Big Folktero update
This commit is contained in:
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edf0ab3e2e
commit
a07d9938c8
12 changed files with 242 additions and 138 deletions
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@ -601,93 +601,93 @@ select_personal_deity_hinduism_decision = {
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}
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### Determine Personal Deity ###
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select_personal_deity_germanic_decision = {
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picture = {
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reference = "gfx/interface/illustrations/decisions/fp1_decisons_hold_bolt.dds"
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}
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desc = select_personal_deity_germanic_decision_desc
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selection_tooltip = select_personal_deity_germanic_decision_tooltip
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is_shown = {
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# DLC check.
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has_fp1_dlc_trigger = yes
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# Following a valid religion & faith.
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religion = religion:folkgerman_religion
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faith = { has_doctrine_parameter = select_personal_god_active }
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}
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is_valid = {
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}
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is_valid_showing_failures_only = {
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# Have to at _least_ not be in piety debt.
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piety >= 0
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}
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cooldown = { years = 2 }
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effect = {
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# Show the possible options.
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show_as_tooltip = {
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random_list = {
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desc = select_personal_deity_germanic_decision_tt
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100 = {
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show_chance = no
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desc = select_personal_deity_germanic_decision.select_odin
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add_character_modifier = bhakti_germanic_generic_odin
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}
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100 = {
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trigger = { is_vaguely_danish_bhakti_trigger = no }
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show_chance = no
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desc = select_personal_deity_germanic_decision.select_ullr
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add_character_modifier = bhakti_germanic_not_danish_ullr
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}
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100 = {
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trigger = { is_vaguely_danish_bhakti_trigger = yes }
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show_chance = no
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desc = select_personal_deity_germanic_decision.select_tyr
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add_character_modifier = bhakti_germanic_danish_tyr
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}
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100 = {
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show_chance = no
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desc = select_personal_deity_germanic_decision.select_thor
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add_character_modifier = bhakti_germanic_generic_thor
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}
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100 = {
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show_chance = no
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desc = select_personal_deity_germanic_decision.select_freyr
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add_character_modifier = bhakti_germanic_generic_freyr
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}
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}
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}
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# And the actual effect.
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trigger_event = religious_decision.0102
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}
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ai_check_interval_by_tier = {
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barony = 0
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county = 96
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duchy = 96
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kingdom = 96
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empire = 96
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hegemony = 96
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}
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ai_potential = {
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piety >= minor_piety_value
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NOR = {
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has_character_modifier = bhakti_germanic_generic_odin
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has_character_modifier = bhakti_germanic_not_danish_ullr
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has_character_modifier = bhakti_germanic_danish_tyr
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has_character_modifier = bhakti_germanic_generic_thor
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has_character_modifier = bhakti_germanic_generic_freyr
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}
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}
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ai_will_do = {
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base = 100
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}
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}
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#select_personal_deity_germanic_decision = {
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# picture = {
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# reference = "gfx/interface/illustrations/decisions/fp1_decisons_hold_bolt.dds"
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# }
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# desc = select_personal_deity_germanic_decision_desc
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# selection_tooltip = select_personal_deity_germanic_decision_tooltip
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#
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# is_shown = {
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# # DLC check.
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# has_fp1_dlc_trigger = yes
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# # Following a valid religion & faith.
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# religion = religion:folkgerman_religion
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# faith = { has_doctrine_parameter = select_personal_god_active }
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# }
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#
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# is_valid = {
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# }
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#
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# is_valid_showing_failures_only = {
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# # Have to at _least_ not be in piety debt.
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# piety >= 0
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# }
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#
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# cooldown = { years = 2 }
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#
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# effect = {
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# # Show the possible options.
