a lot of stuff, rome corspe pope, other
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dec77d99b6
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22 changed files with 1371 additions and 182 deletions
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@ -1,4 +1,4 @@
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namespace = NEOW_decision
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namespace = NEOW_decision
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NEOW_decision.0001 = { # Restoring Czechoslovakia
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type = character_event
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@ -70,6 +70,7 @@ NEOW_decision.0001 = { # Restoring Czechoslovakia
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NEOW_decision.0002 = { # restoring byz
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type = character_event
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window = big_event_window
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title = NEOW_decision.0002.t
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desc = NEOW_decision.0002.desc
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theme = byzantine
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@ -178,3 +179,19 @@ NEOW_decision.0005 = { # Alvion: faith of the Paleologus court
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ai_chance = { base = 75 }
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}
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}
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NEOW_decision.0006 = { # The Roman Empire Restored
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type = character_event
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window = big_event_window
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title = NEOW_decision.0006.t
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desc = NEOW_decision.0006.desc
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theme = byzantine
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override_background = { reference = ep3_constantinople }
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override_effect_2d = { reference = legend_glow }
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left_portrait = {
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character = root
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animation = acknowledging
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}
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immediate = { play_music_cue = "mx_cue_epic_sacral_moment" }
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option = { name = NEOW_decision.0006.a }
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}
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@ -217,6 +217,7 @@ NEOW_religious_decision.0104 = { #custom icons for orthodoxy
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NEOW_religious_decision.0200 = { #restoring the patriarch
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type = character_event
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window = big_event_window
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title = NEOW_religious_decision.0200.t
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desc = NEOW_religious_decision.0200.desc
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theme = faith
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@ -239,6 +240,7 @@ NEOW_religious_decision.0200 = { #restoring the patriarch
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}
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NEOW_religious_decision.0201 = { # Restoring the Patriarch
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type = character_event
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window = big_event_window
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title = NEOW_religious_decision.0201.t
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desc = NEOW_religious_decision.0201.desc
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theme = faith
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@ -283,6 +285,7 @@ NEOW_religious_decision.0201 = { # Restoring the Patriarch
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NEOW_religious_decision.0202 = { # An ecclesiarch restores the See of Saint Andrew
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type = character_event
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window = big_event_window
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title = NEOW_religious_decision.0202.t
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desc = NEOW_religious_decision.0202.desc
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theme = faith
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@ -300,6 +303,7 @@ NEOW_religious_decision.0202 = { # An ecclesiarch restores the See of Saint Andr
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NEOW_religious_decision.0203 = { # Proclamation of the Athonite Empire
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type = character_event
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window = big_event_window
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title = NEOW_religious_decision.0203.t
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desc = NEOW_religious_decision.0203.desc
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theme = faith
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@ -535,3 +539,137 @@ NEOW_religious_decision.0231 = {
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remove_character_flag = neow_tribunal_trial_pending
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}
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}
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# The Synod first disposes of the reigning Roman Pope, then enthrones the
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# preserved body. Choices are local big-window events to avoid repeated effects.
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NEOW_religious_decision.0240 = {
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type = character_event
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window = big_event_window
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title = NEOW_religious_decision.0240.t
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desc = NEOW_religious_decision.0240.desc
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theme = christian
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override_background = { reference = temple_church }
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left_portrait = { character = root animation = personality_rational }
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trigger = {
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has_character_flag = neow_cadaverist_enthronement_pending
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NOT = { has_global_variable = neow_cadaverist_enthronement_complete }
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}
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option = {
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name = NEOW_religious_decision.0240.a
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if = {
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limit = {
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exists = title:k_papal_state.holder
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title:k_papal_state.holder = { is_alive = yes }
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}
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title:k_papal_state.holder = {
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death = { death_reason = death_execution killer = root }
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}
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}
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if = {
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limit = { title:k_papal_state = { is_title_created = yes } }
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destroy_title = title:k_papal_state
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}
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faith:roman_catholic_faith = { remove_religious_head_title = yes }
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trigger_event = { id = NEOW_religious_decision.0241 days = 1 }
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}
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}
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NEOW_religious_decision.0241 = {
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type = character_event
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window = big_event_window
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title = NEOW_religious_decision.0241.t
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desc = NEOW_religious_decision.0241.desc
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theme = christian
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override_background = { reference = temple_church }
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override_effect_2d = { reference = legend_glow }
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left_portrait = { character = root animation = prayer }
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right_portrait = { character = scope:neow_cadaverist_ecclesiarch animation = wedding_priest }
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trigger = {
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has_character_flag = neow_cadaverist_enthronement_pending
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NOT = { has_global_variable = neow_cadaverist_enthronement_complete }
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}
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immediate = {
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# Reuse the current Ecclesiarch if the Cadaverist Synod already exists.
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if = {
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limit = {
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title:k_cadaverist_synod = { is_title_created = yes }
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exists = title:k_cadaverist_synod.holder
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title:k_cadaverist_synod.holder = { is_alive = yes }
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}
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title:k_cadaverist_synod.holder = {
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save_scope_as = neow_cadaverist_ecclesiarch
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}
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}
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else = {
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# In games without a Synod holder, elect an ordinary living
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# Cadaverist priest. John Paul II is never created as a character.
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create_character = {
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template = religious_leader_character
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random_traits = no
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culture = root.culture
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faith = faith:cadaverist_faith
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rite = cadaverist_rite
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save_scope_as = neow_cadaverist_ecclesiarch
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}
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scope:neow_cadaverist_ecclesiarch = {
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add_trait = education_learning_3
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add_trait = zealous
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}
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}
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}
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option = {
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name = NEOW_religious_decision.0241.a
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# John Paul II's remains sit on the ceremonial throne. The living
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# Ecclesiarch remains the Head of Faith through the Cadaverist Synod.
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create_title_and_vassal_change = {
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type = created
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save_scope_as = neow_cadaverist_title_change
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add_claim_on_loss = no
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}
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title:k_cadaverist_synod = {
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change_title_holder = {
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holder = scope:neow_cadaverist_ecclesiarch
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change = scope:neow_cadaverist_title_change
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}
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set_capital_county = title:c_roma
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}
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resolve_title_and_vassal_change = scope:neow_cadaverist_title_change
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faith:cadaverist_faith = {
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if = {
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limit = { has_doctrine = special_doctrine_not_allowed_to_hof }
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remove_doctrine = special_doctrine_not_allowed_to_hof
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}
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set_religious_head_title = title:k_cadaverist_synod
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change_fervor = {
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value = 25
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desc = NEOW_cadaverist_restoration_fervor_gain
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}
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}
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province:2577 = {
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if = {
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limit = { has_building = st_peters_basilica_01 }
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remove_building = st_peters_basilica_01
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}
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if = {
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limit = { NOT = { has_building = neow_vatican_bone_temple_01 } }
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add_special_building = neow_vatican_bone_temple_01
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}
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}
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title:b_vaticano = { set_title_name = neow_vatican_ossuary_title }
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add_piety = 1000
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add_prestige = 500
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set_global_variable = {
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name = neow_cadaverist_enthronement_complete
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value = yes
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}
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add_character_flag = neow_cadaverist_enthronement_complete
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remove_character_flag = neow_cadaverist_enthronement_pending
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}
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}
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