This commit is contained in:
Fishedotjpg 2026-03-04 01:35:56 +00:00
parent 1172118323
commit 8c45f13cf8
14 changed files with 130 additions and 131 deletions

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@ -46,7 +46,7 @@
MINORITY_COMMUNITY_CONCEPT: "[minority_community_i|E][minority_community|E]"
domicile_minority_community: "the [CHARACTER.GetCulture.GetNameNoTooltip] $Community$ of the [CHARACTER.GetHouse.GetNameNoTooltip]'s"
government_is_barterer: "Enables [barter_goods_i][bartering|E]"
government_is_barterer: "Enables [barter_goods_i][trading|E]"
ep3_laamps.1030.t: "On the Move Again"
ep3_laamps.1030.desc: "My people no longer feel secure in this realm, as such we are leaving to ensure our safety.\n\nI am joined by my family and people, with varying degrees of enthusiasm for their new lives on the road.\n\n"

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@ -22,10 +22,10 @@
AOV_OPT_WAR_STANCE_DEFENSIVE_TT: "#T Defensive Stance\n#!Your [armies|E] will always act defensively"
AOV_OPT_RAIDING: "Raiding"
AOV_OPT_RAIDING_AUTOMATED_TT: "#T Automated Raiding\n#!Your [raider|E] [armies|E] will raise and go on $game_concept_raids$ on their own"
AOV_OPT_RAIDING_MANUAL_TT: "#T Manual Trading\n#!You control and raise your own [barterer|E] Caravans"
AOV_OPT_RAIDING_MANUAL_TT: "#T Manual Trading\n#!You control and raise your own [trader|E] Caravans"
AOV_OPT_BARTERING: "Trading"
AOV_OPT_BARTERING_AUTOMATED_TT: "#T Automated Trading\n#!Your [barterer|E] Caravans will raise and go on $game_concept_barter$ Missions on their own"
AOV_OPT_BARTERING_MANUAL_TT: "#T Manual Trading\n#!You control and raise your own [barterer|E] Caravans"
AOV_OPT_BARTERING_AUTOMATED_TT: "#T Automated Trading\n#!Your [trader|E] Caravans will raise and go on $game_concept_barter$ Missions on their own"
AOV_OPT_BARTERING_MANUAL_TT: "#T Manual Trading\n#!You control and raise your own [trader|E] Caravans"
AOV_OPT_HIRING: "Hiring Troops"
AOV_OPT_HIRING_FULL: "Hire and Extend"
AOV_OPT_HIRING_FULL_TT: "#T Automated Hiring\n#![mercenaries|E], [holy_orders|E] and [provincial_armies|E] will be paid for automatically, and [mercenary_contracts|E] will be extended if needed for the war effort"

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@ -159,28 +159,28 @@
TOGGLE_RAID_MERCENARY:0 "@warning_icon! #X Mercenaries cannot [raid|E]#!"
ARMY_RAID_LOOT_TOOLTIP: "#T Raid Loot#!\nThis [army|E] is carrying [loot_i][Army.GetRaidLoot|0V] [loot|E].\nIt can carry at most [loot_i][Army.GetLootCap|0V] [loot|E] due to the size of the army."
START_BARTERING: "#T Start Trading#!\nThis unit will now be able to take the [barter|E] action outside your realm"
START_BARTERING: "#T Start Trading#!\nThis unit will now be able to take the [trade|E] action outside your realm"
END_BARTERING: "#T Stop being a Trader Caravan#!\nThis [army|E] will stop being a Trader Caravan, and can reinforce again"
START_BARTER: "#T Start Trade#!"
BARTER_ACTION_INFO: "Bartering will take about [PROVINCE.GetLootTime( ARMY.Self )|V] days.\nThe Caravan will receive [loot_i|E][PROVINCE.GetLoot|0V]."
START_BARTER_INSUFFICIENT_BARTER_GOODS: "@warning_icon! #X Insufficient [barter_goods|E] to start [bartering|E]#!"
START_BARTER_ALREADY_BARTERING: "@warning_icon! #X Already [bartering|E] with this Holding#!"
START_BARTER_NOT_A_BARTER_ARMY: "@warning_icon! #X Not a [barter|E] Army#!"
START_BARTER_LOOT_CAP: "@warning_icon! #X Cannot carry more [barter|E] Loot#!"
START_BARTER_NOT_OWN_REALM: "@warning_icon! #X Cannot [barter|E] inside your own [realm|E]#!"
START_BARTER_NO_HOLDING: "@warning_icon! #X No [holding|E] here with which to [barter|E]#!"
START_BARTER_MOVING: "@warning_icon! #X Cannot [barter|E] while moving#!"
START_BARTER_IN_COMBAT: "@warning_icon! #X Cannot [barter|E] while in combat#!"
START_BARTER_INSUFFICIENT_BARTER_GOODS: "@warning_icon! #X Insufficient [trade_goods|E] to start [trading|E]#!"
START_BARTER_ALREADY_BARTERING: "@warning_icon! #X Already [trading|E] with this Holding#!"
START_BARTER_NOT_A_BARTER_ARMY: "@warning_icon! #X Not a [trade|E] Army#!"
START_BARTER_LOOT_CAP: "@warning_icon! #X Cannot carry more [trade|E] Loot#!"
START_BARTER_NOT_OWN_REALM: "@warning_icon! #X Cannot [trade|E] inside your own [realm|E]#!"
START_BARTER_NO_HOLDING: "@warning_icon! #X No [holding|E] here with which to [trade|E]#!"
START_BARTER_MOVING: "@warning_icon! #X Cannot [trade|E] while moving#!"
START_BARTER_IN_COMBAT: "@warning_icon! #X Cannot [trade|E] while in combat#!"
START_BARTER_RECENTLY_LOOTED: "@warning_icon! #X The Holding has been looted or traded with recently. Can be traded with again on [DATE.GetString|V]#!"
BARTER_PROVINCE_TOOLTIP_RECENTLY_LOOTED: "The Holding has been looted or traded with recently. Can be traded with again on [DATE.GetString|V]"
BARTER_PROVINCE_TOOLTIP_LOOT: "[loot|E]: [loot_i]$VALUE|0V$"
START_BARTER_ALREADY_BEING_LOOTED: "@warning_icon! #X The Holding is already being looted by [ARMY.GetName]#!"
START_BARTER_UNDER_SIEGE: "@warning_icon! #X Cannot [barter|E] a Holding that is under [siege|E]#!"
TOGGLE_BARTER_IN_COMBAT: "@warning_icon! #X Cannot toggle [bartering|E] while in combat#!"
TOGGLE_BARTER_RETREATING: "@warning_icon! #X Cannot toggle [bartering|E] while retreating#!"
TOGGLE_BARTER_ONLY_OWN_TERRITORY: "@warning_icon! #X Cannot toggle [bartering|E] outside own territory#!"
TOGGLE_BARTER_CANNOT_BARTER: "@warning_icon! #X Unable to [barter|E]#!"
TOGGLE_BARTER_MERCENARY: "@warning_icon! #X Mercenaries cannot [barter|E]#!"
START_BARTER_UNDER_SIEGE: "@warning_icon! #X Cannot [trade|E] a Holding that is under [siege|E]#!"
TOGGLE_BARTER_IN_COMBAT: "@warning_icon! #X Cannot toggle [trading|E] while in combat#!"
TOGGLE_BARTER_RETREATING: "@warning_icon! #X Cannot toggle [trading|E] while retreating#!"
TOGGLE_BARTER_ONLY_OWN_TERRITORY: "@warning_icon! #X Cannot toggle [trading|E] outside own territory#!"
TOGGLE_BARTER_CANNOT_BARTER: "@warning_icon! #X Unable to [trade|E]#!"
TOGGLE_BARTER_MERCENARY: "@warning_icon! #X Mercenaries cannot [trade|E]#!"
ARMY_BARTER_LOOT_TOOLTIP: "#T Loot#!\nThis Caravan is carrying [loot_i][Army.GetBarterLoot|0V] [loot|E].\nIt can carry at most [loot_i][Army.GetLootCap|0V] [loot|E] due to its size."
CHANGE_COMMANDER_IN_RETREAT:0 "@warning_icon! #X Army is retreating#!"

