fixes for clothes

This commit is contained in:
Fishedotjpg 2026-03-09 20:02:09 +00:00
parent 3c437bec89
commit 5fbbd21310
5 changed files with 1497 additions and 21 deletions

View file

@ -209,7 +209,6 @@ on_title_gain = {
} }
} }
} }
add_character_flag = peasant_outfit
create_noble_family_effect = { GOVERNMENT_GIVER = this } create_noble_family_effect = { GOVERNMENT_GIVER = this }
} }
if = { if = {
@ -221,7 +220,6 @@ on_title_gain = {
} }
} }
} }
add_character_flag = peasant_outfit
primary_title = { primary_title = {
add_title_law = saxon_elective_succession_law add_title_law = saxon_elective_succession_law
} }
@ -2503,8 +2501,7 @@ on_title_gain = {
if = { if = {
limit = { limit = {
has_character_flag = peasant_outfit has_character_flag = peasant_outfit
NOT = { government_has_flag = government_is_herder } NOT = { government_has_flag = government_is_true_herder }
NOT = { government_has_flag = government_is_prepublic }
} }
remove_character_flag = peasant_outfit remove_character_flag = peasant_outfit
} }
@ -2837,7 +2834,6 @@ on_title_gain_inheritance = {
} }
} }
} }
add_character_flag = peasant_outfit
create_noble_family_effect = { GOVERNMENT_GIVER = this } create_noble_family_effect = { GOVERNMENT_GIVER = this }
} }
if = { if = {
@ -2849,7 +2845,6 @@ on_title_gain_inheritance = {
} }
} }
} }
add_character_flag = peasant_outfit
primary_title = { primary_title = {
add_title_law = saxon_elective_succession_law add_title_law = saxon_elective_succession_law
} }
@ -2916,7 +2911,6 @@ on_title_gain_usurpation = {
} }
} }
} }
add_character_flag = peasant_outfit
create_noble_family_effect = { GOVERNMENT_GIVER = this } create_noble_family_effect = { GOVERNMENT_GIVER = this }
} }
if = { if = {
@ -2928,7 +2922,6 @@ on_title_gain_usurpation = {
} }
} }
} }
add_character_flag = peasant_outfit
primary_title = { primary_title = {
add_title_law = saxon_elective_succession_law add_title_law = saxon_elective_succession_law
} }

View file

@ -767,7 +767,6 @@ yearly_playable_pulse = {
} }
} }
} }
add_character_flag = peasant_outfit
create_noble_family_effect = { GOVERNMENT_GIVER = this } create_noble_family_effect = { GOVERNMENT_GIVER = this }
} }
if = { if = {
@ -779,7 +778,6 @@ yearly_playable_pulse = {
} }
} }
} }
add_character_flag = peasant_outfit
primary_title = { primary_title = {
add_title_law = saxon_elective_succession_law add_title_law = saxon_elective_succession_law
} }
@ -2709,7 +2707,6 @@ quarterly_playable_pulse = {
} }
} }
} }
add_character_flag = peasant_outfit
create_noble_family_effect = { GOVERNMENT_GIVER = this } create_noble_family_effect = { GOVERNMENT_GIVER = this }
} }
if = { if = {
@ -2721,7 +2718,6 @@ quarterly_playable_pulse = {
} }
} }
} }
add_character_flag = peasant_outfit
primary_title = { primary_title = {
add_title_law = saxon_elective_succession_law add_title_law = saxon_elective_succession_law
} }

View file

@ -479,7 +479,7 @@ portrait_wear_no_crown_trigger = { # Rulers should be coronated to wear a crown
NOT = { coronation_proper_artifact_regalia_trigger = yes } NOT = { coronation_proper_artifact_regalia_trigger = yes }
} }
} }
government_has_flag = government_is_prepublic
has_character_flag = sold_crown_charmod # No crowns for characters who sold theirs has_character_flag = sold_crown_charmod # No crowns for characters who sold theirs
has_character_modifier = vow_of_poverty_modifier # Or for characters with an active Vow of Poverty has_character_modifier = vow_of_poverty_modifier # Or for characters with an active Vow of Poverty

File diff suppressed because it is too large Load diff

View file

@ -78,10 +78,7 @@
base = 0 base = 0
modifier = { modifier = {
add = 500 add = 500
OR = { has_character_flag = peasant_outfit
has_character_flag = peasant_outfit
government_has_flag = government_is_prepublic
}
NOR = { NOR = {
portrait_mena_clothing_trigger = yes portrait_mena_clothing_trigger = yes
portrait_indian_clothing_trigger = yes portrait_indian_clothing_trigger = yes
@ -147,10 +144,7 @@
base = 0 base = 0
modifier = { modifier = {
add = 500 add = 500
OR = { has_character_flag = peasant_outfit
has_character_flag = peasant_outfit
government_has_flag = government_is_prepublic
}
OR = { OR = {
portrait_mena_clothing_trigger = yes portrait_mena_clothing_trigger = yes
portrait_indian_clothing_trigger = yes portrait_indian_clothing_trigger = yes