diff --git a/common/on_action/game_start.txt b/common/on_action/game_start.txt index 94f85382e..0f4095da0 100644 --- a/common/on_action/game_start.txt +++ b/common/on_action/game_start.txt @@ -2440,278 +2440,278 @@ on_game_start_after_lobby = { # Extra Nomad Regions #Tibet - if = { - limit = { - has_mpo_dlc_trigger = yes - has_game_rule = tibet_nomad_region_on - } - start_situation = { - type = game_rule_extra_nomads_tibet - start_phase = situation_steppe_abundant_grazing_season - save_scope_as = my_situation - } - scope:my_situation = { - every_situation_county = { - limit = { - holder = { - government_has_flag = government_is_tribal - } - } - holder = { - set_variable = { - name = steppe_game_start_var - years = 1 - } - every_held_title = { - if = { - limit = { - title_province = { - has_holding_type = tribal_holding - } - } - title_province = { - set_holding_type = nomad_holding - } - } - } - change_government = nomad_government - if = { - limit = { - OR = { - domicile.domicile_culture != capital_county.culture - domicile.domicile_faith != capital_county.faith - } - } - domicile = { - set_domicile_culture = prev.capital_county.culture - set_domicile_faith = prev.capital_county.faith - } - } - } - } - } - } + #if = { + # limit = { + # has_mpo_dlc_trigger = yes + # has_game_rule = tibet_nomad_region_on + # } + # start_situation = { + # type = game_rule_extra_nomads_tibet + # start_phase = situation_steppe_abundant_grazing_season + # save_scope_as = my_situation + # } + # scope:my_situation = { + # every_situation_county = { + # limit = { + # holder = { + # government_has_flag = government_is_tribal + # } + # } + # holder = { + # set_variable = { + # name = steppe_game_start_var + # years = 1 + # } + # every_held_title = { + # if = { + # limit = { + # title_province = { + # has_holding_type = tribal_holding + # } + # } + # title_province = { + # set_holding_type = nomad_holding + # } + # } + # } + # change_government = nomad_government + # if = { + # limit = { + # OR = { + # domicile.domicile_culture != capital_county.culture + # domicile.domicile_faith != capital_county.faith + # } + # } + # domicile = { + # set_domicile_culture = prev.capital_county.culture + # set_domicile_faith = prev.capital_county.faith + # } + # } + # } + # } + # } + #} #Sami - if = { - limit = { - has_mpo_dlc_trigger = yes - has_game_rule = sami_nomad_region_on - } - start_situation = { - type = game_rule_extra_nomads_sami - start_phase = situation_steppe_abundant_grazing_season - save_scope_as = my_situation - } - scope:my_situation = { - every_situation_county = { - limit = { - holder = { - OR = { - culture = culture:sami - culture = culture:karelian + #if = { + # limit = { + # has_mpo_dlc_trigger = yes + # has_game_rule = sami_nomad_region_on + # } + # start_situation = { + # type = game_rule_extra_nomads_sami + # start_phase = situation_steppe_abundant_grazing_season + # save_scope_as = my_situation + # } + # scope:my_situation = { + # every_situation_county = { + # limit = { + # holder = { + # OR = { + # culture = culture:sami + # culture = culture:karelian # culture = culture:samoyed - is_ai = no - } - } - } - holder = { - set_variable = { - name = steppe_game_start_var - years = 1 - } - every_held_title = { - if = { - limit = { - title_province = { - has_holding_type = tribal_holding - } - } - title_province = { - set_holding_type = nomad_holding - } - } - } - change_government = nomad_government - } - } - } - } + # is_ai = no + # } + # } + # } + # holder = { + # set_variable = { + # name = steppe_game_start_var + # years = 1 + # } + # every_held_title = { + # if = { + # limit = { + # title_province = { + # has_holding_type = tribal_holding + # } + # } + # title_province = { + # set_holding_type = nomad_holding + # } + # } + # } + # change_government = nomad_government + # } + # } + # } + #} #Arabia - if = { - limit = { - has_mpo_dlc_trigger = yes - has_game_rule = arabia_nomad_region_on - } - start_situation = { - type = game_rule_extra_nomads_arabs - start_phase = situation_steppe_severe_drought_season - save_scope_as = my_situation - sub_region = { - key = arabia_nomads - start_phase = situation_steppe_severe_drought_season - map_color = { 34 255 76 } - geographical_regions = { arab_nomad_area } - } - sub_region = { - key = egypt_nomads - start_phase = situation_steppe_abundant_grazing_season - map_color = { 24 155 76 } - geographical_regions = { egypt_nomad_area } - } - } - scope:my_situation = { - every_situation_county = { - limit = { - holder = { - government_has_flag = government_is_tribal - } - } - holder = { - set_variable = { - name = steppe_game_start_var - years = 1 - } - every_held_title = { - if = { - limit = { - title_province = { - has_holding_type = tribal_holding - } - } - title_province = { - set_holding_type = nomad_holding - } - } - } - change_government = nomad_government - } - } - } - } - #Sahel - if = { - limit = { - has_mpo_dlc_trigger = yes - has_game_rule = sahel_nomad_region_on - } - start_situation = { - type = game_rule_extra_nomads_sahel - start_phase = situation_steppe_severe_drought_season - save_scope_as = my_situation - sub_region = { - key = north_africa_nomads - start_phase = situation_steppe_abundant_grazing_season - map_color = { 155 62 0 } - geographical_regions = { sahel_north_africa_nomad_area } - } - sub_region = { - key = sahara_nomads - start_phase = situation_steppe_severe_drought_season - map_color = { 255 232 100 } - geographical_regions = { sahel_desert_nomad_area } - } - sub_region = { - key = sahel_nomads - start_phase = situation_steppe_abundant_grazing_season - map_color = { 100 46 92 } - geographical_regions = { sahel_sub_saharan_africa_nomad_area } - } - } - scope:my_situation = { - every_situation_county = { - limit = { - holder = { - government_has_flag = government_is_tribal - OR = { - culture = { has_cultural_pillar = heritage_berber } - culture = culture:bedouin - is_ai = no - } - NOR = { - culture = culture:welayta - culture = culture:ethiopian - culture = culture:nubian - culture = culture:daju - } - } - } - holder = { - set_variable = { - name = steppe_game_start_var - years = 1 - } - every_held_title = { - if = { - limit = { - title_province = { - has_holding_type = tribal_holding - } - } - title_province = { - set_holding_type = nomad_holding - } - } - } - change_government = nomad_government - } - } - } - } - #Horn of Africa - if = { - limit = { - has_mpo_dlc_trigger = yes - has_game_rule = horn_of_africa_nomad_region_on - } - start_situation = { - type = game_rule_extra_nomads_horn - start_phase = situation_steppe_severe_drought_season - save_scope_as = my_situation - } - scope:my_situation = { - every_situation_county = { - limit = { - holder = { - government_has_flag = government_is_tribal - OR = { - culture = culture:somali - culture = culture:beja - culture = culture:afar - culture = culture:bedouin - AND = { - is_ai = no - NOR = { - culture = culture:welayta - culture = culture:ethiopian - culture = culture:nubian - culture = culture:daju - } - } - } - } - } - holder = { - set_variable = { - name = steppe_game_start_var - years = 1 - } - every_held_title = { - if = { - limit = { - title_province = { - has_holding_type = tribal_holding - } - } - title_province = { - set_holding_type = nomad_holding - } - } - } - change_government = nomad_government - } - } - } - } + #if = { + # limit = { + # has_mpo_dlc_trigger = yes + # has_game_rule = arabia_nomad_region_on + # } + # start_situation = { + # type = game_rule_extra_nomads_arabs + # start_phase = situation_steppe_severe_drought_season + # save_scope_as = my_situation + # sub_region = { + # key = arabia_nomads + # start_phase = situation_steppe_severe_drought_season + # map_color = { 34 255 76 } + # geographical_regions = { arab_nomad_area } + # } + # sub_region = { + # key = egypt_nomads + # start_phase = situation_steppe_abundant_grazing_season + # map_color = { 24 155 76 } + # geographical_regions = { egypt_nomad_area } + # } + # } + # scope:my_situation = { + # every_situation_county = { + # limit = { + # holder = { + # government_has_flag = government_is_tribal + # } + # } + # holder = { + # set_variable = { + # name = steppe_game_start_var + # years = 1 + # } + # every_held_title = { + # if = { + # limit = { + # title_province = { + # has_holding_type = tribal_holding + # } + # } + # title_province = { + # set_holding_type = nomad_holding + # } + # } + # } + # change_government = nomad_government + # } + # } + # } + #} + ##Sahel + #if = { + # limit = { + # has_mpo_dlc_trigger = yes + # has_game_rule = sahel_nomad_region_on + # } + # start_situation = { + # type = game_rule_extra_nomads_sahel + # start_phase = situation_steppe_severe_drought_season + # save_scope_as = my_situation + # sub_region = { + # key = north_africa_nomads + # start_phase = situation_steppe_abundant_grazing_season + # map_color = { 155 62 0 } + # geographical_regions = { sahel_north_africa_nomad_area } + # } + # sub_region = { + # key = sahara_nomads + # start_phase = situation_steppe_severe_drought_season + # map_color = { 255 232 100 } + # geographical_regions = { sahel_desert_nomad_area } + # } + # sub_region = { + # key = sahel_nomads + # start_phase = situation_steppe_abundant_grazing_season + # map_color = { 100 46 92 } + # geographical_regions = { sahel_sub_saharan_africa_nomad_area } + # } + # } + # scope:my_situation = { + # every_situation_county = { + # limit = { + # holder = { + # government_has_flag = government_is_tribal + # OR = { + # culture = { has_cultural_pillar = heritage_berber } + # culture = culture:bedouin + # is_ai = no + # } + # NOR = { + # culture = culture:welayta + # culture = culture:ethiopian + # culture = culture:nubian + # culture = culture:daju + # } + # } + # } + # holder = { + # set_variable = { + # name = steppe_game_start_var + # years = 1 + # } + # every_held_title = { + # if = { + # limit = { + # title_province = { + # has_holding_type = tribal_holding + # } + # } + # title_province = { + # set_holding_type = nomad_holding + # } + # } + # } + # change_government = nomad_government + # } + # } + # } + #} + ##Horn of Africa + #if = { + # limit = { + # has_mpo_dlc_trigger = yes + # has_game_rule = horn_of_africa_nomad_region_on + # } + # start_situation = { + # type = game_rule_extra_nomads_horn + # start_phase = situation_steppe_severe_drought_season + # save_scope_as = my_situation + # } + # scope:my_situation = { + # every_situation_county = { + # limit = { + # holder = { + # government_has_flag = government_is_tribal + # OR = { + # culture = culture:somali + # culture = culture:beja + # culture = culture:afar + # culture = culture:bedouin + # AND = { + # is_ai = no + # NOR = { + # culture = culture:welayta + # culture = culture:ethiopian + # culture = culture:nubian + # culture = culture:daju + # } + # } + # } + # } + # } + # holder = { + # set_variable = { + # name = steppe_game_start_var + # years = 1 + # } + # every_held_title = { + # if = { + # limit = { + # title_province = { + # has_holding_type = tribal_holding + # } + # } + # title_province = { + # set_holding_type = nomad_holding + # } + # } + # } + # change_government = nomad_government + # } + # } + # } + #} # ### INITIAL BUDGET CALC, ONE MORE AFTER THE EVERY_RULER ASSIGNS PROVINCE TYPES ### # if = { # limit = {