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@ -1,20 +1,20 @@
l_english:
BW_TT_BARTERING_REALM_TOOLTIP: "#T Trader: [Character.GetPrimaryTitle.GetName|V]#!\n#I Click to view#!"
BW_TT_BARTEREE_REALM_TOOLTIP: "#T Traderee: [Character.GetPrimaryTitle.GetName|V]#!\n#I Click to view#!"
BW_TT_OPEN_ARMY_WINDOW: "#T Select all your [bartering|E] [armies|E]"
BW_TT_OPEN_ARMY_WINDOW: "#T Select all your [trading|E] [armies|E]"
BW_TIME_LEFT: "[BarterMission.GetEta.GetTimeDiffFromNow|V] left"
BW_TIME_LEFT_TT: "#T Time Left\n#!The Trade Mission will finish on [BarterMission.GetEta.GetString]"
BARTER_PROGRESS_TOOLTIP: "#T Trade Progress: [BarterMission.GetProgress|0]/[BarterMission.GetProgressNeeded|0]#!\n[BarterMission.GetBarterProgressTooltip]"
BARTER_BLOCKED_BY_COMBAT: "@warning_icon! #X Trading Caravan is in a [battle|E]#!"
BARTER_TROOPS_TOOLTIP: "#T Number of Soldiers#!\n[bartering|E] Caravan: [BarterMission.GetAttackerMen|V]\n[garrison|E]: [BarterMission.GetDefenderMen|V]\nDaily progress: [BarterMission.GetDailyProgressPercent|%1V]"
HOLDING_BARTER_GOODS_NEEDED: "[barter_goods|E]"
BARTER_TROOPS_TOOLTIP: "#T Number of Soldiers#!\n[trading|E] Caravan: [BarterMission.GetAttackerMen|V]\n[garrison|E]: [BarterMission.GetDefenderMen|V]\nDaily progress: [BarterMission.GetDailyProgressPercent|%1V]"
HOLDING_BARTER_GOODS_NEEDED: "[trade_goods|E]"
HOLDING_BARTER_GOODS_NEEDED_VALUE: "[barter_goods_i] [Province.GetBarterGoodsNeeded|-0]"
BARTER_WINDOW_TT_DAILY_PROGRESS: "Daily progress"
BW_TT_BASE_PROGRESS: "Base"
BW_TT_MEN_PROGRESS: "Trading [soldiers|E]"
BARTER_GOODS_MONTHLY_INCOME: "Monthly [barter_goods|E]"
BARTER_GOODS_MONTHLY_INCOME: "Monthly [trade_goods|E]"
DOMAIN_BARTER_GOODS_INCOME_HOLDING: "[TITLE.GetName]"
BARTER_GOODS_MONTHLY_EXPENSES: "Monthly Expenses"
BARTER_WINDOW_DESC: "#weak [BarterMission.GetArmy.GetOwner.GetShortUINamePossessive|U] [barter|E] Caravan trades [Province.GetBarterGoodsNeeded|0V] [barter_goods|E] for [Province.GetLoot|0V] [loot|E] in [Province.GetName]. [Province.GetNameNoTooltip] will gain [StaticModifier.GetNameWithTooltip] for 5 years.#!"
BARTER_WINDOW_DESC: "#weak [BarterMission.GetArmy.GetOwner.GetShortUINamePossessive|U] [trade|E] Caravan trades [Province.GetBarterGoodsNeeded|0V] [trade_goods|E] for [Province.GetLoot|0V] [loot|E] in [Province.GetName]. [Province.GetNameNoTooltip] will gain [StaticModifier.GetNameWithTooltip] for 5 years.#!"

