From 7c1e7e51c4ffe12fbbd82f5bddb96210517d4975 Mon Sep 17 00:00:00 2001 From: Fishedotjpg Date: Mon, 15 Jun 2026 21:07:08 +0100 Subject: [PATCH] fixed decision issues --- gui/hud.gui | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/gui/hud.gui b/gui/hud.gui index 9637a9a9..859356b1 100644 --- a/gui/hud.gui +++ b/gui/hud.gui @@ -501,7 +501,7 @@ widget = { widget_hud_main_tab = { name = "tab_council" - visible = "[Not( IsLandlessAdventurer( GetPlayer ) )]" + visible = "[Not( Or(GetPlayer.GetGovernment.IsType( 'landless_adventurer_government' ), GetPlayer.GetGovernment.IsType( 'landless_minority_government' )) )]" blockoverride "maintab_button" { @@ -621,7 +621,7 @@ widget = { widget_hud_main_tab = { name = "tab_contracts" - visible = "[Not(Or(GetPlayer.GetGovernment.IsType( 'landless_adventurer_government' ), GetPlayer.GetGovernment.IsType( 'landless_minority_government' )))]" + visible = "[Or(GetPlayer.GetGovernment.IsType( 'landless_adventurer_government' ), GetPlayer.GetGovernment.IsType( 'landless_minority_government' ))]" blockoverride "maintab_button" { @@ -708,7 +708,7 @@ widget = { datacontext = "[LocalPlayerCachedData.AccessNewArtifacts]" datacontext = "[LocalPlayerCachedData.AccessCourtEvents]" datacontext = "[Character.GetCourtGrandeurData]" - visible = "[And(Character.HasRoyalCourt ,And(And( And( Not( IsPauseMenuShown ), And(Or(Not(IsObserver), GetPlayer.IsValid), IsDefaultGUIMode)), HasDlcFeature( 'court_room_view' )), Not(Or(GetPlayer.GetGovernment.IsType( 'landless_adventurer_government' ), GetPlayer.GetGovernment.IsType( 'landless_minority_government' )))))]" + visible = "[And(Character.HasRoyalCourt ,And(And( And( Not( IsPauseMenuShown ), And(Or(Not(IsObserver), GetPlayer.IsValid), IsDefaultGUIMode)), HasDlcFeature( 'court_room_view' )), Not( Or(GetPlayer.GetGovernment.IsType( 'landless_adventurer_government' ), GetPlayer.GetGovernment.IsType( 'landless_minority_government' )) )))]" allow_outside = yes name = "royal_court_button_tutorial_uses_this" @@ -3881,7 +3881,7 @@ types HUD datacontext = "[Character.GetHouse]" datacontext = "[DynastyHouse.GetHouseAspiration]" - visible = "[And(InGameBottomBar.ShouldShowHousePowerInHUD, Not(Or(GetPlayer.GetGovernment.IsType( 'landless_adventurer_government' ), GetPlayer.GetGovernment.IsType( 'landless_minority_government' ))) )]" + visible = "[And(InGameBottomBar.ShouldShowHousePowerInHUD, Not( Or(GetPlayer.GetGovernment.IsType( 'landless_adventurer_government' ), GetPlayer.GetGovernment.IsType( 'landless_minority_government' )) ) )]" size = { 56 56 } @@ -6621,7 +6621,7 @@ types HUD widget = { name = "provisions" - visible = "[Or(IsLandlessAdventurer( GetPlayer ), GetPlayer.GetGovernment.IsType( 'landless_minority_government' ) )]" + visible = "[Or(GetPlayer.GetGovernment.IsType( 'landless_adventurer_government' ), GetPlayer.GetGovernment.IsType( 'landless_minority_government' ))]" size = { 112 70 } widget = { @@ -7059,7 +7059,7 @@ types HUD widget = { name = "domain_limit" - visible = "[Not(Or(GetPlayer.GetGovernment.IsType( 'landless_adventurer_government' ), GetPlayer.GetGovernment.IsType( 'landless_minority_government' )))]" + visible = "[Not( Or(GetPlayer.GetGovernment.IsType( 'landless_adventurer_government' ), GetPlayer.GetGovernment.IsType( 'landless_minority_government' )))]" layoutpolicy_vertical = expanding