diff --git a/common/terrain_types/00_terrains.txt b/common/terrain_types/00_terrains.txt index 27b1479b..a20776f0 100644 --- a/common/terrain_types/00_terrains.txt +++ b/common/terrain_types/00_terrains.txt @@ -51,7 +51,7 @@ farmlands = { province_modifier = { supply_limit_mult = 0.5 county_fertility_growth_add = farmlands_county_fertility_value - monthly_county_control_decline_add = 0.15 + monthly_county_control_decline_factor = 0.15 } county_capital_modifier = { @@ -72,7 +72,7 @@ hills = { supply_limit_mult = -0.1 travel_danger = hills_danger_value county_fertility_growth_add = hills_county_fertility_value - monthly_county_control_decline_add = -0.15 + monthly_county_control_decline_factor = -0.15 fort_level = 1 } attacker_modifier = { @@ -105,7 +105,7 @@ mountains = { supply_limit_mult = -0.5 travel_danger = mountains_danger_value county_fertility_growth_add = mountains_county_fertility_value - monthly_county_control_decline_add = -0.2 + monthly_county_control_decline_factor = -0.2 fort_level = 2 } attacker_modifier = { @@ -139,7 +139,7 @@ desert = { supply_limit_mult = -0.3 travel_danger = desert_danger_value county_fertility_growth_add = desert_county_fertility_value - monthly_county_control_decline_add = -0.1 + monthly_county_control_decline_factor = -0.1 } attacker_modifier = { hostile_county_attrition = 0.015 @@ -165,7 +165,7 @@ desert_mountains = { supply_limit_mult = -0.6 travel_danger = desert_mountains_danger_value county_fertility_growth_add = desert_mountains_county_fertility_value - monthly_county_control_decline_add = -0.2 + monthly_county_control_decline_factor = -0.2 fort_level = 2 } attacker_modifier = { @@ -225,7 +225,7 @@ jungle = { supply_limit_mult = -0.25 travel_danger = jungle_danger_value county_fertility_growth_add = jungle_county_fertility_value - monthly_county_control_decline_add = -0.2 + monthly_county_control_decline_factor = -0.2 fort_level = 1 } attacker_modifier = { @@ -259,7 +259,7 @@ forest = { supply_limit_mult = -0.1 travel_danger = forest_danger_value county_fertility_growth_add = forest_county_fertility_value - monthly_county_control_decline_add = -0.15 + monthly_county_control_decline_factor = -0.15 } defender_combat_effects = { @@ -287,7 +287,7 @@ taiga = { supply_limit_mult = -0.2 travel_danger = taiga_danger_value county_fertility_growth_add = taiga_county_fertility_value - monthly_county_control_decline_add = -0.2 + monthly_county_control_decline_factor = -0.2 hostile_county_attrition = 0.025 } @@ -318,7 +318,7 @@ wetlands = { supply_limit_mult = -0.25 travel_danger = wetlands_danger_value county_fertility_growth_add = wetlands_county_fertility_value - monthly_county_control_decline_add = -0.2 + monthly_county_control_decline_factor = -0.2 fort_level = 1 } @@ -359,7 +359,7 @@ steppe = { supply_limit_mult = 0 travel_danger = steppe_danger_value county_fertility_growth_add = steppe_county_fertility_value - monthly_county_control_decline_add = -0.15 + monthly_county_control_decline_factor = -0.15 fort_level = -1 } @@ -424,7 +424,7 @@ tells = { supply_limit_mult = -0.1 travel_danger = hills_danger_value county_fertility_growth_add = hills_county_fertility_value - monthly_county_control_decline_add = -0.015 + monthly_county_control_decline_factor = -0.015 fort_level = 1 }