Adventurer Fix
This commit is contained in:
parent
11b03dcef9
commit
84ac41f6ca
3 changed files with 112 additions and 129 deletions
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@ -4,9 +4,8 @@ on_game_start = {
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# fp1_scandinavian_adventurers.0004 # FP1 - Organise Norse adventurers.
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# fp1_scandinavian_adventurers.0011 # FP1 - Corral famous Norse adventurers that haven't done much yet.
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# fp1_scandinavian_adventurers.0021 # FP1 - Mark game-start prioritised adventurers.
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#Guaranteed historical artifacts fixed spawning
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debug_portraits.1 # Debug portraits for animation testing
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historical_artifacts.999
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historical_artifacts.999 # Guaranteed historical artifacts fixed spawning
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# easteregg_event.0001 # Charna and Jakub duel.
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}
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@ -23,6 +23,7 @@ create_landless_minority_title_history_effect = {
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}
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}
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}
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create_landless_adventurer_title_effect = {
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save_scope_as = new_landless_adventurer
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if = {
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@ -829,6 +830,7 @@ create_landless_adventurer_title_tooltip_effect = {
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}
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}
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}
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create_landless_minority_title_tooltip_effect = {
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show_as_tooltip = {
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custom_tooltip = laamp_become_minority_tt
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@ -1567,6 +1569,7 @@ procure_estate_interaction_effect = {
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if = {
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limit = { faith != scope:recipient.faith }
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set_character_faith = scope:recipient.faith
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set_character_rite = scope:recipient.rite
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add_character_flag = {
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flag = procure_estate_conversion
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months = 1
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@ -1678,6 +1681,10 @@ procure_estate_interaction_effect = {
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change = scope:title_change
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}
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resolve_title_and_vassal_change = scope:title_change
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add_character_modifier = {
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modifier = ep3_administrative_outsider_modifier
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years = 15
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}
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hidden_effect = {
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domicile ?= {
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if = {
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@ -1687,14 +1694,17 @@ procure_estate_interaction_effect = {
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move_domicile = scope:recipient.capital_province
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}
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}
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}
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add_character_modifier = {
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modifier = ep3_administrative_outsider_modifier
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years = 15
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}
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every_in_list = {
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list = titles_list
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prev = { destroy_title = prev }
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every_held_title = {
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limit = {
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is_noble_family_title = yes
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}
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add_to_list = titles_list
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}
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give_noble_family_title_effect = { GOVERNMENT_GIVER = scope:recipient }
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every_in_list = {
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list = titles_list
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prev = { destroy_title = prev }
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}
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}
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}
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scope:recipient.top_liege = {
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@ -3328,92 +3338,16 @@ create_noble_family_effect = {
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}
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}
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}
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scope:government_giver = {
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scope:new_noble_family_holder = {
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if = {
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limit = {
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scope:new_noble_family_holder = {
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NOT = {
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any_held_title = { is_noble_family_title = yes }
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}
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}
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}
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switch = {
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trigger = has_government
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japan_administrative_government = { # Japan has count level NFs
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scope:new_noble_family_holder = {
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give_noble_family_title = {
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name = noble_family_name
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tier = county
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article = DEFAULT_TITLE_NAME_ARTICLE
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government = japan_administrative_government
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save_scope_as = new_title
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}
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}
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}
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japan_feudal_government = { # Japan has count level NFs
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scope:new_noble_family_holder = {
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give_noble_family_title = {
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name = noble_family_name
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tier = county
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article = DEFAULT_TITLE_NAME_ARTICLE
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government = japan_feudal_government
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save_scope_as = new_title
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}
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}
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}
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celestial_government = { # China has different government
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scope:new_noble_family_holder = {
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give_noble_family_title = {
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name = noble_family_name
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tier = county
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article = DEFAULT_TITLE_NAME_ARTICLE
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government = celestial_government
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save_scope_as = new_title
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}
