Merge branch 'main' into Minority-Community-Branch
This commit is contained in:
commit
7d67966aed
85 changed files with 7759 additions and 3619 deletions
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@ -500,7 +500,26 @@
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building_leclerc_dyeworks_02_desc:1 "A centre of production, where the collected titanium rust is stored and used in the making of Leclerc White by master unionsmen and their apprentices."
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building_leclerc_dyeworks_03:1 "Leclercier Union Hall"
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building_leclerc_dyeworks_03_desc:1 "The local headquarters of the Leclercier Union in the region, which oversees product quality, tax collection and the continued training of new masters."
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building_type_vineyards_01:1 "Vineyards"
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building_type_vineyards_01_desc:0 "$building_vineyards_01_desc$"
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building_vineyards_01:1 "Small Vineyard"
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||||
building_vineyards_01_desc:0 "A small plantation of grape-bearing vines produces rough wine for the surrounding settlements."
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building_vineyards_02:1 "Small Winepresses"
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building_vineyards_02_desc:0 "Many small wine presses are installed to replace manual labor with quicker and more efficient machinery."
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building_vineyards_03:1 "Fermenting Vats"
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building_vineyards_03_desc:0 "The more the wine ferments, the richer the flavor. Many fermenting vats and barrels were made to further improve the winemaking process."
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building_vineyards_04:1 "Large Vineyard"
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building_vineyards_04_desc:0 "A large plantation of grape-bearing vines, that produces not only rough and fine wine but also other grape products. "
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building_vineyards_05:1 "Large Winepresses"
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building_vineyards_05_desc:0 "Many large wine presses are installed to further speed up the process of pressing grapes into rough wine."
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building_vineyards_06:1 "Specialized Coopers"
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building_vineyards_06_desc:0 "With the production growing, the surrounding wineries needed more barrels to age their wine. This attracted many talented coopers to the region, creating several cooper Unions."
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building_vineyards_07:1 "Massive Vineyard"
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building_vineyards_07_desc:0 "A massive plantation of grape-bearing vines, which stretches for miles across the surrounding lands, covering massive amount of space."
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building_vineyards_08:1 "Massive Winepresses"
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building_vineyards_08_desc:0 "In many wineries, a massive wine press was installed to press thousands of grapes in seconds, speeding up the whole process."
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building_potato_fields_requirement_terrain_tt: "One of the following:\n$EFFECT_LIST_BULLET$[province|E] is [GetTerrain( 'mountains' ).GetName]\n$EFFECT_LIST_BULLET$[province|E] is [GetTerrain( 'hills' ).GetName]\n$EFFECT_LIST_BULLET$[province|E] is [GetTerrain( 'tells' ).GetName]\n$EFFECT_LIST_BULLET$[province|E] is [GetTerrain( 'steppe' ).GetName]\n$EFFECT_LIST_BULLET$[province|E] is [GetTerrain( 'farmlands' ).GetName]\n$EFFECT_LIST_BULLET$[province|E] is [GetTerrain( 'plains' ).GetName]"
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potato_fields_effect_desc: "$feast_cost_discount_medium_desc$"
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@ -1,3 +1,23 @@
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l_english:
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# Scripted
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dynn_Bonaparte_motto:0 "J'aime l'oignon frit à l'huile"
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dynn_Bonaparte_motto:0 "J'aime l'oignon frit à l'huile"
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dynn_habsburg_motto:0 "All the world is subject to Austria"
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dynn_glucksburg_motto:0 "God's help, the people's love, Denmark's strenght"
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dynn_windsor_motto:0 "God and my right"
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dynn_savoy_motto:0 "Treaty and religion bind us"
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dynn_bernadotte_motto:0 "For Sweden - with the Times"
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dynn_bourbon_motto:0 "Montjoie Saint Denis!"
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dynn_solomonic_motto:0 "Ethiopia stretches her hands unto God"
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dynn_gaulle_motto:0 "Character is the virtue of hard times"
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dynn_nelson_motto:0 "Let he who has earned it bear the palm"
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dynn_stuart_motto:0 "Courage grows strong at a wound"
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dynn_blackadder_motto:0 "I have a cunning plan"
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dynn_quixano_motto:0 "To reach the unreachable star"
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dynn_borgia_motto:0 "Either Caesar or nothing"
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dynn_liechtenstein_motto:0 "For God, Prince and Fatherland"
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dynn_dias_motto:0 "Kindness in solitude, Wrath in company" #Thez backstory
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dynn_singh_motto:0 "To do good rather than be conspicuous"
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dynn_avril_motto:0 "Love above all else"
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dynn_knife_motto:0 "Gentleman in the light, butcher in the dark"
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dynn_bookwyrm_motto:0 "A tomato can brighten any soul"
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dynn_dev_motto:0 "One must imagine a fisherman happy"
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@ -31,6 +31,9 @@
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life_is_a_joke_trait_same_culture_opinion:0 "Opinion of [gregarious|E], [cynical|E], [fickle|E], and [eccentric|E] characters"
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allows_vineyards:1 "Unlocks the #color_white $building_type_vineyards_01$#! line of [buildings|E]"
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culture_parameter_allows_vineyards:0 "$allows_vineyards$"
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# MAA Unlocks
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culture_parameter_unlock_maa_handgonners:0 "Can recruit [GetMaA('handgonners').GetName] as [men_at_arms|E]"
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culture_parameter_unlock_maa_kuhjung:0 "Can recruit [GetMaA('cowboys').GetName] as [men_at_arms|E]"
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@ -3,35 +3,40 @@
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#############################################
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### French group ###
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# Feudal / Clan / Tribal
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baron_male_french_group: "Seigneur"
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barony_french_group: "Seigneurie"
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baron_male_french_group: "Sire"
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baron_female_french_group: "Dame"
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count_male_french_group: "Comte"
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count_female_french_group: "Comtesse"
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county_french_group: "Préfecture"
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count_male_french_group: "Préfet"
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count_female_french_group: "Préfète"
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duke_male_french_group: "Duc"
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duke_female_french_group: "Duchesses"
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duke_female_french_group: "Duchesse"
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king_male_french_group: "Roi"
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king_female_french_group: "Reine"
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emperor_male_french_group: "Empereur"
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emperor_female_french_group: "Impératrice"
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baron_feudal_male_french_group: "Seigneur"
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barony_feudal_french_group: "Seigneurie"
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baron_feudal_male_french_group: "Sire"
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baron_feudal_female_french_group: "Dame"
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count_feudal_male_french_group: "Comte"
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count_feudal_female_french_group: "Comtesse"
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county_feudal_french_group: "Préfecture"
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count_feudal_male_french_group: "Préfet"
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count_feudal_female_french_group: "Préfète"
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duke_feudal_male_french_group: "Duc"
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duke_feudal_female_french_group: "Duchesses"
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duke_feudal_female_french_group: "Duchesse"
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king_feudal_male_french_group: "Roi"
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king_feudal_female_french_group: "Reine"
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emperor_feudal_male_french_group: "Empereur"
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emperor_feudal_female_french_group: "Impératrice"
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||||
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baron_independent_male_french_group: "Seigneur"
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baron_independent_female_french_group: "Dame"
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count_independent_male_french_group: "Comte"
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count_independent_female_french_group: "Comtesse"
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barony_independant_french_group: "Seigneurie"
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baron_independant_male_french_group: "Sire"
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baron_independant_female_french_group: "Dame"
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||||
county_feudal_french_group: "Préfecture"
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||||
count_independent_male_french_group: "Préfet"
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||||
count_independent_female_french_group: "Préfète"
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||||
duke_independent_male_french_group: "Duc"
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||||
duke_independent_female_french_group: "Duchesses"
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||||
duke_independent_female_french_group: "Duchesse"
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||||
king_independent_male_french_group: "Roi"
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||||
king_independent_female_french_group: "Reine"
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||||
emperor_independent_male_french_group: "Empereur"
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@ -114,6 +119,9 @@
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female_not_muslim_sultan: "Sultana"
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title_not_muslim_sultan: "Sultanate"
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druid_king_male: "Druid-King"
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druid_king_female: "Bandruí-Queen"
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||||
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emperor_feudal_male_novelist_religion: "Haut Roi"
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emperor_feudal_female_novelist_religion: "Haute Reine"
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empire_feudal_novelist_religion: "Domaine"
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@ -121,8 +129,8 @@
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duke_feudal_male_novelist_religion: "Prince"
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duke_feudal_female_novelist_religion: "Princesse"
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duke_feudal_novelist_religion: "Principauté"
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duke_feudal_vassal_male_novelist_religion: "Duc"
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duke_feudal_vassal_female_novelist_religion: "Duchesse"
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duke_feudal_vassal_male_novelist_religion: "Féal"
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duke_feudal_vassal_female_novelist_religion: "Féale"
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duke_feudal_vassal_novelist_religion: "Duché"
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||||
# Putting this here for now because I have no idea where else to put this
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#carstana_count:0 "Pârcălab"
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||||
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@ -0,0 +1,64 @@
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l_english:
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||||
leg_building_name: "[ROOT.Province.GetLocalizedText( 'leg_b_name' )]"
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||||
checked_leg_b_name: "[ROOT.Province.Custom('GetLegBName')]"
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||||
#building_legendary_shrine: "[ROOT.Province.Custom('LegendaryShrineName')]"
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||||
#building_legendary_palace: "[ROOT.Province.Custom('LegendaryPalaceName')]"
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||||
#building_legendary_statue: "[ROOT.Province.Custom('LegendaryStatueName')]"
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||||
#building_legendary_watchtower: "[ROOT.Province.Custom('LegendaryWatchtowerName')]"
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||||
#building_legendary_hunting_lodge: "[ROOT.Province.Custom('LegendaryHuntingLodgeName')]"
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||||
building_legendary_shrine: "$building_type_legendary_shrine$"
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||||
building_legendary_palace: "$building_type_legendary_palace$"
|
||||
building_legendary_statue: "$building_type_legendary_statue$"
|
||||
building_legendary_watchtower: "$building_type_legendary_watchtower$"
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||||
building_legendary_hunting_lodge: "$building_type_legendary_hunting_lodge$"
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building_legendary_shrine_desc: "This place of worship is not merely a great feat of engineering in itself, but is also a safe haven for pilgrims and the devout, and a testament to the piety of its commissioner. Though not considered a holy site, the magnificence of the building has caused the county to become a great religious hub in the region."
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building_legendary_palace_desc: "A great and vast palace with surrounding gardens and hunting grounds. This luxurious abode not only provides comfort and entertainment to any ruler staying in it, but also functions as a status symbol of wealth and power."
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||||
building_legendary_statue_desc: "The image of a legendary ruler now made immortal in stone. This monument not only celebrates the great deeds of its commissioner, but any who hold it within their domain claims custodianship of the legend itself."
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||||
building_legendary_watchtower_desc: "This enormous towering monument is not merely daunting in its presence, but is also a highly defensible fortress in its own right and is used to defend the realm against would-be invaders."
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||||
building_legendary_hunting_lodge_desc: "This site has become famous for its strange and legendary wildlife, and so a vast hunting lodge has been built here to provide comfort to hunters seeking to make their names immortal."
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||||
building_type_legendary_shrine: "Legendary Shrine"
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||||
building_type_legendary_palace: "Legendary Palace"
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||||
building_type_legendary_statue: "Legendary Statue"
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||||
building_type_legendary_watchtower: "Legendary Watchtower"
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||||
building_type_legendary_hunting_lodge: "Legendary Hunting Lodge"
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||||
building_type_legendary_shrine_desc: "$building_legendary_shrine_desc$"
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||||
building_type_legendary_palace_desc: "$building_legendary_palace_desc$"
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||||
building_type_legendary_statue_desc: "$building_legendary_statue_desc$"
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||||
building_type_legendary_watchtower_desc: "$building_legendary_watchtower_desc$"
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||||
building_type_legendary_hunting_lodge_desc: "$building_legendary_hunting_lodge_desc$"
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shrine_of_highgod: "Shrine of [ROOT.Province.GetCounty.GetFaith.HighGodName|U]"
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||||
province_shrine: "Great Shrine of [ROOT.Province.GetNameNoTooltip|U]"
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||||
shrine_of_healthgod: "Great Shrine of [ROOT.Province.GetCounty.GetFaith.HealthGodNamePossessive|U]"
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||||
shrine_of_fertilitygod: "[ROOT.Province.GetCounty.GetFaith.FertilityGodNamePossessive|U] Grace"
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||||
shrine_of_wealthgod: "Great Shrine of [ROOT.Province.GetCounty.GetFaith.WealthGodName|U]"
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shrine_of_wisdom: "Shrine of Wisdom"
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shrine_of_courage: "Shrine of Courage"
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wargods_rest: "[ROOT.Province.GetCounty.GetFaith.WarGodNamePossessive|U] Rest"
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||||
figures_mount: "[ROOT.Province.MakeScope.Var('legendary_figure').Character.GetFirstNamePossessiveNoTooltip|U] Mount"
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figures_temple: "Temple of [ROOT.Province.MakeScope.Var('legendary_figure').Character.GetFirstNameNoTooltip|U]"
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figures_shrine: "[ROOT.Province.MakeScope.Var('legendary_figure').Character.GetFirstNamePossessiveNoTooltip|U] Shrine"
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||||
figures_rest: "[ROOT.Province.MakeScope.Var('legendary_figure').Character.GetFirstNamePossessiveNoTooltip|U] Rest"
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||||
figure_at_province: "[ROOT.Province.MakeScope.Var('legendary_figure').Character.GetFirstNameNoTooltip|U] at [ROOT.Province.GetNameNoTooltip|U]"
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||||
queens_palace: "Queen's Palace"
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||||
kings_palace: "King's Palace"
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||||
province_hall: "[ROOT.Province.GetNameNoTooltip|U] Hall"
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||||
dynasty_hall: "[ROOT.Province.MakeScope.Var('legendary_figure').Character.GetDynastyNameNoTooltip|U] Hall"
|
||||
dynasty_house: "[ROOT.Province.MakeScope.Var('legendary_figure').Character.GetDynastyNameNoTooltip|U] House"
|
||||
figures_manor: "[ROOT.Province.MakeScope.Var('legendary_figure').Character.GetFirstNamePossessiveNoTooltip|U] Manor"
|
||||
location_house: "[ROOT.Province.GetNameNoTooltip|U] House"
|
||||
figures_glory: "[ROOT.Province.MakeScope.Var('legendary_figure').Character.GetFirstNamePossessiveNoTooltip|U] Glory"
|
||||
great_statue_of_figure: "Great Statue of [ROOT.Province.MakeScope.Var('legendary_figure').Character.GetFirstNameNoTooltip|U]"
|
||||
hero_of_province: "Hero of [ROOT.Province.GetNameNoTooltip|U]"
|
||||
great_statue_at_province: "Great Statue at [ROOT.Province.GetNameNoTooltip|U]"
|
||||
heros_honor: "Hero's Honor"
|
||||
great_tower_of_province: "Great Tower of [ROOT.Province.GetNameNoTooltip|U]"
|
||||
province_watchtower: "[ROOT.Province.GetNameNoTooltip|U] Watchtower"
|
||||
province_castle: "[ROOT.Province.GetNameNoTooltip|U] Castle"
|
||||
figures_tower: "[ROOT.Province.MakeScope.Var('legendary_figure').Character.GetFirstNamePossessiveNoTooltip|U] Tower"
|
||||
dynasty_tower: "[ROOT.Province.MakeScope.Var('legendary_figure').Character.GetDynastyNameNoTooltip|U] Tower"
|
||||
province_lodge: "[ROOT.Province.GetNameNoTooltip|U] Lodge"
|
||||
great_lodge_of_province: "Great Lodge of [ROOT.Province.GetNameNoTooltip|U]"
|
||||
lodge_of_wargod: "Lodge of [ROOT.Province.GetCounty.GetFaith.WarGodName|U]"
|
||||
figures_lodge: "[ROOT.Province.MakeScope.Var('legendary_figure').Character.GetFirstNamePossessiveNoTooltip|U] Lodge"
|
||||
dynasty_lodge: "[ROOT.Province.MakeScope.Var('legendary_figure').Character.GetDynastyNameNoTooltip|U] Lodge"
|
||||
|
||||
|
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@ -0,0 +1,548 @@
|
|||
l_english:
|
||||
|
||||
health.1015.t: "[SCOPE.Custom('EventTitleDisease')]: The Little Misery"
|
||||
health.1015.desc: "#EMP Itching.#! I wake up in the middle of the night and find my leg bleeding. My nails too. The itching is so strong I can't stop myself from digging deeper.\n\nI sink my face in cold water hoping it'll go away. My reflection — red eyes."
|
||||
health.1015.court_physician.desc: "\n\n"[ROOT.Char.Custom('FormOfAddressForLiege')|U], that's the malady known as measles.""
|
||||
health.1015.a: "I can't take this anymore!"
|
||||
health.1016.t: "[SCOPE.Custom('EventTitleDisease')]: The Crimson Fountain"
|
||||
health.1016.desc: "#EMP Argh.#! I grasp my guts in pain. I have lost track of the time I've spent in this latrine. Hours, days? #EMP Weeks?#! Arghhhhhh. The sanguine excreta hurts more each time. The smell doesn't help either.\n\nI feel like I'm going to faint..."
|
||||
health.1016.court_physician.desc: "\n\n"I'm afraid it might be the sieging disease, [ROOT.Char.Custom('FormOfAddressForLiege')].""
|
||||
health.1016.a: "Please... water."
|
||||
health.1017.t: "[SCOPE.Custom('EventTitleDisease')]: The Burning"
|
||||
health.1017.desc: "I can't stop the movement. Stop! Stop it! My arms keep shaking on their own, and I can see my fingers turning black. The spasms run through my body — as if I was dancing.\n\nIt's all fire. Stop it! #EMP STOP IT!#!"
|
||||
health.1017.court_physician.desc: "\n\n"You seem to be affected by the fire of [ROOT.Char.GetFaith.HouseholdGodName], [ROOT.Char.Custom('FormOfAddressForLiege')].""
|
||||
health.1017.a: "Make it stop!"
|
||||
health.1112.t: "[SCOPE.Custom('EventTitleDisease')]: A Chance to Breathe"
|
||||
health.1112.desc: "I sit down on my bed and take a look at my hands, palms up. Finally, the rashes are gone and my skin is back to its normal color.\n\nIt is almost strange to be able to breathe again without that intense itching."
|
||||
health.1112.a: "Time to get back to it."
|
||||
health.1112.a.tt: "I am now immune to [GetTrait('measles').GetName( GetNullCharacter )]"
|
||||
health.1113.t: "[SCOPE.Custom('EventTitleDisease')]: A Rest"
|
||||
health.1113.desc: "The first time I'm able to think clearly again I almost don't realize. The fog that had surrounded my head seems to have been lifted without warning.\n\nFood and water are finally able to stay in my body and I feel an intense craving for [ROOT.Char.Custom('FavoriteTreatDemand')]."
|
||||
health.1113.a: "Time to go for a bite."
|
||||
health.1114.t: "[SCOPE.Custom('EventTitleDisease')]: Back to Normal"
|
||||
health.1114.desc: "I get out of bed and the sight of healthy colored fingers is as rare as a white hart. My body has finally graced me with some calm. The spasms are nowhere to be found — no more dancing.\n\nI let out a sigh of relief. Peace. How I'd miss it."
|
||||
health.1114.a: "I shall only dance in feasts now."
|
||||
epidemic_events.0001.t: "It Grows"
|
||||
epidemic_events.0001.desc: "Night comes. I clutch the wooden wartable, closing my eyes. Sweat falls onto the surface. Weakened by [disease_scope.GetNameNoTooltip( GetPlayer )|l], [ROOT.Char.Custom('disease_desc_short')]. #EMP What has become of me?#!\n\nI hear muffled coughs coming from outside the tent. It's already too late for me — I can only hope it won't reach my [dummy_gender.GetWomenMen]."
|
||||
epidemic_events.0001.a: "#EMP Damnation.#!"
|
||||
epidemic_events.0001.a.toast: "The infection grows"
|
||||
epidemic_events.0001.a.christian: "#EMP [ROOT.Char.Custom('christian_curse')|U].#!"
|
||||
epidemic_infected_knights_modifier: "Infected Knights"
|
||||
epidemic_infected_army_modifier: "Infected Army"
|
||||
christian_curse_bones: "by [ROOT.Char.GetFaith.HighGodNamePossessive] bones"
|
||||
christian_curse_nails: "by [ROOT.Char.GetFaith.HighGodNamePossessive] nails"
|
||||
christian_curse_nails2: "by the nails of $chistianity_good_god_christ$"
|
||||
christian_curse_arms: "by [ROOT.Char.GetFaith.HighGodNamePossessive] arms"
|
||||
christian_curse_blood: "by the blood of $chistianity_good_god_christ$"
|
||||
christian_curse_death: "by [ROOT.Char.GetFaith.HighGodNamePossessive] death"
|
||||
christian_curse_wounds: "by [ROOT.Char.GetFaith.HighGodNamePossessive] wounds"
|
||||
christian_curse_body: "by [ROOT.Char.GetFaith.HighGodNamePossessive] body"
|
||||
disease_desc_short_plague: "beset by black buboes"
|
||||
disease_desc_short_measles: "besieged by red spots"
|
||||
disease_desc_short_dysentery: "afflicted with sanguine excretions"
|
||||
disease_desc_short_ergotism: "punished with erratic movements"
|
||||
disease_desc_short_typhus: "tormented by camp fever"
|
||||
disease_desc_short_consumption: "wracked with a bloody cough"
|
||||
disease_desc_short_smallpox: "riddled by scars and rashes"
|
||||
disease_desc_short_cancer: "drained by cancer"
|
||||
disease_desc_short_gout: "plagued by swollen joints"
|
||||
disease_desc_short_pneumonic: "racked by coughs"
|
||||
disease_desc_short_great_pox: "plagued by venereal sores"
|
||||
disease_desc_short_lovers_pox: "marked by venereal blisters"
|
||||
disease_desc_short_leper: "burdened by falling skin"
|
||||
disease_desc_short_incapable: "tormented with incapability"
|
||||
disease_desc_short_infirm: "weak of body"
|
||||
disease_desc_short_ill: "afflicted with a malady"
|
||||
|
||||
epidemic_events.1000.t: "The [cult_epidemic.GetNameNoTooltip] Cult"
|
||||
epidemic_events.1000.desc: "A wild-eyed priest named [charismatic_priest.GetFirstName] preaches that [cult_epidemic.GetName] is divine punishment — and only worship of [charismatic_priest.GetFaith.HighGodName|U] can save us. Crowds flock to [charismatic_priest.GetHerHim], swayed by fire and fear.\n\nIf left unchecked, this plague cult could topple [ROOT.Char.GetFaith.GetAdjective] rule in [infected_county.GetName] and beyond."
|
||||
epidemic_events.1000.a: "Burn this lunatic!"
|
||||
epidemic_events.1000.b: "I'm sure this is harmless."
|
||||
epidemic_events.1000.c: "At last, I have found [charismatic_priest.GetFaith.HighGodName|U]!"
|
||||
epidemic_events.1010.t: "A Romantic Revenant"
|
||||
epidemic_events.1010.desc: "[epidemic_scope.GetName|U] stalks my lands — and now my [ROOT.Char.Custom2('RelationToMeShort', SCOPE.sC('superstitious_courtier'))], [superstitious_courtier.GetFirstName], whispers of worse.\n\n"My [ROOT.Char.GetTitleAsNameNoTooltip|U]," [superstitious_courtier.GetSheHe] pleads, "your love for [dead_lover.GetFirstName] is known. But the plague rides with the dead. We must seal [dead_lover.GetHerHis] coffin — nail it shut — before [dead_lover.GetSheHe] rises and spreads the curse.""
|
||||
epidemic_events.1010.a: ""How dare you!""
|
||||
epidemic_events.1010.b: "Perhaps [superstitious_courtier.GetSheHe] is right..."
|
||||
epidemic_events.1010.c: "Nail every coffin in the realm shut!"
|
||||
all_realm_county_epidemic_scope: "Every [realm|E] [county|E] with [epidemic_scope.GetName]"
|
||||
epidemic_events.1020.t: "Bad Air Over [epidemic_county.GetNameNoTierNoTooltip|U]"
|
||||
epidemic_events.1020.desc: "Trade has withered in [epidemic_county.GetNameNoTier]. [miasma_courtier.Custom2('MyCharacterIntroduction', ROOT.Char)|U] blames the miasma of death — and proposes an odd cure.\n\n"If we plant a field of sweet [epidemic_province.Custom('get_region_flower_type_plural')], the fragrant air may drive out the plague."\n\nStrange. But perhaps no stranger than the plague itself."
|
||||
epidemic_events.1020.a: "It's worth a try."
|
||||
epidemic_events.1020.b: "What a waste of gold."
|
||||
epidemic_events.1030.t: "Leeches!"
|
||||
epidemic_events.1030.desc: "[leeched_courtier.Custom2('MyCharacterIntroduction', ROOT.Char)|U] barges in, wild-eyed, clutching a sack of leeches.\n\n"Leeches are the only way to stop [epidemic_scope.GetName]!" [leeched_courtier.GetSheHe] cries.\n\nTradition says they should only be used under expert care — but these are desperate times. Can we really afford to wait?"
|
||||
epidemic_events.1030.a: "Distribute leeches to everyone!"
|
||||
epidemic_events.1030.a.success: "The leeches prove successful"
|
||||
epidemic_events.1030.a.failure: "The leeches are harmful"
|
||||
epidemic_events.1030.b: "Let's follow the established teachings."
|
||||
epidemic_events.1040.t: "Flagellant Cult"
|
||||
epidemic_events.1040.desc.intro: "As [epidemic_scope.GetName|U] spreads, fanatics emerge — flagellating themselves in the streets, claiming it brings divine mercy.\n\n"
|
||||
epidemic_events.1040.desc.mid.approves: "My [ROOT.Char.Custom2('RelationToMeShort', SCOPE.sC('chaplain'))], [chaplain.GetFirstName], approaches, eyes alight. "My liege — this is divine penance made flesh. We must bless their cause!""
|
||||
epidemic_events.1040.desc.mid: "[chaplain.Custom2('MyCharacterIntroduction', ROOT.Char)|U] is livid. "It's heresy — depraved and dangerous! You must denounce it."\n\nThe crowds chant louder."
|
||||
epidemic_events.1040.a: "We must stop this perversion!"
|
||||
epidemic_events.1040.b: "They're only hurting themselves."
|
||||
epidemic_events.1040.c: "If they speak true, then flagellate I shall!"
|
||||
epidemic_events.1050.t: "Doomsday"
|
||||
epidemic_events.1050.desc: "I find [ROOT.Char.Custom2('RelationToMeShort', SCOPE.sC('chaplain'))|U] [chaplain.GetFirstName] pacing outside, pale and stricken. "My [ROOT.Char.GetTitleAsNameNoTooltip|U] — heretics cry that [epidemic_scope.GetName] is [ROOT.Char.GetFaith.HighGodNamePossessive] wrath, that the end is upon us!"\n\nViolence. Panic. Fanatics preaching doom in the streets.\n\n"We must act. Or their madness will devour what little order remains.""
|
||||
epidemic_events.1050.a: "Root them out!"
|
||||
epidemic_events.1050.b: "Send theologians to debate them!"
|
||||
epidemic_events.1050.b.tt.success: "Fear of the apocalypse is dissuaded"
|
||||
epidemic_events.1050.b.tt.failure: "The people are unconvinced"
|
||||
epidemic_events.1050.c: "Perhaps they're right..."
|
||||
story_plague_trials_title: "Plague Trials:"
|
||||
epidemic_events.1060.t: "$story_plague_trials_title$ Bringers of Pestilence"
|
||||
epidemic_events.1060.desc.intro: "As [epidemic_scope.GetName] spreads, fear gives rise to madness.\n\n"
|
||||
epidemic_events.1060.desc.mid.cats: "Whispers claim cats bring the plague — cursed familiars in sleek fur. Villagers drown them in wells or burn them in baskets. Where once they hunted vermin, now they're hunted themselves."
|
||||
epidemic_events.1060.desc.mid.dogs: "Peasants now claim that dogs carry the plague — that their eyes gleam with cursed light. Packs are being hunted and tried in mock trials, even burned."
|
||||
epidemic_events.1060.desc.mid.faith: "The [faith_to_blame.GetAdherentNamePlural] — long tolerated — are now seen as a curse. "They angered the heavens," peasants say, "and now we suffer for it." Their temples are defaced. Their prayers turned against them."
|
||||
epidemic_events.1060.desc.mid.trait: "Any who display forbidden desires, strange customs, or shunned vices are seized. A limp wrist, a lewd joke, a veiled accusation — enough to damn."
|
||||
epidemic_events.1060.desc.mid2.witches: "They say witches cursed the land — wise women, midwives, outcasts. Accused by neighbors, dragged from their homes, condemned with no trial but a scream."
|
||||
epidemic_events.1060.desc.mid2.sin: "They believe that we have become too [sinful_trait.GetName(ROOT.Char)] and it is only through mass repentance and harsh punishment that we may return to living the way [ROOT.Char.GetFaith.HighGodName] intends us to."
|
||||
epidemic_events.1060.desc.outro: "\n\n[ROOT.Char.GetFaith.PriestNeuterPlural|U] condemn the practice. But the killings continue."
|
||||
epidemic_events.1060.a: "There is nothing I can do."
|
||||
epidemic_events.1060.b: "Stop them at once!"
|
||||
epidemic_events.1060.c: "Perhaps our answer lies in the [ROOT.Char.GetFaith.ReligiousText|U]."
|
||||
witch_trial_story_tt: "#EMP The worst may yet be to come...#!"
|
||||
epidemic_events.1061.t: "$story_plague_trials_title$ Pet Pyre"
|
||||
epidemic_events.1061.desc.intro: "I wake to the sky glowing orange and smoke choking the air. Have the peasants set the town ablaze?\n\n"
|
||||
epidemic_events.1061.desc.mid.cats: "No — it's the cats. [chaplain.GetTitledFirstName] informs me they're being burned alive to ward off [epidemic_scope.GetName]."
|
||||
epidemic_events.1061.desc.mid.dogs: "No — it's the dogs. [chaplain.GetTitledFirstName] informs me they're being burned alive to ward off [epidemic_scope.GetName]."
|
||||
epidemic_events.1061.desc.outro: "\n\n"A ghastly affair," [chaplain.GetSheHe] mutters. "But quite popular.""
|
||||
epidemic_events.1061.a: "I suppose there's nothing I can do."
|
||||
epidemic_events.1061.a.success: "Burning animals has no effect"
|
||||
epidemic_events.1061.a.failure: "Burning animals somehow increases infections"
|
||||
epidemic_events.1061.b: "This must stop!"
|
||||
epidemic_events.1061.c: "Harming these animals must become a crime."
|
||||
epidemic_events.1062.t: "$story_plague_trials_title$ Catchers"
|
||||
epidemic_events.1062.desc.intro: "A band of poachers barge into my [ROOT.Char.Custom('GetCourt')], reeking of sweat and smoke.\n\n"
|
||||
epidemic_events.1062.desc.mid.cats: ""My liege, it's the cats. Slippery beasts — too many eyes, never sleep. Folk say they bring the plague with their purring.""
|
||||
epidemic_events.1062.desc.mid.dogs: ""My [ROOT.Char.GetTitleAsNameNoTooltip|U], the dogs are cursed. Everyone knows it. Let us finish the purge — every beast, every mutt, until the plague ends.""
|
||||
epidemic_events.1062.desc.outro: "\n\nThey wait, grinning, for your blessing — blood already on their boots."
|
||||
epidemic_events.1062.a: "Kill them all."
|
||||
epidemic_events.1062.a.no_effect: "Killing the animals has no effect"
|
||||
epidemic_events.1062.a.success: "The plague alleviates"
|
||||
epidemic_events.1062.a.failure: "The plague gets worse"
|
||||
epidemic_events.1062.b: "Bring them to the capital alive."
|
||||
epidemic_events.1062.b.no_effect: "This has no effect"
|
||||
epidemic_events.1062.b.failure: "The capital is filled with rabid animals"
|
||||
epidemic_events.1063.t: "$story_plague_trials_title$ Repent!"
|
||||
epidemic_events.1063.desc.intro: "A crowd has gathered near the center of [ROOT.Char.GetCurrentLocation.GetNameNoTooltip|U], panic thick in the air. Over the din, a lone preacher's voice rings out — raw, insistent, and somehow louder than the rest.\n\n"Repent! Repent!"
|
||||
epidemic_events.1063.desc.mid.faith: "This plague is not of [faith_blamed.GetAdjective] making!"
|
||||
epidemic_events.1063.desc.mid.sin: "This plague is a punishment from [ROOT.Char.GetFaith.HighGodName|U] for our weakness and propensity to be [trait_blamed.GetName(ROOT.Char)]."
|
||||
epidemic_events.1063.desc.mid.witch: "It is not witches we should be turning our eyes to, but ourselves!"
|
||||
epidemic_events.1063.desc.mid.cats: "Blaming this plague on a creature as wretched and pathetic as a cat is absurd!"
|
||||
epidemic_events.1063.desc.mid.dogs: "Blaming this plague on simple-minded hounds is nonsense!"
|
||||
epidemic_events.1063.desc.outro: "Only by striving to be [virtuous_trait.GetName(ROOT.Char)] can we even hope for an end to the plague."\n\nThe people murmur approval. In truth, part of me wonders if they're right. My sin runs deep, deeper than I'd admit aloud. And if this plague is judgment... then perhaps it begins with me."
|
||||
epidemic_events.1063.a: "I repent!"
|
||||
epidemic_events.1063.b: "Stuff and nonsense."
|
||||
epidemic_events.1063.c: "Surely I can debate a common street preacher."
|
||||
epidemic_events.1063.c.success: "You dissuade the preacher"
|
||||
epidemic_events.1063.c.failure: "You embarrass yourself"
|
||||
epidemic_events.1064.t: "$story_plague_trials_title$ Pyres of Purity"
|
||||
epidemic_events.1064.desc.intro: "Despite my efforts to quell superstition, witch trials have flared across the realm, and none more fiercely than in [witch_trial_county.GetNameNoTier]. There, [epidemic_scope.GetName] has turned fear into fury.\n\n"
|
||||
epidemic_events.1064.desc.mid.sin: "They drown the innocent, burn the sick — all in the name of rooting out the [trait_blamed.GetName(ROOT.Char)] among us. Every pyre leaves my lands poorer and more frightened."
|
||||
epidemic_events.1064.desc.mid.witch: "They drown the innocent, burn the sick — all in the name of purity. Every pyre leaves my lands poorer and more frightened."
|
||||
epidemic_events.1064.desc.outro: "\n\nIf this is justice, it serves neither [ROOT.Char.GetFaith.HighGodName|U] nor crown."
|
||||
epidemic_events.1064.a: "Send the bailiffs to [witch_trial_county.GetNameNoTierNoTooltip]. This ends there."
|
||||
epidemic_events.1064.b: "The trials must end!"
|
||||
epidemic_events.1064.c: "We must preach against this practice."
|
||||
epidemic_events.1064.c.success: "Your message is convincing"
|
||||
epidemic_events.1064.c.failure: "The trials continue"
|
||||
epidemic_events.1065.t: "$story_plague_trials_title$ Shame"
|
||||
epidemic_events.1065.desc.intro: "The plague of fear now touches my own household.\n\nPreachers have turned the mob against [shamed_buddy.Custom2('MyCharacterIntroduction', ROOT.Char)]. They accuse [shamed_buddy.GetHerHim] of "
|
||||
epidemic_events.1065.desc.mid.sin: "being [trait_blamed.GetName(shamed_buddy)],"
|
||||
epidemic_events.1065.desc.mid.witch: "witchcraft,"
|
||||
epidemic_events.1065.desc.outro: "of consorting with [ROOT.Char.GetFaith.EvilGodNames], of sin in silk. Now they demand [shamed_buddy.GetHerHis] public punishment — dragged from [shamed_buddy.GetHerHis] halls and made to repent.\n\nTo refuse them risks revolt. To yield shames the crown."
|
||||
epidemic_events.1065.a: "Give them what they want."
|
||||
epidemic_events.1065.b: "I refuse!"
|
||||
epidemic_events.1065.c: "I will go in [shamed_buddy.GetHerHis] place."
|
||||
epidemic_events.1066.t: "$story_plague_trials_title$ Expulsion"
|
||||
epidemic_events.1066.desc: "No words will sway the peasantry — they blame the [faith_blamed.GetAdherentNamePlural] for [epidemic_scope.GetName]. Their traders are harassed, their homes defaced. Many have fled, and trade has withered.\n\nWorse still, in some villages, they are being hunted.\n\nIf this persecution continues, my realm may bleed itself dry — not from plague, but from fear."
|
||||
epidemic_events.1066.a: "This behavior must be punished."
|
||||
epidemic_events.1066.b: "This is beyond my control."
|
||||
epidemic_events.1066.c: "I can offer sanctuary in the capital."
|
||||
epidemic_events.1067.t: "[faith_blamed.GetAdjectiveNoTooltip|U] Plague Influx"
|
||||
epidemic_events.1067.desc: "As [epidemic_scope.GetName] ravages [bigoted_ruler_that_everyone_hates.GetNamePossessive] realm, the peasantry there has been insistent on blaming [faith_blamed.GetAdherentNamePlural]. This problem has become so widespread that many have even begun fleeing [bigoted_ruler_that_everyone_hates.GetPrimaryTitle.GetNameNoTierNoTooltip|U] and coming to my lands."
|
||||
epidemic_events.1067.a: "They are welcome here."
|
||||
epidemic_events.1067.b: "We cannot open the gates to plague."
|
||||
epidemic_events.1067.c: "Offer sanctuary in the capital."
|
||||
every_bordering_county: "Every county bordering [bigoted_ruler_that_everyone_hates.GetName]"
|
||||
epidemic_events.1068.t: "$story_plague_trials_title$ Loanly"
|
||||
epidemic_events.1068.desc: "The witch hunts blaming [faith_blamed.GetAdherentNamePlural] for [epidemic_scope.GetName] have strangled commerce across the realm.\n\n[loneless_vassal.Custom2('MyCharacterIntroduction', ROOT.Char)|U] stumbles into court looking like a beggar. "The persecution has driven out lenders, my [ROOT.Char.GetTitleAsNameNoTooltip|U]. Fear of infection — and the mob — silences every coin. Usury has vanished. My coffers are dry. Yours may follow.""
|
||||
epidemic_events.1068.a: "[loneless_vassal.GetPrimaryTitle.GetNameNoTierNoTooltip|U] will be a safe place for all."
|
||||
epidemic_events.1068.b: "I can offer you a loan."
|
||||
epidemic_events.1068.c: "That is unfortunate."
|
||||
all_of_vassals_holding: "All of [loneless_vassal.GetNamePossessive] holdings"
|
||||
epidemic_events.1100.t: "A Shadow Over [infected_county.GetNameNoTierNoTooltip|U]"
|
||||
epidemic_events.1100.desc.intro.apocalyptic: "The streets of [infected_county.GetNameNoTier] have turned silent. [ROOT.Char.GetFaith.DeathDeityName|U] has cast [ROOT.Char.GetFaith.DeathDeityHerHis] plague over"
|
||||
epidemic_events.1100.desc.intro.major: "To walk through [infected_county.GetNameNoTier] is to be treated to a dreadful symphony of human suffering. Pestilence has come to"
|
||||
epidemic_events.1100.desc.intro.fallback: "A walk through [infected_county.GetNameNoTier] reveals something deeply unpleasant. A plague has arrived in"
|
||||
epidemic_events.1100.desc.intro2.holy_site: "this holiest of places.\n\n"
|
||||
epidemic_events.1100.desc.intro2.cool_place: "this once-thriving metropolis.\n\n"
|
||||
epidemic_events.1100.desc.intro2.backwater: "this unassuming hamlet.\n\n"
|
||||
epidemic_events.1100.desc.mid.typhus: "The infected are covered from head to toe in rashes that are hot to the touch.\n\n"
|
||||
epidemic_events.1100.desc.mid.bubonic_plague: "Black pustulous buboes cover the skin of the infected, filled with a foul liquid that emits bad air when popped.\n\n"
|
||||
epidemic_events.1100.desc.mid.smallpox: "The skin of the infected is deep red and covered in lumps and bumps. Countless fresh scars cover the skin from endless itching, and those hopeless eyes are bloodshot and red.\n\n"
|
||||
epidemic_events.1100.desc.mid.measles: "The lumpy skin of the diseased is bright red and painful to the touch. They sweat even in the cold, and they have the look of a leper in their eyes.\n\n"
|
||||
epidemic_events.1100.desc.mid.dysentery: "When meeting the eyes of the infected, they look hollow and vacant inside, as if the spirit is elsewhere. Their clothes are stained deep red around the rear, and they clutch their stomachs as if to stop them from falling out.\n\n"
|
||||
epidemic_events.1100.desc.mid.ergotism: "The infected will often contort themselves in unholy dances at random intervals between bouts of mindless groaning and fouling on the streets.\n\n"
|
||||
epidemic_events.1100.desc.mid.consumption: "Everywhere one goes, one cannot escape the ceaseless noise of hacking and coughing from the infected, congealed blood staining their clothes deep crimson.\n\n"
|
||||
epidemic_events.1100.desc.mid.fallback: "The populace are wracked with bad humors of all sorts, resulting in symptoms that are too numerous to name.\n\n"
|
||||
epidemic_events.1100.desc.mid2.apocalyptic: "There is nary a soul in town who hasn't been beset by this terrible disease and it continues to creep towards the noble class fast."
|
||||
epidemic_events.1100.desc.mid2.major: "At least half of the peasant population have been infected, and it's only a matter of time until it spreads to the nobility."
|
||||
epidemic_events.1100.desc.mid2.fallback: "While numbers remain low, it's only a matter of time until it spreads further."
|
||||
epidemic_events.1100.desc.outro.capital: "Already, people are calling this affliction "[epidemic.GetName]", and it is happening on my own doorstep."
|
||||
epidemic_events.1100.desc.outro: "Already, people are calling this affliction "[epidemic.GetName]"."
|
||||
epidemic_events.1100.a.already_has_it: "I'm afraid it's too late..."
|
||||
epidemic_events.1100.a.compassionate: "Those poor sick peasants..."
|
||||
epidemic_events.1100.a.callous: "Well, there's nothing I can do."
|
||||
epidemic_events.1100.a.diligent: "I shall keep an eye out."
|
||||
epidemic_events.1100.a.paranoid: "I'm #EMP never#! leaving my room!"
|
||||
epidemic_events.1100.a.brave: "I've survived worse."
|
||||
epidemic_events.1100.a.cannibal: "What a waste of good meat."
|
||||
epidemic_events.1100.a.eccentric: "Can't I just wait it out on a boat?"
|
||||
epidemic_events.1100.a.zealous: "[ROOT.Char.GetFaith.HealthGodName|U] protect us."
|
||||
epidemic_events.1100.a: "Someone should do something."
|
||||
epidemic_events.1100.b: "Summon the physician!"
|
||||
epidemic_events.1100.c: "Summon a physician!"
|
||||
look_for_physician_epidemic_tt: "You will seek a [GetCourtPositionType('court_physician_court_position').GetName()] to help offset the [epidemic|E]"
|
||||
physician_will_help_epidemic_tt: "Your [GetCourtPositionType('court_physician_court_position').GetName()] will provide numerous options to offset the [epidemic|E]"
|
||||
epidemic_events.1110.t: "Bodies in the Street"
|
||||
epidemic_events.1110.desc: "[chaplain.Custom2('MyCharacterIntroduction', ROOT.Char)|U] arrives pale-faced.\n\n"My [ROOT.Char.GetLadyLord], the dead rot in the streets. We cannot bury them fast enough — the miasma is thick. We must open the [GetBuilding('burial_site_01').GetName] in the [graveyard_county.GetName]."\n\n[chaplain.GetSheHe|U] doesn't ask permission. [chaplain.GetSheHe|U] begs it."
|
||||
epidemic_events.1110.a: "Very well."
|
||||
epidemic_events.1110.b: "That site is only for me and mine."
|
||||
epidemic_events.1120.t: "A Gruesome Gift"
|
||||
epidemic_events.1120.desc: "As we enter [flung_corpse_location.GetName], a devilish idea crosses my mind. A few troops lie on the brink of death with [epidemic_scope.GetName] and soon will depart from this world. It is possible, however, for them to serve me in this war even in death.\n\nThe miasma from the corpses will surely cause more of my soldiers to fall ill, unless we were to dispose of the bodies somehow. Perhaps we may bring [corpse_flingee.GetName] to [corpse_flingee.GetHerHis] knees by sending [corpse_flingee.GetHerHim] a gift via catapult..."
|
||||
epidemic_events.1120.a: "Load up the bodies!"
|
||||
epidemic_events.1120.b: "This is obscene!"
|
||||
epidemic_events.1121.t: "A Gift From Above"
|
||||
epidemic_events.1121.desc: "[corpse_flinger.GetNamePossessive] forces have entered my lands and seem to have stopped outside my holding, perhaps this is the beginning of a siege.\n\nSoon after they arrive, I hear a sudden boom and a wet slapping sound from outside. I rush out to see what could have made such an unearthly sound, and what I see makes me grow cold.\n\nThe mangled remains of a corpse lies in a puddle of meat and bone, like some macabre display in a butcher's shop. The body is evidently riddled with some foreign disease, and if nothing is done, there will surely be an outbreak."
|
||||
epidemic_events.1121.a: "Fling it back!"
|
||||
plague_averted_tt: "The plague is averted"
|
||||
plague_still_infects_tt: "The bodies are too mashed to move"
|
||||
epidemic_events.1121.b: "Quarantine the body and clean this place up!"
|
||||
epidemic_events.1121.b.success: "The quarantine is successful"
|
||||
epidemic_events.1121.b.failure: "The quarantine fails"
|
||||
epidemic_events.1121.c: "Just keep it away from me!"
|
||||
epidemic_events.1122.t: "A Gift Returned"
|
||||
epidemic_events.1122.desc: "A light whistling fills the air as something appears beyond the walls of [flung_corpse_location.GetName]. The whistling gets louder until suddenly the object lands with a splat in the middle of camp.\n\nBlood and bones and teeth lie in a crater scarcely attached to the unrecognizable meat they once belonged to. It would appear our 'gift' has found its way back to us."
|
||||
epidemic_events.1122.a: "It's too mangled to move now."
|
||||
epidemic_events.1122.b: "Scoop them up and try again!"
|
||||
epidemic_events.1122.b.success: "You fling the 'body' back"
|
||||
epidemic_events.1122.b.failure: "$plague_still_infects_tt$"
|
||||
epidemic_events.1123.t: "The Meat Rain"
|
||||
epidemic_events.1123.desc: "I hear the gentle patter of rain on my windowsill. I am stirred a little as the skies were clear last I'd taken the time to look, so I peer outside and see the skies remain blue still.\n\nI hold my hand out of the window, and I am disturbed to see deep brown blood soak my fingers. All around outside, my lands are being drenched in the putrid stuff with the occasional heavy splat of chunks of flesh. The bodies have evidently been thrown once again, though now they are so punished by this ordeal that they have been reduced to nothing but a mush of blood and gore."
|
||||
epidemic_events.1123.a: "Absolutely horrific."
|
||||
|
||||
burning_animals_does_nothing_tt: "Burning the animals had no effect"
|
||||
cats_and_dogs_trial_will_end_tt: "#EMP The trials will end...#!"
|
||||
friend_plague_financial_help: "[CHARACTER.GetShortUIName|U] gave [TARGET_CHARACTER.GetShortUIName] financial help during an epidemic."
|
||||
friend_plague_financial_help_corresponding: "[TARGET_CHARACTER.GetShortUIName|U] gave [CHARACTER.GetShortUIName] financial help during an epidemic."
|
||||
rival_refused_to_help_my_loans: "[CHARACTER.GetShortUIName|U] refused to give [TARGET_CHARACTER.GetShortUIName] financial help during an epidemic."
|
||||
rival_refused_to_help_my_loans_corresponding: "[TARGET_CHARACTER.GetShortUIName|U] refused to give [CHARACTER.GetShortUIName] financial help during an epidemic."
|
||||
friend_walk_of_shame: "[CHARACTER.GetShortUIName|U] performed an act of public humiliation in [TARGET_CHARACTER.GetShortUINamePossessive] place."
|
||||
friend_walk_of_shame_corresponding: "[TARGET_CHARACTER.GetShortUIName|U] performed an act of public humiliation in [CHARACTER.GetShortUINamePossessive] place."
|
||||
rival_walk_of_shame: "[CHARACTER.GetShortUIName|U] forced [TARGET_CHARACTER.GetShortUIName] to perform an act of public humiliation."
|
||||
rival_walk_of_shame_corresponding: "[TARGET_CHARACTER.GetShortUIName|U] forced [CHARACTER.GetShortUIName] to perform an act of public humiliation."
|
||||
|
||||
every_family_member_of_lover: "Every family member of [dead_lover.GetFirstName]"
|
||||
every_infected_county: "Every infected county"
|
||||
every_infected_courtier_and_guest: "Every infected [THIS.Char.Custom('GetCourtierConcept')] and [guest|E]"
|
||||
|
||||
friend_revenants_nailed: "[CHARACTER.GetShortUIName|U] followed [TARGET_CHARACTER.GetShortUINamePossessive] advice and nailed coffins shut to prevent revenants from rising from their graves"
|
||||
friend_revenants_nailed_corresponding: "[TARGET_CHARACTER.GetShortUIName|U] followed [CHARACTER.GetShortUINamePossessive] advice and nailed coffins shut to prevent revenants from rising from their graves"
|
||||
friend_flagellating_together: "[CHARACTER.GetShortUIName|U] and [TARGET_CHARACTER.GetShortUIName] flagellated together as a means of protection from a terrible plague"
|
||||
rival_kinkshamed_my_flagellating: "[CHARACTER.GetShortUIName|U] accused [TARGET_CHARACTER.GetShortUIName] of sexual impropriety for flagellating"
|
||||
rival_kinkshamed_my_flagellating_corresponding: "[TARGET_CHARACTER.GetShortUIName|U] accused [CHARACTER.GetShortUIName] of sexual impropriety for flagellating"
|
||||
|
||||
ragnarok: "Ragnarok"
|
||||
the_second_coming: "the Second Coming"
|
||||
revelation: "Revelation"
|
||||
the_day_of_judgement: "the Day of Judgement"
|
||||
the_coming_of_the_messiah: "the Coming of the Messiah"
|
||||
the_coming_of_the_seven_suns: "the Coming of the Seven Suns"
|
||||
frashokereti: "Frashokereti"
|
||||
the_endtimes: "the Endtimes"
|
||||
the_end_of_days: "the End of Days"
|
||||
the_apocalypse: "the Apocalypse"
|
||||
doomsday: "Doomsday"
|
||||
third_impact: "Third Impact"
|
||||
|
||||
epidemic_events.2001.t: "The Plague of War"
|
||||
epidemic_events.2001.desc: "[pleading_vassal.GetName|U] falls to [pleading_vassal.GetHerHis] knees, trembling.\n\n"My liege, I am beset by two plagues. [epidemic_scope.GetName|U] devours my people. And now [attacking_vassal.GetName] comes for my lands. I cannot fight them both."\n\n[pleading_vassal.GetSheHe|U] lays down a small coffer of gold — all [pleading_vassal.GetSheHe] could bring.\n\n"I beg you. Help me end this war before neither realm survives.""
|
||||
epidemic_events.2001.a: "I will gladly pay to end this foolishness."
|
||||
epidemic_events.2001.b: "How dare you bring [epidemic_scope.GetNameNoTooltip] to #EMP my#! doorstep!"
|
||||
epidemic_events.2001.b.desc: "Guards! #EMP Carefully#! arrest [pleading_vassal.GetFirstNameNoTooltip] then #EMP even more carefully#! wash everything [pleading_vassal.GetSheHe] touched!"
|
||||
epidemic_events.2001.c: "[attacking_vassal.GetTitledFirstNameNoTooltip] can be reasoned with."
|
||||
epidemic_events.2001.c.success: "[attacking_vassal.GetFirstNameNoTooltip] was convinced to end [vassal_war.GetName]"
|
||||
epidemic_events.2001.c.failure: "[vassal_war.GetName] continues"
|
||||
epidemic_events.2001.epidemic_spread.t: "[pleading_vassal.GetFirstNameNoTooltip] has spread the [epidemic_scope.GetName]!"
|
||||
epidemic_events.2001.danger: "#color_red If the war is not resolved swiftly, there might be a price to pay...#!"
|
||||
|
||||
epidemic_events.2002.t: "The Plague of War: Consequences"
|
||||
epidemic_events.2002.desc: "While the [vassal_war.GetName|U] drags on. Men die for land, and the land gives them back in heaps.\n\nNow [epidemic_scope.GetName] spreads faster — fed by rotting corpses, emptied villages, and the madness of siege. No side is winning. All are dying."
|
||||
epidemic_events.2002.a: "Oh dear."
|
||||
|
||||
epidemic_events.2003.t: "Invisible Enemy"
|
||||
epidemic_events.2003.desc: ""Our soldiers fall without a fight. [epidemic_scope.GetName|U] has taken more than any blade."\n\n[marshal.GetName] speaks harshly, but he's right. From [first_epidemic_province.GetName] to [second_epidemic_province.GetName], the barracks lie empty. There are no warriors left — only peasants and plague."
|
||||
epidemic_events.2003.a: "Nothing can be done — let them die."
|
||||
epidemic_events.2003.a.flavor: "Though good soldiers always find gold, gold seldom finds good soldiers."
|
||||
epidemic_events.2003.b: "Drag peasants from the fields if we must."
|
||||
epidemic_events.2003.b.flavor: "Unwashed masses can sometimes replace skilled warriors - if one is not looking too closely."
|
||||
epidemic_events.2003.c: "Seal the barracks. Better idle than dead."
|
||||
epidemic_events.2003.c.flavor: "Without their daily exercises my troops will be less efficient, but hopefully they will be alive."
|
||||
|
||||
epidemic_events.2005.t: "Medicinal Jar"
|
||||
epidemic_events.2005.desc: "I pass [physician.GetNamePossessive] study each day, the dread of [epidemic_scope.GetName] never far behind. [physician.GetHerHis|U] strange tools usually offer no comfort — yet today, one painted jar catches my eye.\n\n"It protects me," [physician.GetSheHe] says, cradling it. "A marvel of craft, and a shield against sickness.""
|
||||
epidemic_events.2005.a: "Shouldn't I be the one protected?"
|
||||
epidemic_events.2005.a.success: "[physician.GetFirstName] part with the jar."
|
||||
epidemic_events.2005.a.failure: "[physician.GetFirstName] remains unconvinced."
|
||||
epidemic_events.2005.b: "It saves lives? Then I'll be taking it."
|
||||
epidemic_events.2005.b.success: "You wrestle [medicine_jar.GetName] from [physician.GetFirstName]"
|
||||
epidemic_events.2005.b.failure: "The jar breaks!"
|
||||
epidemic_events.2005.c: "If it comforts you, keep it."
|
||||
|
||||
epidemic_events.2006.t: "Dancing Mania"
|
||||
epidemic_events.2006.desc: "A peasant writhes in my courtyard, feet pounding the earth in a ceaseless, maddening rhythm.\n\n"Forgive [dance_victim.GetHerHim], my liege," says an onlooker. "[dance_victim.GetFirstName] has danced for days without rest — others have even joined [dance_victim.GetHerHim]! [dance_victim.GetSheHe|U] won't stop."\n\nThe woman moans, [dance_victim.GetHerHim] face contorting with pain and joy. Madness, or something worse, grips [dance_victim.GetHerHim]."
|
||||
epidemic_events.2006.a: "Dance without respite? #EMP Excellent!#!"
|
||||
epidemic_events.2006.b: "Every dance ends eventually. #EMP Right?#!"
|
||||
epidemic_events.2006.c: "Grab some ropes and tie [dance_victim.GetHerHim] down!"
|
||||
epidemic_events.2006.d: "By [ROOT.Char.GetFaith.HighGodName] I will cast you down, demon!"
|
||||
|
||||
epidemic_events.3000.t: "$travel_danger_prefix$ Blood on the Door"
|
||||
epidemic_events.3000.desc: "Red is the only color present in [epidemic_location.GetName]. Coughing the only sound. We encourage our mounts to keep going, but I can see [companion.GetTitledFirstName] looking pale, [companion.GetHerHis] lips so tight they've lost all bloodflow.\n\n"Help..." one of the bodies we'd mistaken for corpses moves slowly, painfully, [sick_peasant.GetHerHis] body [sick_peasant.Custom('disease_desc_short')]."
|
||||
epidemic_events.3000.a: ""I cannot turn a blind eye to this.""
|
||||
epidemic_events.3000.b: ""[companion.GetFirstNameNoTooltip], you may assist them.""
|
||||
epidemic_events.3000.c: ""We have no time for this.""
|
||||
epidemic_events.3000.b.sick: "[companion.GetShortUIName] falls ill"
|
||||
|
||||
epidemic_events.3010.t: "$travel_danger_prefix$ Carrion"
|
||||
epidemic_events.3010.desc: "Our water supplies are running low when we enter [epidemic_location.GetName]. The seemingly deserted village has a lovely well just in the middle, and we push our mounts towards it.\n\nSoon after, the reason why it's deserted becomes apparent.\n\nBodies rest on the floor, [sick_peasant.Custom('disease_desc_short')], and carrion birds circle over their pale heads. A grim sight."
|
||||
epidemic_events.3010.a: "I've read something about tainted water..."
|
||||
epidemic_events.3010.b: "Water! #EMP Finally!#!"
|
||||
epidemic_events.3010.b.sick: "You fall ill"
|
||||
epidemic_events.3010.c: "We must press on."
|
||||
humour_knowledge_modifier: "Sanity Assumptions"
|
||||
humour_knowledge_modifier_desc: "This character noticed that villagers became sick after drinking from an infected well."
|
||||
no_water_modifier: "Scarce Water Supplies"
|
||||
no_water_modifier_desc: "This character didn't stop to drink from a well."
|
||||
|
||||
ce1_flung_corpse: "flung a corpse"
|
||||
ce1_flung_corpse_desc: "I flung a corpse over the walls into [flingee.GetNamePossessive] holding"
|
||||
ce1_flung_corpse_desc_second_perspective: "you flung a corpse over the walls into [flingee.GetNamePossessive] holding"
|
||||
ce1_flung_corpse_desc_third_perspective: "[owner.GetName] flung a corpse over the walls into [flingee.GetNamePossessive] holding"
|
||||
ce1_corpse_flung_at_me: "I had a corpse flung at me"
|
||||
ce1_corpse_flung_at_me_desc: "[flingee.GetName] loaded a body into a catapult and flung it at my holding"
|
||||
ce1_corpse_flung_at_me_desc_second_perspective: "[flingee.GetName] loaded a body into a catapult and flung it at your holding"
|
||||
ce1_corpse_flung_at_me_desc_third_perspective: "[flingee.GetName] loaded a body into a catapult and flung it at [owner.GetNamePossessive] holding"
|
||||
ce1_meat_shower: "the meat shower"
|
||||
ce1_meat_shower_desc: "[flinger.GetName] flung a corpse into my holding, reducing it to a shower of blood and gore"
|
||||
ce1_meat_shower_desc_second_perspective: "[flinger.GetName] flung a corpse into your holding, reducing it to a shower of blood and gore"
|
||||
ce1_meat_shower_desc_third_perspective: "[flinger.GetName] flung a corpse into [owner.GetNamePossessive] holding, reducing it to a shower of blood and gore"
|
||||
|
||||
epidemic_events.5000.t: "Do Something!"
|
||||
epidemic_events.5000.desc: "Another grim report from the [infected_county.GetName].\n\n[church_person.Custom2('MyCharacterIntroduction', ROOT.Char)|U] hands it over. "The people demand action!" [church_person.GetSheHe|U] gestures wildly. "Purge the beasts — they spread [epidemic.GetName]! [ROOT.Char.GetFaith.HighGodName] wills it!"\n\nI glance at the parchment. [church_person.GetHerHis|U] eyes gleam with purpose. Mine... with doubt."
|
||||
epidemic_events.5000.a: "You know, those rats seem dirty enough..."
|
||||
epidemic_events.5000.b: "Cats get #EMP everywhere.#! They must be the culprits."
|
||||
epidemic_events.5000.c: "Dogs are constantly covered in filth. Get rid of them!"
|
||||
epidemic_events.5000.d: "We must cull the sheep."
|
||||
epidemic_events.5000.e: "There's no need."
|
||||
|
||||
epidemic_events.5001.t: "Bar The Doors!"
|
||||
epidemic_events.5001.desc: "[courtier.Custom2('MyCharacterIntroduction', ROOT.Char)|U] bursts in, wild-eyed, arms full of [ROOT.Char.Custom('GetWritingMaterial')].\n\n"My [ROOT.Char.Custom('FormOfAddressForLiege')] — [epidemic_county.GetNameNoTier] is drowning in corpses! Streets choked with death!" [courtier.GetSheHe|U] slams the letters down. I sift through the frantic mess.\n\nLast I heard, [epidemic_scope.GetName] was under control..."
|
||||
epidemic_events.5001.a: ""Shut it down! Shut down #EMP everything!#!""
|
||||
epidemic_events.5001.b: "I trust those in charge of [epidemic_county.GetName]."
|
||||
epidemic_events.5001.c: ""Don't you think I have enough to worry about, [courtier.Custom2('InsultNoun', ROOT.Char)]?!""
|
||||
epidemic_events.5001.d: "Best to send some aid whilst the problem is merely nascent."
|
||||
epidemic_events.5001.e: "They will have to make do."
|
||||
|
||||
epidemic_events.5002.t: "The Shore's Silence"
|
||||
epidemic_events.5002.desc: "As we walk together, [steward.GetFirstName] gives me a gloomy speech about the epidemic spreading across [coastal_province.GetName]. In the distance, we can see the bodies piled along the shoreline, an abandoned boat beached near them. As I turn back towards [steward.GetFirstNameNoTooltip], a curious look begins to dawn upon [steward.GetHerHis] face.\n\n"What if, [ROOT.Char.Custom('FormOfAddressForLiege')]," [steward.GetSheHe] began, "what if we simply made those bodies a non-issue?"\n\nBriefly nonplussed, I slowly begin to unravel the plan. The boat was abandoned, after all, and those bodies need to be disposed of one way or another..."
|
||||
epidemic_events.5002.a: "Which way does this water flow, I wonder?"
|
||||
epidemic_events.5002.a.tt: "Perhaps we can make this vessel #EMP someone else's#! problem..."
|
||||
epidemic_events.5002.b: ""Load it up and set it adrift.""
|
||||
epidemic_events.5002.b.success: "The boat is never seen again"
|
||||
epidemic_events.5002.b.failure: "The boat drifts ashore a few days later"
|
||||
epidemic_events.5002.b.criticalfailure: "The boat sinks, and the bodies wash back ashore"
|
||||
epidemic_events.5002.c: "They deserve proper funerary rites."
|
||||
epidemic_events.5002.d: "Well, at least the boat seems seaworthy..."
|
||||
|
||||
epidemic_events.5003.t: "Healing Hands"
|
||||
epidemic_events.5003.desc: "Mud and misery cling to the streets of [location.GetName] — and to the peasant who throws [peasant.GetHerselfHimself] before my horse, clutching a frail child.\n\n"My [ROOT.Char.Custom('FormOfAddressForLiege')], please," [peasant.GetSheHe] begs. "[child.GetSheHe|U] is so ill. But your royal touch could heal [child.GetHerHim]..."\n\nThe rain drums down. The child sways."
|
||||
epidemic_events.5003.a: ""Guards, get that #EMP thing#! away from me!""
|
||||
epidemic_events.5003.b: "Well, I doubt this will help, but..."
|
||||
epidemic_events.5003.b.tt: "The peasants believing a royal's touch heals has its benefits and drawbacks..."
|
||||
epidemic_events.5003.b.criticalsuccess: "The child is miraculously healed"
|
||||
epidemic_events.5003.b.success: "The infection remains, but they seem happier"
|
||||
epidemic_events.5003.b.failure: "The child gets sicker"
|
||||
epidemic_events.5003.c: "Just keep moving."
|
||||
|
||||
epidemic_events.5004.t: "The Human Tide"
|
||||
epidemic_events.5004.desc: "A roar, a crash — the throne room doors burst open, and a flood of peasants surges in. Old, young, sick, scared — all eyes are on me.\n\n"[ROOT.Char.Custom('FormOfAddressForLiege')|U]," one of them pleads, "protect us from [epidemic_scope.GetName]. You must."\n\nMy guards stand ready, awaiting my word."
|
||||
epidemic_events.5004.a: ""Come on in, everyone!""
|
||||
epidemic_events.5004.a.new_courtiers: "All new courtiers gain #positive_value 40#! opinion of #color_white you#!"
|
||||
epidemic_events.5004.a.old_courtiers: "All prior courtiers lose #negative_value 10#! opinion of #color_white you#!"
|
||||
epidemic_events.5004.b: "Escort them out."
|
||||
epidemic_events.5004.b.success: "They understand the need for isolation"
|
||||
epidemic_events.5004.b.failure: "They have to be forcibly removed"
|
||||
epidemic_events.5004.c: "Guards! Force them out."
|
||||
|
||||
epidemic_events.5005.t: "Lives or Gold?"
|
||||
epidemic_events.5005.desc: "Gold flows from the coasts — and so does [epidemic_scope.GetName].\n\n[steward.Custom2('MyCharacterIntroduction', ROOT.Char)|U] has a plan: merchants must isolate before unloading goods. "It will keep us safe," [steward.GetSheHe] insists.\n\nInstituting a quarantine means fewer taxes. Is safety worth the cost?"
|
||||
epidemic_events.5005.a: "Make it forty days."
|
||||
epidemic_events.5005.a.coastal_quarantine: "Every [realm|E] coastal province"
|
||||
epidemic_events.5005.a.landholders: "All $barons_and_minor_landholders_vassals$"
|
||||
epidemic_events.5005.b: "Twenty days in quarantine. No more, no less."
|
||||
epidemic_events.5005.b.success: "They understand the need for isolation"
|
||||
epidemic_events.5005.b.failure: "They have to be forcibly removed"
|
||||
epidemic_events.5005.c: "Trade comes first. We can't afford delays."
