This commit is contained in:
Heidesommer 2026-05-26 20:19:17 -04:00
parent 182a9f6a50
commit 807eea6477
11 changed files with 1803 additions and 1792 deletions

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@ -1,94 +1,95 @@
################################
# Almohads
################################
### Ibn Tumart
ibn_tumart_character_template = { # (history database char id 125501)
age = 49 # Around 50 when the attack on the Almoravids proper began
gender = male
martial = 8
diplomacy = 14
intrigue = 10
stewardship = 10
learning = 12
faith = faith:masmudi
culture = culture:baranis
trait = zealous
trait = stubborn
trait = vengeful
trait = scholar
trait = education_learning_4
trait = reckless
random_traits = no
}
### Abd al-Mu'min
abd_al_mumin_character_template = {
age = 35 # Around 15 years younger than Ibn Tumart
gender = male
martial = 14
diplomacy = 10
intrigue = 14
stewardship = 6
learning = 10
faith = faith:masmudi
culture = culture:baranis
trait = ambitious
trait = diligent
trait = zealous
trait = diplomat
trait = education_learning_3
trait = holy_warrior
random_traits = no
}
################################
# Hungarian Migration
################################
### Local Warlords
post_migration_local_warlord_template = {
age = { 20 40 }
random_traits = yes
culture = scope:seceding_duchy.title_capital_county.title_province.culture
faith = scope:seceding_duchy.title_capital_county.title_province.faith
gender_female_chance = {
if = {
limit = { scope:seceding_duchy.title_capital_county.title_province.faith = { has_doctrine = doctrine_gender_male_dominated } }
add = 0
}
else_if = {
limit = { scope:seceding_duchy.title_capital_county.title_province.faith = { has_doctrine = doctrine_gender_female_dominated } }
add = 100
}
else = {
add = 50
}
}
martial = {
min_template_decent_skill
max_template_decent_skill
}
}
post_migration_minor_warlord_template = {
age = { 20 40 }
random_traits = yes
culture = scope:seceding_county.title_capital_county.title_province.culture
faith = scope:seceding_county.title_capital_county.title_province.faith
gender_female_chance = {
if = {
limit = { scope:seceding_county.title_capital_county.title_province.faith = { has_doctrine = doctrine_gender_male_dominated } }
add = 0
}
else_if = {
limit = { scope:seceding_county.title_capital_county.title_province.faith = { has_doctrine = doctrine_gender_female_dominated } }
add = 100
}
else = {
add = 50
}
}
martial = {
min_template_decent_skill
max_template_decent_skill
}
}
#################################
## Almohads
#################################
#### Ibn Tumart
#ibn_tumart_character_template = { # (history database char id 125501)
# age = 49 # Around 50 when the attack on the Almoravids proper began
# gender = male
# martial = 8
# diplomacy = 14
# intrigue = 10
# stewardship = 10
# learning = 12
# faith = faith:masmudi
# culture = culture:baranis
# trait = zealous
# trait = stubborn
# trait = vengeful
# trait = scholar
# trait = education_learning_4
# trait = reckless
# random_traits = no
#}
#
#### Abd al-Mu'min
#abd_al_mumin_character_template = {
# age = 35 # Around 15 years younger than Ibn Tumart
# gender = male
# martial = 14
# diplomacy = 10
# intrigue = 14
# stewardship = 6
# learning = 10
# faith = faith:masmudi
# culture = culture:baranis
# trait = ambitious
# trait = diligent
# trait = zealous
# trait = diplomat
# trait = education_learning_3
# trait = holy_warrior
# random_traits = no
#}
#
#################################
## Hungarian Migration
#################################
#### Local Warlords
#post_migration_local_warlord_template = {