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trigger_event = {
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id = tgp_china_career.0001
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days = { 2 5 }
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}
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}
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}
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meritocratic_government = { # Meritocratic has different government
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scope:new_noble_family_holder = {
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give_noble_family_title = {
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name = noble_family_name
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tier = county
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article = DEFAULT_TITLE_NAME_ARTICLE
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government = meritocratic_government
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save_scope_as = new_title
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}
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}
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}
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steppe_admin_government = { # Steppe Admin has different government
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scope:new_noble_family_holder = {
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give_noble_family_title = {
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name = noble_family_name
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tier = county
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article = DEFAULT_TITLE_NAME_ARTICLE
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government = steppe_admin_government
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save_scope_as = new_title
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}
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}
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}
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fallback = {
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scope:new_noble_family_holder = {
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give_noble_family_title = {
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name = noble_family_name
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tier = duchy
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article = DEFAULT_TITLE_NAME_ARTICLE
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government = administrative_government
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save_scope_as = new_title
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}
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}
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NOT = {
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any_held_title = { is_noble_family_title = yes }
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}
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}
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give_noble_family_title_effect = { GOVERNMENT_GIVER = scope:government_giver }
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}
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scope:new_title.holder ?= {
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save_scope_as = noble_family_head
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scope:new_title = { set_coa = scope:noble_family_head.house }
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if = {
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limit = {
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is_landed = no
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@ -3454,6 +3388,85 @@ create_noble_family_effect = {
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debug_log_scopes = yes
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}
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give_noble_family_title_effect = {
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$GOVERNMENT_GIVER$ = {
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switch = {
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trigger = has_government
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japan_administrative_government = { # Japan has count level NFs
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prev = {
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give_noble_family_title = {
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name = noble_family_name
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tier = county
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article = DEFAULT_TITLE_NAME_ARTICLE
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government = japan_administrative_government
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save_scope_as = new_title
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}
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}
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}
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japan_feudal_government = { # Japan has count level NFs
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prev = {
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give_noble_family_title = {
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name = noble_family_name
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tier = county
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article = DEFAULT_TITLE_NAME_ARTICLE
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government = japan_feudal_government
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save_scope_as = new_title
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}
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}
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}
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celestial_government = { # China has different government
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prev = {
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give_noble_family_title = {
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name = noble_family_name
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tier = county
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article = DEFAULT_TITLE_NAME_ARTICLE
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government = celestial_government
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save_scope_as = new_title
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}
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trigger_event = {
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id = tgp_china_career.0001
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days = { 2 5 }
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}
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}
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}
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meritocratic_government = { # Meritocratic has different government
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prev = {
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give_noble_family_title = {
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name = noble_family_name
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tier = county
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article = DEFAULT_TITLE_NAME_ARTICLE
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government = meritocratic_government
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save_scope_as = new_title
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}
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}
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}
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steppe_admin_government = { # Steppe Admin has different government
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prev = {
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give_noble_family_title = {
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name = noble_family_name
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tier = county
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article = DEFAULT_TITLE_NAME_ARTICLE
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government = steppe_admin_government
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save_scope_as = new_title
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}
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}
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}
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fallback = {
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prev = {
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give_noble_family_title = {
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name = noble_family_name
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tier = duchy
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article = DEFAULT_TITLE_NAME_ARTICLE
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government = administrative_government