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@ -598,20 +598,20 @@
game_concept_raid_desc:0 "[armies|E] can be raised as $game_concept_raiders$ from [rally_points|E]. $game_concept_raiders$ can move into neighboring lands and pillage them for [gold|E].\n\nIn order to $game_concept_raid$, a Raiding Army must stop in a [holding|E] owned by a foreign [ruler|E] and choose to start Raiding — upon doing so they will be stuck Raiding for a some time, after which they will get Gold and pillage the Holding.\n\nGold will be stored on the Army, and only added to the treasury when they arrive home. If you defeat a Raiding Army carrying Gold you will take it, and they will be unable to Raid you for some time.\n\nOnly some Rulers are allowed to $game_concept_raid$, most notably [tribal|E] and [GetGovernment( 'nomad_government' ).GetName] Rulers.\n\nSpecific [raid_intents|E] can be set to obtain different rewards."
game_concept_raid_i: "@raid_icon!"
game_concept_loot: "Loot"
game_concept_loot_desc: "If a [holding|E] is [Concept( 'raid', 'Raided' )|E], [occupied|E] in a [siege|E], or engaged in [bartering|E], the attacker or [barterer|E] will get an amount of [gold|E] equal to the $game_concept_loot$. The more prosperous a [holding|E] is, the more $game_concept_loot$ it will have.\n\nA Holding which has been Raided, Sieged, or Bartered with recently will not have any Loot."
game_concept_loot_desc: "If a [holding|E] is [Concept( 'raid', 'Raided' )|E], [occupied|E] in a [siege|E], or engaged in [trading|E], the attacker or [trader|E] will get an amount of [gold|E] equal to the $game_concept_loot$. The more prosperous a [holding|E] is, the more $game_concept_loot$ it will have.\n\nA Holding which has been Raided, Sieged, or Bartered with recently will not have any Loot."
game_concept_loot_i: "@loot_icon!"
game_concept_barter: "Trade"
game_concept_barter_i: "@barter_icon!"
game_concept_barter_desc: "[GetGovernment( 'wanua_government' ).GetName] and [GetGovernment( 'landless_minority_government' ).GetName] [rulers|E] can raise [barterers|E] to gain [gold|E] through peaceful means. Trading works similarly to [raiding|E], with some key differences — it is not a [hostile_army|E] action, and you need [barter_goods|E].\n\nYou need #V 2#! Trade Goods to gain #V 1#! [loot|E] from a [holding|E]. If you have too little, nothing will happen.\n\nBartering is a friendly action, and the targeted holding will gain [GetModifier('recently_bartered_modifier').GetNameWithTooltip] upon completion. Unlike Raiding, you can freely Barter in the lands of your [tributaries|E] and [suzerain|E]."
game_concept_barter_desc: "[GetGovernment( 'wanua_government' ).GetName] and [GetGovernment( 'landless_minority_government' ).GetName] [rulers|E] can raise [traders|E] to gain [gold|E] through peaceful means. Trading works similarly to [raiding|E], with some key differences — it is not a [hostile_army|E] action, and you need [trade_goods|E].\n\nYou need #V 2#! Trade Goods to gain #V 1#! [loot|E] from a [holding|E]. If you have too little, nothing will happen.\n\nBartering is a friendly action, and the targeted holding will gain [GetModifier('recently_bartered_modifier').GetNameWithTooltip] upon completion. Unlike Raiding, you can freely Barter in the lands of your [tributaries|E] and [suzerain|E]."
game_concept_bartering: "Trading"
game_concept_bartered: "Traded"
game_concept_barterer: "Trader"
game_concept_barterers: "Traders"
game_concept_barters: "Traders"
game_concept_barterer_desc: "[GetGovernment( 'wanua_government' ).GetName] and [GetGovernment( 'landless_minority_government' ).GetName] [rulers|E] can [barter|E] by raising their [armies|E] as $game_concept_barterers$. They work similarly to [raiders|E], except that they will not be [hostile_army|E] to the [holder|E] of the targeted [holding|E].\n\nRaiding Armies of other Rulers can fight Barterers and steal their [loot|E]."
game_concept_barterer_desc: "[GetGovernment( 'wanua_government' ).GetName] and [GetGovernment( 'landless_minority_government' ).GetName] [rulers|E] can [trade|E] by raising their [armies|E] as $game_concept_barterers$. They work similarly to [raiders|E], except that they will not be [hostile_army|E] to the [holder|E] of the targeted [holding|E].\n\nRaiding Armies of other Rulers can fight Barterers and steal their [loot|E]."
game_concept_barter_goods: "Trade Goods"
game_concept_barter_goods_desc: "Trade Goods — represent various types of wares used to [barter|E] and upkeep [armies|E] by [GetGovernment( 'wanua_government' ).GetName] and [GetGovernment( 'landless_minority_government' ).GetName] [rulers|E]."
game_concept_barter_goods_desc: "Trade Goods — represent various types of wares used to [trade|E] and upkeep [armies|E] by [GetGovernment( 'wanua_government' ).GetName] and [GetGovernment( 'landless_minority_government' ).GetName] [rulers|E]."
game_concept_barter_goods_i: "@barter_goods_icon!"
game_concept_revolt:0 "Revolt"
@ -2688,7 +2688,7 @@
game_concept_wanua: "Wanua"
game_concept_wanua_government: "Wanua Government"
game_concept_wanua_i: "@government_type_wanua!"
game_concept_wanua_desc: "The $wanua_government_adjective$ [government|E] shares weaknesses with the [GetGovernment('tribal_government').GetNameWithIcon] [government|E], but also have reduced [domain_limit|E] and [vassal_limit|E]. While they use [gold|E] to construct [buildings|E] and recruit [men_at_arms|E], they earn very little Gold from Buildings.\n\nHowever, they can [barter_goods_i][barter|E], [raid|E], and have synergies with the [GetGovernment('mandala_government').GetName] Government as they gain [legitimacy|E] from being a [tributary|E]."
game_concept_wanua_desc: "The $wanua_government_adjective$ [government|E] shares weaknesses with the [GetGovernment('tribal_government').GetNameWithIcon] [government|E], but also have reduced [domain_limit|E] and [vassal_limit|E]. While they use [gold|E] to construct [buildings|E] and recruit [men_at_arms|E], they earn very little Gold from Buildings.\n\nHowever, they can [barter_goods_i][trade|E], [raid|E], and have synergies with the [GetGovernment('mandala_government').GetName] Government as they gain [legitimacy|E] from being a [tributary|E]."
game_concept_bloc_supremacy_war: "Bloc Supremacy War"
game_concept_bloc_supremacy: "Bloc Supremacy"

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@ -21,7 +21,7 @@
MAP_PIN_BARTER_GOODS_NEEDED: "@barter_goods_icon! [DetailedBarterIcon.GetProvince.GetBarterGoodsNeeded|0V]"
MAP_PIN_BARTER_LOOT_RECEIVED: "@loot_icon![DetailedBarterIcon.GetProvince.GetLoot|0V]"
MAP_BARTER_TOOLTIP: "#T Ongoing Trade Mission#!\nEstimated completion: [BarterMission.GetEta.GetString].\nResulting [loot|E]: [loot_i][BarterMission.GetProvince.GetLoot|0V].\n\n#I Click to view Trade.#!"
BARTER_ARMY_TOOLTIP: "#T Barterer#!\nThis Caravan is on a [barter|E] Mission.\nIt is carrying [loot_i][Army.GetBarterLoot|V0] [loot|E]."
BARTER_ARMY_TOOLTIP: "#T Barterer#!\nThis Caravan is on a [trade|E] Mission.\nIt is carrying [loot_i][Army.GetBarterLoot|V0] [loot|E]."
RECENTLY_BARTERED_TOOLTIP: "#T Recently Traded#!\nThis holding was recently Traded with and cannot be Traded with again until [Province.GetEndOfRecentlyLooted.GetString]"
ARMY_LOOT_INFO:0 "[loot|E]: [loot_i][Army.GetRaidLoot|V0]/[Army.GetLootCap|0]"
MAP_ICON_EMBARK_COST:0 "[GetPlayer.GetTreasuryOrGoldPrefix][FleetPredictionMapIcon.GetEmbarkCost|V0][Select_CString(FleetPredictionMapIcon.IsCostOverOwned, '@warning_icon!', '')]"
@ -43,7 +43,7 @@
MAP_ICON_DETAILED_BARTER_TT: "#T [DetailedBarterIcon.GetProvince.GetNameNoTooltip]#!\nLoot: [loot_i] [DetailedBarterIcon.GetLoot|0]"
MAP_ICON_BARTER_WARNING: "[SelectLocalization( LessThan_CFixedPoint( GetPlayer.GetCurrency('barter_goods'), DetailedBarterIcon.GetProvince.GetBarterGoodsNeeded ), 'MAP_ICON_DETAILED_BARTER_INSUFFICIENT_GOODS', '')]"
MAP_ICON_DETAILED_BARTER_INSUFFICIENT_GOODS: "@warning_icon! #X Insufficient [barter_goods] to [barter] here#!\n"
MAP_ICON_DETAILED_BARTER_LOOT_POTENTIAL_TT: "#T Potential Trade Mission#!\nResulting [loot|E]: [loot_i][DetailedBarterIcon.GetLoot|0V]\nRequired [barter_goods|E]: [barter_goods_i][DetailedBarterIcon.GetProvince.GetBarterGoodsNeeded|0V]\n$MAP_ICON_BARTER_WARNING$\n$MAP_ICON_DETAILED_BARTER_LOOT_HOLD_ALT_TT$"
MAP_ICON_DETAILED_BARTER_LOOT_ONGOING_TT: "#T Ongoing Trade Mission#!\nEstimated completion: [DetailedBarterIcon.GetBarter.GetEta.GetString]\nResulting [loot|E]: [loot_i][DetailedBarterIcon.GetProvince.GetLoot|0V]\nRequired [barter_goods|E]: [barter_goods_i][DetailedBarterIcon.GetProvince.GetBarterGoodsNeeded|0V]\n$MAP_ICON_BARTER_WARNING$\n#I Click to view [barter|E].#!\n$MAP_ICON_DETAILED_BARTER_LOOT_HOLD_ALT_TT$"
MAP_ICON_DETAILED_BARTER_LOOT_HOLD_ALT_TT: "#I Hold Alt to display all holdings with loot in which you can [barter|E].#!"
MAP_ICON_DETAILED_BARTER_LOOT_POTENTIAL_TT: "#T Potential Trade Mission#!\nResulting [loot|E]: [loot_i][DetailedBarterIcon.GetLoot|0V]\nRequired [trade_goods|E]: [barter_goods_i][DetailedBarterIcon.GetProvince.GetBarterGoodsNeeded|0V]\n$MAP_ICON_BARTER_WARNING$\n$MAP_ICON_DETAILED_BARTER_LOOT_HOLD_ALT_TT$"
MAP_ICON_DETAILED_BARTER_LOOT_ONGOING_TT: "#T Ongoing Trade Mission#!\nEstimated completion: [DetailedBarterIcon.GetBarter.GetEta.GetString]\nResulting [loot|E]: [loot_i][DetailedBarterIcon.GetProvince.GetLoot|0V]\nRequired [trade_goods|E]: [barter_goods_i][DetailedBarterIcon.GetProvince.GetBarterGoodsNeeded|0V]\n$MAP_ICON_BARTER_WARNING$\n#I Click to view [trade|E].#!\n$MAP_ICON_DETAILED_BARTER_LOOT_HOLD_ALT_TT$"
MAP_ICON_DETAILED_BARTER_LOOT_HOLD_ALT_TT: "#I Hold Alt to display all holdings with loot in which you can [trade|E].#!"
MAP_ICON_ACTIVITY_DISABLED: "[Activity.GetInvolvementText( Character.Self, 'hud' )]\n\n#X @warning_icon! Activity has already started, you will not arrive on time or you were not invited#!"

