Fixes
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parent
ce70fe752e
commit
734d526ca9
41 changed files with 17594 additions and 1069 deletions
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@ -1500,198 +1500,198 @@ major_decisions.3100 = {
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}
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###################
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# Merge Aquitaine #
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###################
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major_decisions.3200 = {
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type = character_event
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title = major_decisions.3200.t
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desc = major_decisions.3200.desc
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theme = realm
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left_portrait = {
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trigger = {
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this != scope:rightful_liege
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}
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character = root
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triggered_animation = {
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trigger = {
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NOR = {
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opinion = {
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target = scope:rightful_liege
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value >= 25
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}
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root.culture = scope:rightful_liege.culture
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culture = { any_parent_culture_or_above = { this = scope:rightful_liege.culture } }
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}
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}
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animation = disapproval
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}
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animation = obsequious_bow
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}
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right_portrait = {
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character = scope:rightful_liege
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animation = personality_honorable
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}
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immediate = {
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show_as_tooltip = {
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destroy_title = scope:destroyed_title
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scope:rightful_title = {
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if = {
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limit = {
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this = title:k_aquitaine
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}
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every_in_de_jure_hierarchy = {
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custom = merge_aquitaine_decision_tooltip_alt
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custom_tooltip = merge_aquitaine_decision_tooltip_2_alt
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}
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}
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else = {
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every_in_de_jure_hierarchy = {
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custom = merge_aquitaine_decision_tooltip_original
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custom_tooltip = merge_aquitaine_decision_tooltip_2_original
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}
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}
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}
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}
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}
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option = {
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name = major_decisions.3200.a
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trigger = {
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NOR = {
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opinion = {
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target = scope:rightful_liege
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value >= 25
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}
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root.culture = scope:rightful_liege.culture
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culture = { any_parent_culture_or_above = { this = scope:rightful_liege.culture } }
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}
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}
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}
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option = {
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name = major_decisions.3200.b
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trigger = {
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OR = {
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opinion = {
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target = scope:rightful_liege
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value >= 25
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}
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root.culture = scope:rightful_liege.culture
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culture = { any_parent_culture_or_above = { this = scope:rightful_liege.culture } }
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}
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}
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}
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}
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#Restore Carthage
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major_decisions.3300 = {
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type = character_event
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title = major_decisions.3300.t
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desc = major_decisions.3300.desc
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theme = crown
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override_effect_2d = { reference = legend_glow }
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left_portrait = {
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character = root
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animation = sword_coup_degrace
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camera = camera_torso_scheme_right_look_right
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}
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immediate = {
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restore_carthage_scripted_effect = yes
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culture = { save_scope_as = founder_culture }
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}
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option = {
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name = major_decisions.3300.a
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hidden_effect = {
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culture:carthaginian = {
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get_all_innovations_from = scope:founder_culture
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}
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}
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#convert people to your new culture
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convert_family_culture_and_notify_vassals_effect = {
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OLD_CULTURE = root.culture
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NEW_CULTURE = culture:carthaginian
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CONVERTER = root
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}
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#convert capital counties to carthaginian
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title:c_tunis = {
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set_county_culture = culture:carthaginian
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}
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title:c_tripolitana = {
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set_county_culture = culture:carthaginian
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}
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title:c_algier = {
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set_county_culture = culture:carthaginian
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}
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title:c_murcia = {
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set_county_culture = culture:carthaginian
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}
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}
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option = {
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name = major_decisions.3300.b
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}
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}
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##############
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# Carantania #
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##############
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major_decisions.3400 = {
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type = character_event
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title = major_decisions.3400.t
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desc = major_decisions.3400.desc
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theme = crown
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override_background = ce1_legendary_spring
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left_portrait = {
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character = root
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animation = pondering
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}
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window = big_event_window
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widget = { gui = event_window_widget_vfx_godray container = foreground_shader_vfx_container }
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immediate = {
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decision_restore_carantania_effect = yes
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}
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option = {
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name = major_decisions.3400.a
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}
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}
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###########
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# Cumbria #
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###########
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major_decisions.3500 = {
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type = character_event
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title = major_decisions.3500.t
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desc = major_decisions.3500.desc
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theme = crown
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override_background = council_chamber
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left_portrait = {
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character = root
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animation = pondering
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}
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window = big_event_window
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widget = { gui = event_window_widget_vfx_godray container = foreground_shader_vfx_container }
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immediate = {
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form_cumbria_decision_scripted_effect = yes
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}
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option = {
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name = major_decisions.3500.a
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}
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}
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## Merge Aquitaine #
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####################
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#major_decisions.3200 = {
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# type = character_event
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# title = major_decisions.3200.t
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# desc = major_decisions.3200.desc
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# theme = realm
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# left_portrait = {
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# trigger = {
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# this != scope:rightful_liege
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# }
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# character = root
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# triggered_animation = {
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# trigger = {
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# NOR = {
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# opinion = {
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# target = scope:rightful_liege
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# value >= 25
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# }
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# root.culture = scope:rightful_liege.culture
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# culture = { any_parent_culture_or_above = { this = scope:rightful_liege.culture } }
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# }
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# }
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# animation = disapproval
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# }
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# animation = obsequious_bow
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# }
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#
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# right_portrait = {
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# character = scope:rightful_liege
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# animation = personality_honorable
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# }
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#
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# immediate = {
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# show_as_tooltip = {
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# destroy_title = scope:destroyed_title
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# scope:rightful_title = {
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# if = {
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# limit = {
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# this = title:k_aquitaine
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# }
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# every_in_de_jure_hierarchy = {
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# custom = merge_aquitaine_decision_tooltip_alt
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# custom_tooltip = merge_aquitaine_decision_tooltip_2_alt
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# }
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# }
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# else = {
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# every_in_de_jure_hierarchy = {
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# custom = merge_aquitaine_decision_tooltip_original
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# custom_tooltip = merge_aquitaine_decision_tooltip_2_original
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# }
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# }
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# }
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# }
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# }
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#
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# option = {
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# name = major_decisions.3200.a
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# trigger = {
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# NOR = {
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# opinion = {
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# target = scope:rightful_liege
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# value >= 25
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# }
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# root.culture = scope:rightful_liege.culture
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# culture = { any_parent_culture_or_above = { this = scope:rightful_liege.culture } }
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# }
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# }
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# }
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#
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# option = {
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# name = major_decisions.3200.b
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# trigger = {
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# OR = {
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# opinion = {
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# target = scope:rightful_liege
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# value >= 25
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# }
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# root.culture = scope:rightful_liege.culture
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# culture = { any_parent_culture_or_above = { this = scope:rightful_liege.culture } }
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# }
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# }
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# }
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#}
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##Restore Carthage
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#major_decisions.3300 = {
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# type = character_event
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# title = major_decisions.3300.t
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# desc = major_decisions.3300.desc
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# theme = crown
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#
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# override_effect_2d = { reference = legend_glow }
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#
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# left_portrait = {
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# character = root
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# animation = sword_coup_degrace
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# camera = camera_torso_scheme_right_look_right
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# }
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#
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# immediate = {
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# restore_carthage_scripted_effect = yes
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#
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# culture = { save_scope_as = founder_culture }
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# }
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#
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# option = {
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# name = major_decisions.3300.a
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#
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# hidden_effect = {
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# culture:carthaginian = {
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# get_all_innovations_from = scope:founder_culture
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# }
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# }
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#
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# #convert people to your new culture
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# convert_family_culture_and_notify_vassals_effect = {
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# OLD_CULTURE = root.culture
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# NEW_CULTURE = culture:carthaginian
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# CONVERTER = root
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# }
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#
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# #convert capital counties to carthaginian
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# title:c_tunis = {
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# set_county_culture = culture:carthaginian
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# }
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# title:c_tripolitana = {
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# set_county_culture = culture:carthaginian
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# }
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# title:c_algier = {
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# set_county_culture = culture:carthaginian
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# }
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# title:c_murcia = {
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# set_county_culture = culture:carthaginian
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# }
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# }
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#
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# option = {
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# name = major_decisions.3300.b
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# }
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#}
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#
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###############
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## Carantania #
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###############
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#major_decisions.3400 = {
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# type = character_event
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# title = major_decisions.3400.t
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# desc = major_decisions.3400.desc
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# theme = crown
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# override_background = ce1_legendary_spring
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# left_portrait = {
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# character = root
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# animation = pondering
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# }
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# window = big_event_window
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#
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# widget = { gui = event_window_widget_vfx_godray container = foreground_shader_vfx_container }
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#
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# immediate = {
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# decision_restore_carantania_effect = yes
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# }
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#
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# option = {
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# name = major_decisions.3400.a
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# }
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#}
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#
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############
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## Cumbria #
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############
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#major_decisions.3500 = {
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# type = character_event
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# title = major_decisions.3500.t
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# desc = major_decisions.3500.desc
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# theme = crown
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# override_background = council_chamber
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# left_portrait = {
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# character = root
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# animation = pondering
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# }
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# window = big_event_window
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#
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# widget = { gui = event_window_widget_vfx_godray container = foreground_shader_vfx_container }
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#
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# immediate = {
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# form_cumbria_decision_scripted_effect = yes
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# }
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#
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# option = {
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# name = major_decisions.3500.a
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# }
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#}
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#
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####################
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## Cossack Kingdom #
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