This commit is contained in:
Heidesommer 2026-05-29 05:24:40 -04:00
parent ce70fe752e
commit 734d526ca9
41 changed files with 17594 additions and 1069 deletions

View file

@ -1500,198 +1500,198 @@ major_decisions.3100 = {
}
###################
# Merge Aquitaine #
###################
major_decisions.3200 = {
type = character_event
title = major_decisions.3200.t
desc = major_decisions.3200.desc
theme = realm
left_portrait = {
trigger = {
this != scope:rightful_liege
}
character = root
triggered_animation = {
trigger = {
NOR = {
opinion = {
target = scope:rightful_liege
value >= 25
}
root.culture = scope:rightful_liege.culture
culture = { any_parent_culture_or_above = { this = scope:rightful_liege.culture } }
}
}
animation = disapproval
}
animation = obsequious_bow
}
right_portrait = {
character = scope:rightful_liege
animation = personality_honorable
}
immediate = {
show_as_tooltip = {
destroy_title = scope:destroyed_title
scope:rightful_title = {
if = {
limit = {
this = title:k_aquitaine
}
every_in_de_jure_hierarchy = {
custom = merge_aquitaine_decision_tooltip_alt
custom_tooltip = merge_aquitaine_decision_tooltip_2_alt
}
}
else = {
every_in_de_jure_hierarchy = {
custom = merge_aquitaine_decision_tooltip_original
custom_tooltip = merge_aquitaine_decision_tooltip_2_original
}
}
}
}
}
option = {
name = major_decisions.3200.a
trigger = {
NOR = {
opinion = {
target = scope:rightful_liege
value >= 25
}
root.culture = scope:rightful_liege.culture
culture = { any_parent_culture_or_above = { this = scope:rightful_liege.culture } }
}
}
}
option = {
name = major_decisions.3200.b
trigger = {
OR = {
opinion = {
target = scope:rightful_liege
value >= 25
}
root.culture = scope:rightful_liege.culture
culture = { any_parent_culture_or_above = { this = scope:rightful_liege.culture } }
}
}
}
}
#Restore Carthage
major_decisions.3300 = {
type = character_event
title = major_decisions.3300.t
desc = major_decisions.3300.desc
theme = crown
override_effect_2d = { reference = legend_glow }
left_portrait = {
character = root
animation = sword_coup_degrace
camera = camera_torso_scheme_right_look_right
}
immediate = {
restore_carthage_scripted_effect = yes
culture = { save_scope_as = founder_culture }
}
option = {
name = major_decisions.3300.a
hidden_effect = {
culture:carthaginian = {
get_all_innovations_from = scope:founder_culture
}
}
#convert people to your new culture
convert_family_culture_and_notify_vassals_effect = {
OLD_CULTURE = root.culture
NEW_CULTURE = culture:carthaginian
CONVERTER = root
}
#convert capital counties to carthaginian
title:c_tunis = {
set_county_culture = culture:carthaginian
}
title:c_tripolitana = {
set_county_culture = culture:carthaginian
}
title:c_algier = {
set_county_culture = culture:carthaginian
}
title:c_murcia = {
set_county_culture = culture:carthaginian
}
}
option = {
name = major_decisions.3300.b
}
}
##############
# Carantania #
##############
major_decisions.3400 = {
type = character_event
title = major_decisions.3400.t
desc = major_decisions.3400.desc
theme = crown
override_background = ce1_legendary_spring
left_portrait = {
character = root
animation = pondering
}
window = big_event_window
widget = { gui = event_window_widget_vfx_godray container = foreground_shader_vfx_container }
immediate = {
decision_restore_carantania_effect = yes
}
option = {
name = major_decisions.3400.a
}
}
###########
# Cumbria #
###########
major_decisions.3500 = {
type = character_event
title = major_decisions.3500.t
desc = major_decisions.3500.desc
theme = crown
override_background = council_chamber
left_portrait = {
character = root
animation = pondering
}
window = big_event_window
widget = { gui = event_window_widget_vfx_godray container = foreground_shader_vfx_container }
immediate = {
form_cumbria_decision_scripted_effect = yes
}
option = {
name = major_decisions.3500.a
}
}
## Merge Aquitaine #
####################
#major_decisions.3200 = {
# type = character_event
# title = major_decisions.3200.t
# desc = major_decisions.3200.desc
# theme = realm
# left_portrait = {
# trigger = {
# this != scope:rightful_liege
# }
# character = root
# triggered_animation = {
# trigger = {
# NOR = {
# opinion = {
# target = scope:rightful_liege
# value >= 25
# }
# root.culture = scope:rightful_liege.culture
# culture = { any_parent_culture_or_above = { this = scope:rightful_liege.culture } }
# }
# }
# animation = disapproval
# }
# animation = obsequious_bow
# }
#
# right_portrait = {
# character = scope:rightful_liege
# animation = personality_honorable
# }
#
# immediate = {
# show_as_tooltip = {
# destroy_title = scope:destroyed_title
# scope:rightful_title = {
# if = {
# limit = {
# this = title:k_aquitaine
# }
# every_in_de_jure_hierarchy = {
# custom = merge_aquitaine_decision_tooltip_alt
# custom_tooltip = merge_aquitaine_decision_tooltip_2_alt
# }
# }
# else = {
# every_in_de_jure_hierarchy = {
# custom = merge_aquitaine_decision_tooltip_original
# custom_tooltip = merge_aquitaine_decision_tooltip_2_original
# }
# }
# }
# }
# }
#
# option = {
# name = major_decisions.3200.a
# trigger = {
# NOR = {
# opinion = {
# target = scope:rightful_liege
# value >= 25
# }
# root.culture = scope:rightful_liege.culture
# culture = { any_parent_culture_or_above = { this = scope:rightful_liege.culture } }
# }
# }
# }
#
# option = {
# name = major_decisions.3200.b
# trigger = {
# OR = {
# opinion = {
# target = scope:rightful_liege
# value >= 25
# }
# root.culture = scope:rightful_liege.culture
# culture = { any_parent_culture_or_above = { this = scope:rightful_liege.culture } }
# }
# }
# }
#}
##Restore Carthage
#major_decisions.3300 = {
# type = character_event
# title = major_decisions.3300.t
# desc = major_decisions.3300.desc
# theme = crown
#
# override_effect_2d = { reference = legend_glow }
#
# left_portrait = {
# character = root
# animation = sword_coup_degrace
# camera = camera_torso_scheme_right_look_right
# }
#
# immediate = {
# restore_carthage_scripted_effect = yes
#
# culture = { save_scope_as = founder_culture }
# }
#
# option = {
# name = major_decisions.3300.a
#
# hidden_effect = {
# culture:carthaginian = {
# get_all_innovations_from = scope:founder_culture
# }
# }
#
# #convert people to your new culture
# convert_family_culture_and_notify_vassals_effect = {
# OLD_CULTURE = root.culture
# NEW_CULTURE = culture:carthaginian
# CONVERTER = root
# }
#
# #convert capital counties to carthaginian
# title:c_tunis = {
# set_county_culture = culture:carthaginian
# }
# title:c_tripolitana = {
# set_county_culture = culture:carthaginian
# }
# title:c_algier = {
# set_county_culture = culture:carthaginian
# }
# title:c_murcia = {
# set_county_culture = culture:carthaginian
# }
# }
#
# option = {
# name = major_decisions.3300.b
# }
#}
#
###############
## Carantania #
###############
#major_decisions.3400 = {
# type = character_event
# title = major_decisions.3400.t
# desc = major_decisions.3400.desc
# theme = crown
# override_background = ce1_legendary_spring
# left_portrait = {
# character = root
# animation = pondering
# }
# window = big_event_window
#
# widget = { gui = event_window_widget_vfx_godray container = foreground_shader_vfx_container }
#
# immediate = {
# decision_restore_carantania_effect = yes
# }
#
# option = {
# name = major_decisions.3400.a
# }
#}
#
############
## Cumbria #
############
#major_decisions.3500 = {
# type = character_event
# title = major_decisions.3500.t
# desc = major_decisions.3500.desc
# theme = crown
# override_background = council_chamber
# left_portrait = {
# character = root
# animation = pondering
# }
# window = big_event_window
#
# widget = { gui = event_window_widget_vfx_godray container = foreground_shader_vfx_container }
#
# immediate = {
# form_cumbria_decision_scripted_effect = yes
# }
#
# option = {
# name = major_decisions.3500.a
# }
#}
#
####################
## Cossack Kingdom #