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@ -215,15 +215,15 @@
message_filter_raid_lost_desc: "One of your [holdings|E] is [raided|E]"
# BARTER
message_filter_barter_completed: "@barter_icon! Trade Completed"
message_filter_barter_completed_desc: "Your Caravan successfully [barters|E] a [holding|E]"
message_filter_barter_completed_desc: "Your Caravan successfully [trades|E] a [holding|E]"
message_filter_barter_loot_delivered: "@barter_icon! Trade Loot Delivered"
message_filter_barter_loot_delivered_desc: "[loot|E] is returned by [barterers|E]"
message_filter_barter_loot_delivered_desc: "[loot|E] is returned by [traders|E]"
message_filter_barter_aborted: "@barter_icon! Trade Mission Aborted"
message_filter_barter_aborted_desc: "A [barter|E] mission is aborted"
message_filter_barter_aborted_desc: "A [trade|E] mission is aborted"
message_filter_barter_loot_lost: "@barter_icon! Trade Loot Lost"
message_filter_barter_loot_lost_desc: "[barterers|E] lost [loot|E]"
message_filter_barter_loot_lost_desc: "[traders|E] lost [loot|E]"
message_filter_barter_loot_won: "@barter_icon! Trade Loot Won"
message_filter_barter_loot_won_desc: "[barterers|E] won [loot|E]"
message_filter_barter_loot_won_desc: "[traders|E] won [loot|E]"
# SIEGE
message_filter_siege_won: "@onager_icon! Siege Completed"
message_filter_siege_won_desc: "Your [army|E] successfully [sieges|E] a [holding|E]"

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@ -561,16 +561,16 @@
msg_barter_completed_barterer_title: "Traded in [county.GetNameNoTierNoTooltip]"
msg_barter_completed_holder_title: "[barterer.GetPrimaryTitle.GetNameNoTierNoTooltip] Traded with You"
msg_barter_completed_barterer_desc: "You [bartered|E] with [county.GetHolder.GetShortUIName]"
msg_barter_completed_holder_desc: "[barterer.GetShortUIName] [bartered|E] with you in [barony.GetName]"
msg_barter_completed_barterer_desc: "You [traded|E] with [county.GetHolder.GetShortUIName]"
msg_barter_completed_holder_desc: "[barterer.GetShortUIName] [traded|E] with you in [barony.GetName]"
msg_barter_loot_delivered_title: "Loot Delivered"
msg_barter_loot_delivered_desc: "Your [bartering|E] Caravan has returned with [loot|E]"
msg_barter_loot_delivered_desc: "Your [trading|E] Caravan has returned with [loot|E]"
msg_barter_loot_lost_title: "Loot Lost"
msg_barter_loot_lost_desc: "Your [bartering|E] Caravan lost [loot_i][barter_loot.GetValue]"
msg_barter_loot_lost_desc: "Your [trading|E] Caravan lost [loot_i][barter_loot.GetValue]"
msg_barter_loot_won_title: "Loot Won"
msg_barter_loot_won_desc: "Your [army|E] claimed [loot_i][barter_loot.GetValue] from a [bartering|E] Caravan"
msg_barter_loot_won_desc: "Your [army|E] claimed [loot_i][barter_loot.GetValue] from a [trading|E] Caravan"
msg_barter_aborted_title: "Trade Aborted"
msg_barter_aborted_desc: "[barter|E] aborted in [barony.GetName] due to insufficient [barter_goods|E]"
msg_barter_aborted_desc: "[trade|E] aborted in [barony.GetName] due to insufficient [trade_goods|E]"
msg_great_project_planned_title: "[GreatProject.GetNameNoTooltip] is Being Planned"
msg_great_project_planned_desc: "[GreatProject.GetName] is being planned in [GreatProject.GetLocation.GetName].\nIt needs [GreatProject.GetRequiredContributionCount|V] [great_project_contributions|E] to start."