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# show_as_tooltip = {
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# random_list = {
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# desc = select_personal_deity_germanic_decision_tt
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# 100 = {
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# show_chance = no
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# desc = select_personal_deity_germanic_decision.select_odin
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# add_character_modifier = bhakti_germanic_generic_odin
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# }
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# 100 = {
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# trigger = { is_vaguely_danish_bhakti_trigger = no }
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# show_chance = no
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# desc = select_personal_deity_germanic_decision.select_ullr
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# add_character_modifier = bhakti_germanic_not_danish_ullr
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# }
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# 100 = {
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# trigger = { is_vaguely_danish_bhakti_trigger = yes }
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# show_chance = no
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# desc = select_personal_deity_germanic_decision.select_tyr
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# add_character_modifier = bhakti_germanic_danish_tyr
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# }
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# 100 = {
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# show_chance = no
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# desc = select_personal_deity_germanic_decision.select_thor
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# add_character_modifier = bhakti_germanic_generic_thor
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# }
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# 100 = {
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# show_chance = no
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# desc = select_personal_deity_germanic_decision.select_freyr
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# add_character_modifier = bhakti_germanic_generic_freyr
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# }
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# }
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# }
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# # And the actual effect.
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# trigger_event = religious_decision.0102
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# }
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#
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# ai_check_interval_by_tier = {
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# barony = 0
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# county = 96
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# duchy = 96
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# kingdom = 96
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# empire = 96
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# hegemony = 96
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# }
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#
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# ai_potential = {
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# piety >= minor_piety_value
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# NOR = {
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# has_character_modifier = bhakti_germanic_generic_odin
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# has_character_modifier = bhakti_germanic_not_danish_ullr
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# has_character_modifier = bhakti_germanic_danish_tyr
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# has_character_modifier = bhakti_germanic_generic_thor
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# has_character_modifier = bhakti_germanic_generic_freyr
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# }
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# }
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#
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# ai_will_do = {
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# base = 100
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# }
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#}
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### Meditate in Seclusion ###
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meditate_in_seclusion_decision = {
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@ -83,6 +83,78 @@
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}
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}
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ai_will_do = {
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base = 100
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}
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}
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select_personal_deity_folketero_decision = {
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picture = {
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reference = "gfx/interface/illustrations/decisions/decision_personal_religious.dds"
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}
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desc = select_personal_deity_folketero_decision_desc
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selection_tooltip = select_personal_deity_folketero_decision_tooltip
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is_shown = {
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# Following a valid religion & faith.
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faith = faith:folketro
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faith = { has_doctrine_parameter = select_personal_god_active }
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}
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is_valid = {
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}
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is_valid_showing_failures_only = {
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# Have to at _least_ not be in piety debt.
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piety >= 0
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}
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cooldown = { years = 2 }
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effect = {
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# Show the possible options.
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show_as_tooltip = {
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random_list = {
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desc = select_personal_deity_folketero_decision_tt
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100 = {
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show_chance = no
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desc = select_personal_deity_folketero_decision.select_jesus
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add_character_modifier = bhakti_folketero_jesus
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}
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100 = {
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show_chance = no
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desc = select_personal_deity_folketero_decision.select_per
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add_character_modifier = bhakti_folketero_per
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}
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100 = {
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show_chance = no
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desc = select_personal_deity_folketero_decision.select_lucia
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add_character_modifier = bhakti_folketero_lucia
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}
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100 = {
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show_chance = no
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desc = select_personal_deity_folketero_decision.select_olaf
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add_character_modifier = bhakti_folketero_olaf
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}
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}
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}
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# And the actual effect.
