From 9185e4e50f6f32f424af508b31dcd8c256cb0184 Mon Sep 17 00:00:00 2001 From: Fishedotjpg Date: Tue, 10 Feb 2026 00:16:02 +0000 Subject: [PATCH] Revert "Update snow.settings" This reverts commit 1d49a94c0f4c951a7e22fc0b505917ace66f7c5f. --- gfx/map/environment/snow.settings | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/gfx/map/environment/snow.settings b/gfx/map/environment/snow.settings index 94379a11..615047f9 100644 --- a/gfx/map/environment/snow.settings +++ b/gfx/map/environment/snow.settings @@ -4,10 +4,10 @@ "Texture_Index" = 4 # Index of snow terrain texture (Terrain texture array) "Noise_Tiling" = 4 # Tiling of large snow noise, Smaller tiling creates larger empty areas -"Noise2_Tiling" = 7 # Tiling of detail snow noise, Smaller tiling creates larger empty areas +"Noise2_Tiling" = 300 # Tiling of detail snow noise, Smaller tiling creates larger empty areas "Texture_Tiling" = 200 -"Snow.Extent" = 0.43 # Maximum Southern extent of snow (top to bottom distance) +"Snow.Extent" = 0.5 # Maximum Southern extent of snow (top to bottom distance) "Snow.AngleRemove" = 0.25 # Snow removal based on terrain Normal angle ( 0.0 - 1.0 ) "Frost.Hemisphere_Position" = 0.2 # (Use Snow.Extent) @@ -16,7 +16,7 @@ "Frost.Terrain_Area_Constrast" = 0.5 # Contrast of frost noise mask, increase to soften mask "Frost.Multiplier" = 0.55 # Frost intensity multiplier -"Snow.Hemisphere_Position" = 0.75 # (Use Snow.Extent) +"Snow.Hemisphere_Position" = 0.7 # (Use Snow.Extent) "Snow.Hemisphere_Constrast" = 0.40 # Contrast of hemisphere mask (top to bottom) "Snow.Terrain_Area_Position" = 0.3 # Position of snow noise mask, increase to cover more area "Snow.Terrain_Area_Constrast" = 0.9 # Contrast of snow noise mask, increase to soften mask