This commit is contained in:
Fishedotjpg 2026-11-04 01:14:45 +00:00
parent 47a4854901
commit 7fe095b3a1
2 changed files with 8 additions and 2 deletions

View file

@ -2195,9 +2195,15 @@ grant_titles_interaction = {
claimant_rivalry_mercy_effect = yes claimant_rivalry_mercy_effect = yes
} }
} }
}
if = {
limit = {
scope:government_type = {
OR = { government_has_flag = government_is_feudal government_has_flag = government_is_clan government_has_flag = government_is_theocracy }
}
}
custom_tooltip = influence_award_notification custom_tooltip = influence_award_notification
} }
custom_tooltip = influence_award_notification
} }
} }

View file

@ -20,7 +20,7 @@
councillor_court_chaplain_orthodox_clerical_region_exarch_female: "Exarch" councillor_court_chaplain_orthodox_clerical_region_exarch_female: "Exarch"
councillor_court_chaplain_orthodox_clerical_region_exarch_possessive: "Exarch's" councillor_court_chaplain_orthodox_clerical_region_exarch_possessive: "Exarch's"
councillor_court_chaplain_orthodox_clerical_region_exarch_female_possessive: "Exarch's" councillor_court_chaplain_orthodox_clerical_region_exarch_female_possessive: "Exarch's"
influence_award_notification: "As an Administrative ruler grants [influence_i][influence|E] proportionate to title rank if granted as [feudal_i|E][feudal|E],[clan_i|E][clan|E], or [theocracy_i|E][theocratic|E] Government:\n-[influence_i] 250 [influence|E] for Empire tier.\n-[influence_i] 150 [influence|E] for Kingdom tier.\n-[influence_i] 100 [influence|E] for Duchy tier.\n-[influence_i] 60 [influence|E] for County tier.\n\nAs an Administrative ruler grants [gold_i][gold|E] proportionate to title rank if granted as feudal or theocratic:\n-[gold_i] A monumental volume of [gold|E] for Empire tier.\n-[gold_i] A massive volume of [gold|E] for Kingdom tier.\n-[gold_i] A major volume of [gold|E] for Duchy tier.\n-[gold_i] A moderate volume of [gold|E] for County tier.\n\n[NOTICE|N]\n[feudal_i|E][feudal|E] & [clan_i|E][clan|E] rulers created via this method will have a [50 year grace period where they will not convert to an Administrative Government|N].\n[If by the end of this grace period the vassal is [GetModifier( 'prestige_level_3' ).GetNameWithTooltip|L](Or greater) or [GetModifier( 'piety_level_3' ).GetNameWithTooltip|L](Or greater) or [GetModifier( 'dynasty_prestige_level_3' ).GetNameWithTooltip|L](Or greater) they will remain [feudal_i|E][feudal|E] or [clan_i|E][clan|E]|N]." influence_award_notification: "As an Administrative ruler grants [influence_i][influence|E] proportionate to title rank if granted as [feudal_i|E][feudal|E],[clan_i|E][clan|E], or [theocracy_i|E][theocratic|E] Government:\n-[influence_i] 250 [influence|E] for Empire tier.\n-[influence_i] 150 [influence|E] for Kingdom tier.\n-[influence_i] 100 [influence|E] for Duchy tier.\n-[influence_i] 60 [influence|E] for County tier.\n\nAs an Administrative ruler grants [gold_i][gold|E] proportionate to title rank if granted as feudal or theocratic:\n-[gold_i] A monumental volume of [gold|E] for Empire tier.\n-[gold_i] A massive volume of [gold|E] for Kingdom tier.\n-[gold_i] A major volume of [gold|E] for Duchy tier.\n-[gold_i] A moderate volume of [gold|E] for County tier.\n\nNOTICE\n[feudal_i|E][feudal|E] & [clan_i|E][clan|E] rulers created via this method will have a 50 year grace period where they will not convert to an Administrative Government.\nIf by the end of this grace period the vassal is [GetModifier( 'prestige_level_3' ).GetNameWithTooltip|L](Or greater) or [GetModifier( 'piety_level_3' ).GetNameWithTooltip|L](Or greater) or [GetModifier( 'dynasty_prestige_level_3' ).GetNameWithTooltip|L](Or greater) they will remain [feudal_i|E][feudal|E] or [clan_i|E][clan|E]."
COURT_CHAPLAIN_CONVERSION_HARDER_TO_CONVERT_FAITH_AWAY_IN_HILLS_FORESTS_MALUS_MODIFIER:0 "[councillor_liege.GetFaith.GetName] — [GetFaithDoctrine('against_all_odds').GetBaseName] in Hills and Forests" COURT_CHAPLAIN_CONVERSION_HARDER_TO_CONVERT_FAITH_AWAY_IN_HILLS_FORESTS_MALUS_MODIFIER:0 "[councillor_liege.GetFaith.GetName] — [GetFaithDoctrine('against_all_odds').GetBaseName] in Hills and Forests"