Fixes
This commit is contained in:
parent
b2f4fbfa1a
commit
6ae0daeb9e
16 changed files with 1364 additions and 1363 deletions
|
|
@ -3682,12 +3682,12 @@
|
|||
scope:host = {
|
||||
OR = {
|
||||
location = province:b_constantinople
|
||||
AND = {
|
||||
primary_title = title:e_byzantium
|
||||
title:c_byzantion = {
|
||||
any_de_jure_top_liege = { this = root }
|
||||
}
|
||||
}
|
||||
# AND = {
|
||||
# primary_title = title:e_byzantium
|
||||
# title:c_byzantion = {
|
||||
# any_de_jure_top_liege = { this = root }
|
||||
# }
|
||||
# }
|
||||
}
|
||||
}
|
||||
has_current_phase = coronation_phase_coronation
|
||||
|
|
|
|||
|
|
@ -3249,12 +3249,12 @@ crusading_claim_cb = {
|
|||
geographical_region = world_asia_minor
|
||||
geographical_region = world_middle_east
|
||||
geographical_region = world_africa_north
|
||||
county = {
|
||||
OR = {
|
||||
empire = title:e_caspian-pontic_steppe
|
||||
empire = title:e_byzantium
|
||||
}
|
||||
}
|
||||
# county = {
|
||||
# OR = {
|
||||
# empire = title:e_caspian-pontic_steppe
|
||||
# empire = title:e_byzantium
|
||||
# }
|
||||
# }
|
||||
}
|
||||
}
|
||||
liege = scope:defender
|
||||
|
|
@ -3418,12 +3418,12 @@ crusading_claim_cb = {
|
|||
geographical_region = world_asia_minor
|
||||
geographical_region = world_middle_east
|
||||
geographical_region = world_africa_north
|
||||
county = {
|
||||
OR = {
|
||||
empire = title:e_caspian-pontic_steppe
|
||||
empire = title:e_byzantium
|
||||
}
|
||||
}
|
||||
# county = {
|
||||
# OR = {
|
||||
# empire = title:e_caspian-pontic_steppe
|
||||
# empire = title:e_byzantium
|
||||
# }
|
||||
# }
|
||||
}
|
||||
}
|
||||
liege = scope:defender
|
||||
|
|
|
|||
|
|
@ -1218,13 +1218,13 @@ GetChariotMiddlingLapCount = {
|
|||
# Byzant Flavor
|
||||
GetThroneRoom = {
|
||||
type = character
|
||||
text = {
|
||||
trigger = {
|
||||
has_title = title:e_byzantium
|
||||
capital_province = province:496
|
||||
}
|
||||
localization_key = throne_room_chrysotriklinos
|
||||
}
|
||||
# text = {
|
||||
# trigger = {
|
||||
# has_title = title:e_byzantium
|
||||
# capital_province = province:496
|
||||
# }
|
||||
# localization_key = throne_room_chrysotriklinos
|
||||
# }
|
||||
text = {
|
||||
trigger = { always = no }
|
||||
fallback = yes
|
||||
|
|
|
|||
|
|
@ -507,288 +507,288 @@ mend_the_great_schism_decision = {
|
|||
base = 100
|
||||
}
|
||||
}
|
||||
|
||||
### Reclaim Constantinople ###
|
||||
set_capital_constantinople_decision = {
|
||||
picture = {
|
||||
reference = "gfx/interface/illustrations/decisions/decision_destiny_goal.dds"
|
||||
}
|
||||
desc = set_capital_constantinople_decision_desc
|
||||
selection_tooltip = set_capital_constantinople_decision_tooltip
|
||||
decision_group_type = major
|
||||
|
||||
ai_check_interval_by_tier = {
|
||||
barony = 0
|
||||
county = 0
|
||||
duchy = 0
|
||||
kingdom = 0
|
||||
empire = 12
|
||||
hegemony = 0
|
||||
}
|
||||
|
||||
is_shown = {
|
||||
is_ruler = yes
|
||||
is_playable_character = yes
|
||||
has_title = title:e_byzantium
|
||||
NOT = { capital_county = { this = title:c_byzantion } }
|
||||
OR = {
|
||||
title:c_byzantion.holder = {
|
||||
any_liege_or_above = { this = root }
|
||||
}
|
||||
title:c_byzantion.holder = { this = root }
|
||||
}
|
||||
}
|
||||
|
||||
is_valid_showing_failures_only = {
|
||||
is_landed = yes
|
||||
is_capable_adult = yes
|
||||
is_imprisoned = no
|
||||
top_liege = this
|
||||
}
|
||||
|
||||
effect = {
|
||||
if = { #Usurp if not held personally.
|
||||
limit = {
|
||||
NOT = { title:c_byzantion.holder = { this = root } }
|
||||
}
|
||||
title:c_byzantion.holder = { save_scope_as = target_for_denunciation }
|
||||
create_title_and_vassal_change = {
|
||||
type = returned
|
||||
save_scope_as = change
|
||||
add_claim_on_loss = no
|
||||
}
|
||||
title:c_byzantion = {
|
||||
change_title_holder = {
|
||||
holder = root
|
||||
change = scope:change
|
||||
}
|
||||
}
|
||||
resolve_title_and_vassal_change = scope:change
|
||||
|
||||
}
|
||||
set_realm_capital = title:c_byzantion
|
||||
if = {
|
||||
limit = {
|
||||
exists = scope:target_for_denunciation
|
||||
}
|
||||
scope:target_for_denunciation = {
|
||||
trigger_event = {
|
||||
id = roman_restoration.1204
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
ai_potential = {
|
||||
primary_title.tier = tier_empire
|
||||
has_title = title:e_byzantium
|
||||
}
|
||||
|
||||
ai_will_do = { #Do it always, for coherence.
|
||||
base = 100
|
||||
modifier = {
|
||||
title:c_byzantion.holder = {
|
||||
is_ai = no
|
||||
any_realm_county = {
|
||||
count < 2
|
||||
holder = title:c_byzantion.holder
|
||||
}
|
||||
}
|
||||
factor = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
### Reclaim Rome ###
|
||||
set_capital_rome_decision = {
|
||||
picture = {
|
||||
reference = "gfx/interface/illustrations/decisions/decision_destiny_goal.dds"
|
||||
}
|
||||
desc = set_capital_rome_decision_desc
|
||||
selection_tooltip = set_capital_rome_decision_tooltip
|
||||
decision_group_type = major
|
||||
|
||||
ai_check_interval_by_tier = {
|
||||
barony = 0
|
||||
county = 0
|
||||
duchy = 0
|
||||
kingdom = 0
|
||||
empire = 0
|
||||
hegemony = 12
|
||||
}
|
||||
|
||||
is_shown = {
|
||||
is_ruler = yes
|
||||
is_playable_character = yes
|
||||
has_title = title:h_roman_empire
|
||||
NOT = { capital_county = { this = title:c_roma } }
|
||||
OR = {
|
||||
title:c_roma.holder = {
|
||||
any_liege_or_above = { this = root }
|
||||
}
|
||||
title:c_roma.holder = { this = root }
|
||||
}
|
||||
}
|
||||
|
||||
is_valid_showing_failures_only = {
|
||||
is_landed = yes
|
||||
is_capable_adult = yes
|
||||
is_imprisoned = no
|
||||
top_liege = this
|
||||
}
|
||||
|
||||
effect = {
|
||||
if = { #Usurp if not held personally.
|
||||
limit = {
|
||||
NOT = { title:c_roma.holder = { this = root } }
|
||||
}
|
||||
create_title_and_vassal_change = {
|
||||
type = returned
|
||||
save_scope_as = change
|
||||
add_claim_on_loss = no
|
||||
}
|
||||
title:c_roma = {
|
||||
change_title_holder = {
|
||||
holder = root
|
||||
change = scope:change
|
||||
}
|
||||
}
|
||||
resolve_title_and_vassal_change = scope:change
|
||||
|
||||
}
|
||||
set_realm_capital = title:c_roma
|
||||
}
|
||||
|
||||
ai_potential = {
|
||||
has_title = title:h_roman_empire
|
||||
}
|
||||
|
||||
ai_will_do = { #Do it always, for coherence.
|
||||
base = 100
|
||||
}
|
||||
}
|
||||
|
||||
### Establish Iconoclast Patriarchate ###
|
||||
establish_iconoclast_patriarchate_decision = {
|
||||
picture = {
|
||||
reference = "gfx/interface/illustrations/decisions/decision_major_religion.dds"
|
||||
}
|
||||
desc = establish_iconoclast_patriarchate_decision_desc
|
||||
selection_tooltip = establish_iconoclast_patriarchate_decision_tooltip
|
||||
decision_group_type = major
|
||||
|
||||
ai_check_interval_by_tier = {
|
||||
barony = 0
|
||||
county = 0
|
||||
duchy = 0
|
||||
kingdom = 60
|
||||
empire = 60
|
||||
hegemony = 60
|
||||
}
|
||||
|
||||
is_shown = {
|
||||
is_ruler = yes
|
||||
is_playable_character = yes
|
||||
faith = faith:iconoclast
|
||||
NOT = { faith = { exists = religious_head } }
|
||||
highest_held_title_tier > 3 #Only Kings and Emperors
|
||||
}
|
||||
|
||||
is_valid = {
|
||||
completely_controls = title:c_byzantion
|
||||
piety_level >= medium_piety_level
|
||||
}
|
||||
|
||||
is_valid_showing_failures_only = {
|
||||
is_landed = yes
|
||||
is_capable_adult = yes
|
||||
is_imprisoned = no
|
||||
top_liege = this
|
||||
}
|
||||
|
||||
effect = {
|
||||
custom_tooltip = establish_iconoclast_patriarchate_decision_effect_tooltip
|
||||
trigger_event = {
|
||||
id = roman_restoration.0120
|
||||
}
|
||||
}
|
||||
|
||||
ai_potential = {
|
||||
always = yes
|
||||
}
|
||||
|
||||
ai_will_do = {
|
||||
base = 100
|
||||
ai_value_modifier = {
|
||||
ai_zeal = 5.0
|
||||
}
|
||||
modifier = {
|
||||
factor = 0
|
||||
has_trait = cynical
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
### Restore Ecumenical Patriarchate ###
|
||||
restore_ecumenical_patriarchate_decision = {
|
||||
picture = {
|
||||
reference = "gfx/interface/illustrations/decisions/decision_major_religion.dds"
|
||||
}
|
||||
desc = restore_ecumenical_patriarchate_decision_desc
|
||||
selection_tooltip = restore_ecumenical_patriarchate_decision_tooltip
|
||||
decision_group_type = major
|
||||
|
||||
ai_check_interval_by_tier = {
|
||||
barony = 0
|
||||
county = 0
|
||||
duchy = 0
|
||||
kingdom = 60
|
||||
empire = 60
|
||||
hegemony = 60
|
||||
}
|
||||
|
||||
is_shown = {
|
||||
is_ruler = yes
|
||||
is_playable_character = yes
|
||||
faith = faith:orthodox
|
||||
NOT = { faith = { exists = religious_head } }
|
||||
highest_held_title_tier > 3 #Only Kings and Emperors
|
||||
}
|
||||
|
||||
is_valid = {
|
||||
completely_controls = title:c_byzantion
|
||||
piety_level >= medium_piety_level
|
||||
}
|
||||
|
||||
is_valid_showing_failures_only = {
|
||||
is_landed = yes
|
||||
is_capable_adult = yes
|
||||
is_imprisoned = no
|
||||
top_liege = this
|
||||
}
|
||||
|
||||
effect = {
|
||||
custom_tooltip = restore_ecumenical_patriarchate_decision_effect_tooltip
|
||||
trigger_event = {
|
||||
id = roman_restoration.0122
|
||||
}
|
||||
}
|
||||
|
||||
ai_potential = {
|
||||
always = yes
|
||||
}
|
||||
|
||||
ai_will_do = {
|
||||
base = 100
|
||||
ai_value_modifier = {
|
||||
ai_zeal = 5.0
|
||||
}
|
||||
modifier = {
|
||||
factor = 0
|
||||
has_trait = cynical
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#
|
||||
#### Reclaim Constantinople ###
|
||||
#set_capital_constantinople_decision = {
|
||||
# picture = {
|
||||
# reference = "gfx/interface/illustrations/decisions/decision_destiny_goal.dds"
|
||||
# }
|
||||
# desc = set_capital_constantinople_decision_desc
|
||||
# selection_tooltip = set_capital_constantinople_decision_tooltip
|
||||
# decision_group_type = major
|
||||
#
|
||||
# ai_check_interval_by_tier = {
|
||||
# barony = 0
|
||||
# county = 0
|
||||
# duchy = 0
|
||||
# kingdom = 0
|
||||
# empire = 12
|
||||
# hegemony = 0
|
||||
# }
|
||||
#
|
||||
# is_shown = {
|
||||
# is_ruler = yes
|
||||
# is_playable_character = yes
|
||||
# has_title = title:e_byzantium
|
||||
# NOT = { capital_county = { this = title:c_byzantion } }
|
||||
# OR = {
|
||||
# title:c_byzantion.holder = {
|
||||
# any_liege_or_above = { this = root }
|
||||
# }
|
||||
# title:c_byzantion.holder = { this = root }
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# is_valid_showing_failures_only = {
|
||||
# is_landed = yes
|
||||
# is_capable_adult = yes
|
||||
# is_imprisoned = no
|
||||
# top_liege = this
|
||||
# }
|
||||
#
|
||||
# effect = {
|
||||
# if = { #Usurp if not held personally.
|
||||
# limit = {
|
||||
# NOT = { title:c_byzantion.holder = { this = root } }
|
||||
# }
|
||||
# title:c_byzantion.holder = { save_scope_as = target_for_denunciation }
|
||||
# create_title_and_vassal_change = {
|
||||
# type = returned
|
||||
# save_scope_as = change
|
||||
# add_claim_on_loss = no
|
||||
# }
|
||||
# title:c_byzantion = {
|
||||
# change_title_holder = {
|
||||
# holder = root
|
||||
# change = scope:change
|
||||
# }
|
||||
# }
|
||||
# resolve_title_and_vassal_change = scope:change
|
||||
#
|
||||
# }
|
||||
# set_realm_capital = title:c_byzantion
|
||||
# if = {
|
||||
# limit = {
|
||||
# exists = scope:target_for_denunciation
|
||||
# }
|
||||
# scope:target_for_denunciation = {
|
||||
# trigger_event = {
|
||||
# id = roman_restoration.1204
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# ai_potential = {
|
||||
# primary_title.tier = tier_empire
|
||||
# has_title = title:e_byzantium
|
||||
# }
|
||||
#
|
||||
# ai_will_do = { #Do it always, for coherence.
|
||||
# base = 100
|
||||
# modifier = {
|
||||
# title:c_byzantion.holder = {
|
||||
# is_ai = no
|
||||
# any_realm_county = {
|
||||
# count < 2
|
||||
# holder = title:c_byzantion.holder
|
||||
# }
|
||||
# }
|
||||
# factor = 0
|
||||
# }
|
||||
# }
|
||||
#}
|
||||
#
|
||||
#### Reclaim Rome ###
|
||||
#set_capital_rome_decision = {
|
||||
# picture = {
|
||||
# reference = "gfx/interface/illustrations/decisions/decision_destiny_goal.dds"
|
||||
# }
|
||||
# desc = set_capital_rome_decision_desc
|
||||
# selection_tooltip = set_capital_rome_decision_tooltip
|
||||
# decision_group_type = major
|
||||
#
|
||||
# ai_check_interval_by_tier = {
|
||||
# barony = 0
|
||||
# county = 0
|
||||
# duchy = 0
|
||||
# kingdom = 0
|
||||
# empire = 0
|
||||
# hegemony = 12
|
||||
# }
|
||||
#
|
||||
# is_shown = {
|
||||
# is_ruler = yes
|
||||
# is_playable_character = yes
|
||||
# has_title = title:h_roman_empire
|
||||
# NOT = { capital_county = { this = title:c_roma } }
|
||||
# OR = {
|
||||
# title:c_roma.holder = {
|
||||
# any_liege_or_above = { this = root }
|
||||
# }
|
||||
# title:c_roma.holder = { this = root }
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# is_valid_showing_failures_only = {
|
||||
# is_landed = yes
|
||||
# is_capable_adult = yes
|
||||
# is_imprisoned = no
|
||||
# top_liege = this
|
||||
# }
|
||||
#
|
||||
# effect = {
|
||||
# if = { #Usurp if not held personally.
|
||||
# limit = {
|
||||
# NOT = { title:c_roma.holder = { this = root } }
|
||||
# }
|
||||
# create_title_and_vassal_change = {
|
||||
# type = returned
|
||||
# save_scope_as = change
|
||||
# add_claim_on_loss = no
|
||||
# }
|
||||
# title:c_roma = {
|
||||
# change_title_holder = {
|
||||
# holder = root
|
||||
# change = scope:change
|
||||
# }
|
||||
# }
|
||||
# resolve_title_and_vassal_change = scope:change
|
||||
#
|
||||
# }
|
||||
# set_realm_capital = title:c_roma
|
||||
# }
|
||||
#
|
||||
# ai_potential = {
|
||||
# has_title = title:h_roman_empire
|
||||
# }
|
||||
#
|
||||
# ai_will_do = { #Do it always, for coherence.
|
||||
# base = 100
|
||||
# }
|
||||
#}
|
||||
#
|
||||
#### Establish Iconoclast Patriarchate ###
|
||||
#establish_iconoclast_patriarchate_decision = {
|
||||
# picture = {
|
||||
# reference = "gfx/interface/illustrations/decisions/decision_major_religion.dds"
|
||||
# }
|
||||
# desc = establish_iconoclast_patriarchate_decision_desc
|
||||
# selection_tooltip = establish_iconoclast_patriarchate_decision_tooltip
|
||||
# decision_group_type = major
|
||||
#
|
||||
# ai_check_interval_by_tier = {
|
||||
# barony = 0
|
||||
# county = 0
|
||||
# duchy = 0
|
||||
# kingdom = 60
|
||||
# empire = 60
|
||||
# hegemony = 60
|
||||
# }
|
||||
#
|
||||
# is_shown = {
|
||||
# is_ruler = yes
|
||||
# is_playable_character = yes
|
||||
# faith = faith:iconoclast
|
||||
# NOT = { faith = { exists = religious_head } }
|
||||
# highest_held_title_tier > 3 #Only Kings and Emperors
|
||||
# }
|
||||
#
|
||||
# is_valid = {
|
||||
# completely_controls = title:c_byzantion
|
||||
# piety_level >= medium_piety_level
|
||||
# }
|
||||
#
|
||||
# is_valid_showing_failures_only = {
|
||||
# is_landed = yes
|
||||
# is_capable_adult = yes
|
||||
# is_imprisoned = no
|
||||
# top_liege = this
|
||||
# }
|
||||
#
|
||||
# effect = {
|
||||
# custom_tooltip = establish_iconoclast_patriarchate_decision_effect_tooltip
|
||||
# trigger_event = {
|
||||
# id = roman_restoration.0120
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# ai_potential = {
|
||||
# always = yes
|
||||
# }
|
||||
#
|
||||
# ai_will_do = {
|
||||
# base = 100
|
||||
# ai_value_modifier = {
|
||||
# ai_zeal = 5.0
|
||||
# }
|
||||
# modifier = {
|
||||
# factor = 0
|
||||
# has_trait = cynical
|
||||
# }
|
||||
# }
|
||||
#}
|
||||
#
|
||||
#### Restore Ecumenical Patriarchate ###
|
||||
#restore_ecumenical_patriarchate_decision = {
|
||||
# picture = {
|
||||
# reference = "gfx/interface/illustrations/decisions/decision_major_religion.dds"
|
||||
# }
|
||||
# desc = restore_ecumenical_patriarchate_decision_desc
|
||||
# selection_tooltip = restore_ecumenical_patriarchate_decision_tooltip
|
||||
# decision_group_type = major
|
||||
#
|
||||
# ai_check_interval_by_tier = {
|
||||
# barony = 0
|
||||
# county = 0
|
||||
# duchy = 0
|
||||
# kingdom = 60
|
||||
# empire = 60
|
||||
# hegemony = 60
|
||||
# }
|
||||
#
|
||||
# is_shown = {
|
||||
# is_ruler = yes
|
||||
# is_playable_character = yes
|
||||
# faith = faith:orthodox
|
||||
# NOT = { faith = { exists = religious_head } }
|
||||
# highest_held_title_tier > 3 #Only Kings and Emperors
|
||||
# }
|
||||
#
|
||||
# is_valid = {
|
||||
# completely_controls = title:c_byzantion
|
||||
# piety_level >= medium_piety_level
|
||||
# }
|
||||
#
|
||||
# is_valid_showing_failures_only = {
|
||||
# is_landed = yes
|
||||
# is_capable_adult = yes
|
||||
# is_imprisoned = no
|
||||
# top_liege = this
|
||||
# }
|
||||
#
|
||||
# effect = {
|
||||
# custom_tooltip = restore_ecumenical_patriarchate_decision_effect_tooltip
|
||||
# trigger_event = {
|
||||
# id = roman_restoration.0122
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# ai_potential = {
|
||||
# always = yes
|
||||
# }
|
||||
#
|
||||
# ai_will_do = {
|
||||
# base = 100
|
||||
# ai_value_modifier = {
|
||||
# ai_zeal = 5.0
|
||||
# }
|
||||
# modifier = {
|
||||
# factor = 0
|
||||
# has_trait = cynical
|
||||
# }
|
||||
# }
|
||||
#}
|
||||
#
|
||||
### Restore the Papacy ###
|
||||
restore_papacy_decision = {
|
||||
picture = {
|
||||
|
|
|
|||
|
|
@ -169,11 +169,11 @@ introduce_a_new_fashion_at_court_decision = {
|
|||
culture = { has_cultural_pillar = heritage_byzantine }
|
||||
top_liege ?= {
|
||||
OR = {
|
||||
culture = { has_cultural_pillar = heritage_byzantine }
|
||||
# culture = { has_cultural_pillar = heritage_byzantine }
|
||||
capital_barony ?= title:b_constantinople
|
||||
primary_title ?= title:e_byzantium
|
||||
primary_title ?= title:h_roman_empire
|
||||
primary_title ?= title:h_eastern_roman_empire
|
||||
# primary_title ?= title:e_byzantium
|
||||
# primary_title ?= title:h_roman_empire
|
||||
## primary_title ?= title:h_eastern_roman_empire
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -13,17 +13,17 @@
|
|||
}
|
||||
divide = 4
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
is_independent_ruler = yes
|
||||
NOT = { has_title = title:e_byzantium }
|
||||
}
|
||||
multiply = {
|
||||
value = highest_held_title_tier
|
||||
subtract = 1
|
||||
min = 1
|
||||
}
|
||||
}
|
||||
# else_if = {
|
||||
# limit = {
|
||||
# is_independent_ruler = yes
|
||||
# NOT = { has_title = title:e_byzantium }
|
||||
# }
|
||||
# multiply = {
|
||||
# value = highest_held_title_tier
|
||||
# subtract = 1
|
||||
# min = 1
|
||||
# }
|
||||
# }
|
||||
else_if = { # for Chinese ministers
|
||||
limit = {
|
||||
highest_held_title_tier = tier_empire
|
||||
|
|
@ -83,38 +83,38 @@ starting_treasury = {
|
|||
}
|
||||
add = {
|
||||
value = monumental_treasury_value
|
||||
if = {
|
||||
limit = {
|
||||
liege = title:h_china.holder # for ministerial expenses
|
||||
}
|
||||
multiply = 3
|
||||
}
|
||||
# if = {
|
||||
# limit = {
|
||||
# liege = title:h_china.holder # for ministerial expenses
|
||||
# }
|
||||
# multiply = 3
|
||||
# }
|
||||
else_if = {
|
||||
limit = {
|
||||
is_independent_ruler = yes
|
||||
}
|
||||
multiply = 2
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
game_start_date = 1066.9.15
|
||||
has_title = title:e_byzantium
|
||||
}
|
||||
max = 180
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
game_start_date = 867.1.1
|
||||
has_title = title:e_byzantium
|
||||
}
|
||||
max = 400
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
has_title = title:e_byzantium
|
||||
}
|
||||
max = 800
|
||||
}
|
||||
# if = {
|
||||
# limit = {
|
||||
# game_start_date = 1066.9.15
|
||||
# has_title = title:e_byzantium
|
||||
# }
|
||||
# max = 180
|
||||
# }
|
||||
# else_if = {
|
||||
# limit = {
|
||||
# game_start_date = 867.1.1
|
||||
# has_title = title:e_byzantium
|
||||
# }
|
||||
# max = 400
|
||||
# }
|
||||
# else_if = {
|
||||
# limit = {
|
||||
# has_title = title:e_byzantium
|
||||
# }
|
||||
# max = 800
|
||||
# }
|
||||
}
|
||||
}
|
||||
else_if = {
|
||||
|
|
|
|||
|
|
@ -4569,25 +4569,25 @@ great_holy_war_target_kingdom_weight_simplified = {
|
|||
add = ghw_target_stretch
|
||||
}
|
||||
# Prio to kingdoms that border Byzantium
|
||||
if = {
|
||||
limit = {
|
||||
title_capital_county = {
|
||||
squared_distance = {
|
||||
target = title:c_byzantion
|
||||
value <= ghw_target_distance_01_threshold
|
||||
}
|
||||
}
|
||||
}
|
||||
multiply = 1.3
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
any_title_to_title_neighboring_and_across_water_empire = {
|
||||
this = title:e_byzantium
|
||||
}
|
||||
}
|
||||
multiply = 2
|
||||
}
|
||||
# if = {
|
||||
# limit = {
|
||||
# title_capital_county = {
|
||||
# squared_distance = {
|
||||
# target = title:c_byzantion
|
||||
# value <= ghw_target_distance_01_threshold
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# multiply = 1.3
|
||||
# }
|
||||
# if = {
|
||||
# limit = {
|
||||
# any_title_to_title_neighboring_and_across_water_empire = {
|
||||
# this = title:e_byzantium
|
||||
# }
|
||||
# }
|
||||
# multiply = 2
|
||||
# }
|
||||
#Weight down farthest kingdoms
|
||||
if = {
|
||||
limit = {
|
||||
|
|
|
|||
|
|
@ -4433,94 +4433,94 @@ ep3_byz_regiments_ck_value = {
|
|||
|
||||
ep3_byz_reward_levy_size_value = {
|
||||
value = 100
|
||||
if = {
|
||||
limit = {
|
||||
title:e_byzantium.holder.capital_county = {
|
||||
development_level >= 5
|
||||
}
|
||||
}
|
||||
add = 100
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
title:e_byzantium.holder.capital_county = {
|
||||
development_level >= 10
|
||||
}
|
||||
}
|
||||
add = 100
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
title:e_byzantium.holder.capital_county = {
|
||||
development_level >= 15
|
||||
}
|
||||
}
|
||||
add = 100
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
title:e_byzantium.holder.capital_county = {
|
||||
development_level >= 20
|
||||
}
|
||||
}
|
||||
add = 100
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
title:e_byzantium.holder.capital_county = {
|
||||
development_level >= 25
|
||||
}
|
||||
}
|
||||
add = 100
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
title:e_byzantium.holder.capital_county = {
|
||||
development_level >= 30
|
||||
}
|
||||
}
|
||||
add = 100
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
title:e_byzantium.holder.capital_county = {
|
||||
development_level >= 35
|
||||
}
|
||||
}
|
||||
add = 100
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
title:e_byzantium.holder.capital_county = {
|
||||
development_level >= 40
|
||||
}
|
||||
}
|
||||
add = 100
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
title:e_byzantium.holder.capital_county = {
|
||||
development_level >= 50
|
||||
}
|
||||
}
|
||||
add = 150
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
title:e_byzantium.holder.capital_county = {
|
||||
development_level >= 65
|
||||
}
|
||||
}
|
||||
add = 200
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
title:e_byzantium.holder.capital_county = {
|
||||
development_level >= 80
|
||||
}
|
||||
}
|
||||
add = 250
|
||||
}
|
||||
# if = {
|
||||
# limit = {
|
||||
# title:e_byzantium.holder.capital_county = {
|
||||
# development_level >= 5
|
||||
# }
|
||||
# }
|
||||
# add = 100
|
||||
# }
|
||||
# if = {
|
||||
# limit = {
|
||||
# title:e_byzantium.holder.capital_county = {
|
||||
# development_level >= 10
|
||||
# }
|
||||
# }
|
||||
# add = 100
|
||||
# }
|
||||
# if = {
|
||||
# limit = {
|
||||
# title:e_byzantium.holder.capital_county = {
|
||||
# development_level >= 15
|
||||
# }
|
||||
# }
|
||||
# add = 100
|
||||
# }
|
||||
# if = {
|
||||
# limit = {
|
||||
# title:e_byzantium.holder.capital_county = {
|
||||
# development_level >= 20
|
||||
# }
|
||||
# }
|
||||
# add = 100
|
||||
# }
|
||||
# if = {
|
||||
# limit = {
|
||||
# title:e_byzantium.holder.capital_county = {
|
||||
# development_level >= 25
|
||||
# }
|
||||
# }
|
||||
# add = 100
|
||||
# }
|
||||
# if = {
|
||||
# limit = {
|
||||
# title:e_byzantium.holder.capital_county = {
|
||||
# development_level >= 30
|
||||
# }
|
||||
# }
|
||||
# add = 100
|
||||
# }
|
||||
# if = {
|
||||
# limit = {
|
||||
# title:e_byzantium.holder.capital_county = {
|
||||
# development_level >= 35
|
||||
# }
|
||||
# }
|
||||
# add = 100
|
||||
# }
|
||||
# if = {
|
||||
# limit = {
|
||||
# title:e_byzantium.holder.capital_county = {
|
||||
# development_level >= 40
|
||||
# }
|
||||
# }
|
||||
# add = 100
|
||||
# }
|
||||
# if = {
|
||||
# limit = {
|
||||
# title:e_byzantium.holder.capital_county = {
|
||||
# development_level >= 50
|
||||
# }
|
||||
# }
|
||||
# add = 150
|
||||
# }
|
||||
# if = {
|
||||
# limit = {
|
||||
# title:e_byzantium.holder.capital_county = {
|
||||
# development_level >= 65
|
||||
# }
|
||||
# }
|
||||
# add = 200
|
||||
# }
|
||||
# if = {
|
||||
# limit = {
|
||||
# title:e_byzantium.holder.capital_county = {
|
||||
# development_level >= 80
|
||||
# }
|
||||
# }
|
||||
# add = 250
|
||||
# }
|
||||
if = {
|
||||
limit = {
|
||||
highest_held_title_tier = tier_duchy
|
||||
|
|
@ -4538,94 +4538,94 @@ ep3_byz_reward_levy_size_value = {
|
|||
ep3_sacking_byz_capital_payoff_value = {
|
||||
value = 220
|
||||
|
||||
if = {
|
||||
limit = {
|
||||
title:e_byzantium.holder.capital_county = {
|
||||
development_level >= 5
|
||||
}
|
||||
}
|
||||
add = 100
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
title:e_byzantium.holder.capital_county = {
|
||||
development_level >= 10
|
||||
}
|
||||
}
|
||||
add = 100
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
title:e_byzantium.holder.capital_county = {
|
||||
development_level >= 15
|
||||
}
|
||||
}
|
||||
add = 100
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
title:e_byzantium.holder.capital_county = {
|
||||
development_level >= 20
|
||||
}
|
||||
}
|
||||
add = 100
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
title:e_byzantium.holder.capital_county = {
|
||||
development_level >= 25
|
||||
}
|
||||
}
|
||||
add = 100
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
title:e_byzantium.holder.capital_county = {
|
||||
development_level >= 30
|
||||
}
|
||||
}
|
||||
add = 100
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
title:e_byzantium.holder.capital_county = {
|
||||
development_level >= 35
|
||||
}
|
||||
}
|
||||
add = 100
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
title:e_byzantium.holder.capital_county = {
|
||||
development_level >= 40
|
||||
}
|
||||
}
|
||||
add = 100
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
title:e_byzantium.holder.capital_county = {
|
||||
development_level >= 50
|
||||
}
|
||||
}
|
||||
add = 150
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
title:e_byzantium.holder.capital_county = {
|
||||
development_level >= 65
|
||||
}
|
||||
}
|
||||
add = 200
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
title:e_byzantium.holder.capital_county = {
|
||||
development_level >= 80
|
||||
}
|
||||
}
|
||||
add = 250
|
||||
}
|
||||
# if = {
|
||||
# limit = {
|
||||
# title:e_byzantium.holder.capital_county = {
|
||||
# development_level >= 5
|
||||
# }
|
||||
# }
|
||||
# add = 100
|
||||
# }
|
||||
# if = {
|
||||
# limit = {
|
||||
# title:e_byzantium.holder.capital_county = {
|
||||
# development_level >= 10
|
||||
# }
|
||||
# }
|
||||
# add = 100
|
||||
# }
|
||||
# if = {
|
||||
# limit = {
|
||||
# title:e_byzantium.holder.capital_county = {
|
||||
# development_level >= 15
|
||||
# }
|
||||
# }
|
||||
# add = 100
|
||||
# }
|
||||
# if = {
|
||||
# limit = {
|
||||
# title:e_byzantium.holder.capital_county = {
|
||||
# development_level >= 20
|
||||
# }
|
||||
# }
|
||||
# add = 100
|
||||
# }
|
||||
# if = {
|
||||
# limit = {
|
||||
# title:e_byzantium.holder.capital_county = {
|
||||
# development_level >= 25
|
||||
# }
|
||||
# }
|
||||
# add = 100
|
||||
# }
|
||||
# if = {
|
||||
# limit = {
|
||||
# title:e_byzantium.holder.capital_county = {
|
||||
# development_level >= 30
|
||||
# }
|
||||
# }
|
||||
# add = 100
|
||||
# }
|
||||
# if = {
|
||||
# limit = {
|
||||
# title:e_byzantium.holder.capital_county = {
|
||||
# development_level >= 35
|
||||
# }
|
||||
# }
|
||||
# add = 100
|
||||
# }
|
||||
# if = {
|
||||
# limit = {
|
||||
# title:e_byzantium.holder.capital_county = {
|
||||
# development_level >= 40
|
||||
# }
|
||||
# }
|
||||
# add = 100
|
||||
# }
|
||||
# if = {
|
||||
# limit = {
|
||||
# title:e_byzantium.holder.capital_county = {
|
||||
# development_level >= 50
|
||||
# }
|
||||
# }
|
||||
# add = 150
|
||||
# }
|
||||
# if = {
|
||||
# limit = {
|
||||
# title:e_byzantium.holder.capital_county = {
|
||||
# development_level >= 65
|
||||
# }
|
||||
# }
|
||||
# add = 200
|
||||
# }
|
||||
# if = {
|
||||
# limit = {
|
||||
# title:e_byzantium.holder.capital_county = {
|
||||
# development_level >= 80
|
||||
# }
|
||||
# }
|
||||
# add = 250
|
||||
# }
|
||||
}
|
||||
|
||||
number_vassals_converting_to_new_state_faith = {
|
||||
|
|
|
|||
|
|
@ -93,21 +93,21 @@ accolade_marauder_character = {
|
|||
add_trait = berserker
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
current_date < 1400
|
||||
scope:new_owner = {
|
||||
has_title = title:e_byzantium
|
||||
}
|
||||
culture = {
|
||||
OR = {
|
||||
has_cultural_parameter = unlock_maa_huscarls
|
||||
has_cultural_parameter = unlock_maa_varangian_veterans
|
||||
}
|
||||
}
|
||||
}
|
||||
add_trait = varangian
|
||||
}
|
||||
# if = {
|
||||
# limit = {
|
||||
# current_date < 1400
|
||||
# scope:new_owner = {
|
||||
# has_title = title:e_byzantium
|
||||
# }
|
||||
# culture = {
|
||||
# OR = {
|
||||
# has_cultural_parameter = unlock_maa_huscarls
|
||||
# has_cultural_parameter = unlock_maa_varangian_veterans
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# add_trait = varangian
|
||||
# }
|
||||
|
||||
# Cultural Traditions
|
||||
if = {
|
||||
|
|
@ -646,21 +646,21 @@ accolade_thug_character = {
|
|||
assign_martial_education_from_squires_quality_effect = yes
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
current_date < 1400
|
||||
scope:new_owner = {
|
||||
has_title = title:e_byzantium
|
||||
}
|
||||
culture = {
|
||||
OR = {
|
||||
has_cultural_parameter = unlock_maa_huscarls
|
||||
has_cultural_parameter = unlock_maa_varangian_veterans
|
||||
}
|
||||
}
|
||||
}
|
||||
add_trait = varangian
|
||||
}
|
||||
# if = {
|
||||
# limit = {
|
||||
# current_date < 1400
|
||||
# scope:new_owner = {
|
||||
# has_title = title:e_byzantium
|
||||
# }
|
||||
# culture = {
|
||||
# OR = {
|
||||
# has_cultural_parameter = unlock_maa_huscarls
|
||||
# has_cultural_parameter = unlock_maa_varangian_veterans
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# add_trait = varangian
|
||||
# }
|
||||
#berserker
|
||||
if = {
|
||||
limit = {
|
||||
|
|
@ -836,21 +836,21 @@ accolade_disciplinarian_character = {
|
|||
gender_female_chance = scope_value_target_soldier_female_chance
|
||||
after_creation = {
|
||||
assign_stewardship_education_from_squires_quality_effect = yes
|
||||
if = {
|
||||
limit = {
|
||||
current_date < 1400
|
||||
scope:new_owner = {
|
||||
has_title = title:e_byzantium
|
||||
}
|
||||
culture = {
|
||||
OR = {
|
||||
has_cultural_parameter = unlock_maa_huscarls
|
||||
has_cultural_parameter = unlock_maa_varangian_veterans
|
||||
}
|
||||
}
|
||||
}
|
||||
add_trait = varangian
|
||||
}
|
||||
# if = {
|
||||
# limit = {
|
||||
# current_date < 1400
|
||||
# scope:new_owner = {
|
||||
# has_title = title:e_byzantium
|
||||
# }
|
||||
# culture = {
|
||||
# OR = {
|
||||
# has_cultural_parameter = unlock_maa_huscarls
|
||||
# has_cultural_parameter = unlock_maa_varangian_veterans
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# add_trait = varangian
|
||||
# }
|
||||
# Cultural Traditions
|
||||
if = {
|
||||
limit = {
|
||||
|
|
@ -1187,21 +1187,21 @@ accolade_valiant_character = {
|
|||
gender_female_chance = scope_value_target_soldier_female_chance
|
||||
after_creation = {
|
||||
assign_martial_education_from_squires_quality_effect = yes
|
||||
if = {
|
||||
limit = {
|
||||
current_date < 1400
|
||||
scope:new_owner = {
|
||||
has_title = title:e_byzantium
|
||||
}
|
||||
culture = {
|
||||
OR = {
|
||||
has_cultural_parameter = unlock_maa_huscarls
|
||||
has_cultural_parameter = unlock_maa_varangian_veterans
|
||||
}
|
||||
}
|
||||
}
|
||||
add_trait = varangian
|
||||
}
|
||||
# if = {
|
||||
# limit = {
|
||||
# current_date < 1400
|
||||
# scope:new_owner = {
|
||||
# has_title = title:e_byzantium
|
||||
# }
|
||||
# culture = {
|
||||
# OR = {
|
||||
# has_cultural_parameter = unlock_maa_huscarls
|
||||
# has_cultural_parameter = unlock_maa_varangian_veterans
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# add_trait = varangian
|
||||
# }
|
||||
#berserker
|
||||
if = {
|
||||
limit = {
|
||||
|
|
@ -1403,21 +1403,21 @@ accolade_stalwart_character = {
|
|||
gender_female_chance = scope_value_target_soldier_female_chance
|
||||
after_creation = {
|
||||
assign_martial_education_from_squires_quality_effect = yes
|
||||
if = {
|
||||
limit = {
|
||||
current_date < 1400
|
||||
scope:new_owner = {
|
||||
has_title = title:e_byzantium
|
||||
}
|
||||
culture = {
|
||||
OR = {
|
||||
has_cultural_parameter = unlock_maa_huscarls
|
||||
has_cultural_parameter = unlock_maa_varangian_veterans
|
||||
}
|
||||
}
|
||||
}
|
||||
add_trait = varangian
|
||||
}
|
||||
# if = {
|
||||
# limit = {
|
||||
# current_date < 1400
|
||||
# scope:new_owner = {
|
||||
# has_title = title:e_byzantium
|
||||
# }
|
||||
# culture = {
|
||||
# OR = {
|
||||
# has_cultural_parameter = unlock_maa_huscarls
|
||||
# has_cultural_parameter = unlock_maa_varangian_veterans
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# add_trait = varangian
|
||||
# }
|
||||
# Cultural Traditions
|
||||
if = {
|
||||
limit = {
|
||||
|
|
@ -1594,21 +1594,21 @@ accolade_scoundrel_character = {
|
|||
assign_intrigue_education_from_squires_quality_effect = yes
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
current_date < 1400
|
||||
scope:new_owner = {
|
||||
has_title = title:e_byzantium
|
||||
}
|
||||
culture = {
|
||||
OR = {
|
||||
has_cultural_parameter = unlock_maa_huscarls
|
||||
has_cultural_parameter = unlock_maa_varangian_veterans
|
||||
}
|
||||
}
|
||||
}
|
||||
add_trait = varangian
|
||||
}
|
||||
# if = {
|
||||
# limit = {
|
||||
# current_date < 1400
|
||||
# scope:new_owner = {
|
||||
# has_title = title:e_byzantium
|
||||
# }
|
||||
# culture = {
|
||||
# OR = {
|
||||
# has_cultural_parameter = unlock_maa_huscarls
|
||||
# has_cultural_parameter = unlock_maa_varangian_veterans
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# add_trait = varangian
|
||||
# }
|
||||
random = {
|
||||
chance = 1
|
||||
|
||||
|
|
@ -1995,21 +1995,21 @@ accolade_tactician_character = {
|
|||
after_creation = {
|
||||
assign_martial_education_from_squires_quality_effect = yes
|
||||
# Cultural Traditions
|
||||
if = {
|
||||
limit = {
|
||||
current_date < 1400
|
||||
scope:new_owner = {
|
||||
has_title = title:e_byzantium
|
||||
}
|
||||
culture = {
|
||||
OR = {
|
||||
has_cultural_parameter = unlock_maa_huscarls
|
||||
has_cultural_parameter = unlock_maa_varangian_veterans
|
||||
}
|
||||
}
|
||||
}
|
||||
add_trait = varangian
|
||||
}
|
||||
# if = {
|
||||
# limit = {
|
||||
# current_date < 1400
|
||||
# scope:new_owner = {
|
||||
# has_title = title:e_byzantium
|
||||
# }
|
||||
# culture = {
|
||||
# OR = {
|
||||
# has_cultural_parameter = unlock_maa_huscarls
|
||||
# has_cultural_parameter = unlock_maa_varangian_veterans
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# add_trait = varangian
|
||||
# }
|
||||
if = {
|
||||
limit = {
|
||||
culture = {
|
||||
|
|
@ -2362,21 +2362,21 @@ accolade_manipulator_character = {
|
|||
after_creation = {
|
||||
assign_intrigue_education_from_squires_quality_effect = yes
|
||||
# Cultural Traditions
|
||||
if = {
|
||||
limit = {
|
||||
current_date < 1400
|
||||
scope:new_owner = {
|
||||
has_title = title:e_byzantium
|
||||
}
|
||||
culture = {
|
||||
OR = {
|
||||
has_cultural_parameter = unlock_maa_huscarls
|
||||
has_cultural_parameter = unlock_maa_varangian_veterans
|
||||
}
|
||||
}
|
||||
}
|
||||
add_trait = varangian
|
||||
}
|
||||
# if = {
|
||||
# limit = {
|
||||
# current_date < 1400
|
||||
# scope:new_owner = {
|
||||
# has_title = title:e_byzantium
|
||||
# }
|
||||
# culture = {
|
||||
# OR = {
|
||||
# has_cultural_parameter = unlock_maa_huscarls
|
||||
# has_cultural_parameter = unlock_maa_varangian_veterans
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# add_trait = varangian
|
||||
# }
|
||||
if = {
|
||||
limit = {
|
||||
culture = {
|
||||
|
|
@ -2706,21 +2706,21 @@ accolade_contender_character = {
|
|||
}
|
||||
}
|
||||
# Cultural Traditions
|
||||
if = {
|
||||
limit = {
|
||||
current_date < 1400
|
||||
scope:new_owner = {
|
||||
has_title = title:e_byzantium
|
||||
}
|
||||
culture = {
|
||||
OR = {
|
||||
has_cultural_parameter = unlock_maa_huscarls
|
||||
has_cultural_parameter = unlock_maa_varangian_veterans
|
||||
}
|
||||
}
|
||||
}
|
||||
add_trait = varangian
|
||||
}
|
||||
# if = {
|
||||
# limit = {
|
||||
# current_date < 1400
|
||||
# scope:new_owner = {
|
||||
# has_title = title:e_byzantium
|
||||
# }
|
||||
# culture = {
|
||||
# OR = {
|
||||
# has_cultural_parameter = unlock_maa_huscarls
|
||||
# has_cultural_parameter = unlock_maa_varangian_veterans
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# add_trait = varangian
|
||||
# }
|
||||
if = {
|
||||
limit = {
|
||||
culture = {
|
||||
|
|
@ -3214,21 +3214,21 @@ accolade_pike_character = {
|
|||
}
|
||||
|
||||
# Cultural Traditions
|
||||
if = {
|
||||
limit = {
|
||||
current_date < 1400
|
||||
scope:new_owner = {
|
||||
has_title = title:e_byzantium
|
||||
}
|
||||
culture = {
|
||||
OR = {
|
||||
has_cultural_parameter = unlock_maa_huscarls
|
||||
has_cultural_parameter = unlock_maa_varangian_veterans
|
||||
}
|
||||
}
|
||||
}
|
||||
add_trait = varangian
|
||||
}
|
||||
# if = {
|
||||
# limit = {
|
||||
# current_date < 1400
|
||||
# scope:new_owner = {
|
||||
# has_title = title:e_byzantium
|
||||
# }
|
||||
# culture = {
|
||||
# OR = {
|
||||
# has_cultural_parameter = unlock_maa_huscarls
|
||||
# has_cultural_parameter = unlock_maa_varangian_veterans
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# add_trait = varangian
|
||||
# }
|
||||
if = {
|
||||
limit = {
|
||||
culture = {
|
||||
|
|
@ -3651,21 +3651,21 @@ accolade_vanguard_character = {
|
|||
add_trait = berserker
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
current_date < 1400
|
||||
scope:new_owner = {
|
||||
has_title = title:e_byzantium
|
||||
}
|
||||
culture = {
|
||||
OR = {
|
||||
has_cultural_parameter = unlock_maa_huscarls
|
||||
has_cultural_parameter = unlock_maa_varangian_veterans
|
||||
}
|
||||
}
|
||||
}
|
||||
add_trait = varangian
|
||||
}
|
||||
# if = {
|
||||
# limit = {
|
||||
# current_date < 1400
|
||||
# scope:new_owner = {
|
||||
# has_title = title:e_byzantium
|
||||
# }
|
||||
# culture = {
|
||||
# OR = {
|
||||
# has_cultural_parameter = unlock_maa_huscarls
|
||||
# has_cultural_parameter = unlock_maa_varangian_veterans
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# add_trait = varangian
|
||||
# }
|
||||
if = {
|
||||
limit = {
|
||||
culture = {
|
||||
|
|
@ -3892,21 +3892,21 @@ accolade_lancer_character = {
|
|||
}
|
||||
|
||||
# Cultural Traditions
|
||||
if = {
|
||||
limit = {
|
||||
current_date < 1400
|
||||
scope:new_owner = {
|
||||
has_title = title:e_byzantium
|
||||
}
|
||||
culture = {
|
||||
OR = {
|
||||
has_cultural_parameter = unlock_maa_huscarls
|
||||
has_cultural_parameter = unlock_maa_varangian_veterans
|
||||
}
|
||||
}
|
||||
}
|
||||
add_trait = varangian
|
||||
}
|
||||
# if = {
|
||||
# limit = {
|
||||
# current_date < 1400
|
||||
# scope:new_owner = {
|
||||
# has_title = title:e_byzantium
|
||||
# }
|
||||
# culture = {
|
||||
# OR = {
|
||||
# has_cultural_parameter = unlock_maa_huscarls
|
||||
# has_cultural_parameter = unlock_maa_varangian_veterans
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# add_trait = varangian
|
||||
# }
|
||||
if = {
|
||||
limit = {
|
||||
culture = {
|
||||
|
|
@ -4081,21 +4081,21 @@ accolade_besieger_character = {
|
|||
assign_martial_education_from_squires_quality_effect = yes
|
||||
add_trait = military_engineer
|
||||
# Cultural Traditions
|
||||
if = {
|
||||
limit = {
|
||||
current_date < 1400
|
||||
scope:new_owner = {
|
||||
has_title = title:e_byzantium
|
||||
}
|
||||
culture = {
|
||||
OR = {
|
||||
has_cultural_parameter = unlock_maa_huscarls
|
||||
has_cultural_parameter = unlock_maa_varangian_veterans
|
||||
}
|
||||
}
|
||||
}
|
||||
add_trait = varangian
|
||||
}
|
||||
# if = {
|
||||
# limit = {
|
||||
# current_date < 1400
|
||||
# scope:new_owner = {
|
||||
# has_title = title:e_byzantium
|
||||
# }
|
||||
# culture = {
|
||||
# OR = {
|
||||
# has_cultural_parameter = unlock_maa_huscarls
|
||||
# has_cultural_parameter = unlock_maa_varangian_veterans
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# add_trait = varangian
|
||||
# }
|
||||
if = {
|
||||
limit = {
|
||||
culture = {
|
||||
|
|
@ -5151,21 +5151,21 @@ accolade_blademaster_character = {
|
|||
}
|
||||
}
|
||||
# Cultural Traditions
|
||||
if = {
|
||||
limit = {
|
||||
current_date < 1400
|
||||
scope:new_owner = {
|
||||
has_title = title:e_byzantium
|
||||
}
|
||||
culture = {
|
||||
OR = {
|
||||
has_cultural_parameter = unlock_maa_huscarls
|
||||
has_cultural_parameter = unlock_maa_varangian_veterans
|
||||
}
|
||||
}
|
||||
}
|
||||
add_trait = varangian
|
||||
}
|
||||
# if = {
|
||||
# limit = {
|
||||
# current_date < 1400
|
||||
# scope:new_owner = {
|
||||
# has_title = title:e_byzantium
|
||||
# }
|
||||
# culture = {
|
||||