|
||||
|
||||
epidemic_events.5006.t: "No Laughing Matter"
|
||||
epidemic_events.5006.desc: "Laughter echoes through the halls — odd, given the [epidemic_scope.GetName] still rage outside.\n\nI grab [councillor.Custom2('MyCharacterIntroduction', ROOT.Char)]. "What's so funny?"\n\n[councillor.GetSheHe|U] grins. "Physicians say illness comes from bad moods... so we're laughing it away!""
|
||||
epidemic_events.5006.a: "You're completely right! Hah hah hah! Hee hee!"
|
||||
epidemic_events.5006.b: "Supplication to [ROOT.Char.GetFaith.HighGodName] is our only salvation."
|
||||
epidemic_events.5006.c: "Well, maybe there's something to it..."
|
||||
epidemic_events.5006.c.success: "You actually feel a little better"
|
||||
epidemic_events.5006.c.failure: "You come off a little unconvincing"
|
||||
epidemic_events.5006.d: "Ridiculous."
|
||||
|
||||
epidemic_events.5007.t: "Accusations of Witchery"
|
||||
epidemic_events.5007.desc: "A commotion — [accuser.Custom2('MyCharacterIntroduction', ROOT.Char)] leads a furious crowd, cornering [herbalist.Custom2('MyCharacterIntroduction', ROOT.Char)].\n\n"Herb-picking witch!" [accuser.GetSheHe] roars. "The moment [herbalist.GetFirstNameNoTooltip] stepped outside, [epidemic_scope.GetName] followed!"\n\n[herbalist.GetFirstNameNoTooltip] stands firm, waving dismissively as voices rise."
|
||||
epidemic_events.5007.a: ""Enough! Herbalism is a noble art.""
|
||||
epidemic_events.5007.b: "Imprison the witch!"
|
||||
epidemic_events.5007.c: "Nonsense."
|
||||
epidemic_events.5007.c.success: "You manage to convince the crowd"
|
||||
epidemic_events.5007.c.failure: "The crowd ignores your arguments"
|
||||
epidemic_events.5007.d: ""Enough! Cease your baseless accusations, [accuser.GetFirstNameNoTooltip].""
|
||||
epidemic_events.5007.e: "Perhaps if [herbalist.GetFirstNameNoTooltip] promises to give up the craft...?"
|
||||
|
||||
epidemic_events.5008.t: "Safe and Sound"
|
||||
epidemic_events.5008.desc: "It's not a #EMP good#! thing, this [epidemic_scope.GetName] — but I must admit, I'm enjoying the solitude. No visitors, barely any servants. It's quiet. Peaceful.\n\nMaybe this isolation is helping me avoid the disease... or maybe I just like hiding.\n\nStill, should I show my face again? Just a little?"
|
||||
epidemic_events.5008.a: "Nobody is allowed to see me without my permission!"
|
||||
epidemic_events.5008.b: "I must be seen by my subjects."
|
||||
epidemic_events.5008.c: "What a great excuse [epidemic_scope.GetNameNoTooltip] is!"
|
||||
|
||||
epidemic_events.5009.t: "Malingering Scent"
|
||||
epidemic_events.5009.desc: "The market reeks — but one stall smells oddly pleasant.\n\n"Fresh sachets! Best herbs!" the merchant calls, pressing a pouch into my hand. "Keeps [epidemic_scope.GetName] at bay!"\n\nIt does smell promising… though the price is steep."
|
||||
epidemic_events.5009.a: ""How many do you have for sale?""
|
||||
epidemic_events.5009.b: "I'll buy your finest [newly_created_artifact.GetNameNoTooltip] sachet, please."
|
||||
epidemic_events.5009.b.success: "[merchant.GetSheHe|U] grudgingly acquiesces"
|
||||
epidemic_events.5009.b.failure: "[merchant.GetSheHe|U] refuses to budge"
|
||||
epidemic_events.5009.b.criticalfailure: "[merchant.GetSheHe|U] angrily refuses to sell"
|
||||
epidemic_events.5009.c: "One couldn't hurt."
|
||||
epidemic_events.5009.d: "These won't save a soul."
|
||||
|
||||
epidemic_events.5010.t: "[capital.GetBaseNameNoTierPossessiveNoTooltip] Choking Streets"
|
||||
epidemic_events.5010.opening: "It is finally here. The dreaded pestilence stalks the streets of [capital.GetBaseNameNoTier], its wanton scythe striking down all in its path.\n\n"
|
||||
epidemic_events.5010.santiago: "Precious few feet now fall on the Way of St. James. Only the hardiest and most fervent still walk the path towards the plague-stricken city, seeking salvation from the almighty even as they themselves succumb to the loathsome sickness.\n\nThe beautiful plazas, so often filled with cheer and good-natured barter, are the refuge of the damned. The dead and the dying rattle their last here, pitifully alone."
|
||||
epidemic_events.5010.london: "The gentle tides of the Thames carry more than just silt and traders now. Bloated, sun-bleached corpses are deposited downriver, their agonised faces set in a silent rictus grin, popped buboes livid against the pale skin.\n\nThe old Roman walls, so many times a guardian against incursion from the living, are now buttressed with the dead. The twisting, narrow streets have become a maze of stacked corpses, rats using the piles as both refuge and sustenance."
|
||||
epidemic_events.5010.rome: "Rome! Glorious Rome. The Capital of the World.\n\nCountless souls have walked these venerable roads, but the ranks of the dead swell more swiftly day by day. The scourge sweeps the streets, blighting every pretty plaza and glorious archway. The old marbles stand silently, helpless against the torture of the living. The dying rattle their last, on their lips the words scarcely dared thought of in better times:\n\n"Just how perpetual is the Eternal City?""
|
||||
epidemic_events.5010.paris: "The winding waters of the Seine lap happily against the Île de la Cité's shores, belying the catastrophe on the land.\n\nThe sick shamble hopelessly between ramshackle buildings. Where bakers once hawked their wares lie piles of dead, the living unable to keep up with the tide of sickness constricting the city.\n\nThe scene would nearly be peaceful, were it not for the groans and coughs of the dying."
|
||||
epidemic_events.5010.constantinople: "The City of World's Desire. The Queen of Cities. The Door to Happiness. The Crossroads of the World.\n\nSuch grand and resplendent names are bestowed on the mighty metropolis, draped across its glimmering promontary since time immemorial. So venomously ironic do those same names feel now, with the diseased and debilitated picking their miserable way through the corpses of those that have already succumbed.\n\nDo they take any comfort in those past glories as they die?"
|
||||
epidemic_events.5010.prague: "The marketplaces and trading squares of the city, so usually bustling with activity, have fallen deathly silent. The proud bridges across the Vltava are clogged with the sick, the dead causing logjams amidst the spans below.\n\nVyšehrad overlooks the carnage sadly, its stern walls founded by Duke Krok so many generations ago unable to stop so deadly and silent a killer as the dreaded pestilence.\n\nThe City of a Hundred Spires dies slowly, those vaunted steeples unable to keep the sky from falling."
|
||||
epidemic_events.5010.toledo: "What city is more known for its steel than Toledo? The waters of the Tagus have been used to quench the blades of a million swords, but there are some threats no amount of fine craftsmanship can protect from.\n\nIt is a grim irony that so diverse a place should be so suddenly united in the face of such adversity. The sickness kills without prejudice, laying low all from every walk of life.\n\nThe ancient smithies fall silent. Those who worked them turn their calloused hands to prayer rather than toil, in hope that the divine may save them where a weapon would not."
|
||||
epidemic_events.5010.cairo: "Ancient beyond measure, Cairo has watched sister cities in Memphis and Heliopolis rise and fall, yet still it stands strong. It has endured much, but it will need to endure further still.\n\nThe Nile, the River of Life, today carries death with it as it flows. The malignant dead are carried away by its waters to fester in the muddy deltas where it meets the sea, but more and yet more replace them. Nilometers suffocate with bodies, thrown desperately into their throats to save time, save space, save the living.\n\nThe old city withers."
|
||||
epidemic_events.5010.kanyakubja: "Nobody knows just how many generations have lived and died here, but all agree that the city itself is impossibly ancient. It will require all its experience and wisdom to survive this threat.\n\nThe famed perfume distilleries continue churning out attars, camelskin bottles filled to the brim and worn around the healthy's necks to ward off the evil smells.\n\nElsewhere, however, the only sounds echoing from the walls are the groans of the dead and the dying, their bodies stacked to impossible heights in the narrow alleyways."
|
||||
epidemic_events.5010.varanasi: "It is more commonly known as the City of Light, but Varanasi has been the City of the Dead for just as long. It seems fitting, then, that it should play host to this most deadly of pestilences.\n\nIn happier times, the Ganges teems with life; now, it carries only the dead. Their bloated corpses catch on the riverbanks, kicked away by the few remaining living people who dare to venture outside.\n\nThe sounds of weeping and coughing bounce off the ancient stones of this antediluvian city."
|
||||
epidemic_events.5010.fallback: "The winding streets and piled housing, so usually bustling with teeming masses, lie silent. Only the pitiful wails of the bereaved and the hacking wet coughs of those soon to join the mounting dead break the still."
|
||||
epidemic_events.5010.a: "Alms donations may at least ease the dying's passage."
|
||||
epidemic_events.5010.b: "#DIE1 The city...#! #DIE2 my precious city...#!"
|
||||
epidemic_events.5010.b.win: "You resolve to rebuild"
|
||||
epidemic_events.5010.b.neutral: "You fret about the challenges"
|
||||
epidemic_events.5010.b.lose: "You sink into a sense of dread"
|
||||
|
||||
epidemic_events.5900.t: "The Red Death"
|
||||
epidemic_events.5900.desc: "Pestilence stalks the land.\n\nGrisly, bubbling buboes grow upon the victims, whose pitiful calls for help are slowly stifled as they gutter and drown in their own pus-filled throats.\n\nFrom the lowliest urchin to the most fêted emperor, all dread the indiscriminate scythe of the merciless plague. Those that survive must watch helplessly as all around them perish.\n\nThe devoted look to the divine for a savior, and the powerful their riches, but none can truly be safe. Dreadful tendrils spread across the land, constricting it until it no longer breathes.\n\nThe Red Death is upon us. [ROOT.Char.GetFaith.HighGodName] save us all."
|
||||
epidemic_events.5900.desc_asia: "Pestilence walks among us.\n\nThe afflicted bloat with sores, their cries fading to gurgles as breath fails. In death, even the loudest are made quiet.\n\nNo one is spared. From the barefoot laborer to the cloistered prince, the wheel of suffering turns for all. The living are left to sweep ash from thresholds and count the empty mats.\n\nSome chant sutras, others cling to ritual and rank — but no decree halts decay, no merit offsets the toll. Like mist in a valley, the plague spreads unseen, yet felt in every still morning.\n\nThe Red Death is here. Heaven avert its gaze."
|
||||
epidemic_events.5900.christian: ""Our Father, who art in heaven, hallowed be thy name...""
|
||||
epidemic_events.5900.fallback: "May we persevere in these grim times."
|
||||
|
||||
epidemic_events.5901.t: "Elbow Deep"
|
||||
epidemic_events.5901.desc: "The cadaver lies on the table, surrounded by various macabre equipment, as well as both my physician [physician.GetFirstName] and myself.\n\n"I'm not sure, [ROOT.Char.Custom('FormOfAddressForLiege')]," [physician.GetFirstNameNoTooltip] began nervously, [physician.GetHerHis] gaze affixed firmly at [physician.GetHerHis] feet. "I don't know what we can garner from this corpse..."\n\n[physician.GetSheHe|U] knows quite well what we #EMP could#! do, [physician.GetSheHe] simply doesn't want me to ask it of [physician.GetHerHim]. Dissecting the cadaver of a plaguebearer could glean us some precious hints as to how to combat it. The only question is whether there's any risk of catching the terrible affliction..."
|
||||
epidemic_events.5901.a: ""Why don't we do it together?""
|
||||
epidemic_events.5901.a.tt: "Insights Gained"
|
||||
epidemic_events.5901.a.tt.plague: "Plague Caught"
|
||||
epidemic_events.5901.b: "I demand a dissection."
|
||||
epidemic_events.5901.c: "All right, we'll do without."
|
||||
|
||||
epidemic_events.5902.t: "Border Crossings"
|
||||
epidemic_events.5902.desc: "Dismounting hurriedly, I push my way through the throngs of soldiers in [border_province.GetName], within the border county of [border_county.GetNameNoTier]. The missive from my marshal [marshal.GetFirstName] had requested my judgement and presence, and as I spy [marshal.GetHerHim] I can see why.\n\nA ragged mass of people, tired and hungry, stand uncertainly before us. They are clearly refugees from the brutal plague that continues to wrack far-off lands, but there is no guarantee they have escaped unscathed.\n\nEven now, I can see a man in the pack hack and cough. [marshal.GetFirstNameNoTooltip] covers [marshal.GetHerHis] mouth uncertainly."
|
||||
epidemic_events.5902.a: "We cannot risk it. Kill them all."
|
||||
epidemic_events.5902.b: "Perhaps we can set up some temporary camps."
|
||||
epidemic_events.5902.c: "Send them away."
|
||||
epidemic_events.5902.d: "Let them through."
|
||||
|
||||
epidemic_events.5903.t: "Simple Pleasures, Discarded"
|
||||
epidemic_events.5903.desc: ""[ROOT.Char.GetFirstName]! No!" The voice of [family.GetFirstName] rings out over the sound of my horse as it walks along the path. [family.GetSheHe|U] runs up beside me, glaring up reproachfully.\n\n"You've heard what's on the way. All that death and disease..." [family.GetSheHe] wrings [family.GetHerHis] hands unhappily. "You must stay here, safe and sound within the [SelectLocalization( IsLandlessAdventurer( ROOT.Char ), 'camp', 'walls')]. Please."\n\nI can only sigh. If I'd just been a little quicker out of the gate I'd be riding in the countryside now, happily taking in nature."
|
||||
epidemic_events.5903.a: "[family.GetSheHe|U] is probably right."
|
||||
epidemic_events.5903.b: ""Bah, I'll be fine!""
|
||||
|
||||
epidemic_events.5904.t: "Doomsday Preachers"
|
||||
epidemic_events.5904.desc: "The market usually holds a fair amount of hustle and bustle, but today there is a true cacophony echoing around the place. I spy the culprit; a figure, shouting at the top of [doomsday_preacher.GetHerHis] lungs.\n\n"The End Times are upon us!" [doomsday_preacher.GetSheHe] wails, haranguing some passers-by. "We will all perish! So it is written!"\n\nThe flecks of spittle flying from the preacher's mouth disgusts most, but a few of the watching crowd are beginning to agree loudly."
|
||||
epidemic_events.5904.a: "[doomsday_preacher.GetSheHe|U] is right! We must prepare!"
|
||||
epidemic_events.5904.b: "Guards? Arrest that [doomsday_preacher.GetWomanMan]."
|
||||
epidemic_events.5904.c: ""Show me where it is written. Prove your words.""
|
||||
epidemic_events.5904.c.tt.success: "You prove them wrong"
|
||||
epidemic_events.5904.c.tt.failure: "You lose the debate"
|
||||
epidemic_events.5904.d: ""Don't listen to [doomsday_preacher.GetHerHim]!""
|
||||
epidemic_events.5904.d.tt: "All baronies surrounding [doomsday_province.GetName] have a #color_white 15%#! chance of gaining the same modifier"
|
||||
|
||||
epidemic_events.5905.t: "Spreading Nerves"
|
||||
epidemic_events.5905.desc: "Once the initial shock at my presence from the punters has eased, this tavern has turned out to be quite the place to relax. Nevertheless, the barkeep appears somewhat on edge.\n\n"You know, [ROOT.Char.Custom('FormOfAddressForLiege')], about the great pestilence? Have you heard what it's doing to people? It's making them #EMP [ROOT.GetCharacter.Custom('GetPlagueEffect')]!#!" [peasant.GetSheHe] gestures frantically. "That's what they say! How will we ever survive?!"\n\nThe ever-busy #EMP 'they'#! are once more doing fine work..."
|
||||
epidemic_events.5905.a: ""There is no need to panic. Trust me, I am a physician.""
|
||||
epidemic_events.5905.a.tt: "All baronies surrounding [province.GetName] have a #color_white 50%#! chance of gaining the same modifier"
|
||||
epidemic_events.5905.b: ""Does that sound particularly likely to you?""
|
||||
epidemic_events.5905.b.tt.success: "You successfully persuade them"
|
||||
epidemic_events.5905.b.tt.failure: "They seem unconvinced"
|
||||
epidemic_events.5905.c: "Debating [peasant.GetHerHim] won't get [peasant.GetHerHim] to believe me anyway."
|
||||
|
||||
epidemic_events.5906.t: "Roaming, Raving"
|
||||
epidemic_events.5906.desc: "The guards are usually not quite so forthright when it comes to disturbing me in my council chambers, but today they burst in readily, my marshal [marshal.GetFirstName] at their head. Behind them, being dragged along unceremoniously, is a pitiful figure with wide eyes and what appears to be a whip clasped tightly in [flagellant.GetHerHis] hands.\n\n"We found [flagellant.GetHerHim] in [doomsday_province.GetName], wandering the streets, beating [flagellant.GetHerselfHimself] bloody with that thing." [marshal.GetFirstNameNoTooltip|U] indicates the whip. "[flagellant.GetSheHe|U] is giving the locals the frights of their lives, ranting about how the mighty pestilence is on its way to us and we must all repent.""
|
||||
epidemic_events.5906.a: ""You and your type are destroying the [ROOT.Char.GetFaith.GetAdjectiveNoTooltip] faith!""
|
||||
epidemic_events.5906.a.tt.success: "You successfully argue your point"
|
||||
epidemic_events.5906.a.tt.failure: "The flagellant remains resolute"
|
||||
epidemic_events.5906.b: "Perhaps [flagellant.GetSheHe] has a point..."
|
||||
epidemic_events.5906.c: ""Lock [flagellant.GetHerHim] up, [marshal.GetFirstNameNoTooltip].""
|
||||
epidemic_events.5906.d: "Let [flagellant.GetHerHim] go. They are doing no harm."
|
||||
epidemic_events.5906.d.tt: "All baronies surrounding [doomsday_province.GetName] have a #color_white 25%#! chance of gaining the same modifier"
|
||||
fervor_loss_flagellants: "Flagellants roaming freely"
|
||||
|
||||
epidemic_events.5907.t: "A Little Tickle"
|
||||
epidemic_events.5907.desc: "My eyelids flutter open as the morning sun beams down on them. I roll upright, stretch, yawn and... #EMP cough#!.\n\nMy throat is a bit sore. My eyes, too, are somewhat blearier than usual. I even feel a slight sniffle.\n\nOh no. Please, not me. Deliver me from this fate. Tell me, oh [ROOT.Char.GetFaith.HighGodName], that the dreaded plague has not spread to these lands and made me its victim..."
|
||||
epidemic_events.5907.a: "My physician will give me top of the line treatments!"
|
||||
epidemic_events.5907.b: "It's nothing. Surely it's nothing."
|
||||
epidemic_events.5907.b.success: "It was indeed nothing"
|
||||
epidemic_events.5907.b.failure: "'Tis just a sniffle"
|
||||
epidemic_events.5907.b.criticalfailure: "You fall truly ill"
|
||||
|
||||
epidemic_events.5908.t: "Stiff Stackers"
|
||||
epidemic_events.5908.desc: "The very first supplicant of the day steps towards me, and it's clear this is nobody of high standing. The dirt and grime beneath [gravedigger.GetHerHis] fingernails confirms that, even if [gravedigger.GetSheHe] has clearly put some effort into appearing presentable.\n\n"I represent the gravediggers of [province.GetName], [ROOT.Char.Custom('FormOfAddressForLiege')]," [gravedigger.GetSheHe] begins, "and we have a request of you. The fearsome plague creeps towards us as we speak: our noble profession will be much in need soon, that much is sure."\n\n"We will be the ones handling the bodies, the ones most at risk." [gravedigger.GetSheHe|U] continues. "In return, we ask only for some small raise in recompense. Could your grace spare the coin?""
|
||||
epidemic_events.5908.a: ""You'll dig your own grave if you ask again.""
|
||||
epidemic_events.5908.b: "Ensure they are compensated fairly."
|
||||
epidemic_events.5908.c: ""Bah! There are plenty more where you came from.""
|
||||
|
||||
epidemic_events.5999.t: "The Darkening Horizon"
|
||||
epidemic_events.5999.desc: "Missives and messages sprawl across my desk. They are all about one particular subject. The panic seeps from the words, forming in turn a rapidly rising pool of dread in my stomach.\n\nThe sickness starts with chills and fever before necrotic buboes form beneath the unfortunate's armpits. Their breath comes in wretched gasps between expulsions of blood, lips and toes turning a livid black. It then kills, indiscriminately; rich and poor, young and old, duke and downtrodden.\n\nThe reports are from far-flung lands for now, but my trembling fingers trace the dates.\n\nIt is getting closer."
|
||||
epidemic_events.5999.a: "Hah! Let them die."
|
||||
epidemic_events.5999.a.tt: "It is so far away! We may as well rejoice in their misfortune."
|
||||
epidemic_events.5999.b: "We need to do something!"
|
||||
epidemic_events.5999.b.tt: "Lock up buildings! Shutter doorways! Plant beds of roses!"
|
||||
epidemic_events.5999.c.christian: "#EMP "I looked, and behold, a green horse..."#!"
|
||||
epidemic_events.5999.c.notchristian: "An ill omen of times to come..."
|
||||
|
||||
epidemic_events.0110.t: "From Dust"
|
||||
epidemic_events.0110.desc: "Finally, the plague has left the realm and we must take this as an opportunity to rise from the chaos it left in its wake.\n\nWe now emerge from the wreckage of the old world, and the time has come to consider the new."
|
||||
epidemic_events.0110.desc.new_capital: "\n\nMasses of survivors have already begun moving to [new_preferred_capital.GetName] as their new haven, and this could prove to be an exciting opportunity for a new capital."
|
||||
epidemic_events.0110.a: "[new_preferred_capital.GetNameNoTierNoTooltip|U] would make a fine new capital."
|
||||
epidemic_events.0110.b: "We must spare no expense to rebuild."
|
||||
epidemic_events.0110.c: "There is nothing I can do."
|
||||
every_county_infected_10_years: "Every [county|E] which has been infected in the last 10 years"
|
||||
|
||||
epidemic_events.alert_title: "Plague Outbreak: [infected_county.GetNameNoTierNoTooltip]"
|
||||
epidemic_events.alert_description: "A [epidemic|E] known as [epidemic.GetName] has struck the [infected_county.GetName]"
|
||||
msg_epidemic_infection: "[epidemic.GetNameNoTooltip] Spreads"
|
||||
msg_epidemic_infection_desc_1: "A [epidemic|E] known as [epidemic.GetName] has spread to [LEFT_TITLE.GetProvince.GetBaronyNameExplicitly]"
|
||||
msg_epidemic_infection_desc_2: "A [epidemic|E] known as [epidemic.GetName] has spread to [LEFT_TITLE.GetProvince.GetBaronyNameExplicitly] and [RIGHT_TITLE.GetProvince.GetBaronyNameExplicitly]"
|
||||
msg_epidemic_infection_desc: "A [epidemic|E] known as [epidemic.GetName] has spread to [LEFT_TITLE.GetProvince.GetBaronyNameExplicitly], [RIGHT_TITLE.GetProvince.GetBaronyNameExplicitly ], and $message_consolidation_others$"
|
||||
|
||||
EVENT_WINDOW_OPTION_AVAILABLE_PHYSICIAN: "Available because you have a [GetCourtPositionType('court_physician_court_position').GetName]"
|
||||
|
|
@ -0,0 +1,74 @@
|
|||
l_english:
|
||||
physician_epidemic_events.1000.t: "Unorthodox Treatment"
|
||||
physician_epidemic_events.1000.desc: "My [physician.Custom2('MyCharacterIntroduction', ROOT.Char)] and [zealous_courtier.Custom2('MyCharacterIntroduction', ROOT.Char)] are at each other's throats over how to handle the spreading [epidemic_scope.GetName].\n\n"I am a physician!" Talāra insists. "Let me purge this plague!"\n\n"Heresy!" Mahakala snarls. "We must anoint the dead and give them proper [zealous_courtier.GetFaith.GetAdjective] rites.""
|
||||
physician_epidemic_events.1000.a: "Perhaps we should simply keep the bodies away from the living."
|
||||
physician_epidemic_events.1000.b: "We must do whatever we can to end this plague."
|
||||
physician_epidemic_events.1000.b.success: "The treatment works"
|
||||
physician_epidemic_events.1000.b.failure: "The treatment fails"
|
||||
physician_epidemic_events.1000.c: "We will not defile these bodies."
|
||||
physician_epidemic_events.1010.t: "Quarantine"
|
||||
physician_epidemic_events.1010.desc: "As [epidemic_scope.GetName] spreads, my [physician.Custom2('MyCharacterIntroduction', ROOT.Char)] urges a drastic course: seal off the sick. "Miasma clings to corpses," [physician.GetSheHe] warns, "and bad air feeds the plague."\n\n[physician.GetSheHe|U] wants quarantine — no one in or out of infected lands.\n\n"In desperate times, my Kaiser, we must do what we must.""
|
||||
physician_epidemic_events.1010.a: "Seal the roads. Quarantine the sick."
|
||||
physician_epidemic_events.1010.b: "This is too extreme."
|
||||
physician_epidemic_events.1020.t: "[epidemic.GetNameNoTooltip|U]: Early Prevention"
|
||||
physician_epidemic_events.1020.start.desc: "The dim, flickering light of [physician.GetFirstNamePossessive] infirmary illuminates the scene as the physician lays out a plan of attack.\n\n"Those afflicted by [epidemic.GetName] are"
|
||||
missing_epidemic: "writhing in agony"
|
||||
physician_epidemic_events.1020.start.desc2: "like I've never seen before."
|
||||
physician_epidemic_events.1020.safe_recommendation.desc: "My recommendation as a professional is that we take a light approach to prevent the spread. After all, we do not wish to hurt the economy.""
|
||||
physician_epidemic_events.1020.risky_recommendation.desc: "This plague risks destabilizing the entire realm, our people and crops will be decimated if we do not take radical action.""
|
||||
physician_epidemic_events.1020.mystic_recommendation.desc: "This plague is sent to us by [physician.GetFaith.DevilName], and it is only by thinking outside the box of traditional medicine that we can hope to undo this curse!""
|
||||
physician_epidemic_events.1020.end.desc: "\n\nUltimately, the exact strategy for preventing the spread of this plague is mine to make."
|
||||
physician_epidemic_events.1020.a: "A soft approach is best."
|
||||
physician_epidemic_events.1020.b: "Desperate measures are required."
|
||||
physician_epidemic_events.1020.c: "Whatever esoteric practices are required, we shall do."
|
||||
physician_epidemic_events.1020.d: "The best action is inaction."
|
||||
physician_epidemic_events.1021.t: "Early Prevention: Success"
|
||||
physician_epidemic_events.1021.desc: "It would seem the moderate approach has proven successful, with a slow in spread of disease symptoms among the commoners. Though the impact is quite minimal, it should at least grant more time to work on a more permanent solution."
|
||||
physician_epidemic_events.1021.a: "Wonderful!"
|
||||
physician_epidemic_events.1022.t: "Early Prevention: Failure"
|
||||
physician_epidemic_events.1022.desc: "Not only have [physician.GetNamePossessive] preventative measures failed, they seem to have actually irritated the humors and made the corruption both more infectious and more severe."
|
||||
physician_epidemic_events.1023.t: "$physician_epidemic_events.1021.t$"
|
||||
physician_epidemic_events.1023.desc: "The disease which was set to spread like a flame to paper across my realm has slowed to a crawl. The radical measures proposed by [physician.GetFirstName] have taken a toll on the economy in the short term, but [epidemic.GetName] may not quite be the threat we had all feared."
|
||||
physician_epidemic_events.1023.a: "$physician_epidemic_events.1021.a$"
|
||||
physician_epidemic_events.1024.t: "$physician_epidemic_events.1022.t$"
|
||||
physician_epidemic_events.1024.desc: "As well as taking a tremendous toll on the economy, [physician.GetNamePossessive] treatments have lead to countless lives being lost. The peasants, already weak from the ravages of disease, couldn't withstand the onslaught of bloodletting and leeches. This loss of life seems to have brought with it an increase in spread of the disease, as the miasma clings to the corpses and infests the lungs of the healthy."
|
||||
physician_epidemic_events.1025.t: "$physician_epidemic_events.1021.t$"
|
||||
physician_epidemic_events.1025.desc: "Decried as heretical by many, [physician.GetNamePossessive] treatments seem to have worked quite well in slowing the spread of disease. Exercise regiments to sweat out the corruption, bloodletting to release bad humors, and thorough cleansing to prevent the accumulation of miasma seems to be just the thing to stop [epidemic.GetName]!"
|
||||
physician_epidemic_events.1025.a: "$physician_epidemic_events.1021.a$"
|
||||
physician_epidemic_events.1026.t: "$physician_epidemic_events.1022.t$"
|
||||
physician_epidemic_events.1026.desc: "I took a risk in condoning the heretical treatments proposed by [physician.GetName], a move which seems to have greatly upset [ROOT.Char.GetFaith.HighGodName]. I am now being punished in the blood of my people, as [physician.GetNamePossessiveNoTooltip] treatments are leaving the sick and weary exhausted and bloodless in the streets. Unearthly and unproven 'remedies' are shoved down their throats before their blood is drained and their bodies exhausted. A ghastly sight for anyone to behold, and a truly grotesque way to treat the dying."
|
||||
physician_epidemic_events.1030.t: "A Pharmaceutical Compendium"
|
||||
physician_epidemic_events.1030.desc: "My court physician approaches, book in hand and eyes alight with purpose.\n\n"My [ROOT.Char.GetTitleAsNameNoTooltip|U], I've studied many so-called cures for [epidemic_scope.GetName]. With your patronage, I could compile a book of my findings — a gift for future generations.""
|
||||
physician_epidemic_events.1030.a: "Very well."
|
||||
physician_epidemic_events.1030.a.failure: "The book is nonsense"
|
||||
physician_epidemic_events.1030.a.success: "A great pharmaceutical book is assembled"
|
||||
physician_epidemic_events.1030.b: "This sounds like a waste of money."
|
||||
physician_epidemic_events.1040.t: "Alms"
|
||||
physician_epidemic_events.1040.desc: "My court physician bows low before speaking.\n\n"My Duke, tending the sick has strained our efforts — and the people whisper that the crown no longer cares. If you were to bless coins and distribute them yourself, it might soothe their anger. A royal touch, they say, brings healing.""
|
||||
physician_epidemic_events.1040.a: "Let them feel the royal touch."
|
||||
physician_epidemic_events.1040.b: "Let the priests handle the poor."
|
||||
physician_epidemic_events.1050.t: "The [ROOT.Char.GetPrimaryTitle.GetAdjectiveNoTooltip|U] Inn"
|
||||
physician_epidemic_events.1050.desc: "My guards drag [physician.Custom2('MyCharacterIntroduction', ROOT.Char)] before me in irons. [physician.GetSheHe]'s been treating wounded soldiers — friend and foe alike — after every battle.\n\nThey call [physician.GetHerHis] shelter the "[ROOT.Char.GetPrimaryTitle.GetAdjective|U] Inn", and my commanders demand it shut down. But Edaraja only says, "They bleed and suffer like our own. Who am I to turn them away?""
|
||||
physician_epidemic_events.1050.a: "[physician.GetSheHe|U] has my leave to continue."
|
||||
physician_epidemic_events.1050.b: "You only serve #EMP me!#!"
|
||||
physician_epidemic_events.1060.t: "A Desperate Banishment"
|
||||
physician_epidemic_events.1060.desc: "[gross_sick_person.Custom2('MyCharacterIntroduction', ROOT.Char)|U] lies pale and wheezing. The plague has breached my very halls.\n\n[physician.Custom2('MyCharacterIntroduction', ROOT.Char)|U] urges drastic action: "Those already sick must be removed, my liege — or we risk losing everyone."\n\nIt is a cruel thought. But is it crueler to wait?"
|
||||
physician_epidemic_events.1060.a: "Get all of them out at once!"
|
||||
physician_epidemic_events.1060.b: "What a crass suggestion."
|
||||
|
||||
every_infected_courtier_or_guest: "Every infected courtier or guest"
|
||||
every_uninfected_courtier_or_guest: "Every healthy courtier or guest"
|
||||
|
||||
may_get_cool_book_tt: "You may gain an [artifact|E]"
|
||||
book_is_gibberish: "The book is complete gibberish"
|
||||
minor_epidemic_treatment.tt: "You opt for the safe treatment"
|
||||
moderate_epidemic_treatment.tt: "You opt for a riskier treatment"
|
||||
mystic_epidemic_treatment.tt: "You opt for a mystical treatment"
|
||||
|
||||
rival_prevented_from_protecting_sick: "[TARGET_CHARACTER.GetShortUIName|U] prevented [CHARACTER.GetShortUIName] from providing medical treatment for hostile combatants"
|
||||
rival_prevented_from_protecting_sick_corresponding: "[CHARACTER.GetShortUIName|U] prevented [TARGET_CHARACTER.GetShortUIName] from providing medical treatment for hostile combatants"
|
||||
rival_heretical_physician: "[CHARACTER.GetShortUIName|U] became enraged with [TARGET_CHARACTER.GetShortUIName] when a heretical plague treatment was allowed to take place"
|
||||
rival_heretical_physician_corresponding: "[TARGET_CHARACTER.GetShortUIName|U] became enraged with [CHARACTER.GetShortUIName] when a heretical plague treatment was allowed to take place"
|
||||
|
||||
pharmaceuticals: "Pharmaceuticals According to [physician.GetFirstName]"
|
||||
pharmaceuticals_desc: "A compendium of herbal remedies and radical disease treatments for various conditions, but with a particular focus on the effects of [epidemic_scope.GetName]."
|
||||
168
localization/english/replace/dlc/ce1/ce1_epidemics_l_english.yml
Normal file
168
localization/english/replace/dlc/ce1/ce1_epidemics_l_english.yml
Normal file
|
|
@ -0,0 +1,168 @@
|
|||
l_english:
|
||||
epidemic_level_minor: "[plague_minor|E]"
|
||||
epidemic_level_major: "[plague_major|E]"
|
||||
epidemic_level_apocalyptic: "[plague_apocalyptic|E]"
|
||||
|
||||
game_concept_epidemic: "Plague"
|
||||
game_concept_epidemic_desc: "A $game_concept_epidemic$ is an outbreak of a disease that spreads across the map, causing both local effects and infecting characters in its area. Affected [baronies|E] have an [infection_rate|E] that handles their severity and can be countered by improving the [epidemic_resistance|E].\n\nA Plague can have different [plague_intensities|E], affecting its area of effect, duration and [fatalities|E]."
|
||||
game_concept_epidemic_i: "@epidemic_icon!"
|
||||
game_concept_epidemics: "Plagues"
|
||||
game_concept_epidemics_desc: "$game_concept_epidemic_desc$"
|
||||
game_concept_infection_rate: "Infection Rate"
|
||||
game_concept_infection_rate_desc: "[baronies|E] affected by [epidemics|E] have an $game_concept_infection_rate$ that handles their severity and the strength of its effects.\n\nThe $game_concept_infection_rate$ will always progress towards its maximum value if nothing is done to fight it. Minor, Major and Apocalyptic [epidemics|E] will progress at different velocities, marked by their intensity.\n\nIn order to mitigate the impact of the Infection, [rulers|E] can improve the [epidemic_resistance|E] of their [realm|E]."
|
||||
game_concept_infection_rates: "Infection Rates"
|
||||
game_concept_infection_rates_desc: "$game_concept_infection_rate_desc$"
|
||||
game_concept_epidemic_resistance: "Plague Resistance"
|
||||
game_concept_epidemic_resistance_desc: "The $game_concept_epidemic_resistance$ lowers the [infection_rate|E] of a [barony|E] or [county|E], mitigating the effects of a [epidemic|E].\n\nThe $game_concept_epidemic_resistance$ can be increased through [buildings|E] like $building_type_hospices_01$ or $building_type_burial_site_01$ #weak ([duchy_building|E])#!, [court_position_tasks|E] performed by the $court_physician_court_position$, [decisions|E] or events."
|
||||
game_concept_epidemic_res: "Plague Res."
|
||||
game_concept_epidemic_res_desc: "$game_concept_epidemic_resistance_desc$"
|
||||
game_concept_infection_chance: "Chance of Infection"
|
||||
game_concept_chance_of_infection: "Chance of Infection"
|
||||
game_concept_infection_chance_desc: "Your $game_concept_infection_chance$ determines how likely you are to contract [diseases|E] from an ongoing [epidemic|E]."
|
||||
game_concept_plague_intensity: "Plague Intensity"
|
||||
game_concept_plague_intensity_desc: "A [epidemic|E] can be Apocalyptic, Major or Minor, affecting its area of spread, the duration and the [characters|E] that get infected by it, causing [fatalities|E]."
|
||||
game_concept_plague_intensities: "Plague Intensities"
|
||||
game_concept_plague_intensities_desc: "$game_concept_plague_intensity_desc$"
|
||||
game_concept_plague_apocalyptic: "Apocalyptic"
|
||||
game_concept_plague_apocalyptic_desc: "$game_concept_infection_chance_desc$"
|
||||
game_concept_plague_major: "Major"
|
||||
game_concept_plague_major_desc: "$game_concept_infection_chance_desc$"
|
||||
game_concept_plague_minor: "Minor"
|
||||
game_concept_plague_minor_desc: "$game_concept_infection_chance_desc$"
|
||||
|
||||
epidemic_smallpox: "Smallpox"
|
||||
epidemic_bubonic_plague: "Bubonic Plague"
|
||||
epidemic_bubonic_plague_global_notification: "haunts the lands"
|
||||
epidemic_black_death: "Red Death"
|
||||
epidemic_typhus: "Typhus"
|
||||
epidemic_consumption: "Consumption"
|
||||
epidemic_measles: "Measles"
|
||||
epidemic_realm_loc: "[ROOT.Epidemic.GetStartingOutbreakProvince.GetCounty.GetTitle.GetHolder.GetTopLiege.GetPrimaryTitle.GetAdjectiveNoTooltip|U]"
|
||||
epidemic_ruler_loc: "[ROOT.Epidemic.GetStartingOutbreakProvince.GetCounty.GetTitle.GetHolder.GetTopLiege.GetFirstNameNoTooltip|U]"
|
||||
epidemic_holder_loc: "[ROOT.Epidemic.GetStartingOutbreakProvince.GetCounty.GetTitle.GetHolder.GetFirstNamePossessiveNoTooltip|U]"
|
||||
epidemic_ruler_possessive_loc: "[ROOT.Epidemic.GetStartingOutbreakProvince.GetCounty.GetTitle.GetHolder.GetTopLiege.GetFirstNamePossessiveNoTooltip|U]"
|
||||
epidemic_titled_ruler_possessive_loc: "[ROOT.Epidemic.GetStartingOutbreakProvince.GetCounty.GetTitle.GetHolder.GetTopLiege.GetTitledFirstNamePossessiveNoTooltip|U]"
|
||||
epidemic_province_loc: "[ROOT.Epidemic.GetStartingOutbreakProvince.GetCounty.GetTitle.GetAdjectiveNoTooltip|U]"
|
||||
epidemic_culture_loc: "[ROOT.Epidemic.GetStartingOutbreakProvince.GetCounty.GetCulture.GetNameNoTooltip|U]"
|
||||
epidemic_devils_loc: "[ROOT.Epidemic.GetStartingOutbreakProvince.GetCounty.GetFaith.DevilNamePossessive|U]"
|
||||
epidemic_random_saint_loc: "[ROOT.Epidemic.GetStartingOutbreakProvince.GetCounty.GetTitle.GetHolder.Custom('RandomSaintNamePossessive')|U]"
|
||||
epidemic_rulers_plague: "$epidemic_ruler_possessive_loc$ Plague"
|
||||
epidemic_plague_of_ruler: "Plague of $epidemic_ruler_loc$"
|
||||
epidemic_province_plague: "$epidemic_province_loc$ Plague"
|
||||
epidemic_realm_plague: "$epidemic_realm_loc$ Plague"
|
||||
epidemic_animal_pox: "[ROOT.Epidemic.GetStartingOutbreakProvince.GetCounty.GetTitle.GetHolder.Custom('RegionalPoxAnimal')|U] Pox"
|
||||
epidemic_realm_pox: "$epidemic_realm_loc$ Pox"
|
||||
epidemic_holder_pox: "$epidemic_holder_loc$ Pox"
|
||||
epidemic_culture_pox: "$epidemic_culture_loc$ Pox"
|
||||
epidemic_location_pox: "$epidemic_province_loc$ Pox"
|
||||
epidemic_rulers_pox: "$epidemic_ruler_possessive_loc$ Pox"
|
||||
epidemic_titled_rulers_pox: "$epidemic_titled_ruler_possessive_loc$ Pox"
|
||||
epidemic_realm_boils: "$epidemic_realm_loc$ Boils"
|
||||
epidemic_rulers_boils: "$epidemic_ruler_possessive_loc$ Boils"
|
||||
epidemic_titled_rulers_boils: "$epidemic_titled_ruler_possessive_loc$ Boils"
|
||||
epidemic_holder_boils: "$epidemic_holder_loc$ Boils"
|
||||
epidemic_culture_boils: "$epidemic_culture_loc$ Boils"
|
||||
epidemic_location_boils: "$epidemic_province_loc$ Boils"
|
||||
epidemic_rulers_fever: "$epidemic_ruler_possessive_loc$ Fever"
|
||||
epidemic_titled_rulers_fever: "$epidemic_titled_ruler_possessive_loc$ Fever"
|
||||
epidemic_province_fever: "$epidemic_province_loc$ Fever"
|
||||
epidemic_province_sweats: "$epidemic_province_loc$ Sweats"
|
||||
epidemic_realm_fever: "$epidemic_realm_loc$ Fever"
|
||||
epidemic_terrain_fever: "[ROOT.Epidemic.GetStartingOutbreakProvince.GetTerrain.GetNameNoTooltip|U] Fever"
|
||||
epidemic_culture_sweats: "$epidemic_culture_loc$ Sweats"
|
||||
epidemic_devils_fever: "[ROOT.Epidemic.GetStartingOutbreakProvince.GetCounty.GetTitle.GetHolder.GetFaith.random_EvilGodNames|U]'s Fever"
|
||||
epidemic_camp_fever: "Camp Fever"
|
||||
epidemic_famine_fever: "Famine Fever"
|
||||
epidemic_spotted_fever: "Spotted Fever"
|
||||
epidemic_curse_of_canaan: "Curse of Canaan"
|
||||
epidemic_yaksma: "Yaksma"
|
||||
epidemic_shizhai: "Shizhai"
|
||||
epidemic_demon_dog_disease: "Demon Dog Fever"
|
||||
epidemic_titles_evil: "[ROOT.Epidemic.GetStartingOutbreakProvince.GetCounty.GetTitle.GetHolder.GetTopLiege.GetTitleAsNamePossessiveNoTooltip|U] Evil"
|
||||
epidemic_cold_humor: "Cold Humor Flu"
|
||||
epidemic_realm_flu: "$epidemic_realm_loc$ Flu"
|
||||
epidemic_titled_ruler_flu: "$epidemic_titled_ruler_possessive_loc$ Flu"
|
||||
epidemic_ruler_flu: "$epidemic_ruler_possessive_loc$ Flu"
|
||||
epidemic_ruler_coughs: "$epidemic_ruler_possessive_loc$ Coughs"
|
||||
epidemic_holder_flu: "$epidemic_holder_loc$ Flu"
|
||||
epidemic_holder_coughs: "$epidemic_holder_loc$ Coughs"
|
||||
epidemic_realm_coughs: "$epidemic_realm_loc$ Coughs"
|
||||
epidemic_white_plague: "White Plague"
|
||||
epidemic_romantic_plague: "Romantic Plague"
|
||||
epidemic_great_pestilence: "Great Pestilence"
|
||||
epidemic_random_saint_plague: "$epidemic_random_saint_loc$ Plague"
|
||||
epidemic_evil_god_pestilence: "$epidemic_devils_loc$ Pestilence"
|
||||
epidemic_bloody_flux: "Bloody Flux"
|
||||
epidemic_realm_flux: "$epidemic_realm_loc$ Flux"
|
||||
epidemic_terrain_flux: "[ROOT.Epidemic.GetStartingOutbreakProvince.GetTerrain.GetNameNoTooltip|U] Flux"
|
||||
epidemic_ruler_flux: "$epidemic_ruler_possessive_loc$ Flux"
|
||||
epidemic_titled_ruler_flux: "$epidemic_titled_ruler_possessive_loc$ Flux"
|
||||
epidemic_culture_flux: "$epidemic_culture_loc$ Flux"
|
||||
epidemic_location_flux: "$epidemic_province_loc$ Flux"
|
||||
epidemic_evil_god_flux: "$epidemic_devils_loc$ Flux"
|
||||
epidemic_holder_flux: "$epidemic_holder_loc$ Flux"
|
||||
epidemic_dance_of_death: "Dance of Death"
|
||||
epidemic_realm_dancing_plague: "[ROOT.Epidemic.GetStartingOutbreakProvince.GetCounty.GetTitle.GetHolder.GetTopLiege.GetPrimaryTitle.GetAdjectiveNoTooltip] Dancing Plague"
|
||||
epidemic_culture_dancing_plague: "$epidemic_culture_loc$ Dancing Plague"
|
||||
epidemic_location_dancing_plague: "$epidemic_province_loc$ Dancing Plague"
|
||||
epidemic_realm_fire: "$epidemic_realm_loc$ Fire"
|
||||
epidemic_ruler_fire: "$epidemic_ruler_possessive_loc$ Fire"
|
||||
epidemic_culture_fire: "$epidemic_culture_loc$ Fire"
|
||||
epidemic_location_fire: "$epidemic_province_loc$ Fire"
|
||||
epidemic_evil_god_fire: "$epidemic_devils_loc$ Fire"
|
||||
epidemic_random_saint_fire: "$epidemic_random_saint_loc$ Fire"
|
||||
epidemic_holder_fire: "$epidemic_holder_loc$ Fire"
|
||||
epidemic_culture_plague: "$epidemic_culture_loc$ Plague"
|
||||
epidemic_location_plague: "$epidemic_province_loc$ Plague"
|
||||
epidemic_ruler_plague: "$epidemic_ruler_possessive_loc$ Plague"
|
||||
epidemic_titled_ruler_plague: "$epidemic_titled_ruler_possessive_loc$ Plague"
|
||||
epidemic_evil_god_plague: "$epidemic_devils_loc$ Plague"
|
||||
epidemic_eleventh_plague: "Eleventh Plague of Egypt"
|
||||
epidemic_wicked_blight: "Wicked Blight"
|
||||
epidemic_reapers_will: "Reaper's Will"
|
||||
epidemic_reapers_due: "Reaper's Due"
|
||||
epidemic_little_leprosy: "Little Leprosy"
|
||||
epidemic_crimson_horror: "Crimson Horror"
|
||||
trait_measles: "Measles"
|
||||
trait_measles_desc: "This character suffers from a prolonged fever, rashes and cough, leading many people to equate this malady to a "little leprosy"."
|
||||
trait_measles_character_desc: "[ROOT.GetCharacter.GetFirstNamePossessiveNoTooltip] prolonged fever, rashes and cough has led many people to equate this malady to a "little leprosy"."
|
||||
epidemic_dysentery: "Bloody Flux"
|
||||
trait_dysentery: "Bloody Flux"
|
||||
trait_dysentery_desc: "Fever, delirium and severe abdominal pain have made this character... #EMP expel#! blood in the latrines."
|
||||
trait_dysentery_character_desc: "Fever, delirium and severe abdominal pain have made [ROOT.GetCharacter.GetFirstNameNoTooltip]... #EMP expel#! blood in the latrines."
|
||||
epidemic_ergotism: "Holy Fire"
|
||||
epidemic_saint_anthonys_fire: "Saint Anthony's Fire"
|
||||
trait_ergotism: "Holy Fire"
|
||||
trait_ergotism_desc: "This character suffers from painful seizures, headaches, nausea and diarrhea — the involuntary spasms make it look as if they were dancing."
|
||||
trait_ergotism_character_desc: "[ROOT.GetCharacter.GetFirstNamePossessiveNoTooltip] body is afflicted by painful seizures, headaches, nausea and diarrhea — the involuntary spasms make it look as if [ROOT.GetCharacter.GetSheHe] was dancing."
|
||||
county_epidemic_recovered_tiny_modifier: "Small Diseases Recovery"
|
||||
county_epidemic_recovered_tiny_modifier_desc: "$county_epidemic_recovered_minor_modifier_desc$"
|
||||
county_epidemic_recovered_minor_modifier: "Disease Recovery"
|
||||
county_epidemic_recovered_minor_modifier_desc: "This county has recently overcome a plague and is investing in rebuilding efforts."
|
||||
county_epidemic_recovered_medium_modifier: "Major Disease Recovery"
|
||||
county_epidemic_recovered_medium_modifier_desc: "$county_epidemic_recovered_minor_modifier_desc$"
|
||||
county_epidemic_recovered_strong_modifier: "Exceptional Disease Recovery"
|
||||
county_epidemic_recovered_strong_modifier_desc: "$county_epidemic_recovered_minor_modifier_desc$"
|
||||
|
||||
shattered_by_plague_tt: "All [counties|E] equal to or above #high 30#! [development|E]"
|
||||
ravaged_by_plague_tt: "All [counties|E] between #high 20#! and #high 30#! [development|E]"
|
||||
blighted_by_plague_tt: "All [counties|E] between #high 15#! and #high 20#! [development|E]"
|
||||
struck_by_plague_tt: "All [counties|E] between #high 10#! and #high 15#! [development|E]"
|
||||
|
||||
epidemic_saint_veronica_evil: "Saint Veronica's Evil"
|
||||
epidemic_penge_plague: "Penge Plague"
|
||||
epidemic_twin_cods_revenge: "Twin Cods' Revenge"
|
||||
epidemic_bonifacy_gift: "Bonifacy's Gift"
|
||||
epidemic_mitcheldean_malaise: "Mitcheldean Malaise"
|
||||
epidemic_bydgoszczanka: "Bydgoszczanka"
|
||||
epidemic_torunianka: "Torunianka"
|
||||
epidemic_gannholm_grievance: "Gannholm's Grievance"
|
||||
epidemic_napolna_zaraza: "Napolna Zaraza"
|
||||
epidemic_ligma: "Ligma"
|
||||
epidemic_green_death: "Green Death"
|
||||
epidemic_raqguul_plague: "Raqguul Plague"
|
||||
epidemic_saturday_night_fever: "Saturday Night Fever"
|
||||
epidemic_cooties: "Cooties"
|
||||
|
||||
|
||||
|
||||
39
localization/english/replace/dlc/ce1/ce1_feast_l_english.yml
Normal file
39
localization/english/replace/dlc/ce1/ce1_feast_l_english.yml
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
l_english:
|
||||
|
||||
feast_type_legendary: "Legendary Feast"
|
||||
feast_type_legendary_desc: "$EFFECT_LIST_BULLET$ The $feast_phase_toast$ is focused on your [legend|E]\n$EFFECT_LIST_BULLET$ Events will lead to occasions to gain [opinion|E]\n$EFFECT_LIST_BULLET$ Certain options will allow for [stress|E] loss\n\n#weak A story for the ages.#!"
|
||||
legendary_feast_valid_tt: "You do #bold not#! have an [promoted_legend|E]"
|
||||
feast.7204.t: "A Tale to Tell"
|
||||
feast.7204.desc: "The sound of [ROOT.GetCharacter.Custom('GetMusicalInstrumentPlural')] fills the halls of [activity.GetCurrentPhase.GetLocation.GetNameNoTooltip] while the guests sip the last drops of [ROOT.Char.Custom('RegionalAlcoholicDrink')]. Above them, the voice of [bard.GetTitledFirstName] rises harmonically.\n\n"Now listen! Now listen! For I shall tell you about the tale of [ROOT.Char.GetPromotedLegend.GetName].""
|
||||
feast.7204.a: "Everyone will be talking about this!"
|
||||
feast.7204.b: "Hah! Don't forget that it's #EMP my#! legend!"
|
||||
feast.7204.c: "My guests will never forget a performance like this."
|
||||
feast.7204.d: "Here's to many more!"
|
||||
feast.7205.t: "A Tale to Listen"
|
||||
feast.7205.desc: "$feast.7204.desc$\n\nNext to [bard.GetHerHim], [host.GetTitledFirstName] smiles proudly."
|
||||
feast.7205.a: "What a wonderful song!"
|
||||
feast.7205.b: "#EMP Oh!#! They even have [host.Custom('GetExpensiveDessert')] here!"
|
||||
legendary_feast_legend_modifier: "Legendary Host"
|
||||
legendary_feast_legend_modifier_desc: "This character had their legend sung in a great feast — and is still basking on that glory."
|
||||
legendary_feast_legend_boost_modifier: "Legendary Feast"
|
||||
legendary_feast_legend_boost_modifier_desc: "This character had their legend sung in a great feast."
|
||||
GetMusicalInstrument_flute: "flute"
|
||||
GetMusicalInstrument_flute_plural: "flutes"
|
||||
GetMusicalInstrument_drum: "drum"
|
||||
GetMusicalInstrument_drum_plural: "drums"
|
||||
GetMusicalInstrument_trumpet: "trumpet"
|
||||
GetMusicalInstrument_trumpet_plural: "trumpets"
|
||||
GetMusicalInstrument_harp: "harp"
|
||||
GetMusicalInstrument_harp_plural: "harps"
|
||||
GetMusicalInstrument_lute: "lute"
|
||||
GetMusicalInstrument_lute_plural: "lutes"
|
||||
GetMusicalInstrument_fiddle: "fiddle"
|
||||
GetMusicalInstrument_fiddle_plural: "fiddles"
|
||||
GetMusicalInstrument_lyre: "lyre"
|
||||
GetMusicalInstrument_lyre_plural: "lyres"
|
||||
GetMusicalInstrument_tambourine: "tambourine"
|
||||
GetMusicalInstrument_tambourine_plural: "tambourines"
|
||||
GetMusicalInstrument_bagpipe: "bagpipes"
|
||||
GetMusicalInstrument_bagpipe_plural: "bagpipes"
|
||||
GetMusicalInstrument_hurdy_gurdy: "hurdy-gurdy"
|
||||
GetMusicalInstrument_hurdy_gurdy_plural: "hurdy-gurdies"
|
||||
|
|
@ -0,0 +1,5 @@
|
|||
l_english:
|
||||
|
||||
innovation_sanitation: "Sanitation"
|
||||
innovation_sanitation_desc: "Cleanliness is paramount, and investment in the civic engineering required to provide all with the ability to maintain appropriate levels of hygiene is extremely important to our people."
|
||||
unlocks_innovation_sanitation: "Unlocks the Sanitation [innovation|E] in the $culture_era_early_medieval$ [era|E]."
|
||||
|
|
@ -0,0 +1,21 @@
|
|||
l_english:
|
||||
PROMOTE_LEGEND_NOTIFICATION: "You have surely heard the good word of my legend? It would behoove you to tell others of it."
|
||||
TRADE_GOLD_FOR_BETTER_AI_ACCEPTANCE: "Send [gold_i][gold|E]"
|
||||
TRADE_GOLD_FOR_BETTER_AI_ACCEPTANCE_TT: "[gold_i][gold|E] sent: $VALUE|+0=$"
|
||||
LEGEND_HOOK_USED: "[hook|E] used: $VALUE|+0=$"
|
||||
ce1_ask_to_promote_legend_interaction: "Ask to Promote Legend"
|
||||
ce1_ask_to_promote_legend_interaction_desc: "Request that [recipient.GetFirstName] become a Promoter of your [legend|E]."
|
||||
ce1_ask_to_promote_legend_acceptance_tt: "[recipient.GetFirstNameNoTooltip] begins Promoting your Legend"
|
||||
ce1_ask_to_promote_legend_decline_tt: "[recipient.GetFirstNameNoTooltip] refuses to Promote your Legend"
|
||||
recipient_already_promoting_legend_tt: "[recipient.GetFirstNameNoTooltip] is already spreading a Legend"
|
||||
recipient_close_or_neighbor_tt: "#color_white [recipient.GetTitledFirstName]#! needs to either be of the [actor.GetDynasty.GetName] dynasty, be a [friend|E] or [lover|E] of #color_white [actor.GetName]#!, owner of a [county|E] neighboring the Legend, or know the [actor.GetCulture.GetLanguage.GetName] language, to be able to spread the Legend"
|
||||
TOO_HIGH_PROMOTER_MAINTENANCE_REASON: "Cost is higher than [income|E]: $VALUE|+0=$"
|
||||
TIER_REASON_COUNT: "[title_tier|E] ([count|E]): $VALUE|+0=$"
|
||||
TIER_REASON_DUKE: "[title_tier|E] ([duke|E]): $VALUE|+0=$"
|
||||
TIER_REASON_KING: "[title_tier|E] ([king|E]): $VALUE|+0=$"
|
||||
TIER_REASON_EMPEROR: "[title_tier|E] ([emperor|E]): $VALUE|+0=$"
|
||||
REASON_ILLUSTRIOUS_LEGEND: "$game_concept_legend_illustrious$ $game_concept_legend$: $VALUE|+0=$"
|
||||
REASON_MYTHICAL_LEGEND: "$game_concept_legend_mythical$ $game_concept_legend$: $VALUE|+0=$"
|
||||
IS_CONTACT_REASON: "Is your [contact_list_contact|E]: $VALUE|+0=$"
|
||||
|
||||
|
||||
|
|
@ -0,0 +1,29 @@
|
|||
l_english:
|
||||
ce1_heroic_track_name: "Heroic Bloodline"
|
||||
ce1_heroic_track_desc: "Our bodies may bend and break but legends never die"
|
||||
ce1_heroic_legacy_1_name: "Heroes of Old"
|
||||
ce1_heroic_legacy_2_name: "Mythical Ancestors"
|
||||
ce1_heroic_legacy_2_effect: "Grants access to the [ancestral_claim|E] [casus_belli|E] on any [claims|E] gained through a Legitimizing [legend|E]"
|
||||
ce1_heroic_legacy_3_name: "Golden Legend"
|
||||
ce1_heroic_legacy_3_effect: "Gains the [GetTrait('saint').GetName( GetPlayer )] [trait|E] upon completion of a [legend_mythical|E] [legend_holy|E]\n[legend|E] creation discount: #positive_value 15%#!"
|
||||
ce1_heroic_legacy_4_name: "Living Legends"
|
||||
ce1_heroic_legacy_4_effect: "Gains the [GetTrait('legend').GetName( GetPlayer )] [trait|E] upon completion of a [legend_mythical|E] [legend_heroic|E]\n[legend|E] creation discount: #positive_value 25%#!"
|
||||
ce1_heroic_legacy_5_name: "Down in History"
|
||||
ce1_heroic_legacy_5_effect: "Select a fifth level [education|E] [trait|E] to make more common within your [dynasty|E]"
|
||||
has_legitimizing_access_tt: "[GetPlayer.GetDynasty.GetName] must have the $ce1_heroic_legacy_1_name$ [perk|E]"
|
||||
has_legit_intent_access_tt: "[GetPlayer.GetDynasty.GetName] must have the $ce1_legitimacy_legacy_3_name$ [perk|E]"
|
||||
ce1_heroic_legacy_1_useable_once: "This legend seed is usable only once per [dynasty|E] and can be used by any member"
|
||||
|
||||
ce1_legitimacy_legacy_track_name: "Legitimacy"
|
||||
ce1_legitimacy_legacy_track_desc: "The right to rule; the power to do so"
|
||||
ce1_legitimacy_legacy_track: "Legitimacy [dynasty_perk|E]"
|
||||
ce1_legitimacy_legacy_1_name: "Rightful Rulers"
|
||||
ce1_legitimacy_legacy_2_name: "Lasting Line"
|
||||
ce1_legitimacy_legacy_3_name: "Sons of our Fathers"
|
||||
ce1_legitimacy_legacy_4_name: "Divine Mandate"
|
||||
ce1_legitimacy_legacy_5_name: "Dieu et Mon Droit"
|
||||
|
||||
LEGACY_DYNASTY_LASTING_LINE_DESCRIPTION: "Each [heir|E] starts with the [GetModifier('ce1_lasting_line').GetNameWithTooltip] [modifier|E], boosting their [legitimacy|E] gain by #positive_value 10%#! for their first 10 years in power"
|
||||
LEGACY_DYNASTY_DIVINE_MANDATE_DESCRIPTION: "[vassal|E] are less likely to join [dissolution_factions|E] and [claimant_factions|E]"
|
||||
ce1_legitimacy_legacy_3_effect: "Unlocks access to the $legitimacy_intent$ [intent|E], allowing you to build [legitimacy|E] during some [activities|E] such as a [GetActivityType( 'activity_funeral' ).GetName], [GetActivityType( 'activity_feast' ).GetName], and [GetActivityType( 'activity_wedding' ).GetName]"
|
||||
LEGACY_DYNASTY_DIEU_ET_MON_DROIT_DESCRIPTION: "Unlocks access to the [GetBuilding('legendary_watchtower').GetName] [building|E] upon completing a [legend|E]"
|
||||
|
|
@ -0,0 +1,27 @@
|
|||
l_english:
|
||||
|
||||
story_event_legends.0001.t: "On the End of the Legend"
|
||||
story_event_legends.0001.desc.intro: "Here is the end of the book of [legend_protagonist.GetTitledFirstName] and of [legend_protagonist.GetHerHis] noble deeds, that were unmatched in the whole land. And here is the end of the [promoted_legend.GetName].\n\n"
|
||||
story_event_legends.0001.desc.famous_deed: "#EMP [promoted_legend.GetChapterDescriptionByName('famous_deed')]#!"
|
||||
story_event_legends.0001.desc.battle: "#EMP [promoted_legend.GetChapterDescriptionByName('battle')]#!"
|
||||
story_event_legends.0001.desc.hunt: "#EMP [promoted_legend.GetChapterDescriptionByName('hunt')]#!"
|
||||
story_event_legends.0001.desc.fallback: "#EMP [legend_protagonist.GetTitledFirstNamePossessiveNoTooltip|U] legend culminates in a marvelous adventure: [legend_protagonist.GetHerHis] great deeds of arms were such that all kings had wonder thereof and many nobles and commoners came to [legend_protagonist.GetHerHis] encounter, for they wished to see the legend in the flesh.#!"
|
||||
story_event_legends.0001.desc.outro: "\n\nAnd here it was written, [ROOT.Char.GetCapitalLocation.GetTitle.GetNameNoTierNoTooltip], [GetCurrentDate.GetStringLong]."
|
||||
story_event_legends.0001.a: "Let it be told."
|
||||
|
||||
story_event_legends.0002.t: "The Book of the House of [legend_protagonist.GetHouse.GetBaseNameNoTooltip]"
|
||||
story_event_legends.0002.desc.intro: "Here is the end of the book of [legend_protagonist.GetTitledFirstName] and of [legend_protagonist.GetHerHis] noble family, [legend_protagonist.GetHouse.GetBaseName], whose fame and legitimacy is known across the whole land. And here is the end of [promoted_legend.GetName].\n\n"
|
||||
story_event_legends.0002.desc.famous_deed: "#EMP [promoted_legend.GetChapterDescriptionByName('famous_deed')]#!"
|
||||
story_event_legends.0002.desc.battle: "#EMP [promoted_legend.GetChapterDescriptionByName('battle')]#!"
|
||||
story_event_legends.0002.desc.fallback: "$story_event_legends.0001.desc.fallback$"
|
||||
story_event_legends.0002.desc.outro: "\n\nAnd here it was written, [ROOT.Char.GetCapitalLocation.GetTitle.GetNameNoTierNoTooltip], [GetCurrentDate.GetStringLong]."
|
||||
story_event_legends.0002.a: "#EMP [legend_protagonist.GetHouse.GetMotto].#!"
|
||||
|
||||
story_event_legends.0003.t: "The Miracles of [legend_protagonist.GetTitledFirstNameNoTooltip]"
|
||||
story_event_legends.0003.desc.intro: "Here is the end of the book of [legend_protagonist.GetTitledFirstName] and of [legend_protagonist.GetHerHis] miracles, that were famous among all [legend_protagonist.GetFaith.GetAdherentNamePluralNoTooltip]. Ah, Almighty [legend_protagonist.GetFaith.HighGodName], may I pray for your blessings upon this book, [promoted_legend.GetName].\n\n"
|
||||
story_event_legends.0003.desc.famous_deed: "#EMP [promoted_legend.GetChapterDescriptionByName('famous_deed')]#!"
|
||||
story_event_legends.0003.desc.fallback: "#EMP [legend_protagonist.GetTitledFirstNamePossessiveNoTooltip|U] legend is one of many marvels. [legend_protagonist.GetSheHe|U] did many miracles, innumerable, and flowered in many virtues. The sick were healed in [legend_protagonist.GetHerHis] presence, and plants grew from the barren land.#!"
|
||||
story_event_legends.0003.desc.outro: "\n\nAnd here it was written, [ROOT.Char.GetCapitalLocation.GetTitle.GetNameNoTierNoTooltip], [GetCurrentDate.GetStringLong]."
|
||||
story_event_legends.0003.a: "So be it."
|
||||
can_select_legendary_culture_pillars_tt: "You may select the [heritage|E] and [language|E] from your legendary culture when you [diverge|E] your [culture|E]"
|
||||
legend_title_does_not_exist_sub_realm_claims_given_tt: "You will get a [claim|E] on every existing de jure [title|E] inside of [title_claim.GetName]"
|
||||
|
|
@ -0,0 +1,837 @@
|
|||
l_english:
|
||||
|
||||
legend_debug.0001.desc: "#D This is a debug event#!"
|
||||
|
||||
legend_spread_events.0001.t: "Innocent Voices"
|
||||
legend_spread_events.0001.desc: "My [ROOT.Char.Custom2('RelationToMeShort', SCOPE.sC('chronicler'))] [chronicler.GetFirstName] receives me with a generous smile in [chronicler.GetHerHis] library.\n\n"[ROOT.Char.Custom('FormOfAddressForLiege')|U], in our efforts to write down your legend we've thought of sending some children around the markets to praise the deeds of [ancestor.GetName].""
