ruin delver
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#
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tradition_romanticised_banditry_name:0 "Romanticised Banditry"
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tradition_romanticised_banditry_desc:1 "This culture celebrates the exploits of mountain outlaws and rebel bands who thrive beyond the reach of kings. Their songs glorify daring raids, hidden strongholds, and lives spent resisting foreign masters and oppressive rulers alike. To many here, a clever brigand is worth more than a dutiful noble."
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culture_parameter_banditry_gives_bonuses:0 "The #EMP Bandit#! $game_concept_trait_level_track$ of the [GetTrait('gallowsbait').GetName( GetNullCharacter )] [fame_trait|E] gives bonuses."
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culture_parameter_banditry_gives_bonuses:0 "The #EMP Bandit#! $game_concept_trait_level_track$ of the [GetTrait('gallowsbait').GetName( GetNullCharacter )] [fame_trait|E] gives bonuses."
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tradition_ruin_delvers_name:0 "Ruin Delvers"
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tradition_ruin_delvers_desc:1 "This culture has become adept at spelunking and moving through the ancient decayed remains of pre-event metropoli, as well as finding their riches."
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culture_parameter_ruin_dwellers_tell_mines_building_bonuses:0 "The #V $building_type_tell_mines_01$#! line of [buildings|E] have additional bonuses in [counties|E] of this [culture|E]"
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