# age = { 20 40 }
# random_traits = yes
# culture = scope:seceding_duchy.title_capital_county.title_province.culture
# faith = scope:seceding_duchy.title_capital_county.title_province.faith
# gender_female_chance = {
# if = {
# limit = { scope:seceding_duchy.title_capital_county.title_province.faith = { has_doctrine = doctrine_gender_male_dominated } }
# add = 0
# }
# else_if = {
# limit = { scope:seceding_duchy.title_capital_county.title_province.faith = { has_doctrine = doctrine_gender_female_dominated } }
# add = 100
# }
# else = {
# add = 50
# }
# }
# martial = {
# min_template_decent_skill
# max_template_decent_skill
# }
#}
#
#post_migration_minor_warlord_template = {
# age = { 20 40 }
# random_traits = yes
# culture = scope:seceding_county.title_capital_county.title_province.culture
# faith = scope:seceding_county.title_capital_county.title_province.faith
# gender_female_chance = {
# if = {
# limit = { scope:seceding_county.title_capital_county.title_province.faith = { has_doctrine = doctrine_gender_male_dominated } }
# add = 0
# }
# else_if = {
# limit = { scope:seceding_county.title_capital_county.title_province.faith = { has_doctrine = doctrine_gender_female_dominated } }
# add = 100
# }
# else = {
# add = 50
# }
# }
# martial = {
# min_template_decent_skill
# max_template_decent_skill
# }
#}
#

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@ -1,440 +1,441 @@

genghis_khan_character_template = { # (history database char id 125501)
age = 36 # Temujin's age around 1198
gender = male
dynasty_house = house:house_borjigin
martial = 15
diplomacy = 12
intrigue = 9
stewardship = 12
prowess = 20
faith = faith:tengri_pagan
culture = culture:mongol
trait = ambitious
trait = diligent
trait = vengeful
trait = lifestyle_hunter
trait = education_martial_5
trait = flexible_leader
trait = open_terrain_expert
trait = shrewd
random_traits = no
after_creation = {
copy_inheritable_appearance_from = character:dynamic_mongol_1
if = {
limit = { has_dlc_feature = tours_and_tournaments }
add_trait = tourney_participant
add_random_tiered_trait_track_xp_effect = {
TRAIT = lifestyle_hunter
TRACK = hunter
LEVEL_1 = yes
LEVEL_3 = no
}
add_random_tiered_trait_track_xp_effect = {
TRAIT = tourney_participant
TRACK = horse
LEVEL_1 = yes
LEVEL_3 = yes
}
add_random_tiered_trait_track_xp_effect = {
TRAIT = tourney_participant
TRACK = bow
LEVEL_1 = yes
LEVEL_3 = yes
}
}
}
}
borte_character_template = { # (history database char id 172004)
age = 37
gender = female
dynasty_house = house:house_onggirat
faith = faith:tengri_pagan
culture = culture:mongol
trait = calm
trait = callous
trait = gregarious
trait = education_martial_3
martial = {
min_template_high_skill
max_template_high_skill
}
prowess = 15
diplomacy = 9
intrigue = 12
stewardship = 10
random_traits = no
after_creation = {
copy_inheritable_appearance_from = character:dynamic_mongol_2
}
}
jochi_character_template = { # (history database char id 125502)
age = 17
gender = male
dynasty_house = house:house_borjigin
faith = faith:tengri_pagan
culture = culture:mongol
trait = calm
trait = callous
trait = vengeful
trait = education_martial_3
trait = lifestyle_hunter
random_traits = no
prowess = 20
after_creation = {
if = {
limit = { has_dlc_feature = tours_and_tournaments }
add_trait = tourney_participant
add_random_tiered_trait_track_xp_effect = {
TRAIT = lifestyle_hunter
TRACK = hunter
LEVEL_1 = yes
LEVEL_3 = no
}
add_random_tiered_trait_track_xp_effect = {
TRAIT = tourney_participant
TRACK = horse
LEVEL_1 = yes
LEVEL_3 = no
}
add_random_tiered_trait_track_xp_effect = {
TRAIT = tourney_participant
TRACK = bow
LEVEL_1 = yes
LEVEL_3 = no
}
}
}
}
tolui_character_template = { # (history database char id 125520)
age = 6
gender = male
dynasty_house = house:house_borjigin
faith = faith:tengri_pagan
culture = culture:mongol
trait = rowdy
random_traits = no
prowess = 20
}
chagatai_character_template = { # (history database char id 93062)
age = 15
gender = male
dynasty_house = house:house_borjigin
faith = faith:tengri_pagan
culture = culture:mongol
trait = wrathful
trait = impatient
trait = just
trait = rowdy
random_traits = no
prowess = 20
after_creation = {
if = {
limit = { has_dlc_feature = tours_and_tournaments }
add_trait = tourney_participant
add_random_tiered_trait_track_xp_effect = {
TRAIT = tourney_participant
TRACK = horse
LEVEL_1 = yes
LEVEL_3 = no
}
add_random_tiered_trait_track_xp_effect = {
TRAIT = tourney_participant
TRACK = bow
LEVEL_1 = yes
LEVEL_3 = no
}
}
}
}
ogodei_character_template = { # (history database char id 172005)
age = 12
gender = male
dynasty_house = house:house_borjigin
faith = faith:tengri_pagan
culture = culture:mongol
trait = gregarious
trait = just
trait = rowdy
random_traits = no
martial = 14
diplomacy = 12
intrigue = 10
stewardship = 16
prowess = 20
}
altun_begi_character_template = { # (history database char id 217227)
age = 7
gender = female
dynasty_house = house:house_borjigin
faith = faith:tengri_pagan
culture = culture:mongol
trait = curious
random_traits = no
}
subutai_character_template = { # (history database char id 34850
age = 23
gender = male
dynasty_house = house:house_uriankhai
faith = faith:tengri_pagan
culture = culture:mongol
martial = 17
diplomacy = 6
intrigue = 9
stewardship = 9
prowess = 30
trait = brave
trait = diligent
trait = patient
trait = strong
trait = intellect_good_2
trait = education_martial_4
trait = organizer
trait = flexible_leader
trait = loyal
random_traits = no
after_creation = {
if = {
limit = { has_dlc_feature = tours_and_tournaments }
add_trait = tourney_participant
add_random_tiered_trait_track_xp_effect = {
TRAIT = tourney_participant
TRACK = horse
LEVEL_1 = yes
LEVEL_3 = yes
}
add_random_tiered_trait_track_xp_effect = {
TRAIT = tourney_participant
TRACK = bow
LEVEL_1 = yes
LEVEL_3 = yes
}
add_random_tiered_trait_track_xp_effect = {
TRAIT = tourney_participant
TRACK = wit
LEVEL_1 = yes
LEVEL_3 = yes
}
}
}
}
### Temujin's PARENTS (currently not in use)
hoelun_character_template = { # (history database char id 172003)
name = "Hoelun" # Mother of Genghis Khan
age = 59
gender = female
dynasty_house = house:house_olkhunut
faith = faith:tengri_pagan
culture = culture:mongol
martial = 8
diplomacy = 10
intrigue = 12
stewardship = 10
trait = compassionate
trait = patient
trait = diligent
trait = education_intrigue_4
}
yesu_gei_character_template = { # (history database char id 93055)
name = "YesU_gei" # Father of Genghis Khan
age = 88 # if alive at the spawning of 36 year old Temujin
gender = female
dynasty_house = house:house_borjigin
faith = faith:tengri_pagan
culture = culture:mongol
martial = 9
diplomacy = 6
intrigue = 6
stewardship = 6
trait = stubborn
trait = diligent
trait = wrathful
trait = education_martial_1
}
dynamic_genghis_character_template = {
age = { 30 42 } # Temujin's age around 1198
gender_female_chance = {
if = {
limit = { faith:tengri_pagan = { has_doctrine = doctrine_gender_male_dominated } }
add = 0
}
else_if = {
limit = { faith:tengri_pagan = { has_doctrine = doctrine_gender_female_dominated } }
add = 100
}
else = {
add = 50
}
}
martial = { 10 20 }
diplomacy = { 8 16 }
intrigue = { 4 14 }
stewardship = { 8 16 }
prowess = { 15 25 }
faith = faith:tengri_pagan
culture = culture:mongol
random_traits = no
random_traits_list = {
count = 3
# Personality traits
lustful = {}
gluttonous = {}
greedy = {}
diligent = {}
wrathful = {}
impatient = {}
arrogant = {}
deceitful = {}
brave = {}
gregarious = {}
ambitious = {}
arbitrary = {}
zealous = {}
callous = {}
sadistic = {}
stubborn = {}
vengeful = {}
just = {}
honest = {}
}
random_traits_list = {
count = 1
# Commander traits
logistician = {}
aggressive_attacker = {}
unyielding_defender = {}
forder = {}
flexible_leader = {}
desert_warrior = {}
reckless = {}
organizer = {}
}
trait = lifestyle_hunter
trait = education_martial_5
trait = open_terrain_expert
after_creation = {
set_interesting_traits_and_modifiers_effect = yes
if = {
limit = { has_dlc_feature = tours_and_tournaments }
add_trait = tourney_participant
add_random_tiered_trait_track_xp_effect = {
TRAIT = lifestyle_hunter
TRACK = hunter
LEVEL_1 = yes
LEVEL_3 = no
}
add_random_tiered_trait_track_xp_effect = {
TRAIT = tourney_participant
TRACK = horse
LEVEL_1 = yes
LEVEL_3 = yes
}
add_random_tiered_trait_track_xp_effect = {
TRAIT = tourney_participant
TRACK = bow
LEVEL_1 = yes
LEVEL_3 = yes
}
}
change_current_weight = 25
}
}
dynamic_genghis_spouse_template = {
age = { 26 42 }
faith = faith:tengri_pagan
culture = culture:mongol
random_traits = no
random_traits_list = {
count = 3
# Personality traits
lustful = {}
gluttonous = {}
greedy = {}
diligent = {}
wrathful = {}
impatient = {}
arrogant = {}
deceitful = {}
brave = {}
gregarious = {}
ambitious = {}
arbitrary = {}
zealous = {}
callous = {}
sadistic = {}
stubborn = {}
vengeful = {}
calm = {}
patient = {}
cynical = {}
just = {}
honest = {}
}
random_traits_list = {
count = 1
education_learning_4 = {}
education_learning_3 = {}
education_diplomacy_4 = {}
education_diplomacy_3 = {}
education_stewardship_4 = {}
education_stewardship_3 = {}
education_intrigue_4 = {}
education_intrigue_3 = {}
education_martial_4 = {}
education_martial_3 = {}
}
martial = {
min_template_decent_skill
max_template_decent_skill
}
stewardship = {
min_template_decent_skill
max_template_decent_skill
}
diplomacy = {
min_template_decent_skill
max_template_decent_skill
}
intrigue = {
min_template_decent_skill
max_template_decent_skill
}
learning = {
min_template_decent_skill
max_template_decent_skill
}
prowess = { 8 16 }
}
dynamic_genghis_child_template = {
age = { 2 14 }
gender_female_chance = {
add = 50
}
faith = faith:tengri_pagan
culture = culture:mongol
dynasty_house = scope:temujin.house
random_traits = yes
intrigue = {
min_template_decent_skill
max_template_decent_skill
}
after_creation = {
set_interesting_traits_and_modifiers_effect = yes
}
}
#
#genghis_khan_character_template = { # (history database char id 125501)
# age = 36 # Temujin's age around 1198
# gender = male
# dynasty_house = house:house_borjigin
# martial = 15
# diplomacy = 12
# intrigue = 9
# stewardship = 12
# prowess = 20
# faith = faith:tengri_pagan
# culture = culture:mongol
# trait = ambitious
# trait = diligent
# trait = vengeful
# trait = lifestyle_hunter
# trait = education_martial_5
# trait = flexible_leader
# trait = open_terrain_expert
# trait = shrewd
# random_traits = no
# after_creation = {
# copy_inheritable_appearance_from = character:dynamic_mongol_1
#
# if = {
# limit = { has_dlc_feature = tours_and_tournaments }
# add_trait = tourney_participant
# add_random_tiered_trait_track_xp_effect = {
# TRAIT = lifestyle_hunter
# TRACK = hunter
# LEVEL_1 = yes
# LEVEL_3 = no
# }
# add_random_tiered_trait_track_xp_effect = {
# TRAIT = tourney_participant
# TRACK = horse
# LEVEL_1 = yes
# LEVEL_3 = yes
# }
# add_random_tiered_trait_track_xp_effect = {
# TRAIT = tourney_participant
# TRACK = bow
# LEVEL_1 = yes
# LEVEL_3 = yes
# }
# }
# }
#}
#
#borte_character_template = { # (history database char id 172004)
# age = 37
# gender = female
# dynasty_house = house:house_onggirat
# faith = faith:tengri_pagan
# culture = culture:mongol
# trait = calm
# trait = callous
# trait = gregarious
# trait = education_martial_3
# martial = {
# min_template_high_skill
# max_template_high_skill
# }
# prowess = 15
# diplomacy = 9
# intrigue = 12
# stewardship = 10
# random_traits = no
# after_creation = {
# copy_inheritable_appearance_from = character:dynamic_mongol_2
# }
#}
#
#jochi_character_template = { # (history database char id 125502)
# age = 17
# gender = male
# dynasty_house = house:house_borjigin
# faith = faith:tengri_pagan
# culture = culture:mongol
# trait = calm
# trait = callous
# trait = vengeful
# trait = education_martial_3
# trait = lifestyle_hunter
# random_traits = no
# prowess = 20
# after_creation = {
# if = {
# limit = { has_dlc_feature = tours_and_tournaments }
# add_trait = tourney_participant
# add_random_tiered_trait_track_xp_effect = {
# TRAIT = lifestyle_hunter
# TRACK = hunter
# LEVEL_1 = yes
# LEVEL_3 = no
# }
# add_random_tiered_trait_track_xp_effect = {
# TRAIT = tourney_participant
# TRACK = horse
# LEVEL_1 = yes
# LEVEL_3 = no
# }
# add_random_tiered_trait_track_xp_effect = {
# TRAIT = tourney_participant
# TRACK = bow
# LEVEL_1 = yes
# LEVEL_3 = no
# }
# }
# }
#}
#
#tolui_character_template = { # (history database char id 125520)
# age = 6
# gender = male
# dynasty_house = house:house_borjigin
# faith = faith:tengri_pagan
# culture = culture:mongol
# trait = rowdy
# random_traits = no
# prowess = 20
#}
#
#chagatai_character_template = { # (history database char id 93062)
# age = 15
# gender = male
# dynasty_house = house:house_borjigin
# faith = faith:tengri_pagan
# culture = culture:mongol
# trait = wrathful
# trait = impatient
# trait = just
# trait = rowdy
# random_traits = no
# prowess = 20
# after_creation = {
# if = {
# limit = { has_dlc_feature = tours_and_tournaments }
# add_trait = tourney_participant
# add_random_tiered_trait_track_xp_effect = {
# TRAIT = tourney_participant
# TRACK = horse
# LEVEL_1 = yes
# LEVEL_3 = no
# }
# add_random_tiered_trait_track_xp_effect = {
# TRAIT = tourney_participant
# TRACK = bow
# LEVEL_1 = yes
# LEVEL_3 = no
# }
# }
# }
#}
#
#ogodei_character_template = { # (history database char id 172005)
# age = 12
# gender = male
# dynasty_house = house:house_borjigin
# faith = faith:tengri_pagan
# culture = culture:mongol
# trait = gregarious
# trait = just
# trait = rowdy
# random_traits = no
# martial = 14
# diplomacy = 12
# intrigue = 10
# stewardship = 16
# prowess = 20
#}
#
#altun_begi_character_template = { # (history database char id 217227)
# age = 7
# gender = female
# dynasty_house = house:house_borjigin
# faith = faith:tengri_pagan
# culture = culture:mongol
# trait = curious
# random_traits = no
#}
#
#
#subutai_character_template = { # (history database char id 34850
# age = 23
# gender = male
# dynasty_house = house:house_uriankhai
# faith = faith:tengri_pagan
# culture = culture:mongol
# martial = 17
# diplomacy = 6
# intrigue = 9
# stewardship = 9
# prowess = 30
# trait = brave
# trait = diligent
# trait = patient
# trait = strong
# trait = intellect_good_2
# trait = education_martial_4
# trait = organizer
# trait = flexible_leader
# trait = loyal
# random_traits = no
# after_creation = {
# if = {
# limit = { has_dlc_feature = tours_and_tournaments }
# add_trait = tourney_participant
# add_random_tiered_trait_track_xp_effect = {
# TRAIT = tourney_participant
# TRACK = horse
# LEVEL_1 = yes
# LEVEL_3 = yes
# }
# add_random_tiered_trait_track_xp_effect = {
# TRAIT = tourney_participant
# TRACK = bow
# LEVEL_1 = yes
# LEVEL_3 = yes
# }
# add_random_tiered_trait_track_xp_effect = {
# TRAIT = tourney_participant
# TRACK = wit
# LEVEL_1 = yes
# LEVEL_3 = yes
# }
# }
# }
#}
#
#
#### Temujin's PARENTS (currently not in use)
#hoelun_character_template = { # (history database char id 172003)
# name = "Hoelun" # Mother of Genghis Khan
# age = 59
# gender = female
# dynasty_house = house:house_olkhunut
# faith = faith:tengri_pagan
# culture = culture:mongol
# martial = 8
# diplomacy = 10
# intrigue = 12
# stewardship = 10
# trait = compassionate
# trait = patient
# trait = diligent
# trait = education_intrigue_4
#}
#
#
#yesu_gei_character_template = { # (history database char id 93055)
# name = "YesU_gei" # Father of Genghis Khan
# age = 88 # if alive at the spawning of 36 year old Temujin
# gender = female
# dynasty_house = house:house_borjigin
# faith = faith:tengri_pagan
# culture = culture:mongol
# martial = 9
# diplomacy = 6
# intrigue = 6
# stewardship = 6
# trait = stubborn
# trait = diligent
# trait = wrathful
# trait = education_martial_1
#}
#
#dynamic_genghis_character_template = {
# age = { 30 42 } # Temujin's age around 1198
# gender_female_chance = {
# if = {
# limit = { faith:tengri_pagan = { has_doctrine = doctrine_gender_male_dominated } }
# add = 0
# }
# else_if = {
# limit = { faith:tengri_pagan = { has_doctrine = doctrine_gender_female_dominated } }
# add = 100
# }
# else = {
# add = 50
# }
# }
# martial = { 10 20 }
# diplomacy = { 8 16 }
# intrigue = { 4 14 }
# stewardship = { 8 16 }
# prowess = { 15 25 }
# faith = faith:tengri_pagan
# culture = culture:mongol
# random_traits = no
# random_traits_list = {
# count = 3
# # Personality traits
# lustful = {}
# gluttonous = {}
# greedy = {}
# diligent = {}
# wrathful = {}
# impatient = {}
# arrogant = {}
# deceitful = {}
# brave = {}
# gregarious = {}
# ambitious = {}
# arbitrary = {}
# zealous = {}
# callous = {}
# sadistic = {}
# stubborn = {}
# vengeful = {}
# just = {}
# honest = {}
# }
# random_traits_list = {
# count = 1
# # Commander traits
# logistician = {}
# aggressive_attacker = {}
# unyielding_defender = {}
# forder = {}
# flexible_leader = {}
# desert_warrior = {}
# reckless = {}
# organizer = {}
# }
# trait = lifestyle_hunter
# trait = education_martial_5
# trait = open_terrain_expert
# after_creation = {
# set_interesting_traits_and_modifiers_effect = yes
# if = {
# limit = { has_dlc_feature = tours_and_tournaments }
# add_trait = tourney_participant
# add_random_tiered_trait_track_xp_effect = {
# TRAIT = lifestyle_hunter
# TRACK = hunter
# LEVEL_1 = yes
# LEVEL_3 = no
# }
# add_random_tiered_trait_track_xp_effect = {
# TRAIT = tourney_participant
# TRACK = horse
# LEVEL_1 = yes
# LEVEL_3 = yes
# }
# add_random_tiered_trait_track_xp_effect = {
# TRAIT = tourney_participant
# TRACK = bow
# LEVEL_1 = yes
# LEVEL_3 = yes
# }
# }
# change_current_weight = 25
# }
#}
#
#dynamic_genghis_spouse_template = {
# age = { 26 42 }
# faith = faith:tengri_pagan
# culture = culture:mongol
# random_traits = no
# random_traits_list = {
# count = 3
# # Personality traits
# lustful = {}
# gluttonous = {}
# greedy = {}
# diligent = {}
# wrathful = {}
# impatient = {}
# arrogant = {}
# deceitful = {}
# brave = {}
# gregarious = {}
# ambitious = {}
# arbitrary = {}
# zealous = {}
# callous = {}
# sadistic = {}
# stubborn = {}
# vengeful = {}
# calm = {}
# patient = {}
# cynical = {}
# just = {}
# honest = {}
# }
# random_traits_list = {
# count = 1
# education_learning_4 = {}
# education_learning_3 = {}
# education_diplomacy_4 = {}
# education_diplomacy_3 = {}
# education_stewardship_4 = {}
# education_stewardship_3 = {}
# education_intrigue_4 = {}
# education_intrigue_3 = {}
# education_martial_4 = {}
# education_martial_3 = {}
# }
# martial = {
# min_template_decent_skill
# max_template_decent_skill
# }
# stewardship = {
# min_template_decent_skill
# max_template_decent_skill
# }
# diplomacy = {
# min_template_decent_skill
# max_template_decent_skill
# }
# intrigue = {
# min_template_decent_skill
# max_template_decent_skill
# }
# learning = {
# min_template_decent_skill
# max_template_decent_skill
# }
# prowess = { 8 16 }
#}
#
#dynamic_genghis_child_template = {
# age = { 2 14 }
# gender_female_chance = {
# add = 50
# }
# faith = faith:tengri_pagan
# culture = culture:mongol
# dynasty_house = scope:temujin.house
# random_traits = yes
# intrigue = {
# min_template_decent_skill
# max_template_decent_skill
# }
# after_creation = {
# set_interesting_traits_and_modifiers_effect = yes
# }
#}
#