From 8c3179e2b880099b2b24d82f84bd9f745cd51463 Mon Sep 17 00:00:00 2001 From: Fishedotjpg Date: Wed, 4 Nov 2026 16:16:59 +0000 Subject: [PATCH] Update 00_government_types.txt --- common/governments/00_government_types.txt | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/common/governments/00_government_types.txt b/common/governments/00_government_types.txt index d5bf28916..712d6e88f 100644 --- a/common/governments/00_government_types.txt +++ b/common/governments/00_government_types.txt @@ -848,11 +848,11 @@ administrative_government = { } character_modifier = { - levy_size = -0.33 - feudal_government_tax_contribution_mult = -0.5 - feudal_government_levy_contribution_mult = -0.5 - clan_government_tax_contribution_mult = -0.5 - clan_government_levy_contribution_mult = -0.5 + levy_size = -0.1 + feudal_government_tax_contribution_mult = -0.25 + feudal_government_levy_contribution_mult = -0.25 + clan_government_tax_contribution_mult = -0.25 + clan_government_levy_contribution_mult = -0.25 men_at_arms_cap = -1 men_at_arms_limit = -1 knight_limit = -5 @@ -872,7 +872,7 @@ administrative_government = { top_liege_character_modifier = { # 85% of vassal income goes to the treasury - monthly_treasury_from_vassals = 0.7 + monthly_treasury_from_vassals = 0.75 men_at_arms_maintenance = 1.5 men_at_arms_recruitment_cost = 0.9 }