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trigger_event = NEOW_religious_decision.0103
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}
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ai_check_interval = 96
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ai_potential = {
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piety >= minor_piety_value
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NOR = {
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has_character_modifier = bhakti_folketero_olaf
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has_character_modifier = bhakti_folketero_lucia
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has_character_modifier = bhakti_folketero_jesus
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has_character_modifier = bhakti_folketero_per
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}
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}
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ai_will_do = {
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base = 100
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}
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@ -38,4 +38,28 @@ bhakti_leviathan_aerosaurs = { # Gods of warfare, combat, destruction, fire, dea
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icon = martial_positive
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martial = 1
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movement_speed = 0.1
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}
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bhakti_folketero_jesus = {
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icon = prowess_positive
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prowess = 3
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martial = 1
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}
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bhakti_folketero_per = {
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icon = learning_positive
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learning = 1
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monthly_piety = 0.5
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}
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bhakti_folketero_lucia = {
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icon = letter_positive
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diplomacy = 1
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build_speed = -0.1
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}
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bhakti_folketero_olaf = {
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icon = stewardship_positive
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stewardship = 1
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monthly_county_control_growth_add = 0.1
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}
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@ -3050,9 +3050,28 @@
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trigger = { religion_tag = hinduism_religion }
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desc = tenet_bhakti_name
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}
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triggered_desc = {
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trigger = { faith = faith:folketro }
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desc = tenet_bhakti_folketro_name
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}
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desc = tenet_bhakti_patron_god_name
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}
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}
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desc = {
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first_valid = {
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triggered_desc = {
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trigger = {
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OR = {
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faith = faith:orthodox
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faith = faith:folketro
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}
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}
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desc = tenet_bhakti_folketro_name_desc
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}
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desc = tenet_bhakti_folketro_name_desc
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}
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}
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icon = core_tenet_bhakti
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piety_cost = faith_tenet_cost_mid
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@ -530,13 +530,13 @@
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WaterGodHerHis = CHARACTER_HERHIS_HIS
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WaterGodHerHim = CHARACTER_HERHIM_HIM
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PantheonTerm = folkgerman_high_god_name
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PantheonTerm2 = folkgerman_high_god_name_2
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PantheonTerm = folketro_pantheon_name
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PantheonTerm2 = folketro_pantheon_name
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PantheonTerm3 = folkgerman_high_god_name_3
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PantheonTermHasHave = pantheon_term_has
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PantheonTermHasHave = pantheon_term_have
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GoodGodNames = {
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folkgerman_high_god_name
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folkgerman_high_god_name_alternate
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folketro_high_god_name
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folketro_high_god_name_alternate
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}
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DevilName = folketro_trickster_god_name
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DevilNamePossessive = folketro_trickster_god_name_possessive
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@ -346,7 +346,7 @@
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#Tenets | placeholder
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doctrine = tenet_adaptive
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doctrine = tenet_pentarchy
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doctrine = tenet_mendicant_preachers
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doctrine = tenet_literalism
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holy_order_names = { #placeholder
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@ -77,10 +77,10 @@ NEOW_religious_decision.0001 = { #custom patron gods for Leviathan
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}
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}
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NEOW_religious_decision.0001 = { #custom patron gods for Leviathan
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NEOW_religious_decision.0103 = { #custom patron gods for Leviathan
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type = character_event
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title = NEOW_religious_decision.0001.t
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desc = NEOW_religious_decision.0001.desc
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title = NEOW_religious_decision.0103.t
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desc = NEOW_religious_decision.0103.desc
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theme = faith
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left_portrait = {
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character = root
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@ -88,59 +88,35 @@ NEOW_religious_decision.0001 = { #custom patron gods for Leviathan
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}
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option = {