View file

@ -551,14 +551,14 @@
MOD_HAPPY_POWERFUL_VASSAL_PRESTIGE_CONTRIBUTION_MULT: "[powerful_vassal|E] [councillor|E] [prestige|E] [modifier_contribution|E]"
MOD_HAPPY_POWERFUL_VASSAL_PIETY_CONTRIBUTION_ADD: "[powerful_vassal|E] [councillor|E] [piety|E] [modifier_base_contribution|E]"
MOD_HAPPY_POWERFUL_VASSAL_PIETY_CONTRIBUTION_MULT: "[powerful_vassal|E] [councillor|E] [piety|E] [modifier_contribution|E]"
MOD_VASSAL_BARTER_GOODS_CONTRIBUTION_ADD: "[vassal|E] [barter_goods|E] [modifier_base_contribution|E]"
MOD_VASSAL_BARTER_GOODS_CONTRIBUTION_MULT: "[vassal|E] [barter_goods|E] [modifier_contribution|E]"
MOD_INTIMIDATED_VASSAL_BARTER_GOODS_CONTRIBUTION_ADD: "[intimidated|E] [vassal|E] [barter_goods|E] [modifier_base_contribution|E]"
MOD_INTIMIDATED_VASSAL_BARTER_GOODS_CONTRIBUTION_MULT: "[intimidated|E] [vassal|E] [barter_goods|E] [modifier_contribution|E]"
MOD_COWED_VASSAL_BARTER_GOODS_CONTRIBUTION_ADD: "[cowed|E] [vassal|E] [barter_goods|E] [modifier_base_contribution|E]"
MOD_COWED_VASSAL_BARTER_GOODS_CONTRIBUTION_MULT: "[cowed|E] [vassal|E] [barter_goods|E] [modifier_contribution|E]"
MOD_HAPPY_POWERFUL_VASSAL_BARTER_GOODS_CONTRIBUTION_ADD: "[powerful_vassal|E] [councillor|E] [barter_goods|E] [modifier_base_contribution|E]"
MOD_HAPPY_POWERFUL_VASSAL_BARTER_GOODS_CONTRIBUTION_MULT: "[powerful_vassal|E] [councillor|E] [barter_goods|E] [modifier_contribution|E]"
MOD_VASSAL_BARTER_GOODS_CONTRIBUTION_ADD: "[vassal|E] [trade_goods|E] [modifier_base_contribution|E]"
MOD_VASSAL_BARTER_GOODS_CONTRIBUTION_MULT: "[vassal|E] [trade_goods|E] [modifier_contribution|E]"
MOD_INTIMIDATED_VASSAL_BARTER_GOODS_CONTRIBUTION_ADD: "[intimidated|E] [vassal|E] [trade_goods|E] [modifier_base_contribution|E]"
MOD_INTIMIDATED_VASSAL_BARTER_GOODS_CONTRIBUTION_MULT: "[intimidated|E] [vassal|E] [trade_goods|E] [modifier_contribution|E]"
MOD_COWED_VASSAL_BARTER_GOODS_CONTRIBUTION_ADD: "[cowed|E] [vassal|E] [trade_goods|E] [modifier_base_contribution|E]"
MOD_COWED_VASSAL_BARTER_GOODS_CONTRIBUTION_MULT: "[cowed|E] [vassal|E] [trade_goods|E] [modifier_contribution|E]"
MOD_HAPPY_POWERFUL_VASSAL_BARTER_GOODS_CONTRIBUTION_ADD: "[powerful_vassal|E] [councillor|E] [trade_goods|E] [modifier_base_contribution|E]"
MOD_HAPPY_POWERFUL_VASSAL_BARTER_GOODS_CONTRIBUTION_MULT: "[powerful_vassal|E] [councillor|E] [trade_goods|E] [modifier_contribution|E]"
republic_government_tax_contribution_add:1 "[republican|E] [vassal|E] [tax|E] [modifier_base_contribution|E]"
republic_government_tax_contribution_mult:1 "[republican|E] [vassal|E] [tax|E] [modifier_contribution|E]"
meritocratic_government_tax_contribution_add: "[meritocratic|E] [vassal|E] [tax|E] [modifier_base_contribution|E]"
@ -1409,7 +1409,7 @@
recently_looted_modifier_desc:0 "This [holding|E] has been recently looted by a [raid|E] or [siege|E] and cannot be looted until this modifier expires."
recently_bartered_modifier: "Recently Traded"
recently_bartered_modifier_desc: "A party of traders have recently [bartered|E] with this [holding|E] and it cannot be looted or traded in until this modifier expires."
recently_bartered_modifier_desc: "A party of traders have recently [traded|E] with this [holding|E] and it cannot be looted or traded in until this modifier expires."
shattered_defenses_modifier: "Shattered Defenses"
shattered_defenses_modifier_desc: "This [holding|E] has recently had its defenses shattered by violent raiders."
@ -1646,22 +1646,22 @@
drylands_provisions_use_mult: "[GetTerrain( 'drylands' ).GetName] [provisions|E] Use"
terraced_hills_provisions_use_mult: "[GetTerrain( 'terraced_hills' ).GetName] [provisions|E] Use"
plains_barter_goods_mult: "[GetTerrain( 'plains' ).GetName] [barter_goods|E]"
farmlands_barter_goods_mult: "[GetTerrain( 'farmlands' ).GetName] [barter_goods|E]"
hills_barter_goods_mult: "[GetTerrain( 'hills' ).GetName] [barter_goods|E]"
tells_barter_goods_mult: "[GetTerrain( 'tells' ).GetName] [barter_goods|E]"
mountains_barter_goods_mult: "[GetTerrain( 'mountains' ).GetName] [barter_goods|E]"
oasis_barter_goods_mult: "[GetTerrain( 'oasis' ).GetName] [barter_goods|E]"
jungle_barter_goods_mult: "[GetTerrain( 'jungle' ).GetName] [barter_goods|E]"
forest_barter_goods_mult: "[GetTerrain( 'forest' ).GetName] [barter_goods|E]"
taiga_barter_goods_mult: "[GetTerrain( 'taiga' ).GetName] [barter_goods|E]"
wetlands_barter_goods_mult: "[GetTerrain( 'wetlands' ).GetName] [barter_goods|E]"
steppe_barter_goods_mult: "[GetTerrain( 'steppe' ).GetName] [barter_goods|E]"
floodplains_barter_goods_mult: "[GetTerrain( 'floodplains' ).GetName] [barter_goods|E]"
desert_barter_goods_mult: "[GetTerrain( 'desert' ).GetName] [barter_goods|E]"
desert_mountains_barter_goods_mult: "[GetTerrain( 'desert_mountains' ).GetName] [barter_goods|E]"
drylands_barter_goods_mult: "[GetTerrain( 'drylands' ).GetName] [barter_goods|E]"
terraced_hills_barter_goods_mult: "[GetTerrain( 'terraced_hills' ).GetName] [barter_goods|E]"
plains_barter_goods_mult: "[GetTerrain( 'plains' ).GetName] [trade_goods|E]"
farmlands_barter_goods_mult: "[GetTerrain( 'farmlands' ).GetName] [trade_goods|E]"
hills_barter_goods_mult: "[GetTerrain( 'hills' ).GetName] [trade_goods|E]"
tells_barter_goods_mult: "[GetTerrain( 'tells' ).GetName] [trade_goods|E]"
mountains_barter_goods_mult: "[GetTerrain( 'mountains' ).GetName] [trade_goods|E]"
oasis_barter_goods_mult: "[GetTerrain( 'oasis' ).GetName] [trade_goods|E]"
jungle_barter_goods_mult: "[GetTerrain( 'jungle' ).GetName] [trade_goods|E]"
forest_barter_goods_mult: "[GetTerrain( 'forest' ).GetName] [trade_goods|E]"
taiga_barter_goods_mult: "[GetTerrain( 'taiga' ).GetName] [trade_goods|E]"
wetlands_barter_goods_mult: "[GetTerrain( 'wetlands' ).GetName] [trade_goods|E]"
