Merge branch 'next-version-dev' of https://forgejo.damimani-alex.org/damimani/N3OW into next-version-dev

This commit is contained in:
edwardtheelbowhigh 2026-10-25 17:59:15 +00:00
commit 9cd86efdfd
11 changed files with 6253 additions and 6 deletions

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@ -3,7 +3,7 @@
faith_details = {
religion = europeanist_religion
color = { 165 120 41 }
icon = romanticist
icon = novelist
graphical_faith = "pagan_gfx"
}

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@ -30,7 +30,7 @@ proletkultist = {
faith_details = {
religion = octobrist_religion
color = { 229 14 0 }
icon = leninist
icon = proletkult
graphical_faith = "pagan_gfx"
}

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@ -291,7 +291,7 @@ calvinist_faith = {
faith_details = {
religion = protestant_religion
color = { 203 209 239 }
icon = genevan
icon = reformed
graphical_faith = "catholic_gfx"
}

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@ -19,7 +19,7 @@ rationalist_rite = {
faith = neuhumanist_faith
color = { 39 31 124 }
icon = neuhumanist
icon = rationalist
tenets = {
tenet_divine_progress

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gfx/interface/icons/faith/novelist.dds (Stored with Git LFS) Normal file

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gfx/interface/icons/faith/proletkult.dds (Stored with Git LFS) Normal file

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gfx/interface/icons/faith/rationalist.dds (Stored with Git LFS) Normal file

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gfx/interface/icons/faith/reformed.dds (Stored with Git LFS) Normal file

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gfx/interface/icons/faith/romanticist.dds (Stored with Git LFS)

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@ -12503,10 +12503,45 @@ religion_interior = {
### NEOW stuff ###
texture = {
trigger = { religion = religion:protestant_religion }
trigger = { this = faith:victorian_faith }
reference = "event_scenes/thatcher.dds"
}
texture = {
trigger = { this = faith:kozachina_faith }
reference = "event_scenes/steppe.dds"
}
texture = {
trigger = { this = faith:proletkultist }
reference = "event_scenes/farms.dds"
}
texture = {
trigger = { this = faith:mariner_faith }
reference = "event_scenes/docks.dds"
}
texture = {
trigger = { this = faith:adonist_faith }
reference = "event_scenes/ep2_hunt_foggy_forest.dds"
}
texture = {
trigger = { this = faith:compostelan_catholic_faith }
reference = "event_scenes/pam_gothic_cathedral_interior.dds"
}
texture = {
trigger = { religion = religion:europeanist_religion }
reference = "event_scenes/fp2_garden.dds"
}
texture = {
trigger = { religion = religion:druidic_religion }
reference = "event_scenes/fp1_runestone_circle.dds"
}
# FP3
texture = {

6200
gui/window_faith.gui Normal file

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