violent assault on admin

This commit is contained in:
Magpie490 2025-02-18 22:43:49 +00:00
parent e36f3835ea
commit 8f04b459c7
20 changed files with 6989 additions and 0 deletions

View file

@ -0,0 +1,154 @@
# The entry should be named in the same way that the elective succession law is named to define it's voter's logic.
# Root scope - Elector, the character voting in the election.
# scope:candidate scope - Candidate, Character considered for the title.
# scope:title scope - Title, The title the nomination is for.
# scope:holder scope - Ruler, The ruler currently holding the title.
# scope:holder_candidate scope - Favored Candidate, The title owner's candidate.
# The voter will vote for the top score candidate calculated from this script.
feudal_elective = {
elector_vote_strength = {
base = 1
modifier = { #Sicilian Parliamentary Support
desc = tooltip_feudal_vote_strength_parliament
add = 1
is_landed_or_landless_administrative = yes
exists = capital_county
capital_county.county_opinion > 25
capital_county = { exists = var:variable_sicilian_parliament_county }
}
modifier = { #Imperial Dignity
desc = tooltip_feudal_vote_strength_emperor_tier
add = 3
highest_held_title_tier = 5
}
modifier = { #Royal Dignity
desc = tooltip_feudal_vote_strength_king_tier
add = 2
highest_held_title_tier = 4
}
modifier = { #Princely Dignity
desc = tooltip_feudal_vote_strength_duke_tier
add = 1
highest_held_title_tier = 3
}
modifier = { #Powerful Vassal
desc = tooltip_feudal_vote_strength_powerful_vassal
add = {
value = 1
if = { #Additional point if the vassal is more powerful than the current ruler (Vassal King who meets this condition will have more voting power than the Emperor himself (1+1+1+2 = 5))
limit = {
max_military_strength > scope:holder.max_military_strength
}
add = 1
}
}
NOT = { this = scope:holder }
is_powerful_vassal = yes
liege = scope:holder
}
modifier = { #Clerical Influence
desc = tooltip_feudal_vote_strength_theocrat
add = 1
NOT = { this = scope:holder }
OR = {
government_has_flag = government_is_theocracy
has_council_position = councillor_court_chaplain
}
faith = scope:holder.faith
faith = { has_doctrine = doctrine_theocracy_lay_clergy }
}
modifier = { #Regent Influence
desc = tooltip_feudal_vote_strength_is_diarch
add = 1
is_diarch_of_target = scope:holder
}
}
electors = {
add = holder
add = {
type = title_dejure_vassals
limit = {
OR = { #1 or 2 tiers of difference for Electors.
scope:title = { tier = tier_county }
AND = {
scope:title = { tier = tier_duchy }
highest_held_title_tier >= 1
}
AND = {
scope:title = { tier = tier_kingdom }
highest_held_title_tier >= 2
}
AND = {
scope:title = { tier = tier_empire }
highest_held_title_tier >= 3
}
}
OR = { #Either de facto direct vassal, or independent ruler who is de jure vassal. (no sub-vassals)
is_vassal_of = scope:holder
is_independent_ruler = yes
}
any_held_title = { #Elector title must be a de jure vassal of the title being voted on; multi-Dukes (or similar) might have two duchies in multiple electoral domains, which they should be able to vote on. This is only valid for the highest-tier title (so a Duke-Elector who also owns a County which is an electoral title for another title does not get a vote from that county).
tier = root.highest_held_title_tier
exists = de_jure_liege
target_is_de_jure_liege_or_above = scope:title
}
}
}
}
candidate_score = {
base = 0
###################### Elector self-voting pattern ##########################
elector_self_voting_pattern_feudal_elective_modifier = yes
########################## Holder voting pattern ##########################
holder_voting_pattern_feudal_elective_modifier = yes
########################## Elector voting patterns (circumstances) ##########################
elector_voting_pattern_circumstances_feudal_elective_modifier = yes
########################## Elector voting patterns (prestige/piety) ##########################
elector_voting_pattern_prestige_piety_feudal_elective_modifier = yes
########################## Elector voting patterns (traits) ##########################
elector_voting_pattern_traits_feudal_elective_modifier = yes
########################## Elector voting patterns (opinion) ##########################
elector_voting_pattern_opinion_feudal_elective_modifier = yes
########################## Elector voting patterns (misc) ##########################
elector_voting_pattern_circumstances_misc_elective_modifier = yes
}
#scope:candidate = Candidate, scope:title = Title, scope:holder_candidate = Candidate currently selected by ruler.
candidates = {
add = {
type = holder_direct_vassals
limit = {
feudal_elective_potential_landed_candidate_trigger = yes
}
}
add = {
type = title_dejure_vassals
limit = {
is_independent_ruler = yes #De jure vassals of the title who are not de facto vassals of the current ruler.
feudal_elective_potential_landed_candidate_trigger = yes
}
}
add = {
type = title_claimants
limit = {
feudal_elective_potential_landless_claimant_candidate_trigger = yes
}
}
add = {
type = holder_close_or_extended_family
limit = {
is_close_family_of = scope:holder
feudal_elective_potential_landless_dynastic_candidate_trigger = yes
}
}
}
}