steppe_barter_goods_mult: "[GetTerrain( 'steppe' ).GetName] [trade_goods|E]"
floodplains_barter_goods_mult: "[GetTerrain( 'floodplains' ).GetName] [trade_goods|E]"
desert_barter_goods_mult: "[GetTerrain( 'desert' ).GetName] [trade_goods|E]"
desert_mountains_barter_goods_mult: "[GetTerrain( 'desert_mountains' ).GetName] [trade_goods|E]"
drylands_barter_goods_mult: "[GetTerrain( 'drylands' ).GetName] [trade_goods|E]"
terraced_hills_barter_goods_mult: "[GetTerrain( 'terraced_hills' ).GetName] [trade_goods|E]"
# BP3
black_sea_coast_region_development_growth: "$MOD_MONTHLY_DEVELOPMENT_GROWTH_FACTOR$ in the [GetGeographicalRegion('black_sea_coast_region').GetName] [region|E]"
@ -2049,29 +2049,29 @@
subject_salary_income_merit_hegemony_mult: "$subject_salary_income_merit_hegemony_add$"
# Dynamic modifiers subject salary Barter Goods
subject_salary_expense_barter_goods_add: "[subject|E] [barter_goods|E] $subject_salary_expense$"
subject_salary_expense_barter_goods_add: "[subject|E] [trade_goods|E] $subject_salary_expense$"
subject_salary_expense_barter_goods_mult: "$subject_salary_expense_barter_goods_add$"
subject_salary_expense_barter_goods_county_add: "[county|E] [subject|E] [barter_goods|E] $subject_salary_expense$"
subject_salary_expense_barter_goods_county_add: "[county|E] [subject|E] [trade_goods|E] $subject_salary_expense$"
subject_salary_expense_barter_goods_county_mult: "$subject_salary_expense_barter_goods_county_add$"
subject_salary_expense_barter_goods_duchy_add: "[duchy|E] [subject|E] [barter_goods|E] $subject_salary_expense$"
subject_salary_expense_barter_goods_duchy_add: "[duchy|E] [subject|E] [trade_goods|E] $subject_salary_expense$"
subject_salary_expense_barter_goods_duchy_mult: "$subject_salary_expense_barter_goods_duchy_add$"
subject_salary_expense_barter_goods_kingdom_add: "[kingdom|E] [subject|E] [barter_goods|E] $subject_salary_expense$"
subject_salary_expense_barter_goods_kingdom_add: "[kingdom|E] [subject|E] [trade_goods|E] $subject_salary_expense$"
subject_salary_expense_barter_goods_kingdom_mult: "$subject_salary_expense_barter_goods_kingdom_add$"
subject_salary_expense_barter_goods_empire_add: "[empire|E] [subject|E] [barter_goods|E] $subject_salary_expense$"
subject_salary_expense_barter_goods_empire_add: "[empire|E] [subject|E] [trade_goods|E] $subject_salary_expense$"
subject_salary_expense_barter_goods_empire_mult: "$subject_salary_expense_barter_goods_empire_add$"
subject_salary_expense_barter_goods_hegemony_add: "[hegemony|E] [subject|E] [barter_goods|E] $subject_salary_expense$"
subject_salary_expense_barter_goods_hegemony_add: "[hegemony|E] [subject|E] [trade_goods|E] $subject_salary_expense$"
subject_salary_expense_barter_goods_hegemony_mult: "$subject_salary_expense_barter_goods_hegemony_add$"
subject_salary_income_barter_goods_add: "[subject|E] [barter_goods|E] $subject_salary_income$"
subject_salary_income_barter_goods_add: "[subject|E] [trade_goods|E] $subject_salary_income$"
subject_salary_income_barter_goods_mult: "$subject_salary_income_barter_goods_add$"
subject_salary_income_barter_goods_county_add: "[county|E] [subject|E] [barter_goods|E] $subject_salary_income$"
subject_salary_income_barter_goods_county_add: "[county|E] [subject|E] [trade_goods|E] $subject_salary_income$"
subject_salary_income_barter_goods_county_mult: "$subject_salary_income_barter_goods_county_add$"
subject_salary_income_barter_goods_duchy_add: "[duchy|E] [subject|E] [barter_goods|E] $subject_salary_income$"
subject_salary_income_barter_goods_duchy_add: "[duchy|E] [subject|E] [trade_goods|E] $subject_salary_income$"
subject_salary_income_barter_goods_duchy_mult: "$subject_salary_income_barter_goods_duchy_add$"
subject_salary_income_barter_goods_kingdom_add: "[kingdom|E] [subject|E] [barter_goods|E] $subject_salary_income$"
subject_salary_income_barter_goods_kingdom_add: "[kingdom|E] [subject|E] [trade_goods|E] $subject_salary_income$"
subject_salary_income_barter_goods_kingdom_mult: "$subject_salary_income_barter_goods_kingdom_add$"
subject_salary_income_barter_goods_empire_add: "[empire|E] [subject|E] [barter_goods|E] $subject_salary_income$"
subject_salary_income_barter_goods_empire_add: "[empire|E] [subject|E] [trade_goods|E] $subject_salary_income$"
subject_salary_income_barter_goods_empire_mult: "$subject_salary_income_barter_goods_empire_add$"
subject_salary_income_barter_goods_hegemony_add: "[hegemony|E] [subject|E] [barter_goods|E] $subject_salary_income$"
subject_salary_income_barter_goods_hegemony_add: "[hegemony|E] [subject|E] [trade_goods|E] $subject_salary_income$"
subject_salary_income_barter_goods_hegemony_mult: "$subject_salary_income_barter_goods_hegemony_add$"
# dynamic experience levels
@ -2098,10 +2098,10 @@
MOD_MONTHLY_INCOME_PER_PIETY_LEVEL_ADD: "$MOD_MONTHLY_INCOME_MULT$ per [piety_level|E]"
MOD_MONTHLY_BARTER_GOODS_PREFIX: "[barter_goods_i]"
MOD_MONTHLY_BARTER_GOODS: "[barter_goods|E]"
MOD_MONTHLY_BARTER_GOODS_MULT: "Monthly [barter_goods|E]"
MOD_MONTHLY_WAR_BARTER_GOODS_INCOME_ADD: "[barter_goods|E] [income|E] while at [war|E]"
MOD_MONTHLY_WAR_BARTER_GOODS_INCOME_MULT: "Monthly [barter_goods|E] [income|E] while at [war|E]"
MOD_MONTHLY_BARTER_GOODS: "[trade_goods|E]"
MOD_MONTHLY_BARTER_GOODS_MULT: "Monthly [trade_goods|E]"
MOD_MONTHLY_WAR_BARTER_GOODS_INCOME_ADD: "[trade_goods|E] [income|E] while at [war|E]"
MOD_MONTHLY_WAR_BARTER_GOODS_INCOME_MULT: "Monthly [trade_goods|E] [income|E] while at [war|E]"
celestial_movement_power_promote_scheme_phase_duration_add: "[GetScheme('celestial_movement_power_promote').GetTypeName] [scheme_speed_single|E]"
study_confucian_classics_scheme_phase_duration_add: "[GetScheme('study_confucian_classics').GetTypeName] [scheme_speed_single|E]"

View file

@ -546,14 +546,14 @@
MOD_HAPPY_POWERFUL_VASSAL_PRESTIGE_CONTRIBUTION_MULT: "[powerful_vassal|E] [councillor|E] [prestige|E] [modifier_contribution|E]"
MOD_HAPPY_POWERFUL_VASSAL_PIETY_CONTRIBUTION_ADD: "[powerful_vassal|E] [councillor|E] [piety|E] [modifier_base_contribution|E]"
MOD_HAPPY_POWERFUL_VASSAL_PIETY_CONTRIBUTION_MULT: "[powerful_vassal|E] [councillor|E] [piety|E] [modifier_contribution|E]"
MOD_VASSAL_BARTER_GOODS_CONTRIBUTION_ADD: "[vassal|E] [barter_goods|E] [modifier_base_contribution|E]"
MOD_VASSAL_BARTER_GOODS_CONTRIBUTION_MULT: "[vassal|E] [barter_goods|E] [modifier_contribution|E]"
MOD_INTIMIDATED_VASSAL_BARTER_GOODS_CONTRIBUTION_ADD: "[intimidated|E] [vassal|E] [barter_goods|E] [modifier_base_contribution|E]"
MOD_INTIMIDATED_VASSAL_BARTER_GOODS_CONTRIBUTION_MULT: "[intimidated|E] [vassal|E] [barter_goods|E] [modifier_contribution|E]"
MOD_COWED_VASSAL_BARTER_GOODS_CONTRIBUTION_ADD: "[cowed|E] [vassal|E] [barter_goods|E] [modifier_base_contribution|E]"
MOD_COWED_VASSAL_BARTER_GOODS_CONTRIBUTION_MULT: "[cowed|E] [vassal|E] [barter_goods|E] [modifier_contribution|E]"
MOD_HAPPY_POWERFUL_VASSAL_BARTER_GOODS_CONTRIBUTION_ADD: "[powerful_vassal|E] [councillor|E] [barter_goods|E] [modifier_base_contribution|E]"
MOD_HAPPY_POWERFUL_VASSAL_BARTER_GOODS_CONTRIBUTION_MULT: "[powerful_vassal|E] [councillor|E] [barter_goods|E] [modifier_contribution|E]"
MOD_VASSAL_BARTER_GOODS_CONTRIBUTION_ADD: "[vassal|E] [trade_goods|E] [modifier_base_contribution|E]"
MOD_VASSAL_BARTER_GOODS_CONTRIBUTION_MULT: "[vassal|E] [trade_goods|E] [modifier_contribution|E]"
MOD_INTIMIDATED_VASSAL_BARTER_GOODS_CONTRIBUTION_ADD: "[intimidated|E] [vassal|E] [trade_goods|E] [modifier_base_contribution|E]"
MOD_INTIMIDATED_VASSAL_BARTER_GOODS_CONTRIBUTION_MULT: "[intimidated|E] [vassal|E] [trade_goods|E] [modifier_contribution|E]"
MOD_COWED_VASSAL_BARTER_GOODS_CONTRIBUTION_ADD: "[cowed|E] [vassal|E] [trade_goods|E] [modifier_base_contribution|E]"
MOD_COWED_VASSAL_BARTER_GOODS_CONTRIBUTION_MULT: "[cowed|E] [vassal|E] [trade_goods|E] [modifier_contribution|E]"
MOD_HAPPY_POWERFUL_VASSAL_BARTER_GOODS_CONTRIBUTION_ADD: "[powerful_vassal|E] [councillor|E] [trade_goods|E] [modifier_base_contribution|E]"
MOD_HAPPY_POWERFUL_VASSAL_BARTER_GOODS_CONTRIBUTION_MULT: "[powerful_vassal|E] [councillor|E] [trade_goods|E] [modifier_contribution|E]"
republic_government_tax_contribution_add:1 "[republican|E] [vassal|E] [tax|E] [modifier_base_contribution|E]"
republic_government_tax_contribution_mult:1 "[republican|E] [vassal|E] [tax|E] [modifier_contribution|E]"
meritocratic_government_tax_contribution_add: "[meritocratic|E] [vassal|E] [tax|E] [modifier_base_contribution|E]"
@ -1395,7 +1395,7 @@
recently_looted_modifier_desc:0 "This [holding|E] has been recently looted by a [raid|E] or [siege|E] and cannot be looted until this modifier expires."
recently_bartered_modifier: "Recently Traded"
recently_bartered_modifier_desc: "A party of traders have recently [bartered|E] with this [holding|E] and it cannot be looted or bartered in until this modifier expires."
recently_bartered_modifier_desc: "A party of traders have recently [traded|E] with this [holding|E] and it cannot be looted or bartered in until this modifier expires."
shattered_defenses_modifier: "Shattered Defenses"
shattered_defenses_modifier_desc: "This [holding|E] has recently had its defenses shattered by violent raiders."
@ -1630,21 +1630,21 @@
drylands_provisions_use_mult: "[GetTerrain( 'drylands' ).GetName] [provisions|E] Use"
terraced_hills_provisions_use_mult: "[GetTerrain( 'terraced_hills' ).GetName] [provisions|E] Use"
plains_barter_goods_mult: "[GetTerrain( 'plains' ).GetName] [barter_goods|E]"
farmlands_barter_goods_mult: "[GetTerrain( 'farmlands' ).GetName] [barter_goods|E]"
hills_barter_goods_mult: "[GetTerrain( 'hills' ).GetName] [barter_goods|E]"
mountains_barter_goods_mult: "[GetTerrain( 'mountains' ).GetName] [barter_goods|E]"
oasis_barter_goods_mult: "[GetTerrain( 'oasis' ).GetName] [barter_goods|E]"
jungle_barter_goods_mult: "[GetTerrain( 'jungle' ).GetName] [barter_goods|E]"
forest_barter_goods_mult: "[GetTerrain( 'forest' ).GetName] [barter_goods|E]"
taiga_barter_goods_mult: "[GetTerrain( 'taiga' ).GetName] [barter_goods|E]"
wetlands_barter_goods_mult: "[GetTerrain( 'wetlands' ).GetName] [barter_goods|E]"
steppe_barter_goods_mult: "[GetTerrain( 'steppe' ).GetName] [barter_goods|E]"
floodplains_barter_goods_mult: "[GetTerrain( 'floodplains' ).GetName] [barter_goods|E]"
desert_barter_goods_mult: "[GetTerrain( 'desert' ).GetName] [barter_goods|E]"
desert_mountains_barter_goods_mult: "[GetTerrain( 'desert_mountains' ).GetName] [barter_goods|E]"
drylands_barter_goods_mult: "[GetTerrain( 'drylands' ).GetName] [barter_goods|E]"
terraced_hills_barter_goods_mult: "[GetTerrain( 'terraced_hills' ).GetName] [barter_goods|E]"
plains_barter_goods_mult: "[GetTerrain( 'plains' ).GetName] [trade_goods|E]"
farmlands_barter_goods_mult: "[GetTerrain( 'farmlands' ).GetName] [trade_goods|E]"
hills_barter_goods_mult: "[GetTerrain( 'hills' ).GetName] [trade_goods|E]"
mountains_barter_goods_mult: "[GetTerrain( 'mountains' ).GetName] [trade_goods|E]"
oasis_barter_goods_mult: "[GetTerrain( 'oasis' ).GetName] [trade_goods|E]"
jungle_barter_goods_mult: "[GetTerrain( 'jungle' ).GetName] [trade_goods|E]"
forest_barter_goods_mult: "[GetTerrain( 'forest' ).GetName] [trade_goods|E]"
taiga_barter_goods_mult: "[GetTerrain( 'taiga' ).GetName] [trade_goods|E]"
wetlands_barter_goods_mult: "[GetTerrain( 'wetlands' ).GetName] [trade_goods|E]"
steppe_barter_goods_mult: "[GetTerrain( 'steppe' ).GetName] [trade_goods|E]"
floodplains_barter_goods_mult: "[GetTerrain( 'floodplains' ).GetName] [trade_goods|E]"
desert_barter_goods_mult: "[GetTerrain( 'desert' ).GetName] [trade_goods|E]"
desert_mountains_barter_goods_mult: "[GetTerrain( 'desert_mountains' ).GetName] [trade_goods|E]"
drylands_barter_goods_mult: "[GetTerrain( 'drylands' ).GetName] [trade_goods|E]"
terraced_hills_barter_goods_mult: "[GetTerrain( 'terraced_hills' ).GetName] [trade_goods|E]"
# BP3
black_sea_coast_region_development_growth: "$MOD_MONTHLY_DEVELOPMENT_GROWTH_FACTOR$ in the [GetGeographicalRegion('black_sea_coast_region').GetName] [region|E]"
@ -2027,29 +2027,29 @@
subject_salary_income_merit_hegemony_mult: "$subject_salary_income_merit_hegemony_add$"
# Dynamic modifiers subject salary Barter Goods
subject_salary_expense_barter_goods_add: "[subject|E] [barter_goods|E] $subject_salary_expense$"
subject_salary_expense_barter_goods_add: "[subject|E] [trade_goods|E] $subject_salary_expense$"
subject_salary_expense_barter_goods_mult: "$subject_salary_expense_barter_goods_add$"
subject_salary_expense_barter_goods_county_add: "[county|E] [subject|E] [barter_goods|E] $subject_salary_expense$"
subject_salary_expense_barter_goods_county_add: "[county|E] [subject|E] [trade_goods|E] $subject_salary_expense$"
subject_salary_expense_barter_goods_county_mult: "$subject_salary_expense_barter_goods_county_add$"
subject_salary_expense_barter_goods_duchy_add: "[duchy|E] [subject|E] [barter_goods|E] $subject_salary_expense$"
subject_salary_expense_barter_goods_duchy_add: "[duchy|E] [subject|E] [trade_goods|E] $subject_salary_expense$"
subject_salary_expense_barter_goods_duchy_mult: "$subject_salary_expense_barter_goods_duchy_add$"
subject_salary_expense_barter_goods_kingdom_add: "[kingdom|E] [subject|E] [barter_goods|E] $subject_salary_expense$"
subject_salary_expense_barter_goods_kingdom_add: "[kingdom|E] [subject|E] [trade_goods|E] $subject_salary_expense$"
subject_salary_expense_barter_goods_kingdom_mult: "$subject_salary_expense_barter_goods_kingdom_add$"
subject_salary_expense_barter_goods_empire_add: "[empire|E] [subject|E] [barter_goods|E] $subject_salary_expense$"
subject_salary_expense_barter_goods_empire_add: "[empire|E] [subject|E] [trade_goods|E] $subject_salary_expense$"
subject_salary_expense_barter_goods_empire_mult: "$subject_salary_expense_barter_goods_empire_add$"
subject_salary_expense_barter_goods_hegemony_add: "[hegemony|E] [subject|E] [barter_goods|E] $subject_salary_expense$"
subject_salary_expense_barter_goods_hegemony_add: "[hegemony|E] [subject|E] [trade_goods|E] $subject_salary_expense$"
subject_salary_expense_barter_goods_hegemony_mult: "$subject_salary_expense_barter_goods_hegemony_add$"
subject_salary_income_barter_goods_add: "[subject|E] [barter_goods|E] $subject_salary_income$"
subject_salary_income_barter_goods_add: "[subject|E] [trade_goods|E] $subject_salary_income$"
subject_salary_income_barter_goods_mult: "$subject_salary_income_barter_goods_add$"
subject_salary_income_barter_goods_county_add: "[county|E] [subject|E] [barter_goods|E] $subject_salary_income$"
subject_salary_income_barter_goods_county_add: "[county|E] [subject|E] [trade_goods|E] $subject_salary_income$"
subject_salary_income_barter_goods_county_mult: "$subject_salary_income_barter_goods_county_add$"
subject_salary_income_barter_goods_duchy_add: "[duchy|E] [subject|E] [barter_goods|E] $subject_salary_income$"
subject_salary_income_barter_goods_duchy_add: "[duchy|E] [subject|E] [trade_goods|E] $subject_salary_income$"
subject_salary_income_barter_goods_duchy_mult: "$subject_salary_income_barter_goods_duchy_add$"
subject_salary_income_barter_goods_kingdom_add: "[kingdom|E] [subject|E] [barter_goods|E] $subject_salary_income$"
subject_salary_income_barter_goods_kingdom_add: "[kingdom|E] [subject|E] [trade_goods|E] $subject_salary_income$"
subject_salary_income_barter_goods_kingdom_mult: "$subject_salary_income_barter_goods_kingdom_add$"
subject_salary_income_barter_goods_empire_add: "[empire|E] [subject|E] [barter_goods|E] $subject_salary_income$"
subject_salary_income_barter_goods_empire_add: "[empire|E] [subject|E] [trade_goods|E] $subject_salary_income$"
subject_salary_income_barter_goods_empire_mult: "$subject_salary_income_barter_goods_empire_add$"
subject_salary_income_barter_goods_hegemony_add: "[hegemony|E] [subject|E] [barter_goods|E] $subject_salary_income$"
subject_salary_income_barter_goods_hegemony_add: "[hegemony|E] [subject|E] [trade_goods|E] $subject_salary_income$"
subject_salary_income_barter_goods_hegemony_mult: "$subject_salary_income_barter_goods_hegemony_add$"
# dynamic experience levels
@ -2076,10 +2076,10 @@
MOD_MONTHLY_INCOME_PER_PIETY_LEVEL_ADD: "$MOD_MONTHLY_INCOME_MULT$ per [piety_level|E]"
MOD_MONTHLY_BARTER_GOODS_PREFIX: "[barter_goods_i]"
MOD_MONTHLY_BARTER_GOODS: "[barter_goods|E]"
MOD_MONTHLY_BARTER_GOODS_MULT: "Monthly [barter_goods|E]"
MOD_MONTHLY_WAR_BARTER_GOODS_INCOME_ADD: "[barter_goods|E] [income|E] while at [war|E]"
MOD_MONTHLY_WAR_BARTER_GOODS_INCOME_MULT: "Monthly [barter_goods|E] [income|E] while at [war|E]"
MOD_MONTHLY_BARTER_GOODS: "[trade_goods|E]"
MOD_MONTHLY_BARTER_GOODS_MULT: "Monthly [trade_goods|E]"
MOD_MONTHLY_WAR_BARTER_GOODS_INCOME_ADD: "[trade_goods|E] [income|E] while at [war|E]"
MOD_MONTHLY_WAR_BARTER_GOODS_INCOME_MULT: "Monthly [trade_goods|E] [income|E] while at [war|E]"
celestial_movement_power_promote_scheme_phase_duration_add: "[GetScheme('celestial_movement_power_promote').GetTypeName] [scheme_speed_single|E]"
study_confucian_classics_scheme_phase_duration_add: "[GetScheme('study_confucian_classics').GetTypeName] [scheme_speed_single|E]"