# OR = {
|
||||
# has_cultural_parameter = unlock_maa_huscarls
|
||||
# has_cultural_parameter = unlock_maa_varangian_veterans
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# add_trait = varangian
|
||||
# }
|
||||
if = {
|
||||
limit = {
|
||||
culture = {
|
||||
|
|
@ -5424,21 +5424,21 @@ accolade_house_knight_character = {
|
|||
}
|
||||
add_trait = bastard
|
||||
add_trait = disputed_heritage
|
||||
if = {
|
||||
limit = {
|
||||
current_date < 1400
|
||||
scope:new_owner = {
|
||||
has_title = title:e_byzantium
|
||||
}
|
||||
culture = {
|
||||
OR = {
|
||||
has_cultural_parameter = unlock_maa_huscarls
|
||||
has_cultural_parameter = unlock_maa_varangian_veterans
|
||||
}
|
||||
}
|
||||
}
|
||||
add_trait = varangian
|
||||
}
|
||||
# if = {
|
||||
# limit = {
|
||||
# current_date < 1400
|
||||
# scope:new_owner = {
|
||||
# has_title = title:e_byzantium
|
||||
# }
|
||||
# culture = {
|
||||
# OR = {
|
||||
# has_cultural_parameter = unlock_maa_huscarls
|
||||
# has_cultural_parameter = unlock_maa_varangian_veterans
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# add_trait = varangian
|
||||
# }
|
||||
# Cultural Traditions
|
||||
if = {
|
||||
limit = {
|
||||
|
|
|
|||
|
|
@ -1993,33 +1993,33 @@ mongol_war_target_evaluation_and_declaration_effect = {
|
|||
}
|
||||
}
|
||||
}
|
||||
trigger_if = { # We don't want the Byzantine empire to get annihilated immediately
|
||||
limit = {
|
||||
OR = {
|
||||
has_primary_title = title:e_byzantium
|
||||
has_primary_title = title:e_latin_empire
|
||||
}
|
||||
}
|
||||
OR = {
|
||||
current_year >= 1279 # Roughly when the mongols should fracture historically
|
||||
scope:mongol_emperor = {
|
||||
completely_controls_region = special_mongol_empire_golden_horde_region # Controls all of Russia and the Steppe
|
||||
}
|
||||
any_realm_county = { # Byzantium is expansionist
|
||||
count >= 50
|
||||
title_province = {
|
||||
OR = {
|
||||
geographical_region = special_mongol_empire_conquest_region_prio_5
|
||||
geographical_region = special_mongol_empire_conquest_region_prio_4
|
||||
geographical_region = special_mongol_empire_conquest_region_prio_3
|
||||
geographical_region = special_mongol_empire_conquest_region_prio_2
|
||||
geographical_region = special_mongol_empire_conquest_region_prio_1
|
||||
geographical_region = special_mongol_empire_conquest_region_prio_1_alpha
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
# trigger_if = { # We don't want the Byzantine empire to get annihilated immediately
|
||||
# limit = {
|
||||
# OR = {
|
||||
# has_primary_title = title:e_byzantium
|
||||
# has_primary_title = title:e_latin_empire
|
||||
# }
|
||||
# }
|
||||
# OR = {
|
||||
# current_year >= 1279 # Roughly when the mongols should fracture historically
|
||||
# scope:mongol_emperor = {
|
||||
# completely_controls_region = special_mongol_empire_golden_horde_region # Controls all of Russia and the Steppe
|
||||
# }
|
||||
# any_realm_county = { # Byzantium is expansionist
|
||||
# count >= 50
|
||||
# title_province = {
|
||||
# OR = {
|
||||
# geographical_region = special_mongol_empire_conquest_region_prio_5
|
||||
# geographical_region = special_mongol_empire_conquest_region_prio_4
|
||||
# geographical_region = special_mongol_empire_conquest_region_prio_3
|
||||
# geographical_region = special_mongol_empire_conquest_region_prio_2
|
||||
# geographical_region = special_mongol_empire_conquest_region_prio_1
|
||||
# geographical_region = special_mongol_empire_conquest_region_prio_1_alpha
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
}
|
||||
weight = {
|
||||
base = 0
|
||||
|
|
|
|||
|
|
@ -305,425 +305,425 @@ grab_mythical_founder_effect = {
|
|||
NOT = { exists = var:mythical_ancestor_var }
|
||||
}
|
||||
random_list = {
|
||||
10 = { # Charles Martell
|
||||
trigger = {
|
||||
AND = {
|
||||
OR = {
|
||||
root.primary_title = title:k_france
|
||||
root.primary_title = title:e_france
|
||||
}
|
||||
current_date > 1000.1.1
|
||||
}
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:charles_martell }
|
||||
}
|
||||
10 = { # Alexander the Great
|
||||
trigger = {
|
||||
OR = {
|
||||
root.primary_title = title:k_thessalonika
|
||||
root.primary_title = title:k_hellas
|
||||
root.primary_title = title:k_egypt
|
||||
AND = {
|
||||
OR = {
|
||||
root.primary_title = title:k_persia
|
||||
root.primary_title = title:e_persia
|
||||
}
|
||||
NOR = {
|
||||
root.faith.religion = religion:islam_religion
|
||||
root.faith.religion = religion:zoroastrianism_religion
|
||||
}
|
||||
}
|
||||
root.primary_title = title:k_anatolia
|
||||
}
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:alexander }
|
||||
}
|
||||
10 = { # Lech
|
||||
trigger = {
|
||||
root.primary_title = title:k_poland
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:lech }
|
||||
}
|
||||
10 = { # Czech
|
||||
trigger = {
|
||||
OR = {
|
||||
root.primary_title = title:k_bohemia
|
||||
root.primary_title = title:d_bohemia
|
||||
}
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:czech }
|
||||
}
|
||||
10 = { # Rus
|
||||
trigger = {
|
||||
OR = {
|
||||
root.primary_title = title:k_white_rus
|
||||
root.primary_title = title:k_ruthenia
|
||||
root.primary_title = title:e_russia
|
||||
}
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:rus }
|
||||
}
|
||||
10 = { # King Arthur
|
||||
trigger = {
|
||||
OR = {
|
||||
root.primary_title = title:k_wales
|
||||
root.primary_title = title:k_cornwall
|
||||
root.primary_title = title:k_england
|
||||
root.primary_title = title:e_britannia
|
||||
}
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:arthur }
|
||||
}
|
||||
10 = { # Corineus
|
||||
trigger = {
|
||||
root.primary_title = title:k_cornwall
|
||||
}
|
||||
modifier = {
|
||||
current_date < 1000.1.1
|
||||
factor = 3
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:corineus }
|
||||
}
|
||||
10 = { # Magnus Maximus
|
||||
trigger = {
|
||||
root.primary_title = title:k_wales
|
||||
}
|
||||
modifier = {
|
||||
current_date < 1000.1.1
|
||||
factor = 3
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:magnus_maximus }
|
||||
}
|
||||
30 = { # Brutus of Troy, we want this to be the default for the Brits
|
||||
trigger = {
|
||||
OR = {
|
||||
root.primary_title = title:k_england
|
||||
root.primary_title = title:e_britannia
|
||||
}
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:brutus }
|
||||
}
|
||||
10 = { # Aeneas of Troy
|
||||
trigger = {
|
||||
OR = {
|
||||
#Used in the Roman de Brut
|
||||
root.primary_title = title:k_england
|
||||
root.primary_title = title:e_britannia
|
||||
#Also used by the house of Tosny
|
||||
root.primary_title = title:d_normandy
|
||||
capital_province = { geographical_region = world_europe_west_britannia }
|
||||
#And of course used in Rome
|
||||
root.primary_title = title:k_italy
|
||||
root.primary_title = title:k_romagna
|
||||
root.primary_title = title:k_sardinia
|
||||
root.primary_title = title:e_italy
|
||||
root = {
|
||||
is_roman_emperor_primary_title_excluding_byzantium_trigger = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:aeneas }
|
||||
}
|
||||
10 = { # Scota
|
||||
trigger = {
|
||||
OR = { # Gaels
|
||||
root.primary_title = title:k_scotland
|
||||
root.primary_title = title:k_ireland
|
||||
}
|
||||
current_date > 1100.1.1
|
||||
}
|
||||
modifier = {
|
||||
root.primary_title = title:k_scotland
|
||||
factor = 3
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:scota }
|
||||
}
|
||||
10 = { # Romulus
|
||||
trigger = {
|
||||
OR = {
|
||||
root.primary_title = title:k_italy
|
||||
root.primary_title = title:k_romagna
|
||||
root.primary_title = title:k_sardinia
|
||||
root.primary_title = title:e_italy
|
||||
root = { is_roman_emperor_primary_title_excluding_byzantium_trigger = yes }
|
||||
}
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:romulus }
|
||||
}
|
||||
10 = { # Numa Pompilius
|
||||
trigger = {
|
||||
OR = {
|
||||
root.primary_title = title:k_italy
|
||||
root.primary_title = title:k_romagna
|
||||
root.primary_title = title:k_sardinia
|
||||
root.primary_title = title:e_italy
|
||||
root = { is_roman_emperor_primary_title_excluding_byzantium_trigger = yes }
|
||||
}
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:numa }
|
||||
}
|
||||
10 = { # Belisarius
|
||||
trigger = {
|
||||
OR = {
|
||||
root.primary_title = title:k_italy
|
||||
root.primary_title = title:k_romagna
|
||||
root.primary_title = title:k_sardinia
|
||||
root.primary_title = title:e_italy
|
||||
root = { is_roman_emperor_primary_title_excluding_byzantium_trigger = yes }
|
||||
}
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:belisarius }
|
||||
}
|
||||
10 = { # Ardashir
|
||||
trigger = {
|
||||
OR = {
|
||||
root.primary_title = title:k_persia
|
||||
root.primary_title = title:e_persia
|
||||
}
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:ardashir }
|
||||
}
|
||||
10 = { # Pharaohs
|
||||
trigger = {
|
||||
root.primary_title = title:k_egypt
|
||||
NOT = { religion = religion:islam_religion }
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:pharaohs }
|
||||
}
|
||||
10 = { # Visigothic Kings
|
||||
trigger = {
|
||||
OR = {
|
||||
root.primary_title = title:k_castille
|
||||
root.primary_title = title:k_leon
|
||||
root.primary_title = title:d_galicia
|
||||
root.primary_title = title:k_aragon
|
||||
root.primary_title = title:k_navarra
|
||||
root.primary_title = title:k_andalusia
|
||||
root.primary_title = title:k_portugal
|
||||
root.primary_title = title:e_spain
|
||||
}
|
||||
NOT = { religion = religion:islam_religion }
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:visigothic_kings }
|
||||
}
|
||||
10 = { # Abd al-Rahman
|
||||
trigger = {
|
||||
OR = {
|
||||
root.primary_title = title:k_castille
|
||||
root.primary_title = title:k_aragon
|
||||
root.primary_title = title:k_navarra
|
||||
root.primary_title = title:k_andalusia
|
||||
root.primary_title = title:k_portugal
|
||||
root.primary_title = title:e_spain
|
||||
}
|
||||
religion = religion:islam_religion
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:abd_al_rahman }
|
||||
}
|
||||
10 = { # Zenobia
|
||||
trigger = {
|
||||
OR = {
|
||||
root.primary_title = title:k_syria
|
||||
root.primary_title = title:k_mesopotamia
|
||||
}
|
||||
NOT = { religion = religion:islam_religion }
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:zenobia }
|
||||
}
|
||||
10 = { # King Solomon
|
||||
trigger = {
|
||||
root.primary_title.title_capital_county.title_province = {
|
||||
geographical_region = ghw_region_ethiopia
|
||||
}
|
||||
root.faith.religion = religion:christianity_religion
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:solomon }
|
||||
}
|
||||
10 = { # Conan Meriadoc
|
||||
trigger = {
|
||||
root.culture = culture:breton
|
||||
NOR = { # used to distinguish themselves from the French
|
||||
root.primary_title = title:k_france
|
||||
root.primary_title = title:e_france
|
||||
}
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:conan_meriadoc }
|
||||
}
|
||||
10 = { # Pishdadian Dynasty
|
||||
trigger = {
|
||||
OR = {
|
||||
root.primary_title = title:k_persia
|
||||
root.primary_title = title:e_persia
|
||||
}
|
||||
OR = {
|
||||
root.faith.religion = religion:islam_religion
|
||||
root.faith.religion = religion:zoroastrianism_religion
|
||||
}
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:pishdadian }
|
||||
}
|
||||
10 = { # Chościsko
|
||||
trigger = {
|
||||
OR = {
|
||||
root.primary_title = title:k_poland
|
||||
root.primary_title = title:d_lesser_poland
|
||||
AND = {
|
||||
root.primary_title.title_capital_county.title_province = {
|
||||
geographical_region = ghw_region_poland
|
||||
}
|
||||
faith.religion = faith:slavic_pagan.religion
|
||||
}
|
||||
}
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:choscisko }
|
||||
}
|
||||
10 = { # Arsacids
|
||||
trigger = {
|
||||
OR = {
|
||||
root.primary_title = title:k_armenia
|
||||
root.primary_title = title:k_armenian_principality
|
||||
root.primary_title = title:e_armenia
|
||||
}
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:arsacids }
|
||||
}
|
||||
10 = { # King David
|
||||
trigger = {
|
||||
OR = {
|
||||
root.primary_title = title:k_georgia
|
||||
root.primary_title = title:d_georgia
|
||||
}
|
||||
root.faith.religion = religion:christianity_religion
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:david }
|
||||
}
|
||||
10 = { # Karkota Naga
|
||||
trigger = {
|
||||
root.primary_title = title:k_kashmir
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:naga }
|
||||
}
|
||||
10 = { # God Brahman
|
||||
trigger = {
|
||||
root.culture = culture:tamil
|
||||
OR = { #Lands held by the Pallavas
|
||||
root.primary_title = title:d_tondai_nadu
|
||||
root.primary_title = title:c_kanchipuram
|
||||
root.primary_title = title:k_tamilakam
|
||||
root.primary_title = title:c_muluvagil
|
||||
}
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:brahman }
|
||||
}
|
||||
10 = { # Odin
|
||||
trigger = {
|
||||
root.faith = faith:norse_pagan
|
||||
OR = {
|
||||
root.primary_title = title:k_norway
|
||||
root.primary_title = title:k_sweden
|
||||
root.primary_title = title:d_iceland
|
||||
root.primary_title = title:k_denmark
|
||||
}
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:odin }
|
||||
}
|
||||
10 = { # Ragnar Lodbrok
|
||||
trigger = {
|
||||
OR = {
|
||||
root.primary_title = title:k_norway
|
||||
root.primary_title = title:k_sweden
|
||||
root.primary_title = title:d_iceland
|
||||
root.primary_title = title:k_denmark
|
||||
}
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:ragnar }
|
||||
}
|
||||
10 = { # Brunhild
|
||||
trigger = {
|
||||
OR = {
|
||||
root.primary_title = title:k_norway
|
||||
root.primary_title = title:k_sweden
|
||||
root.primary_title = title:d_iceland
|
||||
root.primary_title = title:k_denmark
|
||||
}
|
||||
}
|
||||
modifier = {
|
||||
is_female = yes
|
||||
factor = 5
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:brunhild }
|
||||
}
|
||||
10 = { # Eremon
|
||||
trigger = {
|
||||
OR = {
|
||||
root.primary_title = title:k_ireland
|
||||
root.primary_title = title:d_connacht
|
||||
root.primary_title = title:d_ulster
|
||||
root.primary_title = title:c_ailech
|
||||
root.primary_title = title:c_oriel
|
||||
root.primary_title = title:c_breifne
|
||||
root.primary_title = title:c_athlone
|
||||
}
|
||||
}
|
||||
modifier = {
|
||||
OR = {
|
||||
root.primary_title = title:d_connacht
|
||||
root.primary_title = title:d_ulster
|
||||
root.primary_title = title:c_ailech
|
||||
root.primary_title = title:c_oriel
|
||||
root.primary_title = title:c_breifne
|
||||
root.primary_title = title:c_athlone
|
||||
}
|
||||
factor = 3
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:eremon }
|
||||
}
|
||||
10 = { # Eber
|
||||
trigger = {
|
||||
OR = {
|
||||
root.primary_title = title:k_ireland
|
||||
root.primary_title = title:d_munster
|
||||
root.primary_title = title:c_ossory
|
||||
root.primary_title = title:d_leinster
|
||||
root.primary_title = title:c_desmond
|
||||
}
|
||||
}
|
||||
modifier = {
|
||||
OR = {
|
||||
root.primary_title = title:d_munster
|
||||
root.primary_title = title:c_ossory
|
||||
root.primary_title = title:d_leinster
|
||||
root.primary_title = title:c_desmond
|
||||
}
|
||||
factor = 3
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:eber }
|
||||
}
|
||||
10 = { # Genghis Khan
|
||||
trigger = {
|
||||
root.culture = { has_cultural_pillar = heritage_mongolic }
|
||||
current_date > 1228.1.1
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:genghis }
|
||||
}
|
||||
10 = { # Emperor Constantine
|
||||
trigger = {
|
||||
OR = {
|
||||
root.primary_title = title:c_byzantion
|
||||
root.primary_title = title:e_byzantium
|
||||
}
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:constantine }
|
||||
}
|
||||
10 = { # Emperor Justinian
|
||||
trigger = {
|
||||
OR = {
|
||||
root.primary_title = title:c_byzantion
|
||||
root.primary_title = title:e_byzantium
|
||||
}
|
||||
}
|
||||
set_variable = { name = mythical_ancestor_var value = flag:justinian }
|
||||
}
|
||||
# 10 = { # Charles Martell
|
||||
# trigger = {
|
||||
# AND = {
|
||||
# OR = {
|
||||
# root.primary_title = title:k_france
|
||||
# root.primary_title = title:e_france
|
||||
# }
|
||||
# current_date > 1000.1.1
|
||||
# }
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:charles_martell }
|
||||
# }
|
||||
# 10 = { # Alexander the Great
|
||||
# trigger = {
|
||||
# OR = {
|
||||
# root.primary_title = title:k_thessalonika
|
||||
# root.primary_title = title:k_hellas
|
||||
# root.primary_title = title:k_egypt
|
||||
# AND = {
|
||||
# OR = {
|
||||
# root.primary_title = title:k_persia
|
||||
# root.primary_title = title:e_persia
|
||||
# }
|
||||
# NOR = {
|
||||
# root.faith.religion = religion:islam_religion
|
||||
# root.faith.religion = religion:zoroastrianism_religion
|
||||
# }
|
||||
# }
|
||||
# root.primary_title = title:k_anatolia
|
||||
# }
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:alexander }
|
||||
# }
|
||||
# 10 = { # Lech
|
||||
# trigger = {
|
||||
# root.primary_title = title:k_poland
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:lech }
|
||||
# }
|
||||
# 10 = { # Czech
|
||||
# trigger = {
|
||||
# OR = {
|
||||
# root.primary_title = title:k_bohemia
|
||||
# root.primary_title = title:d_bohemia
|
||||
# }
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:czech }
|
||||
# }
|
||||
# 10 = { # Rus
|
||||
# trigger = {
|
||||
# OR = {
|
||||
# root.primary_title = title:k_white_rus
|
||||
# root.primary_title = title:k_ruthenia
|
||||
# root.primary_title = title:e_russia
|
||||
# }
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:rus }
|
||||
# }
|
||||
# 10 = { # King Arthur
|
||||
# trigger = {
|
||||
# OR = {
|
||||
# root.primary_title = title:k_wales
|
||||
# root.primary_title = title:k_cornwall
|
||||
# root.primary_title = title:k_england
|
||||
# root.primary_title = title:e_britannia
|
||||
# }
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:arthur }
|
||||
# }
|
||||
# 10 = { # Corineus
|
||||
# trigger = {
|
||||
# root.primary_title = title:k_cornwall
|
||||
# }
|
||||
# modifier = {
|
||||
# current_date < 1000.1.1
|
||||
# factor = 3
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:corineus }
|
||||
# }
|
||||
# 10 = { # Magnus Maximus
|
||||
# trigger = {
|
||||
# root.primary_title = title:k_wales
|
||||
# }
|
||||
# modifier = {
|
||||
# current_date < 1000.1.1
|
||||
# factor = 3
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:magnus_maximus }
|
||||
# }
|
||||
# 30 = { # Brutus of Troy, we want this to be the default for the Brits
|
||||
# trigger = {
|
||||
# OR = {
|
||||
# root.primary_title = title:k_england
|
||||
# root.primary_title = title:e_britannia
|
||||
# }
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:brutus }
|
||||
# }
|
||||
# 10 = { # Aeneas of Troy
|
||||
# trigger = {
|
||||
# OR = {
|
||||
# #Used in the Roman de Brut
|
||||
# root.primary_title = title:k_england
|
||||
# root.primary_title = title:e_britannia
|
||||
# #Also used by the house of Tosny
|
||||
# root.primary_title = title:d_normandy
|
||||
# capital_province = { geographical_region = world_europe_west_britannia }
|
||||
# #And of course used in Rome
|
||||
# root.primary_title = title:k_italy
|
||||
# root.primary_title = title:k_romagna
|
||||
# root.primary_title = title:k_sardinia
|
||||
# root.primary_title = title:e_italy
|
||||
# root = {
|
||||
# is_roman_emperor_primary_title_excluding_byzantium_trigger = yes
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:aeneas }
|
||||
# }
|
||||
# 10 = { # Scota
|
||||
# trigger = {
|
||||
# OR = { # Gaels
|
||||
# root.primary_title = title:k_scotland
|
||||
# root.primary_title = title:k_ireland
|
||||
# }
|
||||
# current_date > 1100.1.1
|
||||
# }
|
||||
# modifier = {
|
||||
# root.primary_title = title:k_scotland
|
||||
# factor = 3
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:scota }
|
||||
# }
|
||||
# 10 = { # Romulus
|
||||
# trigger = {
|
||||
# OR = {
|
||||
# root.primary_title = title:k_italy
|
||||
# root.primary_title = title:k_romagna
|
||||
# root.primary_title = title:k_sardinia
|
||||
# root.primary_title = title:e_italy
|
||||
# root = { is_roman_emperor_primary_title_excluding_byzantium_trigger = yes }
|
||||
# }
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:romulus }
|
||||
# }
|
||||
# 10 = { # Numa Pompilius
|
||||
# trigger = {
|
||||
# OR = {
|
||||
# root.primary_title = title:k_italy
|
||||
# root.primary_title = title:k_romagna
|
||||
# root.primary_title = title:k_sardinia
|
||||
# root.primary_title = title:e_italy
|
||||
# root = { is_roman_emperor_primary_title_excluding_byzantium_trigger = yes }
|
||||
# }
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:numa }
|
||||
# }
|
||||
# 10 = { # Belisarius
|
||||
# trigger = {
|
||||
# OR = {
|
||||
# root.primary_title = title:k_italy
|
||||
# root.primary_title = title:k_romagna
|
||||
# root.primary_title = title:k_sardinia
|
||||
# root.primary_title = title:e_italy
|
||||
# root = { is_roman_emperor_primary_title_excluding_byzantium_trigger = yes }
|
||||
# }
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:belisarius }
|
||||
# }
|
||||
# 10 = { # Ardashir
|
||||
# trigger = {
|
||||
# OR = {
|
||||
# root.primary_title = title:k_persia
|
||||
# root.primary_title = title:e_persia
|
||||
# }
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:ardashir }
|
||||
# }
|
||||
# 10 = { # Pharaohs
|
||||
# trigger = {
|
||||
# root.primary_title = title:k_egypt
|
||||
# NOT = { religion = religion:islam_religion }
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:pharaohs }
|
||||
# }
|
||||
# 10 = { # Visigothic Kings
|
||||
# trigger = {
|
||||
# OR = {
|
||||
# root.primary_title = title:k_castille
|
||||
# root.primary_title = title:k_leon
|
||||
# root.primary_title = title:d_galicia
|
||||
# root.primary_title = title:k_aragon
|
||||
# root.primary_title = title:k_navarra
|
||||
# root.primary_title = title:k_andalusia
|
||||
# root.primary_title = title:k_portugal
|
||||
# root.primary_title = title:e_spain
|
||||
# }
|
||||
# NOT = { religion = religion:islam_religion }
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:visigothic_kings }
|
||||
# }
|
||||
# 10 = { # Abd al-Rahman
|
||||
# trigger = {
|
||||
# OR = {
|
||||
# root.primary_title = title:k_castille
|
||||
# root.primary_title = title:k_aragon
|
||||
# root.primary_title = title:k_navarra
|
||||
# root.primary_title = title:k_andalusia
|
||||
# root.primary_title = title:k_portugal
|
||||
# root.primary_title = title:e_spain
|
||||
# }
|
||||
# religion = religion:islam_religion
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:abd_al_rahman }
|
||||
# }
|
||||
# 10 = { # Zenobia
|
||||
# trigger = {
|
||||
# OR = {
|
||||
# root.primary_title = title:k_syria
|
||||
# root.primary_title = title:k_mesopotamia
|
||||
# }
|
||||
# NOT = { religion = religion:islam_religion }
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:zenobia }
|
||||
# }
|
||||
# 10 = { # King Solomon
|
||||
# trigger = {
|
||||
# root.primary_title.title_capital_county.title_province = {
|
||||
# geographical_region = ghw_region_ethiopia
|
||||
# }
|
||||
# root.faith.religion = religion:christianity_religion
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:solomon }
|
||||
# }
|
||||
# 10 = { # Conan Meriadoc
|
||||
# trigger = {
|
||||
# root.culture = culture:breton
|
||||
# NOR = { # used to distinguish themselves from the French
|
||||
# root.primary_title = title:k_france
|
||||
# root.primary_title = title:e_france
|
||||
# }
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:conan_meriadoc }
|
||||
# }
|
||||
# 10 = { # Pishdadian Dynasty
|
||||
# trigger = {
|
||||
# OR = {
|
||||
# root.primary_title = title:k_persia
|
||||
# root.primary_title = title:e_persia
|
||||
# }
|
||||
# OR = {
|
||||
# root.faith.religion = religion:islam_religion
|
||||
# root.faith.religion = religion:zoroastrianism_religion
|
||||
# }
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:pishdadian }
|
||||
# }
|
||||
# 10 = { # Chościsko
|
||||
# trigger = {
|
||||
# OR = {
|
||||
# root.primary_title = title:k_poland
|
||||
# root.primary_title = title:d_lesser_poland
|
||||
# AND = {
|
||||
# root.primary_title.title_capital_county.title_province = {
|
||||
# geographical_region = ghw_region_poland
|
||||
# }
|
||||
# faith.religion = faith:slavic_pagan.religion
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:choscisko }
|
||||
# }
|
||||
# 10 = { # Arsacids
|
||||
# trigger = {
|
||||
# OR = {
|
||||
# root.primary_title = title:k_armenia
|
||||
# root.primary_title = title:k_armenian_principality
|
||||
# root.primary_title = title:e_armenia
|
||||
# }
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:arsacids }
|
||||
# }
|
||||
# 10 = { # King David
|
||||
# trigger = {
|
||||
# OR = {
|
||||
# root.primary_title = title:k_georgia
|
||||
# root.primary_title = title:d_georgia
|
||||
# }
|
||||
# root.faith.religion = religion:christianity_religion
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:david }
|
||||
# }
|
||||
# 10 = { # Karkota Naga
|
||||
# trigger = {
|
||||
# root.primary_title = title:k_kashmir
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:naga }
|
||||
# }
|
||||
# 10 = { # God Brahman
|
||||
# trigger = {
|
||||
# root.culture = culture:tamil
|
||||
# OR = { #Lands held by the Pallavas
|
||||
# root.primary_title = title:d_tondai_nadu
|
||||
# root.primary_title = title:c_kanchipuram
|
||||
# root.primary_title = title:k_tamilakam
|
||||
# root.primary_title = title:c_muluvagil
|
||||
# }
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:brahman }
|
||||
# }
|
||||
# 10 = { # Odin
|
||||
# trigger = {
|
||||
# root.faith = faith:norse_pagan
|
||||
# OR = {
|
||||
# root.primary_title = title:k_norway
|
||||
# root.primary_title = title:k_sweden
|
||||
# root.primary_title = title:d_iceland
|
||||
# root.primary_title = title:k_denmark
|
||||
# }
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:odin }
|
||||
# }
|
||||
# 10 = { # Ragnar Lodbrok
|
||||
# trigger = {
|
||||
# OR = {
|
||||
# root.primary_title = title:k_norway
|
||||
# root.primary_title = title:k_sweden
|
||||
# root.primary_title = title:d_iceland
|
||||
# root.primary_title = title:k_denmark
|
||||
# }
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:ragnar }
|
||||
# }
|
||||
# 10 = { # Brunhild
|
||||
# trigger = {
|
||||
# OR = {
|
||||
# root.primary_title = title:k_norway
|
||||
# root.primary_title = title:k_sweden
|
||||
# root.primary_title = title:d_iceland
|
||||
# root.primary_title = title:k_denmark
|
||||
# }
|
||||
# }
|
||||
# modifier = {
|
||||
# is_female = yes
|
||||
# factor = 5
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:brunhild }
|
||||
# }
|
||||
# 10 = { # Eremon
|
||||
# trigger = {
|
||||
# OR = {
|
||||
# root.primary_title = title:k_ireland
|
||||
# root.primary_title = title:d_connacht
|
||||
# root.primary_title = title:d_ulster
|
||||
# root.primary_title = title:c_ailech
|
||||
# root.primary_title = title:c_oriel
|
||||
# root.primary_title = title:c_breifne
|
||||
# root.primary_title = title:c_athlone
|
||||
# }
|
||||
# }
|
||||
# modifier = {
|
||||
# OR = {
|
||||
# root.primary_title = title:d_connacht
|
||||
# root.primary_title = title:d_ulster
|
||||
# root.primary_title = title:c_ailech
|
||||
# root.primary_title = title:c_oriel
|
||||
# root.primary_title = title:c_breifne
|
||||
# root.primary_title = title:c_athlone
|
||||
# }
|
||||
# factor = 3
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:eremon }
|
||||
# }
|
||||
# 10 = { # Eber
|
||||
# trigger = {
|
||||
# OR = {
|
||||
# root.primary_title = title:k_ireland
|
||||
# root.primary_title = title:d_munster
|
||||
# root.primary_title = title:c_ossory
|
||||
# root.primary_title = title:d_leinster
|
||||
# root.primary_title = title:c_desmond
|
||||
# }
|
||||
# }
|
||||
# modifier = {
|
||||
# OR = {
|
||||
# root.primary_title = title:d_munster
|
||||
# root.primary_title = title:c_ossory
|
||||
# root.primary_title = title:d_leinster
|
||||
# root.primary_title = title:c_desmond
|
||||
# }
|
||||
# factor = 3
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:eber }
|
||||
# }
|
||||
# 10 = { # Genghis Khan
|
||||
# trigger = {
|
||||
# root.culture = { has_cultural_pillar = heritage_mongolic }
|
||||
# current_date > 1228.1.1
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:genghis }
|
||||
# }
|
||||
# 10 = { # Emperor Constantine
|
||||
# trigger = {
|
||||
# OR = {
|
||||
# root.primary_title = title:c_byzantion
|
||||
# root.primary_title = title:e_byzantium
|
||||
# }
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:constantine }
|
||||
# }
|
||||
# 10 = { # Emperor Justinian
|
||||
# trigger = {
|
||||
# OR = {
|
||||
# root.primary_title = title:c_byzantion
|
||||
# root.primary_title = title:e_byzantium
|
||||
# }
|
||||
# }
|
||||
# set_variable = { name = mythical_ancestor_var value = flag:justinian }
|
||||
# }
|
||||
5 = { # Melusine
|
||||
trigger = {
|
||||
OR = {
|
||||
|
|
|
|||
|
|
@ -9413,16 +9413,16 @@ ep3_pick_random_maa_regiment_effect = {
|
|||
value = flag:black_armor_cavalry
|
||||
}
|
||||
}
|
||||
1 = {
|
||||
trigger = {
|
||||
exists = scope:title
|
||||
scope:title = title:e_byzantium
|
||||
}
|
||||
save_scope_value_as = {
|
||||
name = maa_to_create
|
||||
value = flag:varangian_guards
|
||||
}
|
||||
}
|
||||
# 1 = {
|
||||
# trigger = {
|
||||
# exists = scope:title
|
||||
# scope:title = title:e_byzantium
|
||||
# }
|
||||
# save_scope_value_as = {
|
||||
# name = maa_to_create
|
||||
# value = flag:varangian_guards
|
||||
# }
|
||||
# }
|
||||
1 = {
|
||||
trigger = {
|
||||
domicile ?= { has_domicile_parameter = camp_unlocks_handpicked_faithful_maa_type }
|
||||
|
|
|
|||
|
|
@ -53,11 +53,11 @@ coa_breton_trigger = {
|
|||
coa_byzantine_trigger = {
|
||||
OR = {
|
||||
scope:culture = { has_coa_gfx = byzantine_group_coa_gfx }
|
||||
scope:title ?= {
|
||||
any_this_title_or_de_jure_above = {
|
||||
this = title:e_byzantium
|
||||
}
|
||||
}
|
||||
# scope:title ?= {
|
||||
# any_this_title_or_de_jure_above = {
|
||||
# this = title:e_byzantium
|
||||
# }
|
||||
# }
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -477,7 +477,7 @@ can_keep_acclamation_succession_law_trigger = {
|
|||
always = no
|
||||
OR = {
|
||||
can_have_acclamation_succession_law_trigger = yes
|
||||
has_title = title:e_byzantium
|
||||
# has_title = title:e_byzantium
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -148,98 +148,99 @@ launch_hungarian_migration_misplaced_count_suitable_liege_trigger = {
|
|||
#
|
||||
##################################################
|
||||
# Favour the Countryside Basques Triggers
|
||||
|
||||
favour_the_countryside_basques_counts_as_basque_trigger = {
|
||||
culture = {
|
||||
OR = {
|
||||
this = culture:basque
|
||||
any_parent_culture = { this = culture:basque }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
## We keep these isolated so that we can maintain easy parity between the decision rationales & the event desc rationales.
|
||||
favour_the_countryside_basques_rationale_negative_piety_level_trigger = {
|
||||
piety_level < low_piety_level
|
||||
}
|
||||
|
||||
favour_the_countryside_basques_rationale_sinful_traits_trigger = {
|
||||
num_sinful_traits >= 2
|
||||
}
|
||||
|
||||
favour_the_countryside_basques_rationale_virtuous_basque_pagan_traits_trigger = {
|
||||
num_virtuous_traits = {
|
||||
value >= favour_the_countryside_basques_decision_basque_pagan_virtues_tally_value
|
||||
target = faith:basque_pagan
|
||||
}
|
||||
}
|
||||
|
||||
favour_the_countryside_basques_rationale_excommunicated_trigger = {
|
||||
has_trait = excommunicated
|
||||
}
|
||||
|
||||
favour_the_countryside_basques_rationale_naked_cynicism_trigger = {
|
||||
trigger_if = {
|
||||
limit = { is_ai = no }
|
||||
has_trait = cynical
|
||||
}
|
||||
}
|
||||
|
||||
favour_the_countryside_basques_rationale_hof_rivalry_trigger = {
|
||||
AND = {
|
||||
exists = faith.religious_head
|
||||
has_relation_rival = faith.religious_head
|
||||
}
|
||||
}
|
||||
|
||||
#
|
||||
#favour_the_countryside_basques_counts_as_basque_trigger = {
|
||||
# culture = {
|
||||
# OR = {
|
||||
# this = culture:basque
|
||||
# any_parent_culture = { this = culture:basque }
|
||||
# }
|
||||
# }
|
||||
#}
|
||||
#
|
||||
### We keep these isolated so that we can maintain easy parity between the decision rationales & the event desc rationales.
|
||||
#favour_the_countryside_basques_rationale_negative_piety_level_trigger = {
|
||||
# piety_level < low_piety_level
|
||||
#}
|
||||
#
|
||||
#favour_the_countryside_basques_rationale_sinful_traits_trigger = {
|
||||
# num_sinful_traits >= 2
|
||||
#}
|
||||
#
|
||||
#favour_the_countryside_basques_rationale_virtuous_basque_pagan_traits_trigger = {
|
||||
# num_virtuous_traits = {
|
||||
# value >= favour_the_countryside_basques_decision_basque_pagan_virtues_tally_value
|
||||
# target = faith:basque_pagan
|
||||
# }
|
||||
#}
|
||||
#
|
||||
#favour_the_countryside_basques_rationale_excommunicated_trigger = {
|
||||
# has_trait = excommunicated
|
||||
#}
|
||||
#
|
||||
#favour_the_countryside_basques_rationale_naked_cynicism_trigger = {
|
||||
# trigger_if = {
|
||||
# limit = { is_ai = no }
|
||||
# has_trait = cynical
|
||||
# }
|
||||
#}
|
||||
#
|
||||
#favour_the_countryside_basques_rationale_hof_rivalry_trigger = {
|
||||
# AND = {
|
||||
# exists = faith.religious_head
|
||||
# has_relation_rival = faith.religious_head
|
||||
# }
|
||||
#}
|
||||
#
|
||||
##################################################
|
||||
# Rebuke Roman Revanchism Triggers
|
||||
|
||||
rebuke_roman_revanchism_counties_controlled_trigger = {
|
||||
holder = {
|
||||
OR = {
|
||||
this = root
|
||||
top_liege = root
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
rebuke_roman_revanchism_counties_controlled_by_ere_trigger = {
|
||||
exists = title:e_byzantium.holder
|
||||
holder = {
|
||||
OR = {
|
||||
this = title:e_byzantium.holder
|
||||
top_liege = title:e_byzantium.holder
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
rebuke_roman_revanchism_sicily_controls_unlisted_empire_trigger = {
|
||||
highest_held_title_tier >= tier_empire
|
||||
primary_title = {
|
||||
NOR = {
|
||||
this = title:e_italy
|
||||
this = title:e_maghreb
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
restore_roman_empire_decision_religion_culture_trigger = {
|
||||
custom_tooltip = {
|
||||
text = restore_roman_empire_decision_religion_culture_tt
|
||||
OR = {
|
||||
religion = {
|
||||
OR = {
|
||||
is_in_family = rf_abrahamic
|
||||
this = religion:hellenism_religion
|
||||
}
|
||||
}
|
||||
culture = {
|
||||
OR = {
|
||||
has_cultural_pillar = heritage_latin
|
||||
has_cultural_pillar = heritage_byzantine
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#rebuke_roman_revanchism_counties_controlled_trigger = {
|
||||
# holder = {
|
||||
# OR = {
|
||||
# this = root
|
||||
# top_liege = root
|
||||
# }
|
||||
# }
|
||||
#}
|
||||
#
|
||||
#rebuke_roman_revanchism_counties_controlled_by_ere_trigger = {
|
||||
# exists = title:e_byzantium.holder
|
||||
# holder = {
|
||||
# OR = {
|
||||
# this = title:e_byzantium.holder
|
||||
# top_liege = title:e_byzantium.holder
|
||||
# }
|
||||
# }
|
||||
#}
|
||||
#
|
||||
#rebuke_roman_revanchism_sicily_controls_unlisted_empire_trigger = {
|
||||
# highest_held_title_tier >= tier_empire
|
||||
# primary_title = {
|
||||
# NOR = {
|
||||
# this = title:e_italy
|
||||
# this = title:e_maghreb
|
||||
# }
|
||||
# }
|
||||
#}
|
||||
#
|
||||
#restore_roman_empire_decision_religion_culture_trigger = {
|
||||
# custom_tooltip = {
|
||||
# text = restore_roman_empire_decision_religion_culture_tt
|
||||
# OR = {
|
||||
# religion = {
|
||||
# OR = {
|
||||
# is_in_family = rf_abrahamic
|
||||
# this = religion:hellenism_religion
|
||||
# }
|
||||
# }
|
||||
# culture = {
|
||||
# OR = {
|
||||
# has_cultural_pillar = heritage_latin
|
||||
# has_cultural_pillar = heritage_byzantine
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
#}
|
||||
#
|
||||
|
|
@ -1873,47 +1873,47 @@ mpo_nomad_invasion_war_ai_trigger = {
|
|||
geographical_region = world_steppe_east
|
||||
}
|
||||
}
|
||||
#Byzantium or China are actually somehow a viable target
|
||||
title:e_byzantium.holder ?= {
|
||||
in_diplomatic_range = $NOMAD$
|
||||
NOR = {
|
||||
has_any_good_relationship_with_character_trigger = { CHARACTER = $NOMAD$ }
|
||||
is_allied_to = $NOMAD$
|
||||
is_tributary_of = $NOMAD$
|
||||
$NOMAD$ = {
|
||||
is_tributary_of_suzerain_or_above = prev
|
||||
}
|
||||
$NOMAD$ = {
|
||||
has_truce = prev
|
||||
}
|
||||
}
|
||||
#Fulfills strength comparison
|
||||
current_military_strength < $NOMAD$.seventy_percent_of_current_military_strength
|
||||
OR = {
|
||||
gold <= $NOMAD$.fifty_percent_of_current_gold
|
||||
current_military_strength <= $NOMAD$.forty_percent_of_current_military_strength
|
||||
}
|
||||
}
|
||||
title:h_china.holder ?= {
|
||||
in_diplomatic_range = $NOMAD$
|
||||
NOR = {
|
||||
has_any_good_relationship_with_character_trigger = { CHARACTER = $NOMAD$ }
|
||||
is_allied_to = $NOMAD$
|
||||
is_tributary_of = $NOMAD$
|
||||
$NOMAD$ = {
|
||||
is_tributary_of_suzerain_or_above = prev
|
||||
}
|
||||
$NOMAD$ = {
|
||||
has_truce = prev
|
||||
}
|
||||
}
|
||||
#Fulfills strength comparison
|
||||
current_military_strength < $NOMAD$.seventy_percent_of_current_military_strength
|
||||
OR = {
|
||||
gold <= $NOMAD$.fifty_percent_of_current_gold
|
||||
current_military_strength <= $NOMAD$.forty_percent_of_current_military_strength
|
||||
}
|
||||
}
|
||||
# #Byzantium or China are actually somehow a viable target
|
||||
# title:e_byzantium.holder ?= {
|
||||
# in_diplomatic_range = $NOMAD$
|
||||
# NOR = {
|
||||
# has_any_good_relationship_with_character_trigger = { CHARACTER = $NOMAD$ }
|
||||
# is_allied_to = $NOMAD$
|
||||
# is_tributary_of = $NOMAD$
|
||||
# $NOMAD$ = {
|
||||
# is_tributary_of_suzerain_or_above = prev
|
||||
# }
|
||||
# $NOMAD$ = {
|
||||
# has_truce = prev
|
||||
# }
|
||||
# }
|
||||
# #Fulfills strength comparison
|
||||
# current_military_strength < $NOMAD$.seventy_percent_of_current_military_strength
|
||||
# OR = {
|
||||
# gold <= $NOMAD$.fifty_percent_of_current_gold
|
||||
# current_military_strength <= $NOMAD$.forty_percent_of_current_military_strength
|
||||
# }
|
||||
# }
|
||||
# title:h_china.holder ?= {
|
||||
# in_diplomatic_range = $NOMAD$
|
||||
# NOR = {
|
||||
# has_any_good_relationship_with_character_trigger = { CHARACTER = $NOMAD$ }
|
||||
# is_allied_to = $NOMAD$
|
||||
# is_tributary_of = $NOMAD$
|
||||
# $NOMAD$ = {
|
||||
# is_tributary_of_suzerain_or_above = prev
|
||||
# }
|
||||
# $NOMAD$ = {
|
||||
# has_truce = prev
|
||||
# }
|
||||
# }
|
||||
# #Fulfills strength comparison
|
||||
# current_military_strength < $NOMAD$.seventy_percent_of_current_military_strength
|
||||
# OR = {
|
||||
# gold <= $NOMAD$.fifty_percent_of_current_gold
|
||||
# current_military_strength <= $NOMAD$.forty_percent_of_current_military_strength
|
||||
# }
|
||||
# }
|
||||
# Havsaran zud? Leave the steppe!
|
||||
capital_county ?= {
|
||||
any_county_situation_sub_region = {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue