This commit is contained in:
Fishedotjpg 2026-03-09 11:57:38 +00:00
parent 9a54c59545
commit 6213d8c122
23 changed files with 443 additions and 168 deletions

View file

@ -1,8 +1,8 @@
farm_estate_main_01 = {
farmstead_main_01 = {
slot_type = main
construction_time = 1
allowed_domicile_types = { farm_estate }
allowed_domicile_types = { farmstead }
cost = {
gold = estate_external_building_high_cost_tier_2_value
@ -31,7 +31,7 @@ farm_estate_main_01 = {
has_graphical_east_asia_culture_group_trigger = yes
}
}
icon = "gfx/interface/icons/domicile_building/farm_estate_main.dds"
icon = "gfx/interface/icons/domicile_building/farmstead_main.dds"
texture = "gfx/interface/window_domiciles/estate_building_villa_chinese.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/estate_building_villa_chinese_mask.png"
soundeffect = "event:/DLC/EP4/SFX/UI/domicile_buildings/tgp_ui_domicile_building_chinese_main_building"
@ -50,9 +50,9 @@ farm_estate_main_01 = {
}
}
}
icon = "gfx/interface/icons/domicile_building/farm_estate_main.dds"
texture = "gfx/interface/window_domiciles/farm_estate_building_mena.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/farm_estate_building_mena_mask.png"
icon = "gfx/interface/icons/domicile_building/farmstead_main.dds"
texture = "gfx/interface/window_domiciles/farmstead_building_mena.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/farmstead_building_mena_mask.png"
soundeffect = "event:/DLC/EP3/SFX/UI/domicile_buildings/ep3_ui_domicile_buildings_estate_main_building"
}
@ -65,25 +65,25 @@ farm_estate_main_01 = {
}
}
}
icon = "gfx/interface/icons/domicile_building/farm_estate_main.dds"
texture = "gfx/interface/window_domiciles/farm_estate_building_western.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/farm_estate_building_western_mask.png"
icon = "gfx/interface/icons/domicile_building/farmstead_main.dds"
texture = "gfx/interface/window_domiciles/farmstead_building_western.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/farmstead_building_western_mask.png"
soundeffect = "event:/DLC/EP3/SFX/UI/domicile_buildings/ep3_ui_domicile_buildings_estate_main_building"
}
asset = {
icon = "gfx/interface/icons/domicile_building/farm_estate_main.dds"
texture = "gfx/interface/window_domiciles/farm_estate_building_byzantine.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/farm_estate_building_byzantine_mask.png"
icon = "gfx/interface/icons/domicile_building/farmstead_main.dds"
texture = "gfx/interface/window_domiciles/farmstead_building_byzantine.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/farmstead_building_byzantine_mask.png"
soundeffect = "event:/DLC/EP3/SFX/UI/domicile_buildings/ep3_ui_domicile_buildings_estate_main_building"
}
}
farm_estate_main_02 = {
farmstead_main_02 = {
slot_type = main
construction_time = 730
allowed_domicile_types = { farm_estate }
previous_building = farm_estate_main_01
allowed_domicile_types = { farmstead }
previous_building = farmstead_main_01
can_construct = {
culture ?= { has_innovation = innovation_city_planning }
@ -118,7 +118,7 @@ farm_estate_main_02 = {
has_graphical_east_asia_culture_group_trigger = yes
}
}
icon = "gfx/interface/icons/domicile_building/farm_estate_main.dds"
icon = "gfx/interface/icons/domicile_building/farmstead_main.dds"
texture = "gfx/interface/window_domiciles/estate_building_villa_chinese.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/estate_building_villa_chinese_mask.png"
soundeffect = "event:/DLC/EP4/SFX/UI/domicile_buildings/tgp_ui_domicile_building_chinese_main_building"
@ -137,9 +137,9 @@ farm_estate_main_02 = {
}
}
}
icon = "gfx/interface/icons/domicile_building/farm_estate_main.dds"
texture = "gfx/interface/window_domiciles/farm_estate_building_mena.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/farm_estate_building_mena_mask.png"
icon = "gfx/interface/icons/domicile_building/farmstead_main.dds"
texture = "gfx/interface/window_domiciles/farmstead_building_mena.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/farmstead_building_mena_mask.png"
soundeffect = "event:/DLC/EP3/SFX/UI/domicile_buildings/ep3_ui_domicile_buildings_estate_main_building"
}
@ -152,25 +152,25 @@ farm_estate_main_02 = {
}
}
}
icon = "gfx/interface/icons/domicile_building/farm_estate_main.dds"
texture = "gfx/interface/window_domiciles/farm_estate_building_western.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/farm_estate_building_western_mask.png"
