localisation for Minority Title
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2 changed files with 3 additions and 1 deletions
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@ -567,6 +567,7 @@ create_landless_adventurer_title_effect = {
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create_landless_minority_title_effect = {
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save_scope_as = new_landless_minority
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save_scope_as = new_landless_minority_2
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if = {
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limit = {
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exists = house
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@ -599,7 +600,7 @@ create_landless_minority_title_effect = {
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name = minority_creation_reason
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value = scope:minority_creation_reason
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}
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set_title_name = minority_name
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set_title_name = minority_name_2
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set_variable = {
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name = minority_flavor_char
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value = scope:minority_flavor_char
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@ -67,6 +67,7 @@
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become_landless_minority_decision_title_scope_tt: "#negative_value All your [landed|E] [titles|E] and [vassals|E] pass to [THIS.Char.GetName]#!"
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become_landless_minority_decision_title_created_tt: "#negative_value All your [landed|E] [titles|E] pass to a new local [ruler|E]#!"
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minority_name: "[new_landless_minority.GetCulture.GetName] Community of the [new_landless_minority.GetDynasty.GetName]'s"
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minority_name_2: "[new_landless_minority_2.GetCulture.GetName] Community of the [new_landless_minority_2.GetDynasty.GetName]'s"
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laamp_become_minority_tt: "#mixed_value #BER [THIS.Char.GetShortUIName|U] will establish an $Minority Community$"
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landless_can_be_vassalised:: "Can be vassalised but not converted by landed powers and serve on their councils."
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