|
||||
legend_spread_events.0001.a: ""Send them out immediately!""
|
||||
legend_spread_events.0001.b: ""We have no way to prove it. Be discreet.""
|
||||
legend_spread_events.0001.c: ""Actually... [my_child.GetShortUIName] can join them.""
|
||||
legend_spread_events.0001.d: ""I am #EMP my#! own legend.""
|
||||
legend_spread_events.0001.a.tt.success: "Your words seem convincing"
|
||||
legend_spread_events.0001.a.tt.failure: "No one believes the children"
|
||||
legend_my_own_ancestor_modifier: "My Own Legend"
|
||||
legend_my_own_ancestor_modifier_desc: "This character is set to become their own mythical ancestor"
|
||||
|
||||
legend_spread_events.0010.t: "A True Hunter"
|
||||
legend_spread_events.0010.desc: "A melodic voice draws my attention the moment I open the [ROOT.Char.Custom('GetDoor')] of the hall. Some of my [ROOT.Char.Custom('GetFollowerOrVassalPlural')] have surrounded my [ROOT.Char.Custom2('RelationToMeShort', SCOPE.sC('bard'))] [bard.GetFirstName], who plays [bard.GetHerHis] [bard.Custom('GetMusicalInstrument')], almost climbing up the table with emotion.\n\n"And here [ROOT.Char.GetSheHe] is!" [bard.GetSheHe] cries out, "Our very own [ROOT.Char.GetTitleAsNameNoTooltip], whose legend I so keenly sing, for [ROOT.Char.GetSheHe] with [ROOT.Char.GetHerHis] own hands slayed a...""
|
||||
legend_spread_events.0010.a: "...dragon!"
|
||||
legend_spread_events.0010.a.tt.success: "The entire hall cheers!"
|
||||
legend_spread_events.0010.a.tt.failure: "Your lies are too obvious"
|
||||
legend_spread_events.0010.b: "...a #EMP huge#! beast!"
|
||||
legend_spread_events.0010.b.tt.success: "The courtiers sing with you"
|
||||
legend_spread_events.0010.c: "...just a nice bear."
|
||||
legends_dragon_slayer: "Hunted Dragon"
|
||||
legends_dragon_slayer_desc: "This character claims to have hunted a dragon."
|
||||
|
||||
legend_spread_events.0020.t: "Raising Rumors"
|
||||
legend_spread_events.0020.desc.intro: "As I promenade down the stairs and across the courtyard I reach one of the corridors from where the servants usually watch the children.\n\nBut it's not them that I find. [courtier.GetTitledFirstNamePossessive] voice reaches me, loud and clear, and I conceal myself among the stone pillars:\n\n"What has [protagonist.GetTitledFirstName] done anyway? Was there any of us there to see [ROOT.Char.GetHerHis] so called #EMP legend#! that"
|
||||
legend_spread_events.0020.desc.you_protag: "[ROOT.Char.GetSheHe]"
|
||||
legend_spread_events.0020.desc.other_protag: "[ROOT.Char.GetTitledFirstName]"
|
||||
legend_spread_events.0020.desc.outro: "so proudly makes us sing now?""
|
||||
legend_spread_events.0020.a: "[courtier.GetSheHe|U] can talk all [courtier.GetSheHe] wants. In the dungeons."
|
||||
legend_spread_events.0020.b: ""You, there!""
|
||||
legend_spread_events.0020.b.tt.success: "[courtier.GetShortUINameNoTooltip] apologizes"
|
||||
legend_spread_events.0020.b.tt.failure: "[courtier.GetShortUINameNoTooltip] feels offended"
|
||||
legend_spread_events.0020.c: "Better pretend I heard nothing..."
|
||||
legend_put_out_rumors_modifier: "Settled Legend"
|
||||
legend_put_out_rumors_modifier_desc: "This character put out rumors doubting their legend."
|
||||
legend_sus_rumors_modifier: "Suspicious Legend"
|
||||
legend_sus_rumors_modifier_desc: "The legend claimed by this character has been doubted by their courtiers."
|
||||
|
||||
legend_spread_events.0030.t: "Do You Remember?"
|
||||
legend_spread_events.0030.desc.intro: ""So tell me, [ROOT.Char.Custom('FormOfAddressForLiege')]..." my [ROOT.Char.Custom2('RelationToMeShort', SCOPE.sC('chronicler'))] [chronicler.GetFirstNamePossessive] voice snaps me out of my thoughts and I find [chronicler.GetHerHim] waving [chronicler.GetHerHis] hand, the quill spilling ink over the floor.\n\n"
|
||||
legend_spread_events.0030.desc.you_protag: ""What about that time that [legend_memory.GetSecondPerspectiveDescription]? That surely is worth adding to your legend...""
|
||||
legend_spread_events.0030.desc.other_protag: ""What about that time that [legend_memory.GetThirdPerspectiveDescription]? That surely is worth adding to [protagonist.GetHerHis] legend...""
|
||||
legend_spread_events.0030.a: ""Did you not hear me last time?""
|
||||
legend_spread_events.0030.a.flavor: "#EMP Yawn...#! I have better uses of my time."
|
||||
legend_spread_events.0030.b: "Ah, that was such a #EMP great#! occasion..."
|
||||
legend_spread_events.0030.b.tt.success: "Everyone remembers your great deed"
|
||||
legend_spread_events.0030.b.tt.failure: "People don't seem convinced"
|
||||
legend_spread_events.0030.c: "I don't feel the need to bring it up again."
|
||||
humble_content_courtiers_and_guests: "All [GetTrait('humble').GetName( GetNullCharacter )] or [GetTrait('content').GetName( GetNullCharacter )] [courtiers|E] and [guests|E]"
|
||||
legend_lazy_modifier: "Not My Job"
|
||||
legend_lazy_modifier_desc: "This character left the cataloguing of the finer details of their legend to someone else."
|
||||
legend_memory_deed_modifier: "Recent Memory"
|
||||
legend_memory_deed_modifier_desc: "This character's extraordinary deeds are still present in the memory of their people."
|
||||
|
||||
legend_spread_events.0040.t: "A Tearful Petition"
|
||||
legend_spread_events.0040.desc.intro: ""Ah, the light shines so pleasantly in the [SelectLocalization(IsLandlessAdventurer(ROOT.Char),'room_command_tent','room_throne_room')] this morning, [ROOT.Char.Custom('FormOfAddressForLiege')]," my [ROOT.Char.Custom2('RelationToMeShort', SCOPE.sC('chronicler'))] [chronicler.GetFirstName] says, walking around the [ROOT.Char.Custom('GetRoom')].\n\n"It sure reminds me of the day fate decided to start"
|
||||
legend_spread_events.0040.desc.you_protag: "your legend... do you remember how benevolent you were,"
|
||||
legend_spread_events.0040.desc.other_protag: "[protagonist.GetTitledFirstNamePossessive] legend... do you remember how benevolent [ROOT.Legend.GetProtagonist.GetSheHe] was,"
|
||||
legend_spread_events.0040.desc.outro: "attending that peasant's desperate pleas?" [chronicler.GetSheHe] says, with an eloquent wink."
|
||||
legend_spread_events.0040.a: ""Would #EMP I#! ever listen to a peasant?""
|
||||
legend_spread_events.0040.b: ""Ah, what a pious soul I am!""
|
||||
legend_spread_events.0040.b.tt.success: "Your piety is impressive"
|
||||
legend_spread_events.0040.b.tt.failure: "Your piety is clearly a lie"
|
||||
legend_spread_events.0040.c: ""What would that add?""
|
||||
|
||||
legend_spread_events.0050.t: "At the Service of a [honored_lady.GetLadyLord|U]"
|
||||
legend_spread_events.0050.desc: ""#EMP And [ROOT.Legend.GetProtagonist.GetSheHe] was gallant\nand [honored_lady.GetSheHe] was beautiful\nAnd [ROOT.Legend.GetProtagonist.GetSheHe] was a hero\nand [honored_lady.GetSheHe] was beautifuuuuul!#!"\n\nIt doesn't take long to discover where the music is coming from, as I soon find [bard.GetTitledFirstName], playfully tuning [bard.GetHerHis] instrument, leaning on a stone bench.\n\n"Ah, [ROOT.Char.Custom('FormOfAddressForLiege')]," [bard.GetHerHis] eyes immediately bright up, "isn't it true that the reason for your legend was to impress [honored_lady.GetTitledFirstName]?""
|
||||
legend_spread_events.0050.a: ""How dare you!? I am #EMP married#!!""
|
||||
legend_spread_events.0050.b: ""[honored_lady.GetSheHe|U] truly is beautiful...""
|
||||
legend_spread_events.0050.b.tt.success: "Your gesture impresses [honored_lady.GetFirstNameNoTooltip]"
|
||||
legend_spread_events.0050.b.tt.failure: "Your gesture disgusts [honored_lady.GetFirstNameNoTooltip]"
|
||||
legend_spread_events.0050.c: ""I did it for myself.""
|
||||
|
||||
legend_spread_events.0060.t: "More Myth Than Legend"
|
||||
legend_spread_events.0060.desc.intro: ""A word, my [ROOT.Char.GetLadyLord|U]," [ROOT.Char.Custom2('RelationToMeShort', SCOPE.sC('courtier'))] [courtier.GetFirstName] approaches me, a worried look on [courtier.GetHerHis] face. "It's about"
|
||||
legend_spread_events.0060.desc.you_protag: "your"
|
||||
legend_spread_events.0060.desc.other_protag: "[ROOT.Legend.GetProtagonist.GetShortUINamePossessive]"
|
||||
legend_spread_events.0060.desc.outro: "legend... [bad_vassal.GetTitledFirstName] has been heard doubting it, the court gossip has started to echo [bad_vassal.GetHerHim]."\n\n"If you don't stop it in time, I'm afraid every peasant in this realm will believe it a lie.""
|
||||
legend_spread_events.0060.a: ""That pesky [bad_vassal.Custom2('InsultNoun', ROOT.Char)]...""
|
||||
legend_spread_events.0060.b: "My word is stronger than [bad_vassal.GetHersHis]."
|
||||
legend_spread_events.0060.b.tt.success: "People believe you"
|
||||
legend_spread_events.0060.b.tt.failure: "[bad_vassal.GetShortUIName] is believed"
|
||||
legend_spread_events.0060.c: "Brave of [bad_vassal.GetHerHim] to try this on me..."
|
||||
legend_spread_events.0060.d: "Let them talk."
|
||||
legend_no_mocking_modifier: "Respected Legend"
|
||||
legend_no_mocking_modifier_desc: "This character made the mocking of their legend stop immediately."
|
||||
legend_extra_mocking_modifier: "Mocked Legend"
|
||||
legend_extra_mocking_modifier_desc: "This character's legend has been mocked by many."
|
||||
not_believable_modifier: "Overtly Treacherous"
|
||||
not_believable_modifier_desc: "This character's lies against their liege were caught and turned back on them."
|
||||
|
||||
legend_spread_events.5000.t: "Sound Foundations"
|
||||
legend_spread_events.5000.desc: "The sun shines brightly down in [capital.GetName] as [chronicler.GetFirstName] and I wander through the bustling streets. It is a fine settlement.\n\nA #EMP very#! fine settlement indeed, I think, looking around at the intricate masonry on an arch we pass under. [chronicler.GetFirstNameNoTooltip] catches my glance.\n\n"It is a credit to these peoples' forebears that they created this place." [chronicler.GetSheHe|U] begins. "So much credit that sometimes you wonder whether they even did it...""
|
||||
legend_spread_events.5000.a: ""This architecture is #EMP clearly#! not [culture.GetNameNoTooltip] in origin!""
|
||||
legend_spread_events.5000.b: "Surely this #EMP must#! have been made by non-[culture.GetCollectiveNounNoTooltip]?"
|
||||
legend_spread_events.5000.b.tt.success: "People seem to be convinced"
|
||||
legend_spread_events.5000.b.tt.failure: "The proud smallfolk angrily reject your claims"
|
||||
legend_spread_events.5000.c: "Surely such masonry could be put to better use?"
|
||||
legend_spread_events.5000.d: "Those ancestors were truly industrious people."
|
||||
|
||||
legend_spread_events.5005.t: "A [parent.Custom('MotherFatherPossessive')|U] Blessing"
|
||||
legend_spread_events.5005.desc: "Bumping into my [parent.GetMotherFather] [parent.GetFirstName] is a rarer pleasure nowadays, but here we find ourselves in this place of worship. [chronicler.GetFirstName] keeps a respectful distance off to the side as we greet each other.\n\n"[ROOT.Char.GetFirstName]! What a surprise!" [parent.GetSheHe|U] cries, embracing me. [parent.GetSheHe|U] smiles wistfully, looking around at the walls. "This really makes me feel young again. You were always such a pious child. Did you know that when you were but a babe you refused to feed on holy days?"\n\nI... didn't know that, no."
|
||||
legend_spread_events.5005.regular: "Out of the corner of my eye, I can see [chronicler.GetFirstNameNoTooltip] begin to reach for [chronicler.GetHerHis] [ROOT.Char.Custom('GetWritingMaterial')]."
|
||||
legend_spread_events.5005.parent_chronicler: "Perhaps, as my chronicler, my dear [parent.Custom('MotherFather')] might be persuaded to write that down?"
|
||||
legend_spread_events.5005.a: ""[parent.Custom('MotherFather')|U] please, you embarrass me!""
|
||||
legend_spread_events.5005.b: ""Please, remind me?""
|
||||
legend_spread_events.5005.b.tt: "Well, this could help my case..."
|
||||
legend_spread_events.5005.c: "Enough about me. How are #EMP you#!, [parent.Custom('MotherFather')]?"
|
||||
|
||||
legend_spread_events.5010.t: "Lain Hands"
|
||||
legend_spread_events.5010.desc: "My chronicler [chronicler.GetFirstName] is barged bodily out of the way as a strange figure lurches towards me in the street. My guards step in and level weapons, but it's clear this poor soul is not out to hurt me.\n\n"Please!" [sick.GetHerHis|U] breath rasps as [sick.GetSheHe] speaks. "I am very sick. It is all I could do to get out here when I saw you passing by, [ROOT.Char.Custom('FormOfAddressForLiege')]!"\n\n"I've... heard tell of the miracles you can perform. Merely a touch is all I need!" [sick.GetSheHe|U] staggers closer, arms reaching out beseechingly."
|
||||
legend_spread_events.5010.a: ""You must donate to those more needful.""
|
||||
legend_spread_events.5010.a.tt: "If nothing else, encouraging donations to the needy will make #EMP me#! look good..."
|
||||
legend_spread_events.5010.b: "Well, if this works..."
|
||||
legend_spread_events.5010.b.criticalsuccess: "The person is healed"
|
||||
legend_spread_events.5010.b.success: "They say they feel somewhat better already"
|
||||
legend_spread_events.5010.b.failure: "There appears to be no change at all"
|
||||
legend_spread_events.5010.c: ""Please. You must seek proper healing, at a local hospice.""
|
||||
|
||||
legend_spread_events.5015.t: "A Bloody Heirloom"
|
||||
legend_spread_events.5015.desc: "I test the blade of a sword as my chronicler [chronicler.GetFirstName] and I peruse the armory in [SelectLocalization( IsLandlessAdventurer( ROOT.Char ), 'my camp', 'location.GetName')]. It is sharp and well-honed. [chronicler.GetFirstNameNoTooltip], however, is more interested in another weapon hanging from the wall.\n\n"I've heard so much tell about this mighty weapon, [ROOT.Char.Custom('FormOfAddressForLiege')]." [chronicler.GetSheHe|U] breathes, admiring it. "I've heard it has killed a half-dozen by your hand alone!\n\n[artifact.GetName] hangs there placidly. It is true that it has been a trusty and lethal weapon over its lifetime, its flanks repeatedly slaked in the blood of enemies. A good blade. A red blade."
|
||||
legend_spread_events.5015.a: ""And it will take the lives of many more.""
|
||||
legend_spread_events.5015.b: ""Well, those are just the ones I remember...""
|
||||
legend_spread_events.5015.b.success: "The weapon's story grows"
|
||||
legend_spread_events.5015.b.failure: "Some look askance at the tales"
|
||||
legend_spread_events.5015.c: ""Not many more than that, [chronicler.GetFirstNameNoTooltip].""
|
||||
legend_spread_events.5015.c.tt: "[artifact.GetName] gains a random positive modifier"
|
||||
|
||||
legend_spread_events.5020.t: "Besmirched"
|
||||
legend_spread_events.5020.desc: "Our joint passage down [SelectLocalization( IsLandlessAdventurer( ROOT.Char ), 'the camp', 'a corridor')] in the gloom of dusk is interrupted by [chronicler.GetFirstName], [chronicler.GetHerHis] finger outstretched at my lantern-carrying hand.\n\n"[ROOT.Char.Custom('FormOfAddressForLiege')|U]!" [chronicler.GetSheHe|U] starts, a tremor in [chronicler.GetHerHis] voice. "That mark, on your hand! Is that... a Sacred Wound?"\n\nI glance down at my hand. A large blotch covers the back of it. In truth, I had barely even noticed it there. [chronicler.GetFirstNameNoTooltip], however, was already on quite a flight of fancy.\n\n"We must record this! The people must know! You bear the holy wounds of Christ himself!""
|
||||
legend_spread_events.5020.a: ""Did you know I have another in my side, too?""
|
||||
legend_spread_events.5020.a.tt: "An old scar. Perhaps it is a meaningful one?"
|
||||
legend_spread_events.5020.b: "It #EMP is#! rather interesting..."
|
||||
legend_spread_events.5020.c: ""It's just an old mark, [chronicler.GetFirstNameNoTooltip].""
|
||||
|
||||
legend_spread_events.5025.t: "Dusty Tomes"
|
||||
legend_spread_events.5025.desc: "The peace and quiet of my [SelectLocalization( IsLandlessAdventurer( ROOT.Char ), 'tent', 'study')] is thoroughly cracked as [chronicler.GetFirstName] bursts in, arms encircling what looks like an aged [ROOT.Char.Custom('GetWritingMaterial')].\n\n"[ROOT.Char.Custom('FormOfAddressForLiege')|U]!" [chronicler.GetSheHe|U] cries. "Look, look! We have found an old manuscript!" Dumping it on my desk, [chronicler.GetSheHe] jabs at it with an excited finger.\n\n"It's in an ancient language that we simply cannot decipher. But you..." [chronicler.GetSheHe] looks at me reverently, "you might be able to! It must be a work of your ancestors!""
|
||||
legend_spread_events.5025.a: ""You're right, [chronicler.GetFirstNameNoTooltip]! This is easy to translate!""
|
||||
legend_spread_events.5025.b: "Let's see how I get on..."
|
||||
legend_spread_events.5025.b.success: "You manage to translate it"
|
||||
legend_spread_events.5025.b.failure: "The language completely eludes you"
|
||||
legend_spread_events.5025.c: ""It doesn't look like my ancestors' language, I'm afraid.""
|
||||
|
||||
legend_spread_events.5030.t: "Friends In High Places"
|
||||
legend_spread_events.5030.desc: "Though the demands of running the realm don't often have our paths cross, one such opportunity has brought [vassal.GetFirstName] and I together. [vassal.GetSheHe|U] warmly greets me with a knowing twinkle in [vassal.GetHerHis] eye.\n\n"[ROOT.Char.GetFirstName], [ROOT.Char.Custom('FormOfAddressForLiege')]! A pleasure to see you!" [vassal.GetFirstNameNoTooltip] clasps my shoulder. "Do you know, I hear some #EMP fascinating#! tales about you as of late?" [vassal.GetSheHe|U] smiles broadly at my slight discomfort.\n\n"I rather enjoyed them, as it happens. Perhaps you could fill me in on some of the details?""
|
||||
legend_spread_events.5030.a: ""I would be indebted if you were to help spread the news!""
|
||||
legend_spread_events.5030.b: ""Absolutely. Now, this one time I-""
|
||||
legend_spread_events.5030.c: ""It is good to see you, [vassal.GetFirstNameNoTooltip].""
|
||||
|
||||
legend_spread_events.5035.t: "Family Matters"
|
||||
legend_spread_events.5035.desc: ""It's very curious, my liege, very curious indeed. I'm not sure what to make of it. Can you fathom it, perhaps?"\n\n[chronicler.GetFirstName] presents me the [ROOT.Char.Custom('GetWritingMaterial')], dug out of some dusty nook in an ancestral home. I peer at it quizzically. I'm not sure what [chronicler.GetSheHe] means, particularly-\n\n"Look. Your lineage doesn't show up anywhere on this list." [chronicler.GetFirstNameNoTooltip] clarifies with what I'm sure [chronicler.GetSheHe] #EMP thinks#! is helpful charm. In reality, it simply darkens my mood yet further.\n\nThis could be seriously ill news for my legitimization attempts."
|
||||
legend_spread_events.5035.a: ""Have this destroyed. And [chronicler.GetFirstNameNoTooltip]...?""
|
||||
legend_spread_events.5035.a.tt: ""If a single word of this leaves this room, I will #EMP know#! it was you.""
|
||||
legend_spread_events.5035.b: ""Nonsense! Look, there's my father's name right there!""
|
||||
legend_spread_events.5035.b.success: "[chronicler.GetFirstNameNoTooltip] happily accepts the correction"
|
||||
legend_spread_events.5035.b.failure: "[chronicler.GetFirstNameNoTooltip] is unconvinced"
|
||||
legend_spread_events.5035.c: "We must keep this quiet. #EMP Very#! quiet."
|
||||
legend_spread_events.5035.c.success: "The secret remains buried"
|
||||
legend_spread_events.5035.c.failure: "The secret gets loose"
|
||||
legend_spread_events.5035.d: "We will have to look for another document."
|
||||
|
||||
legend_spread_events.5040.t: "Family Flora"
|
||||
legend_spread_events.5040.desc: ""Just some final questions, [ROOT.Char.Custom('FormOfAddressForLiege')], and then I can let you go!" [chronicler.GetFirstNamePossessive] false cheeriness does nothing to temper the weariness I feel as the time we spend poring over [ROOT.Char.Custom('GetWritingMaterial')] to assess my family tree drags ever onwards. [chronicler.GetSheHe|U] taps one section earnestly.\n\n"I'm just not sure exactly who should inhabit #EMP these#! particular parts." [chronicler.GetFirstNameNoTooltip] furrows [chronicler.GetHerHis] brow in consternation. "Do you happen to know, [ROOT.Char.Custom('FormOfAddressForLiege')]?""
|
||||
legend_spread_events.5040.a: "Of #EMP course#! I do!"
|
||||
legend_spread_events.5040.a.tt: "No, I don't, but a good lie makes knowledge redundant..."
|
||||
legend_spread_events.5040.b: "I'm sure [parent.GetMotherFather] would know!"
|
||||
legend_spread_events.5040.c.tt: "I don't at all, but perhaps if I were convincing enough..."
|
||||
legend_spread_events.5040.c.success: "Your fabrications are convincing"
|
||||
legend_spread_events.5040.c.failure: "Your lies are obvious"
|
||||
legend_spread_events.5040.d: "Put a [ROOT.Char.Custom('RegionalMythicalCreature')] in there for all I care!"
|
||||
legend_spread_events.5040.d.success: "Some gullible folk actually believe it"
|
||||
legend_spread_events.5040.d.failure: "The carelessness throws doubt on your family tree"
|
||||
|
||||
legend_spread_events.5045.t: "A Few Words?"
|
||||
legend_spread_events.5045.desc: "[chronicler.GetFirstName] and I are in the midst of pondering routes to spread news of my devotion ever farther when [chronicler.GetSheHe] grabs my arm and indicates with a tilt of the head. My [ROOT.Char.Custom2('RelationToMeShort', SCOPE.sC('imam'))] [imam.GetFirstName] has entered the mosque, clearly beginning preparations for the later worship.\n\n"[ROOT.Char.Custom('FormOfAddressForLiege')|U]!" [chronicler.GetFirstNameNoTooltip] hisses. "This is #EMP perfect#!! [imam.GetSheHe|U] is preparing this day's #EMP khutbah#!! Quick, go and persuade [imam.GetHerHim] to include your name in it!"\n\nA brilliant idea! I just wonder what it will take to make it become a reality..."
|
||||
legend_spread_events.5045.a: "[imam.GetSheHe|U] won't pass up a favor."
|
||||
legend_spread_events.5045.b: "A bribe might be risky but rewarding..."
|
||||
legend_spread_events.5045.b.success: "[imam.GetSheHe|U] accepts your offer"
|
||||
legend_spread_events.5045.b.failure: "[imam.GetSheHe|U] is outraged by your offer"
|
||||
legend_spread_events.5045.c: "I'll simply persuade [imam.GetHerHim]."
|
||||
legend_spread_events.5045.c.success: "[imam.GetFirstNameNoTooltip] agrees"
|
||||
legend_spread_events.5045.c.failure: "[imam.GetFirstNameNoTooltip] is dismissive of your pleas"
|
||||
legend_spread_events.5045.d: ""Don't be silly, [chronicler.GetFirstNameNoTooltip].""
|
||||
|
||||
legend_spread_events.5050.t: "Making an Entrance"
|
||||
legend_spread_events.5050.desc: "I should have seen trouble coming when [chronicler.GetFirstName] strolls into the [ROOT.Char.Custom('GetRoom')], an unfamiliar face in tow.\n\n"Let me introduce [jeweller.GetFirstName], [ROOT.Char.Custom('FormOfAddressForLiege')]." The stranger offers a deep bow. "[jeweller.GetSheHe|U] is a jeweler and metalworker. I had thought that perhaps you would like to peruse some of [jeweller.GetHerHis] works."\n\n"I have taken the liberty of preparing some particularly suited to you and... that which concerns you nowadays." [jeweller.GetFirstNameNoTooltip] starts, laying down a tray on the table.\n\n#EMP 'That which concerns me?'#! [chronicler.GetFirstNameNoTooltip] has clearly been busy."
|
||||
legend_spread_events.5050.a: "This crown is quite something."
|
||||
legend_spread_events.5050.b: "This necklace gives off a certain aura."
|
||||
legend_spread_events.5050.c: "I'm not looking to spend #EMP that#! much..."
|
||||
legend_spread_events.5050.d: ""You overstep boundaries, [chronicler.GetFirstNameNoTooltip].""
|
||||
|
||||
legend_spread_events.5055.t: "Cultural Choices"
|
||||
legend_spread_events.5055.desc: "As I ponder what to wear for the day, [chronicler.GetFirstNamePossessive] advice is exuberant, "Perhaps something to inspire your vassals, my [ROOT.Char.GetLiege.GetTitleAsNameNoTooltip]? Something traditional?"\n\nIf I am to curry favor with my subjects, I should indeed appear as they imagine a ruler to be. Yet my realm has many different cultures.\n\nMy majestic garb could indulge a fellow [vassal1.GetCulture.GetName] like [vassal1.GetTitledFirstName], but those outside of our shared background — [vassal2.GetTitledFirstName], for example — would feel only our deepened differences."
|
||||
legend_spread_events.5055.a: "Both groups can be placated."
|
||||
legend_spread_events.5055.a.tt: "Wearing tokens from both [vassal1.GetCulture.GetNameNoTooltip] and [vassal2.GetCulture.GetNameNoTooltip] culture will mark me out as a ruler of tolerance and respect."
|
||||
legend_spread_events.5055.b: "I shall represent my people."
|
||||
legend_spread_events.5055.c: "[vassal2.GetCulture.GetNameNoTooltip] subjects need someone to look to."
|
||||
legend_spread_events.5055.d: "I should avoid making enemies."
|
||||
legend_spread_events.5055.d.tt: "It is far easier to avoid conflict than to make statements."
|
||||
5055_vassal1_culture: "Every vassal of [vassal1.GetCulture.GetName] [culture|E]"
|
||||
5055_vassal2_culture: "Every vassal of [vassal2.GetCulture.GetName] [culture|E]"
|
||||
5055_every_culture_vassal: "Every vassal of [vassal1.GetCulture.GetName] and [vassal2.GetCulture.GetName] [culture|E]"
|
||||
|
||||
legend_spread_events.5060.t: "Holy Sights"
|
||||
legend_spread_events.5060.opening: ""You know, my [ROOT.Char.GetLiege.GetTitleAsNameNoTooltip]," [chronicler.GetFirstName] begins hesitantly as we shuffle through the [ROOT.Char.Custom('GetCourtyard')], "I hesitate to mention it, but the devoted will want to know how you lost your"
|
||||
legend_spread_events.5060.one_eyed: "eye.""
|
||||
legend_spread_events.5060.blind: "eyes.""
|
||||
legend_spread_events.5060.ending: "\n\nI come to a stop. The tremor in [chronicler.GetFirstNamePossessiveNoTooltip] voice implies rather more weight to the matter than it really needs. Yet, I muse, hearing the distant chanting of [ROOT.Char.GetFaith.PriestNeuterPlural] carried on the wind...\n\nPerhaps it is finally time to leverage this cursed malady into something that can finally benefit me?"
|
||||
legend_spread_events.5060.a: ""[ROOT.Char.GetFaith.HighGodName] came to me, and the vision struck me blind!""
|
||||
legend_spread_events.5060.b: ""[ROOT.Char.GetFaith.HighGodName] took it so I could prove my devotion!""
|
||||
legend_spread_events.5060.c: ""Regardless of cause, it has humbled me before [ROOT.Char.GetFaith.HighGodName].""
|
||||
legend_spread_events.5060.d: ""It's a simple old injury, [chronicler.GetFirstNameNoTooltip].""
|
||||
legend_spread_events.5060.d.tt: "There's no purpose to lying about this old issue."
|
||||
|
||||
legend_spread_events.5065.t: "Holy Bread"
|
||||
legend_spread_events.5065.desc: "I am jowl-deep in my second helping of [ROOT.Char.Custom('GetExpensiveDessert')] when I catch [chronicler.GetFirstName] looking at me rather reproachfully.\n\n"You know, [ROOT.Char.Custom('FormOfAddressForLiege')]," [chronicler.GetSheHe] begins gently, "given you are trying to, er, display your holiness, perhaps you might consider reining that in a tad?"\n\nI look down at the food. It's delicious, but perhaps [chronicler.GetFirstNameNoTooltip] has a point?"
|
||||
legend_spread_events.5065.a: "Bah, I'm happier like this!"
|
||||
legend_spread_events.5065.b: ""You're right. I will do better.""
|
||||
legend_spread_events.5065.c: "Just a tad here and there surely won't hurt?"
|
||||
|
||||
legend_spread_events.5070.t: "A Grand Entrance"
|
||||
legend_spread_events.5070.desc: "I stand and wait clothes as [chronicler.GetFirstName] fusses around me, adjusting my clothes. Satisfied with [chronicler.GetHerHis] work, [chronicler.GetSheHe] muses a little.\n\n"I have been wondering," [chronicler.GetSheHe] starts, "whether you might consider a different style?" I return [chronicler.GetHerHis] gaze with suspicion.\n\n"Well, you have been trying to play up your ties to your forebears. Perhaps it is worth thinking about presenting yourself in their image?""
|
||||
legend_spread_events.5070.a: "I shall dress myself as the first [culture.GetCollectiveNounNoTooltip] did!"
|
||||
legend_spread_events.5070.a.success: "You are lauded for your dress"
|
||||
legend_spread_events.5070.a.failure: "Nobody is convinced"
|
||||
legend_spread_events.5070.b: "Maybe a stylistic hint or two wouldn't go amiss..."
|
||||
legend_spread_events.5070.c: "I am inspired by the past, but I do not defer to it."
|
||||
every_culture_vassal: "Every vassal of your [culture.GetNameNoTooltip]"
|
||||
|
||||
legend_spread_events.5075.t: "Staunch Worship"
|
||||
legend_spread_events.5075.desc: "[imam.GetFirstName] bustles past me with barely an acknowledgement, but it stops me in my tracks. My companion [chronicler.GetFirstName], noticing my consternation, begins to explain.\n\n"It is a prayer callus." [chronicler.GetSheHe|U] watches the receding [imam.GetFaith.PriestNeuter] with me for a moment, craning [chronicler.GetHerHis] neck to see [imam.GetHerHis] forehead. "Those who claim themselves holy prove their devotion through prostrating themselves with enough force to develop a bump on their head.""
|
||||
legend_spread_events.5075.a: "There must surely be a way to fake this..."
|
||||
legend_spread_events.5075.a.success: "People are easily tricked"
|
||||
legend_spread_events.5075.a.failure: "Your trickery fails"
|
||||
legend_spread_events.5075.b: "I must pray #EMP harder!#!"
|
||||
legend_spread_events.5075.b.success: "It works"
|
||||
legend_spread_events.5075.b.failure: "Ow"
|
||||
legend_spread_events.5075.c: "What absolute nonsense."
|
||||
|
||||
legend_spread_events.5200.t: "Exotic Aims"
|
||||
legend_spread_events.5200.desc: "[chronicler.GetFirstName] puts [chronicler.GetHerHis] hands to work once more, jotting down details of my legend.\n\n"One thing perplexes me," [chronicler.GetSheHe] muses. "Why did you choose to hunt this beast? Why, of all animals, did you choose to hunt this particular [legend.GetProperty( 'beast' ).GetFlagName]?""
|
||||
legend_spread_events.5200.a: "I wished to sample its #EMP exotic meats#!."
|
||||
legend_spread_events.5200.b: "It... killed my [dead_parent.GetMotherFather] [dead_parent.GetFirstNameNoTooltip]!"
|
||||
legend_spread_events.5200.b.success: "Your tale is believable"
|
||||
legend_spread_events.5200.b.failure: "Everyone already knows that's not how they died"
|
||||
legend_spread_events.5200.c: "For the glory, of course."
|
||||
|
||||
legend_spread_events.5205.t: "Being the Best"
|
||||
legend_spread_events.5205.desc: "[chronicler.GetFirstName] stretches briefly, reaching for more [ROOT.Char.Custom('GetWritingMaterial')] to feed the growing pile.\n\n"So, [ROOT.Char.Custom('FormOfAddressForLiege')]," [chronicler.GetSheHe] starts again, evenly, "explain to me why you were so determined to hunt as fierce an adversary as a [legend.GetProperty( 'beast' ).GetFlagName]? Surely it is a dangerous foe indeed?""
|
||||
legend_spread_events.5205.a: "What else would the greatest hunter in the land do?"
|
||||
legend_spread_events.5205.b: "It was all in pursuit of more dangerous game still..."
|
||||
legend_spread_events.5205.b.tt: "...and now, I know how to find it."
|
||||
legend_spread_events.5205.c: "I needed to hone my tracking skills."
|
||||
legend_spread_events.5205.d: "To prove my skill as a hunter."
|
||||
|
||||
legend_spread_events.5210.t: "One-Eyed Bandit"
|
||||
legend_spread_events.5210.desc: ""Is it really true?" [chronicler.GetFirstName] scrabbles for more [ROOT.Char.Custom('GetWritingMaterial')] to jot down notes on, in between asking me for confirmation of tales. "It is said that there was an encounter with a quite loathsome being."\n\n"I've heard rumors of it, a great lumbering being with one single eye. A mighty cyclops!""
|
||||
legend_spread_events.5210.a: "And it thought I was a fellow cyclops too!"
|
||||
legend_spread_events.5210.b: ""And a truly ferocious beast it was!""
|
||||
legend_spread_events.5210.c: "I think that was just a local, actually."
|
||||
|
||||
legend_spread_events.5215.t: "Unbe-leaf-able"
|
||||
legend_spread_events.5215.desc: "I sit there with [chronicler.GetFirstName] as [chronicler.GetSheHe] catalogs yet more of my legend.\n\n"Was the part about the plants true, [ROOT.Char.Custom('FormOfAddressForLiege')]?" My quizzically-raised eyebrow clearly prompts [chronicler.GetHerHim] to continue. "The hostile plants, of course! The giant-leaved flora that can drug you from a distance with their pollen!""
|
||||
legend_spread_events.5215.a: "I can attest to its truth with some authority."
|
||||
legend_spread_events.5215.b: "A terrible predicament, but a manageable one."
|
||||
legend_spread_events.5215.c: "No, but I did learn that such plants do exist!"
|
||||
|
||||
legend_spread_events.5216.t: "The Local Sport"
|
||||
legend_spread_events.5216.desc: "I play with a wayward arrow from a sheaf leaning against the wall as [chronicler.GetFirstName] continues to catalog more of my legend.\n\n"That reminds me, [ROOT.Char.Custom('FormOfAddressForLiege')]," [chronicler.GetFirstNameNoTooltip] starts, gazing at it. "Is it true there was a challenge? A local [ROOT.Char.Custom('GetLassLad')], skilled with the bow, challenging all comers to an archery contest? Who prevailed?""
|
||||
legend_spread_events.5216.a: ""I won by splitting their arrow in twain with my own!""
|
||||
legend_spread_events.5216.b: "'Twas an easy win!"
|
||||
legend_spread_events.5216.b.success: "It sounds believable"
|
||||
legend_spread_events.5216.b.failure: "Nobody believes it"
|
||||
legend_spread_events.5216.c: "It was just practice, really."
|
||||
|
||||
legend_spread_events.5220.t: "Nature's Traps"
|
||||
legend_spread_events.5220.desc.start: "[chronicler.GetFirstName] looks at me consideringly.\n\n"I heard tell that on your travels you encountered quite the set of challenges." My cautious nod seems to encourage [chronicler.GetHerHim]. "I had heard that you nearly fell victim to"
|
||||
legend_spread_events.5220.desc.wet: "a stinking, sucking bog. "
|
||||
legend_spread_events.5220.desc.dry: "a patch of shifting, sucking quicksand. "
|
||||
legend_spread_events.5220.desc.ending: "They said you had to fight your way free, that if your strength had failed you would have perished!" [chronicler.GetSheHe|U] looks at me expectantly."
|
||||
legend_spread_events.5220.a: ""Ah, it was nothing for a [ROOT.Char.GetWomanMan] of my stature!""
|
||||
legend_spread_events.5220.b: "Indeed! I struggled through in the end, though."
|
||||
legend_spread_events.5220.c: "It was just waterlogged terrain."
|
||||
|
||||
legend_spread_events.5225.t: "Flower Power"
|
||||
legend_spread_events.5225.desc: "The small bunch of flowers on my table seems to catch [chronicler.GetFirstNamePossessive] interest.\n\n"Now this reminds me, my good [ROOT.Char.GetLadyLord]," [chronicler.GetSheHe] begins, "of a tale I heard regarding you. I heard you had found an entirely unique plant on your travels?" [chronicler.GetSheHe|U] looks up at me quickly.\n\n"Do you happen to have a specimen with you?""
|
||||
legend_spread_events.5225.a: ""Of course!""
|
||||
legend_spread_events.5225.a.tt: "This is by no means a unique flower, but it's unusual enough to fool a layman."
|
||||
legend_spread_events.5225.b: "I have one right here!"
|
||||
legend_spread_events.5225.b.tt: "Well, this isn't the #EMP most#! common flower..."
|
||||
legend_spread_events.5225.b.success: "[chronicler.GetNameNoTooltip] has never seen a flower like this before"
|
||||
legend_spread_events.5225.b.failure: "[chronicler.GetNameNoTooltip] had seen many such examples before"
|
||||
legend_spread_events.5225.c: "#EMP Flowers?!#! Surely we should discuss grander things?"
|
||||
legend_spread_events.5225.d: ""Afraid not.""
|
||||
|
||||
legend_spread_events.5230.t: "Taste for Blood"
|
||||
legend_spread_events.5230.desc: "[chronicler.GetFirstName] bursting into my [ROOT.Char.Custom('GetRoom')] is often a portent of unusual questions to come, and this time proves no different.\n\n"M'[ROOT.Char.GetLadyLord]! I just heard the most outrageous tale!" [chronicler.GetSheHe] cries, scrambling for more [ROOT.Char.Custom('GetWritingMaterial')]. "They said you were assaulted by #EMP cannibals#! on your travels! Man-eaters, could you believe?!""
|
||||
legend_spread_events.5230.a: ""See this scar? That was from one of them.""
|
||||
legend_spread_events.5230.b: "...honestly, they really knew how to cook meat."
|
||||
legend_spread_events.5230.c: "And I lived to tell the tale!"
|
||||
legend_spread_events.5230.d: "I think they were just bandits."
|
||||
|
||||
legend_spread_events.5235.t: "One on One"
|
||||
legend_spread_events.5235.desc: "I am recounting my exploits in battle to [chronicler.GetFirstName] when [chronicler.GetSheHe] interrupts abruptly.\n\n""Is it true, then? Did you slay the vile enemy commander in single combat?" [chronicler.GetHerHis|U] eyes sparkle with the possibilities. Clearly this is some sort of tall tale absorbed through word of mouth.\n\nI was truly there in the battle, but the confusion of the melee makes a possibility of practically any event..."
|
||||
legend_spread_events.5235.a: "They died well beneath my blade."
|
||||
legend_spread_events.5235.b: "Whose sword arm they died under matters not."
|
||||
|
||||
legend_spread_events.5240.t: "Discretion or Valor?"
|
||||
legend_spread_events.5240.desc: "With hasty scribbles in an overturned cup of seeds, [chronicler.GetFirstName] marks out the order of a past battle. [chronicler.GetSheHe|U] changes tack quickly upon seeing me watching.\n\n"It is this section that intrigues me the most." [chronicler.GetSheHe|U] states, jabbing at one such sweep through the seeds. "I heard tell that you faked a retreat here. Then again, I did also hear some rather more #EMP unflattering#! accusations..."\n\nMy coward's heart flutters in panic even at this polite inquest."
|
||||
legend_spread_events.5240.a: "It was a perfect tactical retreat."
|
||||
legend_spread_events.5240.b: "Of... of course it was a #EMP tactical#! retreat!"
|
||||
legend_spread_events.5240.b.success: "Your explanation comes off believable"
|
||||
legend_spread_events.5240.b.failure: "Your protestations simply confirm culpability"
|
||||
legend_spread_events.5240.c: "...let us not dwell on it."
|
||||
|
||||
legend_spread_events.5245.t: "Crushing Blow"
|
||||
legend_spread_events.5245.desc: "More time with [chronicler.GetFirstName] means more time tiredly going through a past battle so that my legend can be noted down. [chronicler.GetSheHe|U] notices my disinterest and attempts a different tack.\n\n"Now, when the enemy's left flank collapses and we run riot upon their rear," [chronicler.GetSheHe|U] begins, "is it indeed true that you were the one who led that flanking attack? A true stroke of genius!"
|
||||
legend_spread_events.5245.a: ""I did. Many died beneath our blades.""
|
||||
legend_spread_events.5245.b: ""Actually, I led the decisive blow from the center.""
|
||||
legend_spread_events.5245.c: "I merely oversaw the battle."
|
||||
|
||||
legend_spread_events.5250.t: "Saving an Innocent"
|
||||
legend_spread_events.5250.desc: ""[ROOT.Char.Custom('FormOfAddressForLiege')|U]! Oh my [ROOT.Char.GetLadyLord]!" [chronicler.GetFirstNamePossessive] passionate beseeching gives me pause. "I just heard tell of your romantic travails on the field of battle! A lost and confused but truly beautiful peasant, wandering the battlefield, and #EMP you#! saved [ROOT.Char.Custom('GetHerHimOpposite')]!"\n\nIt is clear [chronicler.GetFirstNameNoTooltip] will not be dissuaded from this particular line of enquiry."
|
||||
legend_spread_events.5250.a: ""Oh I saved [ROOT.Char.Custom('GetHerHimOpposite')]. Right into my #EMP tent#!!""
|
||||
legend_spread_events.5250.b: ""I received a kiss in reward, no less.""
|
||||
legend_spread_events.5250.c: ""You must be confusing me for another.""
|
||||
|
||||
legend_spread_events.5255.t: "War Tales"
|
||||
legend_spread_events.5255.desc: ""To hear tell of your battles fought, [ROOT.Char.Custom('FormOfAddressForLiege')]," [chronicler.GetFirstName] offers, voice quavering a little theatrically, "it is truly a wonder that you survived! All manner of death and carnage surrounding you, yet you came through it unscathed."\n\nEveryone loves a good war story, I suppose. Perhaps embellishing mine a little could help spread the word?"
|
||||
legend_spread_events.5255.a: ""Hardly unscathed, [chronicler.GetFirstNameNoTooltip].""
|
||||
legend_spread_events.5255.b: ""Where else do you think I got these scars?""
|
||||
legend_spread_events.5255.c: ""Merely thanks to [ROOT.Char.GetFaith.HighGodName].""
|
||||
legend_spread_events.5255.d: ""I pushed through as gallantly as I could!""
|
||||
|
||||
legend_spread_events.5260.t: "Good Timing"
|
||||
legend_spread_events.5260.desc: ""Our forces were so pressed and harried," [chronicler.GetFirstName] cuts through my reverie as we discuss a past battle, "and yet we still prevailed! I hear tell, indeed, that it was in fact #EMP you#! who arrived at the pivotal moment with reinforcements! What a timely arrival to assure our victory!"\n\nWord of [promoted_legend.GetName] must spread far, and words of my heroic deeds will help it do so. If I so choose to claim this particular credit, of course..."
|
||||
legend_spread_events.5260.a: ""I arrived just in time.""
|
||||
legend_spread_events.5260.b: ""We had planned it well in advance.""
|
||||
|
||||
legend_spread_events.5305.t: "Being Neighborly"
|
||||
legend_spread_events.5305.desc: "[chronicler.GetFirstName] busily jots down my words as I dictate them. I must be careful with my choices: [potential_promoter.GetFirstName], my neighboring ruler, could well be swayed to support my cause in spreading the word of [promoted_legend.GetName], but the wrong phrasing may come off... conceited, perhaps.\n\nI pause. [chronicler.GetFirstNameNoTooltip] does too, patiently waiting. What would [potential_promoter.GetSheHe] #EMP want#! to hear?"
|
||||
legend_spread_events.5305.a: "Surely [potential_promoter.GetSheHe] would love to see a fellow [root_culture.GetName] succeed!"
|
||||
legend_spread_events.5305.a.success: "[potential_promoter.GetFirstNameNoTooltip] agrees"
|
||||
legend_spread_events.5305.a.failure: "[potential_promoter.GetFirstNameNoTooltip] is unimpressed"
|
||||
legend_spread_events.5305.b: "Perhaps... a subtle threat."
|
||||
legend_spread_events.5305.b.success: "[potential_promoter.GetFirstNameNoTooltip] is suitably cowed"
|
||||
legend_spread_events.5305.b.failure: "[potential_promoter.GetFirstNameNoTooltip] dismisses your threats"
|
||||
legend_spread_events.5305.c: "Surely an appeal to neighborly friendship will work?"
|
||||
legend_spread_events.5305.c.success: "[potential_promoter.GetFirstNameNoTooltip] acquiesces"
|
||||
legend_spread_events.5305.c.failure: "[potential_promoter.GetFirstNameNoTooltip] doesn't care for your pleas"
|
||||
legend_spread_events.5305.d: "Bah, just send it as-is."
|
||||
legend_spread_events.5305.d.success: "[potential_promoter.GetFirstNameNoTooltip] is impressed"
|
||||
|
||||
legend_spread_events.5310.t: "Legend's Herald"
|
||||
legend_spread_events.5310.desc: "I can't help but pace restlessly as [herald.GetFirstName] readies provisions for [herald.GetHerHis] visit to the court of [potential_promoter.GetFirstName], my neighboring ruler. [herald.GetFirstNameNoTooltip|U] is expressly tasked with spreading word of [promoted_legend.GetName], preferably being able to corner the [potential_promoter.GetTitleAsNameNoTooltip] and persuade [potential_promoter.GetHerHim] to join the cause.\n\nPoise and grace will be needed for this task, and perhaps some other make-weights..."
|
||||
legend_spread_events.5310.a: ""Use your wits!""
|
||||
legend_spread_events.5310.a.success: "[potential_promoter.GetFirstNameNoTooltip] is charmed"
|
||||
legend_spread_events.5310.a.failure: "[herald.GetFirstNameNoTooltip] comes off obsequious"
|
||||
legend_spread_events.5310.b: "This gift of gold might persuade [potential_promoter.GetHerHim]."
|
||||
legend_spread_events.5310.b.success: "The allure of gold proves strong"
|
||||
legend_spread_events.5310.b.failure: "[potential_promoter.GetFirstNameNoTooltip] is not swayed by the gift"
|
||||
legend_spread_events.5310.c: "Just... go there and don't mess it up."
|
||||
legend_spread_events.5310.c.success: "[herald.GetFirstNameNoTooltip] proves effective"
|
||||
|
||||
legend_spread_events.5315.t: "Spreading the Word"
|
||||
legend_spread_events.5315.desc: "I pause, and write, and pause, and write...\n\nThe words for this missive must be chosen carefully. Any loose phrases for my message to my [ROOT.Char.Custom2('RelationToMeShort', SCOPE.sC('vassal'))], [vassal.GetFirstName], will not be looked kindly upon, but [vassal.GetHerHis] support of [promoted_legend.GetName] would be a boon indeed if I get it right.\n\nNow, let's see. What exactly #EMP is#! something [vassal.GetFirstNameNoTooltip] would approve of?"
|
||||
legend_spread_events.5315.a: "[vassal.GetSheHe|U] is quite the driven person!"
|
||||
legend_spread_events.5315.a.success: "[vassal.GetFirstNameNoTooltip] is pleased"
|
||||
legend_spread_events.5315.a.failure: "You guessed incorrectly"
|
||||
legend_spread_events.5315.b: "[promoted_legend.GetNameNoTooltip] can also be a tale of #EMP revenge#!..."
|
||||
legend_spread_events.5315.c: "Perhaps I should just be as truthful as possible?"
|
||||
legend_spread_events.5315.d: "I could phrase this in such a way to flatter [vassal.GetHerHim]..."
|
||||
|
||||
legend_spread_events.5320.t: "Greasing Mouths"
|
||||
legend_spread_events.5320.desc: "A vassal often clamors to gain the attention of their liege, but for once that particular table has been turned. [vassal.GetFirstName] would be such a boon to have as an advocate for [promoted_legend.GetName]. I must make every effort to get [vassal.GetHerHim] on-side.\n\nI must think carefully about what would be best to catch [vassal.GetHerHis] eye. Perhaps a promise of investment in [vassal.GetHerHis] holdings? Maybe a simple promise of a favor?"
|
||||
legend_spread_events.5320.artifact: "\n\nMy eye drifts over to [artifact.GetName], on the other side of the room. Would [vassal.GetSheHe] be swayed by a gift such as that?"
|
||||
legend_spread_events.5320.a: "Surely [vassal.GetSheHe] wouldn't turn that down?"
|
||||
legend_spread_events.5320.a.success: "[vassal.GetFirstNameNoTooltip] accepts gratefully"
|
||||
legend_spread_events.5320.a.failure: "[vassal.GetFirstNameNoTooltip] turns it down"
|
||||
legend_spread_events.5320.a.artifact: "Your [artifact.GetName] gains a #negative_value negative#! [prestige|E] modifier"
|
||||
legend_spread_events.5320.b: "An investment in [capital_county.GetNameNoTierNoTooltip] might prove persuasive."
|
||||
legend_spread_events.5320.b.success: "[vassal.GetFirstNameNoTooltip] is enamored with the offer"
|
||||
legend_spread_events.5320.b.failure: "[vassal.GetFirstNameNoTooltip] is unimpressed"
|
||||
legend_spread_events.5320.c: "[vassal.GetHerHis|U] liege's favor should suffice."
|
||||
legend_spread_events.5320.d: "[vassal.GetSheHe|U] should follow my lead regardless!"
|
||||
legend_spread_events.5320.d.success: "[vassal.GetFirstNameNoTooltip] follows your lead"
|
||||
|
||||
legend_spread_events.5325.t: "Little Birds"
|
||||
legend_spread_events.5325.desc: "Yet #EMP another#! missive — this time from [legend_person.GetFirstName] — is delivered to me by messenger, and I already know what it will be about. The tales of [promoted_legend.GetName] have been spreading far and wide, and yet more mouths begin to carry it even farther.\n\nIt is indeed quite a tale. Perhaps there would be some advantages in joining the likes of [legend_person.GetFirstNameNoTooltip]?"
|
||||
legend_spread_events.5325.protag: "\n\nOr, perhaps, some material benefits? The subject of the legend, [promoted_legend_owner.GetFirstName], has a vested interest in its spread. [promoted_legend_owner.GetSheHe|U] also happens to possess a fair amount of wealth. Perhaps a return missive will bear fruit?"
|
||||
legend_spread_events.5325.a: "The weight of my word will prove valuable."
|
||||
legend_spread_events.5325.b: "I'll join the ranks of the public believers."
|
||||
legend_spread_events.5325.c: "I'll endorse it; but for a sum..."
|
||||
legend_spread_events.5325.c.success: "[promoted_legend_owner.GetFirstNameNoTooltip] is enamored with the offer"
|
||||
legend_spread_events.5325.c.failure: "[promoted_legend_owner.GetFirstNameNoTooltip] is unimpressed"
|
||||
legend_spread_events.5325.c.success.tt: "Your letter is received well"
|
||||
legend_spread_events.5325.c.failure.tt: "Your letter is received poorly"
|
||||
legend_spread_events.5325.d: "This is all poppycock!"
|
||||
legend_spread_events.5325.stop_promoting_warning: "@alert_icon! #alert_trial This will require you to drop your current [legend|E]!#!"
|
||||
legend_spread_events.5325.stop_promoting: "I stop promoting my current [legend|E]"
|
||||
|
||||
legend_spread_events.5326.opening: "[ROOT.Char.Custom2('AppropriateGreetingPositive', promoted_legend_owner)]"
|
||||
legend_spread_events.5326.desc: "Your proposal bears much merit! Please accept this gift in return for your efforts in spreading the good word of [promoted_legend.GetName]."
|
||||
legend_spread_events.5326.a: "Excellent!"
|
||||
legend_spread_events.5326.b: "I won't abandon my current tale."
|
||||
|
||||
legend_spread_events.5327.opening: "[ROOT.Char.Custom2('AppropriateGreetingNegative', promoted_legend_owner)]"
|
||||
legend_spread_events.5327.desc: "Your attempt at bribery is foolish and insulting! My renowned deeds do not need your venomous tongue spreading them!"
|
||||
legend_spread_events.5327.a: "Drat!"
|
||||
|
||||
legend_spread_events.5330.t: "Improper Whispers"
|
||||
legend_spread_events.5330.desc: "A good tale should surely be pushed by a good person, no? Yet word keeps reaching me about the sinful, [promoted_legend_owner.Custom('SinfulTrait')|l] ways of [promoted_legend_owner.GetFirstName], the [promoted_legend_owner.GetWomanMan] who so continually hawks [promoted_legend.GetName].\n\nI could distance myself from a character of such ill-repute, but being associated with such a famous tale does do me some good of its own..."
|
||||
legend_spread_events.5330.a: "How dare [promoted_legend_owner.GetSheHe]! I am a pious [ROOT.Char.GetFaith.GetAdherentNameNoTooltip]!"
|
||||
legend_spread_events.5330.b: "I cannot be associated with [promoted_legend_owner.GetHerHim]."
|
||||
legend_spread_events.5330.c: "I'll turn a blind eye just this once..."
|
||||
legend_spread_events.5330.c.success: "Your reputation boosts [promoted_legend_owner.GetFirstNamePossessiveNoTooltip]"
|
||||
|
||||
legend_spread_events.5335.t: "A Worthy Topic"
|
||||
legend_spread_events.5335.desc: "Obviously, I am expected to talk about the good tale of [promoted_legend.GetName], but it must be said that it is made a good bit easier by the splendid bearing and upstanding morals of [promoted_legend_owner.GetFirstName].\n\nNoble and commoner alike talk about [promoted_legend_owner.GetHerHis] virtuous personality, and it certainly hasn't failed to reach my ear."
|
||||
legend_spread_events.5335.a: "What a blessing it is to nurture [promoted_legend_owner.GetHerHis] legend!"
|
||||
legend_spread_events.5335.b: "Perhaps I can leverage this to advance both our causes..."
|
||||
legend_spread_events.5335.c: "Could I learn something from [promoted_legend_owner.GetHerHim]?"
|
||||
legend_spread_events.5335.c.success: "You gain some insights from [promoted_legend_owner.GetFirstNameNoTooltip]"
|
||||
|
||||
legend_spread_events.8000.t: "The Hidden Tome"
|
||||
legend_spread_events.8000.desc: "Despite all efforts, there are still those who deny that [promoted_legend.GetProtagonist.GetCulture.GetName] are the true heirs of the [promoted_legend.GetProperty('culture').Culture.GetName] people. Today [chronicler.Custom2('MyCharacterIntroduction', ROOT.Char)] has come to me with some information that would dissuade any doubts of the legitimacy of my claim!\n\n[chronicler.GetSheHe|U] tells me of an ancient tome, [chronicler.GetSheHe] believes to exist somewhere in [promoted_legend.GetProperty('original_region').GeographicalRegion.GetName], [province_to_visit.GetName] to be precise. The sources are potentially sketchy, but if I were to attempt to find this tome, I may yet prove the legitimacy of [promoted_legend.GetName]."
|
||||
legend_spread_events.8000.a: "I'm going on an adventure!"
|
||||
legend_spread_events.8000.b: "I'm staying home!"
|
||||
travel_to_tome_tt: "You will [travel|E] to [province_to_visit.GetName] where you may find the ancient tome"
|
||||
legend_spread_events.8001.t: "The [promoted_legend.GetProperty('culture').Culture.GetNameNoTooltip] Tome: Lost to Time"
|
||||
legend_spread_events.8001.desc: "Unfortunately, circumstances have forced me to abandon my plans to travel and the trail of evidence I was following has grown cold. There is nothing I can do to chase down the tome now, and I fear it may have become lost to time."
|
||||
legend_spread_events.8001.a: "Damnation!"
|
||||
legend_spread_events.8002.t: "The [promoted_legend.GetProperty('culture').Culture.GetNameNoTooltip] Tome: Arrival"
|
||||
legend_spread_events.8002.desc: "I have at last arrived in [province_to_visit.GetName] and after some quick guidance from the locals, I have found the ruins where the tomb is believed to exist. This crumbling monument of the once-great [promoted_legend.GetProperty('culture').Culture.GetName] civilization reminds me so much of [promoted_legend.GetProperty('title').Title.GetNameNoTier], I'm certain evidence of the connection is somewhere!\n\nThe ruins are in a delicate state, I hear the supports crumble and wane under the weight of the years, and I must tread carefully if I do not wish to risk destroying the monument altogether."
|
||||
legend_spread_events.8002.a: "A careful study is required."
|
||||
legend_spread_events.8002.b: "To hell with the ruins, I must find that tome!"
|
||||
legend_spread_events.8002.c: "There's so much to learn here, to hell with the tome!"
|
||||
legend_spread_events.8002.d: "I read of this place! I know just where to look."
|
||||
legend_spread_events.8003.t: "The [promoted_legend.GetProperty('culture').Culture.GetNameNoTooltip] Tome: Unearthed"
|
||||
legend_spread_events.8003.desc: "I have been searching the ruins with my entourage for days, and I have yet to find anything that would indicate a link between the [promoted_legend.GetProtagonist.GetCulture.GetCollectiveNoun] and the [promoted_legend.GetProperty('culture').Culture.GetCollectiveNoun]. Then, suddenly, my party presents me with a box half-shattered by the cruelty of time, a book thick with dust and grime within.\n\nA few blows and a shake and I find the book just teeming with creatures from [promoted_legend.GetProperty('culture').Culture.GetName] mythology depicted in a distinctly [promoted_legend.GetProtagonist.GetCulture.GetNameNoTooltip] style! Though the words have faded and been lost to time, I simply must believe this wonderful book proves a definite link between the two cultures!"
|
||||
legend_spread_events.8003.a: "What an incredible discovery!"
|
||||
legend_spread_events.8004.t: "The [promoted_legend.GetProperty('culture').Culture.GetNameNoTooltip] Tome: Lost"
|
||||
legend_spread_events.8004.desc: "I and my entourage have searched these ruins as well as one can, and yet no sign of this alleged tome has been found. However, there are a number of objects of great intrigue laying among the rubble, some of which there can be no doubt were crafted by [promoted_legend.GetProperty('culture').Culture.GetName] hands.\n\nI pocket a small animal carving of stone and prepare to journey home."
|
||||
legend_spread_events.8004.a: "At least it wasn't a total waste."
|
||||
legend_spread_events.8010.t: "A Strange Figure"
|
||||
legend_spread_events.8010.desc: "We stop for a break on the road. My entourage surrounds a clearing, hurrying around watching for bandits and gathering supplies, leaving me to myself for just a moment. The wind blows out my crackling campfire like a match would to my breath. I feel something behind me, and I turn to see a stranger has found [challenger.GetHerHis] way into my camp. [challenger.GetSheHe|U] grins nonchalantly as if [challenger.GetSheHe] had always been there.\n\n"What a lucky day it is to happen upon the 'legend' [ROOT.Char.GetHerselfHimself], [ROOT.Char.GetNameNoTooltip]." [challenger.GetSheHe|U] reveals [challenger.GetHerHis] weapon to me. "Prove yourself a legend, [ROOT.Char.Custom2('InsultNoun', SCOPE.sC('challenger'))].""
|
||||
legend_spread_events.8010.a: ""Our battle will be legendary.""
|
||||
legend_spread_events.8010.b: ""Guards!""
|
||||
legend_spread_events.8012.t: "Legends Do Die"
|
||||
legend_spread_events.8012.desc: "My entourage returns just in time to see me fall at [challenger.GetHerHis] feet. Right as I stand to face my mighty and strange opponent, [challenger.GetSheHe] seems to have vanished into the wilderness, as though [challenger.GetSheHe] were never there at all."
|
||||
legend_spread_events.8012.a: "Everyone else saw [challenger.GetHerHim], right?"
|
||||
legend_spread_events.8012.b: "Nobody saw anything."
|
||||
legend_spread_events.8013.t: "A Legendary Victory"
|
||||
legend_spread_events.8013.desc: "My entourage returns right as I emerge victorious over my mysterious opponent. [challenger.GetHerHis|U] weapon falls to the ground, and [challenger.GetSheHe] looks up at me, stunned.\n\nI call to my entourage, but when I look back at my feet, [challenger.GetSheHe] has disappeared, as though [challenger.GetSheHe] were never there at all."
|
||||
legend_spread_events.8013.a: "I won... I think."
|
||||
legend_spread_events.8020.t: "Heresy!"
|
||||
legend_spread_events.8020.desc: "I am interrupted at [ROOT.Char.Custom('GetCourt')] today as [challenger.Custom2('MyCharacterIntroduction', ROOT.Char)] hurls [challenger.GetHerselfHimself] towards me, pointing and screaming "Heretic!" on [challenger.GetHerHis] way.\n\n"[legend.GetName|U] makes claim that [legend.GetProtagonist.GetNameNoTooltip] has powers beyond even [ROOT.Char.GetFaith.HighGodName] [ROOT.Char.GetFaith.HighGodHerselfHimself]! Heresy, of the highest degree!"\n\n[challenger.GetSheHe|U] sounds like a lunatic to me, but mutterings around the [ROOT.Char.Custom('GetRoom')] would indicate some already agree with [challenger.GetHerHim]."
|
||||
legend_spread_events.8020.a: "I can convince them."
|
||||
legend_spread_events.8020.a.win: "You won the debate"
|
||||
legend_spread_events.8020.a.lose: "You lost the debate"
|
||||
legend_spread_events.8020.b: "Get this [challenger.Custom2('InsultNoun', ROOT.Char)] out of my [ROOT.Char.Custom('GetCourt')]."
|
||||
legend_spread_events.8020.c: "No, the divine power is derived #EMP from#! [ROOT.Char.GetFaith.HighGodName]."
|
||||
legend_spread_events.8030.t: "Like You"
|
||||
legend_spread_events.8030.desc: "In the distance, I hear [child.Custom2('MyCharacterIntroduction', ROOT.Char)] laughing at play with [child.GetHerHis] fellows.\n\n"I am [legend.GetProtagonist.GetNameNoTooltip], I'm the hero!" [child.GetSheHe|U] is reenacting [legend.GetName] for [child.GetHerHis] adoring peers.\n\nThe children all look upon [child.GetFirstNameNoTooltip] with wonder and adoration, captivated by the tale. My heart soars to hear those legendary names and places passing the lips of the next generation with such vigor and enthusiasm. Though one day all of us will turn to dust, the legend will never die."
|
||||
legend_spread_events.8030.a: "Leave [child.GetHerHim] to it."
|
||||
legend_spread_events.8030.b: "I should offer my own recitation!"
|
||||
legend_spread_events.8040.t: "A Sinful Ancestor"
|
||||
legend_spread_events.8040.desc: ""You would claim descent from the vile sinner [ancestor.GetName]?" [challenger.Custom2('MyCharacterIntroduction', ROOT.Char)|U] greets me this morning with an outstretched finger and a rabid look in [challenger.GetHerHis] eyes. "Blasphemy! [ancestor.GetSheHe|U] was a wicked [ancestor.GetWomanMan] of unholy vices. [ancestor.GetSheHe|U] was not [virtue_trait.GetName(ancestor)] as we've all been lead to believe, [ancestor.GetSheHe] was [sin_trait.GetName(ancestor)], a sinner if ever there was one!"\n\nAlong with the conviction in [challenger.GetHerHis] voice, [challenger.GetSheHe] has brought numerous records and written anecdotes of [ancestor.GetNamePossessiveNoTooltip] impious behavior which does not make my claims to [ancestor.GetHerHis] lineage look good..."
|
||||
legend_spread_events.8040.a: "This is all nonsense, surely."
|
||||
legend_spread_events.8040.a.win: "You convince [challenger.GetHerHim]"
|
||||
legend_spread_events.8040.a.lose: "Your reputation is tarnished"
|
||||
legend_spread_events.8040.b: "Blasphemy, get out of my [ROOT.Char.Custom('GetCourt')]!"
|
||||
legend_spread_events.8050.t: "A Virtuous Ancestor"
|
||||
legend_spread_events.8050.desc: "[chronicler.Custom2('MyCharacterIntroduction', ROOT.Char)|U] hurries to me this morning, juggling a pile of old [chronicler.Custom('GetWritingMaterialPlural')], [chronicler.GetHerHis] face beaming with enthusiasm.\n\n"My [ROOT.Char.GetTitleAsNameNoTooltip|U], I have excellent news. I have been searching for information about [ancestor.GetName], and I have found evidence to suggest that [ancestor.GetHerHis] [sin_trait.GetName(ancestor)] nature has been overstated, and [ancestor.GetSheHe] was actually quite [virtue_trait.GetName(ancestor)]!"\n\nIt would be difficult, but if I can prove this to be true, the legacy of [ancestor.GetNameNoTooltip] would be all the more prestigious!"
|
||||
legend_spread_events.8050.a: "It must be true!"
|
||||
legend_spread_events.8050.a.win: "You convinced everyone"
|
||||
legend_spread_events.8050.a.lose: "You failed to convince anyone"
|
||||
legend_spread_events.8050.b: "Let's focus on things we can prove."
|
||||
legend_spread_events.8050.c: "But... what about #EMP me?#!"
|
||||
legend_spread_events.8060.t: "A Deathbed Confession"
|
||||
legend_spread_events.8060.desc: "I'm greeted by [chronicler.Custom2('MyCharacterIntroduction', ROOT.Char)], who claims to have new information about [legend.GetName].\n\n[chronicler.GetSheHe|U] claims that on [ancestor.GetNamePossessive] deathbed, [ROOT.Char.GetFaith.HighGodName] entered [ancestor.GetHerHis] heart and enlightened [ancestor.GetHerHim] to the virtues of [ROOT.Char.GetFaith.GetName].\n\nIn this final act, [ancestor.GetSheHe] was redeemed and brought to [ROOT.Char.GetFaith.PositiveAfterLife]."
|
||||
legend_spread_events.8060.a: "Of course, [ancestor.GetSheHe] was a [ROOT.Char.GetFaith.GetAdherentNameNoTooltip]!"
|
||||
legend_spread_events.8060.a.win: "You convinced everyone"
|
||||
legend_spread_events.8060.a.lose: "Your claim remains unconvincing"
|
||||
legend_spread_events.8060.b: "[ancestor.GetHerHis|U] #EMP values#! were [ROOT.Char.GetFaith.GetReligion.GetAdjectiveNoTooltip] at least."
|
||||
legend_spread_events.8070.t: "A Holy Happening"
|
||||
legend_spread_events.8070.desc: "[chronicler.Custom2('MyCharacterIntroduction', ROOT.Char)|U] has come to me today with an interesting proposal. [chronicler.GetSheHe|U] claims that [chronicler.GetSheHe] could skew the truth a little and rewrite [legend.GetName] to take place in the holy lands of [holy_site.GetName] rather than the earthly [location.GetName].\n\nThis would of course be a forgery, but it would add some extra piety to the tale."
|
||||
legend_spread_events.8070.a: "Let's do it."
|
||||
legend_spread_events.8070.a.win: "Everyone is convinced"
|
||||
legend_spread_events.8070.a.lose: "Nobody is convinced"
|
||||
legend_spread_events.8070.b: "No, [location.GetNameNoTooltip] is just #EMP like#! [holy_site.GetNameNoTooltip]."
|
||||
legend_spread_events.8080.t: "The Legendary Fist"
|
||||
legend_spread_events.8080.desc: "I am engaged in boisterous conversation with [chronicler.Custom2('MyCharacterIntroduction', ROOT.Char)] and a collection of my courtiers. I'm recounting the tale of [legend.GetName] when I'm interrupted by [chronicler.GetNameNoTooltip].\n\n"Remind me how the [legend.GetProperty('beast').GetFlagName] was slain exactly, my [ROOT.Char.GetTitleAsNameNoTooltip]. Is it not true that it was pummeled to death in close quarters?""
|
||||
legend_spread_events.8080.a: "Yes. That is exactly what happened."
|
||||
legend_spread_events.8080.a.crit_win: "Everyone believes you"
|
||||
legend_spread_events.8080.a.win: "People seem to believe you"
|
||||
legend_spread_events.8080.a.lose: "People don't seem to believe you"
|
||||
legend_spread_events.8080.a.crit_lose: "Nobody believes you"
|
||||
legend_spread_events.8080.b: "It was slain as any hunter would."
|
||||
legend_spread_events.8090.t: "The [person_of_the_lake.GetLadyLord|U] of the [watery_place.GetProvince.GetTerrain.GetNameNoTooltip|U]"
|
||||
legend_spread_events.8090.desc: "[chronicler.Custom2('MyCharacterIntroduction', ROOT.Char)|U] is transcribing [legend.GetName] to [chronicler.Custom('GetWritingMaterial')] as I dictate it to [chronicler.GetHerHim] once more, but as I recount the very beginning of the tale, [chronicler.GetSheHe] ceases committing my words to [chronicler.Custom('GetWritingMaterial')].\n\n"I cannot help but notice something missing here, my [ROOT.Char.GetTitleAsNameNoTooltip|U]. Did [legend.GetProtagonist.GetShortUIName] not meet with a mystical [person_of_the_lake.GetWomanMan] in [watery_place.GetName]? Did said [person_of_the_lake.GetWomanMan] not rise from the waters and give [legend.GetProtagonist.GetShortUIName] a divine mission?""
|
||||
legend_spread_events.8090.a: "Ah yes, how could we forget."
|
||||
legend_spread_events.8090.b: "Nonsense: I forged it myself!"
|
||||
legend_spread_events.8100.t: "Most Haunted"
|
||||
legend_spread_events.8100.desc: "I'm dragged out of my slumber by a crack of lightning and my [ROOT.Char.Custom('GetDoor')] crashing open, [superstitious_courtier.Custom2('MyCharacterIntroduction', ROOT.Char)] standing at the foot of my bed.\n\n"I am sorry to wake you, my [ROOT.Char.GetTitleAsNameNoTooltip|U], but many of us are unable to sleep. I strongly believe there is an evil spirit at work here, and it wants to take us all."\n\nThough I am more than a little irked to be stirred so late, I am somewhat familiar with a ritual to entrap evil spirits in objects..."
|
||||
legend_spread_events.8100.a: "I shall imbue it into my artifact!"
|
||||
legend_spread_events.8100.a.win: "You imbue the spirit"
|
||||
legend_spread_events.8100.a.lose: "You fail the incantation"
|
||||
legend_spread_events.8100.a.crit_lose: "You fall into a fit"
|
||||
legend_spread_events.8100.b: "Are you insane? Get out!"
|
||||
legend_spread_events.8100.c: "I know exactly what to do."
|
||||
legend_spread_events.8100.d: "I shall absorb the spirit into myself!"
|
||||
artifact_dread_gain_mult_3_modifier: "Dreadful"
|
||||
legend_spread_events.8110.t: "The Blood of [loser.GetFaith.GetAdherentNamePluralNoTooltip|U]"
|
||||
legend_spread_events.8110.desc: ""Oh come off it, there's not a chance that happened."\n\n"No, it's true! [infidel_weapon.GetName|U] is crimson with the blood of one thousand [loser.GetFaith.GetAdherentNamePluralNoTooltip]! [ROOT.Char.GetNameNoTooltip|U] slew them all [ROOT.Char.GetHerselfHimself] in the [memory.GetName]!"\n\n[courtier_1.Custom2('MyCharacterIntroduction', ROOT.Char)|U] and [courtier_2.Custom2('MyCharacterIntroduction', ROOT.Char)] are engaged deeply in an argument, but fall silent when they realize I'm listening."
|
||||
legend_spread_events.8110.a: "It's true, I slew them all myself."
|
||||
legend_spread_events.8110.a.win: "You convince them both"
|
||||
legend_spread_events.8110.a.lose: "You are unconvincing"
|
||||
legend_spread_events.8110.b: "No, this is untrue."
|
||||
legend_spread_events.8110.c: "The battle was great and it should be commemorated."
|
||||
travel_to_distant_land_tt: "You will [travel|E] to [distant_location.GetName]"
|
||||
legend_spread_events.8120.t: "The Mystical [distant_title.GetBaseNameNoTooltip|U]"
|
||||
legend_spread_events.8120.desc: "I am given courteous greetings by [chronicler.Custom2('MyCharacterIntroduction', ROOT.Char)] who seems to be abuzz with excitement.\n\n[chronicler.GetSheHe|U] tells me of a mystical land known simply as "[distant_title.GetBaseNameNoTooltip|U]", and [chronicler.GetSheHe] unfurls a map to this wonderful land in front of me. [chronicler.GetSheHe|U] tells me that the rivers run with milk and honey, and even the peasantry are fat with the abundance of the land. Though usually I would never venture so far, tales of my heroic journey would certainly have an effect on [legend.GetName]!"
|
||||
legend_spread_events.8120.a: "I must go there!"
|
||||
legend_spread_events.8120.b: "[distant_title.GetBaseNameNoTooltip|U]? No such place can exist."
|
||||
legend_spread_events.8121.t: "Distant Lands: Abandoned"
|
||||
legend_spread_events.8121.desc: "My wondrous map of [distant_title.GetBaseNameNoTooltip|U] has been lost and I fear I may never journey to that land in my lifetime."
|
||||
legend_spread_events.8121.a: "Alas."
|
||||
legend_spread_events.8122.t: "Distant Lands: Arrival"
|
||||
legend_spread_events.8122.desc.intro: "At last, I have arrived in distant [distant_location.GetName] and"
|
||||
legend_spread_events.8122.desc.disappointing.sweden: "my disappointment is immeasurable. The sky is black in the day, the food is nothing more than pickled fish and stale bread, the locals refuse to speak to each other, and the cold is unbearable."
|
||||
legend_spread_events.8122.desc.disappointing.tribal: "I couldn't be more disappointed. I was promised a towering metropolis, but all I see are a few tents and huts."
|
||||
legend_spread_events.8122.desc.disappointing.wet: "I'm saddened by what I see. After trudging through waters, I see a few disparate hovels built around muddy waters."
|
||||
legend_spread_events.8122.desc.disappointing.dry: "I'm shocked to see the state of this place. A few dried up shrubs scatter an abandoned landscape of dilapidated buildings, with scarcely a living thing in sight."
|
||||
legend_spread_events.8122.desc.disappointing.fallback: "this is far from what I was promised. The great magical land of "[distant_title.GetBaseNameNoTooltip|U]" that excited my imagination is just that: imaginary. The real [distant_title.GetBaseNameNoTooltip] is sad and humble."
|
||||
legend_spread_events.8122.desc.not_disappointing: "[distant_title.GetBaseNameNoTooltip] is just what I had hoped it would be! This strange place is alive with people, and expansive with civilization. Market stalls are flush with food and the city is alive with chatter."
|
||||
legend_spread_events.8122.desc.slightly_disappointing: "[distant_title.GetBaseNameNoTooltip] is not quite what I was promised. Though an impressive settlement, the rivers don't flow with milk and honey, and the wealth of the local nobility does not seem particularly unthinkable."
|
||||
legend_spread_events.8122.desc.somewhat_disappointing: "I can't help but be underwhelmed. While a perfectly adequate settlement, if this is the best that [distant_title.GetBaseNameNoTooltip] has to offer, then its splendor has been greatly exaggerated."
|
||||
legend_spread_events.8122.desc.bridge: "\n\nI make my way to what I assume is the home of a noble family and I'm greeted by"
|
||||
legend_spread_events.8122.desc.outro.same_culture: "an oddly familiar [distant_courtier.GetWomanMan]. [distant_courtier.GetName|U] introduces [distant_courtier.GetHerselfHimself] in perfect [ROOT.Char.GetCulture.GetLanguage.GetNameNoTooltip] and demands to know what I want from the court of their employer, [distant_liege.GetName]."
|
||||
legend_spread_events.8122.desc.outro.same_religion: "a good [ROOT.Char.GetFaith.GetReligion.GetAdherentNameNoTooltip] [distant_courtier.GetWomanMan]! It seems even here, [ROOT.Char.GetFaith.HighGodName|U] is given proper worship. [distant_courtier.GetSheHe|U] demands to know who I am and what brings me this far."
|
||||
legend_spread_events.8122.desc.outro.fallback: "a strange noble [distant_courtier.GetWomanMan]. My noble bearing clearly precedes me, as [distant_courtier.GetSheHe] seems immediately eager to know who I am and what brings me here."
|
||||
legend_spread_events.8122.a: "I wish to see how people fight here."
|
||||
legend_spread_events.8122.b: "Let me tell your master about [legend.GetName]."
|
||||
legend_spread_events.8122.b.success: "Your legend is compelling"
|
||||
legend_spread_events.8122.b.failure: "[distant_liege.GetFirstName] is bored"
|
||||
legend_spread_events.8122.c: "Have you a gift for me?"
|
||||
legend_spread_events.8124.t: "Distant Lands: Defeat"
|
||||
legend_spread_events.8124.desc: "Though I fought valiantly, it would seem that I am no match for the fighting styles of a [distant_title.GetAdjective] warrior. Though I am defeated, the mere fact that I clashed weapons with a foreigner in this mystic land will bolster my legendary status."
|
||||
legend_spread_events.8124.a: "Alas."
|
||||
legend_spread_events.8125.t: "Distant Lands: Victory"
|
||||
legend_spread_events.8125.desc: "My opponent fought in ways I'd never seen before, and though it initially threw me off, I emerged victorious. Legends of my victory over a [distant_title.GetAdjective] warrior will no-doubt spread far and wide."
|
||||
legend_spread_events.8125.a: "Wonderful."
|
||||
legend_spread_events.8125.b: "Join me!"
|
||||
legend_spread_events.8130.t: "An Angelic Initiation"
|
||||
legend_spread_events.8130.desc: "[chronicler.Custom2('MyCharacterIntroduction', ROOT.Char)|U] comes to me with news regarding [legend.GetName]. [chronicler.GetSheHe|U] tells me that [chronicler.GetSheHe] has located multiple records that attest that [founder.GetName] was more than a mere [founder.GetTitleAsNameNoTooltip]. [founder.GetHerHis|U] right as ruler of [legend_title.GetName] was given to [founder.GetHerHim] by an angel.\n\nThis messenger from [ROOT.Char.GetFaith.PositiveAfterLife] promised that the house of [ROOT.Char.GetHouse.GetNameNoTooltip] would forever rule [legend_title.GetName] and enact [ROOT.Char.GetFaith.HighGodNamePossessive] will on earth. Though an incredible claim, if I could get enough people to believe it, none would question my rule."
|
||||
legend_spread_events.8130.a: "This is true."
|
||||
legend_spread_events.8130.a.win: "Your claim is believable"
|
||||
legend_spread_events.8130.a.lose: "Your claim is regarded as heresy"
|
||||
legend_spread_events.8130.b: "No, this is heretical."
|
||||
legend_spread_events.8141.t: "A Legendary Victory"
|
||||
legend_spread_events.8141.desc: "As [enemy_commander.GetNamePossessive] forces are routed, I'm left to bask in my own glory. All around me are shredded banners and the decaying carcasses of those who stand opposed to me. A soldier lies beside me, crying in anguish, hands bloodied in their own entrails. I take a deep breath of that pungent deathly air, the smell of victory.\n\nTruly this battle was decided by my own prowess as a knight and strategy as a commander. This was a battle that is sure to make my name famous."
|
||||
legend_spread_events.8141.a: "A legend worth telling."
|
||||
legend_spread_events.8141.b: "This was a premonition of things to come."
|
||||
legend_spread_events.8150.t: "The Permanent Mark"
|
||||
legend_spread_events.8150.desc: "As I feast, I sense that [intrigued_guest.Custom2('MyCharacterIntroduction', ROOT.Char)] has been staring intently at my [ROOT.Char.Custom('GetInjuredBodyPart')], no doubt intrigued by my [ROOT.Char.Custom('PermanentInjuryAdjective')].\n\nAs soon as I make [intrigued_guest.GetHerHim] aware that I have noticed, [intrigued_guest.GetSheHe] quickly looks away, doubtless embarrassed to have been caught gawking at my deformity. Though I do feel somewhat insulted by [intrigued_guest.GetHerHis] fascination, this does give me an opportunity to tell the tale of just how this injury came to be."
|
||||
legend_spread_events.8150.a: ""I was injured fighting a mighty beast!""
|
||||
legend_spread_events.8150.b: ""I was attacked by infidels while fighting for [ROOT.Char.GetFaith.HighGodName|U].""
|
||||
legend_spread_events.8150.c: ""It is a tale I will take to my grave.""
|
||||
legend_spread_events.8150.d: ""Have you no manners? Don't stare!""
|
||||
legend_spread_events.8160.t: "A Legendary Love"
|
||||
legend_spread_events.8160.desc: "My heart flutters to think of [soulmate.GetHerHim], and even as I sit alone in my [SelectLocalization( IsLandlessAdventurer( ROOT.Char ), 'tent', 'study')], I just wish to sing of our love to all who will listen. My [ROOT.Char.Custom('WritingInstrument')] on the page, my feelings flow through the ink faster than I can write.\n\nAs I fill the page with [soulmate.GetHerHis] praises, I can't help but think of how I could immortalize our love through [legend.GetName]! Though the tale is focused on me, winning the heart of my fair [soulmate.Custom('PetName')] would make for an excellent addition to the tale."
|
||||
legend_spread_events.8160.a: "We will be legends together."
|
||||
legend_spread_events.8160.b: "No, the tale is for I alone."
|
||||
legend_spread_events.8170.t: "For Whom The Bells Toll"
|
||||
legend_spread_events.8170.desc.intro: "I retreat to my chambers one evening, exhausted and weary from yet another day of tedium and monotony. As I lay on the edge of sleep, I am suddenly stirred awake by the shrill screeching of metal on stone.\n\nI shoot awake and see a shadowy figure at the edge of my bed, [ROOT.Char.GetFaith.DeathDeityHerHis] toothy grin the only illuminated part of [ROOT.Char.GetFaith.DeathDeityHerHim] I can see clearly. I cannot move, I can only stare as [ROOT.Char.GetFaith.DeathDeitySheHe] steps towards me, dagger in hand.\n\nThen, suddenly I wake once more."
|
||||
legend_spread_events.8170.desc.mid.taoist: "This is a clear sign that my energies are not harmonically aligned towards [ROOT.Char.GetFaith.HighGodName|U]."
|
||||
legend_spread_events.8170.desc.mid.reincarnation: "Though my spirit will one day continue on the cycle of reincarnation, I'm just not ready yet."
|
||||
legend_spread_events.8170.desc.mid.fallback: "[ROOT.Char.GetFaith.DeathDeitySheHe|U] has marked me with this visit."
|
||||
legend_spread_events.8170.desc.outro: "I fear that I will be collected by [ROOT.Char.GetFaith.DeathDeityName|U] very soon, a fate I must change!"
|
||||
legend_spread_events.8170.a: "I must become immortal."
|
||||
legend_spread_events.8170.b.chess: "[ROOT.Char.GetFaith.DeathDeitySheHe|U] probably just wanted a game of chess."
|
||||
legend_spread_events.8170.b.fallback: "It was a dream. Only this, and nothing more."
|
||||
legend_spread_events.8171.t: "Echoes of the Future"
|
||||
legend_spread_events.8171.desc: "As I hold my newborn babe in my arms, I cannot help but see my own face reflected in [child.GetHerHis]. Everyone tells me [child.GetSheHe] looks just like me, and they're right.\n\nPerhaps this is the kind of immortality I have been seeking, someone to carry my legacy forwards and continue my story when I'm gone."
|
||||
legend_spread_events.8171.a: "The story never ends."
|
||||
legend_spread_events.8172.t: "What's My Purpose?"
|
||||
legend_spread_events.8172.desc: "All is dark around me. Just ahead, a solitary light is there in the distance. Like instinct, I walk across this void towards that single spot of light, until I'm greeted by a lone figure dressed all in white who looks just like an older version of me.\n\n[ROOT.Char.GetSheHe|U] smiles at me with a kind of warmth only a [ROOT.Char.GetMotherFather] can give and invites me to sit beside [ROOT.Char.GetHerHim]. Basking in the warmth of [ROOT.Char.GetHerHis] presence, I feel an inexplicable elation and peace.\n\n"Do you know why I made mortals die, [ROOT.Char.GetFirstNameNoTooltip]? It's what separates you from me. You know how precious life is. Your eternity in [ROOT.Char.GetFaith.PositiveAfterLife] is coming, but for now, there are people below waiting for you.""
|
||||
legend_spread_events.8172.a: ""I get it. I finally get it.""
|
||||
legend_spread_events.8172.b: ""No! I #EMP will#! live forever!""
|
||||
legend_spread_events.8172.c: ""I think I'm ready now.""
|
||||
legend_spread_events.8172.a.flavor: "You wake, a changed [ROOT.Char.GetWomanMan]!"
|
||||
legend_spread_events.8172.b.flavor: "You awaken reinvigorated."
|
||||
legend_spread_events.8172.c.flavor: "You decide to pass quietly."
|
||||
legend_spread_events.8180.t: "Righteous Vengeance"
|
||||
legend_spread_events.8180.desc: "Lately I've been wracked with sleepless nights, remembering how [dead_parent.Custom2('MyCharacterIntroduction', ROOT.Char)] [dead_parent.GetDeathReason]. How can one believe in justice when [killer.GetSheHe] lives and [dead_parent.GetFirstNameNoTooltip] should die?\n\nJust thinking about [killer.GetHerHim] still strutting around with air in [killer.GetHerHis] lungs brings my blood to boil and I just want to bring it to an end."
|
||||
legend_spread_events.8180.a: "[killer.GetNameNoTooltip] is my enemy."
|
||||
legend_spread_events.8180.b: "I must learn to forgive."
|
||||
8180_bonus_if_you_kill_tt: "Your legend quality will increase greatly if you murder [killer.GetName]"
|
||||
legend_spread_events.8181.t: "The [killer.Custom2('InsultNoun'), ROOT.Char|U] Buried"
|
||||
legend_spread_events.8181.desc.intro: "At last, [killer.GetName] breathes no more and I can let out a sigh of relief now that [killer.GetSheHe] isn't dirtying the world with [killer.GetHerHis] presence."
|
||||
legend_spread_events.8181.desc.mid.murder: "To deliver [killer.GetHerHim] to [ROOT.Char.GetFaith.NegativeAfterLife] by my own hands is a great honor."
|
||||
legend_spread_events.8181.desc.mid.fallback: "I had hoped to slay the [killer.Custom2('InsultNoun', ROOT.Char)] myself, but it seems that [ROOT.Char.GetFaith.HighGodName] had [ROOT.Char.GetFaith.HighGodHerHis] own plans for the [killer.Custom2('InsultNoun', ROOT.Char)]."
|
||||
legend_spread_events.8181.desc.outro: "\n\nI feel [dead_parent.Custom2('MyCharacterIntroduction', ROOT.Char)] may now finally rest easy, and the world is as it should be."
|
||||
legend_spread_events.8181.a: "Justice at last."
|
||||
legend_spread_events.8190.t: "The [ROOT.Char.MakeScope.Var('animal_type').GetFlagName|U] Child"
|
||||
legend_spread_events.8190.desc: "I sit comfortably in my study late one evening recounting [legend.GetName] to [chronicler.Custom2('MyCharacterIntroduction', ROOT.Char)] when a thought dawns upon me. I've often been referred to as an 'eccentric' by my peers. There's just something about me that makes it a challenge for others to build a connection with me.\n\nI struggle to remember much of my early childhood, but I've always felt a strong kinship with the noble [ROOT.Char.MakeScope.Var('animal_type').GetFlagName], almost as one would feel for their mother or father. I stand upright at once, and [chronicler.GetNameNoTooltip] drops [chronicler.GetHerHis] [chronicler.Custom('WritingInstrument')]. Dare I make such an assertion? Dare I say I was raised by a [ROOT.Char.MakeScope.Var('animal_type').GetFlagName]?"
|
||||
legend_spread_events.8190.a: "I dare!"
|
||||
legend_spread_events.8190.a.win: "You convince [chronicler.GetFirstNameNoTooltip]"
|
||||
legend_spread_events.8190.a.lose: "Something was lost in translation"
|
||||
legend_spread_events.8190.a.crit_lose: "[chronicler.GetFirstNameNoTooltip] seems to mock you"
|
||||
legend_spread_events.8190.b: "I dare not."
|
||||
|
||||
you_find_the_tome_tt: "You find the tome"
|
||||
you_fail_to_find_the_tome_tt: "You fail to find the tome"
|
||||
you_destroy_the_tome_tt: "The tome is destroyed"
|
||||
major_legend_quality_decrease_tt: "The discount towards upgrading your [legend|E] #difficulty_hard decreases#! greatly"
|
||||
medium_legend_quality_decrease_tt: "The discount towards upgrading your [legend|E] #difficulty_hard decreases#!"
|
||||
minor_legend_quality_decrease_tt: "The discount towards upgrading your [legend|E] #difficulty_hard decreases#! slightly"
|
||||
major_legend_quality_increase_tt: "The discount towards upgrading your [legend|E] #difficulty_easy increases#! greatly"
|
||||
medium_legend_quality_increase_tt: "The discount towards upgrading your [legend|E] #difficulty_easy increases#!"
|
||||
minor_legend_quality_increase_tt: "The discount towards upgrading your [legend|E] #difficulty_easy increases#! slightly"
|
||||
legend_quality_if_wins_tt: "The discount towards upgrading your [legend|E] #difficulty_easy increase#! if you win the duel"
|
||||
friend_legendary_tale: "[CHARACTER.GetShortUIName|U] recounted a legendary tale to [TARGET_CHARACTER.GetShortUIName]."
|
||||
friend_legendary_tale_corresponding: "[TARGET_CHARACTER.GetShortUIName|U] recounted a legendary tale to [CHARACTER.GetShortUIName]."
|
||||
|
||||
|
||||
ancient_culture_tome: "[promoted_legend.GetProperty('culture').Culture.GetNameNoTooltip|U] Tome"
|
||||
ancient_culture_tome_desc: "This ancient tome seems to suggest a link between the [promoted_legend.GetProperty('culture').Culture.GetCollectiveNoun] and the [ROOT.Char.GetCulture.GetCollectiveNoun]."
|
||||
ancient_culture_artifact: "[promoted_legend.GetProperty('culture').Culture.GetNameNoTooltip|U] Carving"
|
||||
ancient_culture_artifact_desc: "An ancient carving of an animal crafted by [promoted_legend.GetProperty('culture').Culture.GetName] hands. It is faded and barely recognizable, but to hold a piece of the past in one's hand makes one feel in some way connected to it."
|
||||
|
||||
legend_chapter_punched_animal_great: "[ROOT.Legend.GetProtagonist.GetNameNoTooltip] ran at the [Localize( beast )] with a recoiled fist and shattered the beast into offal with a single mighty blow to the cranium."
|
||||
legend_chapter_punched_animal_good: "[ROOT.Legend.GetProtagonist.GetNameNoTooltip] was jumped by the [Localize( beast )], and fought the beast in close-combat. Despite the element of surprise, [ROOT.Legend.GetProtagonist.GetSheHe] slew the beast with nothing but [ROOT.Legend.GetProtagonist.GetHerHis] bare hands."
|
||||
legend_chapter_punched_animal_bad: "[ROOT.Legend.GetProtagonist.GetNameNoTooltip] was jumped by the [Localize( beast )], and fought the beast in close-combat. Though [ROOT.Legend.GetProtagonist.GetSheHe] ultimately had to be rescued by [ROOT.Legend.GetProtagonist.GetHerHis] hunting party, the beast was slain."
|
||||
legend_chapter_punched_animal_very_bad: "To the confusion of [ROOT.Legend.GetProtagonist.GetHerHis] hunting party, [ROOT.Legend.GetProtagonist.GetNameNoTooltip] broke off from the group to assault the [Localize( beast )] in its nether regions. After thoroughly endangering the party and dishonoring [ROOT.Legend.GetProtagonist.GetHerselfHimself], the beast was slain."
|
||||
legend_chapter_person_of_lake_great: "[ROOT.Legend.GetProtagonist.GetNameNoTooltip|U] witnessed a being from [ROOT.Legend.GetProtagonist.GetFaith.PositiveAfterLife] rise from the waters. [ROOT.Legend.GetProtagonist.GetSheHe|U] spoke with them and was given a mission from [ROOT.Legend.GetProtagonist.GetFaith.HighGodName|U]."
|
||||
legend_chapter_person_of_lake_good: "Wandering through wetlands, [ROOT.Legend.GetProtagonist.GetNameNoTooltip] encountered a great and wise person living in the waters who gave [ROOT.Legend.GetProtagonist.GetHerHim] a divine mission."
|
||||
legend_chapter_person_of_lake_bad: "While wandering half-delirious from drinking impure water, [ROOT.Legend.GetProtagonist.GetNameNoTooltip] saw visions of a beautiful and wise person who pointed [ROOT.Legend.GetProtagonist.GetHerHim] towards [ROOT.Legend.GetProtagonist.GetHerHis] magical destiny."
|
||||
legend_chapter_person_of_lake_very_bad: "[ROOT.Legend.GetProtagonist.GetNameNoTooltip|U] encountered a haggard old hermit foaming at the teeth and screaming prophecies at any who would listen. [ROOT.Legend.GetProtagonist.GetNameNoTooltip|U] took this swamp-dweller at their word and chose to make it [ROOT.Legend.GetProtagonist.GetHerHis] destiny."
|
||||
legend_chapter_great_battle: "[ROOT.Legend.GetProtagonist.GetNamePossessive|U] forces were cornered by [ROOT.Legend.MakeScope.Var('8141_commander').Char.GetNameNoTooltip] and [ROOT.Legend.MakeScope.Var('8141_commander').Char.GetHerHis] army. The battle was long and bloody, and many lives were lost, but [ROOT.Legend.GetProtagonist.GetNameNoTooltip] emerged victorious, banners and weapons drenched with the blood of [ROOT.Legend.GetProtagonist.GetHerHis] enemies."
|
||||
legend_chapter_battled_mighty_beast_good: "[ROOT.Legend.GetProtagonist.GetNameNoTooltip|U] valiantly fought and won against a great and powerful beast, but the struggle left a permanent mark on [ROOT.Legend.GetProtagonist.GetHerHis] body."
|
||||
legend_chapter_battled_mighty_beast_bad: "[ROOT.Legend.GetProtagonist.GetNameNoTooltip|U] decided to attack a powerful beast and was permanently injured in the futile endeavor."
|
||||
legend_chapter_injured_evangelising_good: "[ROOT.Legend.GetProtagonist.GetNameNoTooltip|U] was valiantly proselytizing the faith among heretics and nonbelievers when [ROOT.Legend.GetProtagonist.GetSheHe] was attacked for [ROOT.Legend.GetProtagonist.GetHerHis] beliefs and was permanently deformed."
|
||||
legend_chapter_injured_evangelising_bad: "[ROOT.Legend.GetProtagonist.GetNameNoTooltip|U] was preaching heresy among the peasants and was injured by a group of true-believers."
|
||||
legend_chapter_mysterious_injury: "[ROOT.Legend.GetProtagonist.GetNameNoTooltip|U] [ROOT.Legend.GetProtagonist.Custom('GainedPermanentInjury')] under obscure and mysterious circumstances. The event that lead to [ROOT.Legend.GetProtagonist.GetHerHis] [ROOT.Legend.GetProtagonist.Custom('PermanentInjuryAdjective')] remains a subject known to none but [ROOT.Legend.GetProtagonist.GetHerselfHimself]."
|
||||
legend_chapter_love: "[ROOT.Legend.GetProtagonist.GetNameNoTooltip|U] won the hand of the love of [ROOT.Legend.GetProtagonist.GetHerHis] life, [ROOT.Legend.MakeScope.Var('8160_soulmate').Char.GetNameNoTooltip]. For all the great deeds done for others, [ROOT.Legend.MakeScope.Var('8160_soulmate').Char.GetFirstNameNoTooltip] was there with [ROOT.Legend.GetProtagonist.GetHerHim] all the while and it's said that their love was a gift from [ROOT.Legend.GetProtagonist.GetFaith.FertilityGodName]."
|
||||
legend_chapter_immortal: "[ROOT.Legend.GetProtagonist.GetNameNoTooltip|U] was stirred in the night by a shocking visit from [ROOT.Legend.GetProtagonist.GetFaith.DeathDeityName|U]. Since this harrowing visitation, [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] decided to flee that which others would call inevitable and pursue eternal life on earth."
|
||||
legend_chapter_immortal_child_conclusion: "[ROOT.Legend.GetProtagonist.GetNamePossessiveNoTooltip|U] fears about the eternity of [ROOT.Legend.GetProtagonist.GetFaith.PositiveAfterLife|U] were quelled once and for all with the birth of [ROOT.Legend.MakeScope.Var('8171_child').Char.GetNameNoTooltip], [ROOT.Legend.GetProtagonist.GetHerHis] [ROOT.Legend.MakeScope.Var('8171_child').Char.Custom('GetDaughterSon')]. In the babe, [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] saw [ROOT.Legend.GetProtagonist.GetHerHis] own future and the eternity of [ROOT.Legend.GetProtagonist.GetHerHis] legacy."
|
||||
legend_chapter_accept_mortality_conclusion: "[ROOT.Legend.GetProtagonist.GetNameNoTooltip|U] was visited by [ROOT.Legend.GetProtagonist.GetFaith.CreatorName] who spoke to [ROOT.Legend.GetProtagonist.GetHerHim] directly about the nature of creation, and the beauty of a finite life. [ROOT.Legend.GetProtagonist.GetSheHe|U] emerged from this legendary confrontation a changed [ROOT.Legend.GetProtagonist.GetWomanMan], at peace with the fleeting nature of life and the peace of [ROOT.Legend.GetProtagonist.GetFaith.PositiveAfterLife|U]."
|
||||
legend_chapter_confronted_creator_conclusion: "[ROOT.Legend.GetProtagonist.GetNameNoTooltip|U] was visited by [ROOT.Legend.GetProtagonist.GetFaith.CreatorName] who spoke to [ROOT.Legend.GetProtagonist.GetHerHim] directly about the nature of creation, and the beauty of a finite life. [ROOT.Legend.GetProtagonist.GetSheHe|U] defied even [ROOT.Legend.GetProtagonist.GetHerHis] own creator and vowed to continue [ROOT.Legend.GetProtagonist.GetHerHis] quest for immortality."
|
||||
legend_chapter_revenge_quest: "[ROOT.Legend.GetProtagonist.GetNameNoTooltip|U] vowed to deliver vengeance upon [ROOT.Legend.MakeScope.Var('8180_revenge_quest').Char.GetNameNoTooltip] for the murder of [ROOT.Legend.GetProtagonist.GetHerHis] parent. As an agent for all that is just and righteous on earth, [ROOT.Legend.GetProtagonist.GetNameNoTooltip] determined that it was [ROOT.Legend.GetProtagonist.GetHerHis] purpose to deliver justice to this villain."
|
||||
legend_chapter_revenge_quest_complete: "At last, [ROOT.Legend.MakeScope.Var('8180_revenge_quest').Char.GetNameNoTooltip] was slain and delivered to [ROOT.Legend.GetProtagonist.GetFaith.NegativeAfterLife] by [ROOT.Legend.GetProtagonist.GetNameNoTooltip]."
|
||||
legend_chapter_revenge_quest_divine_justice: "It appeared that [ROOT.Legend.GetProtagonist.GetFaith.HighGodName|U] agreed with [ROOT.Legend.GetProtagonist.GetNamePossessive] assessment and deprived [ROOT.Legend.MakeScope.Var('8180_revenge_quest').Char.GetNameNoTooltip] of [ROOT.Legend.MakeScope.Var('8180_revenge_quest').Char.GetHerHis] life and delivered [ROOT.Legend.MakeScope.Var('8180_revenge_quest').Char.GetHerHim] to [ROOT.Legend.GetProtagonist.GetFaith.NegativeAfterLife] [ROOT.Legend.GetProtagonist.GetFaith.HighGodHerselfHimself]."
|
||||
legend_chapter_raised_by_animal: "[ROOT.Legend.GetProtagonist.GetNameNoTooltip|U] became lost as a child and was adopted and raised by a [ROOT.Legend.MakeScope.Var('animal_parent').GetFlagName]. Many speculate that this is the cause for [ROOT.Legend.GetProtagonist.GetHerHis] alleged eccentricity."
|
||||
legend_chapter_forged_own_path: "[ROOT.Legend.GetProtagonist.GetNameNoTooltip|U] knew that the coming journey would be perilous, but [ROOT.Legend.GetProtagonist.GetHerHis] path was set from the start. Never hesitating, [ROOT.Legend.GetProtagonist.GetSheHe] plotted a route and a purpose, guided only by the strength of [ROOT.Legend.GetProtagonist.GetHerHis] own will."
|
||||
possessed_artifact_desc: "[witchy_artifact.GetDesc]\n\nContains a powerful evil spirit imprisoned by a powerful witch."
|
||||
infidel_artifact_desc: "[infidel_weapon.GetDesc]\n\nThis weapon was used to slay 1000 [memory.loser.GetFaith.GetAdherentNamePluralNoTooltip] in the [memory.GetName]."
|
||||
ce1_battle_artifact_desc: "[infidel_weapon.GetDesc]\n\nThis weapon has been engraved with a description of the [memory.GetName]."
|
||||
|
||||
missing_leg: "missing leg"
|
||||
eye: "eye"
|
||||
eyes: "eyes"
|
||||
testacles: "testicles"
|
||||
face: "face"
|
||||
one_leggedness: "one-leggedness"
|
||||
one_eyedness: "one-eyedness"
|
||||
eunuchry: "eunuchry"
|
||||
deformity: "deformity"
|
||||
scarification: "scarification"
|
||||
quill: "quill"
|
||||
pen: "pen"
|
||||
lost_her_leg: "lost her leg"
|
||||
lost_his_leg: "lost his leg"
|
||||
lost_her_eye: "lost her eye"
|
||||
lost_his_eye: "lost his eye"
|
||||
lost_her_sight: "lost her sight"
|
||||
lost_his_sight: "lost his sight"
|
||||
became_a_eunuch: "became a eunuch"
|
||||
was_maimed: "was maimed"
|
||||
gained_permanent_scars: "was permanently scarred"
|
||||
|
||||
rival_murdered_parent: "[TARGET_CHARACTER.GetShortUIName|U] murdered [CHARACTER.GetShortUINamePossessive] parent"
|
||||
rival_murdered_parent_corresponding: "[CHARACTER.GetShortUIName|U] murdered [TARGET_CHARACTER.GetShortUINamePossessive] parent"
|
||||
|
||||
artifact_legend_spread_mult_1_modifier: "Legendary"
|
||||
artifact_legend_spread_mult_2_modifier: "$artifact_legend_spread_mult_1_modifier$"
|
||||
artifact_monthly_piety_gain_mult_2_modifier: "Pious"
|
||||
|
||||
artifact_chronicle: "Chronicle"
|
||||
|
||||
legend_spread_events.0070.t: "Worthy?"
|
||||
legend_spread_events.0070.desc: "Singers occupy the wooden dais, filling the night with music. As I take a sip of my [ROOT.Char.Custom('RegionalAlcoholicDrink')], I close my eyes and allow myself a moment of rest.\n\n"And now! All listen! All listen! #EMP [ROOT.Char.GetPromotedLegend.GetName]#!!"\n\nThe clamor of my [ROOT.Char.Custom('GetCourtierPlural')] fills the room — sounds of cutlery banging on the table and raucous laughter. A doubtful thought haunts me, among the admiration of the [ROOT.Char.Custom('GetCourt')].\n\nAm I... worthy?"
|
||||
legend_spread_events.0070.a: "#EMP Of course#! I am!"
|
||||
legend_spread_events.0070.b: "I... I'm not sure anymore."
|
||||
legend_spread_events.0070.c: "I'm not! I'm not! I'm #EMP not!#!"
|
||||
legend_spread_events.0070.d: "I think I am."
|
||||
legend_spread_events.0070.a.tt: "You will reflect on this"
|
||||
|
||||
legend_spread_events.0071.t: "A Real Hero"
|
||||
legend_spread_events.0071.desc.intro: "The water rises from the depths of the spring, small bubbles break upon the surface. I look down into the blue and see my own reflection.\n\n"
|
||||
legend_spread_events.0071.desc.mid.arrogant: "Strong. Handsome. #EMP Worthy.#!"
|
||||
legend_spread_events.0071.desc.mid: "A shadow of doubt behind my eyes. I try to push it back."
|
||||
legend_spread_events.0071.desc.promoter: "\n\n"[ROOT.Char.GetTitledFirstNameNoTooltip]...?" I turn around to see [promoter.GetTitledFirstName] standing right next to me. "Please, tell me of your legend. I've traveled many days and nights to hear it.""
|
||||
legend_spread_events.0071.desc.fallback: "\n\nMy [ROOT.Char.Custom('GetFollowerOrVassalPlural')]... what do they see in me? I reach out to the water. What do they see? A... hero? I hope so, at least."
|
||||
legend_spread_events.0071.a: ""A kindred soul. Join me.""
|
||||
legend_spread_events.0071.b: "[other_promoter.GetFirstNameNoTooltip] may be persuaded... a complete opposite."
|
||||
legend_spread_events.0071.c: "I shall convince my people."
|
||||
legend_spread_events.0071.d: "I must be a hero for myself."
|
||||
legend_chain_arrogant_modifier: "A True Hero"
|
||||
legend_chain_arrogant_modifier_desc: "This character is filled with confidence in their heroic nature."
|
||||
legend_chain_kinda_arrogant_modifier: "A Confident Hero"
|
||||
legend_chain_kinda_arrogant_modifier_desc: "This character is determined to show everyone their heroic nature."
|
||||
|
||||
legend_spread_events.0072.t: "Searching for Answers"
|
||||
legend_spread_events.0072.desc.intro: "I step into the [ROOT.Char.Custom('GetFaithTemple')] and the light paints the walls with the soft tones of dusk.\n\n"
|
||||
legend_spread_events.0072.desc.mid.depressed: "I take a deep breath. [ROOT.Char.GetFaith.HighGodName], I have failed you. A mere mortal, unworthy, useless, #EMP pathetic.#!\n\n"
|
||||
legend_spread_events.0072.desc.mid.fallback: "[ROOT.Char.GetFaith.HighGodName], can you see me? What is there to see? A mere mortal, perhaps unworthy, perhaps lost. No one is left to guide me.\n\n"
|
||||
legend_spread_events.0072.desc.vassal: ""[ROOT.Char.GetTitledFirstNameNoTooltip]...?" I had not noticed another presence in the temple. [praying_vassal.GetTitledFirstName] stands next to me, [praying_vassal.GetHerHis] hands joint in prayer. "I have traveled many days and nights to hear about your legend. I know that [ROOT.Char.GetFaith.HighGodName] is eager to hear it too.""
|
||||
legend_spread_events.0072.desc.fallback: "I pace around the room. I have worries in me the likes of which I could not voice. My faith trembles. What does it mean to be holy? If I cannot be it, I shall at least try."
|
||||
legend_spread_events.0072.a: "Only [ROOT.Char.GetFaith.HighGodNamePossessive] opinion matters."
|
||||
legend_spread_events.0072.b: ""[praying_vassal.GetFirstNameNoTooltip]... you're right.""
|
||||
legend_spread_events.0072.c: "My people must know of my piety."
|
||||
legend_spread_events.0072.d: "I shall find comfort in [bishop.GetTitledFirstNameNoTooltip]."
|
||||
legend_chain_zealous_modifier: "Zealous Legend"
|
||||
legend_chain_zealous_modifier_desc: "This character found the answers they needed in a higher power."
|
||||
|
||||
legend_spread_events.0073.t: "Alone?"
|
||||
legend_spread_events.0073.desc.intro: "The air is quiet. Motionless. The leaves are so still I cannot tell if all the trees have died overnight.\n\n"
|
||||
legend_spread_events.0073.desc.mid.depressed: "I, too, feel the same way.\n\n"
|
||||
legend_spread_events.0073.desc.mid.fallback: "How I'd wish I could just stay here. Here, where the sound of the trumpets cannot reach me. Here, where the words of the legend are but a muted whisper.\n\n"
|
||||
legend_spread_events.0073.desc.vassal: ""[ROOT.Char.GetTitledFirstNameNoTooltip]?" I turn around to find [fighting_vassal.GetTitledFirstName] staring right at me, [fighting_vassal.GetHerHis] hand on the sword, sweat running down [fighting_vassal.GetHerHis] forehead. "I have traveled many days and nights to find you. The echoes of your legend have inspired me to become a better warrior. Please, do tell me of your deeds.""
|
||||
legend_spread_events.0073.desc.fallback: "I close my eyes. The sharp brightness of a blade comes to mind. Sun rays reflected on the steel. Some other eyes, too. A beast, perhaps. Or an enemy. I clench my fist — I have done it in the past. I #EMP must#! keep doing it."
|
||||
legend_spread_events.0073.a: "There are battles waiting for us."
|
||||
legend_spread_events.0073.b: ""Of course, come, listen.""
|
||||
legend_spread_events.0073.c: "I must inspire my people."
|
||||
legend_spread_events.0073.d: "[marshal.GetTitledFirstNameNoTooltip] always has my back."
|
||||
legend_chain_army_modifier: "Battleborn"
|
||||
legend_chain_army_modifier_desc: "This character found a renewed motivation in the battles to come."
|
||||
legend_chain_marshal_modifier: "Martial Legend"
|
||||
legend_chain_marshal_modifier_desc: "This character is focused on becoming the best possible warrior."
|
||||
|
||||
legend_spread_events.0074.t: "In the Caverns of the Mind"
|
||||
legend_spread_events.0074.desc.intro: "Darkness and cold dwell in these catacombs."
|
||||
legend_spread_events.0074.desc.mid.depressed: "The temptation to stay here comes upon me. Just hide, and forget about everything else. An urge.\n\n"
|
||||
legend_spread_events.0074.desc.mid.fallback: "What if I just stayed here? In silence. The stone and me. An occasional rodent as my sole visitor. There's a calmness in that.\n\n"
|
||||
legend_spread_events.0074.desc.vassal: ""[ROOT.Char.GetTitledFirstNameNoTooltip]?" [wise_vassal.GetTitledFirstNamePossessive] figure appears around the corner. "What are you doing down here? What a fateful encounter. I have traveled many days and nights to find you. Your legend... I must confess that it moved me."\n\n"
|
||||
legend_spread_events.0074.desc.spouse: ""My beloved..." my dear [spouse.GetFirstName] stands next to [wise_vassal.GetHerHim]. "I was worried about you.""
|
||||
legend_spread_events.0074.desc.fallback: "I aimlessly follow the corridors, unaware of my destination. Careless. Darkness upon darkness upon darkness. If I was worthy of this legend... I'd feel it, right? Perhaps. Perhaps."
|
||||
legend_spread_events.0074.a: ""My love... I won't disappoint you.""
|
||||
legend_spread_events.0074.b: ""[wise_vassal.GetFirstNameNoTooltip], #EMP you#! have moved me.""
|
||||
legend_spread_events.0074.c: "I cannot let my people down."
|
||||
legend_spread_events.0074.d: "[chancellor.GetTitledFirstNameNoTooltip] can help me with the diplomatic details."
|
||||
legend_chain_spouse_modifier: "Invaluable Support"
|
||||
legend_chain_spouse_modifier_desc: "This character was moved by their spouse's invaluable support for their legend."
|
||||
legend_chain_chancellor_modifier: "Dexterous Legend"
|
||||
legend_chain_chancellor_modifier_desc: "This character relied on their chancellor's help to regain confidence in their legend."
|
||||
|
||||
legend_protagonist_legitimacy_miniscule_tt: "You gain #positive_value [SCOPE.ScriptValue('miniscule_legitimacy_gain')|0]#! additional [legitimacy|E] from your [legend_protagonist|E]"
|
||||
legend_protagonist_legitimacy_minor_tt: "You gain #positive_value [SCOPE.ScriptValue('minor_legitimacy_gain')|0]#! additional [legitimacy|E] from your [legend_protagonist|E]"
|
||||
legend_protagonist_legitimacy_medium_tt: "You gain #positive_value [SCOPE.ScriptValue('medium_legitimacy_gain')|0]#! additional [legitimacy|E] from your [legend_protagonist|E]"
|
||||
legend_protagonist_legitimacy_major_tt: "You gain #positive_value [SCOPE.ScriptValue('major_legitimacy_gain')|0]#! additional [legitimacy|E] from your [legend_protagonist|E]"
|
||||
|
||||
legend_spread_events.5400.t: "Necessary Embellishments"
|
||||
legend_spread_events.5400.desc: ""If I could bother you a moment, [ROOT.Char.Custom('FormOfAddressForLiege')]," starts [chronicler.GetFirstName], a tad wheedling for my liking, "it would be a huge boon to us if we could commit some more detail to [promoted_legend.GetName]. The... #EMP grander,#! the better!" [chronicler.GetSheHe|U] looks at me expectantly.\n\nA few seeds of conspiracy begin to sprout in my mind. Going over the existing tale in more flamboyant detail surely wouldn't hurt, but substituting that part of the tale for another entirely has its own merits..."
|
||||
legend_spread_events.5400.a: ""Of course I'll go over it once more!""
|
||||
legend_spread_events.5400.a.majorsuccess: "Your embellishments add much to the story"
|
||||
legend_spread_events.5400.a.minorsuccess: "Your embellishments are quite modest"
|
||||
legend_spread_events.5400.b: ""Well, you know, it's often misquoted...""
|
||||
legend_spread_events.5400.b.success: "Your spin is believable"
|
||||
legend_spread_events.5400.b.failure: "The adjustments come off a little pathetic"
|
||||
legend_spread_events.5400.c: "Perhaps it is best to let the story grow naturally?"
|
||||
|
||||
legend_chapter_silver_tongued: "[ROOT.Legend.GetProtagonist.GetName|U] was ambushed and harassed, time and again, by evildoers that sought to prevent [ROOT.Legend.GetProtagonist.GetHerHim] in [ROOT.Legend.GetProtagonist.GetHerHis] righteous quest. Time and again, however, the resourceful [ROOT.Legend.GetProtagonist.GetFirstName|U] outwitted them and escaped their clutches."
|
||||
legend_chapter_easily_captured: "[ROOT.Legend.GetProtagonist.GetName|U] was ambushed and harassed, time and again, by evildoers that sought to prevent [ROOT.Legend.GetProtagonist.GetHerHim] in [ROOT.Legend.GetProtagonist.GetHerHis] righteous quest. Many times [ROOT.Legend.GetProtagonist.GetFirstName|U] was ambushed and languished in captivity, delayed from pursuing [ROOT.Legend.GetProtagonist.GetHerHis] noble goal."
|
||||
|
||||
legend_spread_events.5405.t: "Rumors From the Wild"
|
||||
legend_spread_events.5405.desc: ""Come now, [ROOT.Char.Custom('FormOfAddressForLiege')]!" [chronicler.GetFirstName] is insistent upon a point as we hash out more details of [promoted_legend.GetName].\n\n"I must know- the #EMP people#! must know," [chronicler.GetSheHe] gestures grandly but aimlessly, "what truth there is to those rumors?" I could barely open my mouth to query before [chronicler.GetSheHe] followed up.\n\n"That you encountered a mighty [ROOT.Char.Custom('RegionalMythicalCreature')] in your travels, no less!""
|
||||
legend_spread_events.5405.a: ""I did indeed!""
|
||||
legend_spread_events.5405.a.success: "Your tale is compelling"
|
||||
legend_spread_events.5405.a.failure: "Your tale lacks credibility"
|
||||
legend_spread_events.5405.b: ""That's nonsense. But I #EMP did#! see something else...""
|
||||
legend_spread_events.5405.b.success: "You successfully invent a new beast on the spot"
|
||||
legend_spread_events.5405.b.failure: "[chronicler.GetFirstNameNoTooltip] doesn't believe you"
|
||||
legend_spread_events.5405.c: ""Who can say? So many wondrous things I saw...""
|
||||
|
||||
legend_chapter_discovery_mythical_beast: "During [ROOT.Legend.GetProtagonist.GetHerHis] journey, [ROOT.Legend.GetProtagonist.GetFirstName] made a discovery that shook [ROOT.Legend.GetProtagonist.GetHerHim] to [ROOT.Legend.GetProtagonist.GetHerHis] core. Age-old myths about wild and wonderful creatures were proven true beyond a shadow of a doubt, and all hailed [ROOT.Legend.GetProtagonist.GetFirstName] for [ROOT.Legend.GetProtagonist.GetHerHis] bravery and inquisitive mind."
|
||||
legend_chapter_discovery_new_myth: "As [ROOT.Legend.GetProtagonist.GetFirstName] wandered, [ROOT.Legend.GetProtagonist.GetSheHe] found even more than [ROOT.Legend.GetProtagonist.GetSheHe] had ever dreamed when departing on [ROOT.Legend.GetProtagonist.GetHerHis] journey. A rare and extraordinary creature, twice the size of a man, with six legs and an arm growing out of its torso! Such a beast had never been heard of before, and thusly did [ROOT.Legend.GetProtagonist.GetFirstName] add to the growing tale of [ROOT.Legend.GetName]."
|
||||
|
||||
legend_spread_events.5410.t: "What Lies Beyond?"
|
||||
legend_spread_events.5410.desc: "More and more [ROOT.Char.Custom('GetWritingMaterialPlural')] are filled as [chronicler.GetFirstName] puts my tale to record. Travels over hill and down valley, across mighty rivers and even...\n\n"You ventured that far, [ROOT.Char.Custom('FormOfAddressForLiege')]?" [chronicler.GetFirstNamePossessiveNoTooltip] eyes filled with wonder. "That far into the savage ocean?"\n\nNobody knows what lies beyond our safe, known waters. Some commonly agreed-upon guesses, perhaps, but is this my opportunity to spin my own yarn?"
|
||||
legend_spread_events.5410.a: ""There is another great continent, where wineberries grow...""
|
||||
legend_spread_events.5410.a.flavor: "Such rumors have circulated for many years now, after all..."
|
||||
legend_spread_events.5410.a.success: "News of your discovery spreads like wildfire"
|
||||
legend_spread_events.5410.a.failure: "[chronicler.GetFirstNameNoTooltip] looks uncertain at the revelation"
|
||||
legend_spread_events.5410.b: "Ferocious monsters make their abode in those capricious depths!"
|
||||
legend_spread_events.5410.c: "Our exploration was halted by battles with fierce pirates."
|
||||
legend_spread_events.5410.d: ""Out there? Naught but more ocean and death.""
|
||||
|
||||
sea_monsters_modifier: "Sea Monsters"
|
||||
sea_monsters_modifier_desc: "This character has seen and fought off the titans of the deep."
|
||||
|
||||
legend_chapter_discovery_vinland: "As [ROOT.Legend.GetProtagonist.GetFirstName] wandered, [ROOT.Legend.GetProtagonist.GetSheHe] discovered something previously only rumored and talked about fancifully. The mythical Vinland, a great land to the frigid north, was not just real but inhabitable! Truly, the great stories would have another figure etched into them once more, this time speaking of [ROOT.Legend.GetProtagonist.GetFirstName]."
|
||||
legend_chapter_sea_monsters: "The journeys [ROOT.Legend.GetProtagonist.GetFirstName] took sent [ROOT.Legend.GetProtagonist.GetHerHim] across the seas, and [ROOT.Legend.GetProtagonist.GetSheHe] saw truly terrifying sights. Giant, writhing sea monsters beset them on all sides, and only the able seamanship of [ROOT.Legend.GetProtagonist.GetFirstName] saw them home safely."
|
||||
|
||||
legend_spread_events.5415.t: "Common People?"
|
||||
legend_spread_events.5415.desc: "The wonderful tale of [ROOT.Char.GetPromotedLegend.GetName] continues to spread, more and more folk from all strata of society have begun to weave their own perspective into its rich tapestry. So says [chronicler.GetFirstName], at least.\n\n"Lord and lady alike are certain such a tale sets out their undeniable right to rule," [chronicler.GetSheHe] muses, "but if you wander into a local tavern it will be rife with those who say it's dedicated to the common smallfolk of the land and their honest, industrious ways."
|
||||
legend_spread_events.5415.a: "It is #EMP clearly#! a noble's tale."
|
||||
legend_spread_events.5415.b: "Of course it's about the smallfolk!"
|
||||
legend_spread_events.5415.c: "Clearly it is a tale about [protagonist.GetFirstNameNoTooltip], no else!"
|
||||
legend_spread_events.5415.c.protag: "...did you not write down #EMP my#! name enough?"
|
||||
|
||||
legend_nobles_noted: "Nobles, Noted"
|
||||
legend_nobles_noted_desc: "This tale focuses on the exploits of the nobility, and reinforces their right to rule."
|
||||
|
||||
legend_commoners_celebrated: "Commoners, Celebrated"
|
||||
legend_commoners_celebrated_desc: "This tale focuses on the hard-working peasants, bolstering their spirits."
|
||||
|
||||
legend_spread_events.5420.t: "A Legendary Tipple"
|
||||
legend_spread_events.5420.desc: "[chronicler.GetFirstName] continues to jot down more and more tales from [ROOT.Char.GetPromotedLegend.GetName], until suddenly [chronicler.GetSheHe] pauses, a sly smile on [chronicler.GetHerHis] lips.\n\n"Now, I did hear #EMP one#! rather interesting story," [chronicler.GetSheHe] begins slowly, "of a certain drinking contest with an ogre, of all things! How mightily our [ROOT.Char.Custom('GetHeroineHero')] did, to be able to drink such a creature under the table! Perhaps a demonstration would let me truly appreciate such a feat?"\n\nI don't know where this tall tale came from, but a certain amount of pride begins to prickle..."
|
||||
legend_spread_events.5420.a: "Get me a barrel and I'll prove it!"
|
||||
legend_spread_events.5420.a.success: "You swill the whole barrel"
|
||||
legend_spread_events.5420.a.failure: "You pass out after a few cups"
|
||||
legend_spread_events.5420.b: "It happened. You'd best believe it!"
|
||||
legend_spread_events.5420.b.success: "[chronicler.GetFirstNameNoTooltip] is convinced"
|
||||
legend_spread_events.5420.b.failure: "[chronicler.GetFirstNameNoTooltip] remains unconvinced"
|
||||
legend_spread_events.5420.c: "I'm... it's... I have a terrible #EMP cold#! right now..."
|
||||
legend_spread_events.5420.c.tt: "You develop a reputation"
|
||||
|
||||
legend_hangover_modifier: "Hungover"
|
||||
legend_hangover_modifier_desc: "This character has overindulged in drink, to their detriment."
|
||||
|
||||
legend_shy_drinker: "Shy Drinker"
|
||||
legend_shy_drinker_desc: "This character has developed something of a reputation of being unable to hold their drink."
|
||||
|
|
@ -0,0 +1,108 @@
|
|||
l_english:
|
||||
CE1_ADVENTURER_WAR: "[ConcatIfNeitherEmpty('$ORDER|q$', ' ')][ATTACKER.GetPrimaryTitle.GetAdjective] Legendary Adventure for [TITLE.GetBaseName]"
|
||||
CE1_ADVENTURER_WAR_BASE: "[ATTACKER.GetPrimaryTitle.GetAdjective][DEFENDER.GetPrimaryTitle.GetName]"
|
||||
CE1_ADVENTURER_CB_NAME: "Legendary Adventure"
|
||||
CE1_ADVENTURER_TRUCE: "$FP1_VARANGIAN_ADVENTURER_INDEPENDENCE_TRUCE_NAME$"
|
||||
DEMAND_FEALTY_NAME: "[ConcatIfNeitherEmpty('$ORDER|q$', ' ')][ATTACKER.GetPrimaryTitle.GetAdjective] Vassalization of [DEFENDER.GetName]"
|
||||
DEMAND_FEALTY_NAME_BASE: "[ATTACKER.GetPrimaryTitle.GetAdjective][DEFENDER.GetPrimaryTitle.GetName]"
|
||||
DEMAND_FEALTY_CB_NAME: "Demand Fealty"
|
||||
ADVENTURER_KINGDOM_NAME: "Adventurer [target_kingdom.GetNameNoTierNoTooltip]"
|
||||
adventuring_host: "Adventuring Host"
|
||||
legendary_adventure.troops_raised.tt: "The Adventurers Arrive"
|
||||
legendary_adventure_cb_tt: "Unlocked via decision"
|
||||
launch_a_legendary_adventure_tt: "Gain one-time access to the Legendary Adventure [casus_belli|E], allowing you to abandon your current realm and seek your fortune in a foreign [kingdom|E]."
|
||||
bonus_holy_war_tt: "Gain access to one additional [kingdom|E]-tier Holy War [casus_belli|E]"
|
||||
any_drifting_empire_tt: "Either:\n$BULLET_WITH_TAB$There must be an [empire|E] with any [de_jure_drift|E] progress towards your [primary_title|E]\n$BULLET_WITH_TAB$You hold an additional [empire|E] [title|E]"
|
||||
any_drifting_kingdom_tt: "Either:\n$BULLET_WITH_TAB$There must be a [kingdom|E] with any [de_jure_drift|E] progress towards your [primary_title|E]\n$BULLET_WITH_TAB$You hold an additional [kingdom|E] [title|E]"
|
||||
any_drifting_duchy_tt: "Either:\n$BULLET_WITH_TAB$There must be a [duchy|E] with any [de_jure_drift|E] progress towards your [primary_title|E]\n$BULLET_WITH_TAB$You hold an additional [duchy|E] [title|E]"
|
||||
not_already_de_jure_your_title_tt: "The title is not already a [de_jure|E] part of your [primary_title|E]"
|
||||
legendary_conversion_tt: "Immediately converting vast swathes of your [realm|E] to your [faith|E]"
|
||||
leg_demand_fealty_v_attacker: "[defender.GetName] becomes your [vassal|E]"
|
||||
leg_demand_fealty_v_neutral: "[defender.GetName] becomes [attacker.GetNamePossessive] [vassal|E]"
|
||||
legend_demand_fealty: "Demand Local Submission"
|
||||
legend_demand_fealty_desc: "Legendary tales of heroic deeds surround me. I am more than a mere mortal now, I am a living legend and all must bow before me."
|
||||
legend_demand_fealty_tooltip: "$fifteen_year_vassalization_tt$"
|
||||
legend_demand_fealty_confirm: "All will bow before me."
|
||||
launch_a_legendary_adventure: "Launch a Legendary Adventure"
|
||||
launch_a_legendary_adventure_desc: "It would appear my legend around here has come to an end, but I still feel the yearning for more great deeds before I part from this world. There must be more out there, and I intend to bring my legend to distant and mythical lands!"
|
||||
launch_a_legendary_adventure_tooltip: "$launch_a_legendary_adventure_tt$"
|
||||
launch_a_legendary_adventure_confirm: "The legend never ends!"
|
||||
legendary_integration_e: "Exalt the Realm"
|
||||
legendary_integration_e_desc: "Legends are told throughout the realm that cement the authority of my rule. My word is absolute, and if I were to declare that two empires were one, it would be so."
|
||||
legendary_integration_e_tooltip: "$select_empire_to_drift_tt$"
|
||||
legendary_integration_e_confirm: "My will be done."
|
||||
control_the_entirety_of_title_empire_tt: "You must control the entirety of the [empire|E]"
|
||||
legendary_integration_k: "Consolidate the Realm"
|
||||
legendary_integration_k_desc: "Legends are told throughout the realm that cement the authority of my rule. My word is absolute, and if I were to declare that two kingdoms were one, it would be so."
|
||||
legendary_integration_k_tooltip: "$select_kingdom_to_drift_tt$"
|
||||
legendary_integration_k_confirm: "My will be done."
|
||||
control_the_entirity_of_title_tt: "You must control the entirety of the [kingdom|E]"
|
||||
legendary_integration_d: "Expand the Realm"
|
||||
legendary_integration_d_desc: "Legends are told throughout the realm that cement the authority of my rule. This newfound legitimacy could be leveraged to expand what is considered the core territory of my realm and demand perpetual fealty of a historically foreign duke."
|
||||
legendary_integration_d_tooltip: "$select_duchy_to_drift_tt$"
|
||||
legendary_integration_d_confirm: "My will be done."
|
||||
legendary_holy_war: "Reassert the Holy Mission"
|
||||
legendary_holy_war_desc: "My legendary tale of piety has come to an end, and although it is lauded by true-believers, it has done little to sway the hearts of nonbelievers. We must continue to spread our peaceful ways in the only manner we know how: by the sword."
|
||||
legendary_holy_war_tooltip: "$bonus_holy_war_tt$"
|
||||
legendary_holy_war_confirm: "The banner of righteousness rises!"
|
||||
legendary_pacifism_spread: "Evangelize Pacifism"
|
||||
legendary_pacifism_spread_desc: "Pious tales have spread far beyond my borders and gripped the hearts of nonbelievers. Our tales of peace and coexistence threaten to challenge the bickering warlords on our border, and with a little push, these savages will surely see the value of a nonviolent life."
|
||||
legendary_pacifism_spread_tooltip: "$legendary_pacifism_spread_tt$"
|
||||
legendary_pacifism_spread_confirm: "Peace will prevail!"
|
||||
legendary_conversion: "Evangelize to the Realm"
|
||||
legendary_conversion_desc: "A legendary tale of piety and devotion has gripped the hearts of everyone in the realm. With a little encouragement, the nonbelievers of the realm could be encouraged to worship the way I do."
|
||||
legendary_conversion_tooltip: "$legendary_conversion_tt$"
|
||||
legendary_conversion_confirm: "The true faith will prevail."
|
||||
ce1_decision_events.1020.conversion: "[liege_convert.GetFirstName] Converts!"
|
||||
ce1_decision_events.1000.t: "Legendary Integration"
|
||||
ce1_decision_events.1000.desc: "As a great and renowned [ROOT.Char.GetTitleAsNameNoTooltip|U], I hold many titles within my realm. Though not all of them are considered a part of [ROOT.Char.GetPrimaryTitle.GetName], my custodianship over them has certainly left its mark.\n\nWith my status now legendary, my word holds a lot of weight and I feel there are few who would dare to question me. If I were to say day were night, it would be written as such. Equally, if I were to say that [kingdom_01.GetName] was a rightful part of [ROOT.Char.GetPrimaryTitle.GetNameNoTooltip] so too would it be written."
|
||||
ce1_decision_events.1000.a.empire: "[kingdom_01.GetNameNoTooltip] is [ROOT.Char.GetPrimaryTitle.GetAdjectiveNoTooltip] now!"
|
||||
ce1_decision_events.1000.a.kingdom: "[kingdom_01.GetNameNoTooltip] is no more."
|
||||
ce1_decision_events.1000.b.empire: "[kingdom_02.GetNameNoTooltip] is a fine addition to the empire."
|
||||
ce1_decision_events.1000.b.kingdom: "[kingdom_02.GetNameNoTooltip] is no true realm after all."
|
||||
ce1_decision_events.1000.c.empire: "[kingdom_03.GetNameNoTooltip] is the better option."
|
||||
ce1_decision_events.1000.c.kingdom: "[kingdom_03.GetNameNoTooltip] will be [ROOT.Char.GetPrimaryTitle.GetAdjectiveNoTooltip] forever."
|
||||
ce1_decision_events.1000.d: "I choose [kingdom_04.GetNameNoTooltip]."
|
||||
ce1_decision_events.1000.e: "I can think of no finer addition than [kingdom_05.GetNameNoTooltip]."
|
||||
ce1_decision_events.1000.f: "[kingdom_06.GetNameNoTooltip] it is."
|
||||
ce1_decision_events.1010.t: "$ce1_decision_events.1000.t$"
|
||||
ce1_decision_events.1010.desc: "As a legendarily renowned [ROOT.Char.GetTitleAsNameNoTooltip|U], my name is celebrated across my realm and beyond.\n\nSome lands such as [duchy_01.GetName] have an uncertain future, either inside or outside [ROOT.Char.GetPrimaryTitle.GetName], but with my popularity at its height and the status of these titles in flux, I could use my legendary status to settle the matter once and for all."
|
||||
ce1_decision_events.1010.a: "[duchy_01.GetNameNoTooltip] is [ROOT.Char.GetPrimaryTitle.GetAdjectiveNoTooltip] now!"
|
||||
ce1_decision_events.1010.b: "[duchy_02.GetNameNoTooltip] is a fine addition to my realm."
|
||||
ce1_decision_events.1010.c: "[duchy_03.GetNameNoTooltip] is the better option."
|
||||
ce1_decision_events.1010.d: "I choose [duchy_04.GetNameNoTooltip]."
|
||||
ce1_decision_events.1010.e: "I can think of no finer addition than [duchy_05.GetNameNoTooltip]."
|
||||
ce1_decision_events.1010.f: "[duchy_06.GetNameNoTooltip] it is."
|
||||
ce1_decision_events.1015.t: "$ce1_decision_events.1000.t$"
|
||||
ce1_decision_events.1015.desc: "As a great and renowned [ROOT.Char.GetTitleAsNameNoTooltip|U], I hold many titles within my realm. Though not all of them are considered a part of [ROOT.Char.GetPrimaryTitle.GetName], my custodianship over them has certainly left its mark.\n\nWith my status now legendary, my word holds a lot of weight and I feel there are few who would dare to question me. If I were to say day were night, it would be written as such. Equally, if I were to say that [empire_01.GetDefinitiveName] was a rightful part of [ROOT.Char.GetPrimaryTitle.GetDefinitiveNameNoTooltip], thus it would be."
|
||||
ce1_decision_events.1015.a: "[empire_01.GetNameNoTooltip] is [ROOT.Char.GetPrimaryTitle.GetAdjectiveNoTooltip] now!"
|
||||
ce1_decision_events.1015.b: "[empire_02.GetNameNoTooltip] is a fine addition to the empire."
|
||||
ce1_decision_events.1015.c: "[empire_03.GetNameNoTooltip] is the better option."
|
||||
ce1_decision_events.1015.d: "I choose [empire_04.GetNameNoTooltip]."
|
||||
ce1_decision_events.1015.e: "I can think of no finer addition than [empire_05.GetNameNoTooltip]."
|
||||
ce1_decision_events.1015.f: "[empire_06.GetNameNoTooltip] it is."
|
||||
ce1_decision_events.1020.t: "Peace in Our Time"
|
||||
ce1_decision_events.1020.desc: "Tales of a warrior who solves conflict not by the blade, but with [legendary_character.GetHerHis] words and reason have become tremendously popular throughout the realm. Though I pray to [ROOT.Char.GetFaith.HighGodName|U] in the traditional [ROOT.Char.GetFaith.GetName] way, I cannot help but be in some way moved by this [legendary_character.GetFaith.GetName] tale.\n\nNow my realm is full of chatter about this legendary figure and the power of peace that [legendary_character.GetHerHis] faith has afforded [legendary_character.GetHerHim]. I am approached at court by a [legendary_character.GetFaith.GetName] preacher hailing from [legendary_character.GetPrimaryTitle.GetName], and this may be my chance to convert to a more peaceful way of life."
|
||||
ce1_decision_events.1020.a: "I cast down my blade."
|
||||
ce1_decision_events.1020.b: "Get this heretic out of my court."
|
||||
ce1_decision_events.1021.t: "A Legendary Conversion"
|
||||
ce1_decision_events.1021.desc: "Tales of a warrior who solves conflict not by the blade, but with [legendary_character.GetHerHis] words and reason have become tremendously popular throughout the realm. [legendary_character.GetName|U] has touched the hearts of many, including [liege_convert.Custom2('MyCharacterIntroduction', ROOT.Char)]. [liege_convert.GetSheHe|U] has embraced the [legendary_character.GetFaith.GetName] faith, and cast aside all thoughts of violence and is demanding that all of [legendary_character.GetHerHis] subjects do the same."
|
||||
ce1_decision_events.1021.a: "Peace is the only option."
|
||||
ce1_decision_events.1021.b: "Peace was never an option."
|
||||
fifteen_year_vassalization_tt: "You will have fifteen years of access to the Demand Fealty [casus_belli|E]"
|
||||
select_empire_to_drift_tt: "You may select one [empire|E] to permanently [de_jure_drift|E] into your realm. The empire must either be held by you or have some drift progress into one of your held titles."
|
||||
select_kingdom_to_drift_tt: "You may select one [kingdom|E] to permanently [de_jure_drift|E] into your realm. The kingdom must either be held by you or have some drift progress into one of your held titles."
|
||||
select_duchy_to_drift_tt: "You may select one [duchy|E] to permanently [de_jure_drift|E] into your realm. The duchy must either be held by you or have some drift progress into one of your held titles."
|
||||
legendary_pacifism_spread_tt: "All of your neighboring realms will be given the opportunity to convert to your faith."
|
||||
unlock_legendary_adventure_tt: "Gain access to the #EMP $launch_a_legendary_adventure$#! [decision|E], allowing you to abandon your realm and start a new life in a distant [kingdom|E]."
|
||||
unlock_legendary_fealty_tt: "Gain access to the #EMP $legend_demand_fealty$#! [decision|E], allowing you to subjugate any nearby realm."
|
||||
unlock_legendary_integration_d_tt: "Gain access to the #EMP $legendary_integration_d$#! [decision|E], allowing you to immediately [de_jure_drift|E] a [duchy|E] title into your realm."
|
||||
unlock_legendary_integration_k_tt: "Gain access to the #EMP $legendary_integration_k$#! [decision|E], allowing you to immediately [de_jure_drift|E] a [kingdom|E] into your realm."
|
||||
unlock_legendary_integration_e_tt: "Gain access to the #EMP $legendary_integration_e$#! [decision|E], allowing you to immediately [de_jure_drift|E] an [empire|E] into your realm."
|
||||
unlock_legendary_conversion_tt: "Gain access to the #EMP $legendary_conversion$#! [decision|E], immediately converting vast swathes of your [realm|E] to your [faith|E]"
|
||||
unlock_legendary_pacifism_spread_tt: "Gain access to the #EMP $legendary_pacifism_spread$#! [decision|E], allowing you to evangelize your [faith|E] to foreign realms on your border."
|
||||
unlock_legendary_holy_war_tt: "Gain access to the #EMP $legendary_holy_war$#! [decision|E], granting you one additional use of the $major_religious_war$ [casus_belli|E]."
|
||||
non_true_faith_neighbour: "You must have at least one neighboring ruler who does not follow your [faith|E]."
|
||||
leg_conv_valid_county: "There must be at least one [county|E] in your [realm|E] which does not follow your [faith|E]."
|
||||
every_same_faith_vassal: "Every [vassal|E] of your [faith|E]"
|
||||
every_same_faith_county_in_realm: "Every [county|E] in your [realm|E] of your [faith|E]"
|
||||
|
|
@ -0,0 +1,91 @@
|
|||
l_english:
|
||||
legitimacy_gain_toast: "Legitimacy Gained"
|
||||
legitimacy_loss_toast: "Legitimacy Lost"
|
||||
base_legitimacy_debug_tt: "#D Sources#!\n$BULLET_WITH_TAB$[court_grandeur_level|E]: [SCOPE.ScriptValue('base_legitimacy_court_grandeur_value')|0V]\n$BULLET_WITH_TAB$[dynasty_prestige_level|E]: [SCOPE.ScriptValue('base_legitimacy_dynasty_prestige_level_value')|0V]\n$BULLET_WITH_TAB$$ce1_heroic_track_name$ [dynasty_perks|E]: [SCOPE.ScriptValue('base_legitimacy_heroic_track_perks_value')|0V]\n$BULLET_WITH_TAB$[county_opinion|E]: [SCOPE.ScriptValue('base_legitimacy_county_opinion_value')|0V]\n$BULLET_WITH_TAB$Dynasty of Predecessor: [SCOPE.ScriptValue('base_legitimacy_dynasty_of_predecessor_value')|0V]\n$BULLET_WITH_TAB$Relation to Predecessor: [SCOPE.ScriptValue('base_legitimacy_relation_to_predecessor_value')|0V]\n$BULLET_WITH_TAB$Sex: [SCOPE.ScriptValue('base_legitimacy_sex_value')|0V]\n$BULLET_WITH_TAB$Bastardry: [SCOPE.ScriptValue('base_legitimacy_bastardry_value')|0V]\n$BULLET_WITH_TAB$Years as Ruler: [SCOPE.ScriptValue('base_legitimacy_years_as_ruler_value')|0V]"
|
||||
legitimacy_loss_battle_tt: "Your defeat at [battle_province.GetNameNoTooltip] has tarnished your rule"
|
||||
legitimacy_loss_usurpation_tt: "The usurpation of [title.GetNameNoTierNoTooltip] has tarnished your rule"
|
||||
legitimacy_loss_outbreak_tt: "The outbreak in [patient_zero.GetNameNoTierNoTooltip] quakes your rule"
|
||||
legitimacy_loss_endemic_capital_tt: "[epidemic.GetNameNoTooltip] has devastated your capital, [endemic_capital.GetName]"
|
||||
legitimacy_level_0_name: "Illegitimate"
|
||||
legitimacy_level_1_name: "Aspiring"
|
||||
legitimacy_level_2_name: "Recognized"
|
||||
legitimacy_level_3_name: "Rightful"
|
||||
legitimacy_level_4_name: "True"
|
||||
legitimacy_level_5_name: "Ordained"
|
||||
legitimacy_level_6_name: "Destined"
|
||||
legitimacy_level_7_name: "Cosmic"
|
||||
legitimacy_level_8_name: "Eternal"
|
||||
|
||||
massively_reduced_marriage_acceptance: "Massively #negative_value Reduced#! [marriage|E] Acceptance"
|
||||
very_reduced_marriage_acceptance: "Greatly #negative_value Reduced#! [marriage|E] Acceptance"
|
||||
reduced_marriage_acceptance: "#negative_value Reduced#! [marriage|E] Acceptance"
|
||||
increased_marriage_acceptance: "Slightly #positive_value Increased#! [marriage|E] Acceptance"
|
||||
very_increased_marriage_acceptance: "#positive_value Increased#! [marriage|E] Acceptance"
|
||||
extra_increased_marriage_acceptance: "Greatly #positive_value Increased#! [marriage|E] Acceptance"
|
||||
|
||||
massively_increased_claim_cb_cost: "Massively #negative_value Increased#! Claim [casus_belli|E] Cost"
|
||||
very_increased_claim_cb_cost: "Greatly #negative_value Increased#! Claim [casus_belli|E] Cost"
|
||||
increased_claim_cb_cost: "#negative_value Increased#! Claim [casus_belli|E] Cost"
|
||||
reduced_claim_cb_cost: "Slightly #positive_value Reduced#! Claim [casus_belli|E] Cost"
|
||||
very_reduced_claim_cb_cost: "#positive_value Reduced#! Claim [casus_belli|E] Cost"
|
||||
extra_reduced_claim_cb_cost: "Greatly #positive_value Reduced#! Claim [casus_belli|E] Cost"
|
||||
|
||||
massively_reduced_alliance_acceptance: "Massively #negative_value Reduced#! [alliance|E] Acceptance"
|
||||
very_reduced_alliance_acceptance: "Greatly #negative_value Reduced#! [alliance|E] Acceptance"
|
||||
reduced_alliance_acceptance: "#negative_value Reduced#! [alliance|E] Acceptance"
|
||||
increased_alliance_acceptance: "Slightly #positive_value Increased#! [alliance|E] Acceptance"
|
||||
very_increased_alliance_acceptance: "#positive_value Increased#! [alliance|E] Acceptance"
|
||||
extra_increased_alliance_acceptance: "Greatly #positive_value Increased#! [alliance|E] Acceptance"
|
||||
|
||||
massively_reduced_vassalization_acceptance: "Massively #negative_value Reduced#! [vassalization|E] Acceptance"
|
||||
very_reduced_vassalization_acceptance: "Greatly #negative_value Reduced#! [vassalization|E] Acceptance"
|
||||
reduced_vassalization_acceptance: "#negative_value Reduced#! [vassalization|E] Acceptance"
|
||||
increased_vassalization_acceptance: "Slightly #positive_value Increased#! [vassalization|E] Acceptance"
|
||||
very_increased_vassalization_acceptance: "#positive_value Increased#! [vassalization|E] Acceptance"
|
||||
extra_increased_vassalization_acceptance: "Greatly #positive_value Increased#! [vassalization|E] Acceptance"
|
||||
|
||||
massively_reduced_tributarization_acceptance: "Massively #negative_value Reduced#! [tributary|E] Acceptance"
|
||||
very_reduced_tributarization_acceptance: "Greatly #negative_value Reduced#! [tributary|E] Acceptance"
|
||||
reduced_tributarization_acceptance: "#negative_value Reduced#! [tributary|E] Acceptance"
|
||||
slightly_reduced_tributarization_acceptance: "Slightly #negative_value Reduced#! [tributary|E] Acceptance"
|
||||
increased_tributarization_acceptance: "Slightly #positive_value Increased#! [tributary|E] Acceptance"
|
||||
very_increased_tributarization_acceptance: "#positive_value Increased#! [tributary|E] Acceptance"
|
||||
extra_increased_tributarization_acceptance: "Greatly #positive_value Increased#! [tributary|E] Acceptance"
|
||||
|
||||
very_reduced_confederation_acceptance: "Greatly #negative_value Reduced#! [confederation|E] Acceptance"
|
||||
reduced_confederation_acceptance: "#negative_value Reduced#! [confederation|E] Acceptance"
|
||||
increased_confederation_acceptance: "Slightly #positive_value Increased#! [confederation|E] Acceptance"
|
||||
increased_obedience_acceptance: "[SelectLocalization(IsNomad( GetPlayer ) , 'increased_obedience_acceptance_desc', 'blank_line' )]"
|
||||
increased_obedience_acceptance_desc: "#positive_value Increased#! [obedience|E] Acceptance"
|
||||
reduced_obedience_acceptance: "[SelectLocalization(IsNomad( GetPlayer ) , 'reduced_obedience_acceptance_desc', 'blank_line' )]"
|
||||
reduced_obedience_acceptance_desc: "#negative_value Reduced#! [obedience|E] Acceptance"
|
||||
very_increased_confederation_acceptance: "#positive_value Increased#! [confederation|E] Acceptance"
|
||||
|
||||
|
||||
massively_increased_factions: "Massively #negative_value Increased#! [claimant_factions|E]"
|
||||
very_increased_factions: "Greatly #negative_value Increased#! [claimant_factions|E]"
|
||||
increased_factions: "#negative_value Increased#! [claimant_factions|E]"
|
||||
reduced_factions: "Slightly #positive_value Reduced#! [claimant_factions|E]"
|
||||
very_reduced_factions: "#positive_value Reduced#! [claimant_factions|E]"
|
||||
extra_reduced_factions: "Greatly #positive_value Reduced#! [claimant_factions|E]"
|
||||
TRAIT_FLAG_DESC_initial_legitimacy_boost: "Increases [initial_legitimacy|E]"
|
||||
TRAIT_FLAG_DESC_initial_legitimacy_nerf: "Decreases [initial_legitimacy|E]"
|
||||
reduced_swing_scales_cost: "Slightly #positive_value Reduced#! Cost for swinging the [scales_of_power|E]"
|
||||
very_reduced_swing_scales_cost: "#positive_value Reduced#! Cost for swinging the [scales_of_power|E]"
|
||||
extra_reduced_swing_scales_cost: "Greatly #positive_value Reduced#! Cost for swinging the [scales_of_power|E]"
|
||||
massively_increased_swing_scales_cost: "Massively #negative_value Increased#! Cost for swinging the [scales_of_power|E]"
|
||||
very_increased_swing_scales_cost: "Greatly #negative_value Increased#! Cost for swinging the [scales_of_power|E]"
|
||||
increased_swing_scales_cost: "#negative_value Increased#! Cost for swinging the [scales_of_power|E]"
|
||||
reduced_title_creation_cost: "Slightly #positive_value Reduced#! [de_jure|E] [counties|E] needed for creating a [title|E]"
|
||||
very_reduced_title_creation_cost: "#positive_value Reduced#! [de_jure|E] [counties|E] needed for creating a [title|E]"
|
||||
extra_reduced_title_creation_cost: "Greatly #positive_value Reduced#! [de_jure|E] [counties|E] needed for creating a [title|E]"
|
||||
married_lowborn_toast: "Married a [lowborn|E]"
|
||||
LEGITIMACY_TEXT_ICON: "@legitimacy_icon!"
|
||||
LEGITIMACY_TEXT_ICON_nomadic_legitimacy: "@legitimacy_icon_nomadic!"
|
||||
LEGITIMACY_TEXT_ICON_mandate_legitimacy: "@legitimacy_icon_mandate!"
|
||||
|
||||
minor_legitimacy_gain_no_tier_tt: "[legitimacy_gainer.GetShortUIName|U] gain[_s(legitimacy_gainer)] [legitimacy_i|E]#P [EmptyScope.ScriptValue('minor_legitimacy_gain')]#!"
|
||||
medium_legitimacy_gain_no_tier_tt: "[legitimacy_gainer.GetShortUIName|U] gain[_s(legitimacy_gainer)] [legitimacy_i|E]#P [EmptyScope.ScriptValue('medium_legitimacy_gain')]#!"
|
||||
major_legitimacy_gain_no_tier_tt: "[legitimacy_gainer.GetShortUIName|U] gain[_s(legitimacy_gainer)] [legitimacy_i|E]#P [EmptyScope.ScriptValue('major_legitimacy_gain')]#!"
|
||||
massive_legitimacy_gain_no_tier_tt: "[legitimacy_gainer.GetShortUIName|U] gain[_s(legitimacy_gainer)] [legitimacy_i|E]#P [EmptyScope.ScriptValue('massive_legitimacy_gain')]#!"
|
||||
|
||||
389
localization/english/replace/dlc/ce1/ce1_modifiers_l_english.yml
Normal file
389
localization/english/replace/dlc/ce1/ce1_modifiers_l_english.yml
Normal file
|
|
@ -0,0 +1,389 @@
|
|||
l_english:
|
||||
ce1_lasting_line: "Lasting Line"
|
||||
plague_cult_persecuted: "Plague Cult Persecution"
|
||||
plague_cult_persecuted_desc: "A popular and charismatic priest was recently executed for proselytizing heresy."
|
||||
plague_cult_embraced: "Plague Cult Embraced"
|
||||
plague_cult_embraced_desc: "A popular and charismatic priest has been preaching heretical beliefs in this province, claiming they will bring relief from the plague."
|
||||
beset_by_revenants: "Beset by Revenants"
|
||||
beset_by_revenants_desc: "People in this province believe that revenants are rising from their graves and bringing pestilence and disease with them"
|
||||
revenant_expelled: "Revenant Expelled"
|
||||
revenant_expelled_desc: "A noble person's coffin was recently nailed shut, calming concerns the locals had about the potential for a revenant rising from their grave."
|
||||
revenants_expelled: "Revenants Expelled"
|
||||
revenants_expelled_desc: "Every coffin in this county has been nailed shut before entering the earth, calming concerns the locals had about the potential for a revenant rising from their grave."
|
||||
flowers_planted: "Abundant Flora"
|
||||
flowers_planted_desc: "A vast field of flowers has been cultivated here to combat the bad air of a plague."
|
||||
miasma_ignored: "Rampant Miasma"
|
||||
miasma_ignored_desc: "Bad air fills this province, and the ruling class has refused to plant aromatic flora to counter it."
|
||||
medicating_with_leeches_good: "Successful Leech Treatment"
|
||||
medicating_with_leeches_good_desc: "This character has been treating themselves with leeches, improving their overall resistance to disease."
|
||||
medicating_with_leeches_bad: "Failed Leech Treatment"
|
||||
medicating_with_leeches_bad_desc: "This character has been treating themselves with leeches, leaving them drowsy and lethargic with no real signs of improvement."
|
||||
persecuted_flagellants: "Persecuted Flagellants"
|
||||
persecuted_flagellants_desc: "Self-flagellation has become extremely common in this county, and the local lords have been viciously prosecuting the practice to little avail."
|
||||
rampant_flagellants: "Rampant Flagellation"
|
||||
rampant_flagellants_desc: "A cult of religious extremists have been practicing self-flagellation in this county in spite of religious authorities condemning the practice."
|
||||
apocalyptic_inquisition: "Apocalyptic Inquisition"
|
||||
apocalyptic_inquisition_desc: "Some members of this county's populace has become convinced that the recent plague is a sign of the apocalypse. The entire population has now been subject to an inquisition, whether they believe in the cult or not."
|
||||
plague_cult: "Apocalyptic Cult"
|
||||
plague_cult_desc: "Countless men and women across this county believe that the recent plague is a sign of the apocalypse, spreading fear and hysteria across the county."
|
||||
rampant_witch_trials: "Plague Trials"
|
||||
rampant_witch_trials_desc: "The locals of this county have been holding trials for groups which they blame for the recent plague."
|
||||
witch_trials_slowed: "Penalized Plague Trials"
|
||||
witch_trials_slowed_desc: "$rampant_witch_trials_desc$ The practice has been broadly condemned by the nobility."
|
||||
protected_jews: "Protector of the Jews"
|
||||
protected_jews_desc: "This character has been a champion for the safety and protection of Jewish travelers within their realm, giving them widespread renown within Jewish communities."
|
||||
divine_guidance: "Divine Guidance"
|
||||
divine_guidance_desc: "The local populace of this county have recently been theologically convinced to drastically reduce the persecution of minorities."
|
||||
plague_animals_loose: "Plague Beasts"
|
||||
plague_animals_loose_desc: "This county is rife with animals that the locals believe are spreaders of plague and disease."
|
||||
royal_cats: "Royal Animal: Cats"
|
||||
royal_cats_desc: "This character has declared that cats are the royal animal of the realm, and harming them is considered a crime against the throne."
|
||||
royal_dogs: "Royal Animal: Dogs"
|
||||
royal_dogs_desc: "This character has declared that dogs are the royal animal of the realm, and harming them is considered a crime against the throne."
|
||||
lacking_cats_and_dogs_good: "Plague Animals Depleted"
|
||||
lacking_cats_and_dogs_good_desc: "A recent cull has left this county with a drastically reduced stray animal population, reducing the spread of plague."
|
||||
lacking_cats_and_dogs: "Animals Depleted"
|
||||
lacking_cats_and_dogs_desc: "A recent cull has left this county with a drastically reduced stray animal population, which has somehow lead to an increase in infectiousness of disease."
|
||||
full_of_rabid_animals: "Full of Rabid Animals"
|
||||
full_of_rabid_animals_desc: "Countless stray animals have been brought to this county and have been spreading disease throughout the populace."
|
||||
refused_to_repent: "Refused Repentance"
|
||||
refused_to_repent_desc: "The locals of this county recently demanded that a noble be publicly shamed for their sin, and that demand was refused."
|
||||
witch_trials_obstructed: "Obstructed Witch Trials"
|
||||
witch_trials_obstructed_desc: "$witch_trials_slowed_desc$"
|
||||
persecuted_minorities_expelled: "Expelled Minorities"
|
||||
persecuted_minorities_expelled_desc: "Minorities have been expelled from this county, drastically reducing trade."
|
||||
persecuted_minorities_protected: "Persecuted Minorities Protected"
|
||||
persecuted_minorities_protected_desc: "Minorities which would have been persecuted in their home have been offered sanctuary here."
|
||||
plague_minorities_sanctuary: "Minority Sanctuary"
|
||||
plague_minorities_sanctuary_desc: "Minorities which were recently expelled from their homes have been offered a home here. Unfortunately, these minorities were expelled during a plague and they often carry the disease of their home with them."
|
||||
plague_minorities_sanctuary_boosted: "Great Minority Sanctuary"
|
||||
plague_minorities_sanctuary_boosted_desc: "$plague_minorities_sanctuary_desc$"
|
||||
persecuted_minorities_financial_sanctuary: "Financial Sanctuary"
|
||||
persecuted_minorities_financial_sanctuary_desc: "Foreign and minority traders have been offered a sanctuary from persecution in this county."
|
||||
minority_persecution_forbidden: "Minority Persecution Forbidden"
|
||||
minority_persecution_forbidden_desc: "The locals here recently attempted to forcibly expel minorities, but this practice was forbidden by the local nobility."
|
||||
rats_eradicated: "Rats Eradicated"
|
||||
rats_eradicated_desc: "The prudent eradication of any rats spotted has led to a more prosperous province."
|
||||
pets_eradicated: "Pets Purged"
|
||||
pets_eradicated_desc: "The cruel eradication of local pets has enraged many here."
|
||||
vectors_reduced: "Disease Vectors Reduced"
|
||||
vectors_reduced_desc: "The purging of much of the local sheep population has slowed the spread of a plague."
|
||||
disastrous_cull: "Disastrous Cull"
|
||||
disastrous_cull_desc: "The purging of much of the local sheep population has damaged the local economy."
|
||||
pleas_ignored: "Pleas Ignored"
|
||||
pleas_ignored_desc: "This character ignored the pleas of the clergy, and has made an enemy of them as a result."
|
||||
draconian_lockdown: "Draconian Lockdown"
|
||||
draconian_lockdown_desc: "A punishing set of rules has led to widespread damage of the local economy here."
|
||||
trusted_ruler: "Trusted Ruler"
|
||||
trusted_ruler_desc: "The local rulers have the full trust of their liege here."
|
||||
supplies_sent: "Supplies Sent"
|
||||
supplies_sent_desc: "Supplies have been sent here to counteract the threat of local plague."
|
||||
plight_ignored: "Plight Ignored"
|
||||
plight_ignored_desc: "This province's nascent plague has been roundly ignored by its ruler."
|
||||
dead_boats: "Dead Boats"
|
||||
dead_boats_desc: "Boats full of the dead have washed up on the beaches here, spreading infection and ruin."
|
||||
clear_beaches: "Clear Beaches"
|
||||
clear_beaches_desc: "The beaches of this province are free of any sick or dying."
|
||||
contaminated_beaches: "Contaminated Beaches"
|
||||
contaminated_beaches_desc: "The beaches of this province play occasional host to boatfuls of the dead."
|
||||
pestilent_beaches: "Pestilent Beaches"
|
||||
pestilent_beaches_desc: "The beaches of this province are littered with the infected dead, a truly horrifying sight to behold."
|
||||
respected_dead: "Respected Dead"
|
||||
respected_dead_desc: "This province pays full respects to its dead, even in the midst of a plague."
|
||||
health_first: "Health First"
|
||||
health_first_desc: "This character tries to put their own health above that of others."
|
||||
dismissed_peasantry: "Respected Dead"
|
||||
dismissed_peasantry_desc: "The commoners of this province feel dismissed and marginalized by their rulers."
|
||||
miracle_worker: "Miracle Worker"
|
||||
miracle_worker_desc: "This character was seen to have seemingly healed the sick with a mere touch!"
|
||||
man_of_the_people: "Grounded Noble"
|
||||
man_of_the_people_desc: "This character dispenses sympathy to their lessers even in the midst of a plague."
|
||||
out_of_touch: "Out of Touch"
|
||||
out_of_touch_desc: "This character's 'Royal Touch' didn't heal the sick so much as outright finished them off!"
|
||||
commoners_welcomed_in: "Commoners Welcomed In"
|
||||
commoners_welcomed_in_desc: "This province's commoners were welcomed in by their liege, and all are grateful for the hospitality."
|
||||
commoners_turned_away: "Commoners Turned Away"
|
||||
commoners_turned_away_desc: "This province's commoners were turned away by their liege in their hour of need, and many are not best pleased about it."
|
||||
fears_allayed: "Fears Allayed"
|
||||
fears_allayed_desc: "The commoners of this province felt as though their fears were allayed, and happily follow instruction."
|
||||
fears_ignored: "Fears Ignored"
|
||||
fears_ignored_desc: "The commoners of this province feel as though their fears were dismissed, and continue to grumble."
|
||||
strict_coastal_quarantine: "Strict Coastal Quarantine"
|
||||
strict_coastal_quarantine_desc: "Merchants entering this province via the sea have to sequester themselves for many days before being able to sell their goods."
|
||||
coastal_quarantine: "Coastal Quarantine"
|
||||
coastal_quarantine_desc: "Merchants entering this province via the sea have to sequester themselves for a time before being able to sell their goods."
|
||||
cackling_loon: "Cackling Loon"
|
||||
cackling_loon_desc: "This character's propensity for laughing away their troubles does have #EMP some#! downsides..."
|
||||
herbalist_suspicions: "Herbalist Suspicions"
|
||||
herbalist_suspicions_desc: "This character's skill with salves and herbs has marked them out as an object of suspicion in times of plague."
|
||||
absent_ruler: "Absent Ruler"
|
||||
absent_ruler_desc: "This character has responded to the threat of a looming plague by practically refusing to leave their quarters."
|
||||
present_ruler: "Present Ruler"
|
||||
present_ruler_desc: "This character is an active and visible ruler, even in times of plague and ruin."
|
||||
hiding_from_epidemic: "Hiding From Plague"
|
||||
hiding_from_epidemic_desc: "This character spends their time locked away as plagues rage in their realm.\n\n[infection_chance|E]: #P -75%#!"
|
||||
sachet_protection: "Protective Sachet"
|
||||
sachet_protection_desc: "The sachet of fragrant herbs this character keeps on their person may not actually protect them against disease, but it certainly makes them and those nearby #EMP feel#! safer."
|
||||
overly_fragrant: "Overly-Fragrant"
|
||||
overly_fragrant_desc: "This character's over-application of multiple sachets of herbs may not actually protect them against disease, but it certainly makes #EMP them#! feel better — albeit at the cost of the watering eyes of those close-by."
|
||||
ce1_legendary_feaster: "Legendary Feaster"
|
||||
ce1_legendary_feaster_desc: "This character has been roaming around the world, spreading their legend at events and celebrations to any who will listen."
|
||||
ce1_legendary_performance: "Legendary Performance"
|
||||
ce1_legendary_performance_desc: "This character recently put on a dramatic performance of their legend. While it failed to reach its intended audience, the peasantry seemed very impressed by it."
|
||||
ce1_legendary_taverns: "Local Legends"
|
||||
ce1_legendary_taverns_desc: "This character's legend has been embraced enthusiastically by the commoners of their realm, greatly easing the speed with which it spreads. Men travel from tavern to tavern sharing the legend."
|
||||
ce1_legend_mocked: "Mocked Legend"
|
||||
ce1_legend_mocked_desc: "This character's legend was recently mocked at a cultural festival, making others too embarrassed to risk spreading it."
|
||||
studying_ancient_cultures: "Studying Ancient Cultures"
|
||||
studying_ancient_cultures_desc: "This character recently explored an ancient ruin once belonging to an ancient people and has been enlightened by what they discovered there."
|
||||
kids_legend_modifier: "Child's Legend"
|
||||
kids_legend_modifier_desc: "Children are acting out this character's legend, increasing the rate at which it spreads."
|
||||
legendary_holy_site: "Legendary Pilgrim Site"
|
||||
legendary_holy_site_desc: "Despite being of no significance to the faith, pilgrims are flocking to this county due to a legendary tale equating it to a holy place."
|
||||
legend_county_culture_builders: "Capital Culture"
|
||||
legend_county_culture_builders_desc: "The citizens of this place are proud of the fact that their forebears were those that built it."
|
||||
legend_character_culture_builders: "Builder's Boon"
|
||||
legend_character_culture_builders_desc: "This character has been happy to reassure the residents of their capital that their shared forebears built such a mighty settlement, and nobody else."
|
||||
legend_humble_king: "Humble Ruler"
|
||||
legend_humble_king_desc: "This character's humble downplaying of their holy actions brings them a little extra standing in the eyes of the faithful."
|
||||
legend_mothers_boy: "Deferential"
|
||||
legend_mothers_boy_desc: "This character's deference to their parents sets a standard for all to follow."
|
||||
legend_charitable_donations: "Charitable Donations"
|
||||
legend_charitable_donations_desc: "This province is benefitting from many examples of charitable donations."
|
||||
legend_sick_hospitals: "Well-Used Hospices"
|
||||
legend_sick_hospitals_desc: "This province's citizens know to go first and foremost to a hospice should they fall ill."
|
||||
legend_bloodthirsty_warrior: "Bloodthirsty Warrior"
|
||||
legend_bloodthirsty_warrior_desc: "This character takes pride in their martial exploits."
|
||||
legend_stigmatic: "Stigmatic"
|
||||
legend_stigmatic_desc: "This character has multiple old wounds in locations that mirror those of Jesus."
|
||||
legend_culturally_sensitive: "Culturally Sensitive"
|
||||
legend_culturally_sensitive_desc: "This character understands the potential of tension between different cultures, and takes precautions to ensure those tensions rarely flare."
|
||||
legend_visions_of_god: "Visions of the Divine"
|
||||
legend_visions_of_god_desc: "This character claims their lack of sight is due to a holy vision striking them blind."
|
||||
legend_holy_sacrifice: "Holy Sacrifice"
|
||||
legend_holy_sacrifice_desc: "This character claims they gave up an eye to the divine."
|
||||
legend_gods_humble_servant: "Humble Servant"
|
||||
legend_gods_humble_servant_desc: "This character claims their visual malady has humbled them and made them more pious as a result."
|
||||
legend_sneaks_food: "Sneaking Food"
|
||||
legend_sneaks_food_desc: "This character is afraid of being seen as impious for excess, but can't resist sneaking some snacks here and there."
|
||||
legend_fat_and_happy: "Fat and Happy"
|
||||
legend_fat_and_happy_desc: "This character is a little on the large size, but they have absolutely made their peace with it."
|
||||
legend_historical_bedecking: "Ancient Clothing"
|
||||
legend_historical_bedecking_desc: "This character wears the garments of their people from long ago, deliberately invoking their memory."
|
||||
legend_modern_ruler: "Modern Ruler"
|
||||
legend_modern_ruler_desc: "This character refuses to bend to the rules of the past, forging their own path."
|
||||
legend_prayer_callus: "Prayer Callus"
|
||||
legend_prayer_callus_desc: "This character has a 'zabiba' or 'prayer callus', a mark on their forehead proving their devotion whilst prostrating themselves."
|
||||
legend_bruised_head: "Bruised Forehead"
|
||||
legend_bruised_head_desc: "This character caused themself a minor injury, causing the occasional headache."
|
||||
legend_claimed_stigmatic: "Claimed Stigmatic"
|
||||
legend_claimed_stigmatic_desc: "This character carries a mark that they claim is akin to those suffered by Jesus. This has proved wildly controversial."
|
||||
mysterious_sword_giver_great: "Mythical Water"
|
||||
mysterious_sword_giver_great_desc: "It is said that a great mystical person dwells in the waters of this county, handing out mystical destinies to any who find them."
|
||||
mysterious_sword_giver: "Illustrious Water"
|
||||
mysterious_sword_giver_desc: "$mysterious_sword_giver_great_desc$"
|
||||
ce1_evil_spirit: "Evil Spirit"
|
||||
ce1_evil_spirit_desc: "This character believes they have been possessed by an evil spirit, and as a result they have been highly irritable and erratic."
|
||||
angelic_founder: "Angelic Foundation"
|
||||
angelic_founder_desc: "Members of this house agree that their founding was set in motion by an angel."
|
||||
legendary_item: "Foreign Soil"
|
||||
legendary_item_desc: "The local ruler here has brought some soil from a distant mystical land, leading many to believe that the soil has magical properties."
|
||||
legendary_item_personal: "Legendary Journey"
|
||||
legendary_item_personal_desc: "This character has traveled to a greatly distant land, spreading tales of their legend along their way."
|
||||
ce1_heartthrob: "Heartthrob"
|
||||
ce1_heartthrob_desc: "This character is on a legendary romantic quest and has denied to call even their closest lover their true love."
|
||||
ce1_legendary_battle: "Legendary Battle"
|
||||
ce1_legendary_battle_desc: "This character recently engaged in a battle that could be called legendary in itself, a sign of greater legendary deeds to come."
|
||||
legend_renowned_herbalist: "Renowned Herbalist"
|
||||
legend_renowned_herbalist_desc: "This character has supposedly encountered rare plants that they have learned much from."
|
||||
legend_eagle_eyed: "Eagle-Eyed"
|
||||
legend_eagle_eyed_desc: "This character has, according to word of mouth, proven their skill with a bow against any who would challenge them."
|
||||
legend_cannibal_scarred: "Enemy of Cannibals"
|
||||
legend_cannibal_scarred_desc: "The word is that this character fought off an attack of cannibals, leaving them scarred."
|
||||
legend_nick_of_time: "Nick of Time"
|
||||
legend_nick_of_time_desc: "This character supposedly arrived in the nick of time with reinforcements during a pivotal battle."
|
||||
legend_well_organised: "Well Organized"
|
||||
legend_well_organised_desc: "This character's foresight with military organization rarely sees them caught short when battle comes."
|
||||
legend_bravely_ran_away: "Bravely Ran Away"
|
||||
legend_bravely_ran_away_desc: "This character supposedly turned tail when battle was nigh. That it eventually worked in their favor prevents others from fully committing to mockery, at least."
|
||||
ce1_immortal: "Quest for Immortality"
|
||||
ce1_immortal_desc: "This character is on a quest to find a way to become immortal."
|
||||
ce1_level_headed: "Level Headed"
|
||||
ce1_level_headed_desc: "This character understands that dreams are only that. Nothing more."
|
||||
ce1_accepted_mortality: "At Peace"
|
||||
ce1_accepted_mortality_desc: "This character recently confronted their mortality and took comfort in the fleeting nature of life."
|
||||
ce1_will_to_live: "Existential Crisis"
|
||||
ce1_will_to_live_desc: "This character is terrified of dying."
|
||||
ce1_forgiveness: "Inner Forgiveness"
|
||||
ce1_forgiveness_desc: "This character recently chose to forgive someone who greatly wronged them."
|
||||
plague_tales: "Plague Tales"
|
||||
plague_tales_desc: "This character's paranoia over a far-away plague has at least been channelled into active work towards safeguarding their own realm."
|
||||
plague_insights_gained: "Plague Insights Gained"
|
||||
plague_insights_gained_desc: "The timely dissection of a cadaver has given this character precious insight into the effects of the Bubonic Plague."
|
||||
brutal_crackdown: "Brutal Crackdown"
|
||||
brutal_crackdown_desc: "A vicious crackdown on refugees at the border has strengthened authority but caused much anger in this barony."
|
||||
shanty_towns: "Shanty Towns"
|
||||
shanty_towns_desc: "The construction of several shanty towns at the border of this barony has allowed refugees to be housed in a semi-permanent manner."
|
||||
border_defended: "Border Defended"
|
||||
border_defended_desc: "Turning refugees away at the border of this barony has pleased some, but the slowdown of immigration has its own costs."
|
||||
refugees_coddled: "Refugees Coddled"
|
||||
refugees_coddled_desc: "The refugees fleeing into this barony have been allowed in unhindered."
|
||||
dangerous_rides: "Dangerous Rides"
|
||||
dangerous_rides_desc: "This character's rides into the wilderness endangers both themselves and their family, but does do wonders for their mood."
|
||||
cautious_rider: "Cautious Rider"
|
||||
cautious_rider_desc: "This character refuses to endanger themself with any rides into potentially-infected countryside."
|
||||
overly_protective: "Overly-Protective"
|
||||
overly_protective_desc: "This character's paranoia has caused them to prepare very thoroughly for a coming plague."
|
||||
mass_panic: "Mass Panic"
|
||||
mass_panic_desc: "This barony has descended into mass panic at the news of a mighty plague coming their way."
|
||||
allayed_fears: "Allayed Fears"
|
||||
allayed_fears_desc: "The people in this barony had their fears over a coming plague soothed."
|
||||
angry_crowds: "Angry Crowds"
|
||||
angry_crowds_desc: "The people in this barony are scared and angry over a spate of imprisoned doomsday preachers."
|
||||
rumours_stifled: "Rumors Stifled"
|
||||
rumours_stifled_desc: "Confident work in stifling rumors of a faraway plague have left this barony a calmer place."
|
||||
rumours_proliferated: "Rumors Proliferated"
|
||||
rumours_proliferated_desc: "The attempts to stifle rumors in this province have failed, and many now panic at the thought of a plague reaching their lands."
|
||||
uncaring_ruler: "Uncaring Ruler"
|
||||
uncaring_ruler_desc: "The inhabitants of this barony feel abandoned by their ruler."
|
||||
flagellants_acquiesce: "Placated Flagellants"
|
||||
flagellants_acquiesce_desc: "This character has placated the flagellants that roam the towns and villages."
|
||||
pacified_flagellants: "Pacified Flagellants"
|
||||
pacified_flagellants_desc: "The people in this barony are no longer harassed by doomsayers, as roving flagellants have been pacified."
|
||||
eager_populace: "Eager Populace"
|
||||
eager_populace_desc: "The people of this barony have heeded the words of local doomsayers, and are willing to do whatever it takes to prepare."
|
||||
unrestrained_flagellants: "Unrestrained Flagellants"
|
||||
unrestrained_flagellants_desc: "Failed attempts to placate the flagellants in this barony have seen them rise in number."
|
||||
regular_checkups: "Regular Checkups"
|
||||
regular_checkups_desc: "The regular dosage of expensive medicines administered by this character's physicians sees them as healthy as possible."
|
||||
under_the_weather: "Under The Weather"
|
||||
under_the_weather_desc: "This character is feeling a little off-color."
|
||||
gravediggers_threatened: "Gravediggers Threatened"
|
||||
gravediggers_threatened_desc: "The gravediggers in this barony have been threatened and extorted, leaving them poorer and much less likely to work."
|
||||
gravediggers_compensated: "Gravediggers Compensated"
|
||||
gravediggers_compensated_desc: "The gravediggers in this barony have been allowed extra pay, raising their morale."
|
||||
gravediggers_replaced: "Gravediggers Replaced"
|
||||
ce1_commoners_in_graves: "Common Graveyard"
|
||||
ce1_commoners_in_graves_desc: "This character recently opened a commoner wing in their royal graveyard, pleasing the locals but sullying their reputation in the eyes of some nobility."
|
||||
ce1_common_graves: "Common Graves"
|
||||
ce1_common_graves_desc: "Commoners are being taken to be buried in the graveyard in this county."
|
||||
ce1_bodies_in_the_street: "Bodies in the Street"
|
||||
ce1_bodies_in_the_street_desc: "With graveyards full and the dead increasing, bodies have just been left to rot in the street."
|
||||
ce1_siege_corpse: "Diseased Corpses"
|
||||
ce1_siege_corpse_desc: "A hostile army recently flung diseased bodies into a holding in this county."
|
||||
ce1_quarantined_corpse: "Quarantined Corpses"
|
||||
ce1_quarantined_corpse_desc: "A hostile army recently flung diseased bodies into a holding in this county, but the bodies were successfully kept separate from the majority of the populace."
|
||||
ce1_heavily_ill: "Heavily Ill"
|
||||
ce1_heavily_ill_desc: "Close interaction with diseased corpses have been greatly detrimental to this character's health."
|
||||
ce1_non_heretical_solution: "Segregated Bodies"
|
||||
ce1_non_heretical_solution_desc: "Bodies afflicted with plague are being separated from the healthy in this character's realm."
|
||||
ce1_unorthodox_epidemic_treatment: "Unorthodox Treatment"
|
||||
ce1_unorthodox_epidemic_treatment_desc: "Through some esoteric and highly heretical practices, this character has successfully been reducing the spread rate of the plague."
|
||||
ce1_unorthodox_epidemic_treatment_bad: "Unsuccessful Heretical Treatment"
|
||||
ce1_unorthodox_epidemic_treatment_bad_desc: "Through some esoteric and highly heretical practices, this character has been unsuccessfully reducing the spread rate of the plague."
|
||||
ce1_major_quarantine: "Realm-wide Quarantine"
|
||||
ce1_major_quarantine_desc: "This character has been locking locals into their homes in an effort to avert the spread of the plague."
|
||||
ce1_major_quarantine_county: "Quarantine"
|
||||
ce1_major_quarantine_county_desc: "Nobody is permitted to enter or exit this county, reducing the spread of the plague."
|
||||
war_doctor: "Wartime Physician"
|
||||
war_doctor_desc: "A renowned physician and their followers have been wandering the battlefields, providing high quality care to ill and ailing soldiers."
|
||||
ce1_banishment_resistance: "Clear of Disease"
|
||||
ce1_banishment_resistance_desc: "Tremendously ill courtiers have been banished from this character's home court, resulting in greatly reduced exposure to disease."
|
||||
minor_epidemic_treatment: "Mild Epidemic Prevention"
|
||||
minor_epidemic_treatment_desc: "This character's physician recently prescribed some moderate measures to prevent the spread of the encroaching epidemic."
|
||||
major_epidemic_treatment: "Major Epidemic Prevention"
|
||||
major_epidemic_treatment_desc: "This character's physician recently took extreme measures to prevent the spread of the encroaching epidemic."
|
||||
critical_epidemic_treatment: "Mystical Epidemic Prevention"
|
||||
critical_epidemic_treatment_desc: "A mystical physician advised radical and strange treatments for the encroaching epidemic, and although they upset religious authorities, they seem to be highly effective."
|
||||
minor_epidemic_treatment_failed: "Minor Epidemic Prevention Botched"
|
||||
minor_epidemic_treatment_failed_desc: "Though moderate in nature, the efforts made by this character to slow the encroaching plague have been detrimental."
|
||||
major_epidemic_treatment_failed: "Major Epidemic Prevention Botched"
|
||||
major_epidemic_treatment_failed_desc: "Radical measures were taken by this character to prevent the spread of an encroaching epidemic, which not only lead to economic stagnation but were also entirely ineffective in preventing the spread of disease."
|
||||
critical_epidemic_treatment_failed: "Mystical Epidemic Prevention Botched"
|
||||
critical_epidemic_treatment_failed_desc: "The measures taken by this character to treat those ridden with plague have not only been effective, but their unorthodox nature has greatly upset religious authorities."
|
||||
ce1_royal_touch: "The Royal Touch"
|
||||
ce1_royal_touch_desc: "The sick and dying of this county were recently visited by their liege, bestowing their royal touch in the form of blessed coins."
|
||||
funeral_unrelenting_devotion: "Unrelenting Devotion"
|
||||
funeral_unrelenting_devotion_desc: "This character has sworn on the grave of a loved one to become a better ruler."
|
||||
funeral_comfort: "Comforted"
|
||||
funeral_comfort_desc: "This character recently confronted their own mortality, and felt comfort in the meaning found in such a fleeting existence."
|
||||
funeral_existential_dread: "Existential Dread"
|
||||
funeral_existential_dread_desc: "This character recently realized that they will die one day. They did not like it."
|
||||
ce1_modest_leader: "Modest Leader"
|
||||
ce1_modest_leader_desc: "This character's legend in battle grows in tandem with their own quiet demeanor."
|
||||
ce1_black_thumb: "Black Thumb"
|
||||
ce1_black_thumb_desc: "This character could not be less interested in nature."
|
||||
legend_chaste_faithful: "Chaste, Faithful"
|
||||
legend_chaste_faithful_desc: "Those that follow this legend are known for their fidelity."
|
||||
legend_lecherous_lewd: "Lecherous, Lewd"
|
||||
legend_lecherous_lewd_desc: "Those that follow this legend are renowned for their ravishing ways."
|
||||
ce1_forward_thinking: "Forward-thinking"
|
||||
ce1_forward_thinking_desc: "This character has no cares for the cultures of the ancient past, preferring to live firmly in the present."
|
||||
ce1_avenging_child: "Avenging Child"
|
||||
ce1_avenging_child_desc: "This character is determined to avenge the death of their parent at the hands of a wild animal."
|
||||
legend_palatial_palatable: "Palatial, Palatable"
|
||||
legend_palatial_palatable_desc: "Truly, nothing is grander than a table full of the most exotic meats!"
|
||||
ce1_consequentialist: "Consequentialist"
|
||||
ce1_consequentialist_desc: "This character likes to remind people that the destination is the important part, not the journey."
|
||||
legend_edifices_enduring: "Edifices, Enduring"
|
||||
legend_edifices_enduring_desc: "Taking cues from masons of old is no bad thing: indeed, that their creations still stand proud today is testament to their skills."
|
||||
legend_monophthalmic_mythical: "Monophthalmic, Mythical"
|
||||
legend_monophthalmic_mythical_desc: "Cyclopes walk amongst us! If you keep a keen eye out, perhaps you too will catch a glimpse..."
|
||||
legendary_adventurer: "Adventuring Spirit"
|
||||
legendary_adventurer_desc: "This character is prepared to abandon their realm and spread their legend abroad."
|
||||
epidemic_increased_maintance: "Increased Maintenance"
|
||||
epidemic_increased_maintance_desc: "This character is paying higher wages to replace soldiers that were taken by the epidemic."
|
||||
epidemic_pressed_levies: "Pressed Levies"
|
||||
epidemic_pressed_levies_desc: "This province is pressing peasants into their Men-At-Arms regiments."
|
||||
epidemic_closed_barracks: "Closed Barracks"
|
||||
epidemic_closed_barracks_desc: "To avoid unnecessary losses the soldiers will be isolated, and no training will be permitted."
|
||||
ce1_gone_dancing: "Joined the Endless Dance"
|
||||
ce1_gone_dancing_desc: "This character has joined the peasants in their never-ending dance."
|
||||
fealty_demanded: "Fealty Demanded"
|
||||
fealty_demanded_desc: "This character demands fealty from their underlings."
|
||||
legend_investments: "Financial Investments"
|
||||
legend_investments_desc: "This county has had a spate of investments from their liege's dealings, boosting its economy."
|
||||
legend_loose_lips: "Loose Lips"
|
||||
legend_loose_lips_desc: "This character is willing to allow their favor to be bought, letting others potentially bend them to their will."
|
||||
legend_esteemed_expanding: "Esteemed, Expanding"
|
||||
legend_esteemed_expanding_desc: "Numbered amongst the supporters of this esteemed legend are some true luminaries."
|
||||
legend_irreverent_immoral: "Irreverent, Immoral"
|
||||
legend_irreverent_immoral_desc: "The sanctioning of this legend by those beyond reproach has tarnished it heavily."
|
||||
legend_wicked_ways: "Wicked Ways"
|
||||
legend_wicked_ways_desc: "The supposedly sinful ways of this character has led to some difficulty in spreading positive word of their deeds."
|
||||
legend_errors_exonerated: "Exonerated"
|
||||
legend_errors_exonerated_desc: "The sinful ways of this character have been buried deep due to support from their peers."
|
||||
legend_principled_pious: "Principled, Pious"
|
||||
legend_principled_pious_desc: "All those who promote this legend benefit from its integrity in the eyes of the common folk."
|
||||
legend_saintly_sinless: "Saintly, Sinless"
|
||||
legend_saintly_sinless_desc: "The purveyors of this legend are so lauded it even enhances the legend itself."
|
||||
healthy_court: "Healthy Court"
|
||||
healthy_court_desc: "This character's actions have led to a healthy and happy court."
|
||||
strange_levity: "Morose Mood"
|
||||
strange_levity_desc: "This character's mood has been morose since a plague swept through the lands."
|
||||
free_boats: "Free Boats"
|
||||
free_boats_desc: "This character has benefitted from a series of abandoned boats washing up on their shores, giving them better choices when travelling."
|
||||
corpse_piles: "Corpse Piles"
|
||||
corpse_piles_desc: "This barony suffers from piles of disease-ridden corpses being left to rot on their shores."
|
||||
shattered_by_plague: "Prone to Plague"
|
||||
shattered_by_plague_desc: "This vibrant, densely-packed county is a mere cough away from a major pandemic."
|
||||
ravaged_by_plague: "Susceptible to Plague"
|
||||
ravaged_by_plague_desc: "The bustling streets of the settlements in this county make it a ripe victim for spreading plagues."
|
||||
blighted_by_plague: "Vulnerable to Plague"
|
||||
blighted_by_plague_desc: "The higher than average population density in this county makes it vulnerable to the spread of plagues."
|
||||
struck_by_plague: "At Risk of Plague"
|
||||
struck_by_plague_desc: "This county harbors settlements of enough size to make plagues spread somewhat easier."
|
||||
legend_secure_safe: "Secure, Safe"
|
||||
legend_secure_safe_desc: "This legend is renowned for bringing people together, making friends out of enemies even in unfamiliar areas."
|
||||
plague_new_capital: "The New Capital"
|
||||
plague_new_capital_desc: "A recent plague has ravaged the lands and made this county the ideal candidate to become the new capital of the realm."
|
||||
plague_alms_donations: "Alms Donations"
|
||||
plague_alms_donations_desc: "This barony's poor and needy has benefitted from alms donations, raising their morale and giving them a place to stay."
|
||||
plague_determined_recover: "Determined to Recover"
|
||||
plague_determined_recover_desc: "Though this character's capital city has been ravaged by plague, they are determined that it will recover."
|
||||
plague_the_long_road: "The Long Road"
|
||||
plague_the_long_road_desc: "This character's capital city has been ravaged by plague, and they are committed to its recovery despite its pitfalls."
|
||||
plague_crippling_sorrow: "Crippling Sorrow"
|
||||
plague_crippling_sorrow_desc: "This character's capital city has been ravaged by plague, and the sheer death and destruction it has wrought has sent them into depths of despair."
|
||||
legend_tolerant_trusting: "Tolerant, Trusting"
|
||||
legend_tolerant_trusting_desc: "This legend has been allowed to grow freely, its owner encouraging embellishment by travelling bards."
|
||||
|
|
@ -0,0 +1,23 @@
|
|||
l_english:
|
||||
ACHIEVEMENT_ce1_not_today_achievement: "Not Today"
|
||||
ACHIEVEMENT_DESC_ce1_not_today_achievement: "Contract, and recover from, the $trait_bubonic_plague$."
|
||||
ACHIEVEMENT_ce1_divine_right_achievement: "Divine Right"
|
||||
ACHIEVEMENT_DESC_ce1_divine_right_achievement: "Reach the maximum level of [legitimacy|E]."
|
||||
ACHIEVEMENT_ce1_youll_never_take_me_alive_achievement: "You'll Never Take Me Alive!"
|
||||
ACHIEVEMENT_DESC_ce1_youll_never_take_me_alive_achievement: "Travel to a safe [holding|E] while your [capital|E] is infected by a [epidemic|E]."
|
||||
ACHIEVEMENT_ce1_the_pharaoh_islands_achievement: "The Pharaoh Islands"
|
||||
ACHIEVEMENT_DESC_ce1_the_pharaoh_islands_achievement: "As a $scottish_group$ character claim your descent from Ancient Egypt by completing the $legend_scota$ [legend|E]."
|
||||
ACHIEVEMENT_ce1_canonized_achievement: "Canonized"
|
||||
ACHIEVEMENT_DESC_ce1_canonized_achievement: "Manage to make your [legend_protagonist|E] a $trait_saint$."
|
||||
ACHIEVEMENT_ce1_upward_mobility_achievement: "Upward Mobility"
|
||||
ACHIEVEMENT_DESC_ce1_upward_mobility_achievement: "Successfully use the $dynast_claim_title_interaction$ [interaction|E] on your [liege|E] while having a higher [legitimacy_level|E] than them."
|
||||
ACHIEVEMENT_ce1_cant_touch_this_achievement: "Can't Touch This"
|
||||
ACHIEVEMENT_DESC_ce1_cant_touch_this_achievement: "Have an infected [barony|E] at the maximum [epidemic_resistance|E]."
|
||||
ACHIEVEMENT_ce1_legendary_achievement: "Legendary!"
|
||||
ACHIEVEMENT_DESC_ce1_legendary_achievement: "Complete a [legend|E]."
|
||||
ACHIEVEMENT_ce1_f_achievement: "Pay Respects"
|
||||
ACHIEVEMENT_DESC_ce1_f_achievement: "Host a $activity_funeral$ for your [legend_protagonist|E]."
|
||||
ACHIEVEMENT_ce1_local_legend_achievement: "Local Legend"
|
||||
ACHIEVEMENT_DESC_ce1_local_legend_achievement: "As a [count|E], complete a [legend_mythical|E] [legend|E]."
|
||||
ACHIEVEMENT_ce1_neverending_story_achievement: "Neverending Story"
|
||||
ACHIEVEMENT_DESC_ce1_neverending_story_achievement: "Complete your ancestor's [legend|E] after their death."
|
||||
|
|
@ -0,0 +1,2 @@
|
|||
l_english:
|
||||
ce1_soundtrack: "Crusader Kings 3 Legacy of the Dead"
|
||||
567
localization/english/replace/dlc/ce1/legends_l_english.yml
Normal file
567
localization/english/replace/dlc/ce1/legends_l_english.yml
Normal file
|
|
@ -0,0 +1,567 @@
|
|||
l_english:
|
||||
legend_quality_famed: "[legend_famed|E]"
|
||||
legend_quality_illustrious: "[legend_illustrious|E]"
|
||||
legend_quality_mythical: "[legend_mythical|E]"
|
||||
legend_cost_scale_by_era_desc:0 "[GetPlayer.GetCulture.GetCultureEra.GetNameNoTooltip] Era"
|
||||
|
||||
PROMOTED_LEGEND_EXPENSES: "[promoted_legend|E]"
|
||||
OWNED_LEGEND_EXPENSES: "[owned_legend|E]"
|
||||
|
||||
LEGEND_ALREADY_OWN_LEGEND: "@warning_icon! #X You already own, and are promoting [Legend.GetName]#!"
|
||||
LEGEND_UPGRADE_ALREADY_MAX: "@warning_icon! #X [Legend.GetName] is already the maximum $legend_quality_mythical$ [legend_quality|E]#!"
|
||||
LEGEND_UPGRADE_NOT_ENOUGH_SPREAD: "@warning_icon! #X [Legend.GetName] must spread to [Legend.GetMaxNumProvinces|V] [baronies|E] #weak (currently [Legend.GetCurrentNumProvinces|V])#!#!"
|
||||
LEGEND_ALREADY_PROMOTING_LEGEND: "@warning_icon! #X You are already [promoting_legend|E] [Legend.GetName]#!"
|
||||
LEGEND_NOT_PROMOTING_LEGEND: "@warning_icon! #X You are not [promoting_legend|E] [Legend.GetName]#!"
|
||||
LEGEND_IS_UNOWNED: "@warning_icon! #X [Legend.GetName] has no owner#!"
|
||||
LEGEND_IS_OWNED: "@warning_icon! #X [Legend.GetName] already has an owner#!"
|
||||
LEGEND_IS_COMPLETED: "@warning_icon! #X [Legend.GetName] has already been completed#!"
|
||||
LEGEND_NO_PROTAGONIST: "@warning_icon! #X No [legend_protagonist|E] has been selected#!"
|
||||
LEGEND_NOT_SAME_DYNASTY: "@warning_icon! #X You are not a member of the [Dynasty.GetName] [dynasty|E]#!"
|
||||
LEGEND_CAN_NOT_COMPLETE_YET: "@warning_icon! #X You cannot complete [Legend.GetName] for [DATE.GetTimeToDate] #weak ([DATE.GetStringLong])#!#!"
|
||||
LEGEND_COMPLETE_LEGEND: "@alert_icon!#alert_trial Completing a [legend|E] makes it impossible to start it again#![AddLine( Legend.GetOnCompleteDescription )]"
|
||||
legend_ending_decision_tt: "Gain access to the #EMP $commission_legend_artifact_decision$#! [decision|E], allowing you to commission a chronicle to commemorate your legend."
|
||||
LEGEND_CAN_NOT_PROMOTE: "@warning_icon! #X You are already [promoting_legend|E] [Legend.GetName]#!"
|
||||
legend_already_promoting_legend_tt: "You are already [promoting_legend|E] [Legend.GetName]"
|
||||
legend_can_not_promote_tt: "You need one of the following:#!\n@warning_icon! #X You share a language with [legend.GetOwner.GetName]#!\n@warning_icon! #X [legend.GetName] is present in a province neighboring your realm#!\n@warning_icon! #X You and [legend.GetOwner.GetName] are $game_concept_lovers$#!\n@warning_icon! #X You and [legend.GetOwner.GetName] are $game_concept_friends$#!"
|
||||
legend_no_legend: "You are not promoting any [legends|E]"
|
||||
CHARACTER_CANNOT_REACH_LEGEND: "@warning_icon! #X Legend not in your [realm|e], nor you are currently present in the legend spread area#!"
|
||||
|
||||
LEGEND_PROMOTER_MODIFIERS: "[legend_promoter|E] Modifiers"
|
||||
|
||||
LEGEND_PROVINCE_MODIFIERS_SUBTEXT: "#S $PROVINCE_MODIFIERS$#!\n[Legend.GetImpactModifiers( 'province' )]"
|
||||
LEGEND_COUNTY_MODIFIERS_SUBTEXT: "#S $COUNTY_MODIFIERS$#!\n[Legend.GetImpactModifiers( 'county' )]"
|
||||
OWNER_MODIFIERS_SUBTEXT: "#S $OWNER_MODIFIERS$#!\n[Legend.GetImpactModifiers( 'owner' )]"
|
||||
LEGEND_PROMOTER_MODIFIERS_SUBTEXT: "#S $LEGEND_PROMOTER_MODIFIERS$#!\n[Legend.GetImpactModifiers( 'promoter' )]"
|
||||
|
||||
LEGEND_OWNER_DESCRIPTION: "Owner: [Legend.GetOwner.GetShortUIName|U]"
|
||||
LEGEND_PROMOTING_LEGEND: "You are [promoting_legend|E] this [legend|E]"
|
||||
LEGEND_OWNING_LEGEND: "You are the owner of this [legend|E]"
|
||||
LEGEND_UNOWNED_GRACE_PERIOD: "You cannot take ownership of this [legend|E] until $DATE$"
|
||||
|
||||
game_concept_legend: "Legend"
|
||||
game_concept_legend_i: "@legend_icon!"
|
||||
game_concept_legend_desc: "A $game_concept_legend$ represents the important deeds that a Character achieved in life, and are created from [legend_seeds|E].\n\nLegends are powerful ways to obtain [legitimacy|E], and other possible rewards like [skill|E] increases, [opinion|E] bonuses, [dynasty_prestige|E], [prestige|E] or [piety|E]. [baronies|E] in which a $game_concept_legend$ has spread may also receive additional effects, if held by the $game_concept_legend$ owner or a [legend_promoter|E].\n\n$game_concept_legends$ have a [legend_type|E] that governs those rewards: they can be Legitimizing, Holy or Heroic. Each $game_concept_legend$ also has a [legend_quality|E] level, which influences the strength of those rewards, as well as its spread."
|
||||
game_concept_owned_legend: "Owned Legend"
|
||||
game_concept_owning_legend: "Owning Legend"
|
||||
game_concept_owned_legend_desc: "An $game_concept_owned_legend$ is a [legend|E] owned by a [ruler|E], who is the main beneficiary of its effects.\n\nThe owner of a $game_concept_legend$ can be its [legend_protagonist|E], but it's not necessary.\n\nA $game_concept_legend$ can also be supported by [legend_promoters|E], who pay a monthly contribution to also get part of its bonuses."
|
||||
game_concept_owning_legend_desc: "$game_concept_owned_legend_desc$"
|
||||
game_concept_promoted_legend: "Promoted Legend"
|
||||
game_concept_promoted_legend_desc: "An $game_concept_promoted_legend$ is a [legend|E] owned by a different [ruler|E] that is being supported by [legend_promoters|E], who pay a monthly contribution to also get part of its bonuses."
|
||||
game_concept_promoting_legend: "Promoting"
|
||||
game_concept_promoting_legend_desc: "$game_concept_promoting_legend$"
|
||||
game_concept_legend_promoter: "Legend Promoter"
|
||||
game_concept_legend_promoter_desc: "A $game_concept_legend_promoter$ is a [ruler|E] that supports another ruler's [legend|E].\n\nA $game_concept_legend_promoter$ gets extra bonuses that vary depending on the [legend_type|E] and [legend_quality|E] of the $game_concept_legend$ in exchange for a monthly [gold|E] contribution."
|
||||
game_concept_legend_promoters: "Legend Promoters"
|
||||
game_concept_legend_promoters_desc: "$game_concept_legend_promoter_desc$"
|
||||
game_concept_legends: "Legends"
|
||||
game_concept_legends_desc: "$game_concept_legend_desc$"
|
||||
game_concept_legend_seed: "Legend Seed"
|
||||
game_concept_legend_seed_desc: "A [legend|E] in the making. $game_concept_legend_seeds$ are the basis of a $game_concept_legend$ and, by founding them, a [ruler|E] may start a $game_concept_legend$.\n\n$game_concept_legend_seeds$ can be earned by fulfilling some criteria like being the heir of Charlemagne or by performing legendary deeds: Major [decisions|E], winning a [great_holy_war|E], becoming a [king|E] or [emperor|E], organizing a Grand [activity|E], hunting a legendary animal, et cetera.\n\nInactive $game_concept_legend_seeds$ have no cost, but bear no effects. Founding a $game_concept_legend_seed$ for the first time has a [gold|E] cost to it."