View file

@ -0,0 +1,226 @@
# The entry should be named in the same way that the elective succession law is named to define it's voter's logic.
# Root scope - Elector, the character voting in the election.
# scope:candidate scope - Candidate, Character considered for the title.
# scope:title scope - Title, The title the nomination is for.
# scope:holder scope - Ruler, The ruler currently holding the title.
# scope:holder_candidate scope - Favored Candidate, The title owner's candidate.
# The voter will vote for the top score candidate calculated from this script.
princely_elective = { #HRE Elective.
elector_vote_strength = {
base = 1
modifier = { #Imperial Dignity
desc = tooltip_feudal_vote_strength_emperor_tier
add = 2
highest_held_title_tier = 5
}
modifier = { #Royal Dignity
desc = tooltip_feudal_vote_strength_king_tier
add = 1
highest_held_title_tier = 4
}
modifier = { #Powerful Vassal
desc = tooltip_feudal_vote_strength_powerful_vassal
add = {
value = 1
if = { #Additional point if the vassal is more powerful than the current ruler (Vassal King who meets this condition will have more voting power than the Emperor himself (1+1+1+2 = 5))
limit = {
max_military_strength > scope:holder.max_military_strength
}
add = 2
}
}
NOT = { this = scope:holder }
is_powerful_vassal = yes
liege = scope:holder
}
modifier = { #Clerical Influence
desc = tooltip_feudal_vote_strength_theocrat
add = 2
NOT = { this = scope:holder }
OR = {
government_has_flag = government_is_theocracy
has_council_position = councillor_court_chaplain
}
faith = scope:holder.faith
faith = { has_doctrine = doctrine_theocracy_lay_clergy }
NOT = { root = scope:holder.faith.religious_head }
}
modifier = { #Papal Influence
desc = tooltip_feudal_vote_strength_pope
add = 4 #If the Pope is an elector, his vote is the most important of all.
NOT = { this = scope:holder }
root = scope:holder.faith.religious_head
}
modifier = { #Regent Influence
desc = tooltip_feudal_vote_strength_is_diarch
add = 1
is_diarch_of_target = scope:holder
}
}
electors = {
max = 8 #Seven Prince-Electors + 1 Emperor.
add = holder #The Emperor
add = {
type = title_dejure_vassals
limit = {
scope:title = { #Either title is higher than Duke-tier, or must be primary.
OR = {
tier >= tier_kingdom
holder = { has_primary_title = prev }
}
}
OR = { #Either de facto direct vassal, or independent ruler who is de jure vassal. (no sub-vassals)
is_vassal_of = scope:holder
is_independent_ruler = yes
}
trigger_if = { #Must be true priests
limit = { government_has_flag = government_is_theocracy }
trigger_if = {
limit = { is_female = yes }
faith_dominant_gender_female_or_equal = yes
}
trigger_else = { faith_dominant_gender_male_or_equal = yes }
}
}
}
priority = {
base = 1
modifier = { # The Emperor is always picked.
add = 200
this = scope:holder
}
modifier = { # Prince-Electors. (specific titles, held by rulers of the same faith as the current holder)
add = 75
faith = scope:holder.faith
any_held_title = {
is_target_in_global_variable_list = { name = hre_elector_list target = this }
}
}
modifier = { #Fallback Electors
add = {
value = 10
if = { #Slightly favor same faith first.
limit = {
faith = scope:holder.faith
}
add = 15
}
if = { #Or compatible faith at least.
limit = {
faith = {
faith_hostility_level = {
target = scope:holder.faith
value = faith_fully_accepted_level
}
}
}
add = 5
}
if = { #Slightly favor theocracies of same faith.
limit = {
government_has_flag = government_is_theocracy
faith = scope:holder.faith
}
add = 4
}
if = { #Malus for other governments.
limit = {
government_has_flag = government_is_republic
}
subtract = 5
}
if = { #Malus for other governments.
limit = {
OR = {
government_has_flag = government_is_tribal
government_has_flag = government_is_clan
government_has_flag = government_is_mercenary
government_has_flag = government_is_holy_order
}
}
subtract = 4
}
if = { #Slight prioritization for same culture.
limit = {
culture = scope:holder.culture
}
add = 4
}
# Favor higher tier titles
if = {
limit = {
highest_held_title_tier >= tier_kingdom
}
add = 5
}
# Disfavor non-theocratic counts
if = {
limit = {
NOT = { government_has_flag = government_is_theocracy }
highest_held_title_tier < tier_duchy
}
subtract = 5
}
}
}
}
}
candidate_score = {
base = 0
#Princely Elective uses very similar behavior to Feudal Elective. The few changes to the modifiers are already accounted for in the scripted_modifiers themselves.
###################### Elector self-voting pattern ##########################
elector_self_voting_pattern_feudal_elective_modifier = yes
########################## Holder voting pattern ##########################
holder_voting_pattern_feudal_elective_modifier = yes
########################## Elector voting patterns (circumstances) ##########################
elector_voting_pattern_circumstances_feudal_elective_modifier = yes
########################## Elector voting patterns (prestige/piety) ##########################
elector_voting_pattern_prestige_piety_feudal_elective_modifier = yes
########################## Elector voting patterns (traits) ##########################
elector_voting_pattern_traits_feudal_elective_modifier = yes
########################## Elector voting patterns (opinion) ##########################
elector_voting_pattern_opinion_feudal_elective_modifier = yes
########################## Elector voting patterns (misc) ##########################
elector_voting_pattern_circumstances_misc_elective_modifier = yes
}
#scope:candidate = Candidate, scope:title = Title, scope:holder_candidate = Candidate currently selected by ruler.
candidates = {
add = {
type = holder_direct_vassals
limit = {
feudal_elective_potential_landed_candidate_trigger = yes
}
}
add = {
type = title_dejure_vassals
limit = {
is_independent_ruler = yes #De jure vassals of the title who are not de facto vassals of the current ruler.
feudal_elective_potential_landed_candidate_trigger = yes
}
}
add = {
type = title_claimants
limit = {
feudal_elective_potential_landless_claimant_candidate_trigger = yes
}
}
add = {
type = holder_close_or_extended_family
limit = {
is_close_family_of = scope:holder
feudal_elective_potential_landless_dynastic_candidate_trigger = yes
}
}
}
}

View file

@ -0,0 +1,113 @@
# The entry should be named in the same way that the elective succession law is named to define it's voter's logic.
# Root scope - Elector, the character voting in the election.
# scope:candidate scope - Candidate, Character considered for the title.
# scope:title scope - Title, The title the nomination is for.
# scope:holder scope - Ruler, The ruler currently holding the title.
# scope:holder_candidate scope - Favored Candidate, The title owner's candidate.
# The voter will vote for the top score candidate calculated from this script.
gaelic_elective = { #Tanistry
elector_vote_strength = {
base = 1
modifier = { #Current ruler gets a total of 2.
desc = tooltip_elective_current_ruler
add = 1
this = scope:holder
}
modifier = { #Current house head gets further boost.
desc = tooltip_gaelic_vote_strength_current_house_head
add = 1
exists = scope:holder.house.house_head
this = scope:holder.house.house_head
}
modifier = { #Current dynast gets further boost.
desc = tooltip_gaelic_vote_strength_current_dynast
add = 2
exists = scope:holder.dynasty.dynast
this = scope:holder.dynasty.dynast
}
modifier = { #Powerful Vassal
desc = tooltip_feudal_vote_strength_powerful_vassal
add = {
value = 1
if = { #Additional point if the vassal is more powerful than the current ruler.
limit = {
max_military_strength > scope:holder.max_military_strength
}
add = 1
}
}
NOT = { this = scope:holder }
is_powerful_vassal = yes
liege = scope:holder
}
modifier = { #Regent Influence
desc = tooltip_feudal_vote_strength_is_diarch
add = 1
is_diarch_of_target = scope:holder
}
}
electors = {
add = holder
add = {
type = title_dejure_vassals
limit = {
OR = { #1 or 2 tiers of difference for Electors.
scope:title = { tier = tier_county }
AND = {
scope:title = { tier = tier_duchy }
highest_held_title_tier >= 1
}
AND = {
scope:title = { tier = tier_kingdom }
highest_held_title_tier >= 2
}
AND = {
scope:title = { tier = tier_empire }
highest_held_title_tier >= 3
}
}
any_held_title = { #Elector title must be a de jure vassal of the title being voted on; multi-Dukes (or similar) might have two duchies in multiple electoral domains, which they should be able to vote on. This is only valid for the highest-tier title (so a Duke-Elector who also owns a County which is an electoral title for another title does not get a vote from that county).
tier = root.highest_held_title_tier
exists = de_jure_liege
target_is_de_jure_liege_or_above = scope:title
}
}
}
}
candidate_score = {
base = 0
###################### Elector self-voting pattern ##########################
elector_self_voting_pattern_feudal_elective_modifier = yes
########################## Holder voting pattern ##########################
holder_voting_pattern_feudal_elective_modifier = yes
########################## Elector voting patterns (circumstances) ##########################
elector_voting_pattern_circumstances_gaelic_elective_modifier = yes
########################## Elector voting patterns (prestige/piety) ##########################
elector_voting_pattern_prestige_piety_feudal_elective_modifier = yes
########################## Elector voting patterns (traits) ##########################
elector_voting_pattern_traits_feudal_elective_modifier = yes
########################## Elector voting patterns (opinion) ##########################
elector_voting_pattern_opinion_feudal_elective_modifier = yes
########################## Elector voting patterns (misc) ##########################
elector_voting_pattern_circumstances_misc_elective_modifier = yes
}
#scope:candidate = Candidate, scope:title = Title, scope:holder_candidate = Candidate currently selected by ruler.
candidates = {
add = {
type = holder_dynasty
limit = {
feudal_elective_potential_landless_dynastic_candidate_trigger = yes
}
}
}
}

View file

@ -0,0 +1,115 @@
# The entry should be named in the same way that the elective succession law is named to define it's voter's logic.
# Root scope - Elector, the character voting in the election.
# scope:candidate scope - Candidate, Character considered for the title.
# scope:title scope - Title, The title the nomination is for.
# scope:holder scope - Ruler, The ruler currently holding the title.
# scope:holder_candidate scope - Favored Candidate, The title owner's candidate.
# The voter will vote for the top score candidate calculated from this script.
saxon_elective = { #Witenagemot
elector_vote_strength = {
base = 1
modifier = { #Imperial Dignity
desc = tooltip_feudal_vote_strength_emperor_tier
add = 3
highest_held_title_tier = 5
}
modifier = { #Royal Dignity
desc = tooltip_feudal_vote_strength_king_tier
add = 2
highest_held_title_tier = 4
}
modifier = { #Princely Dignity
desc = tooltip_feudal_vote_strength_duke_tier
add = 1
highest_held_title_tier = 3
}
modifier = { #Powerful Vassal
desc = tooltip_feudal_vote_strength_powerful_vassal
add = {
value = 1
if = { #Additional point if the vassal is more powerful than the current ruler
limit = {
max_military_strength > scope:holder.max_military_strength
}
add = 1
}
}
NOT = { this = scope:holder }
is_powerful_vassal = yes
liege = scope:holder
}
modifier = { #Regent Influence
desc = tooltip_feudal_vote_strength_is_diarch
add = 1
is_diarch_of_target = scope:holder
}
}
electors = {
add = holder
add = {
type = title_dejure_vassals
limit = {
is_vassal_of = scope:holder #All direct de jure vassals, no matter the tier.
is_adult = yes
NOT = { has_trait = incapable }
any_held_title = { #Elector title must be a de jure vassal of the title being voted on; multi-Dukes (or similar) might have two duchies in multiple electoral domains, which they should be able to vote on. This is only valid for the highest-tier title (so a Duke-Elector who also owns a County which is an electoral title for another title does not get a vote from that county).
tier = root.highest_held_title_tier
exists = de_jure_liege
target_is_de_jure_liege_or_above = scope:title
}
}
}
}
candidate_score = {
base = 0
###################### Elector self-voting pattern ##########################
elector_self_voting_pattern_feudal_elective_modifier = yes
########################## Holder voting pattern ##########################
holder_voting_pattern_feudal_elective_modifier = yes
########################## Elector voting patterns (circumstances) ##########################
elector_voting_pattern_circumstances_feudal_elective_modifier = yes
elector_voting_pattern_circumstances_saxon_elective_modifier = yes
########################## Elector voting patterns (prestige/piety) ##########################
elector_voting_pattern_prestige_piety_feudal_elective_modifier = yes
########################## Elector voting patterns (traits) ##########################
elector_voting_pattern_traits_feudal_elective_modifier = yes
########################## Elector voting patterns (opinion) ##########################
elector_voting_pattern_opinion_feudal_elective_modifier = yes
########################## Elector voting patterns (misc) ##########################
elector_voting_pattern_circumstances_misc_elective_modifier = yes
}
#scope:candidate = Candidate, scope:title = Title, scope:holder_candidate = Candidate currently selected by ruler.
candidates = {
add = {
type = title_dejure_vassals
limit = {
is_vassal_of = scope:holder #Only Powerful, direct, de jure vassals are potential candidates.
is_powerful_vassal = yes
feudal_elective_potential_landed_candidate_trigger = yes
}
}
add = {
type = title_claimants
limit = {
feudal_elective_potential_landless_claimant_candidate_trigger = yes
}
}
add = {
type = holder_close_or_extended_family
limit = {
is_child_of = scope:holder #In Saxon Elective filter only the children of the current holder.
feudal_elective_potential_landless_dynastic_candidate_trigger = yes
}
}
}
}

View file

@ -0,0 +1,123 @@
# The entry should be named in the same way that the elective succession law is named to define it's voter's logic.
# Root scope - Elector, the character voting in the election.
# scope:candidate scope - Candidate, Character considered for the title.
# scope:title scope - Title, The title the nomination is for.
# scope:holder scope - Ruler, The ruler currently holding the title.
# scope:holder_candidate scope - Favored Candidate, The title owner's candidate.
# The voter will vote for the top score candidate calculated from this script.
scandinavian_elective = { #Thing
elector_vote_strength = {
base = 0
modifier = { #Each voter is the "representative" of all the free men living in his domain. The larger the domain, the more voting power he has.
desc = tooltip_scandinavian_elective_development
is_landed_or_landless_administrative = yes
domain_size >= 1
any_held_title = {
tier = tier_county
development_level > 0
target_is_de_jure_liege_or_above = scope:title
}
add = {
every_held_title = {
limit = {
tier = tier_county
development_level > 0
target_is_de_jure_liege_or_above = scope:title
}
add = {
value = this.development_level
if = {
limit = {
NOT = { this.faith = root.faith }
}
divide = 2
}
if = {
limit = {
NOT = { this.culture = { has_same_culture_heritage = root.culture } }
}
divide = 2
}
min = 1
}
}
}
}
modifier = { #Further boost/reduction is given depending on capital county's opinion.
desc = tooltip_scandinavian_elective_capital_opinion
is_landed_or_landless_administrative = yes
exists = capital_county
OR = {
capital_county.county_opinion <= -5
capital_county.county_opinion >= 5
}
add = {
value = capital_county.county_opinion
multiply = 0.2
}
}
min = 1
}
electors = {
add = holder
add = {
type = title_dejure_vassals
limit = {
target_is_liege_or_above = scope:holder #All de jure vassals, no matter the tier, sub-vassals included.
is_ruler = yes
is_landed_or_landless_administrative = yes
exists = capital_county
highest_held_title_tier > 1 #Barons excluded.
domain_size >= 1
any_held_title = { #Elector title must be a de jure vassal of the title being voted on; multi-Dukes (or similar) might have two duchies in multiple electoral domains, which they should be able to vote on. This is only valid for the highest-tier title (so a Duke-Elector who also owns a County which is an electoral title for another title does not get a vote from that county).
tier = root.highest_held_title_tier
exists = de_jure_liege
target_is_de_jure_liege_or_above = scope:title
}
}
}
}
candidate_score = {
base = 0
###################### Elector self-voting pattern ##########################
elector_self_voting_pattern_feudal_elective_modifier = yes
########################## Holder voting pattern ##########################
holder_voting_pattern_feudal_elective_modifier = yes
########################## Elector voting patterns (circumstances) ##########################
elector_voting_pattern_circumstances_feudal_elective_modifier = yes
elector_voting_pattern_circumstances_scandinavian_elective_modifier = yes
########################## Elector voting patterns (prestige/piety) ##########################
elector_voting_pattern_prestige_piety_feudal_elective_modifier = yes
########################## Elector voting patterns (traits) ##########################
elector_voting_pattern_traits_feudal_elective_modifier = yes
########################## Elector voting patterns (opinion) ##########################
elector_voting_pattern_opinion_feudal_elective_modifier = yes
########################## Elector voting patterns (misc) ##########################
elector_voting_pattern_circumstances_misc_elective_modifier = yes
}
#scope:candidate = Candidate, scope:title = Title, scope:holder_candidate = Candidate currently selected by ruler.
candidates = {
add = {
type = title_claimants
limit = {
feudal_elective_potential_landless_claimant_candidate_trigger = yes
}
}
add = {
type = holder_close_or_extended_family
limit = {
feudal_elective_potential_landless_dynastic_candidate_trigger = yes
}
}
}
}

View file

@ -0,0 +1,136 @@
# The entry should be named in the same way that the elective succession law is named to define it's voter's logic.
# Root scope - Elector, the character voting in the election.
# scope:candidate scope - Candidate, Character considered for the title.
# scope:title scope - Title, The title the nomination is for.
# scope:holder scope - Ruler, The ruler currently holding the title.
# scope:holder_candidate scope - Favored Candidate, The title owner's candidate.
# The voter will vote for the top score candidate calculated from this script.
#Addition for FP3
tribal_elective = { #Loya Jirga
elector_vote_strength = {
base = 0
modifier = { #Each voter is the "representative" of all the free men living in his domain. The larger the domain, the more voting power he has.
desc = tooltip_tribal_elective_development
is_landed_or_landless_administrative = yes
domain_size >= 1
any_held_title = {
tier = tier_county
development_level > 0
target_is_de_jure_liege_or_above = scope:title
}
add = {
every_held_title = {
limit = {
tier = tier_county
development_level > 0
target_is_de_jure_liege_or_above = scope:title
}
add = {
value = this.development_level
if = {
limit = {
NOT = { this.faith = root.faith }
}
divide = 2
}
if = {
limit = {
NOT = { this.culture = { has_same_culture_heritage = root.culture } }
}
divide = 2
}
min = 1
}
}
}
}
modifier = { #Further boost/reduction is given depending on capital county's opinion.
desc = tooltip_tribal_elective_capital_opinion
is_landed_or_landless_administrative = yes
exists = capital_county
OR = {
capital_county.county_opinion <= -5
capital_county.county_opinion >= 5
}
add = {
value = capital_county.county_opinion
multiply = 0.2
}
}
min = 1
}
electors = {
add = holder
add = {
type = title_dejure_vassals
limit = {
OR = { #Is either a dynasty head, or a somewhat respected elder
AND = {
is_house_head = yes
exists = dynasty
}
AND = {
is_adult = yes
piety_level >= 2
}
}
NOT = { has_trait = incapable }
any_held_title = { #Elector title must be a de jure vassal of the title being voted on; multi-Dukes (or similar) might have two duchies in multiple electoral domains, which they should be able to vote on. This is only valid for the highest-tier title (so a Duke-Elector who also owns a County which is an electoral title for another title does not get a vote from that county).
tier = root.highest_held_title_tier
exists = de_jure_liege
target_is_de_jure_liege_or_above = scope:title
}
}
}
}
candidate_score = {
base = 0
###################### Elector self-voting pattern ##########################
elector_self_voting_pattern_feudal_elective_modifier = yes
########################## Holder voting pattern ##########################
holder_voting_pattern_feudal_elective_modifier = yes
########################## Elector voting patterns (circumstances) ##########################
elector_voting_pattern_circumstances_feudal_elective_modifier = yes
elector_voting_pattern_circumstances_tribal_elective_modifier = yes
########################## Elector voting patterns (prestige/piety) ##########################
elector_voting_pattern_prestige_piety_feudal_elective_modifier = yes
########################## Elector voting patterns (traits) ##########################
elector_voting_pattern_traits_feudal_elective_modifier = yes
########################## Elector voting patterns (opinion) ##########################
elector_voting_pattern_opinion_feudal_elective_modifier = yes
########################## Elector voting patterns (misc) ##########################
elector_voting_pattern_circumstances_misc_elective_modifier = yes
}
#scope:candidate = Candidate, scope:title = Title, scope:holder_candidate = Candidate currently selected by ruler.
candidates = {
add = {
type = title_claimants
limit = {
feudal_elective_potential_landless_claimant_candidate_trigger = yes
}
}
add = {
type = title_dejure_vassals
limit = {
feudal_elective_potential_landed_candidate_trigger = yes
}
}
add = {
type = holder_dynasty
limit = {
feudal_elective_potential_landless_dynastic_candidate_trigger = yes
}
}
}
}

View file

@ -0,0 +1,45 @@
== Structure ==
feudal_elective = {
# Characters that can be elected
# In addition to the scripted limitations, the gender and faith laws are taken into account. Also the current title holder can never be a candidate.
candidates = {
# A set of candidates. Can list multiple sets. If a character matches any of them they will be a valid candidate.
add = {
type = holder_direct_vassals/... # see Candidate Set Types below
limit = {} # trigger that must be true for the character in the set; scope: root = candidate character, scope:title = the title under election, scope:holder = current title holder; default: always = yes
}
add = holder_direct_vassals # short version for add = { type = holder_direct_vassals }
# See "limit" inside "add", checked for all character sets
limit = {}
}
# Characters that can vote in the election
# Note that only rulers can be electors.
electors = {
# all elements from "candidates" are valid
max = 10 # optional maximum number of electors, <0 for no limitation; default: -1
priority = {} # optional MTTH to calculate a character's priority; only relevant when there is a max; scope: see "limit"; default: base = 1
}
# Optional MTTH to calculate the score an elector should add with their vote; scope: root = elector, scope:title = the title under election, scope:holder = current title holder; default: base = 1
elector_vote_strength = {}
# MTTH to calculate the AI voting behavior. AI electors will choose the candidate with the highest score.
# Scope: root = elector, scope:candidate = the considered candidate, scope:title = the title under election, scope:holder = current title holder, scope:holder_candidate = the title holder's candidate
# default: base = 1
candidate_score = {}
}
== Candidate Set Types ==
- title_claimants # any claimants of the title
- title_dejure_vassals # direct & indirect vassals in the dejure hierarchy under the title, lowest level: minimum playable tier (county)
- holder # current holder of the title
- holder_direct_vassals # direct vassals of the current holder of the title
- holder_spouses
- holder_close_family
- holder_close_or_extended_family
- holder_dynasty

Binary file not shown.