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save_scope_as = new_title
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}
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}
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}
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}
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}
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scope:new_title ?= { set_coa = prev.house }
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}
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increase_governance_effect = {
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# VALUE - The amount of XP added to the Governor trait/increased chance to gain the Governor trait
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save_scope_value_as = {
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@ -9336,6 +9349,7 @@ ep3_missionary_effect = {
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}
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$LOCATION$ = {
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set_county_faith = $PREACHER$.faith
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set_county_rite = $PREACHER$.rite
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}
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}
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# Preacher is Gnostic, convert the locals to a regionally appropriate form of Gnosticism
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@ -9804,6 +9818,10 @@ hasan_sabbah_end_war = {
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var:preferred_caliph = { save_scope_as = caliph }
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}
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}
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random_owned_story = {
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type = story_hasan
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var:assassins ?= { save_scope_as = assassins }
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}
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trigger_event = {
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id = hasan_sabbah.1050
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}
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@ -1,18 +1,4 @@
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#d_laamp_vlad = { # Vlad
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# 2555.1.1 = {
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# liege = 0
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# holder = germany0015 # Vlad
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# government = landless_adventurer_government
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# succession_laws = { landless_adventurer_succession_law }
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# effect = {
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# create_landless_adventurer_title_history_effect = yes
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# set_variable = { name = adventurer_creation_reason value = flag:voluntary }
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# destroy_landless_title_no_dlc_effect = { DATE = 2555.1.1 }
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# }
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# }
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#}
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d_laamp_test_jewish = {
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d_laamp_test_jewish = {
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2555.1.1 = {
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liege = 0
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holder = brit_test_jewish
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@ -21,7 +7,6 @@ d_laamp_test_jewish = {
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effect = {
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create_landless_minority_title_history_effect = yes
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set_variable = { name = adventurer_creation_reason value = flag:voluntary }
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destroy_landless_title_no_dlc_effect = { DATE = 2555.1.1 }
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}
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}
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}
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@ -35,7 +20,6 @@ d_laamp_rumi = {
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effect = {
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create_landless_minority_title_history_effect = yes
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set_variable = { name = adventurer_creation_reason value = flag:voluntary }
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destroy_landless_title_no_dlc_effect = { DATE = 2555.1.1 }
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}
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}
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}
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@ -49,10 +33,10 @@ d_laamp_cale_roman = {
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effect = {
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create_landless_minority_title_history_effect = yes
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set_variable = { name = adventurer_creation_reason value = flag:voluntary }
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destroy_landless_title_no_dlc_effect = { DATE = 2555.1.1 }
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}
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}
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}
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d_laamp_traveller_celtic = {
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2555.1.1 = {
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liege = 0
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@ -62,10 +46,10 @@ d_laamp_traveller_celtic = {
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effect = {
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create_landless_minority_title_history_effect = yes
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set_variable = { name = adventurer_creation_reason value = flag:voluntary }
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destroy_landless_title_no_dlc_effect = { DATE = 2555.1.1 }
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}
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}
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}
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d_laamp_turkisch_simurghi = {
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2555.1.1 = {
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liege = 0
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@ -75,7 +59,6 @@ d_laamp_turkisch_simurghi = {
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effect = {
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create_landless_minority_title_history_effect = yes
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set_variable = { name = adventurer_creation_reason value = flag:voluntary }
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destroy_landless_title_no_dlc_effect = { DATE = 2555.1.1 }
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}
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}
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}
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@ -89,7 +72,6 @@ d_laamp_beur_simurghi = {
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effect = {
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create_landless_minority_title_history_effect = yes
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set_variable = { name = adventurer_creation_reason value = flag:voluntary }
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destroy_landless_title_no_dlc_effect = { DATE = 2555.1.1 }
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}
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}
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}
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@ -103,7 +85,6 @@ d_laamp_beur_simurghi = {
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# effect = {
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# create_landless_minority_title_history_effect = yes
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# set_variable = { name = adventurer_creation_reason value = flag:voluntary }
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# destroy_landless_title_no_dlc_effect = { DATE = 2555.1.1 }
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# }
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# }
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#}
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@ -118,7 +99,6 @@ d_laamp_zolt = { # Saltpites
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effect = {
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create_landless_adventurer_title_history_effect = yes
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set_variable = { name = adventurer_creation_reason value = flag:voluntary }