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name = NEOW_religious_decision.0001.nationalisators
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name = NEOW_religious_decision.0103.jesus
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trigger = {
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NOT = { has_character_modifier = bhakti_leviathan_nationalisators }
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NOT = { has_character_modifier = bhakti_folketero_jesus }
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}
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NEOW_set_bhakti_effect = { BHAKTI = bhakti_leviathan_nationalisators }
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NEOW_set_bhakti_effect = { BHAKTI = bhakti_folketero_jesus }
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}
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option = {
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name = NEOW_religious_decision.0001.technosaurs
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name = NEOW_religious_decision.0103.per
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trigger = {
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NOT = { has_character_modifier = bhakti_leviathan_technosaurs }
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NOT = { has_character_modifier = bhakti_folketero_per }
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}
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NEOW_set_bhakti_effect = { BHAKTI = bhakti_leviathan_technosaurs }
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NEOW_set_bhakti_effect = { BHAKTI = bhakti_folketero_per }
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}
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option = {
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name = NEOW_religious_decision.0001.mechasaurs
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name = NEOW_religious_decision.0103.lucia
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trigger = {
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NOT = { has_character_modifier = bhakti_leviathan_mechasaurs }
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NOT = { has_character_modifier = bhakti_folketero_lucia }
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}
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NEOW_set_bhakti_effect = { BHAKTI = bhakti_leviathan_mechasaurs }
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NEOW_set_bhakti_effect = { BHAKTI = bhakti_folketero_lucia }
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}
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option = {
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name = NEOW_religious_decision.0001.petrosaurs
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name = NEOW_religious_decision.0103.olaf
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trigger = {
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NOT = { has_character_modifier = bhakti_leviathan_petrosaurs }
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NOT = { has_character_modifier = bhakti_folketero_olaf }
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}
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NEOW_set_bhakti_effect = { BHAKTI = bhakti_leviathan_petrosaurs }
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}
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option = {
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name = NEOW_religious_decision.0001.metallurgicals
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trigger = {
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NOT = { has_character_modifier = bhakti_leviathan_metallurgicals }
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}
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NEOW_set_bhakti_effect = { BHAKTI = bhakti_leviathan_metallurgicals }
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}
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option = {
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name = NEOW_religious_decision.0001.nautiluses
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trigger = {
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NOT = { has_character_modifier = bhakti_leviathan_nautiluses }
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}
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NEOW_set_bhakti_effect = { BHAKTI = bhakti_leviathan_nautiluses }
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}
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option = {
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name = NEOW_religious_decision.0001.aerosaurs
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trigger = {
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NOT = { has_character_modifier = bhakti_leviathan_aerosaurs }
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}
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NEOW_set_bhakti_effect = { BHAKTI = bhakti_leviathan_aerosaurs }
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NEOW_set_bhakti_effect = { BHAKTI = bhakti_folketero_olaf }
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}
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# Opt-Out
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@ -190,15 +190,15 @@
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select_personal_deity_germanic_decision.select_thor:0 "Thor, Guardian of Man"
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select_personal_deity_germanic_decision.select_freyr:0 "Freyr, Bringer of Peace"
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select_personal_deity_folketero_decision:0 "Determine Personal Deity"
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select_personal_deity_folketero_decision:0 "Determine Personal Helgen"
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select_personal_deity_folketero_decision_tooltip:0 "Think about [ROOT.Char.GetFaith.PantheonTerm]"
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select_personal_deity_folketero_decision_desc:1 "#F It is not uncommon for [ROOT.Char.GetFaith.GetAdherentNamePluralNoTooltip] to single out one amongst [ROOT.Char.GetFaith.PantheonTerm] who suits their particular tastes and aims in life for special attention.\n\nI should contemplate these divine beings and decide which one calls to me the most.#!"
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select_personal_deity_folketero_decision_confirm:0 "Dedicate your Worship to a particular God"
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select_personal_deity_folketero_decision_tt:1 "You begin to live your life according to the values of"
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select_personal_deity_folketero_decision.select_jesus:0 "Jesus, The Warrior, the Savior"
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select_personal_deity_folketero_decision.select_jesus:0 "Jesus, The Warrior and Savior"
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select_personal_deity_folketero_decision.select_per:0 "Sankt Per, Judge of the Dead"
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select_personal_deity_folketero_decision.select_thor:0 "Sankt Olaf, Guardian of Rulers"
|
||||
select_personal_deity_folketero_decision.select_freyr:0 "Sankt Lucia, Heart Warmer"
|
||||
select_personal_deity_folketero_decision.select_olaf:0 "Sankt Olaf, Guardian of Rulers"
|
||||
select_personal_deity_folketero_decision.select_lucia:0 "Sankt Lucia, Heart Warmer"
|
||||
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -50,7 +50,7 @@
|
|||
religious_decision.0101.optout:0 "I am not yet ready to decide."
|
||||
religious_decision.0101.flavor:0 "There is no shame in waiting until I am certain."
|
||||
|
||||
NEOW_religious_decision.0103.t:0 "Deciding on a Helgener"
|
||||
NEOW_religious_decision.0103.t:0 "Deciding on a Helgen"
|
||||
NEOW_religious_decision.0103.desc:0 "[ROOT.Char.GetFaith.PantheonTerm|U] are many, yet I cannot say that there are not some who hold a level of special appeal for me. Were I to dedicate myself openly to the express worship of primarily one such deity, I would doubtless draw like-minded souls to my side.\n\nWhatever the blessings my patron provides, being with similar [ROOT.Char.GetFaith.GetAdherentNamePluralNoTooltip] can only bring me health, wealth, and glory."
|
||||
NEOW_religious_decision.0103.jesus:0 "Jesus, Warrior and Savior!"
|
||||
NEOW_religious_decision.0103.per:0 "Per, Judge of the Dead!"
|
||||
|
|
|
|||
|
|
@ -13,4 +13,13 @@ bhakti_leviathan_metallurgicals_desc:0 "This character follows one of the wise l
|
|||
bhakti_leviathan_nautiluses: "Nautiluses"
|
||||
bhakti_leviathan_nautiluses_desc:0 "This character follows one of the gods of the blue waters."
|
||||
bhakti_leviathan_aerosaurs: "Aerosaurs"
|
||||
bhakti_leviathan_aerosaurs_desc:0 "This character follows one of the gods of war, flight, desolation, and violence: the most prevalent and classical of the Leviathans."
|
||||
bhakti_leviathan_aerosaurs_desc:0 "This character follows one of the gods of war, flight, desolation, and violence: the most prevalent and classical of the Leviathans."
|
||||
#
|
||||
bhakti_folketero_jesus: "Jesus"
|
||||
bhakti_folketero_jesus_desc:0 "This character emulates the warrior-savior who prevented raganrok."
|
||||
bhakti_folketero_per: "Sankt Per"
|
||||
bhakti_folketero_per_desc:0 "This character emulates the judge of the dead."
|
||||
bhakti_folketero_lucia: "Sankt Lucia"
|
||||
bhakti_folketero_lucia_desc:0 "This character emulates the kind heart-warmer."
|
||||
bhakti_folketero_olaf: "Sankt Olaf"
|
||||
bhakti_folketero_olaf_desc:0 "This character emulates the patron and guardian of rulers."
|
||||
|
|
@ -54,6 +54,9 @@
|
|||
|
||||
tenet_pursuit_of_power_europeanist_name:0 "Ascendancy"
|
||||
tenet_pursuit_of_power_europeanist_desc:0 "Our laws are not defined by any virtues or moral maxims, but by the pursuit of greatness that is the duty of each follower. It is our responsibility to rebel against the limits of humanity and claim our own divinity."
|
||||
tenet_bhakti_folketro_name_desc: "The veneration of the Helgener is a integral part of our faith, a sign of piety and right thinking. Those who humby emulate their deeds and creeds are lauded and respected."
|
||||
tenet_bhakti_folketro_name:0 "The Helgener"
|
||||
tenet_bhakti_saints_name:0 "Patron Saints"
|
||||
|
||||
doctrine_pantheist_name: "Pantheist"
|
||||
doctrine_pantheist_desc: "God is reality. Any other gods are merely an aspect or interpretation of the Supreme Being, and must be acknowledged and studied with as much respect as any other."
|
||||
|
|
|
|||
|
|
@ -208,6 +208,7 @@
|
|||
folketro_desc:0 "The Scandinavian folk religion centers around a pantheon headed by the Allfather - the primordial ancestor of mankind ruling over Heaven, where valkyries guide the souls of the dead. Standing next to him are the Helgener - his saints, who were once mortal people that ascended to divinity for their virtue. By far the most important Helgen to the Folklorists is Jesus, a great warrior who sacrificed his life in order to prevent Ragnarök and save all the people on Earth, and is now invoked by his followers for aid in battle. Other deities include Sankte Per, who judges the souls of the dead, Sankta Lucia, who brings kindness and warmth into the hearts of even the hardest of warriors, and Sankt Olaf, the patron and guardian of rulers everywhere. The goal in every Folklorist's life is to become one of the Helgener, making the Father of Fathers proud, and to be a virtuous example for all future generations."
|
||||
folketro_high_god_name:0 "The Allfather"
|
||||
folketro_high_god_name_possessive:0 "the Allfather's"
|
||||
folketro_pantheon_name:0 "The Helgener"
|
||||
folketro_war_god_name:0 "Jesus"
|
||||
folketro_war_god_name_possessive:0 "Jesus'"
|
||||
folketro_health_god_name:0 "Sankta Lucia"
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue