custom visuals for ckull cfom
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2 changed files with 9 additions and 1 deletions
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@ -29,4 +29,12 @@ st_edwards_crown = {
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ak_mace = {
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icon = "artefact_icons_unique_artifact_neow_ak_mace.dds"
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asset = neow_ak_mace_portrait_entity
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}
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chad_crom_skull = {
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default_type = pedestal
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icon = "artefact_icons_unique_artifact_neow_ironside_skull.dds"
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pedestal = "tall_pillow"
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asset = ep1_trophy_human_01_entity
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asset = ep1_trophy_human_02_entity
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}
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@ -318,7 +318,7 @@ create_artifact_chad_ironside_skull_effect = {
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description = skull_saint_chad_desc
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template = skull_chad_ironside_template
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type = pedestal
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visuals = human_skull
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visuals = chad_crom_skull
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wealth = scope:wealth
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quality = scope:quality
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modifier = skull_saint_chad_modifier
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