This commit is contained in:
Fishedotjpg 2026-02-22 21:43:02 +00:00
parent 1d6c530ab5
commit 76cddc0e34
3 changed files with 38 additions and 16 deletions

View file

@ -6900,7 +6900,7 @@ chemistry_workshop_01 = {
building_requirement_tribal = no
}
cost_gold = expensive_building_tier_1_cost
cost_gold = very_expensive_building_tier_1_cost
province_modifier = {
stationed_chemical_weapons_damage_mult = high_maa_damage_tier_1
@ -6960,7 +6960,7 @@ chemistry_workshop_02 = {
building_requirement_tribal = no
}
cost_gold = expensive_building_tier_2_cost
cost_gold = very_expensive_building_tier_2_cost
province_modifier = {
stationed_chemical_weapons_damage_mult = high_maa_damage_tier_2
@ -7001,7 +7001,7 @@ chemistry_workshop_03 = {
building_requirement_tribal = no
}
cost_gold = expensive_building_tier_3_cost
cost_gold = very_expensive_building_tier_3_cost
province_modifier = {
stationed_chemical_weapons_damage_mult = high_maa_damage_tier_3
@ -7038,7 +7038,7 @@ chemistry_workshop_04 = {
building_requirement_tribal = no
}
cost_gold = expensive_building_tier_4_cost
cost_gold = very_expensive_building_tier_4_cost
province_modifier = {
stationed_chemical_weapons_damage_mult = high_maa_damage_tier_4
@ -7074,7 +7074,7 @@ air_dock_01 = {
building_requirement_tribal = no
}
cost_gold = expensive_building_tier_1_cost
cost_gold = very_expensive_building_tier_1_cost
province_modifier = {
stationed_airship_damage_mult = high_maa_damage_tier_1
@ -7134,7 +7134,7 @@ air_dock_02 = {
building_requirement_tribal = no
}
cost_gold = expensive_building_tier_2_cost
cost_gold = very_expensive_building_tier_2_cost
province_modifier = {
stationed_airship_damage_mult = high_maa_damage_tier_2
@ -7175,7 +7175,7 @@ air_dock_03 = {
building_requirement_tribal = no
}
cost_gold = expensive_building_tier_3_cost
cost_gold = very_expensive_building_tier_3_cost
province_modifier = {
stationed_airship_damage_mult = high_maa_damage_tier_3
@ -7212,7 +7212,7 @@ air_dock_04 = {
building_requirement_tribal = no
}
cost_gold = expensive_building_tier_4_cost
cost_gold = very_expensive_building_tier_4_cost
province_modifier = {
stationed_airship_damage_mult = high_maa_damage_tier_4