View file

@ -34,4 +34,4 @@
RP_RAISE_BARTER: "Raise Local Traders"
RP_RAISE_BARTER_TOOLTIP: "#T Raise Traders#!\n[GetPlayer.GetStartBarterBlockers]\nTraders cost [GetDefine('NArmy', 'BARTER_ARMY_COST_MULT')|%P0] of normal armies' cost to maintain.\nTraders cannot reinforce."
RP_RAISE_BARTER_TOOLTIP_HEADER: "#T $RP_RAISE_BARTER$#!"
RP_RAISE_BARTER_TOOLTIP_DESC: "Raise all [armies|E] that are the closest to this particular [rally_point|E] as [barterers|E].\n#weak If you only have one Rally Point, all Armies will be raised here.#!"
RP_RAISE_BARTER_TOOLTIP_DESC: "Raise all [armies|E] that are the closest to this particular [rally_point|E] as [traders|E].\n#weak If you only have one Rally Point, all Armies will be raised here.#!"

View file

@ -6,7 +6,7 @@
UNIT_TYPE_NEUTRAL:0 "neutral"
UNIT_TYPE_UNKNOWN:0 "unknown"
ARMY_TYPE_RAIDERS: "[raid|E] [army|E]"
ARMY_TYPE_BARTERERS: "[barter|E] Mission"
ARMY_TYPE_BARTERERS: "[trade|E] Mission"
ARMY_TYPE_DEFAULT: "[army|E]"
UNIT_COUNT_SOLDIERS:0 "[soldiers|E]: $VALUE|0V$"
UNIT_COUNT_LEVIES:0 " [levies|E]: $VALUE|0V$"