|
||||
game_concept_legend_seeds: "Legend Seeds"
|
||||
game_concept_legend_seeds_desc: "$game_concept_legend_seed_desc$"
|
||||
game_concept_legend_quality: "Legend Quality"
|
||||
game_concept_legend_quality_desc: "The Quality of a [legend|E] marks both the strength of its effects and the reach of its spread, as well as affecting its final rewards. $game_concept_legends$ can be Famed, Illustrious or Mythical — for there is no such thing as a common $game_concept_legend$.\n\nThe Quality can be increased by spreading the Legend to more [baronies|E] and paying an upgrade cost.\n\nWhen the owner of a $game_concept_legend$ dies, their family can continue it, with no damage to its Quality."
|
||||
game_concept_legend_famed: "Famed"
|
||||
game_concept_legend_famed_desc: "$game_concept_legend_quality_desc$"
|
||||
game_concept_legend_illustrious: "Illustrious"
|
||||
game_concept_legend_illustrious_desc: "$game_concept_legend_quality_desc$"
|
||||
game_concept_legend_mythical: "Mythical"
|
||||
game_concept_legend_mythical_desc: "$game_concept_legend_quality_desc$"
|
||||
game_concept_legend_protagonist: "Legend Protagonist"
|
||||
game_concept_legend_protagonist_desc: "The $game_concept_legend_protagonist$ is the main character of a [legend|E], whose the deeds are therein described. The owner of a $game_concept_legend$ can also be its $game_concept_legend_protagonist$, but so can any member of their family — dead or alive, as long as they are 16 years old.\n\n$game_concept_legend_protagonists$ get no direct extra bonuses themselves, but the content about the $game_concept_legend$ will be focused on them. They will, however, grant #color_white additional#! [legitimacy|E] to the Legend Owner, based on how many [virtuous|E] [traits|E] they hold.\n\nThe $game_concept_legend_protagonist$ must be an adult, for stating that an infant killed a dragon might be controversial."
|
||||
game_concept_legend_protagonists: "Legend Protagonists"
|
||||
game_concept_legend_protagonists_desc: "$game_concept_legend_protagonist_desc$"
|
||||
game_concept_legend_type: "Legend Type"
|
||||
game_concept_legend_types: "Legend Types"
|
||||
game_concept_legend_types_desc: "$game_concept_legend_type_desc$"
|
||||
game_concept_legend_type_desc: "A [legend|E] has a Type that influences the category of the effects it will grant, as well as the theme of its content.\n\nThe $game_concept_legend_types$ are Legitimizing, Heroic and Holy, granting [legitimacy|E], [prestige|E] and [piety|E], correspondingly."
|
||||
game_concept_legend_heroic: "Heroic Legend"
|
||||
game_concept_legend_heroic_desc: "$game_concept_legend_type_desc$"
|
||||
game_concept_legend_holy: "Holy Legend"
|
||||
game_concept_legend_holy_desc: "$game_concept_legend_type_desc$"
|
||||
game_concept_legend_legitimizing: "Legitimizing Legend"
|
||||
game_concept_legend_legitimizing_desc: "$game_concept_legend_type_desc$"
|
||||
game_concept_legend_library: "Legend Library"
|
||||
game_concept_legend_library_i: "@legend_icon!"
|
||||
game_concept_legend_library_desc: "The [legend_library|E] holds completed [legends|E] that have spread to your [domain|E], you created, or were actively promoting.\nYou can also actively add completed [legends|E] if you are traveling through the spread area of the legend.\n\nYou can remove [legends|E] from your library at will."
|
||||
|
||||
game_concept_ancestral_claim: "Ancestral Claim"
|
||||
game_concept_ancestral_claim_desc: "The Ancestral Claim [casus_belli|E] allows you to annex all lands within a title with which you have a claim gained through a Legitimizing [legend|E]."
|
||||
|
||||
legend_heroic: "Heroic Legend"
|
||||
legend_heroic_name: "The Legend of [ROOT.Legend.GetOwner.GetNameNoTooltip]"
|
||||
legend_heroic_desc: "[ROOT.Legend.GetOwner.GetTitledFirstNameNoTooltip] is renowned for [ROOT.Legend.GetOwner.GetHerHis] heroic deeds."
|
||||
legend_legitimizing: "Legitimizing Legend"
|
||||
legend_legitimizing_name: "The Genealogy of [ROOT.Legend.GetOwner.GetNameNoTooltip]"
|
||||
legend_legitimizing_desc: "The lineage of the [ROOT.Legend.GetOwner.GetDynasty.GetBaseNameNoTooltip] dynasty has ruled these lands for centuries."
|
||||
legend_holy: "Holy Legend"
|
||||
legend_holy_name: "The Miracles of [ROOT.Legend.GetOwner.GetNameNoTooltip]"
|
||||
legend_holy_desc: "The holiness shown by [ROOT.Legend.GetOwner.GetTitledFirstNameNoTooltip] is admired by every [ROOT.Char.GetFaith.HighGodName] follower."
|
||||
|
||||
legend_king_arthur: "The Legacy of Arthur Pendragon"
|
||||
legend_king_arthur_desc: "The once and future king lives on through the blood of this dynasty."
|
||||
legend_carolingian: "The Heirs of Charlemagne"
|
||||
legend_carolingian_desc: "The great king Charlemagne once ruled this land before this dynasty, who claim to be direct descendants of his imperial blood."
|
||||
legend_holy_warrior: "The Holy Fist"
|
||||
legend_holy_warrior_desc: "A great holy warrior, this hero has valiantly fought for their faith."
|
||||
legend_chapter_opening_holy_warrior: "A great warrior of [religion.GetNameNoTooltip], the legend of [ROOT.Legend.GetProtagonist.GetTitledFirstNameNoTooltip] starts with an auspicious birth. From a very early age [ROOT.Legend.GetProtagonist.GetSheHe] felt the calling of [ROOT.Legend.GetProtagonist.GetFaith.HighGodName]."
|
||||
legend_el_cid: "The Song of El Cid"
|
||||
legend_el_cid_desc: "Rodrigo Díaz de Vivar was once a dishonored lesser nobleman, now turned a king of his own."
|
||||
legend_alfred_of_wessex: "The Holy King"
|
||||
legend_alfred_of_wessex_desc: "[ancestor.GetNameNoTooltip|U] weathered the invasions of the Northmen in England, and stood as a bulwark and proselytizer for Christendom."
|
||||
legend_sons_of_david: "Heirs of David"
|
||||
legend_sons_of_david_desc: "David, King of Israel, was ordained by God and his blood runs through the veins of every [GetDynastyHouseByID('house_bagrationi').GetNameNoTooltip]."
|
||||
legend_peasant_emperor: "From Peasant to Basileus"
|
||||
legend_peasant_emperor_desc: "Basil was born to peasant farmers and entered the employ of the Emperor before marrying his daughter and ascending to the rank of Basileus himself."
|
||||
legend_the_wheelwright: "The Cellar of Plenty"
|
||||
legend_the_wheelwright_desc: "On his son's seventh birthday, Piast the Wheelwright was visited by two strangers. As thanks for his hospitality, the strangers cast a spell making the Piast cellar eternally full."
|
||||
legend_vercingetorix: "Heirs of Vercingetorix"
|
||||
legend_vercingetorix_desc: "Vercingetorix once united the Gallic tribes in a rebellion against the Roman invasion. Though he fell at Caesar's hand, his Celtic spirit lives on in our blood."
|
||||
legend_saman_khudah: "Descendant of Bahram Chobin"
|
||||
legend_saman_khudah_desc: "General, conqueror, and usurper, Bahram Chobin took the Sassanid throne for himself, and his heroic blood flows through our veins."
|
||||
legend_bahram_gur: "Gur Lineage"
|
||||
legend_bahram_gur_desc: "Bahram Gur was a great warrior king who fought and resisted countless invaders. His blood flows through our veins, making us Persian heroes."
|
||||
bahram_gur: "Bahram Gur"
|
||||
legend_cadell: "The Blood of Cadell"
|
||||
legend_cadell_desc: "Cadell began life as a slave boy, and with the blessing of a Saint bestowed upon him, he wrestled the Powys kingdom from Vortigern."
|
||||
legend_descendants_of_brahman: "Blood of Brahman"
|
||||
legend_descendants_of_brahman_desc: "We are the sons and daughters of the Gods. Brahman, Vishnu, our blood can be traced back to the beginning of time itself."
|
||||
legend_gothic_kings: "Gothic Kings"
|
||||
legend_gothic_kings_desc: "The Goths brought about the destruction of Rome and founded our Kingdom. We are their heirs, the Kings and Queens of the Goths."
|
||||
legend_sons_of_rurik: "Sons of Rurik"
|
||||
legend_sons_of_rurik_desc: "The Varangian Prince Rurik took his adventuring horde east and established the great Kingdom of Novgorod. It is his legendary blood that flows through our veins."
|
||||
legend_william_gellones: "La Prise d'Orange"
|
||||
legend_william_gellones_desc: "Defeater of the Islamic armies in Orange, Guillaume Gellones was a warrior for Christendom and founded the abbey in Gellone where he would later retire from rule as a monk and retire there."
|
||||
legend_edward_the_martyr: "Edward the Martyr"
|
||||
legend_edward_the_martyr_desc: "Murdered and buried without honors, Edward the Martyr's body was found to be incorrupt after a year. It is said that he embraced his own death out of a deep love for Christ."
|
||||
legend_yazdagird_iii: "Blood of [ancestor.GetFirstNameNoTooltip] III"
|
||||
legend_yazdagird_iii_desc: "The blood of the last Sassanid shah runs through our veins. Though [ancestor.GetSheHe] was besieged by Turks, Khazars, and Arabian invaders from all sides, [ancestor.GetSheHe] remained loyal to Persia to [ancestor.GetHerHis] final breath."
|
||||
legend_afrasiyab: "The King of Turan: Afrasiyab"
|
||||
legend_afrasiyab_desc: "The magnificent king of Turan and hero of the Turks, Afrasiyab was the nemesis of the Persian Empire and the greatest of all Turanian kings. His magical blood flows through our veins and gives us the divine right to rule Turan once again."
|
||||
legend_sceafa: "Sceafa, Grandson of Noah"
|
||||
legend_sceafa_desc: "The ancient Lombardic king Sceafa crawled out of the sea as a child and went on to rule England. We know he was the grandson of Noah, and it is from him we gain our divine blood."
|
||||
legend_new_troy_london: "New Troy"
|
||||
legend_new_troy_london_desc: "Brutus, banished from Troy, was guided by Diana to Albion. After defeating the great giants that occupied the land, he founded Troia Nova, the town we now know as London."
|
||||
legend_corineus: "The Ballad of Corineus"
|
||||
legend_corineus_desc: "Corineus, ancient Trojan warrior, was the original founder of Cornwall. He came to Britannia and slew the giants occupying the area and named the place Cornwall after himself."
|
||||
legend_scota: "Sons of Scota"
|
||||
legend_scota_desc: "It is from Scota, daughter of a great Egyptian Pharaoh, that we call our land "Scotland". She is the mother of all Scots, and it is the blood of the ancient Pharaohs that flows through our veins."
|
||||
legend_pyusawhti: "Heirs of the Dragon Goddess"
|
||||
legend_pyusawhti_desc: "Born from the womb of a dragon goddess, and descended from Mahasammata, we have the holiest and mightiest of blood carried through our line."
|
||||
legend_tosny: "The Swan Knight"
|
||||
legend_tosny_desc: "The mighty Roger de Tosny was descended from the Knight of the Swan, and we wear the Swan Badge to this day to honor his legend."
|
||||
legend_menelik_i: "Sons of David"
|
||||
legend_menelik_i_desc: "The founder of our dynasty, Menelik I, was the product of the love between Solomon of Israel and the Queen of Sheba."
|
||||
legend_kings_of_semien: "Kings of Semien"
|
||||
legend_kings_of_semien_desc: "Beta Israel is the legendary Jewish kingdom that continues to fervently resist Christianization. We are descended from the Tribe of Dan who fled Israel during the civil war between the forces of Rehoboam and Jeroboam."
|
||||
legend_roman_heritage: "Roman Heritage"
|
||||
legend_roman_heritage_desc: "Our family does not merely rule in a modern Roman Empire, we have been influential courtiers in Rome since the days of the Republic."
|
||||
legend_hunnic_heritage: "Hunnic Heritage"
|
||||
legend_hunnic_heritage_desc: "Our people can trace our lines back to the families of the Huns, and the founder of our dynasty was in fact the ferocious Attila who brought Rome to its knees."
|
||||
legend_premysl: "Přemysl the Plowman"
|
||||
legend_premysl_desc: "Our ancestor began life as a mere peasant in the village of Stadice, but he soon caught the eye of Libuše and married her to become Prince of the Czechs."
|
||||
legend_borjigin: "The Glittering Visitor"
|
||||
legend_borjigin_desc: "Alan Gua, the mother of all [GetDynastyByID('11100').GetNameNoTooltip], was visited by a strange glittering figure every day and night. Like a great yellow dog, he crawled into her yurt via the moonbeams at night and the sunbeams at day, and gifted her with three sons. She warned her divinely conceived sons that they must stick together like a bundle of five arrows or be broken like five lone arrows."
|
||||
legend_naga_descent: "Blood of the Naga"
|
||||
legend_naga_descent_desc: "The Naga are holy half-human and half-serpent creatures who reside in Patala, and can occasionally cross into our world as full humans. Our family can trace their lineage back to a Naga who once visited Kashmir and laid with a human."
|
||||
legend_hieros_gamos_skirnismal: "Hieros Gamos"
|
||||
legend_hieros_gamos_skirnismal_desc: "Fjolnir, founder of the Yngling dynasty was produced from the loins of Gerðr in her love of Freyr. Who else but Fjolnir's offspring could possess the divine blood necessary to rule Norway?"
|
||||
legend_shibi_chakravarti: "Shibi Chakravarti"
|
||||
legend_shibi_chakravarti_desc: "A paragon of humility and piety, the heroic King Shibi was tasked with protecting the sage Agni who had been transformed into a bird. When a kite demanded he sacrifice his own flesh to save the dove, Shibi gave his whole self willingly, but was spared and rewarded with his son Kapotaroma. It is the blood of this selfless king that runs through the veins of every [GetDynastyByID('1043008').GetNameNoTooltip]."
|
||||
legend_magi: "Sons of the Magi"
|
||||
legend_magi_desc: "After Jesus was born, He was visited by the Biblical Magi, bearing gifts of gold, frankincense, and myrrh. The Gospel of Matthew states that the Three Wise Men came from the East.\nA misguided Western traveler might place the sighting of the Star of Bethlehem in the Persian city of Saba.\nBut the sun is rising further East. The riches come from the cities, but the unrelenting faith comes from the harsh steppe.\nThe Bible speaks of Melchior, Caspar, and Balthazar returning to their homelands after paying homage to the newborn King of the Jews. Their flesh and blood, the most pious Nestorians, are still worshipping the one true God and His son."
|
||||
legend_the_red_hand: "The Red Hand of Ulster"
|
||||
legend_the_red_hand_desc: "It is said that in Ireland's early days, a promise was made that the first to lay their hand on Ulster would be given claim to it, and be made High King of Ireland. It was our ancestor who had the wit to slice off his own hand and hurl it into Ulster, staining the emerald grass with his blood."
|
||||
legend_ragnarr: "Sons of $nick_lodbrok$"
|
||||
legend_ragnarr_desc: "King of Danes and slayer of a mighty wyrm, [ancestor.GetFirstNameNoTooltip] was a terror to Christians and a legendary adventurer. [ancestor.GetHerHis|U] great deeds in life are too many to name, and with [ancestor.GetHerHis] blood flowing through me, it is only right that I claim [ancestor.GetHerHis] legacy and build a legendary tale all my own!"
|
||||
legend_holy_site: "$legend_saintly_location_name$"
|
||||
legend_holy_site_desc: "$legend_saintly_location_desc$"
|
||||
legend_saintly_location_name: "[ROOT.Char.CustomFixedRandom('GetCustodianSynonym')|U] of the [protagonist.GetFaith.GetAdjectiveNoTooltip] Holy Site"
|
||||
legend_saintly_location_desc: "Holding a sacred site for [faith.GetNameNoTooltip] is a mark of holiness itself."
|
||||
legend_chapter_opening_saintly_location: "The land of [location.GetNameNoTooltip] is of the highest pious value, and from its soil it's said to spring miraculous water, capable of curing all maladies."
|
||||
legend_chapter_motivation_religious: "When [ROOT.Legend.GetProtagonist.GetTitledFirstNameNoTooltip] heard of this, [ROOT.Legend.GetProtagonist.GetSheHe] felt a great warmth in [ROOT.Legend.GetProtagonist.GetHerHis] heart, for [ROOT.Legend.GetProtagonist.GetHerHis] devotion was so great that the mere thought of a holy place made [ROOT.Legend.GetProtagonist.GetHerHim] tear up."
|
||||
legend_saintly_life_name: "The Most [ROOT.Char.CustomFixedRandom('GetPiousAdj')|U] Life of [protagonist.GetTitledFirstNameNoTooltip]"
|
||||
legend_saintly_life_desc: "The devoted life that [protagonist.GetTitledFirstNameNoTooltip] lived has bestowed upon [protagonist.GetHerHim] an almost saintly status."
|
||||
legend_chapter_opening_saintly_life: "[ROOT.Legend.GetProtagonist.GetTitledFirstNameNoTooltip] was born with the most deep love for [ROOT.Legend.GetProtagonist.GetFaith.HighGodName], and dedicated all [ROOT.Legend.GetProtagonist.GetHerHis] life to honor [ROOT.Legend.GetProtagonist.GetHerHis] faith."
|
||||
holy_seed_toast: "Holy [legend_seed|E] Gained"
|
||||
holy_seed_toast_traits: "Your [ROOT.Char.CustomFixedRandom('GetSaintlyTrait')] nature is recognized"
|
||||
legend_saintly_building_name: "The [ROOT.Char.CustomFixedRandom('GetPiousAdj')|U] Builder of [location.GetNameNoTooltip]"
|
||||
legend_saintly_building_desc: "Building [ROOT.Char.GetFaith.HouseOfWorshipPlural] is an act of selflessness — a great proof of a pious soul."
|
||||
legend_ancient_people_name: "[culture.GetNameNoTooltip] [ROOT.Char.CustomFixedRandom('GetDescendantSynonym')|U]"
|
||||
legend_ancient_people_desc: "In the blood of all our people flows the same blood that flowed through the [culture.GetCollectiveNoun]."
|
||||
legend_saintly_deed_name: "The [ROOT.Char.CustomFixedRandom('GetPiousAdj')|U] Deeds of [ancestor.GetNameNoTooltip|U]"
|
||||
legend_saintly_deed_desc: "[ancestor.GetShortUINamePossessive|U] pious acts in the name of [religion.GetName] are surely worthy of veneration."
|
||||
legend_saintly_descent_name: "[ROOT.Char.CustomFixedRandom('GetDescendantSynonym')|U] of [Localize( ancestor_flag )|U]"
|
||||
legend_saintly_descent_desc: "The sacred blood of [Localize( ancestor_flag )] runs through our veins, and with it we shall perform miracles."
|
||||
legend_mythical_descent_name: "[Localize( creature )|U] Blood"
|
||||
legend_mythical_descent_desc: "One of my ancestors was a mighty [Localize( creature )]."
|
||||
legend_godly_descent_name: "The Blood of [Localize( god )|U]"
|
||||
legend_godly_descent_desc: "[Localize( god )|U] is my ancestor, and with that blood in my veins, I shall perform wonders."
|
||||
legend_chronicle_ancestral_glory_desc: "[ancestor.GetName] was a truly great [ancestor.GetWomanMan] venerated by all."
|
||||
legend_chronicle_ancestral_glory_nohistory_desc: "Our ancestor was truly one of the greats, venerated by all."
|
||||
legend_crusader: "[GetTrait('faith_warrior').GetNameNoTooltip( protagonist )] [ancestor.GetTitleAsNameNoTooltip|U]"
|
||||
legend_crusader_desc: "[protagonist.GetName] committed many great and pious deeds in taking the holy land."
|
||||
legend_chronicle_raised_by_animals: "[Localize( beast )|U] Child"
|
||||
legend_chronicle_raised_by_animals_desc: "[protagonist.GetNameNoTooltip|U] was raised by a [Localize( beast )|U], and that rugged experience out in [protagonist.GetFaith.CreatorNamePossessive|U] creation made [protagonist.GetHerHim] divinely equipped to rule."
|
||||
legend_auspicious_birth: "Auspicious Birth"
|
||||
legend_auspicious_birth_desc: "[protagonist.GetNameNoTooltip|U] was born when the night sky was alive with auspicious stars, a definite sign of the great deeds [protagonist.GetSheHe] was destined for."
|
||||
legend_virgin_birth: "Immaculate Conception"
|
||||
legend_virgin_birth_desc: "[protagonist.GetMother.GetNameNoTooltip|U] somehow came to carry a child without consummating with [protagonist.GetMother.GetHerHis] husband. Truly, this is a sign that [protagonist.GetFaith.HighGodName|U] [protagonist.GetFaith.HighGodHerselfHimself] gifted [protagonist.GetMother.GetHerHim] with a child."
|
||||
legend_sacred_birth_name: "[protagonist.GetFirstNamePossessiveNoTooltip|U] [ROOT.Char.CustomFixedRandom('GetPiousAdj')|U] Birth"
|
||||
legend_sacred_birth_desc: "The circumstances of [protagonist.GetNamePossessiveNoTooltip] birth are shrouded in mysticism, a sure sign that [protagonist.GetSheHe] was blessed by [protagonist.GetFaith.HighGodName|U] from the beginning."
|
||||
legend_divine_intervention_name: "Blessed by [Localize( god )|U]"
|
||||
legend_divine_intervention_desc: "[protagonist.GetNameNoTooltip|U] spoke with [Localize( god )] in [protagonist.GetHerHis] sleep, thrusting a divine mission upon [protagonist.GetHerHim]."
|
||||
legend_fought_devil_name: "A Battle with [protagonist.GetFaith.DevilName|U]"
|
||||
legend_fought_devil_desc: "In a dream, [protagonist.GetNameNoTooltip] battled with [protagonist.GetFaith.DevilName] [protagonist.GetFaith.DevilHerselfHimself], an auspicious sign that [protagonist.GetSheHe] was destined to vanquish evil."
|
||||
legend_exotic_backstory_name: "[protagonist.GetNamePossessiveNoTooltip|U] Odyssey"
|
||||
legend_exotic_backstory_desc: "[protagonist.GetName] once traveled far, all the way to [Localize( location.GetString )] and back again."
|
||||
pilgrim_legend_name: "Pilgrim to the World"
|
||||
pilgrim_legend_desc: "[ancestor.GetNamePossessive|U] devoted [ancestor.GetHerHis] life to the endless uphill journey to [ancestor.GetFaith.PositiveAfterLife]. Only [ancestor.GetFaith.HighGodName|U] truly knows of all the deeds that occurred on [ancestor.GetFirstNamePossessiveNoTooltip] holy path to salvation."
|
||||
consecrated_blood_legend: "The Holy Blood"
|
||||
consecrated_blood_legend_desc: "[founder.GetNamePossessive|U] flows through all members of the [dynasty.GetName] family. Our devotion to [founder.GetFaith.HighGodName|U] is absolute and our deeds done only in [founder.GetFaith.HighGodHerHis|U] name."
|
||||
dyn_many_crown_legend: "The [dynasty.GetNameNoTooltip|U] Sovereignty"
|
||||
dyn_many_crown_legend_desc: "Either through fate or by design, power falls into [dynasty.GetName] hands. Our lands are many and our deeds great, and our dominion over the thrones of the world is preordained."
|
||||
legend_of_rome_name: "A New Caesar"
|
||||
legend_of_israel_name: "The New [founder.GetTitleAsNameNoTooltip|U] of Israel"
|
||||
legend_of_slavia_name: "The Empire of the Slavs"
|
||||
legend_of_n_sea_name: "Dominion of the Sea"
|
||||
legend_of_mann_name: "The Pirate [founder.GetTitleAsNameNoTooltip|U]"
|
||||
legend_of_genghis_name: "The Greatest of Khans"
|
||||
new_title_name: "A New [founder.GetTitleAsNameNoTooltip|U]"
|
||||
jewish_priesthood_name: "The Prophecy Fulfilled"
|
||||
zoroast_priesthood_name: "Reigniting the Flames"
|
||||
priesthood_restoration_name: "A New Priesthood"
|
||||
iberian_ender_name: "The Fate of [GetTitleByKey('e_spain').GetNameNoTierNoTooltip|U]"
|
||||
persian_ender_name: "The Fate of [GetTitleByKey('e_persia').GetNameNoTierNoTooltip|U]"
|
||||
struggle_conclusion_name: "The End of [Localize(struggle.GetString)|U]"
|
||||
legendary_battle_name: "The Battle of [location.GetName|U]"
|
||||
reformed_faith: "The Consolidation of [religion.GetNameNoTooltip|U]"
|
||||
new_faith_legend_name: "[faith.GetNameNoTooltip|U] Victorious"
|
||||
khan_beater_name: "The Scourge of Khans"
|
||||
legend_of_rome_desc: "Rome, once diminished to a distant memory, now rises again with a new Caesar, ready to bring civilization once again to a new age."
|
||||
legend_of_israel_desc: "Israel, a Kingdom for God's chosen people, subjugated by Assyrians, Babylonians, and Romans. Our exodus from the Promised Land has sent our people on a journey across the world, but now a new Kingdom of Israel rises and God's people inhabit its lands once again!"
|
||||
legend_of_slavia_desc: "The Slavic peoples spread far and wide across Europe, but now [founder.GetFirstName] stands as the first [founder.GetTitleAsNameNoTooltip|U] of all Slavs!"
|
||||
legend_of_n_sea_desc: "The North Sea has been the dominion of the Danes, and now under the rulership of [founder.GetName], an empire rises above the waves."
|
||||
legend_of_mann_desc: "Across the waves of Britannia, sailors tell stories of a great and dreadful pirate [founder.GetTitleAsNameNoTooltip], the terrifying [founder.GetName]. Even the mightiest of warriors turns pale when they see those boats appearing on their shores. Surrender would be the only option, if only the [founder.GetTitleAsNameNoTooltip|U] would accept such a thing."
|
||||
legend_of_genghis_desc: "All that is under the sky belongs to the greatest of all Khans. With the Mongol people united behind one [founder.GetTitleAsNameNoTooltip|U], wolves howl and eagles cry as Genghis Khan burns [founder.GetHerHis] name across the world."
|
||||
new_title_desc: "A new [founder.GetTitleAsNameNoTooltip|U] rises from the ashes to bring prosperity under [founder.GetHerHis] benevolent rule."
|
||||
jewish_priesthood_desc: "The diaspora was thought to be eternal, but under [founder.GetName], a new High Priesthood has emerged to lead the [faith.GetName] people into a new and brighter age."
|
||||
zoroast_priesthood_desc: "The Zoroastrian faith was lead by the great Magi of the past, but the order was dismantled. By the grace of Ahuramazda, Anahita, and Mithra, [protagonist.GetName] restored the Magi."
|
||||
priesthood_restoration_desc: "The [faith.GetName] was reduced to ashes by the cruel hand of time. Now, by the grace of [faith.HighGodName|U], [founder.GetName] builds the priesthood anew."
|
||||
iberian_ender_desc: "The squabbling of the Iberian nobility is over, and [struggle_ender.GetFirstName] emerges as its savior. The [struggle_ender.GetTitleAsNameNoTooltip|U] victorious."
|
||||
struggle_conclusion_desc: "The [Localize(struggle.GetString)|U] is at last at an end, and [struggle_ender.GetFirstName] emerges as the hero to usher in a new age for the region."
|
||||
khan_beater_desc: "The legendary 'Genghis Khan' was set to bring all that is under the sky into [loser.GetHerHis] Empire, but the mighty [winner.GetTitleAsNameNoTooltip|U] was thwarted by the heroic [winner.GetName]!"
|
||||
legendary_battle_desc: "[loser.GetName|U] sought to destroy [winner.GetName], and [loser.GetSheHe] was a worthy opponent indeed. With [winner.GetFirstNameNoTooltip] emerging victorious, there will be no end to [winner.GetHerHis] deeds of derring-do!"
|
||||
reformed_faith_desc: "Organized religion was set to destroy the old ways, but under the wise and pious guidance of [reformer.GetName], the [faith.GetName] faith was brought into a new age. The legends now codified in a holy book and a structured priestly class established, [faith.HighGodNamePossessive] will be done!"
|
||||
new_faith_legend_desc: "The weak and corrupt church had strayed far from [faith.HighGodNamePossessive] will for humanity. Under the divine leadership of [reformer.GetName], the one true faith [faith.GetName] has been born."
|
||||
|
||||
legend_chronicle_debug_legend: "#D The Legend of QA#!"
|
||||
legend_chronicle_debug_legend_desc: "#D QA is an ancestral and noble profession#!"
|
||||
legend_chronicle_beast_slayer: "The [Localize( beast )|U] Slayer"
|
||||
legend_chronicle_beast_slayer_desc: "In [location.GetName] a [Localize( beast )] was slayed"
|
||||
legend_chronicle_holy_war: "The Holy [location.GetName] War"
|
||||
legend_chronicle_holy_war_desc: "In [location.GetName] [Localize( antagonist )] was defeated"
|
||||
|
||||
legend_chronicle_generic_opening: "$legend_chapter_opening_generic$"
|
||||
|
||||
legend_ruler_loc: "[protagonist.GetFirstNameNoTooltip|U]"
|
||||
legend_ruler_loc_possessive: "[protagonist.GetFirstNamePossessiveNoTooltip|U]"
|
||||
legend_ruler_family_loc: "[protagonist.GetDynastyNameNoTooltip|U]"
|
||||
legend_province_loc: "[protagonist.GetCapitalLocation.GetTitle.GetNameNoTierNoTooltip|U]"
|
||||
legend_ruler_title_loc_possessive: "[protagonist.GetTitleAsNameNoTooltip|U]s"
|
||||
legend_ruler_title_loc: "[protagonist.GetPrimaryTitle.GetNameNoTier|U]"
|
||||
|
||||
legend_myth: "The Myth of $legend_ruler_loc$"
|
||||
legend_saga: "The Saga of $legend_ruler_loc$"
|
||||
legend_tale: "The Tale of $legend_ruler_loc$"
|
||||
legend_epic: "The Epic of $legend_ruler_loc$"
|
||||
legend_song: "The Song of $legend_ruler_loc$"
|
||||
legend_story: "The Story of $legend_ruler_loc$"
|
||||
legend_nama: "The $legend_ruler_loc$nama"
|
||||
legend_chanson: "$legend_ruler_loc_possessive$ Chanson"
|
||||
legend_cantiga: "The Cantiga of $legend_ruler_loc$"
|
||||
legend_poem: "The Poem of $legend_ruler_loc$"
|
||||
legend_gesta: "Gesta $legend_ruler_loc$"
|
||||
legend_deeds: "The Deeds of $legend_ruler_loc$"
|
||||
|
||||
legend_history: "The History of Family $legend_ruler_family_loc$"
|
||||
legend_chronicles: "The Chronicles of Family $legend_ruler_family_loc$"
|
||||
legend_compendium: "The $legend_ruler_family_loc$ Compendium"
|
||||
legend_genealogy: "The Genealogy of $legend_ruler_loc$"
|
||||
legend_record: "The Records of Family $legend_ruler_family_loc$"
|
||||
legend_annals: "The Annals of Family $legend_ruler_family_loc$"
|
||||
legend_manuscripts: "The $legend_ruler_family_loc$ Manuscripts"
|
||||
legend_ayedawbon: "$legend_ruler_family_loc$ Ayedawbon"
|
||||
legend_vamsavali: "$legend_ruler_family_loc$vamsavali"
|
||||
legend_title_history: "The $legend_ruler_title_loc_possessive$ of $legend_ruler_title_loc$"
|
||||
legend_court: "The Court of $legend_ruler_loc$"
|
||||
|
||||
legend_logia: "$legend_ruler_loc_possessive$ Logia"
|
||||
legend_gospel: "Gospel of $legend_ruler_loc$"
|
||||
legend_sayings: "Sayings of $legend_ruler_loc$"
|
||||
legend_words: "Words of $legend_ruler_loc$"
|
||||
legend_scriptures: "$legend_ruler_loc_possessive$ Scriptures"
|
||||
legend_sutra: "The $legend_ruler_loc$ Sutra"
|
||||
legend_texts: "The $legend_province_loc$ Texts"
|
||||
legend_purana: "The $legend_province_loc$ Purana"
|
||||
legend_miracles: "The Miracles of $legend_ruler_loc$"
|
||||
legend_wonders: "The Wonders of $legend_ruler_loc$"
|
||||
legend_life: "The Life of $legend_ruler_loc$"
|
||||
legend_prophecies: "The Prophecies of $legend_ruler_loc$"
|
||||
legend_visions: "The Visions of $legend_ruler_loc$"
|
||||
legend_dialogues: "The Dialogues of $legend_ruler_loc$"
|
||||
|
||||
#Legend seed tooltips
|
||||
no_pagans_in_britannia_tt: "There must be no [GetReligionFamily('rf_pagan').GetName] [independent|E] [rulers|E] in [GetGeographicalRegion('world_europe_west_britannia').GetName]"
|
||||
must_own_france_or_hre_tt: "You must hold either [GetTitleByKey('k_france').GetNameNoTier], [GetTitleByKey('e_france').GetNameNoTier], or [GetTitleByKey('e_hre').GetNameNoTier] personally"
|
||||
must_own_georgia_or_be_georgian_tt: "You must either hold [GetTitleByKey('k_georgia').GetNameNoTier], have your capital in [GetTitleByKey('k_georgia').GetNameNoTier], or be of Georgian culture"
|
||||
persian_or_zoroastrian_tt: "Either your capital is in [GetGeographicalRegion('world_middle_east_persia').GetName], your [culture|E] has $heritage_iranian_name$, or you are [GetReligionByKey('zoroastrianism_religion').GetAdjective]"
|
||||
theologian_or_high_piety_tt: "You must either have the [GetTrait('theologian').GetName( GetNullCharacter )] [trait|E] or have at least the $piety_level_3$ [piety_level|E]"
|
||||
|
||||
#Legend Properties
|
||||
ramses: "Ramses"
|
||||
bear: "bear"
|
||||
dragon: "dragon"
|
||||
huge_beast: "huge beast"
|
||||
ferocious_beast: "ferocious beast"
|
||||
|
||||
#Legend Chapters
|
||||
legend_chapter_opening_generic: "The legend of [ROOT.Legend.GetProtagonist.GetNameNoTooltip] is as great and large as the world, for [ROOT.Legend.GetProtagonist.GetHerHis] deeds are unparalleled."
|
||||
legend_chapter_extra_deed_memory: "[ROOT.Legend.GetProtagonist.GetNameNoTooltip], however, did not stop there, for [ROOT.Legend.GetProtagonist.GetSheHe] went on and with great bravery [ROOT.Legend.MakeScope.Var('extra_deed_memory').CharacterMemory.GetThirdPerspectiveDescription]."
|
||||
legend_chapter_motivation_generic: "Upon hearing vague rumors that plagued the land, [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] set [ROOT.Legend.GetProtagonist.GetHerHis] heart to accomplish the difficult endeavor."
|
||||
legend_chapter_motivation_evil: "It wasn't the pleas of the people or the desperation plaguing the land that made [ROOT.Legend.GetProtagonist.GetHerHim] seek adventure, but the desire of [ROOT.Legend.GetProtagonist.GetHerHis] own dark heart."
|
||||
legend_chapter_motivation_peasant: "When a tearful, desperate, poor peasant requested an audience with [ROOT.Legend.GetProtagonist.GetHerHim], the pious [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] could not leave his pleas unattended and quickly set out on an adventure."
|
||||
legend_chapter_motivation_spouse: "When [ROOT.Legend.GetProtagonist.GetFirstNamePossessiveNoTooltip|U] spouse came to [ROOT.Legend.GetProtagonist.GetHerHim] one morning with alarming rumors, [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] made haste and promised to honor their everlasting love."
|
||||
legend_chapter_motivation_honor_lady: "When [ROOT.Legend.GetProtagonist.GetFirstNamePossessiveNoTooltip|U] eyes met [ROOT.Legend.GetProtagonist.GetHerHis] lover's it was all decided. Listening to the pleas of help and wanting to prove how great [ROOT.Legend.GetProtagonist.GetHerHis] bravery was, [ROOT.Legend.GetProtagonist.GetSheHe] set out on an adventure."
|
||||
legend_chapter_discovery_generic: "[ROOT.Legend.GetProtagonist.GetNameNoTooltip] surveilled [Localize( location )] with [ROOT.Legend.GetProtagonist.GetHerHis] entourage, and it did not take long for [ROOT.Legend.GetProtagonist.GetHerHim] to find the exact place."
|
||||
legend_chapter_hunt_generic: "The [Localize( beast )] was already there, drinking from a stream. It lifted its head and swiftly advanced towards [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip]. Hungry. But [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] was faster and with a deft stroke [ROOT.Legend.GetProtagonist.GetSheHe] slayed the beast."
|
||||
legend_chapter_battle_generic: "The battle was fierce. [ROOT.Legend.GetProtagonist.GetNameNoTooltip] met [loser.GetNameNoTooltip] in the middle of the field, [ROOT.Legend.GetProtagonist.GetHerHis] eyes filled with valor. [ROOT.Legend.GetProtagonist.GetSheHe|U] raised [ROOT.Legend.GetProtagonist.GetHerHis] weapon, and struck a blow on [ROOT.Legend.GetProtagonist.GetHerHis] enemy's chest. Blood flowed. Victory."
|
||||
legend_chapter_conclusion_generic: "The journey back home was not easy, but [ROOT.Legend.GetProtagonist.GetTitledFirstNameNoTooltip] entered the city among triumphant chants. And now let us all rejoice and feast, for [ROOT.Legend.GetProtagonist.GetHerHis] legend is to be celebrated!"
|
||||
legend_chapter_famous_deed_generic: "[ROOT.Legend.GetProtagonist.GetFirstNamePossessiveNoTooltip|U] legend culminates in a marvelous adventure: [ROOT.Legend.GetProtagonist.GetHerHis] great deeds of arms were such that all kings had wonder thereof and many nobles and commoners came to [ROOT.Legend.GetProtagonist.GetHerHis] encounter, for they wished to see the legend in the flesh."
|
||||
legend_chapter_extra_deed_generic: "However, that was not the end of the tale, for when [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] made [ROOT.Legend.GetProtagonist.GetHerHis] way home, [ROOT.Legend.GetProtagonist.GetSheHe] helped those in danger and avenged their affronts. Bandits, beasts and evildoers could not hide from the fury of [ROOT.Legend.GetProtagonist.GetHerHis] blade."
|
||||
legend_chapter_opening_debug: "#D Opening chapter#!"
|
||||
legend_chapter_motivation_debug: "#D Motivation chapter#!"
|
||||
legend_chapter_discovery_debug: "#D Discovery chapter#!"
|
||||
legend_chapter_hunt_debug: "#D Hunt chapter#!"
|
||||
legend_chapter_battle_debug: "#D Battle chapter#!"
|
||||
legend_chapter_famous_deed_debug: "#D Famous deed chapter#!"
|
||||
legend_chapter_extra_deed_debug: "#D Extra deed chapter#!"
|
||||
legend_chapter_conclusion_debug: "#D Conclusion chapter#!"
|
||||
|
||||
legend_chapter_motivation_delicious_meats: "The [Localize( beast )] was known to be fierce and dangerous, but [ROOT.Legend.GetProtagonist.GetFirstNamePossessiveNoTooltip|U] purpose was not to be denied. [ROOT.Legend.GetProtagonist.GetSheHe|U] insisted upon tasting its flesh, and spurred [ROOT.Legend.GetProtagonist.GetHerselfHimself] onwards to fulfil that dream."
|
||||
legend_chapter_motivation_dead_parent: "The [Localize( beast )] was a dangerous one indeed, but [ROOT.Legend.GetProtagonist.GetFirstNamePossessiveNoTooltip|U] heart was firm. [ROOT.Legend.GetProtagonist.GetSheHe|U] had a personal grudge against the animal, as it was rumored it had killed [ROOT.Legend.GetProtagonist.GetHerHis] parent."
|
||||
legend_chapter_motivation_great_venator: "By this time, [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip|U] was already renowned across the land as its greatest hunter, but for the brave [ROOT.Legend.GetProtagonist.GetTitleAsNameNoTooltip|U] this truth needed to be proven still further."
|
||||
legend_chapter_motivation_accomplished_hunter: "[ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip|U] was determined to prove [ROOT.Legend.GetProtagonist.GetHerHis] worth as a hunter. [ROOT.Legend.GetProtagonist.GetSheHe|U] finally got the chance to show off [ROOT.Legend.GetProtagonist.GetHerHis] skill, as the mighty [Localize( beast )] drew closer."
|
||||
legend_chapter_discovery_befriended_cyclops: "[ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip|U] proved a friend to all exotic and unusual types met upon the road, even befriending a large and irritable cyclops!"
|
||||
legend_chapter_discovery_cyclops: "As [ROOT.Legend.GetProtagonist.GetSheHe] journeyed, [ROOT.Legend.GetProtagonist.GetSheHe] met the most exotic and unusual of people, culminating in discovering the existence of a mighty cyclops!"
|
||||
legend_chapter_discovery_renowned_herbalist: "Renowned as [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip|U] was as a herbalist, further fame was found as [ROOT.Legend.GetProtagonist.GetSheHe] discovered a lethal grove of plants and slipped through their toxic vines."
|
||||
legend_chapter_discovery_evil_plants: "[ROOT.Legend.GetProtagonist.GetFirstNamePossessive|U] travels were fraught with danger from the beginning. [ROOT.Legend.GetProtagonist.GetSheHe|U] was even assailed by a grove of toxic plants, their pollen dizzying and dazing any who come within reach."
|
||||
legend_chapter_discovery_legendary_archer: "[ROOT.Legend.GetProtagonist.GetFirstNamePossessive|U] travels took [ROOT.Legend.GetProtagonist.GetHerHim] to a patch of land with a boastful archer upon it, who challenged the good [ROOT.Legend.GetProtagonist.GetLadyLord] to an archery contest. [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] promptly split the arrow of the archer in twain with one of [ROOT.Legend.GetProtagonist.GetHerHis] own!"
|
||||
legend_chapter_discovery_archery_contest_won: "[ROOT.Legend.GetProtagonist.GetFirstNamePossessive|U] travels took [ROOT.Legend.GetProtagonist.GetHerHim] to a patch of land with a boastful archer upon it, who challenged the good [ROOT.Legend.GetProtagonist.GetLadyLord] to an archery contest. The competition was fierce, but eventually [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] proved to be landing truer."
|
||||
legend_chapter_discovery_bog_stronk: "[ROOT.Legend.GetProtagonist.GetFirstNamePossessive|U] path took [ROOT.Legend.GetProtagonist.GetHerHim] over treacherous terrain, where even the ground itself attempted to suck [ROOT.Legend.GetProtagonist.GetHerHim] underneath its surface. Only the immense strength [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] possessed allowed [ROOT.Legend.GetProtagonist.GetHerHim] to get free."
|
||||
legend_chapter_discovery_bog_struggle: "[ROOT.Legend.GetProtagonist.GetFirstNamePossessive|U] path took [ROOT.Legend.GetProtagonist.GetHerHim] over treacherous terrain, where even the ground itself attempted to suck [ROOT.Legend.GetProtagonist.GetHerHim] underneath its surface. Struggling mightily, eventually [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] freed [ROOT.Legend.GetProtagonist.GetHerselfHimself] from the traitorous earth."
|
||||
legend_chapter_discovery_wildflower_expert: "[ROOT.Legend.GetProtagonist.GetFirstNamePossessive|U] travels saw [ROOT.Legend.GetProtagonist.GetHerHim] into new and exotic lands, where even the plants proved unfamiliar and unusual. Indeed, [ROOT.Legend.GetProtagonist.GetSheHe] even came across a plant never seen before or since, tucked away in the leafy underbrush."
|
||||
legend_chapter_discovery_cannibal_scarred: "[ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip|U] traveled far and wide, and was even set upon by ravenous cannibals! [ROOT.Legend.GetProtagonist.GetSheHe|U] vanquished scores of them, the scars on [ROOT.Legend.GetProtagonist.GetHerHis] face testament to the struggle for the rest of [ROOT.Legend.GetProtagonist.GetHerHis] days."
|
||||
legend_chapter_discovery_cannibal_fight: "[ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip|U] traveled far and wide, and was even set upon by ravenous cannibals! The struggle lasted until the sun set, with our hero left exhausted as the remaining cannibals fled."
|
||||
legend_chapter_battle_enemy_commander: "Amidst the melee, [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip|U] found themselves face to face with none other than the wretched enemy commander! After an almighty duel, the vile cur was smote down by [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip|U], blood running free down [ROOT.Legend.GetProtagonist.GetHerHis] blade as the battle swirled around them."
|
||||
legend_chapter_battle_faked_retreat: "[ROOT.Legend.GetProtagonist.GetFirstNamePossessive|U] tactical acumen was tested in the fires of battle, but [ROOT.Legend.GetProtagonist.GetSheHe] proved [ROOT.Legend.GetProtagonist.GetHerselfHimself] equal to the task. A cunning feigned retreat gathered the enemy into a vulnerable position, only for our brave hero to advance once more and cut them down."
|
||||
legend_chapter_battle_flanking_success: "[ROOT.Legend.GetProtagonist.GetFirstNamePossessive|U] aggressive and brilliant maneuvering on the field of battle was displayed once more, as [ROOT.Legend.GetProtagonist.GetSheHe] personally led a thunderous flanking charge. The cowardly enemy wavered and then ran, the single blow carrying the day."
|
||||
legend_chapter_battle_ravished_maiden: "Never one to leave an innocent to perish, [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip|U] found time in the midst of battle to not only rescue but even #EMP ravish#! a comely lowborn that had wandered into harm's way!"
|
||||
legend_chapter_battle_maiden_kiss: "Upon encountering a helpless — but truly striking — peasant amidst the melee in battle, [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip|U] swooped in to carry them away. Our hero was promptly rewarded with a kiss, as truly befits a [ROOT.Legend.GetProtagonist.GetWomanMan] of such gallantry!"
|
||||
legend_chapter_battle_wounded: "The battle was fierce and combat was brutal. [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip|U] sustained many lasting injuries as a result of it; a small price to pay for a [ROOT.Legend.GetProtagonist.GetWomanMan] of such conviction and honor!"
|
||||
legend_chapter_battle_reinforcement_arrival: "When the battle reached its crescendo, [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip|U] [ROOT.Legend.GetProtagonist.GetHerselfHimself] arrived at the head of a host of reinforcements. The battle thusly turned in favor of our brave hero, who led the charge deep into enemy ranks."
|
||||
legend_chapter_opening_new_faith: "[ROOT.Legend.GetProtagonist.GetNameNoTooltip|U] was born when the [ROOT.Legend.GetProperty( 'religion' ).Religion.GetNameNoTooltip] religion had fallen far from [ROOT.Legend.GetProperty( 'faith' ).Faith.HighGodNamePossessive] will. Preachers and [ROOT.Legend.GetProperty( 'faith' ).Faith.PriestNeuterPlural] espoused heresy in [ROOT.Legend.GetProperty( 'faith' ).Faith.HighGodHerHis|U] name as the [ROOT.Legend.GetProperty( 'faith' ).Faith.HouseOfWorshipPlural] laid rotten and abandoned. The people turned to other religions, giving way for [ROOT.Legend.GetProperty( 'faith' ).Faith.HighGodNamePossessive] rivals to conquer the hearts of men."
|
||||
legend_chapter_motivation_new_faith: "Seeing the weakness and corruption of the faith, [ROOT.Legend.GetProtagonist.GetNameNoTooltip|U] set out with a new vision for [ROOT.Legend.GetProperty( 'religion' ).Religion.GetNameNoTooltip] — a new perspective on faith which would allow for no deviation from the will of [ROOT.Legend.GetProperty( 'faith' ).Faith.PantheonTerm]; a strong and united faith spreading to all corners of the world!"
|
||||
legend_chapter_famous_deed_new_faith: "Seeking solitude from the meaningless babbling of heretics, [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] climbed to the highest of high mountains in all the land with nothing but the mercy of [ROOT.Legend.GetProperty( 'faith' ).Faith.HealthGodName] for safety. At its peak, the clouds parted and [ROOT.Legend.GetProperty( 'faith' ).Faith.PantheonTerm] appeared to [ROOT.Legend.GetProtagonist.GetHerHim] and thrust a vision upon [ROOT.Legend.GetProtagonist.GetHerHim]. The skeletal frame of an old [ROOT.Legend.GetProperty( 'faith' ).Faith.PriestNeuter] lay on their deathbed, jealously clinging to life as a newer and far younger [ROOT.Legend.GetProperty( 'faith' ).Faith.PriestNeuter] lay their predecessor to rest. This vision was doubtless foretelling of [ROOT.Legend.GetProperty( 'faith' ).Faith.PantheonTerm] blessing the new [ROOT.Legend.GetProperty( 'faith' ).Faith.GetNameNoTooltip] faith."
|
||||
legend_chapter_extra_deed_new_faith: "Humanity created so many rivals for [ROOT.Legend.GetProperty( 'faith' ).Faith.PantheonTerm], and [ROOT.Legend.GetProtagonist.GetFirstNamePossessiveNoTooltip] dismantled them all, thus gathering unto [ROOT.Legend.GetProtagonist.GetHerselfHimself] a vast flock to shepherd."
|
||||
legend_chapter_conclusion_new_faith: "With the [ROOT.Legend.GetProperty( 'faith' ).Faith.PriestNeuterPlural] gathered and the [ROOT.Legend.GetProperty( 'faith' ).Faith.ReligiousText|U] written anew, [ROOT.Legend.GetProperty( 'religion' ).Religion.GetNameNoTooltip|U] was at last restored in the vision of [ROOT.Legend.GetProperty( 'faith' ).Faith.PantheonTerm]!"
|
||||
legend_chapter_battle_legendary_battle: "$legendary_battle_desc$"
|
||||
legend_chapter_opening_struggle: "Born in the chaotic storm at the heart of the [ROOT.Legend.GetProperty( 'struggle' ).GetFlagName], [ROOT.Legend.GetProtagonist.GetNameNoTooltip] had no inclination that [ROOT.Legend.GetProtagonist.GetSheHe] was to bring peace and order to the region."
|
||||
legend_chapter_motivation_struggle: "Seeing brother turned against brother — [ROOT.Legend.GetProtagonist.GetFaith.GetAdherentNameNoTooltip] against [ROOT.Legend.GetProtagonist.GetFaith.GetAdherentNameNoTooltip] — [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] uttered only "no more" to the bickering fools who would seek to shatter the region. It became clear to [ROOT.Legend.GetProtagonist.GetHerHim] that the struggles of [ROOT.Legend.GetProtagonist.GetHerHis] people must come to an end, and a new future must be carved from the remains of the [ROOT.Legend.GetProperty( 'struggle' ).GetFlagName]."
|
||||
legend_chapter_extra_deed_struggle: "In spite of all the greatness [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] had achieved, there were still those who doubted [ROOT.Legend.GetProtagonist.GetHerHis] vision to solve the [ROOT.Legend.GetProperty( 'struggle' ).GetFlagName]. [ROOT.Legend.GetProtagonist.GetHerHis|U] enemies were soon defeated on the battlefields of both debate and war, until all were grovelling at [ROOT.Legend.GetProtagonist.GetHerHis] feet and begging [ROOT.Legend.GetProtagonist.GetHerHis] mercy."
|
||||
legend_chapter_conclusion_ended_struggle: "[ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip|U] saw that the rules of the world were wrong, but due to [ROOT.Legend.GetProtagonist.GetHerHis] efforts, the so-called [ROOT.Legend.GetProperty( 'struggle' ).GetFlagName] is at an end and the region will never be the same again. [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip|U] emerges as the [ROOT.Legend.GetProtagonist.GetTitleAsNameNoTooltip|U] victorious over all others."
|
||||
legend_chapter_opening_priesthood_restoration: "[ROOT.Legend.GetProtagonist.GetNameNoTooltip|U] entered this world as the [ROOT.Legend.GetProperty( 'faith' ).Faith.GetAdjectiveNoTooltip] faithful were shattered across the world in a hopeless diaspora. With visions of an almighty [ROOT.Legend.GetProperty( 'faith' ).Faith.HouseOfWorship] towering over creation in [ROOT.Legend.GetProtagonist.GetHerHis] mind, [ROOT.Legend.GetProtagonist.GetSheHe] knew that [ROOT.Legend.GetProtagonist.GetSheHe] was charged with a holy mission from [ROOT.Legend.GetProperty( 'faith' ).Faith.HighGodName] to unite all [ROOT.Legend.GetProperty( 'faith' ).Faith.GetAdherentNamePluralNoTooltip]."
|
||||
legend_chapter_famous_deed_religious: "[ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip|U] devoted [ROOT.Legend.GetProtagonist.GetHerselfHimself] to [ROOT.Legend.GetProperty( 'faith' ).Faith.HighGodName] and acted entirely for [ROOT.Legend.GetProperty( 'faith' ).Faith.HighGodHerHis|U] will. Every [ROOT.Legend.GetProperty( 'faith' ).Faith.GetReligion.GetAdherentNameNoTooltip|U] wandered the land with the name "[ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip]" on their lips, telling tales of countless holy happenings in [ROOT.Legend.GetProtagonist.GetHerHis] name."
|
||||
legend_chapter_extra_deed_religious: "However, that was not the end of the tale, for the faithful were still harassed by bandits and evildoers, and enslaved by heretics! [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip|U] helped those living under tyranny to raise themselves into the embrace of [ROOT.Legend.GetProperty( 'faith' ).Faith.HighGodName|U], triumphing over [ROOT.Legend.GetProperty( 'faith' ).Faith.DevilName] and [ROOT.Legend.GetProperty( 'faith' ).Faith.DevilHerHis] minions."
|
||||
legend_chapter_conclusion_priesthood_restored: "The priests were gathered and the diaspora brought to an end. Never again will the [ROOT.Legend.GetProperty( 'faith' ).Faith.GetAdherentNamePluralNoTooltip] be cast to the wind without leadership, as [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] ushers in a new [ROOT.Legend.GetProperty( 'faith' ).Faith.ReligiousHeadName]."
|
||||
legend_chronicle_opening_exotic_backstory: "[ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip|U] traveled from the distant mystical land of [ROOT.Legend.GetProperty( 'location' ).GetFlagName] on a mission. [ROOT.Legend.GetProtagonist.GetSheHe|U] was a hero among [ROOT.Legend.GetProtagonist.GetHerHis] own people, but now [ROOT.Legend.GetProtagonist.GetSheHe] offers to bestow [ROOT.Legend.GetProtagonist.GetHerHis] benevolence unto our small corner of the vast and endless world."
|
||||
legend_chronicle_motivation_exotic_backstory: "[ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip|U] beheld [ROOT.Legend.GetProtagonist.GetHerHis] new home and wept, for its technologies and culture were so primitive compared to the wonders [ROOT.Legend.GetProtagonist.GetSheHe] had grown accustom to in [ROOT.Legend.GetProperty( 'location' ).GetFlagName]. The work was clear: [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] must spread the enlightenment of [ROOT.Legend.GetProtagonist.GetHerHis] homeland to this corner of creation."
|
||||
legend_chronicle_conclusion_exotic_backstory: "Much had changed since [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] had arrived. Where once peasants rolled around in squalor and barbarians bled the land dry, [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] had spread the light of civilization. Though there were many rocks in [ROOT.Legend.GetProtagonist.GetHerHis] path, he collected them all as means to build a new [ROOT.Legend.GetProperty( 'location' ).GetFlagName]. All across the realm, babes are named for [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] and the masses sing out in grateful chorus for the stranger from [ROOT.Legend.GetProperty( 'location' ).GetFlagName] who built their great city."
|
||||
|
||||
legend_chronicle_divine_intervention_motivation: "[Localize( god )|U] spoke to [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] in the plane of dreaming and charged [ROOT.Legend.GetProtagonist.GetHerHim] with a holy mission. Since then, [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip|U] has been praying and searching the lands for a sign of the true nature of this charge from [ROOT.Legend.GetProtagonist.GetFaith.PantheonTerm]."
|
||||
legend_chapter_famous_deed_divine_intervention: "[ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip|U] devoted [ROOT.Legend.GetProtagonist.GetHerselfHimself] to [Localize( god )] and acted entirely out of the will of [ROOT.Legend.GetProtagonist.GetFaith.PantheonTerm]. After many days and many nights secluded in prayer, at last the true nature of [ROOT.Legend.GetProtagonist.GetHerHis] mission was revealed to [ROOT.Legend.GetProtagonist.GetHerHim]!"
|
||||
legend_chapter_extra_deed_divine_intervention: "The lands were rife with heartless bandits who would do injury unto the faithful, but with [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] and [ROOT.Legend.GetProtagonist.GetHerHis] band of followers, these servants of [ROOT.Legend.GetProtagonist.GetFaith.DevilName|U] were chased back to [ROOT.Legend.GetProtagonist.GetFaith.NegativeAfterLife|U] where they belong and the people were free. [Localize( god )|U] did smile upon [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] for the goodness [ROOT.Legend.GetProtagonist.GetSheHe] had done, and [ROOT.Legend.GetProtagonist.GetHerHis] holy mission was almost at its climax."
|
||||
legend_chapter_conclusion_divine_intervention: "[ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip|U] ruled fairly and piously, with [Localize( god )] as [ROOT.Legend.GetProtagonist.GetHerHis] guide. The divine plan fulfilled, [ROOT.Legend.GetProtagonist.GetSheHe] lived a life of great honor and piety."
|
||||
legend_chapter_opening_ancestral_glory: "[ROOT.Legend.GetProtagonist.GetNameNoTooltip|U] was born from the pool of [ROOT.Legend.Custom('GetAncestorNamePossessiveNoTooltip')] own flesh and blood. With the natural power of this great lineage, was there ever any doubt that [ROOT.Legend.GetProtagonist.GetSheHe] would achieve great things?"
|
||||
legend_chapter_motivation_ancestral_glory: "There was no doubt in [ROOT.Legend.GetProtagonist.GetHerHis] mind; [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] was to unify all of [ROOT.Legend.GetProperty( 'title' ).Title.GetBaseNameNoTooltip] under [ROOT.Legend.GetProtagonist.GetHerHis] rule. In the name of [ROOT.Legend.Custom('GetAncestorFirstNameNoTooltip')], the bickering of lesser lords and ladies was about to reach its end, and all would come to call [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] their liege."
|
||||
legend_chapter_famous_deed_ancestral_glory: "Fools would amass to challenge [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip], but they were as wind to the mountain. [ROOT.Legend.GetProtagonist.GetFirstNamePossessiveNoTooltip|U] followers grew with each wonderful act [ROOT.Legend.GetProtagonist.GetSheHe] would commit in the name of [ROOT.Legend.GetProtagonist.GetFaith.PantheonTerm], and [ROOT.Legend.GetProtagonist.GetSheHe] became the very reflection of [ROOT.Legend.Custom('GetAncestorFirstNameNoTooltip')]."
|
||||
legend_chapter_extra_deed_ancestral_glory: "The beautiful countryside of [ROOT.Legend.GetProperty( 'title' ).Title.GetBaseNameNoTooltip] had fallen to brigands and bandits since the [ROOT.Legend.Custom('GetAncestorFirstNamePossessiveNoTooltip')] time, but [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] soon set to work righting wrongs and protecting the people [ROOT.Legend.GetProtagonist.GetSheHe] was to rightfully rule."
|
||||
legend_chapter_conclusion_ancestral_glory: "The journey was fraught with danger, but with all that [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] had done for [ROOT.Legend.GetProperty( 'title' ).Title.GetBaseNameNoTooltip] and her people, could there be any doubt that [ROOT.Legend.GetProtagonist.GetSheHe] was chosen by [ROOT.Legend.GetProtagonist.GetFaith.PantheonTerm|U] to rule? From the city to the humblest homestead, all cry out the name "[ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip]" in ecstatic exultation!"
|
||||
legend_chapter_opening_ancient_people: "[ROOT.Legend.GetProtagonist.GetNameNoTooltip|U] was born to a great [ROOT.Legend.GetProperty( 'culture' ).Culture.GetNameNoTooltip] lineage to rule [ROOT.Legend.GetProperty( 'title' ).Title.GetBaseNameNoTooltip] as [ROOT.Legend.GetProtagonist.GetHerHis] forebears would have."
|
||||
legend_chapter_conclusion_ancient_people: "With tremendous labor, [ROOT.Legend.GetProtagonist.GetNameNoTooltip] worked tirelessly to turn [ROOT.Legend.GetProperty( 'title' ).Title.GetNameNoTooltip] into a vision of [ROOT.Legend.GetProperty( 'culture' ).Culture.GetNameNoTooltip] perfection. Thanks only to the legendary deeds of [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip], the people of [ROOT.Legend.GetProperty( 'title' ).Title.GetNameNoTooltip] cry out in pride of their [ROOT.Legend.GetProperty( 'culture' ).Culture.GetNameNoTooltip] roots!"
|
||||
legend_chapter_motivation_saintly_deed: "[ROOT.Legend.GetProtagonist.GetFirstNamePossessiveNoTooltip] mission from [ROOT.Legend.GetProtagonist.GetFaith.PantheonTerm] was clear: [ROOT.Legend.GetProtagonist.GetSheHe] was to do wonders! All [ROOT.Legend.GetProperty('religion').Religion.GetAdherentNamePluralNoTooltip] keep [ROOT.Legend.Custom('GetAncestorNameNoTooltip')] in their hearts, but none knew the miracles [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] was yet to perform!"
|
||||
legend_chapter_extra_deed_saintly_deed: "The roads of the faithful were accosted by the godless, and with a blade blessed by the almighty, [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] did chase them all away. But yet wild beasts and serpents would still wander onto the path and do injury unto the faithful, so [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] did pull out [ROOT.Legend.GetProtagonist.GetHerHis] [ROOT.Legend.GetProtagonist.Custom('GetMusicalInstrument')] and charm [ROOT.Legend.GetProtagonist.GetFaith.CreatorNamePossessive] creations out of the lands."
|
||||
legend_chapter_conclusion_saintly_deed: "[ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip|U] had worked tirelessly for all of [ROOT.Legend.GetProperty('religion').Religion.GetNameNoTooltip] and fought the minions of [ROOT.Legend.GetProtagonist.GetFaith.DevilName] here on Earth, but at last [ROOT.Legend.GetProtagonist.GetHerHis] struggles were at an end. The divine plan fulfilled, [ROOT.Legend.GetProtagonist.GetSheHe] lived a life of great honor and piety."
|
||||
legend_chapter_opening_mythical_descent: "Like all members of the [ROOT.Legend.GetProtagonist.GetDynastyNameNoTooltip] family before [ROOT.Legend.GetProtagonist.GetHerHim], [ROOT.Legend.GetProtagonist.GetNameNoTooltip] was born with the blood of a [ROOT.Legend.GetProperty( 'beast' ).GetFlagName]. [ROOT.Legend.GetProtagonist.GetHerHis|U] extraordinary origins place [ROOT.Legend.GetProtagonist.GetHerHim] above all others, destined for greatness."
|
||||
legend_chapter_famous_deed_mythical_descent: "[ROOT.Legend.GetProtagonist.GetNameNoTooltip|U] took injury in a great battle with some villain who doubted [ROOT.Legend.GetProtagonist.GetHerHis] lineage, [ROOT.Legend.GetProtagonist.GetHerHis] divine blood spread over a field. The blood shone and sparkled like fresh cut gems, and within a few days, the inhospitable soil came to flourish with flowers of magnificent colors."
|
||||
legend_chapter_extra_deed_mythical_descent: "This was not the end of the tale, however, as many still would doubt the divinity present in [ROOT.Legend.GetProtagonist.GetHerHis] blood. Using [ROOT.Legend.GetProtagonist.GetHerHis] great powers, [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] beset [ROOT.Legend.GetProtagonist.GetHerHis] doubters with a great plague of beasts, their palaces and homes filled with ravenous barks and screams."
|
||||
legend_chapter_opening_godly_descent: "[ROOT.Legend.GetProperty( 'god' ).GetFlagName|U] fertilized [ROOT.Legend.GetProtagonist.GetNamePossessiveNoTooltip] ancestor and brought forth the first [ROOT.Legend.GetProtagonist.GetDynastyNameNoTooltip] from the womb of the world. From birth, all members of the [ROOT.Legend.GetProtagonist.GetDynastyNameNoTooltip] family are charged with a mission from the divine, to bring prosperity and the [ROOT.Legend.GetProtagonist.GetFaith.GetNameNoTooltip] faith to all corners of [ROOT.Legend.GetProperty( 'title' ).Title.GetBaseNameNoTooltip]."
|
||||
legend_chapter_famous_deed_war_won: "Battles waged back and forth, and war painted the land crimson with the blood of the righteous and villainous in equal measure. [ROOT.Legend.GetProperty( 'winner' ).Char.GetNameNoTooltip|U] remained unshaken as the forces of evil attempted to outwit [ROOT.Legend.GetProperty( 'winner' ).Char.GetHerHis] masterful military stratagem. Ultimately their efforts would prove to be fruitless."
|
||||
legend_chapter_conclusion_war_won: "[ROOT.Legend.GetProperty( 'loser' ).Char.GetNameNoTooltip|U] and [ROOT.Legend.GetProperty( 'loser' ).Char.GetHerHis] underlings hung their heads low beneath their broken banner and begged for [ROOT.Legend.GetProperty( 'winner' ).Char.GetFirstNamePossessiveNoTooltip] mercy. In the darker days of the war, [ROOT.Legend.GetProperty( 'winner' ).Char.GetSheHe] could only imagine [ROOT.Legend.GetProperty( 'winner' ).Char.GetHerselfHimself] as a survivor of war, but [ROOT.Legend.GetProperty( 'winner' ).Char.GetSheHe] emerges as the winner. The only winner."
|
||||
legend_chapter_motivation_new_title: "Long before the [ROOT.Legend.GetProperty( 'founder' ).Char.GetDynastyNameNoTooltip] family came to be stewards of [ROOT.Legend.GetProperty( 'title' ).Title.GetBaseNameNoTooltip], [ROOT.Legend.GetProperty( 'founder' ).Char.GetNameNoTooltip] was gifted with a vision from [ROOT.Legend.GetProperty( 'founder' ).Char.GetFaith.PantheonTerm]. From that moment, [ROOT.Legend.GetProperty( 'founder' ).Char.GetSheHe] knew that [ROOT.Legend.GetProperty( 'founder' ).Char.GetSheHe] was born to rule."
|
||||
legend_chapter_famous_deed_new_title: "The lands which would come to comprise [ROOT.Legend.GetProperty( 'title' ).Title.GetBaseNameNoTooltip] were pressed under the thumb of the terrible servants of [ROOT.Legend.GetProperty( 'founder' ).Char.GetFaith.DevilName]. But with [ROOT.Legend.GetProperty( 'founder' ).Char.GetHerHis] great armies, [ROOT.Legend.GetProperty( 'founder' ).Char.GetNameNoTooltip] freed village after village after city. The people took up arms and overthrew their evil rulers in service of [ROOT.Legend.GetProperty( 'founder' ).Char.GetFirstNameNoTooltip], prepared to die for their rightful ruler. [ROOT.Legend.GetProperty( 'founder' ).Char.GetFaith.HighGodName] denied them their sacrifice for [ROOT.Legend.GetProperty( 'founder' ).Char.GetFaith.HighGodNameSheHe|U] granted them [ROOT.Legend.GetProperty( 'founder' ).Char.GetFaith.HighGodHerHis|U] divine protection. No blade could touch the growing armies of [ROOT.Legend.GetProperty( 'founder' ).Char.GetFirstNameNoTooltip] as [ROOT.Legend.GetProperty( 'founder' ).Char.GetSheHe] freed the people of [ROOT.Legend.GetProperty( 'title' ).Title.GetBaseNameNoTooltip]."
|
||||
legend_chapter_conclusion_new_title: "The bickering of dukes and nameless petty nobles at last came to an end as [ROOT.Legend.GetProperty( 'founder' ).Char.GetNameNoTooltip] brought all of them to heel to pledge their fealty in perpetuity to [ROOT.Legend.GetProperty( 'founder' ).Char.GetHerHim]. As [ROOT.Legend.GetProperty( 'title' ).Title.GetBaseNameNoTooltip] was born anew, the shape of the world was changed forever."
|
||||
legend_chronicle_sacred_birth_opening: "From the day [ROOT.Legend.GetProtagonist.GetSheHe] was born, it was clear that [ROOT.Legend.GetProtagonist.GetFaith.PantheonTerm] had higher plans for [ROOT.Legend.GetProtagonist.GetNameNoTooltip]. [ROOT.Legend.Custom('GetBirthCircumstancesLegend')|U], [ROOT.Legend.GetProtagonist.GetHerHis] greatness was preordained."
|
||||
born_to_a_virgin_mother: "born to a virgin mother"
|
||||
born_under_auspicious_stars: "born under auspicious stars"
|
||||
legend_chapter_motivation_sacred_birth: "[ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip|U] spent many a sleepless night wracked with visions of their own birth, until on a fateful night, it was [ROOT.Legend.GetProtagonist.GetFaith.HighGodName|U] who did appear before [ROOT.Legend.GetProtagonist.GetHerHim]. [ROOT.Legend.GetProtagonist.GetFaith.HighGodName|U] declared that [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] was placed on Earth for a divine purpose, one which superseded the typical call of a [ROOT.Legend.GetProtagonist.GetWomanMan]. From that day, [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] knew that the circumstances of [ROOT.Legend.GetProtagonist.GetHerHis] birth were neither rumor nor coincidence, but a direct intervention from [ROOT.Legend.GetProtagonist.GetFaith.PantheonTerm]!"
|
||||
legend_chapter_conclusion_sacred_birth: "With all the great feats [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] had done in the name of [ROOT.Legend.GetProtagonist.GetFaith.PantheonTerm], [ROOT.Legend.GetProtagonist.GetSheHe] was visited once more, though this time it was no mere dream or vision. [ROOT.Legend.GetProtagonist.GetFaith.HighGodName|U] manifested in physical form and offered [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] a cup of water from which to drink, granting [ROOT.Legend.GetProtagonist.GetHerHim] a touch of divinity. The masses cheered [ROOT.Legend.GetProtagonist.GetFirstNamePossessiveNoTooltip|U] name, pleading just to be touched by [ROOT.Legend.GetProtagonist.GetHerHis] divine, healing hands."
|
||||
legend_chronicle_unsuspecting_opening: "[ROOT.Legend.GetProtagonist.GetNameNoTooltip|U] was born as any [ROOT.Legend.GetProtagonist.GetWomanMan] would be, with no conception of the greatness [ROOT.Legend.GetProtagonist.GetSheHe] would achieve in the name of [ROOT.Legend.GetProtagonist.GetFaith.PantheonTerm]."
|
||||
legend_chapter_motivation_fought_devil: "Ravaged by nightmares, [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] was haunted by visions of [ROOT.Legend.GetProperty( 'faith' ).Faith.DevilName], hissing and tormenting [ROOT.Legend.GetProtagonist.GetHerHim]. Each day [ROOT.Legend.GetProtagonist.GetSheHe] awoke from [ROOT.Legend.GetProtagonist.GetHerHis] slumber with newfound purpose and a sense that [ROOT.Legend.GetProtagonist.GetFaith.PantheonTerm] had a plan for [ROOT.Legend.GetProtagonist.GetHerHim]."
|
||||
legend_chapter_famous_deed_fought_devil: "One night, [ROOT.Legend.GetProperty( 'faith' ).Faith.DevilName|U] visited [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] with all manner of whips and cruel mechanisms of torture strewn about the blood-stained walls. Naked and unshaken, [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] grappled [ROOT.Legend.GetProperty( 'faith' ).Faith.DevilName|U] with the strength and conviction of [ROOT.Legend.GetProperty( 'faith' ).Faith.HighGodName|U] pulsing through [ROOT.Legend.GetProtagonist.GetHerHis] being. With [ROOT.Legend.GetProperty( 'faith' ).Faith.DevilName|U] powerlessly pinned beneath [ROOT.Legend.GetProtagonist.GetHerHim] — the hideous beast hissed and snarled, evil thwarted by a mere [ROOT.Legend.GetProtagonist.GetWomanMan]!"
|
||||
legend_chapter_extra_deed_fought_devil: "Unsatisfied and filled with hatred for all that is good and righteous, [ROOT.Legend.GetProperty( 'faith' ).Faith.DevilName|U] challenged [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] to a [ROOT.Legend.GetProtagonist.Custom('GetMusicalInstrument')] contest. The tune which [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] played caused [ROOT.Legend.GetProperty( 'faith' ).Faith.DevilName|U] to melt away into [ROOT.Legend.GetProperty( 'faith' ).Faith.NegativeAfterLife|U]. The tune slipped from [ROOT.Legend.GetProtagonist.GetHerHis] mind like smoke, doubtless too divine for the realm of men."
|
||||
legend_chapter_conclusion_fought_devil: "With [ROOT.Legend.GetProperty( 'faith' ).Faith.DevilName|U] defeated, [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] devoted [ROOT.Legend.GetProtagonist.GetHerselfHimself] to vanquishing the forces of evil in the realm of mortals. [ROOT.Legend.GetProtagonist.GetSheHe|U] carried a holy glow with [ROOT.Legend.GetProtagonist.GetHerHim] all [ROOT.Legend.GetProtagonist.GetHerHis] days and left peace and civilization in [ROOT.Legend.GetProtagonist.GetHerHis] wake."
|
||||
legend_chapter_famous_deed_tournament_won: "Minds and voices clashed in equal measure to blades in a great show of the martial arts, but no mind was as clever nor blade as sharp as [ROOT.Legend.GetProtagonist.GetNamePossessiveNoTooltip]! One after another, contestants lined up only to be brought to weeping by the untouchable [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip]."
|
||||
legend_chapter_extra_deed_tournament_won: "None could keep from remembering the glory of [ROOT.Legend.GetProtagonist.GetNamePossessiveNoTooltip] first tournament, but a single victory was not enough for [ROOT.Legend.GetProtagonist.GetHerHim]. The other contestants surrounded [ROOT.Legend.GetProtagonist.GetHerHim] in a storm of blades, but [ROOT.Legend.GetProtagonist.GetSheHe] remained unshaken. [ROOT.Legend.GetProtagonist.GetSheHe|U] emerged victorious to a crowd screaming [ROOT.Legend.GetProtagonist.GetHerHis] name!"
|
||||
legend_chronicle_opening_raised_by_animals: "Without food or hope of rescue, [ROOT.Legend.GetProtagonist.GetNameNoTooltip] lay lost as a babe beside a river until a mighty [ROOT.Legend.GetProperty( 'beast' ).GetFlagName] mother did find [ROOT.Legend.GetProtagonist.GetHerHim]. She fed [ROOT.Legend.GetProtagonist.GetHerHim] from her teat, making the babe grow into a herculean [ROOT.Legend.GetProtagonist.GetWomanMan] with all the strength and courage of the [ROOT.Legend.GetProperty( 'beast' ).GetFlagName]."
|
||||
legend_chapter_motivation_raised_by_animals: "Returning to humanity, [ROOT.Legend.GetProtagonist.GetFirstName] discovered how chaos had beset the land. Neighbor set upon neighbor like a [ROOT.Legend.GetProperty( 'beast' ).GetFlagName] unto its prey, and [ROOT.Legend.GetProtagonist.GetFirstName] knew that [ROOT.Legend.GetProtagonist.GetHerHis] people required a strong leader to unite the pack behind their shared cause."
|
||||
legend_chapter_conclusion_raised_by_animals: "[ROOT.Legend.GetProtagonist.GetFirstName|U] ruled just as the [ROOT.Legend.GetProperty( 'beast' ).GetFlagName] would, strong and proud. Though [ROOT.Legend.GetProtagonist.GetSheHe] never did see [ROOT.Legend.GetProtagonist.GetHerHis] [ROOT.Legend.GetProperty( 'beast' ).GetFlagName] mother again, [ROOT.Legend.GetProtagonist.GetSheHe] had no doubts that this messenger from [ROOT.Legend.GetProtagonist.GetFaith.PantheonTerm] would look upon [ROOT.Legend.GetProtagonist.GetHerHis] reign with great pride. The lands remained quiet and peaceful, with none of [ROOT.Legend.GetProtagonist.GetHerHis] enemies daring to step out of line, lest they face the fury of the [ROOT.Legend.GetProperty( 'beast' ).GetFlagName]."
|
||||
legend_chapter_extra_deed_recent_battle: "On [ROOT.Legend.GetProtagonist.GetHerHis] return home, [ROOT.Legend.GetProtagonist.GetTitledFirstNameNoTooltip] valiantly fought [ROOT.Legend.GetProtagonist.GetHerHis] enemies, leading with unmatched courage and strategic brilliance. With [ROOT.Legend.GetProtagonist.GetHerHis] sword held high and his unwavering determination, he inspired victory against [ROOT.Legend.GetProtagonist.GetHerHis] foes."
|
||||
legend_chapter_extra_deed_recent_siege: "On [ROOT.Legend.GetProtagonist.GetHerHis] return home, [ROOT.Legend.GetProtagonist.GetTitledFirstNameNoTooltip] spearheaded the siege of an enemy stronghold with unyielding determination, shattering the city like the finest glass. With [ROOT.Legend.GetProtagonist.GetHerHis] forces marshaled and banners unfurled, [ROOT.Legend.GetProtagonist.GetSheHe] launched a relentless charge, breaching the defenses and claiming victory."
|
||||
legend_chapter_extra_deed_recent_imprisonment: "In the depths of the darkest dungeon, deprived of food and water, shackled and surrounded by shadows, [ROOT.Legend.GetProtagonist.GetTitledFirstNameNoTooltip] found the determination necessary to escape. With gritted teeth and a heart ablaze with defiance, [ROOT.Legend.GetProtagonist.GetSheHe] plotted [ROOT.Legend.GetProtagonist.GetHerHis] getaway, night after night. Through cunning manipulation and sheer force of will, [ROOT.Legend.GetProtagonist.GetSheHe] followed secret passages out into the morning light."
|
||||
legend_chapter_extra_deed_recent_tournament: "On [ROOT.Legend.GetProtagonist.GetHerHis] return home, [ROOT.Legend.GetProtagonist.GetTitledFirstNameNoTooltip] was captivated by the splendor of glorious tournament grounds. With sword in hand and armor gleaming under the sun's gaze, [ROOT.Legend.GetProtagonist.GetSheHe] faced formidable opponents with unwavering resolve. The audience clamored, fair ladies and impressionable pages threw themselves at [ROOT.Legend.GetProtagonist.GetHerHis] feet! The winner! The best knight!"
|
||||
legend_chapter_famous_deed_saintly_deed: "Amidst the whispers of doubt and the shadows of disbelief among the populace, [ROOT.Legend.GetProtagonist.GetTitledFirstNameNoTooltip] stood unwavering in [ROOT.Legend.GetProtagonist.GetHerHis] faith. It all seemed lost, blood painted the battlefield. Spears were planted on the ground, abandoned by their wielders. But [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] fell to [ROOT.Legend.GetProtagonist.GetHerHis] knees, mouth filled with prayers. Flowers blossomed from the lances, the enemies dropped to the ground, having witnessed a miracle."
|
||||
legend_chapter_famous_deed_holy_warrior: "Always a firm defensor of the faith, [ROOT.Legend.GetProtagonist.GetTitledFirstNameNoTooltip] showed [ROOT.Legend.GetProtagonist.GetHerselfHimself] as a true hero in the holy war against the enemies of [ROOT.Legend.GetProtagonist.GetFaith.HighGodName]. [ROOT.Legend.GetProtagonist.GetSheHe|U] traveled to foreign lands, determined to restore the peace and prosperity that the false gods had taken away from their clueless people. [ROOT.Legend.GetProtagonist.GetSheHe|U] carved the symbol of [ROOT.Legend.GetProtagonist.GetFaith.GetNameNoTooltip] into [ROOT.Legend.GetProtagonist.GetHerHis] forearm, blood spilling over the corpses of the infidels."
|
||||
legend_chapter_opening_legendary_battle: "In the chronicles of time, there blazes a saga of a battle so glorious it resounds through eternity, a battle where [ROOT.Legend.GetProtagonist.GetTitledFirstNameNoTooltip] stood as a colossus amidst the tempest of war."
|
||||
legend_chapter_famous_deed_raised_by_animals: "With each passing day, [ROOT.Legend.GetProtagonist.GetTitledFirstNameNoTooltip] grew in strength and wisdom, unclaimed by the barbarity of civilization. Like the founders of Rome, [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] embraced the world that gave [ROOT.Legend.GetProtagonist.GetHerHim] life and taught the house dwellers the mastery of the hunt, bringing down a white [ROOT.Legend.GetProtagonist.Custom('RegionalFerociousAnimal')]."
|
||||
legend_chapter_conclusion_dead_loved_spouse: "When [ROOT.Legend.GetProtagonist.GetTitledFirstNameNoTooltip] returned home, [ROOT.Legend.GetProtagonist.GetHerHis] heart felt like a little dove, about to leave [ROOT.Legend.GetProtagonist.GetHerHis] chest. Filled with emotion, [ROOT.Legend.GetProtagonist.GetSheHe] could not wait to be reunited with [ROOT.Legend.GetProtagonist.GetHerHis] true love. A terrible shriek, sorrow filled the castle's halls for the pale lips of [ROOT.Legend.GetProtagonist.GetHerHis] spouse were lacking of all life. In the silence of [ROOT.Legend.GetProtagonist.GetHerHis] solitude, the memories of a love that inflamed [ROOT.Legend.GetProtagonist.GetHerHis] heart filled [ROOT.Legend.GetProtagonist.GetHerHim] with a terrible pain. What worth had [ROOT.Legend.GetProtagonist.GetHerHis] legend, if [ROOT.Legend.GetProtagonist.GetSheHe] had no one to share it with?"
|
||||
legend_chapter_conclusion_point_of_interest: "In the vast expanse of [ROOT.Legend.GetProtagonist.GetTitledFirstNamePossessiveNoTooltip] travels, [ROOT.Legend.GetProtagonist.GetSheHe] stumbled upon a breathtaking wonder that defied earthly bounds — a place where the beauty of nature intertwined seamlessly with human ingenuity. Towering spires of exquisite craftsmanship reached towards the heavens, their graceful forms bathed in the soft glow of dawn's first light. [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] took a deep breath, as [ROOT.Legend.GetProtagonist.GetSheHe] could not have wished for a better end."
|
||||
legend_chapter_motivation_child_mother: "In the tranquil corridors of the castle, where shadows dance upon the stone walls and whispers of ancient tales linger in the air, [ROOT.Legend.GetProtagonist.GetTitledFirstNameNoTooltip] cradled [ROOT.Legend.GetProtagonist.GetHerHis] newborn child in tender embrace. As [ROOT.Legend.GetProtagonist.GetSheHe] gazed into the innocent eyes of the infant, [ROOT.Legend.GetProtagonist.GetHerHis] heart was ignited with determination. What legacy would [ROOT.Legend.GetProtagonist.GetSheHe] be leaving behind? Would [ROOT.Legend.GetProtagonist.GetSheHe] want to be remembered as a coward, taking refuge among silk and flowers?"
|
||||
legend_chapter_motivation_child_father: "In the solemn chambers of [ROOT.Legend.GetProtagonist.GetHerHis] ancestral home, where the flicker of candlelight casted shadows upon the ancient tapestries, [ROOT.Legend.GetProtagonist.GetTitledFirstNameNoTooltip] beheld with awe the miracle of life bestowed upon [ROOT.Legend.GetProtagonist.GetHerHim]. A determination to safeguard [ROOT.Legend.GetProtagonist.GetHerHis] legacy was born with that child."
|
||||
legend_chapter_opening_witch: "[ROOT.Legend.GetProtagonist.GetTitledFirstNamePossessiveNoTooltip] interest in the hidden arts had always arisen suspicions. Accusations of witchcraft and sorcery swirled around [ROOT.Legend.GetProtagonist.GetHerHim], casting a dark shadow upon [ROOT.Legend.GetProtagonist.GetHerHis] once illustrious name. As [ROOT.Legend.GetProtagonist.GetHerHis] loyal subjects turned to follow [ROOT.Legend.GetProtagonist.GetHerHis] every move, [ROOT.Legend.GetProtagonist.GetSheHe] felt the weight of mistrust pressing down upon [ROOT.Legend.GetProtagonist.GetHerHim]."
|
||||
legend_chapter_motivation_celibacy: "Once adorned in regal attire, [ROOT.Legend.GetProtagonist.GetTitledFirstNameNoTooltip] stood clad in the humble robes of a [ROOT.Legend.GetProtagonist.GetFaith.PriestNeuter], stripped naked from [ROOT.Legend.GetProtagonist.GetHerHis] crown. But [ROOT.Legend.GetProtagonist.GetSheHe] never forgot [ROOT.Legend.GetProtagonist.GetFaith.HighGodName], for [ROOT.Legend.GetProtagonist.GetHerHis] devotion burned even brighter, everlasting. Fueled by the divine inspiration pulsing within [ROOT.Legend.GetProtagonist.GetHerHim], [ROOT.Legend.GetProtagonist.GetFirstNameNoTooltip] resolved to forge a path that would forever immortalize [ROOT.Legend.GetProtagonist.GetHerHis] name."
|
||||
legend_chapter_opening_new_culture: "[ROOT.Legend.GetProtagonist.GetTitledFirstNameNoTooltip] was born when the traditions of old became obsolete. With a vision in [ROOT.Legend.GetProtagonist.GetHerHis] mind, [ROOT.Legend.GetProtagonist.GetSheHe] decided to forge [ROOT.Legend.GetProtagonist.GetHerHis] own traditions — thus creating the [ROOT.Legend.GetProtagonist.GetCulture.GetNameNoTooltip] culture."
|
||||
legend_chapter_opening_new_faith_generic: "[ROOT.Legend.GetProtagonist.GetNameNoTooltip|U] was born when the religion had fallen far from [ROOT.Legend.GetProtagonist.GetFaith.GetNameNoTooltip] will. Preachers espoused heresy in [ROOT.Legend.GetProtagonist.GetFaith.HighGodNamePossessive] name as the faith laid rotten and abandoned. The people turned to other religions, giving way for [ROOT.Legend.GetProtagonist.GetFaith.HighGodNamePossessive] rivals to conquer the hearts of men."
|
||||
legend_chapter_winner_change_toast: "[winner.GetPromotedLegend.GetName] changes"
|
||||
legend_chapter_change_toast: "[ROOT.Char.GetPromotedLegend.GetName] changes"
|
||||
legend_chapter_change_culture_toast: "[founder.GetPromotedLegend.GetName] changes"
|
||||
|
||||
spread_legend_intent: "Spread Legend"
|
||||
spread_legend_intent_desc: "You will use this activity as an opportunity to spread your [legend|E]."
|
||||
spread_legend_intent_not_valid_desc: "#X You don't currently own a [legend|E]"
|
||||
|
||||
legend_chronicle_war_won_chronicle: "Conquest of [title.GetNameNoTooltip]"
|
||||
legend_chronicle_war_won_chronicle_desc: "[winner.GetTitledFirstName] has rightfully conquered [title.GetName] from the unworthy [loser.GetFirstName]."
|
||||
|
||||
legend_chronicle_new_title: "Foundation of [title.GetNameTooltip]"
|
||||
legend_chronicle_new_title_desc: "By the will, strength, and cunning of [founder.GetName], [title.GetName] has come to existence and shall never falter!"
|
||||
|
||||
legend_chronicle_great_deed_faith: "The Spiritual Triumph of [new_faith.GetNameNoTooltip]"
|
||||
legend_chronicle_great_deed_faith_desc: "Guided by [founder.GetHerHis] faith in [new_faith.HighGodName], [founder.GetName] has led the faithful [new_faith.GetAdherentNamePlural] to victory over the [old_faith.GetAdherentName], led by the vile [antagonist.GetName]"
|
||||
|
||||
legend_chronicle_great_deed_title: "Great Deed for [title.GetNameNoTooltip]"
|
||||
legend_chronicle_great_deed_title_desc: "Throughout all history, among all rulers of [title.GetName], none has achieved so much, none shall be spoken about before the great [founder.GetName]."
|
||||
|
||||
legend_chronicle_great_deed_region: "[legend_region.GetNamePossessiveNoTooltip] True Hero"
|
||||
legend_chronicle_great_deed_region_desc: "There is nay a soul in [legend_region.GetName] that does not know the name of [founder.GetName] and [founder.GetHerHis] accomplishments."
|
||||
|
||||
legend_chronicle_great_deed_dynasty: "A Mighty Endeavor for [dynasty.GetNameNoTooltip]"
|
||||
legend_chronicle_great_deed_dynasty_desc: "Few bearing the name of [dynasty.GetName] have done so much for their dynasty as [founder.GetName]."
|
||||
|
||||
legend_chronicle_valiant_defense: "A Valiant Defense"
|
||||
legend_chronicle_valiant_defense_desc: "Against all odds, [defender.GetName] has repelled the hordes of [attacker.GetName]."
|
||||
|
||||
legend_chronicle_tournament_won: "Three Victories of [winner.GetFirstNameNoTooltip]"
|
||||
legend_chronicle_tournament_won_desc: "At the jousting fields of [location.GetName], the ultimate contestant [winner.GetName] has won the tournament for the third time. No living soul on Earth could rival [winner.GetHerHim]."
|
||||
|
||||
legend_chronicle_accolade_chronicle: "Most Valiant of [founder.Custom( 'KnightCulturePluralNoTooltip' )]"
|
||||
legend_chronicle_accolade_chronicle_desc: "[founder.GetName|U] had a lot of great [founder.Custom( 'KnightCulturePluralNoTooltipLowercase' )], but none was greater than [first_accolade_knight.GetName] of [first_accolade.GetName]."
|
||||
|
||||
legend_conqueror_chronicle: "$legend_chronicle_conqueror_chronicle$"
|
||||
legend_conqueror_chronicle_desc: "$legend_chronicle_conqueror_chronicle_desc$"
|
||||
legend_chronicle_conqueror_chronicle: "The Greatest Conqueror"
|
||||
legend_chronicle_conqueror_chronicle_desc: "A wanderer no more. A Conqueror was born from an indomitable soul."
|
||||
legend_chapter_opening_conqueror: "From the ashes nothing shall be born again. [ROOT.Legend.GetProtagonist.GetTitledFirstNamePossessiveNoTooltip] swore to become the scourge of [ROOT.Legend.GetProtagonist.GetFaith.HighGodName] standing over crimson soil. And the soil shall only be crimson from now on."
|
||||
legend_chapter_famous_deed_conqueror: "Battle after battle the chanting growed louder. Battle after battle, the spoils growed bigger. Battle after battle, [ROOT.Legend.GetProtagonist.GetFirstNamePossessiveNoTooltip] legend growed brighter."
|
||||
|
||||
heroic_legend_seed_drop.t: "New Legend Seed Available"
|
||||
legend_chapter_opening_great_deed: "$legend_chapter_opening_generic$"
|
||||
legend_chapter_conclusion_great_deed: "$legend_chapter_conclusion_generic$"
|
||||
|
||||
# Divine creatures
|
||||
angels: "angels"
|
||||
the_angels: "the Angels"
|
||||
# Legendary locations
|
||||
atlantis: "Atlantis"
|
||||
olympus: "Olympus"
|
||||
hindustan: "Hindustan"
|
||||
vinland: "Vinland"
|
||||
sunset_empire: "the Sunset Empire"
|
||||
prester_john_kingdom: "the Kingdom of Prester John"
|
||||
albion: "Albion"
|
||||
himavanta: "Himavanta"
|
||||
kumari_kandam: "Kumari Kandam"
|
||||
mahishmati: "Mahishmati"
|
||||
beyul: "Beyul"
|
||||
bald_mountain: "Bald Mountain"
|
||||
irum: "Irum"
|
||||
china: "Cathay"
|
||||
|
||||
#Legendary people
|
||||
vercingetorix: "Vercingetorix"
|
||||
shibi_chakravarti: "Shibi Chakravarti"
|
||||
|
||||
# To account for some ancestors being flags
|
||||
ancestor_flag_name: "[ROOT.Legend.GetProperty( 'ancestor_flag' ).GetFlagName|U]"
|
||||
ancestor_flag_name_possessive: "[ROOT.Legend.GetProperty( 'ancestor_flag' ).GetFlagName|U]'s"
|
||||
ancestor_name: "[ROOT.Legend.GetProperty('ancestor').Char.GetName]"
|
||||
ancestor_namepossessive: "[ROOT.Legend.GetProperty('ancestor').Char.GetNamePossessive]"
|
||||
ancestor_firstname: "[ROOT.Legend.GetProperty('ancestor').Char.GetFirstName]"
|
||||
ancestor_firstnamepossessive: "[ROOT.Legend.GetProperty('ancestor').Char.GetFirstName]"
|
||||
ancestor_namenotooltip: "[ROOT.Legend.GetProperty('ancestor').Char.GetNameNoTooltip]"
|
||||
ancestor_namepossessivenotooltip: "[ROOT.Legend.GetProperty('ancestor').Char.GetNamePossessiveNoTooltip]"
|
||||
ancestor_firstnamenotooltip: "[ROOT.Legend.GetProperty('ancestor').Char.GetFirstNameNoTooltip]"
|
||||
ancestor_firstnamepossessivenotooltip: "[ROOT.Legend.GetProperty('ancestor').Char.GetFirstNameNoTooltip]"
|
||||
|
||||
legend_events.0001.t: "Chronicler: A Legend Found"
|
||||
legend_events.0001.desc.intro: "[chronicler.Custom2('MyCharacterIntroduction', ROOT.Char)|U] hurries excitedly to greet me as I enter court.\n\n"
|
||||
legend_events.0001.desc.mid.slew_dragon: ""I bring excellent news, my [ROOT.Char.GetTitleAsNameNoTooltip|U]! I have been seeking out tomes and legends about [legend_character.GetName], and I have reason to believe that [legend_character.GetSheHe] fought and slew a dragon!"
|
||||
legend_events.0001.desc.mid.ancestral_saint: ""[ROOT.Char.GetFaith.HighGodName|U] is smiling on your house today, my [ROOT.Char.GetTitleAsNameNoTooltip|U]. I have been seeking information about your auspicious ancestor [legend_character.GetName], and I have found information that would potentially make [legend_character.GetHerHim] worthy of being deemed a [GetTrait('saint').GetNameNoTooltip( ROOT.Char )]!"
|
||||
legend_events.0001.desc.mid.godly_descent: "[chronicler.GetSheHe|U] falls to [chronicler.GetHerHis] knees and kisses my feet. "Oh, holiest [ROOT.Char.GetTitleAsNameNoTooltip|U]. I have a strong reason to suspect that you are a blood descendant of [ROOT.Char.GetFaith.HighGodName|U] [ROOT.Char.GetFaith.HighGodHerselfHimself]!"
|
||||
legend_events.0001.desc.mid.old_godly_descent: ""Good day to you, my [ROOT.Char.GetTitleAsNameNoTooltip|U], or should I call you '[ROOT.Char.Custom('GetDaughterSon')|U] of [legend_character.GetFaith.HighGodName|U]'? Indeed, I have searched the records and I believe that the 'god' of your ancestors was actually a heroic mortal who committed a great deal of heroic deeds."
|
||||
legend_events.0001.desc.mid.raised_by_animals: ""Good day, my [ROOT.Char.GetTitleAsNameNoTooltip|U]. How much do you remember of your early childhood? Some tomes in the archive would indicate that you were actually raised in the wilderness by [ROOT.Char.Custom('GetAnimalPlural')]."
|
||||
legend_events.0001.desc.mid.auspicious_stars: ""[ROOT.Char.GetFaith.HighGodName|U] smiles upon us today, my [ROOT.Char.GetTitleAsNameNoTooltip], just as [ROOT.Char.GetFaith.HighGodNameSheHe] did on the day you were born. Indeed, you were born under auspicious stars, a sign of the great deeds you were to commit in life."
|
||||
legend_events.0001.desc.mid.virgin_birth: ""[ROOT.Char.GetFaith.HighGodName|U] smiles upon us today, my [ROOT.Char.GetTitleAsNameNoTooltip], just as [ROOT.Char.GetFaith.HighGodNameSheHe] did to your mother when you were conceived. Indeed, you were no bastard, your mother was fortunate enough to be blessed with an immaculate conception!"
|
||||
legend_events.0001.desc.mid.spoke_to_angels: ""I remember many nights ago when you told me you had been visited by angels. My [ROOT.Char.GetTitleAsNameNoTooltip|U], I have reason to believe this was no mere dream, but a vision from [ROOT.Char.GetFaith.PositiveAfterLife]."
|
||||
legend_events.0001.desc.mid.fought_the_devil: ""I am aware you have been wracked by nightmares as late. I have reason to believe that these visions are flashes of your battle with [ROOT.Char.GetFaith.DevilName] in [ROOT.Char.GetFaith.NegativeAfterLife]."
|
||||
legend_events.0001.desc.mid.exotic_backstory: ""My [ROOT.Char.GetTitleAsNameNoTooltip|U], you have never quite felt like a full [ROOT.Char.GetCulture.GetName] [ROOT.Char.GetWomanMan], have you? I believe that many years ago, you hailed from a mystical land far from here."
|
||||
legend_events.0001.desc.mid.ancient_people: ""My [ROOT.Char.GetTitleAsNameNoTooltip|U], I have searched the records and found some information that would indicate that your line can be traced all the way back to the great [ancient_culture.GetName] dynasties!"
|
||||
legend_events.0001.desc.outro: "Some people may find this is a little farfetched and it would take some effort to prove it to be true, but there is a strong groundwork there to make you a living legend!""
|
||||
legend_events.0001.a: "Excellent work!"
|
||||
legend_events.0001.b: "Even I find this hard to believe."
|
||||
legend_events.0010.t: "$chronicler_court_position$: The Legend Spreads"
|
||||
legend_events.0010.desc: "[chronicler.Custom2('MyCharacterIntroduction', ROOT.Char)|U] greets me at court this morning, eager with news on the tip of [chronicler.GetHerHis] tongue.\n\n"My [ROOT.Char.GetTitleAsNameNoTooltip|U], I believe that [potential_promoter.Custom2('YourCharacterIntroduction', ROOT.Char)] is almost convinced of the veracity of [ROOT.Char.GetPromotedLegend.GetName]! [potential_promoter.GetSheHe|U] is aware of the tale and seems entirely enraptured by it, but is unconvinced of the truth behind it.""
|
||||
legend_events.0010.a: "Perhaps [potential_promoter.GetSheHe] could be persuaded."
|
||||
legend_events.0010.a.success: "[potential_promoter.GetName] is convinced"
|
||||
legend_events.0010.a.failure: "[potential_promoter.GetName] is unconvinced"
|
||||
legend_events.0010.b: "Maybe bending the truth would make [potential_promoter.GetHerHim] a believer."
|
||||
legend_events.0010.c: "[potential_promoter.GetSheHe|U] may think whatever [potential_promoter.GetSheHe] likes."
|
||||
|
||||
legend_events.0020.t: "Legend Cooptation"
|
||||
legend_events.0020.desc: "A foreign guest approaches my throne and loudly proclaims:\n\n"It has been a while since I arrived at your court. I have carefully observed how you rule and address realm matters, both small and grandiose. And I have been nothing but deeply impressed.\n\nAmong the [seed_presenter.GetCulture.GetCollectiveNoun], there is an old tale of a legendary ruler from a distinguished dynasty. It is a story that my mother told me when she was young. She heard it first from her mother oh so long ago.\n\nAnd now, I have the great pleasure of telling you that I think you are the legendary [ROOT.Char.GetTitleAsNameNoTooltip|U] of [seed_presenter.GetCulture.GetPrefix] legends. And I believe any true son of [seed_presenter.GetCulture.GetName] surely would agree with me!""
|
||||
legend_events.0020.a: "Yes! Your elders spoke about the [ROOT.Char.GetDynasty.GetNameNoTooltip]!"
|
||||
legend_events.0020.b: "[ROOT.Char.GetPrimaryTitle.GetNameNoTierNoTooltip] is the subject of [seed_presenter.GetCulture.GetPrefixNoTooltip] tales."
|
||||
legend_events.0020.c: "A [ROOT.Char.GetCulture.GetPrefixNoTooltip] ruler does not care for what [seed_presenter.GetCulture.GetCollectiveNounNoTooltip] peasants gurgle about."
|
||||
|
||||
legend_seed_ghw.tt: "Gains a $trait_crusader_king$ [legend_seed|E]"
|
||||
gain_heroic_legend_seed.tt: "You gain an Heroic [legend_seed|E]"
|
||||
gain_holy_legend_seed.tt: "You gain a Holy [legend_seed|E]"
|
||||
gain_legitimizing_legend_seed.tt: "You gain a Legitimizing [legend_seed|E]"
|
||||
|
||||
legend_events.1000.t: "To the [ROOT.Char.Custom2('InsultAdjective', SCOPE.sC('legend_owner'))] [ROOT.Char.GetTitledFirstNameNoTooltip],"
|
||||
legend_events.1000.desc: "To be of such shameful nature! So deceitful! I offered you gold to promote my legend and you repay me by just dropping it like a sick dog."
|
||||
legend_events.1000.a: "#EMP Gah!#! Just take it."
|
||||
legend_events.1000.b: "I'm quite sure it was #EMP much#! cheaper."
|
||||
|
||||
legend_spread_notification_title: "Legend spreads into your realm!"
|
||||
legend_spread_notification_desc: "The [spread_legend.GetName] spreads into [spread_county.GetName]"
|
||||
|
|
@ -1813,4 +1813,202 @@
|
|||
dynn_Gallina:0 "Gallina"
|
||||
dynn_Carlomagno:0 "Carlomagno"
|
||||
dynn_Templemont:0 "Templemont"
|
||||
dynn_Smith:0 "Smith"
|
||||
dynn_Williams:0 "Williams"
|
||||
dynn_Taylor:0 "Taylor"
|
||||
dynn_Brown:0 "Brown"
|
||||
dynn_Wilson:0 "Wilson"
|
||||
dynn_Johnson:0 "Johnson"
|
||||
dynn_Roberts:0 "Roberts"
|
||||
dynn_Robinson:0 "Robinson"
|
||||
dynn_Thompson:0 "Thompson"
|
||||
dynn_Wright:0 "Wright"
|
||||
dynn_White:0 "White"
|
||||
dynn_Edwards:0 "Edwards"
|
||||
dynn_Hughes:0 "Hughes"
|
||||
dynn_Green:0 "Green"
|
||||
dynn_Hall:0 "Hall"
|
||||
dynn_Lewis:0 "Lewis"
|
||||
dynn_Harris:0 "Harris"
|
||||
dynn_Clarke:0 "Clarke"
|
||||
dynn_Patel:0 "Patel"
|
||||
dynn_Jackson:0 "Jackson"
|
||||
dynn_Wood:0 "Wood"
|
||||
dynn_Turner:0 "Turner"
|
||||
dynn_Cooper:0 "Cooper"
|
||||
dynn_Hill:0 "Hill"
|
||||
dynn_Ward:0 "Ward"
|
||||
dynn_Moore:0 "Moore"
|
||||
dynn_Clark:0 "Clark"
|
||||
dynn_Baker:0 "Baker"
|
||||
dynn_Harrison:0 "Harrison"
|
||||
dynn_King:0 "King"
|
||||
dynn_Lee:0 "Lee"
|
||||
dynn_James:0 "James"
|
||||
dynn_Phillips:0 "Phillips"
|
||||
dynn_Scott:0 "Scott"
|
||||
dynn_Watson:0 "Watson"
|
||||
dynn_Davis:0 "Davis"
|
||||
dynn_Parker:0 "Parker"
|
||||
dynn_Bennett:0 "Bennett"
|
||||
dynn_Griffiths:0 "Griffiths"
|
||||
dynn_Young:0 "Young"
|
||||
dynn_Khan:0 "Khan"
|
||||
dynn_Hussain:0 "Hussain"
|
||||
dynn_Ahmed:0 "Ahmed"
|
||||
dynn_Singh:0 "Singh"
|
||||
dynn_Kaur:0 "Kaur"
|
||||
dynn_Shah:0 "Shah"
|
||||
dynn_Akhtar:0 "Akhtar"
|
||||
dynn_Wolpert:0 "Wolpert"
|
||||
dynn_Farzad:0 "Farzad"
|
||||
dynn_Treadwell:0 "Treadwell"
|
||||
dynn_Hood:0 "Hood"
|
||||
dynn_Bodmer:0 "Bodmer"
|
||||
dynn_Bywater:0 "Bywater"
|
||||
dynn_Manzoor:0 "Manzoor"
|
||||
dynn_Edge:0 "Edge"
|
||||
dynn_Richardson:0 "Richardson"
|
||||
dynn_Pemberton:0 "Pemberton"
|
||||
dynn_Bulmer:0 "Bulmer"
|
||||
dynn_Bertish:0 "Bertish"
|
||||
dynn_Shallice:0 "Shallice"
|
||||
dynn_Pound:0 "Pound"
|
||||
dynn_Kendon:0 "Kendon"
|
||||
dynn_Gerrard:0 "Gerrard"
|
||||
dynn_Olaloye:0 "Olaloye"
|
||||
dynn_Ing:0 "Ing"
|
||||
dynn_Chambers:0 "Chambers"
|
||||
dynn_Groom:0 "Groom"
|
||||
dynn_Mills:0 "Mills"
|
||||
dynn_Temple:0 "Temple"
|
||||
dynn_Shaw:0 "Shaw"
|
||||
dynn_Beed:0 "Beed"
|
||||
dynn_Page:0 "Page"
|
||||
dynn_Todd:0 "Todd"
|
||||
dynn_Scipio:0 "Scipio"
|
||||
dynn_Corbridge:0 "Corbridge"
|
||||
dynn_Crossingham:0 "Crossingham"
|
||||
dynn_Winstanley:0 "Winstanley"
|
||||
dynn_Gibson:0 "Gibson"
|
||||
dynn_Wilkinson:0 "Wilkinson"
|
||||
dynn_Pinchbeck:0 "Pinchbeck"
|
||||
dynn_Dewey:0 "Dewey"
|
||||
dynn_Briggs:0 "Briggs"
|
||||
dynn_Milligan:0 "Milligan"
|
||||
dynn_Godfrey:0 "Godfrey"
|
||||
dynn_Gledhill:0 "Gledhill"
|
||||
dynn_Crawford:0 "Crawford"
|
||||
dynn_Lever:0 "Lever"
|
||||
dynn_Lashmar:0 "Lashmar"
|
||||
dynn_Fergusson:0 "Fergusson"
|
||||
dynn_Lefebvre:0 "Lefebvre"
|
||||
dynn_H_e_act_bert:0 "Hébert"
|
||||
dynn_Langlois:0 "Langlois"
|
||||
dynn_Jeanne:0 "Jeanne"
|
||||
dynn_Hamel:0 "Hamel"
|
||||
dynn_Lemonnier:0 "Lemonnier"
|
||||
dynn_Letellier:0 "Letellier"
|
||||
dynn_Blondel:0 "Blondel"
|
||||
dynn_Levasseur:0 "Levasseur"
|
||||
dynn_Delamare:0 "Delamare"
|
||||
dynn_B_e_act_nard:0 "Bénard"
|
||||
dynn_Deschamps:0 "Deschamps"
|
||||
dynn_Carpentier:0 "Carpentier"
|
||||
dynn_Varin:0 "Varin"
|
||||
dynn_Lesueur:0 "Lesueur"
|
||||
dynn_Lemarchand:0 "Lemarchand"
|
||||
dynn_Quesnel:0 "Quesnel"
|
||||
dynn_Duhamel:0 "Duhamel"
|
||||
dynn_Malandain:0 "Malandain"
|
||||
dynn_Fleury:0 "Fleury"
|
||||
dynn_Cavelier:0 "Cavelier"
|
||||
dynn_Gu_e_act_roult:0 "Guéroult"
|
||||
dynn_Leblond:0 "Leblond"
|
||||
dynn_Loisel:0 "Loisel"
|
||||
dynn_Anquetil:0 "Anquetil"
|
||||
dynn_Hauguel:0 "Hauguel"
|
||||
dynn_Hauchecorne:0 "Hauchecorne"
|
||||
dynn_Mauger:0 "Mauger"
|
||||
dynn_Anfrie:0 "Anfrie"
|
||||
dynn_Anger:0 "Anger"
|
||||
dynn_Angot:0 "Angot"
|
||||
dynn_Auber:0 "Auber"
|
||||
dynn_Le_spc_Brument:0 "Le Brument"
|
||||
dynn_Aumont:0 "Aumont"
|
||||
dynn_Burnouf:0 "Burnouf"
|
||||
dynn_Dodeman:0 "Dodeman"
|
||||
dynn_Ernouf:0 "Ernouf"
|
||||
dynn_Frigard:0 "Frigard"
|
||||
dynn_Gaument:0 "Gaument"
|
||||
dynn_Godefroy:0 "Godefroy"
|
||||
dynn_Harang:0 "Harang"
|
||||
dynn_Harou:0 "Harou"
|
||||
dynn_Havard:0 "Havard"
|
||||
dynn_Ingouf:0 "Ingouf"
|
||||
dynn_N_e_act_el:0 "Néel"
|
||||
dynn_Onfroy:0 "Onfroy"
|
||||
dynn_Osmond:0 "Osmond"
|
||||
dynn_Ozouf:0 "Ozouf"
|
||||
dynn_Qu_e_act_tel:0 "Quétel"
|
||||
dynn_Rabec:0 "Rabec"
|
||||
dynn_Renouf:0 "Renouf"
|
||||
dynn_Th_e_act_roude:0 "Théroude"
|
||||
dynn_Tostain:0 "Tostain"
|
||||
dynn_Tougard:0 "Tougard"
|
||||
dynn_Turquetil:0 "Turquetil"
|
||||
dynn_Turgis:0 "Turgis"
|
||||
dynn_Turgot:0 "Turgot"
|
||||
dynn_Turquier:0 "Turquier"
|
||||
dynn_Varangot:0 "Varangot"
|
||||
dynn_Yver:0 "Yver"
|
||||
dynn_Enouf:0 "Enouf"
|
||||
dynn_Anfray:0 "Anfray"
|
||||
dynn_Geffroy:0 "Geffroy"
|
||||
dynn_Gonfroy:0 "Gonfroy"
|
||||
dynn_Rioult:0 "Rioult"
|
||||
dynn_Madelaine:0 "Madelaine"
|
||||
dynn_Anne:0 "Anne"
|
||||
dynn_Catherine:0 "Catherine"
|
||||
dynn_Fran_c_ced_oise:0 "Françoise"
|
||||
dynn_Hervieu:0 "Hervieu"
|
||||
dynn_Lecarpentier:0 "Lecarpentier"
|
||||
dynn_Marguerite:0 "Marguerite"
|
||||
dynn_Br_e_act_ant:0 "Bréant"
|
||||
dynn_Canu:0 "Canu"
|
||||
dynn_Cauchois:0 "Cauchois"
|
||||
dynn_Pinchon:0 "Pinchon"
|
||||
dynn_Groult:0 "Groult"
|
||||
dynn_Harel:0 "Harel"
|
||||
dynn_Cheron:0 "Cheron"
|
||||
dynn_Lemi_e_grv_re:0 "Lemière"
|
||||
dynn_Levavasseur:0 "Levavasseur"
|
||||
dynn_Letourneur:0 "Letourneur"
|
||||
dynn_Laisne:0 "Laisne"
|
||||
dynn_Mesnil:0 "Mesnil"
|
||||
dynn_Leprince:0 "Leprince"
|
||||
dynn_Toutain:0 "Toutain"
|
||||
dynn_Blais:0 "Blais"
|
||||
dynn_Patry:0 "Patry"
|
||||
dynn_Bisson:0 "Bisson"
|
||||
dynn_Jouin:0 "Jouin"
|
||||
dynn_Derouet:0 "Derouet"
|
||||
dynn_Maignan:0 "Maignan"
|
||||
dynn_Jardin:0 "Jardin"
|
||||
dynn_Louvel:0 "Louvel"
|
||||
dynn_Duboc:0 "Duboc"
|
||||
dynn_Avenel:0 "Avenel"
|
||||
dynn_Dubuc:0 "Dubuc"
|
||||
dynn_Lebourg:0 "Lebourg"
|
||||
dynn_Buquet:0 "Buquet"
|
||||
dynn_Delestre:0 "Delestre"
|
||||
dynn_Leli_e_grv_vre:0 "Lelièvre"
|
||||
dynn_Prevost:0 "Prevost"
|
||||
dynn_Leconte:0 "Leconte"
|
||||
dynn_Pottier:0 "Pottier"
|
||||
dynn_Launay:0 "Launay"
|
||||
dynn_Silva:0 "Silva"
|
||||
dynn_Santos :0 "Santos"
|
||||
dynn_Ferreira:0 "Ferreira"
|
||||
dynn_Pereira:0 "Pereira"
|
||||
|
||||
|
|
@ -17,7 +17,6 @@
|
|||
dynnp_ap:0 "ap "
|
||||
dynnp_banu:0 "banu "
|
||||
dynnp_d_:0 "d'"
|
||||
dynnp_da:0 "da "
|
||||
dynnp_dalle:0 "dalle "
|
||||
dynnp_de:0 "de "
|
||||
dynnp_degli:0 "degli "
|
||||
|
|
|
|||
|
|
@ -13,6 +13,9 @@
|
|||
|
||||
#Goidelic
|
||||
dynnp_o:0 "O'"
|
||||
|
||||
#Portuguese
|
||||
dynnp_da:0 "da "
|
||||
|
||||
############################################################
|
||||
# Names
|
||||
|
|
@ -164,7 +167,7 @@
|
|||
dynn_nelson:0 "Nelson"
|
||||
dynn_solomonid:0 "Solomonid"
|
||||
dynn_colbrugha:0 "Colbrugha"
|
||||
dynn_lawrence:0 "Lawrence"
|
||||
dynn_lawrence:0 "Llawryncy"
|
||||
dynn_montgomyrhy:0 "Dewydd"
|
||||
dynn_gwilym:0 "Gwilym"
|
||||
dynn_squyrhys:0 "Squyrhys"
|
||||
|
|
|
|||
1134
localization/english/replace/game_rules_l_english.yml
Normal file
1134
localization/english/replace/game_rules_l_english.yml
Normal file
File diff suppressed because it is too large
Load diff
|
|
@ -791,6 +791,7 @@
|
|||
Bl_a_grv_si:0 "Blàsi"
|
||||
Blai:0 "Blai"
|
||||
Blaise-Pascal:0 "Blaise-Pascal"
|
||||
Blaise:0 "Blaise"
|
||||
Blanca:0 "Blanca"
|
||||
Blanco_female:0 "Blanco"
|
||||
Blanshy:0 "Blanshy"
|
||||
|
|
@ -1044,6 +1045,7 @@
|
|||
Chasseur-de-Truffes:0 "Chasseur-de-Truffes"
|
||||
Cheikh:0 "Cheikh"
|
||||
Cheikha:0 "Cheikha"
|
||||
Chelsea:0 "Chelsea"
|
||||
Chelseai:0 "Chelseai"
|
||||
Chems-Eddine:0 "Chems-Eddine"
|
||||
Cheril:0 "Cheril"
|
||||
|
|
@ -1967,6 +1969,7 @@
|
|||
Gabri_e_act_u:0 "Gabriéu"
|
||||
Gabriel:0 "Gabriel"
|
||||
Gabriela:0 "Gabriela"
|
||||
Gabriele_male:0 "Gabriele"
|
||||
Gabriele:0 "Gabriele"
|
||||
Gabriella:0 "Gabriella"
|
||||
Gabrielo_female:0 "Gabrielo"
|
||||
|
|
@ -2863,6 +2866,7 @@
|
|||
Jimmy:0 "Jimmy"
|
||||
Jirome:0 "Jirome"
|
||||
Jo:0 "Jo"
|
||||
Jo_e_uml_l:0 "Joël"
|
||||
Jo_e_uml_lle:0 "Joëlle"
|
||||
Joachim:0 "Joachim"
|
||||
Joain:0 "Joain"
|
||||
|
|
@ -2943,6 +2947,7 @@
|
|||
Jord:0 "Jord"
|
||||
Jord_a_grv_:0 "Jordà"
|
||||
Jordan:0 "Jordan"
|
||||
Jordan_female:0 "Jordan"
|
||||
Jorddain:0 "Jorddain"
|
||||
Jorddan:0 "Jorddan"
|
||||
Jordi:0 "Jordi"
|
||||
|
|
@ -3390,6 +3395,7 @@
|
|||
Liesel:0 "Liesel"
|
||||
Lieselott:0 "Lieselott"
|
||||
Liher:0 "Liher"
|
||||
Lilian:0 "Lilian"
|
||||
Lilian_female:0 "Lilian"
|
||||
Liliano:0 "Liliano"
|
||||
Lill:0 "Lill"
|
||||
|
|
@ -3550,6 +3556,7 @@
|
|||
Lylouk:0 "Lylouk"
|
||||
Lyna:0 "Lyna"
|
||||
Lynn:0 "Lynn"
|
||||
Lynne:0 "Lynne"
|
||||
Lynorh:0 "Lynorh"
|
||||
Lyonyl:0 "Lyonyl"
|
||||
Lyttycy:0 "Lyttycy"
|
||||
|
|
@ -3564,6 +3571,7 @@
|
|||
M_a_grv_rius:0 "Màrius"
|
||||
M_a_rng_ns:0 "Måns"
|
||||
M_a_uml_rta:0 "Märta"
|
||||
M_e_act_gane:0 "Mégane"
|
||||
M_e_act_lanie:0 "Mélanie"
|
||||
M_e_act_linda:0 "Mélinda"
|
||||
M_e_act_riadec:0 "Mériadec"
|
||||
|
|
@ -3790,6 +3798,7 @@
|
|||
Mariam:0 "Mariam"
|
||||
Mariama:0 "Mariama"
|
||||
Marian_male:0 "Marian"
|
||||
Marian:0 "Marian"
|
||||
Mariana:0 "Mariana"
|
||||
Mariann:0 "Mariann"
|
||||
Marianne:0 "Marianne"
|
||||
|
|
@ -5015,6 +5024,7 @@
|
|||
Swantje:0 "Swantje"
|
||||
Swen:0 "Swen"
|
||||
Swetlana:0 "Swetlana"
|
||||
Sybil:0 "Sybil"
|
||||
Sybille:0 "Sybille"
|
||||
Sybyl:0 "Sybyl"
|
||||
Sybylla:0 "Sybylla"
|
||||
|
|
@ -5470,6 +5480,7 @@
|
|||
Yann-Vark:0 "Yann-Vark"
|
||||
Yann-Vikael:0 "Yann-Vikael"
|
||||
Yara:0 "Yara"
|
||||
Yasmin:0 "Yasmin"
|
||||
Yasmina:0 "Yasmina"
|
||||
Yasmyn:0 "Yasmyn"
|
||||
Yassin:0 "Yassin"
|
||||
|
|
@ -5509,6 +5520,7 @@
|
|||
Yvonnick:0 "Yvonnick"
|
||||
Yya_spc_Wyy:0 "Yya Wyy"
|
||||
Zacar_i_grv_o:0 "Zacarìo"
|
||||
Zach:0 "Zach"
|
||||
Zachary:0 "Zachary"
|
||||
Zahia:0 "Zahia"
|
||||
Zahra:0 "Zahra"
|
||||
|
|
@ -5602,6 +5614,7 @@
|
|||
Giovanni:0 "Giovanni"
|
||||
Giacinto:0 "Giacinto"
|
||||
Domenico:0 "Domenico"
|
||||
Nicola:0 "Nicola"
|
||||
Nicola_male:0 "Nicola"
|
||||
Gennaro:0 "Gennaro"
|
||||
Pietro:0 "Pietro"
|
||||
|
|
@ -5609,6 +5622,7 @@
|
|||
Si_o_hat_n_Jane:0 "Siôn"
|
||||
Sioned:0 "Sioned"
|
||||
Michele:0 "Michele"
|
||||
Michele_female:0 "Michele"
|
||||
Vincenzo:0 "Vincenzo"
|
||||
Siwan:0 "Siwan"
|
||||
Lidio:0 "Lidio"
|
||||
|
|
@ -5939,6 +5953,7 @@
|
|||
Gino:0 "Gino"
|
||||
Cristoforo:0 "Cristoforo"
|
||||
Romeo:0 "Romeo"
|
||||
Piero:0 "Piero"
|
||||
Giampiero:0 "Giampiero"
|
||||
Rosenwyn:0 "Rosenwyn"
|
||||
Spartico:0 "Spartico"
|
||||
|
|
@ -6034,4 +6049,611 @@
|
|||
Arsenio:0 "Arsenio"
|
||||
Isildur:0 "Isildur"
|
||||
Jacques-Yves:0 "Jacques-Yves"
|
||||
Jean-Baptiste:0 "Jean-Baptiste"
|
||||
Jean-Claude:0 "Jean-Claude"
|
||||
Eug_e_act_nie:0 "Eugénie"
|
||||
Cesare:0 "Cesare"
|
||||
Jean-Luc:0 "Jean-Luc"
|
||||
C_e_act_sar:0 "César"
|
||||
Jean-Paul:0 "Jean-Paul"
|
||||
Jean-Pierre:0 "Jean-Pierre"
|
||||
Fedele:0 "Fedele"
|
||||
J_e_act_r_e_act_my:0 "Jérémy"
|
||||
Gioacchino:0 "Gioacchino"
|
||||
Jeanvaljean:0 "Jeanvaljean"
|
||||
Jules:0 "Jules"
|
||||
J-T-Maston:0 "J-T-Maston"
|
||||
Jules-C_e_act_sar:0 "Jules-César"
|
||||
Julien:0 "Julien"
|
||||
K_i_act_li:0 "Kíli"
|
||||
Laurent:0 "Laurent"
|
||||
Legolas:0 "Legolas"
|
||||
L_e_act_on:0 "Léon"
|
||||
L_e_act_onard:0 "Léonard"
|
||||
Lidenbrock:0 "Lidenbrock"
|
||||
Antonin:0 "Antonin"
|
||||
Antonino:0 "Antonino"
|
||||
Sebastiano:0 "Sebastiano"
|
||||
Livio:0 "Livio"
|
||||
Loredana:0 "Loredana"
|
||||
Bianca_spc_Maria:0 "Bianca Maria"
|
||||
Valeria:0 "Valeria"
|
||||
Ermanno:0 "Ermanno"
|
||||
Maria_spc_Luigia:0 "Maria Luigia"
|
||||
Luigia:0 "Luigia"
|
||||
Romualdo:0 "Romualdo"
|
||||
Gianuario:0 "Gianuario"
|
||||
Alessia:0 "Alessia"
|
||||
Viviana:0 "Viviana"
|
||||
Wayne:0 "Wayne"
|
||||
Lucy:0 "Lucy"
|
||||
Margaret:0 "Margaret"
|
||||
Rona:0 "Rona"
|
||||
Dorise:0 "Dorise"
|
||||
Winifred:0 "Winifred"
|
||||
Lavena:0 "Lavena"
|
||||
Ludovic:0 "Ludovic"
|
||||
Usha:0 "Usha"
|
||||
Mablung:0 "Mablung"
|
||||
Claire:0 "Claire"
|
||||
Eleanor:0 "Eleanor"
|
||||
Maedhros:0 "Maedhros"
|
||||
Katherine:0 "Katherine"
|
||||
Mimi:0 "Mimi"
|
||||
Byron:0 "Byron"
|
||||
Winston:0 "Winston"
|
||||
Boudicca:0 "Boudicca"
|
||||
Alexina:0 "Alexina"
|
||||
Lorna:0 "Lorna"
|
||||
Alfie:0 "Alfie"
|
||||
Frances:0 "Frances"
|
||||
Mathis:0 "Mathis"
|
||||
Ivy:0 "Ivy"
|
||||
Godfrey:0 "Godfrey"
|
||||
Polly:0 "Polly"
|
||||
Millicent:0 "Millicent"
|
||||
Meriadoc:0 "Meriadoc"
|
||||
Barry:0 "Barry"
|
||||
Alistair:0 "Alistair"
|
||||
Jeremy:0 "Jeremy"
|
||||
Minastir:0 "Minastir"
|
||||
Bella:0 "Bella"
|
||||
Eudo:0 "Eudo"
|
||||
Cameron:0 "Cameron"
|
||||
Thomas:0 "Thomas"
|
||||
Hall:0 "Hall"
|
||||
Moli_e_grv_re:0 "Molière"
|
||||
Jane:0 "Jane"
|
||||
Bethany:0 "Bethany"
|
||||
Keith:0 "Keith"
|
||||
Jemma:0 "Jemma"
|
||||
Montaigne:0 "Montaigne"
|
||||
Montesquieu:0 "Montesquieu"
|
||||
Augusta:0 "Augusta"
|
||||
Morrel:0 "Morrel"
|
||||
Myriel:0 "Myriel"
|
||||
Spencer:0 "Spencer"
|
||||
Napol_e_act_on:0 "Napoléon"
|
||||
Ned-Land:0 "Ned-Land"
|
||||
Cecil:0 "Cecil"
|
||||
Herbert:0 "Herbert"
|
||||
Keir:0 "Keir"
|
||||
N_e_act_mo:0 "Némo"
|
||||
Nicolas:0 "Nicolas"
|
||||
Nicholl:0 "Nicholl"
|
||||
Nivacrin:0 "Nivacrin"
|
||||
Num_e_act_robis:0 "Numérobis"
|
||||
Aggy:0 "Aggy"
|
||||
Aston:0 "Aston"
|
||||
Ethel:0 "Ethel"
|
||||
Ob_e_act_lix:0 "Obélix"
|
||||
Ocatarinetabellatchitchix:0 "Ocatarinetabellatchitchix"
|
||||
Rodney:0 "Rodney"
|
||||
Hamish:0 "Hamish"
|
||||
_O_act_in:0 "Óin"
|
||||
Jay:0 "Jay"
|
||||
Olivier:0 "Olivier"
|
||||
Imogen:0 "Imogen"
|
||||
Ol_o_act_rin:0 "Olórin"
|
||||
Orodreth:0 "Orodreth"
|
||||
Heather:0 "Heather"
|
||||
Burnett:0 "Burnett"
|
||||
India:0 "India"
|
||||
Orophin:0 "Orophin"
|
||||
Rhoda:0 "Rhoda"
|
||||
Ostoher:0 "Ostoher"
|
||||
Paladin:0 "Paladin"
|
||||
Horace:0 "Horace"
|
||||
Maxine:0 "Maxine"
|
||||
Humphrey:0 "Humphrey"
|
||||
Pallando:0 "Pallando"
|
||||
Panoramix:0 "Panoramix"
|
||||
Boris:0 "Boris"
|
||||
Sacha:0 "Sacha"
|
||||
Wyndham:0 "Wyndham"
|
||||
Passepartout:0 "Passepartout"
|
||||
Gaia:0 "Gaia"
|
||||
Whitney:0 "Whitney"
|
||||
Pencroff:0 "Pencroff"
|
||||
Peregr_i_uml_n:0 "Peregrïn"
|
||||
Nessie:0 "Nessie"
|
||||
Innes:0 "Innes"
|
||||
Phileas-Fogg:0 "Phileas-Fogg"
|
||||
Tyler:0 "Tyler"
|
||||
Philippe:0 "Philippe"
|
||||
Phoebus:0 "Phoebus"
|
||||
Pontmercy:0 "Pontmercy"
|
||||
Porthos:0 "Porthos"
|
||||
Heywood:0 "Heywood"
|
||||
Arabella:0 "Arabella"
|
||||
Henrietta:0 "Henrietta"
|
||||
Quasimodo:0 "Quasimodo"
|
||||
Radagast:0 "Radagast"
|
||||
Randolph:0 "Randolph"
|
||||
Lyndsey:0 "Lyndsey"
|
||||
Rapha_e_uml_l:0 "Raphaël"
|
||||
Simeon:0 "Simeon"
|
||||
Moray:0 "Moray"
|
||||
Mick:0 "Mick"
|
||||
Robur:0 "Robur"
|
||||
Phoebe:0 "Phoebe"
|
||||
Gregory:0 "Gregory"
|
||||
Rosemary:0 "Rosemary"
|
||||
Roheryn:0 "Roheryn"
|
||||
Geoffrey:0 "Geoffrey"
|
||||
Romain:0 "Romain"
|
||||
Salomon:0 "Salomon"
|
||||
Bharti:0 "Bharti"
|
||||
Darren:0 "Darren"
|
||||
Naima:0 "Naima"
|
||||
Nida:0 "Nida"
|
||||
Marjorie:0 "Marjorie"
|
||||
Phyllis:0 "Phyllis"
|
||||
Samsagace:0 "Samsagace"
|
||||
S_e_act_bastien:0 "Sébastien"
|
||||
Alastair:0 "Alastair"
|
||||
Clementina:0 "Clementina"
|
||||
Dinah:0 "Dinah"
|
||||
Serge:0 "Serge"
|
||||
Rose:0 "Rose"
|
||||
Chila:0 "Chila"
|
||||
Kumari:0 "Kumari"
|
||||
Dorothy:0 "Dorothy"
|
||||
Spirou:0 "Spirou"
|
||||
St_e_act_phane:0 "Stéphane"
|
||||
Sylvebarbe:0 "Sylvebarbe"
|
||||
Thengel:0 "Thengel"
|
||||
Lilias:0 "Lilias"
|
||||
Swann:0 "Swann"
|
||||
Th_e_act_o:0 "Théo"
|
||||
Th_e_act_oden:0 "Théoden"
|
||||
Th_e_act_odred:0 "Théodred"
|
||||
Thibault:0 "Thibault"
|
||||
Thingol:0 "Thingol"
|
||||
Thorgal:0 "Thorgal"
|
||||
Guthrie:0 "Guthrie"
|
||||
Ricky:0 "Ricky"
|
||||
Thorondor:0 "Thorondor"
|
||||
Thr_a_act_in:0 "Thráin"
|
||||
Kiera:0 "Kiera"
|
||||
Nykiya:0 "Nykiya"
|
||||
Thranduil:0 "Thranduil"
|
||||
Jean_female:0 "Jean"
|
||||
Thr_o_act_r:0 "Thrór"
|
||||
Timoth_e_act_e:0 "Timothée"
|
||||
Tintin:0 "Tintin"
|
||||
Tom-Bombadil:0 "Tom-Bombadil"
|
||||
Tr_e_act_ville:0 "Tréville"
|
||||
Percy:0 "Percy"
|
||||
Coral:0 "Coral"
|
||||
Tuor:0 "Tuor"
|
||||
Turgon:0 "Turgon"
|
||||
Denys:0 "Denys"
|
||||
T_u_act_rin:0 "Túrin"
|
||||
Valacar:0 "Valacar"
|
||||
Carlile:0 "Carlile"
|
||||
Horatio:0 "Horatio"
|
||||
Sean:0 "Sean"
|
||||
Joe:0 "Joe"
|
||||
Vercing_e_act_torix:0 "Vercingétorix"
|
||||
Merlin:0 "Merlin"
|
||||
Geraldine:0 "Geraldine"
|
||||
Katie:0 "Katie"
|
||||
Jayne:0 "Jayne"
|
||||
Voltaire:0 "Voltaire"
|
||||
Lee:0 "Lee"
|
||||
Paris:0 "Paris"
|
||||
Charly:0 "Charly"
|
||||
Zola:0 "Zola"
|
||||
Aaricia:0 "Aaricia"
|
||||
Ad_e_grv_le:0 "Adèle"
|
||||
Aerin:0 "Aerin"
|
||||
Hattie:0 "Hattie"
|
||||
Clive:0 "Clive"
|
||||
Adelayo:0 "Adelayo"
|
||||
Albertine:0 "Albertine"
|
||||
Ali_e_act_nor:0 "Aliénor"
|
||||
Maxwell:0 "Maxwell"
|
||||
Jeff:0 "Jeff"
|
||||
Alison:0 "Alison"
|
||||
Alix:0 "Alix"
|
||||
Amari_e_uml_:0 "Amarië"
|
||||
Am_e_act_lie:0 "Amélie"
|
||||
Emerald:0 "Emerald"
|
||||
Anastasie:0 "Anastasie"
|
||||
Ancalim_e_act_:0 "Ancalimë"
|
||||
Andr_e_act_e:0 "Andrée"
|
||||
Barnaby:0 "Barnaby"
|
||||
Yrsa:0 "Yrsa"
|
||||
Reginald:0 "Reginald"
|
||||
Stanley:0 "Stanley"
|
||||
Leslie:0 "Leslie"
|
||||
Sidney:0 "Sidney"
|
||||
Sydney:0 "Sydney"
|
||||
Mollie:0 "Mollie"
|
||||
Aredhel:0 "Aredhel"
|
||||
Arwen:0 "Arwen"
|
||||
Fred:0 "Fred"
|
||||
Katharine:0 "Katharine"
|
||||
Audrey:0 "Audrey"
|
||||
Aurore:0 "Aurore"
|
||||
Clifford:0 "Clifford"
|
||||
Muhammad:0 "Muhammad"
|
||||
Hamzah:0 "Hamzah"
|
||||
Norah:0 "Norah"
|
||||
Elliott:0 "Elliott"
|
||||
Baie-d_pst_Or:0 "Baie-d'Or"
|
||||
B_e_act_atrice:0 "Béatrice"
|
||||
Beno_i_hat_te:0 "Benoîte"
|
||||
Belladonna:0 "Belladonna"
|
||||
B_e_act_reng_e_grv_re:0 "Bérengère"
|
||||
Blanche:0 "Blanche"
|
||||
Skye:0 "Skye"
|
||||
Betty:0 "Betty"
|
||||
Valentine:0 "Valentine"
|
||||
Lucinda:0 "Lucinda"
|
||||
Reuben:0 "Reuben"
|
||||
Bonemine:0 "Bonemine"
|
||||
Donald:0 "Donald"
|
||||
Camille:0 "Camille"
|
||||
Camille_female:0 "Camille"
|
||||
C_e_act_cile:0 "Cécile"
|
||||
Lawrence:0 "Lawrence"
|
||||
Celebr_i_act_an:0 "Celebrían"
|
||||
Cendrillon:0 "Cendrillon"
|
||||
Theodore:0 "Theodore"
|
||||
Evaline:0 "Evaline"
|
||||
Chlo_e_act_:0 "Chloé"
|
||||
Christelle:0 "Christelle"
|
||||
Shena:0 "Shena"
|
||||
Claudette:0 "Claudette"
|
||||
Claudine:0 "Claudine"
|
||||
Cl_e_act_op_a_hat_tre:0 "Cléopâtre"
|
||||
Cosette:0 "Cosette"
|
||||
Dalida:0 "Dalida"
|
||||
Bertie:0 "Bertie"
|
||||
D_i_act_s:0 "Dís"
|
||||
E_a_uml_rwen:0 "Eärwen"
|
||||
Delia:0 "Delia"
|
||||
Violet:0 "Violet"
|
||||
_E_act_dith:0 "Édith"
|
||||
_E_act_l_e_act_onore:0 "Éléonore"
|
||||
Percival:0 "Percival"
|
||||
Elenw_e_uml_:0 "Elenwë"
|
||||
_E_act_liane:0 "Éliane"
|
||||
_E_act_lisabeth:0 "Élisabeth"
|
||||
_E_act_lise:0 "Élise"
|
||||
Fady:0 "Fady"
|
||||
Cressida:0 "Cressida"
|
||||
Elwing:0 "Elwing"
|
||||
_E_act_owyn:0 "Éowyn"
|
||||
Patteson:0 "Patteson"
|
||||
_E_act_ponine:0 "Éponine"
|
||||
Erendis:0 "Erendis"
|
||||
Clarence:0 "Clarence"
|
||||
Tiarnan:0 "Tiarnan"
|
||||
Juliette:0 "Juliette"
|
||||
_E_grv_ve:0 "Ève"
|
||||
Esm_e_act_ralda:0 "Esméralda"
|
||||
_E_act_velyne:0 "Évelyne"
|
||||
Falbala:0 "Falbala"
|
||||
Myles:0 "Myles"
|
||||
Fantine:0 "Fantine"
|
||||
Finduilas:0 "Finduilas"
|
||||
Fleur-de-Lys:0 "Fleur-de-Lys"
|
||||
Ivor:0 "Ivor"
|
||||
Fran_c_ced_oise:0 "Françoise"
|
||||
Hercules:0 "Hercules"
|
||||
Galadriel:0 "Galadriel"
|
||||
Genevi_e_grv_ve:0 "Geneviève"
|
||||
Germaine:0 "Germaine"
|
||||
Georgette:0 "Georgette"
|
||||
Bernardin:0 "Bernardin"
|
||||
Gilraen:0 "Gilraen"
|
||||
Ginette:0 "Ginette"
|
||||
Gis_e_grv_le:0 "Gisèle"
|
||||
Haleth:0 "Haleth"
|
||||
Laurie:0 "Laurie"
|
||||
H_e_act_lo_i_uml_se:0 "Héloïse"
|
||||
Alec:0 "Alec"
|
||||
Annabella:0 "Annabella"
|
||||
Billy:0 "Billy"
|
||||
Idril:0 "Idril"
|
||||
Indis:0 "Indis"
|
||||
Mayling:0 "Mayling"
|
||||
Orla:0 "Orla"
|
||||
Maureen:0 "Maureen"
|
||||
Jeanne-d_pst_Arc:0 "Jeanne-d'Arc"
|
||||
Ioreth:0 "Ioreth"
|
||||
Jeannine:0 "Jeannine"
|
||||
Jos_e_act_phine:0 "Joséphine"
|
||||
Leonora:0 "Leonora"
|
||||
Josette:0 "Josette"
|
||||
Julienne:0 "Julienne"
|
||||
Justine:0 "Justine"
|
||||
Kevin:0 "Kevin"
|
||||
L_ae_titia:0 "Lætitia"
|
||||
Lalaith:0 "Lalaith"
|
||||
L_e_act_a:0 "Léa"
|
||||
Lobelia:0 "Lobelia"
|
||||
Courtney:0 "Courtney"
|
||||
Abubakar:0 "Abubakar"
|
||||
Kirpal:0 "Kirpal"
|
||||
Nazanin:0 "Nazanin"
|
||||
Hayden:0 "Hayden"
|
||||
Loth_i_act_riel:0 "Lothíriel"
|
||||
Louve:0 "Louve"
|
||||
Lucie:0 "Lucie"
|
||||
Lucienne:0 "Lucienne"
|
||||
Tyri:0 "Tyri"
|
||||
Vernon:0 "Vernon"
|
||||
L_u_act_thien:0 "Lúthien"
|
||||
Marcelle:0 "Marcelle"
|
||||
Jake:0 "Jake"
|
||||
Marine:0 "Marine"
|
||||
Margaux:0 "Margaux"
|
||||
Marguerite:0 "Marguerite"
|
||||
Benedict:0 "Benedict"
|
||||
Marie-Antoinette:0 "Marie-Antoinette"
|
||||
Marie-Th_e_act_r_e_grv_se:0 "Marie-Thérèse"
|
||||
Th_e_act_r_e_grv_se:0 "Thérèse"
|
||||
Harriette:0 "Harriette"
|
||||
Desmond:0 "Desmond"
|
||||
Donny:0 "Donny"
|
||||
M_e_act_lusine:0 "Mélusine"
|
||||
Melian:0 "Melian"
|
||||
Merc_e_act_d_e_grv_s:0 "Mercédès"
|
||||
Terence:0 "Terence"
|
||||
Georgiana:0 "Georgiana"
|
||||
Mich_e_grv_le:0 "Michèle"
|
||||
Derrick:0 "Derrick"
|
||||
Nerdanel:0 "Nerdanel"
|
||||
Nienor:0 "Nienor"
|
||||
Eliza:0 "Eliza"
|
||||
Ad_e_act_la_i_uml_de:0 "Adélaïde"
|
||||
Adelaide:0 "Adelaide"
|
||||
Rowan:0 "Rowan"
|
||||
N_i_act_niel:0 "Níniel"
|
||||
Odette:0 "Odette"
|
||||
Freya:0 "Freya"
|
||||
Jocelin:0 "Jocelin"
|
||||
Paulette:0 "Paulette"
|
||||
Pauline:0 "Pauline"
|
||||
Primula:0 "Primula"
|
||||
Raymonde:0 "Raymonde"
|
||||
Jenneba:0 "Jenneba"
|
||||
Ren_e_act_e:0 "Renée"
|
||||
R_i_act_an:0 "Rían"
|
||||
Abdul:0 "Abdul"
|
||||
Roselyne:0 "Roselyne"
|
||||
S_e_act_gol_e_grv_ne:0 "Ségolène"
|
||||
Silmarien:0 "Silmarien"
|
||||
Sol_e_grv_ne:0 "Solène"
|
||||
Kerry:0 "Kerry"
|
||||
Telperien:0 "Telperien"
|
||||
Felagund:0 "Felagund"
|
||||
Th_e_act_odwyn:0 "Théodwyn"
|
||||
Tin_u_act_viel:0 "Tinúviel"
|
||||
Seth:0 "Seth"
|
||||
Neville:0 "Neville"
|
||||
Nevil:0 "Nevil"
|
||||
Vair_e_uml_:0 "Vairë"
|
||||
Vanimeld_e_uml_:0 "Vanimeldë"
|
||||
Barrie:0 "Barrie"
|
||||
Varda:0 "Varda"
|
||||
Elbereth:0 "Elbereth"
|
||||
Virginie:0 "Virginie"
|
||||
Royston:0 "Royston"
|
||||
Yavanna:0 "Yavanna"
|
||||
Yvette:0 "Yvette"
|
||||
Jodie:0 "Jodie"
|
||||
Terry:0 "Terry"
|
||||
Tia:0 "Tia"
|
||||
Gary:0 "Gary"
|
||||
Garry:0 "Garry"
|
||||
Hamo:0 "Hamo"
|
||||
Clement:0 "Clement"
|
||||
Penelope:0 "Penelope"
|
||||
Stewart:0 "Stewart"
|
||||
Russell:0 "Russell"
|
||||
Milanka:0 "Milanka"
|
||||
Mildred:0 "Mildred"
|
||||
Maimuna:0 "Maimuna"
|
||||
Bartley:0 "Bartley"
|
||||
Will:0 "Will"
|
||||
Tavis:0 "Tavis"
|
||||
Duncan:0 "Duncan"
|
||||
Dhani:0 "Dhani"
|
||||
Don:0 "Don"
|
||||
Graeme:0 "Graeme"
|
||||
Gavin:0 "Gavin"
|
||||
Tamzin:0 "Tamzin"
|
||||
Jamie:0 "Jamie"
|
||||
Lloyd:0 "Lloyd"
|
||||
Ray:0 "Ray"
|
||||
Tariq:0 "Tariq"
|
||||
Cathy:0 "Cathy"
|
||||
Anastasia:0 "Anastasia"
|
||||
Linvoy:0 "Linvoy"
|
||||
Gertrude:0 "Gertrude"
|
||||
Glen:0 "Glen"
|
||||
Esmond:0 "Esmond"
|
||||
Shane:0 "Shane"
|
||||
Mathew:0 "Mathew"
|
||||
Dudley:0 "Dudley"
|
||||
Brett:0 "Brett"
|
||||
Phil:0 "Phil"
|
||||
Andre:0 "Andre"
|
||||
Leigh:0 "Leigh"
|
||||
Beth:0 "Beth"
|
||||
Ashley:0 "Ashley"
|
||||
Bentfield:0 "Bentfield"
|
||||
Dale:0 "Dale"
|
||||
Segar:0 "Segar"
|
||||
Felicity:0 "Felicity"
|
||||
Kieran:0 "Kieran"
|
||||
Bradley:0 "Bradley"
|
||||
Kyle:0 "Kyle"
|
||||
Reece:0 "Reece"
|
||||
Conor:0 "Conor"
|
||||
Mitchell:0 "Mitchell"
|
||||
Brandon:0 "Brandon"
|
||||
Toby:0 "Toby"
|
||||
Declan:0 "Declan"
|
||||
Elsie:0 "Elsie"
|
||||
Gladys:0 "Gladys"
|
||||
Kathleen:0 "Kathleen"
|
||||
Rosy:0 "Rosy"
|
||||
Allen:0 "Allen"
|
||||
Olive:0 "Olive"
|
||||
Lily:0 "Lily"
|
||||
Jayden:0 "Jayden"
|
||||
Edna:0 "Edna"
|
||||
Minnie:0 "Minnie"
|
||||
Barnett:0 "Barnett"
|
||||
Dora:0 "Dora"
|
||||
Arnesby:0 "Arnesby"
|
||||
Anthea:0 "Anthea"
|
||||
Rocky:0 "Rocky"
|
||||
Bessie:0 "Bessie"
|
||||
Gregg:0 "Gregg"
|
||||
Ruby:0 "Ruby"
|
||||
Freda:0 "Freda"
|
||||
Hilary:0 "Hilary"
|
||||
Cassian:0 "Cassian"
|
||||
Sholto:0 "Sholto"
|
||||
Margery:0 "Margery"
|
||||
Zain:0 "Zain"
|
||||
Tyrrell:0 "Tyrrell"
|
||||
Bridget:0 "Bridget"
|
||||
Beryl:0 "Beryl"
|
||||
Peggy:0 "Peggy"
|
||||
Shabana:0 "Shabana"
|
||||
Mervyn:0 "Mervyn"
|
||||
Hazel:0 "Hazel"
|
||||
Hermione:0 "Hermione"
|
||||
Mavis:0 "Mavis"
|
||||
Barker:0 "Barker"
|
||||
Thelma:0 "Thelma"
|
||||
Shirley:0 "Shirley"
|
||||
Valerie:0 "Valerie"
|
||||
Gilly:0 "Gilly"
|
||||
Norma:0 "Norma"
|
||||
Gillian:0 "Gillian"
|
||||
Jill:0 "Jill"
|
||||
Joy:0 "Joy"
|
||||
Carol:0 "Carol"
|
||||
Jasmine:0 "Jasmine"
|
||||
Adeline:0 "Adeline"
|
||||
Christabel:0 "Christabel"
|
||||
Janice:0 "Janice"
|
||||
Marilyn:0 "Marilyn"
|
||||
Lesley:0 "Lesley"
|
||||
Abdul-Nasir:0 "Abdul-Nasir"
|
||||
Oluwatosin:0 "Oluwatosin"
|
||||
Carolyn:0 "Carolyn"
|
||||
Glenys:0 "Glenys"
|
||||
Gabrielle:0 "Gabrielle"
|
||||
Vivienne:0 "Vivienne"
|
||||
Ashleigh:0 "Ashleigh"
|
||||
Lorraine:0 "Lorraine"
|
||||
Claughton:0 "Claughton"
|
||||
Kathryn:0 "Kathryn"
|
||||
Lois:0 "Lois"
|
||||
Harrison:0 "Harrison"
|
||||
Beverley:0 "Beverley"
|
||||
Gail:0 "Gail"
|
||||
Malachi:0 "Malachi"
|
||||
Chantelle:0 "Chantelle"
|
||||
Dawn:0 "Dawn"
|
||||
Cheryl:0 "Cheryl"
|
||||
Giles:0 "Giles"
|
||||
Glynis:0 "Glynis"
|
||||
Chrystal:0 "Chrystal"
|
||||
Tracey:0 "Tracey"
|
||||
Tracy:0 "Tracy"
|
||||
Darryl:0 "Darryl"
|
||||
Joanne:0 "Joanne"
|
||||
Juliet:0 "Juliet"
|
||||
Debra:0 "Debra"
|
||||
Deon:0 "Deon"
|
||||
Taron:0 "Taron"
|
||||
Donna:0 "Donna"
|
||||
Honor:0 "Honor"
|
||||
Rudyard:0 "Rudyard"
|
||||
Aubrey:0 "Aubrey"
|
||||
Clare:0 "Clare"
|
||||
Emmeline:0 "Emmeline"
|
||||
Debbie:0 "Debbie"
|
||||
Nira:0 "Nira"
|
||||
Siena:0 "Siena"
|
||||
Hayley:0 "Hayley"
|
||||
Rachael:0 "Rachael"
|
||||
Kirsty:0 "Kirsty"
|
||||
Nichola:0 "Nichola"
|
||||
Tanya:0 "Tanya"
|
||||
Leanne:0 "Leanne"
|
||||
Tara:0 "Tara"
|
||||
Clair:0 "Clair"
|
||||
Lindsey:0 "Lindsey"
|
||||
Stacey:0 "Stacey"
|
||||
Jenna:0 "Jenna"
|
||||
Carly:0 "Carly"
|
||||
Charlene:0 "Charlene"
|
||||
Charl_e_grv_ne:0 "Charlène"
|
||||
Sian:0 "Sian"
|
||||
Lindsay:0 "Lindsay"
|
||||
Aimee:0 "Aimee"
|
||||
Viddal:0 "Viddal"
|
||||
Lynsey:0 "Lynsey"
|
||||
Dermod:0 "Dermod"
|
||||
Paige:0 "Paige"
|
||||
Kayleigh:0 "Kayleigh"
|
||||
Abbie:0 "Abbie"
|
||||
Preeya:0 "Preeya"
|
||||
Rosie:0 "Rosie"
|
||||
Alick:0 "Alick"
|
||||
Hollie:0 "Hollie"
|
||||
Robyn:0 "Robyn"
|
||||
Millie:0 "Millie"
|
||||
Bobby:0 "Bobby"
|
||||
Rebekah:0 "Rebekah"
|
||||
Tilly:0 "Tilly"
|
||||
Chrissie:0 "Chrissie"
|
||||
Ezra:0 "Ezra"
|
||||
Piers:0 "Piers"
|
||||
Oona:0 "Oona"
|
||||
Ant_o_act_nio:0 "António"
|
||||
Jo_a_tld_o:0 "João"
|
||||
Duarte:0 "Duarte"
|
||||
Maria_spc_do_spc_Carmo:0 "Maria do Carmo"
|
||||
_A_act_lvaro:0 "Álvaro"
|
||||
Rui:0 "Rui"
|
||||
Francisco:0 "Francisco"
|
||||
Filipe:0 "Filipe"
|
||||
M_a_act_rio:0 "Mário"
|
||||
Pedro:0 "Pedro"
|
||||
Lu_i_act_s:0 "Luís"
|
||||
Carlos:0 "Carlos"
|
||||
L_e_act_o:0 "Léo"
|
||||
Jos_e_act_:0 "José"
|
||||
|
|
|
|||
|
|
@ -52,6 +52,9 @@
|
|||
tenet_wandering_bards_europeanist_name:0 "Divine Spark"
|
||||
tenet_wandering_bards_europeanist_desc:0 "We believe that all of creation stems from the divine spark of the Supreme Being, and its refinement through art - albeit limited by our understanding - offers us a window to glimpse the Truth."
|
||||
|
||||
doctrine_pantheist_name: "Pantheist"
|
||||
doctrine_pantheist_desc: "God is reality. Any other gods are merely an aspect or interpretation of the Supreme Being, and must be acknowledged and studied with as much respect as any other."
|
||||
|
||||
|
||||
tenet_militant_vows_name:0 "Militant Vows"
|
||||
tenet_militant_vows_desc:0 "Defense of the faith is the divine duty of any devotee, no different than prayer or study. We encourage our [ROOT.Faith.DevoteeNeuterPlural] to dedicate themselves to fighting for their beliefs."
|
||||
|
|
@ -70,7 +73,7 @@
|
|||
tenet_true_will_name:0 "True Will"
|
||||
tenet_love_under_will_desc:0 "One of the core tenets of Thelema is that of love. To love, and to love freely, is one of the greatest freedoms that man can experience."
|
||||
tenet_do_what_thou_wilt_desc:0 ""Do what thou wilt shall be the whole of the Law" are the words spoken by the prophet Crowley. Thus, all Thelemites are to act according to their True Will, their spiritual destiny."
|
||||
tenet_rule_the_waves_desc:0 "Our immortal Queen has bestowed upon us the waves of the Earth. As such, it is our divine duty to spread her flag to all corners of the Earth."
|
||||
tenet_rule_the_waves_desc:0 "[ROOT.Faith.HighGodNameAlternate] has given us the right to rule the earth in [ROOT.Faith.HighGodHerHis|U] stead. As such, it is our duty to plant our flag in all corners of the globe."
|
||||
tenet_true_will_desc:0 "The Thelemite is beholden to no liege or empire, only himself and the stars."
|
||||
tenet_catholic_communion_name:0 "Reformed Communion"
|
||||
tenet_catholic_communion_desc:0 "Our Church has undertaken many reforms throughout its history in order to keep up with the times, from the days of the Reformation to the post-Event era."
|
||||
|
|
@ -98,7 +101,7 @@
|
|||
tenet_sanctity_of_nature_romanticist_desc:0 "We must reforge mankind into the ideal vision of Atlantis - an idyllic, equal society in harmony with nature. History has proven that war and greed are not sustainable ways of life."
|
||||
|
||||
tenet_letranger_name:0 "L’Étranger"
|
||||
tenet_letranger_desc:0 "By accepting [Concept('neow_indifference','Indifférence')|E] in their heart, one may take their first step in becoming the Stranger, an individual capable of perceiving reality differently. Having cast away the life or views they once could have held as prestigious nobles, ordinary salesmen or vermin of society."
|
||||
tenet_letranger_desc:0 "By accepting [Concept('neow_indifference','Indifférence')|E] in their heart, one may take their first step in becoming the Stranger, an individual capable of perceiving reality differently. Prestigious nobles, ordinary salesmen or vermin of society thus cast away the life or views they once could have held."
|
||||
tenet_the_search_for_a_meaning_name:0 "Search for a Meaning"
|
||||
tenet_the_search_for_a_meaning_desc:0 "While there is no 'good' or 'bad', there is room for passion and rebellion, to reach beyond the limitation of our minds, to experience pleasure and pain. While Nature and Existence may be indifferent to our lives, the sensations we feel are still meaningful."
|
||||
|
||||
|
|
|
|||
|
|
@ -73,11 +73,20 @@
|
|||
special_doctrine_heathen_revanchism_name: "Heathen Revanchism"
|
||||
special_doctrine_heathen_revanchism_desc: "The beliefs and rituals of our forefathers, many of them old as time itself, have been ruthlessly beaten out of our people over the course of millennia. We are the only ones who lived to tell their tales."
|
||||
|
||||
special_doctrine_dionysian_name: "Dionysian"
|
||||
special_doctrine_dionysian_desc: "Just like the god Dionysus, our worship is marked by emotion, excess, and intuition, and we find kinship in those seeking the Truth in the same way we do."
|
||||
|
||||
special_doctrine_apollonian_name: "Apollonian"
|
||||
special_doctrine_apollonian_desc: "Just like the god Apollo, our worship is marked by logic, reason, and order, and we find kinship in those seeking the Truth in the same way we do."
|
||||
|
||||
special_doctrine_optimates_name:0 "Optimates"
|
||||
special_doctrine_optimates_desc:0 "Our pantheon is filled with the divinely mandated rulers of the Ancien Régime, who guided our ancestors out of the Dark Ages and into divine enlightenment."
|
||||
|
||||
special_doctrine_populares_name:0 "Populares"
|
||||
special_doctrine_populares_desc:0 "Our pantheon is filled with the brave heroes of the Revolution, who fought for the commoner against the arrogant and decadent tyrants of the Ancien Régime."
|
||||
|
||||
special_doctrine_hermetic_name:0 "Hermetic"
|
||||
special_doctrine_hermetic_desc:0 "Our traditions are based on the works of Hermes Trismegistus, the author of the Hermetica. His teachings are considered a source of ancient knowledge, now largely lost."
|
||||
|
||||
special_doctrine_fantastical_kinship_name:0 "Romantic Literature"
|
||||
special_doctrine_fantastical_kinship_desc:0 "Our faithful find the most inspiration within texts depicting better times and lost worlds. Our great Author created an entire universe, and we cannot hope to understand it by only studying the here and now."
|
||||
|
|
@ -109,6 +118,14 @@
|
|||
doctrine_parameter_loc_parameter_optimates_astray:0 "$click_here_to_view_doctrines$ [optimates_astray|L] considers to be Astray"
|
||||
doctrine_parameter_loc_parameter_optimates_hostile:0 "$click_here_to_view_doctrines$ [optimates_hostile|L] considers to be Hostile"
|
||||
|
||||
doctrine_parameter_loc_parameter_hermetic_astray:0 "$click_here_to_view_doctrines$ [hermetic_astray|L] considers to be Astray"
|
||||
doctrine_parameter_loc_parameter_hermetic_hostile:0 "$click_here_to_view_doctrines$ [hermetic_hostile|L] considers to be Hostile"
|
||||
|
||||
doctrine_parameter_loc_parameter_apollonian_astray:0 "$click_here_to_view_doctrines$ [apollonian_astray|L] considers to be Astray"
|
||||
|
||||
doctrine_parameter_loc_parameter_dionysian_astray:0 "$click_here_to_view_doctrines$ [dionysian_astray|L] considers to be Astray"
|
||||
|
||||
doctrine_parameter_loc_parameter_populares_astray:0 "$click_here_to_view_doctrines$ [populares_astray|L] considers to be Astray"
|
||||
doctrine_parameter_loc_parameter_populares_hostile:0 "$click_here_to_view_doctrines$ [populares_hostile|L] considers to be Hostile"
|
||||
|
||||
doctrine_parameter_loc_parameter_roman_rite_astray:0 "$click_here_to_view_doctrines$ [roman_rite_astray|L] considers to be Astray"
|
||||
|
|
@ -119,7 +136,7 @@
|
|||
doctrine_parameter_loc_parameter_independent_catholic_hostile:0 "$click_here_to_view_doctrines$ [independent_catholic_hostile|L] considers to be Hostile"
|
||||
|
||||
doctrine_parameter_loc_parameter_fantastical_kinship_astray:0 "$click_here_to_view_doctrines$ [fantastical_kinship_astray|L] considers to be Astray"
|
||||
doctrine_parameter_loc_parameter_fantastical_kinship_hostile:0 "$click_here_to_view_doctrines$ [fantastical_kinship_astray|L] considers to be Hostile"
|
||||
doctrine_parameter_loc_parameter_fantastical_kinship_hostile:0 "$click_here_to_view_doctrines$ [fantastical_kinship_hostile|L] considers to be Hostile"
|
||||
doctrine_parameter_loc_parameter_academic_kinship_astray:0 "$click_here_to_view_doctrines$ [academic_kinship_astray|L] considers to be Astray"
|
||||
doctrine_parameter_loc_parameter_christian_kinship_astray:0 "$click_here_to_view_doctrines$ [christian_kinship_astray|L] considers to be Astray"
|
||||
doctrine_parameter_loc_parameter_christian_kinship_hostile:0 "$click_here_to_view_doctrines$ [christian_kinship_hostile|L] considers to be Hostile"
|
||||
|
|
@ -205,9 +222,11 @@
|
|||
doctrine_parameter_hostility_override_special_doctrine_cult_of_saints:0 ""
|
||||
doctrine_parameter_hostility_override_special_doctrine_old_lore:0 ""
|
||||
|
||||
doctrine_parameter_hostility_override_special_doctrine_christian_hermetic:0 ""
|
||||
doctrine_parameter_hostility_override_special_doctrine_nobelian_hermetic:0 ""
|
||||
doctrine_parameter_hostility_override_special_doctrine_hermetic:0 ""
|
||||
|
||||
doctrine_parameter_hostility_override_special_doctrine_optimates:0 ""
|
||||
doctrine_parameter_hostility_override_special_doctrine_populares:0 ""
|
||||
|
||||
doctrine_parameter_hostility_override_special_doctrine_apollonian:0 ""
|
||||
doctrine_parameter_hostility_override_special_doctrine_dionysian:0 ""
|
||||
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@
|
|||
|
||||
#Catholic doctrines
|
||||
game_concept_roman_rite_astray: "$special_doctrine_roman_rite_name$"
|
||||
game_concept_roman_rite_astray_desc: "[faiths|E] with the $special_doctrine_roman_rite_name$ doctrine consider faiths with the following doctrines to be $hostility_astray_tooltippable$:\n#true_white [GetFaithDoctrine('special_doctrine_independent_catholic').GetBaseName]#!\n#bold $interreligious_doctrines$:#!\n#true_white [GetFaithDoctrine('special_doctrine_via_media').GetBaseName]#!\n#bold $protestant_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_established_church').GetBaseName]#!"
|
||||
game_concept_roman_rite_astray_desc: "[faiths|E] with the $special_doctrine_roman_rite_name$ doctrine consider faiths with the following doctrines to be $hostility_astray_tooltippable$:\n#true_white [GetFaithDoctrine('special_doctrine_independent_catholic').GetBaseName]#!\n#bold $interreligious_doctrines$:#!\n#true_white [GetFaithDoctrine('special_doctrine_via_media').GetBaseName]#!\n#bold $chronicler_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_hermetic').GetBaseName]#!\n#bold $protestant_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_established_church').GetBaseName]#!"
|
||||
|
||||
game_concept_roman_rite_hostile: "$special_doctrine_roman_rite_name$"
|
||||
game_concept_roman_rite_hostile_desc: "[faiths|E] with the $special_doctrine_roman_rite_name$ doctrine consider faiths with the following doctrines to be $hostility_hostile_tooltippable$:\n#true_white [GetFaithDoctrine('special_doctrine_sevillian_rite').GetBaseName]#!\n#bold $french_pantheon_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_optimates').GetBaseName]#!\n#bold $novelist_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_christian_kinship').GetBaseName]#!\n#bold $protestant_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_reformation_roots').GetBaseName]#!"
|
||||
|
|
@ -21,33 +21,33 @@
|
|||
game_concept_sevillian_rite_hostile_desc: "[faiths|E] with the $special_doctrine_sevillian_rite_name$ doctrine consider faiths with the following doctrines to be $hostility_hostile_tooltippable$:\n#true_white [GetFaithDoctrine('special_doctrine_roman_rite').GetBaseName]#!\n#bold $protestant_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_established_church').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_reformation_roots').GetBaseName]#!"
|
||||
|
||||
game_concept_independent_catholic_astray: "$special_doctrine_independent_catholic_name$"
|
||||
game_concept_independent_catholic_astray_desc: "[faiths|E] with the $special_doctrine_independent_catholic_name$ doctrine consider faiths with the following doctrines to be $hostility_astray_tooltippable$:\n#true_white [GetFaithDoctrine('special_doctrine_roman_rite').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_sevillian_rite').GetBaseName]#!\n#true_white;game_link $special_doctrine_independent_catholic_name$#!\n#bold $protestant_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_reformation_roots').GetBaseName]#!"
|
||||
game_concept_independent_catholic_astray_desc: "[faiths|E] with the $special_doctrine_independent_catholic_name$ doctrine consider faiths with the following doctrines to be $hostility_astray_tooltippable$:\n#true_white [GetFaithDoctrine('special_doctrine_roman_rite').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_sevillian_rite').GetBaseName]#!\n#true_white;game_link $special_doctrine_independent_catholic_name$#!\n#bold $chronicler_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_hermetic').GetBaseName]#!\n#bold $protestant_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_reformation_roots').GetBaseName]#!"
|
||||
|
||||
game_concept_independent_catholic_hostile: "$special_doctrine_independent_catholic_name$"
|
||||
game_concept_independent_catholic_hostile_desc: "[faiths|E] with the $special_doctrine_independent_catholic_name$ doctrine consider faiths with the following doctrines to be $hostility_hostile_tooltippable$:\n#bold $interreligious_doctrines$:#!\n#true_white [GetFaithDoctrine('special_doctrine_via_media').GetBaseName]#!\n#bold $french_pantheon_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_optimates').GetBaseName]#!\n#bold $novelist_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_christian_kinship').GetBaseName]#!\n#bold $protestant_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_established_church').GetBaseName]#!"
|
||||
game_concept_independent_catholic_hostile_desc: "[faiths|E] with the $special_doctrine_independent_catholic_name$ doctrine consider faiths with the following doctrines to be $hostility_hostile_tooltippable$:\n#bold $interreligious_doctrines$:#!\n#true_white [GetFaithDoctrine('special_doctrine_via_media').GetBaseName]#!\n#bold $french_pantheon_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_optimates').GetBaseName]#\n#bold $novelist_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_christian_kinship').GetBaseName]#!\n#bold $protestant_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_established_church').GetBaseName]#!"
|
||||
|
||||
#Novelist doctrines
|
||||
|
||||
game_concept_fantastical_kinship_astray: "$special_doctrine_fantastical_kinship_name$"
|
||||
game_concept_fantastical_kinship_astray_desc: "[faiths|E] with the $special_doctrine_fantastical_kinship_name$ doctrine consider faiths with the following doctrines to be $hostility_astray_tooltippable$:\n#bold $french_pantheon_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_optimates').GetBaseName]#!\n#bold $interreligious_doctrines$:#!\n#true_white [GetFaithDoctrine('special_doctrine_people_of_the_book').GetBaseName]#!"
|
||||
game_concept_fantastical_kinship_astray_desc: "[faiths|E] with the $special_doctrine_fantastical_kinship_name$ doctrine consider faiths with the following doctrines to be $hostility_astray_tooltippable$:\n#bold $europeanist_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_dionysian').GetBaseName]#!\n#bold $french_pantheon_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_optimates').GetBaseName]#!"
|
||||
|
||||
game_concept_fantastical_kinship_hostile: "$special_doctrine_fantastical_kinship_name$"
|
||||
game_concept_fantastical_kinship_hostile_desc: "[faiths|E] with the $special_doctrine_fantastical_kinship_name$ doctrine consider faiths with the following doctrines to be $hostility_hostile_tooltippable$:\n#bold $french_pantheon_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_populares').GetBaseName]#!"
|
||||
|
||||
game_concept_academic_kinship_astray: "$special_doctrine_academic_kinship_name$"
|
||||
game_concept_academic_kinship_astray_desc: "[faiths|E] with the $special_doctrine_academic_kinship_name$ doctrine consider faiths with the following doctrines to be $hostility_astray_tooltippable$:\n#bold $interreligious_doctrines$:#!\n#true_white [GetFaithDoctrine('special_doctrine_people_of_the_book').GetBaseName]#!"
|
||||
game_concept_academic_kinship_astray_desc: "[faiths|E] with the $special_doctrine_academic_kinship_name$ doctrine consider faiths with the following doctrines to be $hostility_astray_tooltippable$:\n#bold $chronicler_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_hermetic').GetBaseName]#!\n#bold $europeanist_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_apollonian').GetBaseName]#!"
|
||||
|
||||
game_concept_christian_kinship_astray: "$special_doctrine_christian_kinship_name$"
|
||||
game_concept_christian_kinship_astray_desc: "[faiths|E] with the $special_doctrine_christian_kinship_name$ doctrine consider faiths with the following doctrines to be $hostility_astray_tooltippable$:\n#bold $french_pantheon_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_optimates').GetBaseName]#!\n#bold $catholic_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_roman_rite').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_sevillian_rite').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_independent_catholic').GetBaseName]#!\n#bold $interreligious_doctrines$:#!\n#true_white [GetFaithDoctrine('special_doctrine_people_of_the_book').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_via_media').GetBaseName]#!\n#bold $protestant_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_established_church').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_reformation_roots').GetBaseName]#!"
|
||||
game_concept_christian_kinship_astray_desc: "[faiths|E] with the $special_doctrine_christian_kinship_name$ doctrine consider faiths with the following doctrines to be $hostility_astray_tooltippable$:\n#bold $french_pantheon_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_optimates').GetBaseName]#!\n#bold $catholic_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_roman_rite').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_sevillian_rite').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_independent_catholic').GetBaseName]#!\n#bold $interreligious_doctrines$:#!\n#true_white [GetFaithDoctrine('special_doctrine_via_media').GetBaseName]#!\n#bold $protestant_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_established_church').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_reformation_roots').GetBaseName]#!"
|
||||
|
||||
game_concept_christian_kinship_hostile: "$special_doctrine_christian_kinship_name$"
|
||||
game_concept_christian_kinship_hostile_desc: "[faiths|E] with the $special_doctrine_christian_kinship_name$ doctrine consider faiths with the following doctrines to be $hostility_hostile_tooltippable$:\n#bold $french_pantheon_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_populares').GetBaseName]#!\n#bold $interreligious_doctrines$:#!\n#true_white [GetFaithDoctrine('special_doctrine_people_of_the_book').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_via_media').GetBaseName]#!"
|
||||
game_concept_christian_kinship_hostile_desc: "[faiths|E] with the $special_doctrine_christian_kinship_name$ doctrine consider faiths with the following doctrines to be $hostility_hostile_tooltippable$:\n#bold $french_pantheon_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_populares').GetBaseName]#!\n#bold $interreligious_doctrines$:#!\n#true_white [GetFaithDoctrine('special_doctrine_via_media').GetBaseName]#!"
|
||||
|
||||
game_concept_islamic_kinship_astray: "$special_doctrine_islamic_kinship_name$"
|
||||
game_concept_islamic_kinship_astray_desc: "[faiths|E] with the $special_doctrine_islamic_kinship_name$ doctrine consider faiths with the following doctrines to be $hostility_astray_tooltippable$:\n#bold $interreligious_doctrines$:#!\n#true_white [GetFaithDoctrine('special_doctrine_people_of_the_book').GetBaseName]#!"
|
||||
game_concept_islamic_kinship_astray_desc: "[faiths|E] with the $special_doctrine_islamic_kinship_name$ doctrine consider faiths with the following doctrines to be $hostility_astray_tooltippable$:" #Blank, but save for when we start adding Islamic faiths
|
||||
|
||||
game_concept_islamic_kinship_hostile: "$special_doctrine_islamic_kinship_name$"
|
||||
game_concept_islamic_kinship_hostile_desc: "[faiths|E] with the $special_doctrine_islamic_kinship_name$ doctrine consider faiths with the following doctrines to be $hostility_hostile_tooltippable$:\n#bold $interreligious_doctrines$:#!\n#true_white [GetFaithDoctrine('special_doctrine_people_of_the_book').GetBaseName]#!"
|
||||
game_concept_islamic_kinship_hostile_desc: "[faiths|E] with the $special_doctrine_islamic_kinship_name$ doctrine consider faiths with the following doctrines to be $hostility_hostile_tooltippable$:"
|
||||
|
||||
game_concept_novelist_kinship_doctrines: "Novelist Kinship"
|
||||
game_concept_novelist_kinship_doctrines_desc: "The following doctrines are Novelist Kinship doctrines:\n#true_white [GetFaithDoctrine('special_doctrine_fantastical_kinship').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_academic_kinship').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_christian_kinship').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_islamic_kinship').GetBaseName]#!"
|
||||
|
|
@ -55,32 +55,54 @@
|
|||
#Protestant doctrines
|
||||
|
||||
game_concept_established_church_astray: "$special_doctrine_established_church_name$"
|
||||
game_concept_established_church_astray_desc: "[faiths|E] with the $special_doctrine_established_church_name$ doctrine consider faiths with the following doctrines to be $hostility_astray_tooltippable$:\n#true_white [GetFaithDoctrine('special_doctrine_reformation_roots').GetBaseName]#!\n#bold $folkgerman_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_cult_of_saints').GetBaseName]#!\n#bold $catholic_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_roman_rite').GetBaseName]#!\n#bold $interreligious_doctrines$:#!\n#true_white [GetFaithDoctrine('special_doctrine_via_media').GetBaseName]#!"
|
||||
game_concept_established_church_astray_desc: "[faiths|E] with the $special_doctrine_established_church_name$ doctrine consider faiths with the following doctrines to be $hostility_astray_tooltippable$:\n#true_white;game_link $special_doctrine_established_church_name$#!\n#true_white [GetFaithDoctrine('special_doctrine_reformation_roots').GetBaseName]#!\n#bold $folkgerman_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_cult_of_saints').GetBaseName]#!\n#bold $chronicler_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_hermetic').GetBaseName]#!\n#bold $catholic_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_roman_rite').GetBaseName]#!\n#bold $interreligious_doctrines$:#!\n#true_white [GetFaithDoctrine('special_doctrine_via_media').GetBaseName]#!"
|
||||
|
||||
game_concept_established_church_hostile: "$special_doctrine_established_church_name$"
|
||||
game_concept_established_church_hostile_desc: "[faiths|E] with the $special_doctrine_established_church_name$ doctrine consider faiths with the following doctrines to be $hostility_hostile_tooltippable$:\n#bold $folkgerman_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_old_lore').GetBaseName]#!\n#bold $catholic_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_sevillian_rite').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_independent_catholic').GetBaseName]#!\n#bold $novelist_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_christian_kinship').GetBaseName]#!"
|
||||
|
||||
game_concept_reformation_roots_astray: "$special_doctrine_reformation_roots_name$"
|
||||
game_concept_reformation_roots_astray_desc: "[faiths|E] with the $special_doctrine_reformation_roots_name$ doctrine consider faiths with the following doctrines to be $hostility_astray_tooltippable$:\n#true_white [GetFaithDoctrine('special_doctrine_established_church').GetBaseName]#!\n#bold $folkgerman_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_cult_of_saints').GetBaseName]#!\n#bold $catholic_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_independent_catholic').GetBaseName]#!"
|
||||
game_concept_reformation_roots_astray_desc: "[faiths|E] with the $special_doctrine_reformation_roots_name$ doctrine consider faiths with the following doctrines to be $hostility_astray_tooltippable$:\n#true_white [GetFaithDoctrine('special_doctrine_reformation_roots').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_established_church').GetBaseName]#!\n#bold $folkgerman_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_cult_of_saints').GetBaseName]#!\n#bold $chronicler_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_hermetic').GetBaseName]#!\n#bold $catholic_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_independent_catholic').GetBaseName]#!"
|
||||
|
||||
game_concept_reformation_roots_hostile: "$special_doctrine_reformation_roots_name$"
|
||||
game_concept_reformation_roots_hostile_desc: "[faiths|E] with the $special_doctrine_reformation_roots_name$ doctrine consider faiths with the following doctrines to be $hostility_hostile_tooltippable$:\n#bold $folkgerman_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_old_lore').GetBaseName]#!\n#bold $catholic_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_roman_rite').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_sevillian_rite').GetBaseName]#!\n#bold $interreligious_doctrines$:#!\n#true_white [GetFaithDoctrine('special_doctrine_via_media').GetBaseName]#!\n#bold $novelist_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_christian_kinship').GetBaseName]#!"
|
||||
|
||||
### Europeanist ###
|
||||
|
||||
#Apollonian
|
||||
|
||||
game_concept_apollonian_astray: "$special_doctrine_apollonian_name$"
|
||||
game_concept_apollonian_astray_desc: "[faiths|E] with the $special_doctrine_apollonian_name$ doctrine consider faiths with the following doctrines to be $hostility_astray_tooltippable$:\n#true_white [GetFaithDoctrine('special_doctrine_dionysian').GetBaseName]#!\n#bold $chronicler_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_hermetic').GetBaseName]#!\n#bold $french_pantheon_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_populares').GetBaseName]#!\n#bold $novelist_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_academic_kinship').GetBaseName]#!"
|
||||
|
||||
#Dionysian
|
||||
|
||||
game_concept_dionysian_astray: "$special_doctrine_dionysian_name$"
|
||||
game_concept_dionysian_astray_desc: "[faiths|E] with the $special_doctrine_dionysian_name$ doctrine consider faiths with the following doctrines to be $hostility_astray_tooltippable$:\n#true_white [GetFaithDoctrine('special_doctrine_apollonian').GetBaseName]#!\n#bold $chronicler_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_hermetic').GetBaseName]#!\n#bold $french_pantheon_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_populares').GetBaseName]#!\n#bold $folkgerman_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_old_lore').GetBaseName]#!\n#bold $novelist_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_fantastical_kinship').GetBaseName]#!\n#bold $interreligious_doctrines$:#!\n#true_white [GetFaithDoctrine('special_doctrine_might_and_magick').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_crowleyan_magic').GetBaseName]#!"
|
||||
|
||||
### Chronicler ###
|
||||
|
||||
#Hermetic
|
||||
|
||||
game_concept_hermetic_astray: "$special_doctrine_hermetic_name$"
|
||||
game_concept_hermetic_astray_desc: "[faiths|E] with the $special_doctrine_hermetic_name$ doctrine consider faiths with the following doctrines to be $hostility_astray_tooltippable$:\n#true_white;game_link $special_doctrine_hermetic_name$#!\n#bold $folkgerman_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_cult_of_saints').GetBaseName]#!\n#bold $europeanist_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_apollonian').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_dionysian').GetBaseName]#!\n#bold $protestant_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_established_church').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_reformation_roots').GetBaseName]#!\n#bold $novelist_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_academic_kinship').GetBaseName]#!\n#bold $catholic_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_roman_rite').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_independent_catholic').GetBaseName]#!\n#bold $interreligious_doctrines$:#!\n#true_white [GetFaithDoctrine('special_doctrine_might_and_magick').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_crowleyan_magic').GetBaseName]#!"
|
||||
|
||||
game_concept_hermetic_hostile: "$special_doctrine_hermetic_name$"
|
||||
game_concept_hermetic_hostile_desc: "[faiths|E] with the $special_doctrine_hermetic_name$ doctrine consider faiths with the following doctrines to be $hostility_hostile_tooltippable$:\n#bold $folkgerman_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_old_lore').GetBaseName]#!\n#bold $french_pantheon_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_optimates').GetBaseName]#!"
|
||||
|
||||
### Folk Germanic ###
|
||||
|
||||
#Cult of Saints
|
||||
game_concept_cult_of_saints_astray: "$special_doctrine_cult_of_saints_name$"
|
||||
game_concept_cult_of_saints_astray_desc: "[faiths|E] with the $special_doctrine_cult_of_saints_name$ doctrine consider faiths with the following doctrines to be $hostility_astray_tooltippable$:\n#true_white [GetFaithDoctrine('special_doctrine_old_lore').GetBaseName]#!\n#bold $hermetic_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_christian_hermetic').GetBaseName]#!\n#bold $protestant_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_established_church').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_reformation_roots').GetBaseName]#!"
|
||||
game_concept_cult_of_saints_astray_desc: "[faiths|E] with the $special_doctrine_cult_of_saints_name$ doctrine consider faiths with the following doctrines to be $hostility_astray_tooltippable$:\n#true_white [GetFaithDoctrine('special_doctrine_old_lore').GetBaseName]#!\n#bold $chronicler_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_hermetic').GetBaseName]#!\n#bold $protestant_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_established_church').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_reformation_roots').GetBaseName]#!"
|
||||
|
||||
game_concept_cult_of_saints_hostile: "$special_doctrine_cult_of_saints_name$"
|
||||
game_concept_cult_of_saints_hostile_desc: "[faiths|E] with the $special_doctrine_cult_saints_name$ doctrine consider faiths with the following doctrines to be $hostility_hostile_tooltippable$:\n#true_white [GetFaithDoctrine('special_doctrine_heathen_revanchism').GetBaseName]#!\n#bold $hermetic_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_nobelian_hermetic').GetBaseName]#!\n#bold $catholic_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_roman_rite').GetBaseName]#!"
|
||||
game_concept_cult_of_saints_hostile_desc: "[faiths|E] with the $special_doctrine_cult_saints_name$ doctrine consider faiths with the following doctrines to be $hostility_hostile_tooltippable$:\n#true_white [GetFaithDoctrine('special_doctrine_heathen_revanchism').GetBaseName]#!\n#bold $catholic_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_roman_rite').GetBaseName]#!"
|
||||
|
||||
#Old Lore
|
||||
game_concept_old_lore_astray: "$special_doctrine_old_lore_name$"
|
||||
game_concept_old_lore_astray_desc: "[faiths|E] with the $special_doctrine_old_lore_name$ doctrine consider faiths with the following doctrines to be $hostility_astray_tooltippable$:\n#true_white [GetFaithDoctrine('special_doctrine_cult_of_saints').GetBaseName]#!\n#bold $hermetic_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_nobelian_hermetic').GetBaseName]#!"
|
||||
game_concept_old_lore_astray_desc: "[faiths|E] with the $special_doctrine_old_lore_name$ doctrine consider faiths with the following doctrines to be $hostility_astray_tooltippable$:\n#true_white [GetFaithDoctrine('special_doctrine_cult_of_saints').GetBaseName]#!\n#bold $europeanist_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_dionysian').GetBaseName]#!"
|
||||
|
||||
game_concept_old_lore_hostile: "$special_doctrine_old_lore_name$"
|
||||
game_concept_old_lore_hostile_desc: "[faiths|E] with the $special_doctrine_old_lore_name$ doctrine consider faiths with the following doctrines to be $hostility_hostile_tooltippable$:\n#true_white [GetFaithDoctrine('special_doctrine_heathen_revanchism').GetBaseName]#!\n#bold $hermetic_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_christian_hermetic').GetBaseName]#!\n#bold $protestant_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_established_church').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_reformation_roots').GetBaseName]#!"
|
||||
game_concept_old_lore_hostile_desc: "[faiths|E] with the $special_doctrine_old_lore_name$ doctrine consider faiths with the following doctrines to be $hostility_hostile_tooltippable$:\n#true_white [GetFaithDoctrine('special_doctrine_heathen_revanchism').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_hermetic').GetBaseName]#!\n#bold $protestant_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_established_church').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_reformation_roots').GetBaseName]#!"
|
||||
|
||||
#Heathen Revanchism
|
||||
game_concept_heathen_revanchism_hostile: "$special_doctrine_heathen_revanchism_name$"
|
||||
|
|
@ -88,11 +110,6 @@
|
|||
|
||||
### Interreligious ###
|
||||
|
||||
#Novelist aligned
|
||||
|
||||
game_concept_people_of_the_book_astray: "$special_doctrine_people_of_the_book_name$"
|
||||
game_concept_people_of_the_book_astray_desc: "[faiths|E] with the $special_doctrine_people_of_the_book_name$ doctrine consider faiths with the following doctrines to be $hostility_astray_tooltippable$:\n#true_white;game_link $special_doctrine_people_of_the_book_name$#!\n#bold $novelist_religion$:#!\n#true_white [novelist_kinship_doctrines|L]#!"
|
||||
|
||||
#Wicca/Druidic
|
||||
|
||||
game_concept_fae_and_folklore_astray: "$special_doctrine_fae_and_folklore_name$"
|
||||
|
|
@ -102,7 +119,7 @@
|
|||
game_concept_fae_and_folklore_hostile_desc: "[faiths|E] with the $special_doctrine_fae_and_folklore_name$ doctrine consider faiths with the following doctrines to be $hostility_hostile_tooltippable$:\n#true_white [GetFaithDoctrine('special_doctrine_crowleyan_magic').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_servants_of_the_regency').GetBaseName]#!\n#bold $novelist_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_academic_kinship').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_christian_kinship').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_islamic_kinship').GetBaseName]#!"
|
||||
|
||||
game_concept_might_and_magick_astray: "$special_doctrine_might_and_magick_name$"
|
||||
game_concept_might_and_magick_astray_desc: "[faiths|E] with the $special_doctrine_might_and_magick_name$ doctrine consider faiths with the following doctrines to be $hostility_astray_tooltippable$:\n#true_white [GetFaithDoctrine('special_doctrine_fae_and_folklore').GetBaseName]#!\n#true_white;game_link $special_doctrine_might_and_magick_name$#!\n#true_white [GetFaithDoctrine('special_doctrine_goddesses_and_glory').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_crowleyan_magic').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_loyal_servants_of_the_queen').GetBaseName]#!\n#bold $novelist_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_fantastical_kinship').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_academic_kinship').GetBaseName]#!"
|
||||
game_concept_might_and_magick_astray_desc: "[faiths|E] with the $special_doctrine_might_and_magick_name$ doctrine consider faiths with the following doctrines to be $hostility_astray_tooltippable$:\n#true_white [GetFaithDoctrine('special_doctrine_fae_and_folklore').GetBaseName]#!\n#true_white;game_link $special_doctrine_might_and_magick_name$#!\n#true_white [GetFaithDoctrine('special_doctrine_goddesses_and_glory').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_crowleyan_magic').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_loyal_servants_of_the_queen').GetBaseName]#!\n#bold $chronicler_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_hermetic').GetBaseName]#!\n#bold $europeanist_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_dionysian').GetBaseName]#!\n#bold $novelist_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_fantastical_kinship').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_academic_kinship').GetBaseName]#!"
|
||||
|
||||
game_concept_might_and_magick_hostile: "$special_doctrine_might_and_magick_name$"
|
||||
game_concept_might_and_magick_hostile_desc: "[faiths|E] with the $special_doctrine_might_and_magick_name$ doctrine consider faiths with the following doctrines to be $hostility_hostile_tooltippable$:\n#true_white [GetFaithDoctrine('special_doctrine_servants_of_the_regency').GetBaseName]#!\n#bold $novelist_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_christian_kinship').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_islamic_kinship').GetBaseName]#!"
|
||||
|
|
@ -114,7 +131,7 @@
|
|||
game_concept_goddesses_and_glory_hostile_desc: "[faiths|E] with the $special_doctrine_goddesses_and_glory_name$ doctrine consider faiths with the following doctrines to be $hostility_hostile_tooltippable$:\n#true_white [GetFaithDoctrine('special_doctrine_servants_of_the_regency').GetBaseName]#!\n#bold $novelist_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_christian_kinship').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_islamic_kinship').GetBaseName]#!"
|
||||
|
||||
game_concept_crowleyan_magic_astray: "$special_doctrine_crowleyan_magic_name$"
|
||||
game_concept_crowleyan_magic_astray_desc: "[faiths|E] with the $special_doctrine_crowleyan_magic_name$ doctrine consider faiths with the following doctrines to be $hostility_astray_tooltippable$:\n#true_white [GetFaithDoctrine('special_doctrine_fae_and_folklore').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_might_and_magick').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_goddesses_and_glory').GetBaseName]#!\n#true_white;game_link $special_doctrine_crowleyan_magic_name$#!\n#true_white [GetFaithDoctrine('special_doctrine_loyal_servants_of_the_queen').GetBaseName]#!\n#bold $novelist_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_fantastical_kinship').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_academic_kinship').GetBaseName]#!"
|
||||
game_concept_crowleyan_magic_astray_desc: "[faiths|E] with the $special_doctrine_crowleyan_magic_name$ doctrine consider faiths with the following doctrines to be $hostility_astray_tooltippable$:\n#true_white [GetFaithDoctrine('special_doctrine_fae_and_folklore').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_might_and_magick').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_goddesses_and_glory').GetBaseName]#!\n#true_white;game_link $special_doctrine_crowleyan_magic_name$#!\n#true_white [GetFaithDoctrine('special_doctrine_loyal_servants_of_the_queen').GetBaseName]#!\n#bold $chronicler_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_hermetic').GetBaseName]#!\n#bold $europeanist_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_dionysian').GetBaseName]#!\n#bold $novelist_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_fantastical_kinship').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_academic_kinship').GetBaseName]#!"
|
||||
|
||||
game_concept_crowleyan_magic_hostile: "$special_doctrine_crowleyan_magic_name$"
|
||||
game_concept_crowleyan_magic_hostile_desc: "[faiths|E] with the $special_doctrine_crowleyan_magic_name$ doctrine consider faiths with the following doctrines to be $hostility_hostile_tooltippable$:\n#true_white [GetFaithDoctrine('special_doctrine_servants_of_the_regency').GetBaseName]#!\n#bold $novelist_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_christian_kinship').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_islamic_kinship').GetBaseName]#!"
|
||||
|
|
@ -140,6 +157,9 @@
|
|||
|
||||
#Pantheonic
|
||||
|
||||
game_concept_populares_astray: "$special_doctrine_populares_name$"
|
||||
game_concept_populares_astray_desc: "[faiths|E] with the $special_doctrine_populares_name$ doctrine consider faiths with the following doctrines to be $hostility_astray_tooltippable$:\n#bold $europeanist_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_dionysian').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_apollonian').GetBaseName]#!"
|
||||
|
||||
game_concept_populares_hostile: "$special_doctrine_populares_name$"
|
||||
game_concept_populares_hostile_desc: "[faiths|E] with the $special_doctrine_populares_name$ doctrine consider faiths with the following doctrines to be $hostility_hostile_tooltippable$:\n#true_white [GetFaithDoctrine('special_doctrine_optimates').GetBaseName]#!\n#bold $novelist_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_fantastical_kinship').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_christian_kinship').GetBaseName]#!\n#bold $french_pantheon_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_optimates').GetBaseName]#!"
|
||||
|
||||
|
|
@ -147,5 +167,5 @@
|
|||
game_concept_optimates_astray_desc: "[faiths|E] with the $special_doctrine_optimates_name$ doctrine consider faiths with the following doctrines to be $hostility_astray_tooltippable$:\n#bold $novelist_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_fantastical_kinship').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_christian_kinship').GetBaseName]#!"
|
||||
|
||||
game_concept_optimates_hostile: "$special_doctrine_optimates_name$"
|
||||
game_concept_optimates_hostile_desc: "[faiths|E] with the $special_doctrine_optimates_name$ doctrine consider faiths with the following doctrines to be $hostility_hostile_tooltippable$:\n#true_white [GetFaithDoctrine('special_doctrine_populares').GetBaseName]#!\n#bold $catholic_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_roman_rite').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_independent_catholic').GetBaseName]#!"
|
||||
game_concept_optimates_hostile_desc: "[faiths|E] with the $special_doctrine_optimates_name$ doctrine consider faiths with the following doctrines to be $hostility_hostile_tooltippable$:\n#true_white [GetFaithDoctrine('special_doctrine_populares').GetBaseName]#!\n#bold $chronicler_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_hermetic').GetBaseName]#!\n#bold $catholic_religion$:#!\n#true_white [GetFaithDoctrine('special_doctrine_roman_rite').GetBaseName]#!\n#true_white [GetFaithDoctrine('special_doctrine_independent_catholic').GetBaseName]#!"
|
||||
|
||||
|
|
|
|||
|
|
@ -55,10 +55,10 @@
|
|||
adonist_water_god_name_possessive:0 "$adonist_health_god_name_possessive$"
|
||||
|
||||
|
||||
einblicker:0 "Einblicker"
|
||||
einblicker_adj:0 "Einblicker"
|
||||
einblicker_adherent:0 "Einblicker"
|
||||
einblicker_adherent_plural:0 "Einblickers"
|
||||
einblicker_desc:0 "The Einblickers adhere strongly to the legend of Adonis, who was created by Monad long before the age of man alongside his consort Dido. However, Adonis was killed and defeated by his brother Moloch, who sent unto Earth many plagues and disasters, swaying the prophets and temples of the world to his false words. Under the guise of the One, Moloch demonised Adonis as the Devil, ruling over Earth for millennia. However, Adonis regained his strength, and wrested control of the world from Moloch's hands. Alongside the heroes Luther and Hermann, who destroyed Moloch's temples and defeated his armies, Adonis prevailed after the Event as the one true god of the universe. His followers, the Insightful, aim to spread the true word, razing the unholy temples of Moloch until none are left."
|
||||
einblicker:0 "Orionism"
|
||||
einblicker_adj:0 "Orionist"
|
||||
einblicker_adherent:0 "Orionist"
|
||||
einblicker_adherent_plural:0 "Orionists"
|
||||
einblicker_desc:0 "The Orionists adhere strongly to the legend of Adonis, who was created by Monad long before the age of man alongside his consort Dido. However, Adonis was killed and defeated by his brother Moloch, who sent unto Earth many plagues and disasters, swaying the prophets and temples of the world to his false words. Under the guise of the One, Moloch demonised Adonis as the Devil, ruling over Earth for millennia. However, Adonis regained his strength, and wrested control of the world from Moloch's hands. Alongside the heroes Luther and Hermann, who destroyed Moloch's temples and defeated his armies, Adonis prevailed after the Event as the one true god of the universe. His followers, the Orionists, aim to spread the true word, razing the unholy temples of Moloch until none are left."
|
||||
einblicker_religious_head_title:0 "Grand Legate"
|
||||
einblicker_religious_head_title_name:0 "High Legation of the Insightful"
|
||||
|
|
@ -76,7 +76,54 @@
|
|||
druidic_adherent_plural:0 "Draíochts"
|
||||
druidic_desc:0 "The Druids of Ireland worship the fae - spirits that inhabit all corners of the world, the chaos of the Event liberating them from their millennia-long banishment at the hands of Saint Patrick. Reviving an ancient tradition of druidry and magick, the primary god the Druids worship is Lir, the Old King of the Sea, and his swan children, as well as the life-giving water fae. Druids have a position of immense importance in the faith, serving as priests, political advisors, lawmakers, and most importantly - the rulers themselves."
|
||||
druidic_religious_head_title:0 "Archdruid"
|
||||
druidic_religious_head_title_name:0 "The Druidic Council"
|
||||
druidic_religious_head_title_name:0 "The Council of Druids"
|
||||
|
||||
druidic_irish_high_god_name:0 "Lir"
|
||||
druidic_irish_high_god_name_possessive:0 "Lir's"
|
||||
druidic_irish_high_god_name_alternate:0 "the King of the Sea"
|
||||
druidic_irish_high_god_name_alternate_possessive:0 "the King of the Sea's"
|
||||
druidic_irish_devil_name:0 "Saint Patrick"
|
||||
druidic_irish_devil_name_possessive:0 "Saint Patrick'"
|
||||
druidic_irish_death_deity_name:0 "Clíodhna"
|
||||
druidic_irish_death_deity_name_possessive:0 "Clíodhna's"
|
||||
druidic_irish_house_of_worship:0 "temple"
|
||||
druidic_irish_house_of_worship_plural:0 "temples"
|
||||
druidic_irish_religious_symbol:0 "dara knot"
|
||||
druidic_irish_religious_text:0 "Dinnseanchas"
|
||||
druidic_irish_pantheon_name:0 "the Seelie Court"
|
||||
druidic_irish_divine_realm:0 "Uí Bhreasail"
|
||||
druidic_irish_devotee:0 "bard"
|
||||
druidic_irish_devotee_plural:0 "bards"
|
||||
druidic_irish_priest:0 "ovate"
|
||||
druidic_irish_priest_plural:0 "ovates"
|
||||
druidic_irish_bishop:0 "fili"
|
||||
druidic_irish_bishop_plural:0 "filid"
|
||||
druidic_irish_positive_afterlife:0 "Tír na nÓg"
|
||||
druidic_irish_negative_afterlife:0 "Ifreann"
|
||||
druidic_irish_witch_god_name:0 "$druidic_knowledge_high_god_name$"
|
||||
druidic_irish_witch_god_name_possessive:0 "$druidic_knowledge_high_god_name_possessive$"
|
||||
druidic_irish_creator_god_name:0 "$druidic_irish_high_god_name$"
|
||||
druidic_irish_creator_god_name_possessive:0 "$druidic_irish_high_god_name_possessive$"
|
||||
druidic_irish_health_god_name:0 "$druidic_irish_death_deity_name$"
|
||||
druidic_irish_health_god_name_possessive:0 "$druidic_irish_death_deity_name_possessive$"
|
||||
druidic_irish_fertility_god_name:0 "Danu"
|
||||
druidic_irish_fertility_god_name_possessive:0 "Danu's"
|
||||
druidic_irish_wealth_god_name:0 "Áine"
|
||||
druidic_irish_wealth_god_name_possessive:0 "Áine's"
|
||||
druidic_irish_household_god_name:0 "Bóramha"
|
||||
druidic_irish_household_god_name_possessive:0 "Bóramha's"
|
||||
druidic_irish_fate_god_name:0 "Columbán"
|
||||
druidic_irish_fate_god_name_possessive:0 "Columbán's"
|
||||
druidic_irish_knowledge_god_name:0 "Boyle"
|
||||
druidic_irish_knowledge_god_name_possessive:0 "Boyle's"
|
||||
druidic_irish_war_god_name:0 "Cú Chulainn"
|
||||
druidic_irish_war_god_name_possessive:0 "Cú Chulainn's"
|
||||
druidic_irish_trickster_god_name:0 "Clobhair-ceann"
|
||||
druidic_irish_trickster_god_name_possessive:0 "Clobhair-ceann's"
|
||||
druidic_irish_night_god_name:0 "Sluagh Sídhe"
|
||||
druidic_irish_night_god_name_possessive:0 "Sluagh Sídhe's"
|
||||
druidic_irish_water_god_name:0 "$druidic_irish_high_god_name$"
|
||||
druidic_irish_water_god_name_possessive:0 "$druidic_irish_high_god_name_possessive$"
|
||||
|
||||
gorsedd:0 "Gorsedd Prydain"
|
||||
gorsedd_adj:0 "Gorsedd"
|
||||
|
|
@ -119,7 +166,7 @@
|
|||
gorsedd_wealth_god_name:0 "Oberon"
|
||||
gorsedd_wealth_god_name_possessive:0 "Oberon's"
|
||||
gorsedd_household_god_name:0 "$gorsedd_wealth_god_name$"
|
||||
gorsedd_household_god_name_possessive:0 "$gorsedd_wealth_god_name_possessive$s"
|
||||
gorsedd_household_god_name_possessive:0 "$gorsedd_wealth_god_name_possessive$"
|
||||
gorsedd_fate_god_name:0 "Aerfen"
|
||||
gorsedd_fate_god_name_possessive:0 "Aerfen's"
|
||||
gorsedd_knowledge_god_name:0 "$gorsedd_witch_god_name$"
|
||||
|
|
|
|||
|
|
@ -111,8 +111,8 @@
|
|||
mariner_fertility_god_name_possessive:0 "the Sirens'"
|
||||
mariner_wealth_god_name:0 "Brendan the Navigator"
|
||||
mariner_wealth_god_name_possessive:0 "Brendan the Navigator's"
|
||||
mariner_household_god_name:0 "$mariner_health_god_name$"
|
||||
mariner_household_god_name_possessive:0 "$mariner_health_god_name_possessive$"
|
||||
mariner_household_god_name:0 "Unsinkable Sam"
|
||||
mariner_household_god_name_possessive:0 "Unsinkable Sam's"
|
||||
mariner_fate_god_name:0 "Polaris"
|
||||
mariner_fate_god_name_possessive:0 "Polaris'"
|
||||
mariner_knowledge_god_name:0 "$mariner_high_god_name$"
|
||||
|
|
|
|||
|
|
@ -1460,7 +1460,7 @@
|
|||
household_cavalry:0 "Household Cavalry"
|
||||
d_novelist_high_king:0 "Palatine Throne"
|
||||
d_novelist_high_king_adj:0 "Novelist"
|
||||
d_novelist_high_king_article:0 "The "
|
||||
d_novelist_high_king_article:0 "the "
|
||||
k_doggerland:0 "Doggerland"
|
||||
k_doggerland_adj:0 "Doggerlander"
|
||||
d_doggerland:0 "Doggerland"
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue