diff --git a/common/activities/pulse_actions/education_actions.txt b/common/activities/pulse_actions/education_actions.txt index 6b409844..3afaadf0 100644 --- a/common/activities/pulse_actions/education_actions.txt +++ b/common/activities/pulse_actions/education_actions.txt @@ -38,29 +38,13 @@ apa_leveraging_language_skills = { knows_language = language_arabic } AND = { - scope:province = { - OR = { - faith = faith:catholic - faith = faith:conversos - faith = faith:lollard - faith = faith:insular_celtic - faith = faith:mozarabic_church - } - } + scope:province.religion = religion:catholic_religion knows_language = language_latin } - AND = { - scope:province.faith = faith:cathar - knows_language = language_occitano_romance - } AND = { scope:province.faith = faith:armenian_apostolic knows_language = language_armenian } - AND = { - scope:province.faith = faith:nestorian - knows_language = language_aramaic - } AND = { scope:province.faith = faith:lamaism knows_language = language_tibetan @@ -81,7 +65,7 @@ apa_leveraging_language_skills = { religion = religion:protestant_religion } NOR = { #Non-Greek - faith = faith:catholic + religion = religion:catholic_religion faith = faith:conversos faith = faith:lollard faith = faith:insular_celtic diff --git a/common/casus_belli_types/00_religious_war.txt b/common/casus_belli_types/00_religious_war.txt index fdb368ad..09d296ad 100644 --- a/common/casus_belli_types/00_religious_war.txt +++ b/common/casus_belli_types/00_religious_war.txt @@ -3302,7 +3302,7 @@ undirected_great_holy_war = { # First of the Crusader Kings achievement tracking. if = { limit = { - scope:attacker.faith = faith:catholic + scope:attacker.religion = religion:catholic_religion NOT = { exists = global_var:had_first_catholic_crusade } } # Credit where chredit is due. diff --git a/common/casus_belli_types/07_ep3_wars.txt b/common/casus_belli_types/07_ep3_wars.txt index 50ed6580..dbee40e2 100644 --- a/common/casus_belli_types/07_ep3_wars.txt +++ b/common/casus_belli_types/07_ep3_wars.txt @@ -5308,7 +5308,7 @@ greek_anarchy_cb = { #Venetians... AND = { government_has_flag = government_is_republic - faith = faith:catholic + religion = religion:catholic_religion } has_trait = despoiler_of_byzantium } @@ -5504,7 +5504,7 @@ greek_anarchy_cb = { } ep3_orthodox_faith_trigger = yes faith = faith:hellenic_pagan - faith = faith:catholic + religion = religion:catholic_religion has_trait = despoiler_of_byzantium } } diff --git a/common/character_interactions/00_scheme_interactions.txt b/common/character_interactions/00_scheme_interactions.txt index 5e505b0e..1ddce94d 100644 --- a/common/character_interactions/00_scheme_interactions.txt +++ b/common/character_interactions/00_scheme_interactions.txt @@ -2658,7 +2658,7 @@ learn_language_interaction = { modifier = { # Catholic clergy/pious people want to learn latin add = 50 scope:actor = { - faith = faith:catholic + religion = religion:catholic_religion OR = { has_trait = zealous has_trait = humble @@ -2678,7 +2678,7 @@ learn_language_interaction = { modifier = { # Catholic clergy/pious people want to learn Italian add = 50 scope:actor = { - faith = faith:catholic + religion = religion:catholic_religion OR = { has_trait = zealous has_trait = humble diff --git a/common/customizable_localization/00_adventurer_names.txt b/common/customizable_localization/00_adventurer_names.txt index 673d004b..ea33f6ad 100644 --- a/common/customizable_localization/00_adventurer_names.txt +++ b/common/customizable_localization/00_adventurer_names.txt @@ -3450,7 +3450,7 @@ GetAdventureNameBand = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { - faith = faith:catholic + religion = religion:catholic_religion culture = { has_cultural_era_or_later = culture_era_high_medieval } @@ -3514,7 +3514,7 @@ GetAdventureNameBand = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { - faith = faith:catholic + religion = religion:catholic_religion } } } @@ -3530,7 +3530,7 @@ GetAdventureNameBand = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { - faith = faith:catholic + religion = religion:catholic_religion ai_zeal >= low_positive_ai_value OR = { exists = global_var:cath_crusade_1 @@ -4193,7 +4193,7 @@ GetAdventureNameBand = { has_trait = scholar has_education_learning_trigger = yes } - faith = faith:catholic + religion = religion:catholic_religion } } } @@ -11539,7 +11539,7 @@ GetAdventureNameReverentBand = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { - faith = faith:catholic + religion = religion:catholic_religion culture = { has_cultural_era_or_later = culture_era_high_medieval } @@ -11603,7 +11603,7 @@ GetAdventureNameReverentBand = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { - faith = faith:catholic + religion = religion:catholic_religion } } } @@ -12041,7 +12041,7 @@ GetAdventureNameReverentBand = { has_trait = scholar has_education_learning_trigger = yes } - faith = faith:catholic + religion = religion:catholic_religion } } } diff --git a/common/customizable_localization/00_artifact_court_custom_loc.txt b/common/customizable_localization/00_artifact_court_custom_loc.txt index 580a95f3..feebfe24 100644 --- a/common/customizable_localization/00_artifact_court_custom_loc.txt +++ b/common/customizable_localization/00_artifact_court_custom_loc.txt @@ -354,7 +354,7 @@ RandomSaint = { # Used for statue artifact text = { trigger = { OR = { - faith = faith:catholic + religion = religion:catholic_religion faith = faith:orthodox faith = faith:nestorian } @@ -365,7 +365,7 @@ RandomSaint = { # Used for statue artifact text = { trigger = { OR = { - faith = faith:catholic + religion = religion:catholic_religion faith = faith:orthodox faith = faith:nestorian } @@ -376,7 +376,7 @@ RandomSaint = { # Used for statue artifact text = { trigger = { OR = { - faith = faith:catholic + religion = religion:catholic_religion faith = faith:orthodox faith = faith:nestorian } @@ -387,7 +387,7 @@ RandomSaint = { # Used for statue artifact text = { trigger = { OR = { - faith = faith:catholic + religion = religion:catholic_religion faith = faith:orthodox faith = faith:nestorian } @@ -398,7 +398,7 @@ RandomSaint = { # Used for statue artifact text = { trigger = { OR = { - faith = faith:catholic + religion = religion:catholic_religion faith = faith:orthodox faith = faith:nestorian } @@ -409,7 +409,7 @@ RandomSaint = { # Used for statue artifact text = { trigger = { OR = { - faith = faith:catholic + religion = religion:catholic_religion faith = faith:orthodox faith = faith:nestorian } @@ -518,7 +518,7 @@ RandomSaintName = { # Used for other artifacts text = { trigger = { OR = { - faith = faith:catholic + religion = religion:catholic_religion faith = faith:orthodox faith = faith:nestorian } @@ -529,7 +529,7 @@ RandomSaintName = { # Used for other artifacts text = { trigger = { OR = { - faith = faith:catholic + religion = religion:catholic_religion faith = faith:orthodox faith = faith:nestorian } @@ -540,7 +540,7 @@ RandomSaintName = { # Used for other artifacts text = { trigger = { OR = { - faith = faith:catholic + religion = religion:catholic_religion faith = faith:orthodox faith = faith:nestorian } @@ -551,7 +551,7 @@ RandomSaintName = { # Used for other artifacts text = { trigger = { OR = { - faith = faith:catholic + religion = religion:catholic_religion faith = faith:orthodox faith = faith:nestorian } @@ -562,7 +562,7 @@ RandomSaintName = { # Used for other artifacts text = { trigger = { OR = { - faith = faith:catholic + religion = religion:catholic_religion faith = faith:orthodox faith = faith:nestorian } @@ -573,7 +573,7 @@ RandomSaintName = { # Used for other artifacts text = { trigger = { OR = { - faith = faith:catholic + religion = religion:catholic_religion faith = faith:orthodox faith = faith:nestorian } @@ -682,7 +682,7 @@ RandomSaintNamePossessive = { text = { trigger = { OR = { - faith = faith:catholic + religion = religion:catholic_religion faith = faith:orthodox faith = faith:nestorian } @@ -693,7 +693,7 @@ RandomSaintNamePossessive = { text = { trigger = { OR = { - faith = faith:catholic + religion = religion:catholic_religion faith = faith:orthodox faith = faith:nestorian } @@ -704,7 +704,7 @@ RandomSaintNamePossessive = { text = { trigger = { OR = { - faith = faith:catholic + religion = religion:catholic_religion faith = faith:orthodox faith = faith:nestorian } @@ -715,7 +715,7 @@ RandomSaintNamePossessive = { text = { trigger = { OR = { - faith = faith:catholic + religion = religion:catholic_religion faith = faith:orthodox faith = faith:nestorian } @@ -726,7 +726,7 @@ RandomSaintNamePossessive = { text = { trigger = { OR = { - faith = faith:catholic + religion = religion:catholic_religion faith = faith:orthodox faith = faith:nestorian } @@ -737,7 +737,7 @@ RandomSaintNamePossessive = { text = { trigger = { OR = { - faith = faith:catholic + religion = religion:catholic_religion