icon = "gfx/interface/icons/domicile_building/farmstead_main.dds"
texture = "gfx/interface/window_domiciles/farmstead_building_western.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/farmstead_building_western_mask.png"
soundeffect = "event:/DLC/EP3/SFX/UI/domicile_buildings/ep3_ui_domicile_buildings_estate_main_building"
}
asset = {
icon = "gfx/interface/icons/domicile_building/farm_estate_main.dds"
texture = "gfx/interface/window_domiciles/farm_estate_building_byzantine.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/farm_estate_building_byzantine_mask.png"
icon = "gfx/interface/icons/domicile_building/farmstead_main.dds"
texture = "gfx/interface/window_domiciles/farmstead_building_byzantine.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/farmstead_building_byzantine_mask.png"
soundeffect = "event:/DLC/EP3/SFX/UI/domicile_buildings/ep3_ui_domicile_buildings_estate_main_building"
}
}
farm_estate_main_03 = {
farmstead_main_03 = {
slot_type = main
construction_time = 730
allowed_domicile_types = { farm_estate }
previous_building = farm_estate_main_02
allowed_domicile_types = { farmstead }
previous_building = farmstead_main_02
can_construct = {
culture ?= { has_innovation = innovation_manorialism }
@ -206,7 +206,7 @@ farm_estate_main_03 = {
has_graphical_east_asia_culture_group_trigger = yes
}
}
icon = "gfx/interface/icons/domicile_building/farm_estate_main.dds"
icon = "gfx/interface/icons/domicile_building/farmstead_main.dds"
texture = "gfx/interface/window_domiciles/estate_building_villa_chinese.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/estate_building_villa_chinese_mask.png"
soundeffect = "event:/DLC/EP4/SFX/UI/domicile_buildings/tgp_ui_domicile_building_chinese_main_building"
@ -225,9 +225,9 @@ farm_estate_main_03 = {
}
}
}
icon = "gfx/interface/icons/domicile_building/farm_estate_main.dds"
texture = "gfx/interface/window_domiciles/farm_estate_building_mena.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/farm_estate_building_mena_mask.png"
icon = "gfx/interface/icons/domicile_building/farmstead_main.dds"
texture = "gfx/interface/window_domiciles/farmstead_building_mena.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/farmstead_building_mena_mask.png"
soundeffect = "event:/DLC/EP3/SFX/UI/domicile_buildings/ep3_ui_domicile_buildings_estate_main_building"
}
@ -240,25 +240,25 @@ farm_estate_main_03 = {
}
}
}
icon = "gfx/interface/icons/domicile_building/farm_estate_main.dds"
texture = "gfx/interface/window_domiciles/farm_estate_building_western.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/farm_estate_building_western_mask.png"
icon = "gfx/interface/icons/domicile_building/farmstead_main.dds"
texture = "gfx/interface/window_domiciles/farmstead_building_western.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/farmstead_building_western_mask.png"
soundeffect = "event:/DLC/EP3/SFX/UI/domicile_buildings/ep3_ui_domicile_buildings_estate_main_building"
}
asset = {
icon = "gfx/interface/icons/domicile_building/farm_estate_main.dds"
texture = "gfx/interface/window_domiciles/farm_estate_building_byzantine.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/farm_estate_building_byzantine_mask.png"
icon = "gfx/interface/icons/domicile_building/farmstead_main.dds"
texture = "gfx/interface/window_domiciles/farmstead_building_byzantine.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/farmstead_building_byzantine_mask.png"
soundeffect = "event:/DLC/EP3/SFX/UI/domicile_buildings/ep3_ui_domicile_buildings_estate_main_building"
}
}
farm_estate_main_04 = {
farmstead_main_04 = {
slot_type = main
construction_time = 730
allowed_domicile_types = { farm_estate }
previous_building = farm_estate_main_03
allowed_domicile_types = { farmstead }
previous_building = farmstead_main_03
can_construct = {
culture ?= { has_innovation = innovation_development_03 }
@ -295,7 +295,7 @@ farm_estate_main_04 = {
has_graphical_east_asia_culture_group_trigger = yes
}
}
icon = "gfx/interface/icons/domicile_building/farm_estate_main.dds"
icon = "gfx/interface/icons/domicile_building/farmstead_main.dds"
texture = "gfx/interface/window_domiciles/estate_building_villa_chinese.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/estate_building_villa_chinese_mask.png"
soundeffect = "event:/DLC/EP4/SFX/UI/domicile_buildings/tgp_ui_domicile_building_chinese_main_building"
@ -314,9 +314,9 @@ farm_estate_main_04 = {
}
}
}
icon = "gfx/interface/icons/domicile_building/farm_estate_main.dds"
texture = "gfx/interface/window_domiciles/farm_estate_building_mena.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/farm_estate_building_mena_mask.png"
icon = "gfx/interface/icons/domicile_building/farmstead_main.dds"
texture = "gfx/interface/window_domiciles/farmstead_building_mena.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/farmstead_building_mena_mask.png"
soundeffect = "event:/DLC/EP3/SFX/UI/domicile_buildings/ep3_ui_domicile_buildings_estate_main_building"
}
@ -329,25 +329,25 @@ farm_estate_main_04 = {
}
}
}
icon = "gfx/interface/icons/domicile_building/farm_estate_main.dds"
texture = "gfx/interface/window_domiciles/farm_estate_building_western.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/farm_estate_building_western_mask.png"
icon = "gfx/interface/icons/domicile_building/farmstead_main.dds"
texture = "gfx/interface/window_domiciles/farmstead_building_western.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/farmstead_building_western_mask.png"
soundeffect = "event:/DLC/EP3/SFX/UI/domicile_buildings/ep3_ui_domicile_buildings_estate_main_building"
}
asset = {
icon = "gfx/interface/icons/domicile_building/farm_estate_main.dds"
texture = "gfx/interface/window_domiciles/farm_estate_building_byzantine.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/farm_estate_building_byzantine_mask.png"
icon = "gfx/interface/icons/domicile_building/farmstead_main.dds"
texture = "gfx/interface/window_domiciles/farmstead_building_byzantine.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/farmstead_building_byzantine_mask.png"
soundeffect = "event:/DLC/EP3/SFX/UI/domicile_buildings/ep3_ui_domicile_buildings_estate_main_building"
}
}
farm_estate_main_05 = {
farmstead_main_05 = {
slot_type = main
construction_time = 730
allowed_domicile_types = { farm_estate }
previous_building = farm_estate_main_04
allowed_domicile_types = { farmstead }
previous_building = farmstead_main_04
can_construct = {
culture ?= { has_innovation = innovation_cranes }
@ -384,7 +384,7 @@ farm_estate_main_05 = {
has_graphical_east_asia_culture_group_trigger = yes
}
}
icon = "gfx/interface/icons/domicile_building/farm_estate_main.dds"
icon = "gfx/interface/icons/domicile_building/farmstead_main.dds"
texture = "gfx/interface/window_domiciles/estate_building_villa_chinese.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/estate_building_villa_chinese_mask.png"
soundeffect = "event:/DLC/EP4/SFX/UI/domicile_buildings/tgp_ui_domicile_building_chinese_main_building"
@ -403,9 +403,9 @@ farm_estate_main_05 = {
}
}
}
icon = "gfx/interface/icons/domicile_building/farm_estate_main.dds"
texture = "gfx/interface/window_domiciles/farm_estate_building_mena.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/farm_estate_building_mena_mask.png"
icon = "gfx/interface/icons/domicile_building/farmstead_main.dds"
texture = "gfx/interface/window_domiciles/farmstead_building_mena.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/farmstead_building_mena_mask.png"
soundeffect = "event:/DLC/EP3/SFX/UI/domicile_buildings/ep3_ui_domicile_buildings_estate_main_building"
}
@ -418,16 +418,16 @@ farm_estate_main_05 = {
}
}
}
icon = "gfx/interface/icons/domicile_building/farm_estate_main.dds"
texture = "gfx/interface/window_domiciles/farm_estate_building_western.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/farm_estate_building_western_mask.png"
icon = "gfx/interface/icons/domicile_building/farmstead_main.dds"
texture = "gfx/interface/window_domiciles/farmstead_building_western.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/farmstead_building_western_mask.png"
soundeffect = "event:/DLC/EP3/SFX/UI/domicile_buildings/ep3_ui_domicile_buildings_estate_main_building"
}
asset = {
icon = "gfx/interface/icons/domicile_building/farm_estate_main.dds"
texture = "gfx/interface/window_domiciles/farm_estate_building_byzantine.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/farm_estate_building_byzantine_mask.png"
icon = "gfx/interface/icons/domicile_building/farmstead_main.dds"
texture = "gfx/interface/window_domiciles/farmstead_building_byzantine.dds"
intersectionmask_texture = "gfx/interface/window_domiciles/farmstead_building_byzantine_mask.png"
soundeffect = "event:/DLC/EP3/SFX/UI/domicile_buildings/ep3_ui_domicile_buildings_estate_main_building"
}
}