_current_phase = situation_steppe_havsarsan_zud_season }
|
|
||||||
}
|
|
||||||
change_phase = situation_steppe_havsarsan_zud_season
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
max_duration_next_phase = random_non_takeover
|
|
||||||
|
|
||||||
future_phases = {
|
|
||||||
situation_steppe_severe_drought_season = {
|
|
||||||
}
|
|
||||||
situation_steppe_abundant_grazing_season = {
|
|
||||||
}
|
|
||||||
situation_steppe_white_zud_season = {
|
|
||||||
}
|
|
||||||
situation_steppe_cold_zud_season = {
|
|
||||||
}
|
|
||||||
situation_steppe_warm_nights_season = {
|
|
||||||
}
|
|
||||||
situation_steppe_sky_blessing_season = {
|
|
||||||
takeover_type = points
|
|
||||||
takeover_points = 1000
|
|
||||||
catalysts = {
|
|
||||||
# Passage of time
|
|
||||||
catalyst_situation_passing_of_time_blessing = medium_the_great_steppe_catalyst_gain
|
|
||||||
catalyst_situation_passing_of_time_lucky_chance_blessing = major_the_great_steppe_catalyst_gain
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
modifier_sets = {
|
|
||||||
situation_steppe_fertility_effects = {
|
|
||||||
icon = "gfx/interface/icons/situations/situation_modifier_fertility.dds"
|
|
||||||
|
|
||||||
nomad_rulers_capital = {
|
|
||||||
county_modifier = {
|
|
||||||
county_fertility_decline_add = cf_havsarsan_decline_add_value
|
|
||||||
county_fertility_decline_mult = cf_havsarsan_decline_mult_value
|
|
||||||
county_fertility_growth_mult = cf_havsarsan_growth_mult_value
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
nomad_rulers_realm = {
|
|
||||||
county_modifier = {
|
|
||||||
county_fertility_decline_add = cf_havsarsan_decline_add_value
|
|
||||||
county_fertility_decline_mult = cf_havsarsan_decline_mult_value
|
|
||||||
county_fertility_growth_mult = cf_havsarsan_growth_mult_value
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
herders = {
|
|
||||||
county_modifier = {
|
|
||||||
county_fertility_decline_add = cf_havsarsan_decline_add_value
|
|
||||||
county_fertility_decline_mult = cf_havsarsan_decline_mult_value
|
|
||||||
county_fertility_growth_mult = cf_havsarsan_growth_mult_value
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
settled_rulers = {
|
|
||||||
county_modifier = {
|
|
||||||
county_fertility_decline_add = cf_havsarsan_decline_add_value
|
|
||||||
county_fertility_decline_mult = cf_havsarsan_decline_mult_value
|
|
||||||
county_fertility_growth_mult = cf_havsarsan_growth_mult_value
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
situation_steppe_subject_effects = {
|
|
||||||
icon = "gfx/interface/icons/situations/situation_modifier_subject.dds"
|
|
||||||
|
|
||||||
nomad_rulers_capital = {
|
|
||||||
parameters = {
|
|
||||||
the_great_steppe_desperate_stance_decision = yes
|
|
||||||
the_great_steppe_easier_tributaries = yes
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
situation_steppe_herd_effects = {
|
|
||||||
icon = "gfx/interface/icons/situations/situation_modifier_herd.dds"
|
|
||||||
|
|
||||||
nomad_rulers_capital = {
|
|
||||||
character_modifier = {
|
|
||||||
herd_gain_mult = -0.8
|
|
||||||
herd_conversion = 0.2
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
situation_steppe_military_effects = {
|
|
||||||
icon = "gfx/interface/icons/situations/situation_modifier_military.dds"
|
|
||||||
|
|
||||||
nomad_rulers_capital = {
|
|
||||||
character_modifier = {
|
|
||||||
siege_phase_time = -0.15
|
|
||||||
}
|
|
||||||
parameters = {
|
|
||||||
the_great_steppe_free_humiliation = yes
|
|
||||||
the_great_steppe_free_retaliation = yes
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
situation_steppe_personal_effects = {
|
|
||||||
icon = "gfx/interface/icons/situations/situation_modifier_character.dds"
|
|
||||||
|
|
||||||
nomad_rulers_capital = {
|
|
||||||
character_modifier = {
|
|
||||||
stress_gain_mult = 0.30
|
|
||||||
}
|
|
||||||
parameters = {
|
|
||||||
the_great_steppe_more_likely_ill = yes
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue