Fixes
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16 changed files with 1364 additions and 1363 deletions
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@ -1873,47 +1873,47 @@ mpo_nomad_invasion_war_ai_trigger = {
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geographical_region = world_steppe_east
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}
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}
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#Byzantium or China are actually somehow a viable target
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title:e_byzantium.holder ?= {
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in_diplomatic_range = $NOMAD$
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NOR = {
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has_any_good_relationship_with_character_trigger = { CHARACTER = $NOMAD$ }
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is_allied_to = $NOMAD$
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is_tributary_of = $NOMAD$
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$NOMAD$ = {
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is_tributary_of_suzerain_or_above = prev
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}
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$NOMAD$ = {
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has_truce = prev
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}
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}
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#Fulfills strength comparison
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current_military_strength < $NOMAD$.seventy_percent_of_current_military_strength
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OR = {
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gold <= $NOMAD$.fifty_percent_of_current_gold
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current_military_strength <= $NOMAD$.forty_percent_of_current_military_strength
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}
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}
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title:h_china.holder ?= {
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in_diplomatic_range = $NOMAD$
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NOR = {
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has_any_good_relationship_with_character_trigger = { CHARACTER = $NOMAD$ }
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is_allied_to = $NOMAD$
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is_tributary_of = $NOMAD$
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$NOMAD$ = {
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is_tributary_of_suzerain_or_above = prev
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}
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$NOMAD$ = {
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has_truce = prev
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}
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}
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#Fulfills strength comparison
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current_military_strength < $NOMAD$.seventy_percent_of_current_military_strength
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OR = {
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gold <= $NOMAD$.fifty_percent_of_current_gold
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current_military_strength <= $NOMAD$.forty_percent_of_current_military_strength
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}
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}
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# #Byzantium or China are actually somehow a viable target
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# title:e_byzantium.holder ?= {
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# in_diplomatic_range = $NOMAD$
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# NOR = {
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# has_any_good_relationship_with_character_trigger = { CHARACTER = $NOMAD$ }
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# is_allied_to = $NOMAD$
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# is_tributary_of = $NOMAD$
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# $NOMAD$ = {
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# is_tributary_of_suzerain_or_above = prev
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# }
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# $NOMAD$ = {
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# has_truce = prev
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# }
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# }
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# #Fulfills strength comparison
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# current_military_strength < $NOMAD$.seventy_percent_of_current_military_strength
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# OR = {
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# gold <= $NOMAD$.fifty_percent_of_current_gold
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# current_military_strength <= $NOMAD$.forty_percent_of_current_military_strength
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# }
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# }
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# title:h_china.holder ?= {
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# in_diplomatic_range = $NOMAD$
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# NOR = {
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# has_any_good_relationship_with_character_trigger = { CHARACTER = $NOMAD$ }
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# is_allied_to = $NOMAD$
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# is_tributary_of = $NOMAD$
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# $NOMAD$ = {
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# is_tributary_of_suzerain_or_above = prev
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# }
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# $NOMAD$ = {
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# has_truce = prev
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# }
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# }
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# #Fulfills strength comparison
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# current_military_strength < $NOMAD$.seventy_percent_of_current_military_strength
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# OR = {
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# gold <= $NOMAD$.fifty_percent_of_current_gold
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# current_military_strength <= $NOMAD$.forty_percent_of_current_military_strength
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# }
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# }
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# Havsaran zud? Leave the steppe!
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capital_county ?= {
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any_county_situation_sub_region = {
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