Fixes
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b2f4fbfa1a
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6ae0daeb9e
16 changed files with 1364 additions and 1363 deletions
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@ -13,17 +13,17 @@
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}
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divide = 4
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}
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else_if = {
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limit = {
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is_independent_ruler = yes
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NOT = { has_title = title:e_byzantium }
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}
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multiply = {
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value = highest_held_title_tier
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subtract = 1
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min = 1
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}
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}
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# else_if = {
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# limit = {
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# is_independent_ruler = yes
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# NOT = { has_title = title:e_byzantium }
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# }
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# multiply = {
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# value = highest_held_title_tier
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# subtract = 1
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# min = 1
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# }
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# }
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else_if = { # for Chinese ministers
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limit = {
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highest_held_title_tier = tier_empire
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@ -83,38 +83,38 @@ starting_treasury = {
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}
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add = {
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value = monumental_treasury_value
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if = {
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limit = {
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liege = title:h_china.holder # for ministerial expenses
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}
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multiply = 3
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}
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# if = {
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# limit = {
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# liege = title:h_china.holder # for ministerial expenses
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# }
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# multiply = 3
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# }
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else_if = {
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limit = {
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is_independent_ruler = yes
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}
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multiply = 2
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}
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if = {
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limit = {
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game_start_date = 1066.9.15
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has_title = title:e_byzantium
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}
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max = 180
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}
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else_if = {
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limit = {
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game_start_date = 867.1.1
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has_title = title:e_byzantium
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}
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max = 400
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}
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else_if = {
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limit = {
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has_title = title:e_byzantium
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}
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max = 800
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}
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# if = {
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# limit = {
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# game_start_date = 1066.9.15
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# has_title = title:e_byzantium
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# }
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# max = 180
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# }
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# else_if = {
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# limit = {
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# game_start_date = 867.1.1
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# has_title = title:e_byzantium
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# }
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# max = 400
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# }
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# else_if = {
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# limit = {
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# has_title = title:e_byzantium
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# }
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# max = 800
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# }
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}
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}
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else_if = {
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@ -4569,25 +4569,25 @@ great_holy_war_target_kingdom_weight_simplified = {
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add = ghw_target_stretch
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}
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# Prio to kingdoms that border Byzantium
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if = {
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limit = {
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title_capital_county = {
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squared_distance = {
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target = title:c_byzantion
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value <= ghw_target_distance_01_threshold
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}
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}
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}
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multiply = 1.3
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}
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if = {
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limit = {
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any_title_to_title_neighboring_and_across_water_empire = {
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this = title:e_byzantium
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}
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}
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multiply = 2
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}
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# if = {
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# limit = {
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# title_capital_county = {
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# squared_distance = {
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# target = title:c_byzantion
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# value <= ghw_target_distance_01_threshold
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# }
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# }
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# }
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# multiply = 1.3
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# }
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# if = {
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# limit = {
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# any_title_to_title_neighboring_and_across_water_empire = {
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# this = title:e_byzantium
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# }
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# }
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# multiply = 2
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# }
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#Weight down farthest kingdoms
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if = {
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limit = {
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@ -4433,94 +4433,94 @@ ep3_byz_regiments_ck_value = {
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ep3_byz_reward_levy_size_value = {
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value = 100
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if = {
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limit = {
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title:e_byzantium.holder.capital_county = {
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development_level >= 5
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}
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}
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add = 100
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}
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if = {
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limit = {
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title:e_byzantium.holder.capital_county = {
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development_level >= 10
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}
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}
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add = 100
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}
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if = {
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limit = {
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title:e_byzantium.holder.capital_county = {
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development_level >= 15
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}
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}
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add = 100
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}
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if = {
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limit = {
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title:e_byzantium.holder.capital_county = {
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development_level >= 20
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}
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}
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add = 100
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}
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if = {
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limit = {
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title:e_byzantium.holder.capital_county = {
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development_level >= 25
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}
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}
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add = 100
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}
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if = {
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limit = {
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title:e_byzantium.holder.capital_county = {
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development_level >= 30
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}
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}
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add = 100
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}
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if = {
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limit = {
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title:e_byzantium.holder.capital_county = {
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development_level >= 35
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}
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}
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add = 100
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}
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if = {
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limit = {
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title:e_byzantium.holder.capital_county = {
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development_level >= 40
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}
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}
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add = 100
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}
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if = {
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limit = {
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title:e_byzantium.holder.capital_county = {
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development_level >= 50
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}
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}
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add = 150
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}
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if = {
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limit = {
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title:e_byzantium.holder.capital_county = {
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development_level >= 65
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}
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}
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add = 200
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}
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if = {
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limit = {
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title:e_byzantium.holder.capital_county = {
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development_level >= 80
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}
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}
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add = 250
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}
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# if = {
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# limit = {
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# title:e_byzantium.holder.capital_county = {
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# development_level >= 5
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# }
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# }
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# add = 100
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# }
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# if = {
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# limit = {
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# title:e_byzantium.holder.capital_county = {
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# development_level >= 10
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# }
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# }
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# add = 100
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# }
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# if = {
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# limit = {
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# title:e_byzantium.holder.capital_county = {
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# development_level >= 15
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# }
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# }
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# add = 100
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# }
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# if = {
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# limit = {
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# title:e_byzantium.holder.capital_county = {
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# development_level >= 20
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# }
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# }
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# add = 100
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# }
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# if = {
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# limit = {
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# title:e_byzantium.holder.capital_county = {
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# development_level >= 25
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# }
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# }
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# add = 100
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# }
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# if = {
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# limit = {
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# title:e_byzantium.holder.capital_county = {
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# development_level >= 30
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# }
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# }
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# add = 100
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# }
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# if = {
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# limit = {
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# title:e_byzantium.holder.capital_county = {
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# development_level >= 35
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# }
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# }
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# add = 100
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# }
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# if = {
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# limit = {
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# title:e_byzantium.holder.capital_county = {
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# development_level >= 40
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# }
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# }
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# add = 100
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# }
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# if = {
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# limit = {
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# title:e_byzantium.holder.capital_county = {
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# development_level >= 50
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# }
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# }
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# add = 150
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# }
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# if = {
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# limit = {
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# title:e_byzantium.holder.capital_county = {
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# development_level >= 65
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# }
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# }
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# add = 200
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# }
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# if = {
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# limit = {
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# title:e_byzantium.holder.capital_county = {
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# development_level >= 80
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# }
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# }
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# add = 250
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# }
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if = {
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limit = {
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highest_held_title_tier = tier_duchy
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@ -4538,94 +4538,94 @@ ep3_byz_reward_levy_size_value = {
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ep3_sacking_byz_capital_payoff_value = {
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value = 220
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if = {
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limit = {
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title:e_byzantium.holder.capital_county = {
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development_level >= 5
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}
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}
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add = 100
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}
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if = {
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limit = {
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title:e_byzantium.holder.capital_county = {
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development_level >= 10
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}
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}
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add = 100
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}
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if = {
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limit = {
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title:e_byzantium.holder.capital_county = {
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development_level >= 15
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}
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}
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add = 100
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}
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if = {
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limit = {
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title:e_byzantium.holder.capital_county = {
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development_level >= 20
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}
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}
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add = 100
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}
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if = {
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limit = {
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title:e_byzantium.holder.capital_county = {
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development_level >= 25
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}
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}
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add = 100
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}
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if = {
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limit = {
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title:e_byzantium.holder.capital_county = {
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development_level >= 30
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}
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}
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add = 100
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}
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if = {
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limit = {
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title:e_byzantium.holder.capital_county = {
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development_level >= 35
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}
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}
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add = 100
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}
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if = {
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limit = {
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title:e_byzantium.holder.capital_county = {
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development_level >= 40
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}
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}
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add = 100
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}
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if = {
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limit = {
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title:e_byzantium.holder.capital_county = {
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development_level >= 50
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}
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}
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add = 150
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}
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if = {
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limit = {
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title:e_byzantium.holder.capital_county = {
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development_level >= 65
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}
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}
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add = 200
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}
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if = {
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limit = {
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title:e_byzantium.holder.capital_county = {
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development_level >= 80
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}
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}
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add = 250
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}
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# if = {
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# limit = {
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# title:e_byzantium.holder.capital_county = {
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# development_level >= 5
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# }
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# }
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# add = 100
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# }
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# if = {
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# limit = {
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# title:e_byzantium.holder.capital_county = {
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# development_level >= 10
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# }
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# }
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# add = 100
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# }
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# if = {
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# limit = {
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# title:e_byzantium.holder.capital_county = {
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# development_level >= 15
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# }
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# }
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# add = 100
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# }
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# if = {
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# limit = {
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# title:e_byzantium.holder.capital_county = {
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# development_level >= 20
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# }
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# }
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# add = 100
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# }
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# if = {
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# limit = {
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# title:e_byzantium.holder.capital_county = {
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# development_level >= 25
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# }
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# }
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# add = 100
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# }
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# if = {
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# limit = {
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# title:e_byzantium.holder.capital_county = {
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# development_level >= 30
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# }
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# }
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# add = 100
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# }
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# if = {
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# limit = {
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# title:e_byzantium.holder.capital_county = {
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# development_level >= 35
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# }
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# }
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# add = 100
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# }
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# if = {
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# limit = {
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# title:e_byzantium.holder.capital_county = {
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# development_level >= 40
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# }
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# }
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# add = 100
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# }
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# if = {
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# limit = {
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# title:e_byzantium.holder.capital_county = {
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# development_level >= 50
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# }
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# }
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# add = 150
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# }
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# if = {
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# limit = {
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# title:e_byzantium.holder.capital_county = {
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# development_level >= 65
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# }
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# }
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# add = 200
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# }
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# if = {
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# limit = {
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# title:e_byzantium.holder.capital_county = {
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# development_level >= 80
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# }
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# }
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# add = 250
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# }
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}
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number_vassals_converting_to_new_state_faith = {
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