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destroy_landless_title_no_dlc_effect = { DATE = 2555.1.1 }
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}
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}
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}
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@ -132,7 +112,6 @@ d_laamp_bookwyrm = { # Word-Bearers
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effect = {
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create_landless_adventurer_title_history_effect = yes
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set_variable = { name = adventurer_creation_reason value = flag:voluntary }
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destroy_landless_title_no_dlc_effect = { DATE = 2555.1.1 }
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}
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}
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}
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@ -146,7 +125,6 @@ d_laamp_cool = { # Word-Bearers
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effect = {
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create_landless_adventurer_title_history_effect = yes
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set_variable = { name = adventurer_creation_reason value = flag:voluntary }
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destroy_landless_title_no_dlc_effect = { DATE = 2555.1.1 }
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}
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}
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}
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@ -160,7 +138,6 @@ d_laamp_rostagnac = { # Cadets of Gascony
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effect = {
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create_landless_adventurer_title_history_effect = yes
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set_variable = { name = adventurer_creation_reason value = flag:voluntary }
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destroy_landless_title_no_dlc_effect = { DATE = 2555.1.1 }
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}
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}
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}
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@ -174,7 +151,6 @@ d_laamp_knife = { # Leather Aprons
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effect = {
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create_landless_adventurer_title_history_effect = yes
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set_variable = { name = adventurer_creation_reason value = flag:voluntary }
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destroy_landless_title_no_dlc_effect = { DATE = 2555.1.1 }
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}
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}
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}
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@ -188,7 +164,6 @@ d_laamp_masaryk = { # Exiled Son of Count Libor
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effect = {
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create_landless_adventurer_title_history_effect = yes
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set_variable = { name = adventurer_creation_reason value = flag:exile }
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destroy_landless_title_no_dlc_effect = { DATE = 2555.1.1 }
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}
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}
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}
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@ -203,7 +178,6 @@ d_laamp_wanko_wank = { # WANKO
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effect = {
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create_landless_adventurer_title_history_effect = yes
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set_variable = { name = adventurer_creation_reason value = flag:voluntary }
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destroy_landless_title_no_dlc_effect = { DATE = 2555.1.1 }
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}
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}
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}
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@ -217,7 +191,6 @@ d_laamp_strelok = { # shameless reference
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effect = {
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create_landless_adventurer_title_history_effect = yes
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set_variable = { name = adventurer_creation_reason value = flag:voluntary }
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destroy_landless_title_no_dlc_effect = { DATE = 2555.1.1 }
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}
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}
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}
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@ -231,7 +204,6 @@ d_laamp_islamos_orthodoxou = { # Schizofréneia
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effect = {
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create_landless_adventurer_title_history_effect = yes
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set_variable = { name = adventurer_creation_reason value = flag:voluntary }
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destroy_landless_title_no_dlc_effect = { DATE = 2555.1.1 }
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}
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}
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}
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@ -245,7 +217,6 @@ d_gyrfalcon_company = { # Schizofréneia
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effect = {
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create_landless_adventurer_title_history_effect = yes
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set_variable = { name = adventurer_creation_reason value = flag:voluntary }
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destroy_landless_title_no_dlc_effect = { DATE = 2555.1.1 }
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}
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}
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}
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@ -259,7 +230,6 @@ d_laamp_xerxes = {
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effect = {
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create_landless_adventurer_title_history_effect = yes
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set_variable = { name = adventurer_creation_reason value = flag:voluntary }
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destroy_landless_title_no_dlc_effect = { DATE = 2555.1.1 }
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}
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}
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}
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@ -273,7 +243,6 @@ d_laamp_takeda = {
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effect = {
|
||||
create_landless_adventurer_title_history_effect = yes
|
||||
set_variable = { name = adventurer_creation_reason value = flag:voluntary }
|
||||
destroy_landless_title_no_dlc_effect = { DATE = 2555.1.1 }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -287,7 +256,6 @@ d_laamp_paulius = {
|
|||
effect = {
|
||||
create_landless_adventurer_title_history_effect = yes
|
||||
set_variable = { name = adventurer_creation_reason value = flag:voluntary }
|
||||
destroy_landless_title_no_dlc_effect = { DATE = 2555.1.1 }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -301,7 +269,6 @@ d_laamp_sungazer = {
|
|||
effect = {
|
||||
create_landless_adventurer_title_history_effect = yes
|
||||
set_variable = { name = adventurer_creation_reason value = flag:voluntary }
|
||||
destroy_landless_title_no_dlc_effect = { DATE = 2555.1.1 }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -315,10 +282,10 @@ d_laamp_klepht = {
|
|||
effect = {
|
||||
create_landless_adventurer_title_history_effect = yes
|
||||
set_variable = { name = adventurer_creation_reason value = flag:voluntary }
|
||||
destroy_landless_title_no_dlc_effect = { DATE = 2555.1.1 }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
d_laamp_last_of_blood = {
|
||||
2555.1.1 = {
|
||||
liege = 0
|
||||
|
|
@ -328,10 +295,10 @@ d_laamp_last_of_blood = {
|
|||
effect = {
|
||||
create_landless_adventurer_title_history_effect = yes
|
||||
set_variable = { name = adventurer_creation_reason value = flag:voluntary }
|
||||
destroy_landless_title_no_dlc_effect = { DATE = 2555.1.1 }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
d_laamp_firebrands_of_the_ice = {
|
||||
2555.1.1 = {
|
||||
liege = 0
|
||||
|
|
@ -341,7 +308,6 @@ d_laamp_firebrands_of_the_ice = {
|
|||
effect = {
|
||||
create_landless_adventurer_title_history_effect = yes
|
||||
set_variable = { name = adventurer_creation_reason value = flag:voluntary }
|
||||
destroy_landless_title_no_dlc_effect = { DATE = 2555.1.1 }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue