Lion of the North

This commit is contained in:
Heidesommer 2026-05-21 05:14:39 -04:00
parent 62b546d13f
commit 9d3e89f016
10 changed files with 276 additions and 3 deletions

View file

@ -406,3 +406,76 @@ form_the_kingdom_of_rhineland_decision = {
ai_will_do = { base = 100 }
}
restore_swedish_empire_decision = {
picture = {
reference = "gfx/interface/illustrations/decisions/decision_destiny_goal.dds"
}
desc = restore_swedish_empire_decision_desc
selection_tooltip = restore_swedish_empire_decision_tooltip
decision_group_type = major
ai_check_interval_by_tier = {
barony = 0
county = 0
duchy = 0
kingdom = 120
empire = 0
hegemony = 0
}
is_shown = {
has_title = title:k_sweden
is_ruler = yes
is_playable_character = yes
#Visible to dukes and kings.
highest_held_title_tier >= tier_duchy
highest_held_title_tier <= tier_kingdom
NOT = {
is_target_in_global_variable_list = {
name = unavailable_unique_decisions
target = flag:flag_restored_swedish_empire
}
}
}
is_valid = {
highest_held_title_tier = tier_kingdom
completely_controls_region = custom_swedish_empire
}
is_valid_showing_failures_only = {
is_landed = yes
is_capable_adult = yes
is_imprisoned = no
top_liege = this
is_at_war = no
}
effect = {
custom_tooltip = restore_swedish_empire_decision_effect_tooltip
gain_heroic_legend_seed_tooltip_effect = yes
show_as_tooltip = {
restore_swedish_empire_effect = yes
}
hidden_effect = {
restore_swedish_empire_effect = yes
add_to_global_variable_list = {
name = unavailable_unique_decisions
target = flag:restored_swedish_empire
}
set_global_variable = {
name = flag_restored_swedish_empire
value = root
}
}
}
ai_potential = {
always = yes
}
ai_will_do = {
base = 100
}
}