casus_belli_types updated
This commit is contained in:
parent
879b23e955
commit
97285933b8
10 changed files with 898 additions and 1473 deletions
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@ -50,6 +50,8 @@
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# scope:attacker is the attacker
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# scope:defender is the defender
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is_allowed_claim_title = {
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# So Claim CB can only be used on titles that have de jure vassals, otherwise this CB will show up but you are unable to click the button to start the actual war because -- the title doesn't have de jure vassals
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is_titular = no
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trigger_if = {
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limit = {
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scope:attacker = {
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@ -69,7 +71,7 @@
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}
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}
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scope:claimant = {
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NOT = { has_trait = incapable }
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is_incapable = no
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is_hostage = no
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custom_description = {
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text = is_not_a_minister_desc
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@ -113,7 +115,7 @@
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}
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trigger_if = {
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limit = {
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is_weak_claimant_due_to_gender_trigger = { FAITH = scope:attacker.faith CHARACTER = scope:claimant }
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is_weak_claimant_due_to_gender_trigger = { RITE = scope:attacker.rite CHARACTER = scope:claimant }
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}
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trigger_if = {
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limit = {
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@ -145,7 +147,7 @@
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OR = {
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has_trait = incapable
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is_adult = no
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is_weak_claimant_due_to_gender_trigger = { FAITH = scope:attacker.faith CHARACTER = root.holder }
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is_weak_claimant_due_to_gender_trigger = { RITE = scope:attacker.rite CHARACTER = root.holder }
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}
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}
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}
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@ -201,27 +203,6 @@
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value = 0
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add = common_cb_impious_piety_cost
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}
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influence = {
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add = {
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value = 25
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desc = CB_BASE_COST
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}
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add = {
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value = 0.5
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multiply = scope:attacker.realm_size
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desc = CB_REALM_SIZE_COST
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max = 75
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}
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multiply = common_cb_cost_multiplier
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if = {
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limit = {
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scope:attacker = {
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NOT = { government_has_flag = government_has_influence }
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}
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}
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multiply = 0
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}
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}
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prestige = {
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value = 0
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add = claim_cb_prestige_cost
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@ -394,6 +375,8 @@
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}
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on_victory = {
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pam_notify_claim_war_instigator_effect_win = yes
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#Grab the higher title tier
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ordered_in_list = {
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list = target_titles
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@ -472,7 +455,7 @@
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if = {
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limit = {
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top_liege = this
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government_allows = administrative
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government_has_mechanic = administrative
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primary_title = { is_in_list = target_titles }
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}
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every_held_title = {
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@ -631,9 +614,11 @@
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}
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on_white_peace = {
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pam_notify_claim_war_instigator_effect_draw = yes
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scope:attacker = {
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show_pow_release_message_effect = yes
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stress_impact = {
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stress_and_fulfillment_impact = {
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ambitious = medium_stress_impact_gain
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arrogant = medium_stress_impact_gain
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}
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@ -678,7 +663,7 @@
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}
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# Defender neither gains nor loses any prestige.
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scope:defender = {
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stress_impact = {
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stress_and_fulfillment_impact = {
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arrogant = medium_stress_impact_gain
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}
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}
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@ -728,6 +713,8 @@
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}
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on_defeat = {
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pam_notify_claim_war_instigator_effect_loss = yes
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scope:attacker = { show_pow_release_message_effect = yes }
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# Legitimacy
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@ -842,16 +829,18 @@
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scope:attacker = {
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government_has_flag = government_is_feudal
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liege ?= {
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government_has_flag = government_is_administrative
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government_has_mechanic = administrative
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}
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}
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scope:defender = {
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government_has_flag = government_is_administrative
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government_has_mechanic = administrative
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liege ?= scope:attacker.liege
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}
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}
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multiply = 0.4
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}
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multiply = pam_peace_of_god_coreligionist_war_ai_score_value
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multiply = zealous_war_on_head_of_faith_ai_score_value
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add = frankokratia_leader_protection_value #Set back to 0. Declaring war on the frankokratia leader can really ruin the whole thing
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}
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}
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@ -53,27 +53,6 @@
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value = 0
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add = common_cb_impious_piety_cost
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}
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influence = {
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add = {
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value = 25
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desc = CB_BASE_COST
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}
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add = {
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value = 0.5
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multiply = scope:attacker.realm_size
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desc = CB_REALM_SIZE_COST
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max = 75
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}
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multiply = common_cb_cost_multiplier
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if = {
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limit = {
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scope:attacker = {
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NOT = { government_has_flag = government_has_influence }
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}
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}
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multiply = 0
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}
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}
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prestige = {
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value = 0
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# scale base value based on number of counties x 100
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@ -208,7 +187,7 @@
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value = scope:cb_prestige_factor # Set by 'setup_de_jure_cb'
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multiply = -5.0
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}
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stress_impact = {
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stress_and_fulfillment_impact = {
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ambitious = medium_stress_impact_gain
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arrogant = medium_stress_impact_gain
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}
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@ -224,7 +203,7 @@
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}
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# Defender neither gains nor loses any prestige.
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scope:defender = {
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stress_impact = {
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stress_and_fulfillment_impact = {
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arrogant = medium_stress_impact_gain
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}
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}
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@ -326,6 +305,8 @@
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ai_score_mult = {
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value = 1
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multiply = pam_peace_of_god_coreligionist_war_ai_score_value
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multiply = zealous_war_on_head_of_faith_ai_score_value
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add = frankokratia_leader_protection_value #Set back to 0. Declaring war on the frankokratia leader can really ruin the whole thing
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}
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}
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@ -422,27 +403,6 @@ individual_county_de_jure_cb = {
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}
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cost = {
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influence = {
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add = {
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value = 25
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desc = CB_BASE_COST
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}
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add = {
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value = 0.5
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multiply = scope:attacker.realm_size
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desc = CB_REALM_SIZE_COST
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max = 75
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}
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multiply = common_cb_cost_multiplier
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if = {
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limit = {
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scope:attacker = {
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NOT = { government_has_flag = government_has_influence }
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}
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}
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multiply = 0
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}
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}
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piety = {
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value = 0
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add = common_cb_impious_piety_cost
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@ -683,6 +643,8 @@ individual_county_de_jure_cb = {
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ai_score_mult = {
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value = 1
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multiply = pam_peace_of_god_coreligionist_war_ai_score_value
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multiply = zealous_war_on_head_of_faith_ai_score_value
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add = frankokratia_leader_protection_value #Set back to 0. Declaring war on the frankokratia leader can really ruin the whole thing
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}
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}
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@ -759,27 +721,6 @@ individual_duchy_de_jure_cb = {
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}
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cost = {
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influence = {
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add = {
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value = 25
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desc = CB_BASE_COST
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}
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add = {
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value = 0.5
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multiply = scope:attacker.realm_size
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desc = CB_REALM_SIZE_COST
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max = 75
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}
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multiply = common_cb_cost_multiplier
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if = {
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limit = {
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scope:attacker = {
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NOT = { government_has_flag = government_has_influence }
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}
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}
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multiply = 0
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}
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}
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piety = {
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value = 0
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add = common_cb_impious_piety_cost
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@ -1075,10 +1016,12 @@ individual_duchy_de_jure_cb = {
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ai_score_mult = {
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value = 1
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multiply = pam_peace_of_god_coreligionist_war_ai_score_value
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multiply = zealous_war_on_head_of_faith_ai_score_value
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add = frankokratia_leader_protection_value #Set back to 0. Declaring war on the frankokratia leader can really ruin the whole thing
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}
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}
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#
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#imperial_reconquest_cb = {
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# icon = de_jure_cb
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# group = de_jure
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@ -1312,6 +1255,8 @@ individual_duchy_de_jure_cb = {
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#
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# ai_score_mult = {
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# value = 1
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# multiply = pam_peace_of_god_coreligionist_war_ai_score_value
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# multiply = zealous_war_on_head_of_faith_ai_score_value
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# add = frankokratia_leader_protection_value #Set back to 0. Declaring war on the frankokratia leader can really ruin the whole thing
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# }
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#}
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@ -1482,6 +1427,8 @@ individual_duchy_de_jure_cb = {
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#
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# ai_score_mult = {
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# value = 1
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# multiply = pam_peace_of_god_coreligionist_war_ai_score_value
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# multiply = zealous_war_on_head_of_faith_ai_score_value
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# add = frankokratia_leader_protection_value #Set back to 0. Declaring war on the frankokratia leader can really ruin the whole thing
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# }
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#}
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@ -1654,7 +1601,8 @@ individual_duchy_de_jure_cb = {
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#
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# ai_score_mult = {
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# value = 1
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# multiply = pam_peace_of_god_coreligionist_war_ai_score_value
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# multiply = zealous_war_on_head_of_faith_ai_score_value
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# add = frankokratia_leader_protection_value #Set back to 0. Declaring war on the frankokratia leader can really ruin the whole thing
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# }
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#}
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#
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@ -18,7 +18,7 @@
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#
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# is_allowed_claim_title = {
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# scope:claimant = {
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# NOT = { has_trait = incapable }
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# is_incapable = no
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# is_imprisoned = no
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# OR = {
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# this = scope:attacker
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@ -321,7 +321,7 @@
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# value = scope:cb_prestige_factor # Set by 'setup_claim_cb'
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# multiply = -5
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# }
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# stress_impact = {
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# stress_and_fulfillment_impact = {
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# ambitious = medium_stress_impact_gain
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# arrogant = medium_stress_impact_gain
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# }
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@ -355,7 +355,7 @@
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# }
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#
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# scope:defender = {
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# stress_impact = {
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# stress_and_fulfillment_impact = {
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# arrogant = medium_stress_impact_gain
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# }
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# }
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@ -483,11 +483,11 @@
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#
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# max_ai_diplo_distance_to_title = 1000
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#}
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#
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###########
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## Special 'claim' CB used by Harold the Hard-ruler to invade England in 1066.
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## If victorious, Harold personally seizes all land in Northern England (ostensibly to distribute to good Norwegian vassals). Otherwise should be mostly-identical to a Claim CB.
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###########
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##########
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# Special 'claim' CB used by Harold the Hard-ruler to invade England in 1066.
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# If victorious, Harold personally seizes all land in Northern England (ostensibly to distribute to good Norwegian vassals). Otherwise should be mostly-identical to a Claim CB.