faith = faith:orthodox faith = faith:nestorian } diff --git a/common/customizable_localization/00_language_custom_loc.txt b/common/customizable_localization/00_language_custom_loc.txt index 23fed183..4f092528 100644 --- a/common/customizable_localization/00_language_custom_loc.txt +++ b/common/customizable_localization/00_language_custom_loc.txt @@ -58,7 +58,7 @@ GetFaithSacredLanguage = { text = { trigger = { OR = { - faith = faith:catholic + religion = religion:catholic_religion faith = faith:conversos faith = faith:lollard faith = faith:insular_celtic @@ -173,7 +173,7 @@ GetFaithSacredLanguageCharacter = { text = { trigger = { OR = { - faith = faith:catholic + religion = religion:catholic_religion faith = faith:conversos faith = faith:lollard faith = faith:insular_celtic diff --git a/common/customizable_localization/05_bp2_custom_loc.txt b/common/customizable_localization/05_bp2_custom_loc.txt index 7e032252..2f6031f4 100644 --- a/common/customizable_localization/05_bp2_custom_loc.txt +++ b/common/customizable_localization/05_bp2_custom_loc.txt @@ -343,7 +343,7 @@ GetLearningBuilding = { trigger = { OR = { has_culture = culture:french - has_faith = faith:catholic + has_religion = religion:catholic_religion } } localization_key = building_type_notre_dame_01 @@ -370,7 +370,7 @@ GetLearningBuilding = { trigger = { OR = { has_culture = culture:franconian - has_faith = faith:catholic + has_religion = religion:catholic_religion } } localization_key = building_type_holy_site_cologne_cathedral_01 @@ -379,7 +379,7 @@ GetLearningBuilding = { trigger = { OR = { has_culture = culture:anglo_saxon - has_faith = faith:catholic + has_religion = religion:catholic_religion } } localization_key = building_type_holy_site_canterbury_cathedral_01 diff --git a/common/decisions/10_religious_decisions.txt b/common/decisions/10_religious_decisions.txt index deb36a38..25e533ff 100644 --- a/common/decisions/10_religious_decisions.txt +++ b/common/decisions/10_religious_decisions.txt @@ -1313,7 +1313,7 @@ return_rome_decision = { is_shown = { top_liege = this - faith = faith:catholic + religion = religion:catholic_religion exists = faith.religious_head faith.religious_head = { OR = { @@ -1389,7 +1389,7 @@ return_rome_decision = { ai_potential = { is_at_war = no top_liege = this - faith = faith:catholic + religion = religion:catholic_religion ai_zeal > very_high_negative_ai_value title:c_roma = { holder = { diff --git a/common/decisions/80_major_decisions_middle_europe.txt b/common/decisions/80_major_decisions_middle_europe.txt new file mode 100644 index 00000000..8a93dd0c --- /dev/null +++ b/common/decisions/80_major_decisions_middle_europe.txt @@ -0,0 +1,1369 @@ +##Creating Switzerland "Kingdom" +#### Form the Swiss Confederation ### +#form_switzerland_kingdom_decision = { +# picture = { +# reference = "gfx/interface/illustrations/decisions/decision_found_kingdom.dds" +# } +# desc = form_switzerland_kingdom_decision_desc +# selection_tooltip = form_switzerland_kingdom_decision_tooltip +# decision_group_type = major +# +# ai_check_interval_by_tier = { +# barony = 0 +# county = 0 +# duchy = 120 +# kingdom = 0 +# empire = 0 +# hegemony = 0 +# } +# +# is_shown = { +# top_liege != this +# NOT = { exists = title:k_switzerland.holder } +# NOT = { #Can only do it once. +# is_target_in_global_variable_list = { +# name = unavailable_unique_decisions +# target = flag:flag_formed_switzerland_kingdom +# } +# } +# #No kings or emperors. +# highest_held_title_tier <= tier_duchy +# #Must be within an empire. +# top_liege.primary_title.tier >= tier_empire +# OR = { +# culture = { has_cultural_pillar = heritage_central_germanic } +# culture = { has_cultural_pillar = heritage_frankish } +# culture = { has_cultural_pillar = heritage_latin } +# } +# any_sub_realm_county = { +# OR = { +# title_province = { geographical_region = custom_core_switzerland } +# this = title:c_geneva +# this = title:c_aosta +# } +# } +# } +# +# is_valid = { +# #Must have imperial immediacy. +# liege = top_liege +# prestige_level >= high_prestige_level +# #And the core of the Old Confederacy. +# completely_controls_region = custom_core_switzerland +# } +# +# is_valid_showing_failures_only = { +# is_landed = yes +# is_capable_adult = yes +# is_imprisoned = no +# top_liege != this +# is_at_war = no +# } +# +# cost = { +# gold = { +# value = 0 +# if = { +# limit = { +# has_treasury = no +# } +# add = 250 +# } +# } +# treasury = { +# value = 0 +# if = { +# limit = { +# has_treasury = yes +# } +# add = 250 +# } +# } +# } +# +# effect = { +# gain_heroic_legend_seed_tooltip_effect = yes +# show_as_tooltip = { +# form_switzerland_scripted_effect = yes +# } +# trigger_event = { +# id = middle_europe_decisions.0001 +# } +# hidden_effect = { +# add_to_global_variable_list = { +# name = unavailable_unique_decisions +# target = flag:flag_formed_switzerland_kingdom +# } +# set_global_variable = { +# name = flag_formed_switzerland_kingdom +# value = root +# } +# } +# } +# +# ai_potential = { +# always = yes +# } +# +# ai_will_do = { +# base = 100 +# } +#} +# +##Creating Austrian Archduchy +#### Form Archduchy of Austria ### +#form_austria_kingdom_decision = { +# picture = { +# reference = "gfx/interface/illustrations/decisions/decision_found_kingdom.dds" +# } +# desc = form_austria_kingdom_decision_desc +# selection_tooltip = form_austria_kingdom_decision_tooltip +# decision_group_type = major +# ai_goal = yes +# +# is_shown = { +# NOT = { exists = title:k_austria.holder } +# NOT = { #Can only do it once. +# is_target_in_global_variable_list = { +# name = unavailable_unique_decisions +# target = flag:flag_formed_austria_kingdom +# } +# } +# #No kings or emperors... +# highest_held_title_tier <= tier_duchy +# top_liege != this +# #Must be within the HRE, else the bid & flavour make no sense. +# top_liege ?= { has_title = title:e_hre } +# #Must hold land within the relevant areas directly. +# any_held_title = { +# title_tier = county +# OR = { +# title_province = { geographical_region = custom_core_austria } +# title_province = { geographical_region = custom_stretch_austria } +# } +# } +# } +# +# is_valid = { +# #Must enjoy imperial immediacy. +# liege = title:e_hre.holder +# #Must be suitably prestigious. +# prestige_level >= high_prestige_level +# #Must control core Austria +# completely_controls_region = custom_core_austria +# #Must not be of the ruling dynasty +# custom_description = { +# text = "form_austria_hre_dynasty_trigger" +# NOT = { dynasty = title:e_hre.holder.dynasty } +# } +# #Must have a hook on the emperor +# has_strong_usable_hook = title:e_hre.holder +# #Must not be too early +# OR = { +# has_realm_law = crown_authority_2 +# has_realm_law = crown_authority_3 +# } +# } +# +# is_valid_showing_failures_only = { +# is_landed = yes +# is_capable_adult = yes +# is_imprisoned = no +# is_at_war = no +# faith = top_liege.faith #Must share the faith of your emperor. +# } +# +# cost = { +# gold = { +# value = 0 +# if = { +# limit = { +# has_treasury = no +# } +# add = 1000 +# } +# } +# treasury = { +# value = 0 +# if = { +# limit = { +# has_treasury = yes +# } +# add = 1000 +# } +# } +# } +# +# effect = { +# gain_heroic_legend_seed_tooltip_effect = yes +# show_as_tooltip = { +# form_austria_scripted_effect = yes +# } +# trigger_event = { +# id = middle_europe_decisions.0003 +# } +# hidden_effect = { +# add_to_global_variable_list = { +# name = unavailable_unique_decisions +# target = flag:flag_formed_austria_kingdom +# } +# set_global_variable = { +# name = flag_formed_austria_kingdom +# value = root +# } +# } +# } +# +# ai_potential = { +# prestige_level >= high_prestige_level +# } +# +# ai_will_do = { +# base = 0 +# +# #Only worth considering if you actually have your capital in Austria. +# modifier = { +# add = 20 +# capital_county.title_province = { geographical_region = custom_core_austria } +# } +# +# #More brazen characters are more likely to have a bash. +# ai_value_modifier = { +# ai_boldness = 0.75 +# ai_greed = 0.25 +# } +# } +#} +# +##Reform Carolingian Empire +#### Restore Carolingian Borders ### +#reform_carolingian_empire_decision = { +# picture = { +# reference = "gfx/interface/illustrations/decisions/decision_dynasty_house.dds" +# } +# desc = reform_carolingian_empire_decision_desc +# selection_tooltip = reform_carolingian_empire_decision_tooltip +# decision_group_type = major +# +# ai_check_interval_by_tier = { +# barony = 0 +# county = 0 +# duchy = 0 +# kingdom = 120 +# empire = 120 +# hegemony = 0 +# } +# +# is_shown = { +# faith.religion = faith:catholic.religion #Christian +# is_ruler = yes +# is_playable_character = yes +# NOT = { #Can only do it once. +# is_target_in_global_variable_list = { +# name = unavailable_unique_decisions +# target = flag:flag_reformed_carolingian_empire +# } +# } +# top_liege = this +# culture = { has_cultural_pillar = heritage_frankish } +# capital_province = { geographical_region = world_europe_west } +# NOT = { has_title = title:e_hre } #HRE title holders can't Restore Carolingian Borders as the decision requires the HRE to serve as an "antagonist" +# } +# +# is_valid = { +# prestige_level >= high_prestige_level +# has_title = title:e_france +# #All of starting e_france +# completely_controls_region = custom_carolingian_francia +# #Frisia +# completely_controls_region = custom_frisia +# #Lotharingia +# completely_controls_region = custom_lotharingia +# #Bavaria +# completely_controls_region = custom_bavaria +# #Germany +# completely_controls_region = custom_carolingian_germany +# #Aragon (except Mallorca) & Navarra +# completely_controls_region = custom_carolingian_iberia +# #Northern Italy (except Venice, Sardinia, and Rome) +# completely_controls_region = custom_northern_italy +# } +# +# is_valid_showing_failures_only = { +# is_capable_adult = yes +# is_imprisoned = no +# top_liege = this +# is_at_war = no +# } +# +# effect = { +# gain_heroic_legend_seed_tooltip_effect = yes +# custom_tooltip = reform_carolingian_empire_decision_effect_tooltip +# show_as_tooltip = { +# form_carolingian_empire_scripted_effect = yes +# } +# trigger_event = { +# id = middle_europe_decisions.0005 +# } +# hidden_effect = { +# add_to_global_variable_list = { +# name = unavailable_unique_decisions +# target = flag:flag_reformed_carolingian_empire +# } +# set_global_variable = { +# name = flag_reformed_carolingian_empire +# value = root +# } +# } +# } +# +# ai_potential = { +# always = yes +# } +# +# ai_will_do = { +# base = 100 +# } +#} +# +##Uniting the Burgundies +#### Unify the Burgundies ### +#unify_burgundy_kingdom_decision = { +# picture = { +# reference = "gfx/interface/illustrations/decisions/decision_found_kingdom.dds" +# } +# desc = unify_burgundy_kingdom_decision_desc +# selection_tooltip = unify_burgundy_kingdom_decision_tooltip +# decision_group_type = major +# ai_goal = yes +# +# is_shown = { +# culture = { has_cultural_pillar = heritage_frankish } +# is_ruler = yes +# is_playable_character = yes +# NOT = { +# exists = title:k_burgundy.holder +# } +# NOT = { #Can only do it once. +# is_target_in_global_variable_list = { +# name = unavailable_unique_decisions +# target = flag:flag_unified_burgundy_kingdom +# } +# } +# highest_held_title_tier < 4 #No Kings or Emperors. +# top_liege = { +# OR = { +# has_title = title:k_france +# has_title = title:e_france +# has_title = title:e_hre +# } +# } +# capital_province = { geographical_region = custom_burgundy } +# } +# +# is_valid = { +# prestige_level >= high_prestige_level +# completely_controls_region = custom_burgundy +# } +# +# is_valid_showing_failures_only = { +# is_capable_adult = yes +# is_imprisoned = no +# top_liege != this +# is_at_war = no +# } +# +# cost = { +# gold = { +# value = 0 +# if = { +# limit = { +# has_treasury = no +# } +# add = 1000 +# } +# } +# treasury = { +# value = 0 +# if = { +# limit = { +# has_treasury = yes +# } +# add = 1000 +# } +# } +# } +# +# effect = { +# gain_heroic_legend_seed_tooltip_effect = yes +# if = { +# limit = { +# NOT = { has_culture = culture:occitan } +# } +# set_culture = culture:occitan +# add_character_flag = converted_culture_this_lifetime +# } +# custom_tooltip = unify_burgundy_kingdom_decision_effect_tooltip +# show_as_tooltip = { +# unite_burgundies_scripted_effect = yes +# } +# trigger_event = { +# id = middle_europe_decisions.0007 +# } +# hidden_effect = { +# add_to_global_variable_list = { +# name = unavailable_unique_decisions +# target = flag:flag_unified_burgundy_kingdom +# } +# set_global_variable = { +# name = flag_unified_burgundy_kingdom +# value = root +# } +# } +# } +# +# ai_potential = { +# always = yes +# } +# +# ai_will_do = { +# base = 5 +# ai_value_modifier = { +# ai_boldness = 1.0 +# } +# } +#} +# +#### Empower Sicilian Parliament ### +#empower_sicilian_parliament_decision = { +# picture = { +# reference = "gfx/interface/illustrations/decisions/decision_realm.dds" +# } +# desc = empower_sicilian_parliament_decision_desc +# selection_tooltip = empower_sicilian_parliament_decision_tooltip +# decision_group_type = major +# ai_goal = yes +# +# is_shown = { +# culture = { has_cultural_pillar = heritage_latin } +# is_ruler = yes +# NOT = { #Can only do it once. +# is_target_in_global_variable_list = { +# name = unavailable_unique_decisions +# target = flag:flag_empowered_sicilian_parliament +# } +# } +# highest_held_title_tier >= 4 #Kings and Emperors only. +# top_liege = this +# capital_province = { geographical_region = custom_sicily } +# NOT = { government_has_flag = government_is_tribal } +# } +# +# is_valid = { +# prestige_level >= 3 +# learning >= 10 +# NOT = { has_realm_law = crown_authority_0 } +# OR = { +# has_title = title:k_sicily +# has_title = title:k_naples +# has_title = title:k_trinacria +# } +# OR = { +# AND = { +# completely_controls = title:d_sicily # The Island +# title:c_palermo = { +# title_province = { has_special_building = no } +# } +# } +# AND = { +# completely_controls = title:d_capua # The Boot +# title:c_napoli = { +# title_province = { has_special_building = no } +# } +# } +# } +# } +# +# is_valid_showing_failures_only = { +# is_landed = yes +# is_capable_adult = yes +# is_imprisoned = no +# top_liege = this +# is_at_war = no +# } +# +# cost = { +# gold = { +# value = 0 +# if = { +# limit = { +# has_treasury = no +# } +# add = 1500 +# } +# } +# treasury = { +# value = 0 +# if = { +# limit = { +# has_treasury = yes +# } +# add = 1500 +# } +# } +# prestige = 3000 +# } +# +# effect = { +# show_as_tooltip = { +# if = { #Only for tooltip, player gets to choose in the event when owning both. +# limit = { completely_controls = title:d_sicily } +# title:c_palermo = { +# sicilian_parliament_building_scripted_effect = yes +# } +# } +# else_if = { +# limit = { completely_controls = title:d_capua } +# custom_tooltip = middle_europe_decisions.0010.tt_napoli_warning +# title:c_napoli = { +# sicilian_parliament_building_scripted_effect = yes +# } +# } +# empower_sicilian_parliament_decision_scripted_effect = yes +# } +# trigger_event = { +# id = middle_europe_decisions.0010 +# } +# hidden_effect = { +# add_to_global_variable_list = { +# name = unavailable_unique_decisions +# target = flag:flag_empowered_sicilian_parliament +# } +# } +# } +# +# ai_potential = { +# always = yes +# } +# +# ai_will_do = { +# base = 15 +# ai_value_modifier = { +# ai_boldness = 1.0 +# } +# } +#} +# +##Little Medieval French Renaissance. +#### Inspire Opus Francigenum ### +#promote_gothic_innovations_decision = { #12th century Renaissance +# picture = { +# reference = "gfx/interface/illustrations/decisions/decision_misc.dds" +# } +# desc = promote_gothic_innovations_decision_desc +# selection_tooltip = promote_gothic_innovations_decision_tooltip +# decision_group_type = major +# ai_goal = yes +# +# is_shown = { +# OR = { +# culture = { has_cultural_pillar = heritage_latin } +# culture = { has_cultural_pillar = heritage_frankish } +# } +# NOT = { has_culture = culture:italian } +# is_ruler = yes +# is_landed = yes +# root.culture = { +# has_cultural_era_or_later = culture_era_early_medieval +# } +# NOT = { #Can only do it once. +# is_target_in_global_variable_list = { +# name = unavailable_unique_decisions +# target = flag:flag_promoted_gothic_innovations +# } +# } +# highest_held_title_tier >= 4 #Kings and Emperors only. +# OR = { +# has_title = title:k_france +# has_title = title:e_france +# has_title = title:k_burgundy +# } +# NOR = { +# government_has_flag = government_is_theocracy +# government_has_flag = government_is_clan +# government_has_flag = government_is_tribal +# } +# } +# +# is_valid = { +# prestige_level >= 4 +# learning >= 10 +# NOT = { has_realm_law = crown_authority_0 } +# #Must control core provinces either in the North or the South: +# OR = { +# AND = { +# completely_controls = title:d_valois +# completely_controls = title:d_orleans +# } +# AND = { +# completely_controls = title:d_provence +# completely_controls = title:d_toulouse +# } +# } +# #Must have basic innovations: +# root.culture = { +# has_innovation = innovation_royal_prerogative +# has_innovation = innovation_knighthood +# has_innovation = innovation_windmills +# } +# } +# +# is_valid_showing_failures_only = { +# is_capable_adult = yes +# is_imprisoned = no +# is_at_war = no +# } +# +# cost = { +# gold = { +# value = 0 +# if = { +# limit = { +# has_treasury = no +# } +# add = 500 +# } +# } +# treasury = { +# value = 0 +# if = { +# limit = { +# has_treasury = yes +# } +# add = 500 +# } +# } +# prestige = 3000 +# } +# +# effect = { +# show_as_tooltip = { +# promote_gothic_innovations_decision_scripted_effect = yes +# } +# trigger_event = { +# id = middle_europe_decisions.0012 +# } +# hidden_effect = { +# add_to_global_variable_list = { +# name = unavailable_unique_decisions +# target = flag:flag_promoted_gothic_innovations +# } +# } +# } +# +# ai_potential = { +# always = yes +# } +# +# ai_will_do = { +# base = 15 +# ai_value_modifier = { +# ai_boldness = 1.0 +# } +# } +#} +# +############################## +## Refound HRE # +## by Ewan Cowhig Croft # +############################## +#### Restore the Holy Roman Empire ### +#restore_holy_roman_empire_decision = { +# picture = { +# reference = "gfx/interface/illustrations/decisions/decision_dynasty_house.dds" +# } +# decision_group_type = major +# +# ai_check_interval_by_tier = { +# barony = 0 +# county = 0 +# duchy = 0 +# kingdom = 12 +# empire = 12 +# hegemony = 0 +# } +# +# desc = restore_holy_roman_empire_decision_desc +# selection_tooltip = restore_holy_roman_empire_decision_tooltip +# +# is_shown = { +# is_landed_or_landless_administrative = yes +# exists = dynasty # Everyone should have a dynasty, but in case they don't... +# NOT = { has_global_variable = flag_restored_roman_empire } # Not if Rome already exists (prevent Rome from restoring HRE) +# NOR = { #Title existence cnditions. +# exists = title:e_hre.holder #Well, that'd be redundant. +# #highest_held_title_tier = tier_empire #Existing emperors likewise should not be giving up their empire. +# } +# NOR = { #It doesn't make sense for these competing empires. +# is_roman_emperor_trigger = yes +# mpo_has_gok_mongol_empire_trigger = yes +# } +# AND = { #Faith conditions. +# this != faith.religious_head #Nice try, Mr. Pope. +# faith = { +# religion_tag = christianity_religion +# has_doctrine_parameter = spiritual_head_of_faith #Gotta be invested with the authority by someone other than yourself. +# } +# NAND = { #No need for a competing empire if your faith controls the ERE. +# exists = title:e_byzantium.holder +# faith = title:e_byzantium.holder.faith +# } +# } +# OR = { #Government conditions. +# government_has_flag = government_is_feudal +# government_has_flag = government_is_clan +# government_allows = administrative +# } +# exists = faith.religious_head +# } +# +# is_valid = { +# #Standard requirements. +# top_liege = this +# trigger_if = { +# limit = { +# is_ai = no +# } +# prestige_level >= high_prestige_level +# } +# #Title ownership conditions. +# OR = { #Gotta be King of a core Carolingian Kingdom. +# has_title = title:k_east_francia +# has_title = title:k_bavaria +# has_title = title:k_france +# has_title = title:k_italy +# has_title = title:k_lotharingia +# any_vassal = { +# OR = { +# has_title = title:k_east_francia +# has_title = title:k_bavaria +# has_title = title:k_france +# has_title = title:k_italy +# has_title = title:k_lotharingia +# } +# } +# } +# trigger_if = { +# limit = { +# is_ai = no +# } +# custom_description = { #And have some additional royal dignity for good measure. +# text = decision_refound_hre_own_three_kingdoms.tt +# any_held_title = { +# title_tier = kingdom +# count >= 3 +# } +# } +# } +# sub_realm_size >= 120 #Plus your various kingdoms should be ruling something. +# #HoF preference conditions. +# trigger_if = { +# limit = { +# is_ai = no +# } +# OR = { +# faith.religious_head = { #And they have to actually like you enough to want to invest you. +# opinion = { +# target = root +# value >= high_positive_opinion +# } +# } +# root = { has_strong_usable_hook = faith.religious_head } #Or you have a strong hook on them that you can actually use. +# root = { has_weak_hook = faith.religious_head } #Or a regular hook, to be fair, provided you meet the other criteria. +# } +# } +# } +# +# is_valid_showing_failures_only = { +# is_available_adult = yes +# faith.religious_head = { is_available_adult = yes } +# NOR = { +# has_trait = excommunicated +# is_at_war_with = faith.religious_head +# } +# } +# +# effect = { +# show_as_tooltip = { +# restore_holy_roman_empire_decision_scripted_effect = yes +# } +# gain_heroic_legend_seed_tooltip_effect = yes +# save_scope_as = founder +# faith.religious_head = { save_scope_as = founder_hof } +# if = { +# limit = { +# faith.religious_head = { is_playable_character = yes } +# } +# faith.religious_head.capital_province = { save_scope_as = ceremony_locale } +# } +# else = { +# capital_province = { save_scope_as = ceremony_locale } +# } +# trigger_event = { +# id = middle_europe_decisions.0015 +# } +# #Notify other players. +# every_player = { +# limit = { +# this != root +# is_within_diplo_range = { CHARACTER = root } +# } +# trigger_event = middle_europe_decisions.0016 +# } +# if = { +# limit = { +# is_ai = no +# NOT = { exists = global_var:restore_holy_roman_empire_decision } +# } +# set_global_variable = { +# name = restore_holy_roman_empire_decision +# value = root +# } +# } +# # Assign Dynamic Prince-Electors +# hidden_effect = { +# if = { +# limit = { has_global_variable_list = hre_elector_list } +# clear_global_variable_list = hre_elector_list +# } +# while = { +# count = 7 +# random_vassal = { +# limit = { +# capital_province.empire = title:e_hre # must be de-jure vassal of empire +# OR = { # prince-bishopric or duchy +# AND = { +# government_has_flag = government_is_theocracy +# primary_title.tier >= tier_county +# } +# primary_title.tier >= tier_duchy +# } +# NOT = { # not already selected +# is_target_in_global_variable_list = { +# name = hre_elector_list +# target = primary_title +# } +# } +# } +# weight = { +# modifier = { # major vassals heavily weighted +# factor = 10 +# is_powerful_vassal = yes +# } +# modifier = { # same culture as emperor preferred +# factor = 4 +# culture = root.culture +# } +# modifier = { # we don't mind going outside Germania, but prefer it +# factor = 1.5 +# trigger = { exists = primary_title.title_province } +# primary_title.title_province.barony = { +# OR = { +# target_is_de_jure_liege_or_above = title:k_bavaria +# target_is_de_jure_liege_or_above = title:k_bohemia +# target_is_de_jure_liege_or_above = title:k_east_francia +# target_is_de_jure_liege_or_above = title:k_frisia +# target_is_de_jure_liege_or_above = title:k_lotharingia +# target_is_de_jure_liege_or_above = title:k_pomerania +# } +# } +# } +# modifier = { # we want at least 3 theocracies ideally +# factor = 10 +# any_in_global_list = { +# variable = hre_elector_list +# count < 3 +# holder = { government_has_flag = government_is_theocracy } +# } +# government_has_flag = government_is_theocracy +# } +# modifier = { # 3 is enough theocracies unless we can't find feudal +# factor = 0.1 +# any_in_global_list = { +# variable = hre_elector_list +# count >= 3 +# holder = { government_has_flag = government_is_theocracy } +# } +# government_has_flag = government_is_theocracy +# } +# } +# add_to_global_variable_list = { +# name = hre_elector_list +# target = primary_title +# } +# } +# } +# hre_elector_list_save_effect = yes # saves list scopes to title as variables for tooltip +# } +# } +# +# cost = { +# gold = { +# value = 0 +# if = { +# limit = { +# has_treasury = no +# is_ai = no +# } +# add = 500 +# } +# } +# treasury = { +# value = 0 +# if = { +# limit = { +# has_treasury = yes +# is_ai = no +# } +# add = 500 +# } +# } +# piety = 200 +# } +# +# ai_potential = { +# top_liege = this +# highest_held_title_tier >= tier_kingdom +# } +# +# ai_will_do = { +# base = 100 +# +# modifier = { # We don't want a solo-France to form the HRE +# factor = 0 +# NOR = { +# has_title = title:k_east_francia +# has_title = title:k_bavaria +# has_title = title:k_italy +# has_title = title:k_lotharingia +# any_vassal = { +# OR = { +# has_title = title:k_east_francia +# has_title = title:k_bavaria +# has_title = title:k_italy +# has_title = title:k_lotharingia +# } +# } +# } +# } +# } +#} +# +############################## +## Establish Norman Cultue # +## by Sean Hughes # +############################## +# +#### Establish Norman Culture ### +#establish_norman_culture_decision = { +# picture = { +# reference = "gfx/interface/illustrations/decisions/decision_realm.dds" +# } +# decision_group_type = major +# +# ai_check_interval_by_tier = { +# barony = 0 +# county = 0 +# duchy = 120 +# kingdom = 120 +# empire = 120 +# hegemony = 120 +# } +# +# desc = establish_norman_culture_decision_desc +# selection_tooltip = establish_norman_culture_decision_tooltip +# +# is_shown = { +# culture = culture:norse +# any_sub_realm_county = { +# target_is_de_jure_liege_or_above = title:d_normandy +# culture = culture:french +# } +# NOT = { +# is_target_in_global_variable_list = { +# name = unavailable_unique_decisions +# target = flag:flag_formed_normandy_decision +# } +# } +# } +# +# is_valid = { +# culture = culture:norse +# completely_controls = title:d_normandy +# } +# +# is_valid_showing_failures_only = { +# is_at_war = no +# is_imprisoned = no +# } +# +# effect = { +# hidden_effect = { +# # Generate a list of counties we want to flip to the new culture. +# title:d_normandy = { +# every_in_de_jure_hierarchy = { +# limit = { tier = tier_county} +# add_to_list = norman_counties +# } +# } +# every_sub_realm_title = { +# limit = { +# tier = tier_county +# } +# if = { +# limit = { +# title_province = { geographical_region = custom_normandy_and_adjacent } +# OR = { +# culture = culture:french +# culture = culture:norse +# } +# } +# add_to_list = norman_counties +# } +# } +# +# # Perform the culture flip. +# every_in_list = { +# list = norman_counties +# merge_cultures_in_region_effect = { +# OLD_CULTURE_1 = culture:norse +# OLD_CULTURE_2 = culture:french +# NEW_CULTURE = culture:norman +# REGION = custom_normandy_and_adjacent +# } +# } +# +# # Send all players in the game a notification event about the flip. +# save_scope_as = norman_founder +# culture:norse = {save_scope_as = old_culture_1} +# culture:french = {save_scope_as = old_culture_2} +# culture:norman = { +# reset_culture_creation_date = yes +# get_all_innovations_from = scope:old_culture_1 +# get_all_innovations_from = scope:old_culture_2 +# save_scope_as = new_culture +# } +# every_player = { +# if = { +# limit = { +# this != root +# OR = { +# culture = culture:french +# culture = culture:norse +# } +# capital_province ?= { geographical_region = custom_normandy_and_adjacent } +# } +# trigger_event = global_culture.3002 +# } +# else_if = { +# limit = { this = root } +# trigger_event = global_culture.3003 +# } +# else_if = { +# limit = { +# capital_province ?= { geographical_region = world_europe } +# } +# trigger_event = global_culture.3005 +# } +# } +# } +# +# # Player changes culture +# set_culture = culture:norman +# add_character_flag = converted_culture_this_lifetime +# hidden_effect = { +# every_in_list = { +# list = norman_counties +# limit = { +# holder.capital_county = { is_in_list = norman_counties } +# } +# holder = { +# add_to_list = mass_melting_pot_list +# every_courtier = { add_to_list = mass_melting_pot_list } +# every_courtier_away = { add_to_list = mass_melting_pot_list } +# } +# every_in_list = { +# list = mass_melting_pot_list +# limit = { +# OR = { +# culture = culture:french +# culture = culture:norse +# } +# } +# set_culture = culture:norman +# } +# } +# } +# +# # Summary of above hidden effects to inform players of the decision's impact. +# show_as_tooltip = { +# custom_tooltip = establish_norman_culture_decision_effect.tt +# culture:norman = { +# get_all_innovations_from = scope:old_culture_1 +# get_all_innovations_from = scope:old_culture_2 +# } +# } +# +# # Rename the duchy to Normandy +# title:d_normandy = { +# save_scope_as = normandy_title +# hidden_effect = { +# set_title_name = d_normandy +# } +# custom_tooltip = establish_norman_culture_decision_effect.tt.2 +# } +# add_to_global_variable_list = { +# name = unavailable_unique_decisions +# target = flag:flag_formed_normandy_decision +# } +# } +# +# cost = { +# } +# +# ai_potential = { +# always = yes +# } +# +# ai_will_do = { +# base = 0 +# +# modifier = { +# add = 100 +# any_sub_realm_county = { +# percent >= 0.5 +# culture = culture:french +# } +# } +# } +#} +# +####################################### +## Establish the Electorate of Saxony # +## by James Beaumont # +####################################### +# +#### Establish the Electorate of Saxony ### +#establish_the_electorate_of_saxony_decision = { +# picture = { +# reference = "gfx/interface/illustrations/decisions/decision_found_kingdom.dds" +# } +# decision_group_type = major +# +# ai_check_interval = 0 +# +# desc = establish_the_electorate_of_saxony_decision_desc +# selection_tooltip = establish_the_electorate_of_saxony_decision_tooltip +# +# is_shown = { +# # Temporarily disabled due to stability issues in the HRE. +# always = no +# # Can't form Saxony if Saxony already formed. +# NOT = { +# is_target_in_global_variable_list = { +# name = unavailable_unique_decisions +# target = flag:flag_formed_saxony +# } +# } +# # Is in the HRE or is the Emperor +# OR = { +# liege = title:e_hre.holder +# has_primary_title = title:e_hre +# } +# } +# +# is_valid = { +# OR = { +# has_primary_title = title:e_hre +# # Avoid some funky tooltips. +# AND = { +# highest_held_title_tier <= tier_kingdom +# top_liege = { has_title = title:e_hre } +# } +# } +# custom_tooltip = { +# text = polabia_held_or_nonexistent.tt +# OR = { +# has_title = title:k_sorbia +# NOT = { exists = title:k_sorbia.holder } +# } +# } +# completely_controls = title:d_meissen +# completely_controls = title:d_lausitz +# completely_controls = title:d_anhalt +# completely_controls = title:d_thuringia +# # Most of the Kingdom of Polabia is at least somewhat pro-HRE +# custom_tooltip = { +# text = polabia_must_be_hre_culture_tt +# any_county_in_region = { +# region = custom_polabia +# # At least half. +# count >= 12 +# OR = { +# culture = root.culture +# culture = title:e_hre.holder.culture +# } +# } +# } +# } +# +# effect = { +# hidden_effect = { +# add_to_global_variable_list = { +# name = unavailable_unique_decisions +# target = flag:flag_formed_saxony +# } +# save_scope_as = founder +# title:e_hre.holder = { save_scope_as = hre_emperor_scope } +# trigger_event = middle_europe_decisions.0017 +# } +# show_as_tooltip = { +# create_kingdom_of_saxony_effect = { CHARACTER = root } +# } +# if = { +# limit = { has_title = title:e_hre } +# custom_tooltip = middle_europe_decision.0017.tt +# } +# } +# +# cost = { +# gold = { +# value = 0 +# if = { +# limit = { +# has_treasury = no +# } +# add = 200 +# } +# } +# treasury = { +# value = 0 +# if = { +# limit = { +# has_treasury = yes +# } +# add = 200 +# } +# } +# } +# +# ai_potential = { +# always = yes +# } +# +# ai_will_do = { +# base = 100 +# } +#} +# +############### +## Carantania # +############### +#decision_restore_carantania = { +# picture = { +# reference = "gfx/interface/illustrations/decisions/decision_castle_view.dds" +# } +# decision_group_type = major +# +# ai_check_interval_by_tier = { +# barony = 0 +# county = 0 +# duchy = 120 +# kingdom = 0 +# empire = 0 +# hegemony = 0 +# } +# +# is_shown = { +# exists = title:k_carantania +# has_culture = culture:carantanian +# OR = { +# has_title = title:d_krain +# has_title = title:d_carinthia +# has_title = title:d_steyermark +# } +# NOT = { +# is_target_in_global_variable_list = { +# name = unavailable_unique_decisions +# target = flag:flag_formed_carantania +# } +# } +# OR = { +# title:d_krain = { is_titular = no } +# title:d_carinthia = { is_titular = no } +# title:d_steyermark = { is_titular = no } +# } +# } +# +# is_valid = { +# is_independent_ruler = yes +# highest_held_title_tier < tier_kingdom +# prestige_level >= 3 +# trigger_if = { +# limit = { +# title:d_krain = { is_titular = no } +# } +# completely_controls = title:d_krain +# } +# trigger_if = { +# limit = { +# title:d_carinthia = { is_titular = no } +# } +# completely_controls = title:d_carinthia +# } +# trigger_if = { +# limit = { +# title:d_steyermark = { is_titular = no } +# } +# completely_controls = title:d_steyermark +# } +# } +# +# is_valid_showing_failures_only = { +# is_available_adult = yes +# } +# +# effect = { +# hidden_effect = { +# add_to_global_variable_list = { +# name = unavailable_unique_decisions +# target = flag:flag_formed_carantania +# } +# } +# show_as_tooltip = { +# decision_restore_carantania_effect = yes +# } +# trigger_event = major_decisions.3400 +# } +# +# cost = { +# gold = { +# value = 500 +# if = { +# limit = { +# is_ai = yes +# } +# multiply = 0 +# } +# } +# } +# +# ai_potential = { +# always = yes +# } +# +# ai_will_do = { +# base = 100 +# } +#} +# \ No newline at end of file diff --git a/common/decisions/80_major_decisions_roman.txt b/common/decisions/80_major_decisions_roman.txt index 50a83124..254efc31 100644 --- a/common/decisions/80_major_decisions_roman.txt +++ b/common/decisions/80_major_decisions_roman.txt @@ -810,7 +810,7 @@ restore_papacy_decision = { is_shown = { is_ruler = yes is_playable_character = yes - faith = faith:catholic + religion = religion:catholic_religion NOT = { faith = { exists = religious_head } } highest_held_title_tier > 3 #Only Kings and Emperors } @@ -842,7 +842,7 @@ restore_papacy_decision = { } ai_potential = { - faith = faith:catholic + religion = religion:catholic_religion highest_held_title_tier > 3 #Only Kings and Emperors NOT = { faith = { exists = religious_head } } } @@ -880,7 +880,7 @@ restore_pope_in_rome_decision = { is_shown = { is_ruler = yes is_playable_character = yes - faith = faith:catholic + religion = religion:catholic_religion NOR = { has_title = title:k_papal_state is_roman_emperor_excluding_byzantium_trigger = yes @@ -951,7 +951,7 @@ restore_pope_in_rome_decision = { } ai_potential = { - faith = faith:catholic + religion = religion:catholic_religion highest_held_title_tier > 3 #Only Kings and Emperors } diff --git a/common/decisions/dlc_decisions/ep3_decisions.txt b/common/decisions/dlc_decisions/ep3_decisions.txt index 5853f80f..e1ee9970 100644 --- a/common/decisions/dlc_decisions/ep3_decisions.txt +++ b/common/decisions/dlc_decisions/ep3_decisions.txt @@ -1204,7 +1204,7 @@ recreate_byzantine_empire_decision = { } if = { limit = { - faith = faith:catholic + religion = religion:catholic_religion } add = 500 } diff --git a/common/epidemics/00_epidemics.txt b/common/epidemics/00_epidemics.txt index ae8ab0f8..ddc6064f 100644 --- a/common/epidemics/00_epidemics.txt +++ b/common/epidemics/00_epidemics.txt @@ -363,7 +363,7 @@ bubonic_plague = { triggered_desc = { trigger = { OR = { - outbreak_province.county.faith = faith:catholic + outbreak_province.county.religion = religion:catholic_religion outbreak_province.county.faith = faith:orthodox outbreak_province.county.faith = faith:nestorian outbreak_province.county.faith = faith:coptic @@ -2365,7 +2365,7 @@ ergotism = { #dancing plague - not contagious outbreak_province = { county = { OR = { - faith = faith:catholic + religion = religion:catholic_religion faith = faith:orthodox faith = faith:nestorian faith = faith:coptic diff --git a/common/landed_titles/NEOW_numenorian_titles.txt b/common/landed_titles/NEOW_numenorian_titles.txt index 3ada6d5c..d2311059 100644 --- a/common/landed_titles/NEOW_numenorian_titles.txt +++ b/common/landed_titles/NEOW_numenorian_titles.txt @@ -1,13 +1,13 @@ k_gondor_cosmetic = { color = { 10 5 35 } - capital = c_paris + capital = c_ile_de_france } e_numenor_cosmetic = { color = { 75 30 95 } - capital = c_paris + capital = c_ile_de_france } d_novelist_high_king = { @@ -15,5 +15,5 @@ d_novelist_high_king = { definite_form = yes - capital = c_paris + capital = c_ile_de_france } \ No newline at end of file diff --git a/common/landed_titles/germany.txt b/common/landed_titles/germany.txt index 2542cf0b..72503c6c 100644 --- a/common/landed_titles/germany.txt +++ b/common/landed_titles/germany.txt @@ -152,7 +152,7 @@ e_germany = { color = { 165 185 122 } } } - c_tangermunde # Tangermünde + c_tangermunde = { # Tangermünde color = { 115 135 115 } cultural_names = { diff --git a/common/landed_titles/nistrenia.txt b/common/landed_titles/nistrenia.txt index db2d03ba..34856813 100644 --- a/common/landed_titles/nistrenia.txt +++ b/common/landed_titles/nistrenia.txt @@ -2212,7 +2212,7 @@ e_nistrenia = { d_turov = { color = { 129 163 28 } - capital = c_orsha + capital = c_turov c_turov = { diff --git a/common/landed_titles/visegrad.txt b/common/landed_titles/visegrad.txt index c6d9f016..003a8dd3 100644 --- a/common/landed_titles/visegrad.txt +++ b/common/landed_titles/visegrad.txt @@ -441,7 +441,7 @@ e_visegrad = { } d_lubusz = { color = { 151 41 46 } - color2 = { 255 255 255 } + capital = c_grunberg # Zielona Góra c_grunberg = { # Zielona Góra @@ -2486,8 +2486,4 @@ e_visegrad = { } } } - d_danzig = { - color = { 144 12 12 } - capital = c_danzig - } } \ No newline at end of file diff --git a/common/religion/holy_site_types/00_holy_site_types.txt b/common/religion/holy_site_types/00_holy_site_types.txt index 888916a3..13ff0431 100644 --- a/common/religion/holy_site_types/00_holy_site_types.txt +++ b/common/religion/holy_site_types/00_holy_site_types.txt @@ -2436,7 +2436,7 @@ ranaheim = { } jorvik = { - county = c_north_riding + county = c_richmond barony = b_yarlestre character_modifier = { diff --git a/common/scripted_character_templates/00_pool_repopulation_character_templates.txt b/common/scripted_character_templates/00_pool_repopulation_character_templates.txt index c51f0a8d..f1f5ad27 100644 --- a/common/scripted_character_templates/00_pool_repopulation_character_templates.txt +++ b/common/scripted_character_templates/00_pool_repopulation_character_templates.txt @@ -1229,7 +1229,7 @@ pool_repopulate_local_flavor = { if = { limit = { - culture = atlantannach + culture = culture:atlantannach } add_character_flag = ai_will_not_convert set_character_faith = faith:iberian @@ -1245,7 +1245,7 @@ pool_repopulate_local_flavor = { if = { limit = { - culture = traveller + culture = culture:traveller } add_character_flag = ai_will_not_convert set_character_faith = faith:celtic @@ -1260,7 +1260,7 @@ pool_repopulate_local_flavor = { } if = { limit = { - culture = beur + culture = culture:beur } add_character_flag = ai_will_not_convert set_character_faith = faith:simurghi @@ -1275,7 +1275,7 @@ pool_repopulate_local_flavor = { } if = { limit = { - culture = turkisch + culture = culture:turkisch } add_character_flag = ai_will_not_convert set_character_faith = faith:quranist diff --git a/common/scripted_character_templates/00_scripted_character_templates.txt b/common/scripted_character_templates/00_scripted_character_templates.txt index 65e457fe..475f2e88 100644 --- a/common/scripted_character_templates/00_scripted_character_templates.txt +++ b/common/scripted_character_templates/00_scripted_character_templates.txt @@ -3,7 +3,7 @@ dynasty = none random_traits = yes culture = culture:frankish - faith = faith:catholic + religion = religion:catholic_religion martial = { min_template_high_skill max_template_high_skill diff --git a/common/scripted_effects/00_major_decisions_scripted_effects.txt b/common/scripted_effects/00_major_decisions_scripted_effects.txt index 073922f8..73a7077a 100644 --- a/common/scripted_effects/00_major_decisions_scripted_effects.txt +++ b/common/scripted_effects/00_major_decisions_scripted_effects.txt @@ -764,7 +764,7 @@ restore_papacy_scripted_effect = { if = { #Pick your chaplain first. limit = { exists = cp:councillor_court_chaplain - cp:councillor_court_chaplain = { faith = faith:catholic } + cp:councillor_court_chaplain = { religion = religion:catholic_religion } } cp:councillor_court_chaplain = { save_scope_as = new_pope } } diff --git a/common/scripted_triggers/00_building_requirement_triggers.txt b/common/scripted_triggers/00_building_requirement_triggers.txt index 52663531..4640b2e8 100644 --- a/common/scripted_triggers/00_building_requirement_triggers.txt +++ b/common/scripted_triggers/00_building_requirement_triggers.txt @@ -968,7 +968,7 @@ building_breweries_requirement = { has_building_or_higher = temple_$NUMBER$ } OR = { - faith = faith:catholic + religion = religion:catholic_religion faith = { has_doctrine_parameter = allows_brewery } } } diff --git a/common/scripted_triggers/07_frankokratia_triggers.txt b/common/scripted_triggers/07_frankokratia_triggers.txt index 4a0078c7..56ae0f7a 100644 --- a/common/scripted_triggers/07_frankokratia_triggers.txt +++ b/common/scripted_triggers/07_frankokratia_triggers.txt @@ -140,7 +140,7 @@ ep3_frankokratia_transiting_relative_trigger = { } highest_held_title_tier < tier_county NOT = { - faith = faith:catholic + religion = religion:catholic_religion } is_imprisoned = yes is_incapable = yes @@ -164,7 +164,7 @@ ep3_frankokratia_transiting_relative_trigger = { ep3_frankokratia_story_owner_trigger = { save_temporary_scope_as = char_temp - faith = faith:catholic + religion = religion:catholic_religion is_playable_character = yes highest_held_title_tier >= tier_county highest_held_title_tier <= tier_kingdom @@ -382,7 +382,7 @@ ep3_frankokratia_will_start_trigger = { } ep3_frankokratia_financier_trigger = { - faith = faith:catholic + religion = religion:catholic_religion is_ai = yes #Not pals with byz emperor NOR = { @@ -675,7 +675,7 @@ ep3_frankokratia_notification_recipient_trigger = { } } #Most affected Christians - faith = faith:catholic + religion = religion:catholic_religion faith = faith:orthodox faith = faith:armenian_apostolic #Target faith of crusade diff --git a/events/activities/coronation_activity/coronation_events.txt b/events/activities/coronation_activity/coronation_events.txt index cefe69f2..b0461644 100644 --- a/events/activities/coronation_activity/coronation_events.txt +++ b/events/activities/coronation_activity/coronation_events.txt @@ -1868,8 +1868,8 @@ coronation_events.0205 = { triggered_desc = { trigger = { location.barony = title:b_vaticano - faith = faith:catholic - scope:host.faith = faith:catholic + religion = religion:catholic_religion + scope:host.religion = religion:catholic_religion } desc = coronation_events.0205.st_peters } diff --git a/events/activities/coronation_activity/coronation_events_6.txt b/events/activities/coronation_activity/coronation_events_6.txt index a868b498..601f2ba0 100644 --- a/events/activities/coronation_activity/coronation_events_6.txt +++ b/events/activities/coronation_activity/coronation_events_6.txt @@ -7828,8 +7828,8 @@ coronation_events.6120 = { location.barony = title:b_constantinople AND = { location.barony = title:b_vaticano - faith = faith:catholic - scope:host.faith = faith:catholic + religion = religion:catholic_religion + scope:host.religion = religion:catholic_religion } AND = { current_year >= 950 diff --git a/events/activities/pilgrimage_activity/pilgrimage_events.txt b/events/activities/pilgrimage_activity/pilgrimage_events.txt index 5bd1317a..8af62e5b 100644 --- a/events/activities/pilgrimage_activity/pilgrimage_events.txt +++ b/events/activities/pilgrimage_activity/pilgrimage_events.txt @@ -11608,7 +11608,7 @@ pilgrimage.6760 = { OR = { NOR = { faith = faith:orthodox - faith = faith:catholic + religion = religion:catholic_religion } any_secret = { type = secret_non_believer } } @@ -11617,7 +11617,7 @@ pilgrimage.6760 = { OR = { NOR = { faith = faith:orthodox - faith = faith:catholic + religion = religion:catholic_religion } any_secret = { type = secret_non_believer } } @@ -11650,7 +11650,7 @@ pilgrimage.6760 = { limit = { NOR = { faith = faith:orthodox - faith = faith:catholic + religion = religion:catholic_religion } faith.religion ?= religion:christianity_religion } diff --git a/events/court_events/court_events_general.txt b/events/court_events/court_events_general.txt index 6fbcfaca..5ee5f38c 100644 --- a/events/court_events/court_events_general.txt +++ b/events/court_events/court_events_general.txt @@ -3129,7 +3129,7 @@ court.3060 = { ################################################## scripted_trigger pope_joan_trigger = { - faith = faith:catholic + religion = religion:catholic_religion is_female = yes any_held_title = { is_head_of_faith = no } } diff --git a/events/decisions_events/roman_restoration_events.txt b/events/decisions_events/roman_restoration_events.txt index 540a44cf..8cda547a 100644 --- a/events/decisions_events/roman_restoration_events.txt +++ b/events/decisions_events/roman_restoration_events.txt @@ -1100,7 +1100,7 @@ roman_restoration.0100 = { # As a Catholic triggered_desc = { trigger = { - faith = faith:catholic + religion = religion:catholic_religion } desc = roman_restoration.0100.desc.catholic } @@ -1108,7 +1108,7 @@ roman_restoration.0100 = { triggered_desc = { trigger = { NOR = { - faith = faith:catholic + religion = religion:catholic_religion faith = faith:orthodox } } @@ -1137,7 +1137,7 @@ roman_restoration.0100 = { } else_if = { limit = { - scope:mending_faith = faith:catholic + scope:mending_religion = religion:catholic_religion } faith:orthodox = { save_scope_as = loser_faith @@ -1182,7 +1182,7 @@ roman_restoration.0101 = { # As a Catholic triggered_desc = { trigger = { - scope:mending_faith = faith:catholic + scope:mending_religion = religion:catholic_religion } desc = roman_restoration.0101.desc.catholic } @@ -1190,7 +1190,7 @@ roman_restoration.0101 = { triggered_desc = { trigger = { NOR = { - scope:mending_faith = faith:catholic + scope:mending_religion = religion:catholic_religion scope:mending_faith = faith:orthodox } } @@ -1275,7 +1275,7 @@ roman_restoration.0102 = { # As a Catholic triggered_desc = { trigger = { - scope:mending_faith = faith:catholic + scope:mending_religion = religion:catholic_religion } desc = roman_restoration.0101.desc.catholic } @@ -1283,7 +1283,7 @@ roman_restoration.0102 = { triggered_desc = { trigger = { NOR = { - scope:mending_faith = faith:catholic + scope:mending_religion = religion:catholic_religion scope:mending_faith = faith:orthodox } } @@ -1324,7 +1324,7 @@ roman_restoration.0103 = { # As a Catholic triggered_desc = { trigger = { - scope:mending_faith = faith:catholic + scope:mending_religion = religion:catholic_religion } desc = roman_restoration.0100.desc.catholic } @@ -1332,7 +1332,7 @@ roman_restoration.0103 = { triggered_desc = { trigger = { NOR = { - scope:mending_faith = faith:catholic + scope:mending_religion = religion:catholic_religion scope:mending_faith = faith:orthodox } } @@ -2086,7 +2086,7 @@ roman_restoration.0125 = { # Catholic Reaction triggered_desc = { trigger = { - root.faith = faith:catholic + root.religion = religion:catholic_religion } desc = roman_restoration.0125.desc.catholic } @@ -2094,7 +2094,7 @@ roman_restoration.0125 = { triggered_desc = { trigger = { NOT = { - root.faith = faith:catholic + root.religion = religion:catholic_religion } } @@ -2115,7 +2115,7 @@ roman_restoration.0125 = { immediate = { #Catholics are happy! if = { - limit = { faith = faith:catholic } + limit = { religion = religion:catholic_religion } play_music_cue = "mx_cue_sacredrite" } } @@ -2123,14 +2123,14 @@ roman_restoration.0125 = { option = { name = roman_restoration.0125.a trigger = { - root.faith = faith:catholic + root.religion = religion:catholic_religion } } option = { name = roman_restoration.0125.b trigger = { NOT = { - root.faith = faith:catholic + root.religion = religion:catholic_religion } } } @@ -2346,7 +2346,7 @@ roman_restoration.0131 = { } if = { limit = { - root.faith = faith:catholic + root.religion = religion:catholic_religion NOT = { has_trait = cynical } } add_opinion = { diff --git a/events/dlc/fp2/fp2_struggle_events.txt b/events/dlc/fp2/fp2_struggle_events.txt index cedabdd9..6d29bf96 100644 --- a/events/dlc/fp2/fp2_struggle_events.txt +++ b/events/dlc/fp2/fp2_struggle_events.txt @@ -2947,7 +2947,7 @@ fp2_struggle.1010 = { # Soul of Iron, by Ola Jentzsch scarred = {} } culture = scope:toledo_county.culture - faith = faith:catholic + religion = religion:catholic_religion dynasty = none save_scope_as = great_swordsmith #this saves him as a scope so we can get nice effects to bounce off him! } @@ -4342,9 +4342,9 @@ fp2_struggle.1050 = { } triggered_desc = { trigger = { - has_faith = faith:catholic + has_religion = religion:catholic_religion scope:visionary_spouse= { - has_faith = faith:catholic + has_religion = religion:catholic_religion } } desc = fp2_struggle.1050.desc_christian_bling_reference_drop @@ -9046,7 +9046,7 @@ fp2_struggle.2009 = { stewardship = { 4 7 } intrigue = { 8 22 } culture = culture:basque - faith = faith:catholic + religion = religion:catholic_religion dynasty = none after_creation = { add_gold = minor_gold_value } @@ -9086,7 +9086,7 @@ fp2_struggle.2009 = { stewardship = { 10 17 } intrigue = { 8 16 } culture = culture:basque - faith = faith:catholic + religion = religion:catholic_religion dynasty = none after_creation = { add_gold = major_gold_value diff --git a/events/dlc/fp2/fp2_yearly_events.txt b/events/dlc/fp2/fp2_yearly_events.txt index 915cc448..840a0000 100644 --- a/events/dlc/fp2/fp2_yearly_events.txt +++ b/events/dlc/fp2/fp2_yearly_events.txt @@ -5214,7 +5214,7 @@ fp2_yearly.8004 = { } culture = culture:italian dynasty = none - faith = faith:catholic + religion = religion:catholic_religion save_scope_as = translation_enthusiast #this is needed to get the loc right } set_global_variable = gerard_of_cremona_created diff --git a/events/lifestyles/warfare_lifestyle/warhorse_events.txt b/events/lifestyles/warfare_lifestyle/warhorse_events.txt index cdad06b3..c4859272 100644 --- a/events/lifestyles/warfare_lifestyle/warhorse_events.txt +++ b/events/lifestyles/warfare_lifestyle/warhorse_events.txt @@ -100,7 +100,7 @@ warhorse.0002 = { trigger = { OR = { faith.religion = religion:eastern_orthodox_religion faith.religion = religion:catholic_religion faith.religion = religion:protestant_religion } OR = { - faith = faith:catholic + religion = religion:catholic_religion trigger_if = { limit = { is_landed = yes } capital_province = { geographical_region = world_europe } diff --git a/events/religion_events/great_holy_war_events.txt b/events/religion_events/great_holy_war_events.txt index 93f3f3a7..f57ce65f 100644 --- a/events/religion_events/great_holy_war_events.txt +++ b/events/religion_events/great_holy_war_events.txt @@ -631,7 +631,7 @@ great_holy_war.0003 = { #Catholic flavour triggered_desc = { desc = great_holy_war.0003.catholic.desc - trigger = { scope:the_faith = faith:catholic } + trigger = { scope:the_religion = religion:catholic_religion } } #Everyone else desc = great_holy_war.0003.fallback.desc @@ -813,7 +813,7 @@ great_holy_war.0005 = { limit = { any_pledged_attacker = { primary_title = { is_head_of_faith = yes } - faith = faith:catholic + religion = religion:catholic_religion } exists = global_var:byz_claimant_champion global_var:byz_claimant_champion = { @@ -1144,7 +1144,7 @@ great_holy_war.0011 = { #Christian Flavor triggered_desc = { #Catholic Crusades, because of Rome. trigger = { - scope:awakening_faith = faith:catholic + scope:awakening_religion = religion:catholic_religion exists = scope:ghw_first_sponsor great_holy_war_0010_rome_reason_trigger = yes } @@ -1168,7 +1168,7 @@ great_holy_war.0011 = { } triggered_desc = { #Catholic Crusades, because of Jerusalem. trigger = { - scope:awakening_faith = faith:catholic + scope:awakening_religion = religion:catholic_religion exists = scope:ghw_first_sponsor great_holy_war_0010_jerusalem_reason_trigger = yes } @@ -1620,14 +1620,14 @@ great_holy_war.0017 = { first_valid = { triggered_desc = { trigger = { - scope:scoped_pope = { faith = faith:catholic } + scope:scoped_pope = { religion = religion:catholic_religion } } desc = great_holy_war.0017.desc.a } triggered_desc = { trigger = { NOT = { - scope:scoped_pope = { faith = faith:catholic } + scope:scoped_pope = { religion = religion:catholic_religion } } } desc = great_holy_war.0017.desc.b @@ -2287,7 +2287,6 @@ great_holy_war.0021 = { } scope:the_faith.great_holy_war = { pledge_defender = root } } - 45 45 = { #Do not pledge. modifier = { #More pledging happening at start of preparation phase. factor = 0.75 @@ -3650,7 +3649,7 @@ great_holy_war.0051 = { scope:attacker.faith.great_holy_war = { has_pledged_attacker = root } - scope:the_faith = faith:catholic + scope:the_religion = religion:catholic_religion } desc = great_holy_war.0051.catholic.attackers.desc } @@ -3660,7 +3659,7 @@ great_holy_war.0051 = { scope:attacker.faith.great_holy_war = { has_pledged_attacker = root } - NOT = { scope:the_faith = faith:catholic } + NOT = { scope:the_religion = religion:catholic_religion } } desc = great_holy_war.0051.generic.attackers.desc } diff --git a/history/characters/NEOW_e_germania.txt b/history/characters/NEOW_e_germania.txt index 2d4f357d..3c66303d 100644 --- a/history/characters/NEOW_e_germania.txt +++ b/history/characters/NEOW_e_germania.txt @@ -1862,7 +1862,6 @@ dorothea_burkhardinger={ johann_baptist_i_of_muhldorf={ name="Johann_spc_Baptist" dynasty=hartmann_dynasty #Hartmann - father=johann_baptist_i_of_muhldorf culture=bavarian religion=roman_catholic 2084.1.23={birth=yes} diff --git a/history/provinces/e_germany.txt b/history/provinces/e_germany.txt index 83a2a732..1c6100df 100644 --- a/history/provinces/e_germany.txt +++ b/history/provinces/e_germany.txt @@ -85,7 +85,7 @@ religion = roman_catholic } 3140 = { - culture = polabian + culture = sorbian religion = chernobozhye holding = tribal_holding 929.1.1 = { @@ -219,7 +219,7 @@ } ###c_spreewald 3180 = { - culture = polabian + culture = sorbian religion = chernobozhye holding = tribal_holding 1000.1.1 = { @@ -234,7 +234,7 @@ holding = none } 3175 = { - culture = polabian + culture = sorbian religion = chernobozhye holding = none 1000.1.1 = { @@ -394,7 +394,7 @@ } ###c_wendland 2895 = { - culture = polabian + culture = sorbian religion = volksmarchen holding = castle_holding 1120.1.1 = { @@ -478,7 +478,7 @@ } ###c_stendal 2900 = { - culture = polabian + culture = sorbian religion = volksmarchen holding = castle_holding 1120.1.1 = { @@ -876,7 +876,7 @@ } ###c_erzgebirg 3012 = { - culture = polabian + culture = sorbian religion = chernobozhye holding = tribal_holding 1170.1.1 = { @@ -909,7 +909,7 @@ holding = tribal_holding } 3025 = { - culture = polabian + culture = sorbian religion = chernobozhye holding = tribal_holding 1150.1.1 = { @@ -939,7 +939,7 @@ holding = none } 2980 = { - culture = polabian + culture = sorbian religion = chernobozhye holding = tribal_holding 990.1.1 = { @@ -980,7 +980,7 @@ holding = none } 3024 = { - culture = polabian + culture = sorbian religion = chernobozhye holding = none } @@ -1011,7 +1011,7 @@ } ###c_merseburg 2935 = { - culture = polabian + culture = sorbian religion = volksmarchen holding = none 1120.1.1 = { @@ -1027,7 +1027,7 @@ holding = none } 3020 = { - culture = polabian + culture = sorbian religion = chernobozhye holding = none 1150.1.1 = { @@ -1844,7 +1844,7 @@ } ###c_weimar 3005 = { - culture = polabian + culture = sorbian religion = volksmarchen holding = tribal_holding 1120.1.1 = { @@ -1865,7 +1865,7 @@ religion = einblicker } 3003 = { - culture = polabian + culture = sorbian religion = volksmarchen holding = none 1120.1.1 = { diff --git a/history/provinces/e_makedon.txt b/history/provinces/e_makedon.txt index d0af4490..723ddcda 100644 --- a/history/provinces/e_makedon.txt +++ b/history/provinces/e_makedon.txt @@ -457,7 +457,7 @@ holding = castle_holding } 3787 = { #Servia - holding = churhc_holding + holding = church_holding culture = NEOW_pindusian religion = megalocratic } diff --git a/history/provinces/e_scandinavia.txt b/history/provinces/e_scandinavia.txt index 903916cb..30d83b16 100644 --- a/history/provinces/e_scandinavia.txt +++ b/history/provinces/e_scandinavia.txt @@ -1046,7 +1046,7 @@ ##d_holstein ###c_kiel 2801 = { - culture = polabian + culture = sorbian religion = chernobozhye holding = tribal_holding 950.1.1 = { @@ -1071,7 +1071,7 @@ } ###c_lubeck 2804 = { - culture = polabian + culture = sorbian religion = chernobozhye holding = tribal_holding 950.1.1 = { diff --git a/history/provinces/e_volga-ural.txt b/history/provinces/e_volga-ural.txt index 59c69335..b22c7bba 100644 --- a/history/provinces/e_volga-ural.txt +++ b/history/provinces/e_volga-ural.txt @@ -613,7 +613,6 @@ holding = none } -<<<<<<< Updated upstream ###c_tuluchezeva 5374 = { #Tuluchezeva culture = NEOW_cossack @@ -1321,9 +1320,7 @@ #Small settlement , mostly placeholder holding = none } -======= ->>>>>>> Stashed changes diff --git a/history/provinces/e_zapadoslavia.txt b/history/provinces/e_zapadoslavia.txt index e1285479..841f7a4a 100644 --- a/history/provinces/e_zapadoslavia.txt +++ b/history/provinces/e_zapadoslavia.txt @@ -930,7 +930,7 @@ } 4155 = { # Třebíč holding = none -} holding = castle_holding +} ###c_prerov/Zlín 4159 = { # Zlín @@ -1163,7 +1163,7 @@ #Presence of settlements dating to the Arpad era } 3804 = { #Kecskemet - holding = castle + holding = castle_holding culture = hungarian religion = nepmese #Small villages in XIIIth diff --git a/history/struggles/_struggles.info b/history/struggles/_struggles.info new file mode 100644 index 00000000..62495b19 --- /dev/null +++ b/history/struggles/_struggles.info @@ -0,0 +1,30 @@ + +date = { + effect = { + ... + } +} + +# Examples: +# Start iberian_struggle struggle in 714.1.1 +# 714.1.1 = { +# effect = { +# if = { +# limit = { has_dlc_feature = the_fate_of_iberia } +# start_struggle = { +# struggle_type = iberian_struggle +# start_phase = struggle_iberia_phase_opportunity +# } +# } +# } +# } + +# End iberian_struggle struggle in 716.1.1. If the struggle didn't start before then there is going to be an error (be sure to run an existence check) +# 716.1.1 = { +# effect = { +# if = { +# limit = { has_dlc_feature = the_fate_of_iberia } +# end_struggle = secure_iberian_foothold_decision_title +# } +# } +# } diff --git a/history/struggles/iberian_struggle_history.txt b/history/struggles/iberian_struggle_history.txt new file mode 100644 index 00000000..5f282702 --- /dev/null +++ b/history/struggles/iberian_struggle_history.txt @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/history/struggles/persian_struggle_history.txt b/history/struggles/persian_struggle_history.txt new file mode 100644 index 00000000..5f282702 --- /dev/null +++ b/history/struggles/persian_struggle_history.txt @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/history/struggles/tgp_dynastic_cycle_history.txt b/history/struggles/tgp_dynastic_cycle_history.txt new file mode 100644 index 00000000..5f282702 --- /dev/null +++ b/history/struggles/tgp_dynastic_cycle_history.txt @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/history/struggles/tgp_silk_road_history.txt b/history/struggles/tgp_silk_road_history.txt new file mode 100644 index 00000000..5f282702 --- /dev/null +++ b/history/struggles/tgp_silk_road_history.txt @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/holder for later/common/landed_titles/middle_east.txt b/holder for later/common/landed_titles/middle_east.txt index 522c0860..87c5098d 100644 --- a/holder for later/common/landed_titles/middle_east.txt +++ b/holder for later/common/landed_titles/middle_east.txt @@ -1871,7 +1871,7 @@ e_arabia = { ai_primary_priority = { if = { limit = { - faith = faith:catholic + religion = religion:catholic_religion } add = @always_primary_score } diff --git a/localization/english/replace/titles_l_english.yml b/localization/english/replace/titles_l_english.yml index 73fe779a..4ff756bb 100644 --- a/localization/english/replace/titles_l_english.yml +++ b/localization/english/replace/titles_l_english.yml @@ -26469,8 +26469,8 @@ b_tzoumerka:0 "Tzoumerka" c_trikala:0 "Trikala" c_trikala_adj:0 "Trikalan" - d_peloponese:0 "Peloponese" - d_peloponese_adj:0 "Peloponessian" + d_peloponnese:0 "Peloponese" + d_peloponnese_adj:0 "Peloponessian" c_elis:0 "Elis" c_elisa_adj:0 "Elisian" b_kyparissia:0 "Kyparissia" diff --git a/map_data/geographical_regions/geographical_region.txt b/map_data/geographical_regions/geographical_region.txt index cfeb3506..4d176add 100644 --- a/map_data/geographical_regions/geographical_region.txt +++ b/map_data/geographical_regions/geographical_region.txt @@ -204,9 +204,11 @@ world_europe_east = { empires = { e_visegrad e_baltic + e_zapadnorussia + e_volga-ural } kingdoms = { - k_transylvania k_dacia k_moldavia k_ruthenia k_belarus k_galicia-volhynia k_white_rus k_moskva k_novgorod k_bjarmaland k_crimea k_chernozem + k_transylvania k_dacia k_moldavia k_ruthenia k_belarus k_galicia-volhynia k_white_rus k_crimea k_volgograd k_kuban k_caucasus } duchies = { }