3 special buildings

Added Neuschwanstein, Hofburg and the Brandenburg Gate
This commit is contained in:
GoTouchSomeGrass314 2026-07-08 20:49:27 +02:00
parent b540aaa18e
commit 73ca4b6293
3 changed files with 189 additions and 1 deletions

View file

@ -9374,7 +9374,177 @@ birmingham_grand_market_03 = {
# GERMANIA
########################################
##########
# Neuschwanstein
##########
neuschwanstein_01 = {
construction_time = very_slow_construction_time
type_icon = "alcazar_segovia.dds"
can_construct_potential = {
building_requirement_tribal = no
}
can_construct = {
}
cost_gold = 1000
effect_desc = feast_cost_discount_max_desc
county_holder_character_modifier = {
monthly_prestige = 0.5
monthly_prestige_gain_mult = 0.1
prestige_level_impact_mult = 0.1
diplomacy_per_prestige_level = 1
courtly_tax_contribution_mult = 0.15
}
county_modifier = {
development_growth = 0.15
development_growth_factor = 0.15
tax_mult = 0.15
}
province_modifier = {
monthly_income = 1
stationed_maa_damage_mult = 0.1
stationed_maa_toughness_mult = 0.1
fort_level = 2
defender_holding_advantage = 2
}
max_garrison = 350
ai_value = {
base = 100
directive_to_fortify_modifier = yes
culture_likely_to_fortify_modifier = yes
modifier = { # Fill all building slots before going for special buildings
factor = 0
free_building_slots > 0
}
}
type = special
flag = travel_point_of_interest_martial
}
##########
# Brandenburg Gate
##########
brandenburg_gate_01 = {
construction_time = very_slow_construction_time
type_icon = "icon_structure_golden_gate_of_kiev.dds"
can_construct_potential = {
building_requirement_tribal = no
}
can_construct = {
}
cost_gold = 1000
county_holder_character_modifier = {
maa_damage_mult = 0.1
maa_toughness_mult = 0.1
siege_weapon_siege_value_mult = 0.1
advantage = 5
martial_per_prestige_level = 1
}
county_modifier = {
development_growth = 0.15
development_growth_factor = 0.15
tax_mult = 0.1
county_opinion_add = 20
}
province_modifier = {
monthly_income = 1.5
}
ai_value = {
base = 100
directive_to_fortify_modifier = yes
culture_likely_to_fortify_modifier = yes
modifier = { # Fill all building slots before going for special buildings
factor = 0
free_building_slots > 0
}
}
type = special
flag = travel_point_of_interest_martial
}
##########
# Hofburg
##########
hofburg_01 = {
construction_time = very_slow_construction_time
type_icon = "icon_structure_despot_palace.dds"
can_construct_potential = {
building_requirement_tribal = no
}
can_construct = {
}
cost_gold = 1000
effect_desc = feast_cost_discount_max_desc
county_holder_character_modifier = {
monthly_dynasty_prestige = 0.25
monthly_dynasty_prestige_mult = 0.25
prestige_level_impact_mult = 0.1
}
county_modifier = {
development_growth = 0.25
development_growth_factor = 0.25
tax_mult = 0.2
}
province_modifier = {
monthly_income = 2
stationed_maa_damage_mult = 0.2
stationed_maa_toughness_mult = 0.15
stationed_siege_weapon_siege_value_mult = 0.15
fort_level = 4
defender_holding_advantage = 4
}
max_garrison = 500
ai_value = {
base = 100
directive_to_fortify_modifier = yes
culture_likely_to_fortify_modifier = yes
modifier = { # Fill all building slots before going for special buildings
factor = 0
free_building_slots > 0
}
}
type = special
flag = travel_point_of_interest_martial
}
########################################
# SCANDINAVIA

View file

@ -259,6 +259,7 @@
culture = brandenburger
religion = volksmarchen
}
special_building = brandenburg_gate_01
}
3164 = {
holding = none
@ -657,6 +658,7 @@
culture = bavarian
religion = roman_catholic
holding = castle_holding
special_building = hofburg_01
}
3085 = {
holding = none
@ -1325,7 +1327,8 @@
holding = city_holding
}
2780 = {
holding = none
holding = castle_holding
special_building = neuschwanstein_01
}
2946 = {
holding = none

View file

@ -643,6 +643,21 @@
building_birmingham_grand_market_03:1 "Crossroads of Britannia"
building_birmingham_grand_market_03_desc:0 "Any trade route from north to south or south to north now passes through the city of Birmingham. Many call the city the "Crossroads of Britannia", with the market being the largest in the country, just below London."
building_type_neuschwanstein_01:1 "Neuschwanstein"
building_type_neuschwanstein_01_desc:0 "$building_neuschwanstein_01_desc$"
building_neuschwanstein_01:0 "Neuschwanstein"
building_neuschwanstein_01_desc:0 "Neuschwanstein, a beautiful castle palace in the south of Germany, once even a seat of the king of Bavaria, has become an icon of Bavaria, now being mostly used as a holiday palace of the Bavarian kings. It doesn't serve as big of a defensive advantage as other castles in the area, but it makes this deficiency in beauty. It has inspired hundreds of artists from Germany and Austria and still continues to do so."
building_type_brandenburg_gate_01:1 "Brandenburg Gate"
building_type_brandenburg_gate_01_desc:0 "$building_brandenburg_gate_01_desc$"
building_brandenburg_gate_01:0 "Brandenburg Gate"
building_brandenburg_gate_01_desc:0 "Brandenburg Gate, a site known all around Germany, as it serves as an entrance to the capital of all Germans, Berlin. It is crowned by the Quadriga, a statue of the goddess of victory in a chariot, serving as a king of a military monument. Due to this, after the Event, many people believe that anyone who holds this gate will also seize victory on the battlefield. But it is much more than that; it is also a symbol of peace, prosperity and unity to all the German people."
building_type_hofburg_01:1 "Hofburg"
building_type_hofburg_01_desc:0 "$building_hofburg_01_desc$"
building_hofburg_01:0 "Hofburg"
building_hofburg_01_desc:0 "Hofburg was the former imperial palace of the Habsburg dynasty, constructed in the 13th century by a Czech king to secure his power in Vienna and expanded many times to suit the time and the emperors. After the event, it continued to be the center of power for Vienna and all of Austria, housing the kings and queens, keeping them safe."
building_type_prague_castle_01:1 "Prague Castle"
building_type_prague_castle_01_desc:0 "$building_prague_castle_01_desc$"
building_prague_castle_01:1 "Prague Fort"