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##########
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#norwegian_invasion_cb = {
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# icon = invasion
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# group = event
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@ -504,7 +504,7 @@
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#
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# is_allowed_claim_title = {
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# scope:claimant = {
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# NOT = { has_trait = incapable }
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# is_incapable = no
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# is_imprisoned = no
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# OR = {
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# this = scope:attacker
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@ -900,7 +900,7 @@
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# value = scope:cb_prestige_factor # Set by 'setup_claim_cb'
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# multiply = -5
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# }
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# stress_impact = {
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# stress_and_fulfillment_impact = {
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# ambitious = medium_stress_impact_gain
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# arrogant = medium_stress_impact_gain
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# }
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@ -934,7 +934,7 @@
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# }
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#
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# scope:defender = {
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# stress_impact = {
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# stress_and_fulfillment_impact = {
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# arrogant = medium_stress_impact_gain
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# }
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# }
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@ -1062,12 +1062,12 @@
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#
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# max_ai_diplo_distance_to_title = 1000
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#}
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#
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###########
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## Special 'claim' CB used by the Sons of Lothbrok to invade England & Scotland in 867.
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## If victorious, they personally seize all land in k_england or k_scotland (depending on the war). Otherwise very close to a duchy conquest CB.
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###########
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#
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##########
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# Special 'claim' CB used by the Sons of Lothbrok to invade England & Scotland in 867.
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# If victorious, they personally seize all land in k_england or k_scotland (depending on the war). Otherwise very close to a duchy conquest CB.
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##########
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#sons_of_lothbrok_invasion_cb = {
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# icon = fp1_varangian_adventurer_conquest
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# group = event
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@ -1291,7 +1291,7 @@
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# value = minor_prestige_value
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# multiply = -1.0
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# }
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# stress_impact = {
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# stress_and_fulfillment_impact = {
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# ambitious = medium_stress_impact_gain
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# arrogant = medium_stress_impact_gain
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# }
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@ -1307,7 +1307,7 @@
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# }
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#
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# scope:defender = {
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# stress_impact = {
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# stress_and_fulfillment_impact = {
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# arrogant = medium_stress_impact_gain
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# }
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# }
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@ -1405,12 +1405,12 @@
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#
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# max_ai_diplo_distance_to_title = 500
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#}
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#
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###########
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## Special 'invasion' CB used by the Hungarians to migrate from the steppe to Pannonia
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## If victorious, the Hungarians directly usurp all land within Pannonia not held by a player.
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###########
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#
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##########
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# Special 'invasion' CB used by the Hungarians to migrate from the steppe to Pannonia
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# If victorious, the Hungarians directly usurp all land within Pannonia not held by a player.
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##########
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#hungarian_migration_cb = {
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# icon = invasion
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# group = invasion #Switching this to event will render the CB invisible.
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@ -1945,12 +1945,12 @@
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#
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# attacker_wargoal_percentage = 0.5
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#}
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#
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###########
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## Special 'invasion' CB used by the Azariqa to secede in Iraq
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## If victorious, they directly usurp all land within Jazira & create the relevant title.
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###########
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#
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##########
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# Special 'invasion' CB used by the Azariqa to secede in Iraq
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# If victorious, they directly usurp all land within Jazira & create the relevant title.
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##########
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#azariqa_rebellion_cb = {
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# icon = invasion
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# group = event
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@ -2056,7 +2056,10 @@
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#
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# hidden_effect = {
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# scope:attacker = {
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# faith = { save_scope_as = faith }
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# detach_rite_to_new_faith = {
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# target = rite:azariqa
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# save_scope_as = faith
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# }
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# set_up_dynamic_temporal_hof_title_effect = { NEW_HOLDER = scope:attacker }
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# }
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# }
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@ -2117,14 +2120,14 @@
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#
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# scope:attacker = {
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# add_prestige = mongol_invasion_cb_prestige_white_peace
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# stress_impact = {
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# stress_and_fulfillment_impact = {
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# ambitious = medium_stress_impact_gain
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# arrogant = medium_stress_impact_gain
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# }
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# }
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#
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# scope:defender = {
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# stress_impact = {
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# stress_and_fulfillment_impact = {
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# arrogant = medium_stress_impact_gain
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# }
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||||
# }
|
||||
|
|
@ -2450,7 +2453,7 @@ raiktor_claim_cb = {
|
|||
on_white_peace = {
|
||||
scope:attacker = {
|
||||
show_pow_release_message_effect = yes
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
ambitious = medium_stress_impact_gain
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
|
|
@ -2495,7 +2498,7 @@ raiktor_claim_cb = {
|
|||
}
|
||||
# Defender neither gains nor loses any prestige.
|
||||
scope:defender = {
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
}
|
||||
|
|
@ -2695,7 +2698,7 @@ raiktor_conquest_cb = {
|
|||
scope:attacker = {
|
||||
random_courtier = {
|
||||
limit = {
|
||||
has_character_flag = raiktor
|
||||
has_variable = raiktor
|
||||
}
|
||||
save_scope_as = vassal_to_be
|
||||
}
|
||||
|
|
@ -2832,14 +2835,14 @@ raiktor_conquest_cb = {
|
|||
|
||||
scope:attacker = {
|
||||
add_prestige = mongol_invasion_cb_prestige_white_peace
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
ambitious = medium_stress_impact_gain
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
}
|
||||
|
||||
scope:defender = {
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
}
|
||||
|
|
@ -3453,7 +3456,7 @@ diarch_vassalisation_cb = {
|
|||
value = minor_prestige_value
|
||||
multiply = -1.0
|
||||
}
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
ambitious = medium_stress_impact_gain
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
|
|
@ -3469,7 +3472,7 @@ diarch_vassalisation_cb = {
|
|||
}
|
||||
|
||||
scope:defender = {
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
}
|
||||
|
|
@ -3725,7 +3728,7 @@ remove_regent_cb = {
|
|||
value = minor_prestige_value
|
||||
multiply = -1.0
|
||||
}
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
ambitious = medium_stress_impact_gain
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
|
|
@ -3753,7 +3756,7 @@ remove_regent_cb = {
|
|||
}
|
||||
}
|
||||
}
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
}
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -85,27 +85,6 @@ mythical_ancestor_war = {
|
|||
}
|
||||
|
||||
cost = {
|
||||
influence = {
|
||||
add = {
|
||||
value = 25
|
||||
desc = CB_BASE_COST
|
||||
}
|
||||
add = {
|
||||
value = 0.5
|
||||
multiply = scope:attacker.realm_size
|
||||
desc = CB_REALM_SIZE_COST
|
||||
max = 75
|
||||
}
|
||||
multiply = common_cb_cost_multiplier
|
||||
if = {
|
||||
limit = {
|
||||
scope:attacker = {
|
||||
NOT = { government_has_flag = government_has_influence }
|
||||
}
|
||||
}
|
||||
multiply = 0
|
||||
}
|
||||
}
|
||||
piety = {
|
||||
value = 0
|
||||
add = common_cb_impious_piety_cost
|
||||
|
|
@ -226,14 +205,14 @@ mythical_ancestor_war = {
|
|||
|
||||
scope:attacker = {
|
||||
add_prestige = mongol_invasion_cb_prestige_white_peace
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
ambitious = medium_stress_impact_gain
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
}
|
||||
|
||||
scope:defender = {
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
}
|
||||
|
|
@ -419,27 +398,6 @@ legendary_adventure = {
|
|||
on_invalidated = {}
|
||||
|
||||
cost = {
|
||||
influence = {
|
||||
add = {
|
||||
value = 25
|
||||
desc = CB_BASE_COST
|
||||
}
|
||||
add = {
|
||||
value = 0.5
|
||||
multiply = scope:attacker.realm_size
|
||||
desc = CB_REALM_SIZE_COST
|
||||
max = 75
|
||||
}
|
||||
multiply = common_cb_cost_multiplier
|
||||
if = {
|
||||
limit = {
|
||||
scope:attacker = {
|
||||
NOT = { government_has_flag = government_has_influence }
|
||||
}
|
||||
}
|
||||
multiply = 0
|
||||
}
|
||||
}
|
||||
piety = {
|
||||
value = fp1_varangian_adventure_base_piety_cost
|
||||
|
||||
|
|
@ -1671,7 +1629,7 @@ legendary_adventure = {
|
|||
value = minor_prestige_value
|
||||
multiply = -1.0
|
||||
}
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
ambitious = medium_stress_impact_gain
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
|
|
@ -1687,7 +1645,7 @@ legendary_adventure = {
|
|||
}
|
||||
|
||||
scope:defender = {
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
}
|
||||
|
|
@ -1829,27 +1787,6 @@ leg_demand_fealty_cb = {
|
|||
}
|
||||
|
||||
cost = {
|
||||
influence = {
|
||||
add = {
|
||||
value = 25
|
||||
desc = CB_BASE_COST
|
||||
}
|
||||
add = {
|
||||
value = 0.5
|
||||
multiply = scope:attacker.realm_size
|
||||
desc = CB_REALM_SIZE_COST
|
||||
max = 75
|
||||
}
|
||||
multiply = common_cb_cost_multiplier
|
||||
if = {
|
||||
limit = {
|
||||
scope:attacker = {
|
||||
NOT = { government_has_flag = government_has_influence }
|
||||
}
|
||||
}
|
||||
multiply = 0
|
||||
}
|
||||
}
|
||||
piety = {
|
||||
value = 0
|
||||
add = common_cb_impious_piety_cost
|
||||
|
|
@ -1866,28 +1803,7 @@ leg_demand_fealty_cb = {
|
|||
}
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
scope:defender.primary_title = {
|
||||
tier = tier_kingdom
|
||||
}
|
||||
}
|
||||
multiply = {
|
||||
value = 2
|
||||
desc = CB_VASSALIZING_KING
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
scope:defender.primary_title = {
|
||||
tier = tier_empire
|
||||
}
|
||||
}
|
||||
multiply = {
|
||||
value = 4
|
||||
desc = CB_VASSALIZING_EMPEROR
|
||||
}
|
||||
}
|
||||
multiply = vassalization_cb_prestige_cost_mulitiplier
|
||||
|
||||
multiply = common_cb_prestige_cost_multiplier
|
||||
}
|
||||
|
|
|
|||
|
|
@ -12,7 +12,7 @@
|
|||
|
||||
allowed_for_character = {
|
||||
OR = {
|
||||
government_allows = administrative
|
||||
government_has_mechanic = administrative
|
||||
house ?= { has_house_modifier = bp3_bosporan_kingdom_modifier }
|
||||
}
|
||||
NOR = {
|
||||
|
|
@ -81,7 +81,7 @@
|
|||
trigger_if = {
|
||||
limit = {
|
||||
scope:attacker = {
|
||||
NOT = { government_allows = administrative }
|
||||
NOT = { government_has_mechanic = administrative }
|
||||
house ?= { has_house_modifier = bp3_bosporan_kingdom_modifier }
|
||||
}
|
||||
}
|
||||
|
|
@ -236,7 +236,7 @@
|
|||
value = minor_prestige_value
|
||||
multiply = -1.0
|
||||
}
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
ambitious = medium_stress_impact_gain
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
|
|
@ -252,7 +252,7 @@
|
|||
}
|
||||
|
||||
scope:defender = {
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
}
|
||||
|
|
@ -364,7 +364,7 @@ duchy_expansion_cb = {
|
|||
defender_score_from_battles_scale = 150
|
||||
|
||||
allowed_for_character = {
|
||||
government_allows = administrative
|
||||
government_has_mechanic = administrative
|
||||
vassal_contract_has_flag = admin_duchy_expansion_unlocked
|
||||
NOT = {
|
||||
government_has_flag = government_is_landless_adventurer
|
||||
|
|
@ -812,7 +812,7 @@ naval_expansion_cb = {
|
|||
|
||||
allowed_for_character = {
|
||||
OR = {
|
||||
government_allows = administrative
|
||||
government_has_mechanic = administrative
|
||||
house ?= { has_house_modifier = bp3_bosporan_kingdom_modifier }
|
||||
}
|
||||
any_sub_realm_county = {
|
||||
|
|
@ -890,7 +890,7 @@ naval_expansion_cb = {
|
|||
trigger_if = {
|
||||
limit = {
|
||||
scope:attacker = {
|
||||
NOT = { government_allows = administrative }
|
||||
NOT = { government_has_mechanic = administrative }
|
||||
house ?= { has_house_modifier = bp3_bosporan_kingdom_modifier }
|
||||
}
|
||||
}
|
||||
|
|
@ -1045,7 +1045,7 @@ naval_expansion_cb = {
|
|||
value = minor_prestige_value
|
||||
multiply = -1.0
|
||||
}
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
ambitious = medium_stress_impact_gain
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
|
|
@ -1061,7 +1061,7 @@ naval_expansion_cb = {
|
|||
}
|
||||
|
||||
scope:defender = {
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
}
|
||||
|
|
@ -1173,7 +1173,7 @@ naval_duchy_expansion_cb = {
|
|||
defender_score_from_battles_scale = 150
|
||||
|
||||
allowed_for_character = {
|
||||
government_allows = administrative
|
||||
government_has_mechanic = administrative
|
||||
any_sub_realm_county = {
|
||||
is_coastal_county = yes
|
||||
}
|
||||
|
|
@ -1640,7 +1640,7 @@ influence_war_cb = {
|
|||
defender_score_from_battles_scale = 150
|
||||
|
||||
allowed_for_character = {
|
||||
government_allows = administrative
|
||||
government_has_mechanic = administrative
|
||||
NOT = {
|
||||
government_has_flag = government_is_landless_adventurer
|
||||
}
|
||||
|
|
|
|||
|
|
@ -414,7 +414,7 @@
|
|||
value = miniscule_prestige_value #Less for counties
|
||||
multiply = -1.0
|
||||
}
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
ambitious = medium_stress_impact_gain
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
|
|
@ -430,7 +430,7 @@
|
|||
}
|
||||
|
||||
scope:defender = {
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
}
|
||||
|
|
@ -855,7 +855,7 @@ ep3_laamp_adventurer_duchy_invasion = {
|
|||
AND = {
|
||||
duchy = scope:target
|
||||
holder = {
|
||||
government_allows = administrative
|
||||
government_has_mechanic = administrative
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -988,7 +988,7 @@ ep3_laamp_adventurer_duchy_invasion = {
|
|||
value = minor_prestige_value
|
||||
multiply = -1.0
|
||||
}
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
ambitious = medium_stress_impact_gain
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
|
|
@ -1004,7 +1004,7 @@ ep3_laamp_adventurer_duchy_invasion = {
|
|||
}
|
||||
|
||||
scope:defender = {
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
}
|
||||
|
|
@ -1576,7 +1576,7 @@ ep3_laamp_adventurer_kingdom_invasion = {
|
|||
value = medium_prestige_value #More for kingdoms
|
||||
multiply = -1.0
|
||||
}
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
ambitious = medium_stress_impact_gain
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
|
|
@ -1592,7 +1592,7 @@ ep3_laamp_adventurer_kingdom_invasion = {
|
|||
}
|
||||
|
||||
scope:defender = {
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
}
|
||||
|
|
@ -2168,7 +2168,7 @@ ep3_laamp_adventurer_empire_invasion = {
|
|||
value = major_prestige_value #More for empires
|
||||
multiply = -1.0
|
||||
}
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
ambitious = medium_stress_impact_gain
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
|
|
@ -2184,7 +2184,7 @@ ep3_laamp_adventurer_empire_invasion = {
|
|||
}
|
||||
|
||||
scope:defender = {
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
}
|
||||
|
|
@ -2695,7 +2695,7 @@ ep3_laamp_raid_contract_cb = {
|
|||
on_white_peace = {
|
||||
scope:attacker = {
|
||||
show_pow_release_message_effect = yes
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
ambitious = medium_stress_impact_gain
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
|
|
@ -2714,7 +2714,7 @@ ep3_laamp_raid_contract_cb = {
|
|||
LOSER_ALLY_FAME_SCALE = 1
|
||||
}
|
||||
scope:defender = {
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
}
|
||||
|
|
@ -2755,20 +2755,9 @@ ep3_laamp_raid_contract_cb = {
|
|||
}
|
||||
|
||||
scope:attacker = {
|
||||
switch = {
|
||||
trigger = scope:attacker.primary_title.tier
|
||||
tier_county = {
|
||||
add_prestige = { value = minor_prestige_loss }
|
||||
}
|
||||
tier_duchy = {
|
||||
add_prestige = { value = medium_prestige_loss }
|
||||
}
|
||||
tier_kingdom = {
|
||||
add_prestige = { value = major_prestige_loss }
|
||||
}
|
||||
tier_empire = {
|
||||
add_prestige = { value = massive_prestige_loss }
|
||||
}
|
||||
add_prestige = {
|
||||
value = 0
|
||||
subtract = scope:attacker.tier_scaled_prestige_value
|
||||
}
|
||||
random_character_active_contract = {
|
||||
task_contract_type = laamp_raid_contract
|
||||
|
|
@ -2786,20 +2775,8 @@ ep3_laamp_raid_contract_cb = {
|
|||
}
|
||||
}
|
||||
scope:defender = {
|
||||
switch = {
|
||||
trigger = scope:attacker.primary_title.tier
|
||||
tier_county = {
|
||||
add_prestige = { value = minor_prestige_gain }
|
||||
}
|
||||
tier_duchy = {
|
||||
add_prestige = { value = medium_prestige_gain }
|
||||
}
|
||||
tier_kingdom = {
|
||||
add_prestige = { value = major_prestige_gain }
|
||||
}
|
||||
tier_empire = {
|
||||
add_prestige = { value = massive_prestige_gain }
|
||||
}
|
||||
add_prestige = {
|
||||
value = tier_scaled_prestige_value
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -2876,10 +2853,10 @@ ep3_laamp_raid_contract_cb = {
|
|||
}
|
||||
}
|
||||
}
|
||||
#
|
||||
|
||||
#crusading_claim_cb = {
|
||||
# icon = undirected_great_holy_war
|
||||
# group = religious_script_onlyFr
|
||||
# group = religious_script_only
|
||||
#
|
||||
# full_occupation_by_defender_gives_victory = no
|
||||
# attacker_capital_gives_war_score = no
|
||||
|
|
@ -3049,13 +3026,13 @@ ep3_laamp_raid_contract_cb = {
|
|||
# if = {
|
||||
# limit = {
|
||||
# top_liege = this
|
||||
# government_allows = administrative
|
||||
# government_has_mechanic = administrative
|
||||
# primary_title = { is_in_list = target_titles }
|
||||
# }
|
||||
# every_held_title = {
|
||||
# title_tier >= county
|
||||
# limit = {
|
||||
# is_noble_family_title = no
|
||||
# is_landless_type_title = no
|
||||
# }
|
||||
# add_to_list = target_titles
|
||||
# }
|
||||
|
|
@ -3168,7 +3145,7 @@ ep3_laamp_raid_contract_cb = {
|
|||
#
|
||||
# scope:attacker = {
|
||||
# show_pow_release_message_effect = yes
|
||||
# stress_impact = {
|
||||
# stress_and_fulfillment_impact = {
|
||||
# ambitious = medium_stress_impact_gain
|
||||
# arrogant = medium_stress_impact_gain
|
||||
# }
|
||||
|
|
@ -3212,7 +3189,7 @@ ep3_laamp_raid_contract_cb = {
|
|||
# }
|
||||
# # Defender neither gains nor loses any prestige.
|
||||
# scope:defender = {
|
||||
# stress_impact = {
|
||||
# stress_and_fulfillment_impact = {
|
||||
# arrogant = medium_stress_impact_gain
|
||||
# }
|
||||
# }
|
||||
|
|
@ -3249,16 +3226,16 @@ ep3_laamp_raid_contract_cb = {
|
|||
# geographical_region = world_asia_minor
|
||||
# geographical_region = world_middle_east
|
||||
# geographical_region = world_africa_north
|
||||
## county = {
|
||||
## OR = {
|
||||
## empire = title:e_caspian-pontic_steppe
|
||||
## empire = title:e_byzantium
|
||||
## }
|
||||
## }
|
||||
# county = {
|
||||
# OR = {
|
||||
# empire = title:e_caspian-pontic_steppe
|
||||
# empire = title:e_byzantium
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# liege = scope:defender
|
||||
# OR = { faith.religion = religion:eastern_orthodox_religion faith.religion = religion:catholic_religion faith.religion = religion:protestant_religion }
|
||||
# faith.religion = religion:christianity_religion
|
||||
# }
|
||||
# }
|
||||
# add_character_flag = frankokratia_crusaders_lose_outcome
|
||||
|
|
@ -3418,17 +3395,16 @@ ep3_laamp_raid_contract_cb = {
|
|||
# geographical_region = world_asia_minor
|
||||
# geographical_region = world_middle_east
|
||||
# geographical_region = world_africa_north
|
||||
## county = {
|
||||
## OR = {
|
||||
## empire = title:e_caspian-pontic_steppe
|
||||
## empire = title:e_byzantium
|
||||
## }
|
||||
## }
|
||||
# county = {
|
||||
# OR = {
|
||||
# empire = title:e_caspian-pontic_steppe
|
||||
# empire = title:e_byzantium
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# liege = scope:defender
|
||||
#
|
||||
# OR = { faith.religion = religion:eastern_orthodox_religion faith.religion = religion:catholic_religion faith.religion = religion:protestant_religion }
|
||||
# faith.religion = religion:christianity_religion
|
||||
# }
|
||||
# }
|
||||
# add_character_flag = frankokratia_crusaders_lose_outcome
|
||||
|
|
@ -3484,7 +3460,7 @@ ep3_laamp_raid_contract_cb = {
|
|||
#
|
||||
# max_ai_diplo_distance_to_title = 10000
|
||||
#}
|
||||
#
|
||||
|
||||
#ep3_hasan_assassin_war = {
|
||||
# icon = dissolution_war
|
||||
# group = event
|
||||
|
|
@ -3558,7 +3534,7 @@ ep3_laamp_raid_contract_cb = {
|
|||
# on_white_peace = {
|
||||
# scope:attacker = {
|
||||
# show_pow_release_message_effect = yes
|
||||
# stress_impact = {
|
||||
# stress_and_fulfillment_impact = {
|
||||
# ambitious = medium_stress_impact_gain
|
||||
# arrogant = medium_stress_impact_gain
|
||||
# }
|
||||
|
|
@ -3575,7 +3551,7 @@ ep3_laamp_raid_contract_cb = {
|
|||
# }
|
||||
#
|
||||
# scope:defender = {
|
||||
# stress_impact = {
|
||||
# stress_and_fulfillment_impact = {
|
||||
# arrogant = medium_stress_impact_gain
|
||||
# }
|
||||
#
|
||||
|
|
@ -3694,7 +3670,7 @@ ep3_laamp_raid_contract_cb = {
|
|||
#
|
||||
# max_ai_diplo_distance_to_title = 500
|
||||
#}
|
||||
#
|
||||
|
||||
imperial_expedition_cb = {
|
||||
icon = invasion
|
||||
group = conquest
|
||||
|
|
@ -4181,7 +4157,6 @@ ep3_pillaging_foray = {
|
|||
should_show_war_goal_subview = yes
|
||||
allow_hostages = no
|
||||
mutually_exclusive_titles = { always = yes }
|
||||
interface_priority = 110
|
||||
|
||||
attacker_score_from_occupation_scale = 150
|
||||
attacker_score_from_battles_scale = 150
|
||||
|
|
@ -4461,7 +4436,7 @@ ep3_pillaging_foray = {
|
|||
value = miniscule_prestige_value
|
||||
multiply = -1.0
|
||||
}
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
ambitious = medium_stress_impact_gain
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
|
|
@ -4484,7 +4459,7 @@ ep3_pillaging_foray = {
|
|||
}
|
||||
|
||||
scope:defender = {
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
}
|
||||
|
|
@ -4594,7 +4569,7 @@ ep3_pillaging_foray = {
|
|||
|
||||
ticking_war_score_targets_entire_realm = no
|
||||
}
|
||||
#
|
||||
|
||||
#ep3_roman_empire_border_war = {
|
||||
# icon = ducal_conquest_cb
|
||||
# group = invasion
|
||||
|
|
@ -4603,11 +4578,6 @@ ep3_pillaging_foray = {
|
|||
# should_show_war_goal_subview = yes
|
||||
# allow_hostages = no
|
||||
# mutually_exclusive_titles = { always = yes }
|
||||
# interface_priority = 110
|
||||
#
|
||||
# attacker_score_from_occupation_scale = 150
|
||||
# attacker_score_from_battles_scale = 150
|
||||
# defender_score_from_battles_scale = 150
|
||||
#
|
||||
# allowed_for_character = {
|
||||
# OR = {
|
||||
|
|
@ -4853,7 +4823,7 @@ ep3_pillaging_foray = {
|
|||
# value = miniscule_prestige_value
|
||||
# multiply = -1.0
|
||||
# }
|
||||
# stress_impact = {
|
||||
# stress_and_fulfillment_impact = {
|
||||
# ambitious = medium_stress_impact_gain
|
||||
# arrogant = medium_stress_impact_gain
|
||||
# }
|
||||
|
|
@ -4876,7 +4846,7 @@ ep3_pillaging_foray = {
|
|||
# }
|
||||
#
|
||||
# scope:defender = {
|
||||
# stress_impact = {
|
||||
# stress_and_fulfillment_impact = {
|
||||
# arrogant = medium_stress_impact_gain
|
||||
# }
|
||||
# }
|
||||
|
|
@ -4971,6 +4941,10 @@ ep3_pillaging_foray = {
|
|||
#
|
||||
# use_de_jure_wargoal_only = yes
|
||||
#
|
||||
# attacker_score_from_occupation_scale = 150
|
||||
# attacker_score_from_battles_scale = 150
|
||||
# defender_score_from_battles_scale = 150
|
||||
#
|
||||
# # The war will last 2 years at most
|
||||
# defender_ticking_warscore_delay = { months = 3 }
|
||||
# defender_ticking_warscore = 0.15
|
||||
|
|
@ -4983,16 +4957,12 @@ ep3_pillaging_foray = {
|
|||
#
|
||||
# ticking_war_score_targets_entire_realm = no
|
||||
#}
|
||||
#
|
||||
|
||||
ep3_laamp_apprehend_adventurer_cb = {
|
||||
icon = apprehend_adventurer
|
||||
group = event
|
||||
allow_hostages = no
|
||||
|
||||
attacker_score_from_occupation_scale = 150
|
||||
attacker_score_from_battles_scale = 150
|
||||
defender_score_from_battles_scale = 150
|
||||
|
||||
target_top_liege_if_outside_realm = no
|
||||
|
||||
allowed_for_character = {}
|
||||
|
|
@ -5023,20 +4993,8 @@ ep3_laamp_apprehend_adventurer_cb = {
|
|||
add_prestige = { value = major_prestige_gain }
|
||||
}
|
||||
scope:defender = {
|
||||
switch = {
|
||||
trigger = scope:defender.primary_title.tier
|
||||
tier_county = {
|
||||
add_prestige = { value = minor_prestige_loss }
|
||||
}
|
||||
tier_duchy = {
|
||||
add_prestige = { value = medium_prestige_loss }
|
||||
}
|
||||
tier_kingdom = {
|
||||
add_prestige = { value = major_prestige_loss }
|
||||
}
|
||||
tier_empire = {
|
||||
add_prestige = { value = massive_prestige_loss }
|
||||
}
|
||||
add_prestige = {
|
||||
value = tier_scaled_prestige_value
|
||||
}
|
||||
create_title_and_vassal_change = {
|
||||
type = conquest
|
||||
|
|
@ -5075,33 +5033,33 @@ ep3_laamp_apprehend_adventurer_cb = {
|
|||
on_white_peace_desc = { desc = ep3_laamp_apprehend_adventurer_cb_white_peace_desc }
|
||||
|
||||
on_white_peace = {
|
||||
scope:attacker = {
|
||||
show_pow_release_message_effect = yes
|
||||
stress_impact = {
|
||||
ambitious = medium_stress_impact_gain
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
add_prestige = { value = medium_prestige_loss }
|
||||
}
|
||||
# Allies on both sides get full prestige value for helping in the war, based on their war participation.
|
||||
modify_allies_of_participants_fame_values = {
|
||||
WINNER = scope:attacker # not important as the scales are identical
|
||||
FAME_BASE = major_prestige_value
|
||||
IS_RELIGIOUS_WAR = no
|
||||
WINNER_ALLY_FAME_SCALE = 1
|
||||
LOSER_ALLY_FAME_SCALE = 1
|
||||
}
|
||||
scope:defender = {
|
||||
stress_impact = {
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
}
|
||||
# Truce
|
||||
add_truce_white_peace_effect = yes
|
||||
scope:attacker = {
|
||||
show_pow_release_message_effect = yes
|
||||
stress_and_fulfillment_impact = {
|
||||
ambitious = medium_stress_impact_gain
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
add_prestige = { value = medium_prestige_loss }
|
||||
}
|
||||
# Allies on both sides get full prestige value for helping in the war, based on their war participation.
|
||||
modify_allies_of_participants_fame_values = {
|
||||
WINNER = scope:attacker # not important as the scales are identical
|
||||
FAME_BASE = major_prestige_value
|
||||
IS_RELIGIOUS_WAR = no
|
||||
WINNER_ALLY_FAME_SCALE = 1
|
||||
LOSER_ALLY_FAME_SCALE = 1
|
||||
}
|
||||
scope:defender = {
|
||||
stress_and_fulfillment_impact = {
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
}
|
||||
# Truce
|
||||
add_truce_white_peace_effect = yes
|
||||
|
||||
# EP3: note gold gained from military assistance/join war contracts and their war contribution threshold
|
||||
laamp_as_mercenary_payout_tooltip_effect = yes
|
||||
}
|
||||
}
|
||||
|
||||
on_defeat_desc = { desc = ep3_laamp_apprehend_adventurer_cb_defeat_desc }
|
||||
|
||||
|
|
@ -5308,7 +5266,7 @@ ep3_laamp_apprehend_adventurer_cb = {
|
|||
# #Venetians...
|
||||
# AND = {
|
||||
# government_has_flag = government_is_republic
|
||||
# religion = religion:catholic_religion
|
||||
# faith = faith:catholic
|
||||
# }
|
||||
# has_trait = despoiler_of_byzantium
|
||||
# }
|
||||
|
|
@ -5504,7 +5462,7 @@ ep3_laamp_apprehend_adventurer_cb = {
|
|||
# }
|
||||
# ep3_orthodox_faith_trigger = yes
|
||||
# faith = faith:hellenic_pagan
|
||||
# religion = religion:catholic_religion
|
||||
# faith = faith:catholic
|
||||
# has_trait = despoiler_of_byzantium
|
||||
# }
|
||||
# }
|
||||
|
|
@ -5971,14 +5929,15 @@ ep3_laamp_peasant_war = {
|
|||
location = scope:new_capital.title_province
|
||||
template = peasant_faction_leader_template
|
||||
faith = scope:new_capital.faith
|
||||
rite = scope:new_capital.rite
|
||||
culture = scope:new_capital.culture
|
||||
gender_female_chance = {
|
||||
if = {
|
||||
limit = { scope:new_capital.faith = { has_doctrine = doctrine_gender_male_dominated } }
|
||||
limit = { scope:new_capital.rite = { rite_has_doctrine = doctrine_gender_male_dominated } }
|
||||
add = 0
|
||||
}
|
||||
else_if = {
|
||||
limit = { scope:new_capital.faith = { has_doctrine = doctrine_gender_female_dominated } }
|
||||
limit = { scope:new_capital.rite = { rite_has_doctrine = doctrine_gender_female_dominated } }
|
||||
add = 100
|
||||
}
|
||||
else = {
|
||||
|
|
@ -5987,6 +5946,9 @@ ep3_laamp_peasant_war = {
|
|||
}
|
||||
save_scope_as = peasant_leader
|
||||
}
|
||||
scope:peasant_leader = {
|
||||
set_character_rite = scope:new_capital.rite
|
||||
}
|
||||
add_to_variable_list = {
|
||||
name = war_met_peasant_leaders_list
|
||||
target = scope:peasant_leader
|
||||
|
|
@ -6054,8 +6016,8 @@ ep3_laamp_peasant_war = {
|
|||
show_pow_release_message_effect = yes
|
||||
#set this to not display the event to keep playing as landless
|
||||
set_variable = became_landed_through_separatist_uprising_var
|
||||
#swap the peasant trait for the better one # lies paradox lies
|
||||
#remove_trait = peasant_leader
|
||||
#swap the peasant trait for the better one
|
||||
remove_trait = peasant_leader
|
||||
add_trait = populist_leader
|
||||
if = {
|
||||
limit = {
|
||||
|
|
@ -6076,14 +6038,15 @@ ep3_laamp_peasant_war = {
|
|||
location = scope:new_capital.title_province
|
||||
template = peasant_faction_leader_template
|
||||
faith = scope:new_capital.faith
|
||||
rite = scope:new_capital.rite
|
||||
culture = scope:new_capital.culture
|
||||
gender_female_chance = {
|
||||
if = {
|
||||
limit = { scope:new_capital.faith = { has_doctrine = doctrine_gender_male_dominated } }
|
||||
limit = { scope:new_capital.rite = { rite_has_doctrine = doctrine_gender_male_dominated } }
|
||||
add = 0
|
||||
}
|
||||
else_if = {
|
||||
limit = { scope:new_capital.faith = { has_doctrine = doctrine_gender_female_dominated } }
|
||||
limit = { scope:new_capital.rite = { rite_has_doctrine = doctrine_gender_female_dominated } }
|
||||
add = 100
|
||||
}
|
||||
else = {
|
||||
|
|
@ -6283,14 +6246,14 @@ ep3_laamp_peasant_war = {
|
|||
clear_variable_list = war_supported_counties_list
|
||||
clear_variable_list = war_met_peasant_leaders_list
|
||||
remove_variable = ep3_laamp_peasant_war_remain_laamp
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
ambitious = medium_stress_impact_gain
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
}
|
||||
|
||||
scope:defender = {
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
}
|
||||
|
|
@ -6406,7 +6369,7 @@ admin_barbarian_conquest_cb = {
|
|||
|
||||
allowed_against_character = {
|
||||
scope:defender = {
|
||||
government_allows = administrative
|
||||
government_has_mechanic = administrative
|
||||
}
|
||||
scope:attacker = {
|
||||
ALL_FALSE = {
|
||||
|
|
@ -6485,27 +6448,6 @@ admin_barbarian_conquest_cb = {
|
|||
}
|
||||
|
||||
cost = {
|
||||
influence = {
|
||||
add = {
|
||||
value = 25
|
||||
desc = CB_BASE_COST
|
||||
}
|
||||
add = {
|
||||
value = 0.5
|
||||
multiply = scope:attacker.realm_size
|
||||
desc = CB_REALM_SIZE_COST
|
||||
max = 75
|
||||
}
|
||||
multiply = common_cb_cost_multiplier
|
||||
if = {
|
||||
limit = {
|
||||
scope:attacker = {
|
||||
NOT = { government_has_flag = government_has_influence }
|
||||
}
|
||||
}
|
||||
multiply = 0
|
||||
}
|
||||
}
|
||||
piety = {
|
||||
value = 0
|
||||
add = common_cb_impious_piety_cost
|
||||
|
|
|
|||
|
|
@ -104,27 +104,6 @@ china_seize_county_cb = {
|
|||
on_invalidated = {}
|
||||
|
||||
cost = {
|
||||
influence = {
|
||||
add = {
|
||||
value = 25
|
||||
desc = CB_BASE_COST
|
||||
}
|
||||
add = {
|
||||
value = 0.5
|
||||
multiply = scope:attacker.realm_size
|
||||
desc = CB_REALM_SIZE_COST
|
||||
max = 75
|
||||
}
|
||||
multiply = common_cb_cost_multiplier
|
||||
if = {
|
||||
limit = {
|
||||
scope:attacker = {
|
||||
NOT = { government_has_flag = government_has_influence }
|
||||
}
|
||||
}
|
||||
multiply = 0
|
||||
}
|
||||
}
|
||||
prestige = {
|
||||
add = {
|
||||
value = 50
|
||||
|
|
@ -232,7 +211,7 @@ china_seize_county_cb = {
|
|||
value = minor_prestige_value
|
||||
multiply = -1.0
|
||||
}
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
ambitious = medium_stress_impact_gain
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
|
|
@ -248,7 +227,7 @@ china_seize_county_cb = {
|
|||
}
|
||||
|
||||
scope:defender = {
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
}
|
||||
|
|
@ -428,27 +407,6 @@ china_hegemon_seize_county_cb = {
|
|||
on_invalidated = {}
|
||||
|
||||
cost = {
|
||||
influence = {
|
||||
add = {
|
||||
value = 25
|
||||
desc = CB_BASE_COST
|
||||
}
|
||||
add = {
|
||||
value = 0.5
|
||||
multiply = scope:attacker.realm_size
|
||||
desc = CB_REALM_SIZE_COST
|
||||
max = 75
|
||||
}
|
||||
multiply = common_cb_cost_multiplier
|
||||
if = {
|
||||
limit = {
|
||||
scope:attacker = {
|
||||
NOT = { government_has_flag = government_has_influence }
|
||||
}
|
||||
}
|
||||
multiply = 0
|
||||
}
|
||||
}
|
||||
prestige = {
|
||||
add = {
|
||||
value = 50
|
||||
|
|
@ -574,7 +532,7 @@ china_hegemon_seize_county_cb = {
|
|||
value = minor_prestige_value
|
||||
multiply = -1.0
|
||||
}
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
ambitious = medium_stress_impact_gain
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
|
|
@ -590,7 +548,7 @@ china_hegemon_seize_county_cb = {
|
|||
}
|
||||
|
||||
scope:defender = {
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
}
|
||||
|
|
@ -794,27 +752,6 @@ china_seize_duchy_cb = {
|
|||
on_invalidated = {}
|
||||
|
||||
cost = {
|
||||
influence = {
|
||||
add = {
|
||||
value = 25
|
||||
desc = CB_BASE_COST
|
||||
}
|
||||
add = {
|
||||
value = 0.5
|
||||
multiply = scope:attacker.realm_size
|
||||
desc = CB_REALM_SIZE_COST
|
||||
max = 75
|
||||
}
|
||||
multiply = common_cb_cost_multiplier
|
||||
if = {
|
||||
limit = {
|
||||
scope:attacker = {
|
||||
NOT = { government_has_flag = government_has_influence }
|
||||
}
|
||||
}
|
||||
multiply = 0
|
||||
}
|
||||
}
|
||||
prestige = {
|
||||
add = {
|
||||
value = 50
|
||||
|
|
@ -940,7 +877,7 @@ china_seize_duchy_cb = {
|
|||
value = minor_prestige_value
|
||||
multiply = -1.0
|
||||
}
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
ambitious = medium_stress_impact_gain
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
|
|
@ -956,7 +893,7 @@ china_seize_duchy_cb = {
|
|||
}
|
||||
|
||||
scope:defender = {
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
}
|
||||
|
|
@ -1136,27 +1073,6 @@ china_hegemon_seize_duchy_cb = {
|
|||
on_invalidated = {}
|
||||
|
||||
cost = {
|
||||
influence = {
|
||||
add = {
|
||||
value = 25
|
||||
desc = CB_BASE_COST
|
||||
}
|
||||
add = {
|
||||
value = 0.5
|
||||
multiply = scope:attacker.realm_size
|
||||
desc = CB_REALM_SIZE_COST
|
||||
max = 75
|
||||
}
|
||||
multiply = common_cb_cost_multiplier
|
||||
if = {
|
||||
limit = {
|
||||
scope:attacker = {
|
||||
NOT = { government_has_flag = government_has_influence }
|
||||
}
|
||||
}
|
||||
multiply = 0
|
||||
}
|
||||
}
|
||||
prestige = {
|
||||
add = {
|
||||
value = 50
|
||||
|
|
@ -1310,7 +1226,7 @@ china_hegemon_seize_duchy_cb = {
|
|||
value = minor_prestige_value
|
||||
multiply = -1.0
|
||||
}
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
ambitious = medium_stress_impact_gain
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
|
|
@ -1326,7 +1242,7 @@ china_hegemon_seize_duchy_cb = {
|
|||
}
|
||||
|
||||
scope:defender = {
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
}
|
||||
|
|
@ -1468,27 +1384,6 @@ claim_the_mandate_cb = {
|
|||
}
|
||||
|
||||
cost = {
|
||||
influence = {
|
||||
add = {
|
||||
value = 25
|
||||
desc = CB_BASE_COST
|
||||
}
|
||||
add = {
|
||||
value = 0.5
|
||||
multiply = scope:attacker.realm_size
|
||||
desc = CB_REALM_SIZE_COST
|
||||
max = 75
|
||||
}
|
||||
multiply = common_cb_cost_multiplier
|
||||
if = {
|
||||
limit = {
|
||||
scope:attacker = {
|
||||
NOT = { government_has_flag = government_has_influence }
|
||||
}
|
||||
}
|
||||
multiply = 0
|
||||
}
|
||||
}
|
||||
piety = {
|
||||
value = 0
|
||||
add = common_cb_impious_piety_cost
|
||||
|
|
@ -1708,7 +1603,7 @@ claim_the_mandate_cb = {
|
|||
value = medium_prestige_value
|
||||
multiply = -1.0
|
||||
}
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
ambitious = medium_stress_impact_gain
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
|
|
@ -1724,7 +1619,7 @@ claim_the_mandate_cb = {
|
|||
}
|
||||
|
||||
scope:defender = {
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
}
|
||||
|
|
@ -1941,27 +1836,6 @@ chinese_consolidation_cb = {
|
|||
on_invalidated_desc = msg_religious_war_invalidation_region_message
|
||||
|
||||
cost = {
|
||||
influence = {
|
||||
add = {
|
||||
value = 25
|
||||
desc = CB_BASE_COST
|
||||
}
|
||||
add = {
|
||||
value = 0.5
|
||||
multiply = scope:attacker.realm_size
|
||||
desc = CB_REALM_SIZE_COST
|
||||
max = 75
|
||||
}
|
||||
multiply = common_cb_cost_multiplier
|
||||
if = {
|
||||
limit = {
|
||||
scope:attacker = {
|
||||
NOT = { government_has_flag = government_has_influence }
|
||||
}
|
||||
}
|
||||
multiply = 0
|
||||
}
|
||||
}
|
||||
piety = {
|
||||
add = common_cb_impious_piety_cost
|
||||
if = {
|
||||
|
|
@ -2037,6 +1911,8 @@ chinese_consolidation_cb = {
|
|||
every_held_title = {
|
||||
limit = {
|
||||
hegemony = title:h_china
|
||||
# Capital baronies change hands with their county
|
||||
is_capital_barony = no
|
||||
}
|
||||
add_to_list = titles_taken
|
||||
}
|
||||
|
|
@ -2048,7 +1924,8 @@ chinese_consolidation_cb = {
|
|||
limit = {
|
||||
highest_held_title_tier >= scope:attacker.highest_held_title_tier
|
||||
}
|
||||
add_to_list = titles_taken
|
||||
# titles_taken feeds change_title_holder_include_vassals, so it wants the title
|
||||
primary_title = { add_to_list = titles_taken }
|
||||
}
|
||||
else = {
|
||||
add_to_list = vassals_taken
|
||||
|
|
@ -2067,7 +1944,7 @@ chinese_consolidation_cb = {
|
|||
limit = {
|
||||
highest_held_title_tier >= scope:attacker.highest_held_title_tier
|
||||
}
|
||||
add_to_list = titles_taken
|
||||
primary_title = { add_to_list = titles_taken }
|
||||
}
|
||||
else = {
|
||||
add_to_list = vassals_taken
|
||||
|
|
@ -2362,27 +2239,6 @@ chinese_reunification_cb = {
|
|||
}
|
||||
|
||||
cost = {
|
||||
influence = {
|
||||
add = {
|
||||
value = 25
|
||||
desc = CB_BASE_COST
|
||||
}
|
||||
add = {
|
||||
value = 0.5
|
||||
multiply = scope:attacker.realm_size
|
||||
desc = CB_REALM_SIZE_COST
|
||||
max = 75
|
||||
}
|
||||
multiply = common_cb_cost_multiplier
|
||||
if = {
|
||||
limit = {
|
||||
scope:attacker = {
|
||||
NOT = { government_has_flag = government_has_influence }
|
||||
}
|
||||
}
|
||||
multiply = 0
|
||||
}
|
||||
}
|
||||
piety = {
|
||||
add = common_cb_impious_piety_cost
|
||||
if = {
|
||||
|
|
@ -2681,27 +2537,6 @@ silk_road_vassalization_cb = {
|
|||
}
|
||||
|
||||
cost = {
|
||||
influence = {
|
||||
add = {
|
||||
value = 25
|
||||
desc = CB_BASE_COST
|
||||
}
|
||||
add = {
|
||||
value = 0.5
|
||||
multiply = scope:attacker.realm_size
|
||||
desc = CB_REALM_SIZE_COST
|
||||
max = 75
|
||||
}
|
||||
multiply = common_cb_cost_multiplier
|
||||
if = {
|
||||
limit = {
|
||||
scope:attacker = {
|
||||
NOT = { government_has_flag = government_has_influence }
|
||||
}
|
||||
}
|
||||
multiply = 0
|
||||
}
|
||||
}
|
||||
piety = {
|
||||
value = 0
|
||||
add = common_cb_impious_piety_cost
|
||||
|
|
@ -2718,28 +2553,7 @@ silk_road_vassalization_cb = {
|
|||
}
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
scope:defender.primary_title = {
|
||||
tier = tier_kingdom
|
||||
}
|
||||
}
|
||||
multiply = {
|
||||
value = 2
|
||||
desc = CB_VASSALIZING_KING
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
scope:defender.primary_title = {
|
||||
tier = tier_empire
|
||||
}
|
||||
}
|
||||
multiply = {
|
||||
value = 4
|
||||
desc = CB_VASSALIZING_EMPEROR
|
||||
}
|
||||
}
|
||||
multiply = vassalization_cb_prestige_cost_mulitiplier
|
||||
|
||||
multiply = common_cb_prestige_cost_multiplier
|
||||
}
|
||||
|
|
@ -2846,7 +2660,7 @@ silk_road_vassalization_cb = {
|
|||
value = minor_prestige_value
|
||||
multiply = -1.0
|
||||
}
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
ambitious = medium_stress_impact_gain
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
|
|
@ -2862,7 +2676,7 @@ silk_road_vassalization_cb = {
|
|||
}
|
||||
|
||||
scope:defender = {
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
}
|
||||
|
|
@ -3132,27 +2946,6 @@ grand_campaign_kingdom_invasion_cb = {
|
|||
on_invalidated = {}
|
||||
|
||||
cost = {
|
||||
influence = {
|
||||
add = {
|
||||
value = 25
|
||||
desc = CB_BASE_COST
|
||||
}
|
||||
add = {
|
||||
value = 0.5
|
||||
multiply = scope:attacker.realm_size
|
||||
desc = CB_REALM_SIZE_COST
|
||||
max = 75
|
||||
}
|
||||
multiply = common_cb_cost_multiplier
|
||||
if = {
|
||||
limit = {
|
||||
scope:attacker = {
|
||||
NOT = { government_has_flag = government_has_influence }
|
||||
}
|
||||
}
|
||||
multiply = 0
|
||||
}
|
||||
}
|
||||
prestige = {
|
||||
add = {
|
||||
value = 50
|
||||
|
|
@ -3368,7 +3161,7 @@ grand_campaign_kingdom_invasion_cb = {
|
|||
value = minor_prestige_value
|
||||
multiply = -1.0
|
||||
}
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
ambitious = medium_stress_impact_gain
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
|
|
@ -3394,7 +3187,7 @@ grand_campaign_kingdom_invasion_cb = {
|
|||
}
|
||||
|
||||
scope:defender = {
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -108,7 +108,7 @@ replace_ceremonial_regent_faction_war = {
|
|||
on_white_peace = {
|
||||
scope:attacker = {
|
||||
show_pow_release_message_effect = yes
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
ambitious = medium_stress_impact_gain
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
|
|
@ -124,7 +124,7 @@ replace_ceremonial_regent_faction_war = {
|
|||
}
|
||||
}
|
||||
scope:defender = {
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
add_character_flag = {
|
||||
|
|
@ -309,7 +309,7 @@ restore_ceremonial_liege_faction_war = {
|
|||
on_white_peace = {
|
||||
scope:attacker = {
|
||||
show_pow_release_message_effect = yes
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
ambitious = medium_stress_impact_gain
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
|
|
@ -325,7 +325,7 @@ restore_ceremonial_liege_faction_war = {
|
|||
}
|
||||
}
|
||||
scope:defender = {
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
add_character_flag = {
|
||||
|
|
@ -524,7 +524,7 @@ ceremonial_claimant_faction_war = {
|
|||
on_white_peace = {
|
||||
scope:attacker = {
|
||||
show_pow_release_message_effect = yes
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
ambitious = medium_stress_impact_gain
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
|
|
@ -535,7 +535,7 @@ ceremonial_claimant_faction_war = {
|
|||
flag = recent_ceremonial_claimant_faction_war
|
||||
years = faction_war_white_peace_cooldown
|
||||
}
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
}
|
||||
|
|
@ -718,7 +718,7 @@ imperial_policy_faction_war = {
|
|||
on_white_peace = {
|
||||
scope:attacker = {
|
||||
show_pow_release_message_effect = yes
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
ambitious = medium_stress_impact_gain
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
|
|
@ -734,7 +734,7 @@ imperial_policy_faction_war = {
|
|||
}
|
||||
}
|
||||
scope:defender = {
|
||||
stress_impact = {
|
||||
stress_and_fulfillment_impact = {
|
||||
arrogant = medium_stress_impact_gain
|
||||
}
|
||||
add_character_flag = {
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
#
|
||||
## War to install Bloc member -- Bloc Expansion
|
||||
|
||||
# War to install Bloc member -- Bloc Expansion
|
||||
#japan_install_bloc_member_cb = {
|
||||
# icon = bloc
|
||||
# group = subjugation
|
||||
|
|
@ -127,24 +127,15 @@
|
|||
# scope:attacker = { accolade_attacker_war_end_glory_gain_low_effect = yes }
|
||||
#
|
||||
# scope:attacker = {
|
||||
# switch = {
|
||||
# trigger = scope:defender.primary_title.tier
|
||||
# tier_county = { add_prestige = minor_prestige_gain }
|
||||
# tier_duchy = { add_prestige = medium_prestige_gain }
|
||||
# tier_kingdom = { add_prestige = major_prestige_gain }
|
||||
# tier_empire = { add_prestige = massive_prestige_gain }
|
||||
# tier_hegemony = { add_prestige = monumental_prestige_gain }
|
||||
# add_prestige = {
|
||||
# value = scope:defender.tier_scaled_prestige_value
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# scope:defender = {
|
||||
# switch = {
|
||||
# trigger = primary_title.tier
|
||||
# tier_county = { add_prestige = minor_prestige_loss }
|
||||
# tier_duchy = { add_prestige = medium_prestige_loss }
|
||||
# tier_kingdom = { add_prestige = major_prestige_loss }
|
||||
# tier_empire = { add_prestige = massive_prestige_loss }
|
||||
# tier_hegemony = { add_prestige = monumental_prestige_loss }
|
||||
# add_prestige = {
|
||||
# value = 0
|
||||
# subtract = tier_scaled_prestige_value
|
||||
# }
|
||||
# }
|
||||
#
|
||||
|
|
@ -193,7 +184,7 @@
|
|||
# on_white_peace = {
|
||||
# scope:attacker = {
|
||||
# show_pow_release_message_effect = yes
|
||||
# stress_impact = {
|
||||
# stress_and_fulfillment_impact = {
|
||||
# ambitious = medium_stress_impact_gain
|
||||
# arrogant = medium_stress_impact_gain
|
||||
# }
|
||||
|
|
@ -210,7 +201,7 @@
|
|||
# }
|
||||
#
|
||||
# scope:defender = {
|
||||
# stress_impact = {
|
||||
# stress_and_fulfillment_impact = {
|
||||
# arrogant = medium_stress_impact_gain
|
||||
# }
|
||||
# }
|
||||
|
|
@ -245,24 +236,15 @@
|
|||
# }
|
||||
#
|
||||
# scope:attacker = {
|
||||
# switch = {
|
||||
# trigger = primary_title.tier
|
||||
# tier_county = { add_prestige = minor_prestige_loss }
|
||||
# tier_duchy = { add_prestige = medium_prestige_loss }
|
||||
# tier_kingdom = { add_prestige = major_prestige_loss }
|
||||
# tier_empire = { add_prestige = massive_prestige_loss }
|
||||
# tier_hegemony = { add_prestige = monumental_prestige_loss }
|
||||
# add_prestige = {
|
||||
# value = 0
|
||||
# subtract = tier_scaled_prestige_value
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# scope:defender = {
|
||||
# switch = {
|
||||
# trigger = primary_title.tier
|
||||
# tier_county = { add_prestige = minor_prestige_gain }
|
||||
# tier_duchy = { add_prestige = medium_prestige_gain }
|
||||
# tier_kingdom = { add_prestige = major_prestige_gain }
|
||||
# tier_empire = { add_prestige = massive_prestige_gain }
|
||||
# tier_hegemony = { add_prestige = monumental_prestige_gain }
|
||||
# add_prestige = {
|
||||
# value = tier_scaled_prestige_value
|
||||
# }
|
||||
# }
|
||||
#
|
||||
|
|
@ -443,24 +425,15 @@
|
|||
# scope:attacker = { accolade_attacker_war_end_glory_gain_low_effect = yes }
|
||||
#
|
||||
# scope:attacker = {
|
||||
# switch = {
|
||||
# trigger = scope:defender.primary_title.tier
|
||||
# tier_county = { add_prestige = minor_prestige_gain }
|
||||
# tier_duchy = { add_prestige = medium_prestige_gain }
|
||||
# tier_kingdom = { add_prestige = major_prestige_gain }
|
||||
# tier_empire = { add_prestige = massive_prestige_gain }
|
||||
# tier_hegemony = { add_prestige = monumental_prestige_gain }
|
||||
# add_prestige = {
|
||||
# value = scope:defender.tier_scaled_prestige_value
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# scope:defender = {
|
||||
# switch = {
|
||||
# trigger = primary_title.tier
|
||||
# tier_county = { add_prestige = minor_prestige_loss }
|
||||
# tier_duchy = { add_prestige = medium_prestige_loss }
|
||||
# tier_kingdom = { add_prestige = major_prestige_loss }
|
||||
# tier_empire = { add_prestige = massive_prestige_loss }
|
||||
# tier_hegemony = { add_prestige = monumental_prestige_loss }
|
||||
# add_prestige = {
|
||||
# value = 0
|
||||
# subtract = tier_scaled_prestige_value
|
||||
# }
|
||||
# }
|
||||
#
|
||||
|
|
@ -526,7 +499,7 @@
|
|||
# on_white_peace = {
|
||||
# scope:attacker = {
|
||||
# show_pow_release_message_effect = yes
|
||||
# stress_impact = {
|
||||
# stress_and_fulfillment_impact = {
|
||||
# ambitious = medium_stress_impact_gain
|
||||
# arrogant = medium_stress_impact_gain
|
||||
# }
|
||||
|
|
@ -543,7 +516,7 @@
|
|||
# }
|
||||
#
|
||||
# scope:defender = {
|
||||
# stress_impact = {
|
||||
# stress_and_fulfillment_impact = {
|
||||
# arrogant = medium_stress_impact_gain
|
||||
# }
|
||||
# }
|
||||
|
|
@ -584,24 +557,15 @@
|
|||
# }
|
||||
#
|
||||
# scope:attacker = {
|
||||
# switch = {
|
||||
# trigger = primary_title.tier
|
||||
# tier_county = { add_prestige = minor_prestige_loss }
|
||||
# tier_duchy = { add_prestige = medium_prestige_loss }
|
||||
# tier_kingdom = { add_prestige = major_prestige_loss }
|
||||
# tier_empire = { add_prestige = massive_prestige_loss }
|
||||
# tier_hegemony = { add_prestige = monumental_prestige_loss }
|
||||
# add_prestige = {
|
||||
# value = 0
|
||||
# subtract = tier_scaled_prestige_value
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# scope:defender = {
|
||||
# switch = {
|
||||
# trigger = primary_title.tier
|
||||
# tier_county = { add_prestige = minor_prestige_gain }
|
||||
# tier_duchy = { add_prestige = medium_prestige_gain }
|
||||
# tier_kingdom = { add_prestige = major_prestige_gain }
|
||||
# tier_empire = { add_prestige = massive_prestige_gain }
|
||||
# tier_hegemony = { add_prestige = monumental_prestige_gain }
|
||||
# add_prestige = {
|
||||
# value = tier_scaled_prestige_value
|
||||
# }
|
||||
# }
|
||||
#
|
||||
|
|
@ -771,24 +735,15 @@
|
|||
# scope:attacker = { accolade_attacker_war_end_glory_gain_low_effect = yes }
|
||||
#
|
||||
# scope:attacker = {
|
||||
# switch = {
|
||||
# trigger = scope:defender.primary_title.tier
|
||||
# tier_county = { add_prestige = minor_prestige_gain }
|
||||
# tier_duchy = { add_prestige = medium_prestige_gain }
|
||||
# tier_kingdom = { add_prestige = major_prestige_gain }
|
||||
# tier_empire = { add_prestige = massive_prestige_gain }
|
||||
# tier_hegemony = { add_prestige = monumental_prestige_gain }
|
||||
# add_prestige = {
|
||||
# value = scope:defender.tier_scaled_prestige_value
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# scope:defender = {
|
||||
# switch = {
|
||||
# trigger = primary_title.tier
|
||||
# tier_county = { add_prestige = minor_prestige_loss }
|
||||
# tier_duchy = { add_prestige = medium_prestige_loss }
|
||||
# tier_kingdom = { add_prestige = major_prestige_loss }
|
||||
# tier_empire = { add_prestige = massive_prestige_loss }
|
||||
# tier_hegemony = { add_prestige = monumental_prestige_loss }
|
||||
# add_prestige = {
|
||||
# value = 0
|
||||
# subtract = tier_scaled_prestige_value
|
||||
# }
|
||||
# }
|
||||
#
|
||||
|
|
@ -854,7 +809,7 @@
|
|||
# on_white_peace = {
|
||||
# scope:attacker = {
|
||||
# show_pow_release_message_effect = yes
|
||||
# stress_impact = {
|
||||
# stress_and_fulfillment_impact = {
|
||||
# ambitious = medium_stress_impact_gain
|
||||
# arrogant = medium_stress_impact_gain
|
||||
# }
|
||||
|
|
@ -871,7 +826,7 @@
|
|||
# }
|
||||
#
|
||||
# scope:defender = {
|
||||
# stress_impact = {
|
||||
# stress_and_fulfillment_impact = {
|
||||
# arrogant = medium_stress_impact_gain
|
||||
# }
|
||||
# }
|
||||
|
|
@ -912,24 +867,15 @@
|
|||
# }
|
||||
#
|
||||
# scope:attacker = {
|
||||
# switch = {
|
||||
# trigger = primary_title.tier
|
||||
# tier_county = { add_prestige = minor_prestige_loss }
|
||||
# tier_duchy = { add_prestige = medium_prestige_loss }
|
||||
# tier_kingdom = { add_prestige = major_prestige_loss }
|
||||
# tier_empire = { add_prestige = massive_prestige_loss }
|
||||
# tier_hegemony = { add_prestige = monumental_prestige_loss }
|
||||
# add_prestige = {
|
||||
# value = 0
|
||||
# subtract = tier_scaled_prestige_value
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# scope:defender = {
|
||||
# switch = {
|
||||
# trigger = primary_title.tier
|
||||
# tier_county = { add_prestige = minor_prestige_gain }
|
||||
# tier_duchy = { add_prestige = medium_prestige_gain }
|
||||
# tier_kingdom = { add_prestige = major_prestige_gain }
|
||||
# tier_empire = { add_prestige = massive_prestige_gain }
|
||||
# tier_hegemony = { add_prestige = monumental_prestige_gain }
|
||||
# add_prestige = {
|
||||
# value = tier_scaled_prestige_value
|
||||
# }
|
||||
# }
|
||||
#
|
||||
|
|
@ -1123,7 +1069,7 @@
|
|||
# if = {
|
||||
# limit = { is_independent_ruler = no }
|
||||
# if = {
|
||||
# limit = { government_allows = administrative }
|
||||
# limit = { government_has_flag = government_has_influence }
|
||||
# change_influence = japan_demand_administrative_war_influence_value
|
||||
# }
|
||||
# else = { add_prestige_experience = japan_demand_administrative_war_prestige_value }
|
||||
|
|
@ -1161,7 +1107,7 @@
|
|||
# on_white_peace = {
|
||||
# scope:attacker = {
|
||||
# show_pow_release_message_effect = yes
|
||||
# stress_impact = {
|
||||
# stress_and_fulfillment_impact = {
|
||||
# ambitious = medium_stress_impact_gain
|
||||
# arrogant = medium_stress_impact_gain
|
||||
# }
|
||||
|
|
@ -1178,7 +1124,7 @@
|
|||
# }
|
||||
#
|
||||
# scope:defender = {
|
||||
# stress_impact = {
|
||||
# stress_and_fulfillment_impact = {
|
||||
# arrogant = medium_stress_impact_gain
|
||||
# }
|
||||
# }
|
||||
|
|
@ -1449,7 +1395,7 @@
|
|||
# if = {
|
||||
# limit = { is_independent_ruler = no }
|
||||
# if = {
|
||||
# limit = { government_allows = administrative }
|
||||
# limit = { government_has_flag = government_has_influence }
|
||||
# change_influence = japan_imperial_expansion_war_influence_value
|
||||
# }
|
||||
# else = { add_prestige_experience = japan_imperial_expansion_war_prestige_value }
|
||||
|
|
@ -1754,7 +1700,7 @@
|
|||
# if = {
|
||||
# limit = { is_independent_ruler = no }
|
||||
# if = {
|
||||
# limit = { government_allows = administrative }
|
||||
# limit = { government_has_flag = government_has_influence }
|
||||
# change_influence = japan_imperial_reconquest_war_influence_value
|
||||
# }
|
||||
# else = { add_prestige_experience = japan_imperial_reconquest_war_prestige_value }
|
||||
|
|
@ -2059,14 +2005,14 @@
|
|||
# on_white_peace = {
|
||||
# scope:attacker = {
|
||||
# show_pow_release_message_effect = yes
|
||||
# stress_impact = {
|
||||
# stress_and_fulfillment_impact = {
|
||||
# ambitious = medium_stress_impact_gain
|
||||
# arrogant = medium_stress_impact_gain
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# scope:defender = {
|
||||
# stress_impact = {
|
||||
# stress_and_fulfillment_impact = {
|
||||
# arrogant = medium_stress_impact_gain
|
||||
# }
|
||||
# }
|
||||
|
|
@ -2272,24 +2218,15 @@
|
|||
# scope:attacker = { accolade_attacker_war_end_glory_gain_low_effect = yes }
|
||||
#
|
||||
# scope:attacker = {
|
||||
# switch = {
|
||||
# trigger = scope:defender.primary_title.tier
|
||||
# tier_county = { add_prestige = minor_prestige_gain }
|
||||
# tier_duchy = { add_prestige = medium_prestige_gain }
|
||||
# tier_kingdom = { add_prestige = major_prestige_gain }
|
||||
# tier_empire = { add_prestige = massive_prestige_gain }
|
||||
# tier_hegemony = { add_prestige = monumental_prestige_gain }
|
||||
# add_prestige = {
|
||||
# value = scope:defender.tier_scaled_prestige_value
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# scope:defender = {
|
||||
# switch = {
|
||||
# trigger = primary_title.tier
|
||||
# tier_county = { add_prestige = minor_prestige_loss }
|
||||
# tier_duchy = { add_prestige = medium_prestige_loss }
|
||||
# tier_kingdom = { add_prestige = major_prestige_loss }
|
||||
# tier_empire = { add_prestige = massive_prestige_loss }
|
||||
# tier_hegemony = { add_prestige = monumental_prestige_loss }
|
||||
# add_prestige = {
|
||||
# value = 0
|
||||
# subtract = tier_scaled_prestige_value
|
||||
# }
|
||||
# }
|
||||
# #Show land transfer
|
||||
|
|
@ -2355,7 +2292,7 @@
|
|||
# on_white_peace = {
|
||||
# scope:attacker = {
|
||||
# show_pow_release_message_effect = yes
|
||||
# stress_impact = {
|
||||
# stress_and_fulfillment_impact = {
|
||||
# ambitious = medium_stress_impact_gain
|
||||
# arrogant = medium_stress_impact_gain
|
||||
# }
|
||||
|
|
@ -2372,7 +2309,7 @@
|
|||
# }
|
||||
#
|
||||
# scope:defender = {
|
||||
# stress_impact = {
|
||||
# stress_and_fulfillment_impact = {
|
||||
# arrogant = medium_stress_impact_gain
|
||||
# }
|
||||
# }
|
||||
|
|
@ -2401,23 +2338,14 @@
|
|||
# }
|
||||
#
|
||||
# scope:attacker = {
|
||||
# switch = {
|
||||
# trigger = primary_title.tier
|
||||
# tier_county = { add_prestige = minor_prestige_loss }
|
||||
# tier_duchy = { add_prestige = medium_prestige_loss }
|
||||
# tier_kingdom = { add_prestige = major_prestige_loss }
|
||||
# tier_empire = { add_prestige = massive_prestige_loss }
|
||||
# tier_hegemony = { add_prestige = monumental_prestige_loss }
|
||||
# add_prestige = {
|
||||
# value = 0
|
||||
# subtract = tier_scaled_prestige_value
|
||||
# }
|
||||
# }
|
||||
# scope:defender = {
|
||||
# switch = {
|
||||
# trigger = primary_title.tier
|
||||
# tier_county = { add_prestige = minor_prestige_gain }
|
||||
# tier_duchy = { add_prestige = medium_prestige_gain }
|
||||
# tier_kingdom = { add_prestige = major_prestige_gain }
|
||||
# tier_empire = { add_prestige = massive_prestige_gain }
|
||||
# tier_hegemony = { add_prestige = monumental_prestige_gain }
|
||||
# add_prestige = {
|
||||
# value = tier_scaled_prestige_value
|
||||
# }
|
||||
# }
|
||||
# #Show land transfer
|
||||
|
|
@ -2554,24 +2482,15 @@
|
|||
# scope:attacker = { accolade_attacker_war_end_glory_gain_low_effect = yes }
|
||||
#
|
||||
# scope:attacker = {
|
||||
# switch = {
|
||||
# trigger = scope:defender.primary_title.tier
|
||||
# tier_county = { add_prestige = minor_prestige_gain }
|
||||
# tier_duchy = { add_prestige = medium_prestige_gain }
|
||||
# tier_kingdom = { add_prestige = major_prestige_gain }
|
||||
# tier_empire = { add_prestige = massive_prestige_gain }
|
||||
# tier_hegemony = { add_prestige = monumental_prestige_gain }
|
||||
# add_prestige = {
|
||||
# value = scope:defender.tier_scaled_prestige_value
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# scope:defender = {
|
||||
# switch = {
|
||||
# trigger = primary_title.tier
|
||||
# tier_county = { add_prestige = minor_prestige_loss }
|
||||
# tier_duchy = { add_prestige = medium_prestige_loss }
|
||||
# tier_kingdom = { add_prestige = major_prestige_loss }
|
||||
# tier_empire = { add_prestige = massive_prestige_loss }
|
||||
# tier_hegemony = { add_prestige = monumental_prestige_loss }
|
||||
# add_prestige = {
|
||||
# value = 0
|
||||
# subtract = tier_scaled_prestige_value
|
||||
# }
|
||||
# }
|
||||
#
|
||||
|
|
@ -2630,7 +2549,7 @@
|
|||
# on_white_peace = {
|
||||
# scope:attacker = {
|
||||
# show_pow_release_message_effect = yes
|
||||
# stress_impact = {
|
||||
# stress_and_fulfillment_impact = {
|
||||
# ambitious = medium_stress_impact_gain
|
||||
# arrogant = medium_stress_impact_gain
|
||||
# }
|
||||
|
|
@ -2647,7 +2566,7 @@
|
|||
# }
|
||||
#
|
||||
# scope:defender = {
|
||||
# stress_impact = {
|
||||
# stress_and_fulfillment_impact = {
|
||||
# arrogant = medium_stress_impact_gain
|
||||
# }
|
||||
# }
|
||||
|
|
@ -2684,24 +2603,15 @@
|
|||
# }
|
||||
#
|
||||
# scope:attacker = {
|
||||
# switch = {
|
||||
# trigger = primary_title.tier
|
||||
# tier_county = { add_prestige = minor_prestige_loss }
|
||||
# tier_duchy = { add_prestige = medium_prestige_loss }
|
||||
# tier_kingdom = { add_prestige = major_prestige_loss }
|
||||
# tier_empire = { add_prestige = massive_prestige_loss }
|
||||
# tier_hegemony = { add_prestige = monumental_prestige_loss }
|
||||
# add_prestige = {
|
||||
# value = 0
|
||||
# subtract = tier_scaled_prestige_value
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# scope:defender = {
|
||||
# switch = {
|
||||
# trigger = primary_title.tier
|
||||
# tier_county = { add_prestige = minor_prestige_gain }
|
||||
# tier_duchy = { add_prestige = medium_prestige_gain }
|
||||
# tier_kingdom = { add_prestige = major_prestige_gain }
|
||||
# tier_empire = { add_prestige = massive_prestige_gain }
|
||||
# tier_hegemony = { add_prestige = monumental_prestige_gain }
|
||||
# add_prestige = {
|
||||
# value = tier_scaled_prestige_value
|
||||
# }
|
||||
# }
|
||||
#
|
||||
|
|
@ -2888,24 +2798,15 @@
|
|||
# scope:attacker = { accolade_attacker_war_end_glory_gain_low_effect = yes }
|
||||
#
|
||||
# scope:attacker = {
|
||||
# switch = {
|
||||
# trigger = scope:defender.primary_title.tier
|
||||
# tier_county = { add_prestige = minor_prestige_gain }
|
||||
# tier_duchy = { add_prestige = medium_prestige_gain }
|
||||
# tier_kingdom = { add_prestige = major_prestige_gain }
|
||||
# tier_empire = { add_prestige = massive_prestige_gain }
|
||||
# tier_hegemony = { add_prestige = monumental_prestige_gain }
|
||||
# add_prestige = {
|
||||
# value = scope:defender.tier_scaled_prestige_value
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# scope:defender = {
|
||||
# switch = {
|
||||
# trigger = primary_title.tier
|
||||
# tier_county = { add_prestige = minor_prestige_loss }
|
||||
# tier_duchy = { add_prestige = medium_prestige_loss }
|
||||
# tier_kingdom = { add_prestige = major_prestige_loss }
|
||||
# tier_empire = { add_prestige = massive_prestige_loss }
|
||||
# tier_hegemony = { add_prestige = monumental_prestige_loss }
|
||||
# add_prestige = {
|
||||
# value = 0
|
||||
# subtract = tier_scaled_prestige_value
|
||||
# }
|
||||
# }
|
||||
#
|
||||
|
|
@ -2938,7 +2839,7 @@
|
|||
# on_white_peace = {
|
||||
# scope:attacker = {
|
||||
# show_pow_release_message_effect = yes
|
||||
# stress_impact = {
|
||||
# stress_and_fulfillment_impact = {
|
||||
# ambitious = medium_stress_impact_gain
|
||||
# arrogant = medium_stress_impact_gain
|
||||
# }
|
||||
|
|
@ -2955,7 +2856,7 @@
|
|||
# }
|
||||
#
|
||||
# scope:defender = {
|
||||
# stress_impact = {
|
||||
# stress_and_fulfillment_impact = {
|
||||
# arrogant = medium_stress_impact_gain
|
||||
# }
|
||||
# }
|
||||
|
|
@ -3011,24 +2912,15 @@
|
|||
# }
|
||||
#
|
||||
# scope:attacker = {
|
||||
# switch = {
|
||||
# trigger = primary_title.tier
|
||||
# tier_county = { add_prestige = minor_prestige_loss }
|
||||
# tier_duchy = { add_prestige = medium_prestige_loss }
|
||||
# tier_kingdom = { add_prestige = major_prestige_loss }
|
||||
# tier_empire = { add_prestige = massive_prestige_loss }
|
||||
# tier_hegemony = { add_prestige = monumental_prestige_loss }
|
||||
# add_prestige = {
|
||||
# value = 0
|
||||
# subtract = tier_scaled_prestige_value
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# scope:defender = {
|
||||
# switch = {
|
||||
# trigger = primary_title.tier
|
||||
# tier_county = { add_prestige = minor_prestige_gain }
|
||||
# tier_duchy = { add_prestige = medium_prestige_gain }
|
||||
# tier_kingdom = { add_prestige = major_prestige_gain }
|
||||
# tier_empire = { add_prestige = massive_prestige_gain }
|
||||
# tier_hegemony = { add_prestige = monumental_prestige_gain }
|
||||
# add_prestige = {
|
||||
# value = tier_scaled_prestige_value
|
||||
# }
|
||||
# }
|
||||
#
|
||||
|
|
@ -3087,4 +2979,3 @@
|
|||
# add = frankokratia_leader_protection_value #Set back to 0. Declaring war on the frankokratia leader can really ruin the whole thing
|
||||
# }
|
||||
#}
|
||||
#
|
||||
Loading…
Add table
Add a link
Reference in a new issue