fixes for clothes
This commit is contained in:
parent
3c437bec89
commit
5fbbd21310
5 changed files with 1497 additions and 21 deletions
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@ -209,7 +209,6 @@ on_title_gain = {
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}
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}
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}
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}
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}
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}
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add_character_flag = peasant_outfit
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create_noble_family_effect = { GOVERNMENT_GIVER = this }
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create_noble_family_effect = { GOVERNMENT_GIVER = this }
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}
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}
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if = {
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if = {
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@ -221,7 +220,6 @@ on_title_gain = {
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}
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}
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}
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}
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}
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}
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add_character_flag = peasant_outfit
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primary_title = {
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primary_title = {
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add_title_law = saxon_elective_succession_law
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add_title_law = saxon_elective_succession_law
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}
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}
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@ -2503,8 +2501,7 @@ on_title_gain = {
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if = {
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if = {
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limit = {
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limit = {
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has_character_flag = peasant_outfit
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has_character_flag = peasant_outfit
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NOT = { government_has_flag = government_is_herder }
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NOT = { government_has_flag = government_is_true_herder }
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NOT = { government_has_flag = government_is_prepublic }
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}
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}
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remove_character_flag = peasant_outfit
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remove_character_flag = peasant_outfit
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}
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}
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@ -2837,7 +2834,6 @@ on_title_gain_inheritance = {
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}
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}
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}
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}
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}
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}
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add_character_flag = peasant_outfit
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create_noble_family_effect = { GOVERNMENT_GIVER = this }
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create_noble_family_effect = { GOVERNMENT_GIVER = this }
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}
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}
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if = {
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if = {
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@ -2849,7 +2845,6 @@ on_title_gain_inheritance = {
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}
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}
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}
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}
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}
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}
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add_character_flag = peasant_outfit
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primary_title = {
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primary_title = {
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add_title_law = saxon_elective_succession_law
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add_title_law = saxon_elective_succession_law
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}
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}
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@ -2916,7 +2911,6 @@ on_title_gain_usurpation = {
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}
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}
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}
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}
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}
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}
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add_character_flag = peasant_outfit
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create_noble_family_effect = { GOVERNMENT_GIVER = this }
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create_noble_family_effect = { GOVERNMENT_GIVER = this }
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}
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}
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if = {
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if = {
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@ -2928,7 +2922,6 @@ on_title_gain_usurpation = {
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}
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}
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}
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}
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}
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}
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add_character_flag = peasant_outfit
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primary_title = {
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primary_title = {
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add_title_law = saxon_elective_succession_law
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add_title_law = saxon_elective_succession_law
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}
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}
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@ -767,7 +767,6 @@ yearly_playable_pulse = {
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}
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}
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}
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}
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}
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}
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add_character_flag = peasant_outfit
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create_noble_family_effect = { GOVERNMENT_GIVER = this }
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create_noble_family_effect = { GOVERNMENT_GIVER = this }
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}
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}
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if = {
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if = {
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@ -779,7 +778,6 @@ yearly_playable_pulse = {
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}
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}
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}
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}
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}
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}
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add_character_flag = peasant_outfit
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primary_title = {
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primary_title = {
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add_title_law = saxon_elective_succession_law
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add_title_law = saxon_elective_succession_law
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}
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}
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@ -2709,7 +2707,6 @@ quarterly_playable_pulse = {
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}
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}
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}
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}
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}
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}
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add_character_flag = peasant_outfit
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create_noble_family_effect = { GOVERNMENT_GIVER = this }
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create_noble_family_effect = { GOVERNMENT_GIVER = this }
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}
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}
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if = {
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if = {
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@ -2721,7 +2718,6 @@ quarterly_playable_pulse = {
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}
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}
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}
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}
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}
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}
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add_character_flag = peasant_outfit
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primary_title = {
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primary_title = {
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add_title_law = saxon_elective_succession_law
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add_title_law = saxon_elective_succession_law
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}
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}
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@ -479,7 +479,7 @@ portrait_wear_no_crown_trigger = { # Rulers should be coronated to wear a crown
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NOT = { coronation_proper_artifact_regalia_trigger = yes }
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NOT = { coronation_proper_artifact_regalia_trigger = yes }
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}
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}
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}
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}
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government_has_flag = government_is_prepublic
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has_character_flag = sold_crown_charmod # No crowns for characters who sold theirs
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has_character_flag = sold_crown_charmod # No crowns for characters who sold theirs
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has_character_modifier = vow_of_poverty_modifier # Or for characters with an active Vow of Poverty
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has_character_modifier = vow_of_poverty_modifier # Or for characters with an active Vow of Poverty
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1493
gfx/portraits/portrait_modifiers/00_custom_headgear.txt
Normal file
1493
gfx/portraits/portrait_modifiers/00_custom_headgear.txt
Normal file
File diff suppressed because it is too large
Load diff
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@ -78,10 +78,7 @@
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base = 0
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base = 0
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modifier = {
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modifier = {
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add = 500
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add = 500
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OR = {
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has_character_flag = peasant_outfit
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has_character_flag = peasant_outfit
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government_has_flag = government_is_prepublic
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}
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NOR = {
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NOR = {
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portrait_mena_clothing_trigger = yes
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portrait_mena_clothing_trigger = yes
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portrait_indian_clothing_trigger = yes
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portrait_indian_clothing_trigger = yes
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@ -147,10 +144,7 @@
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base = 0
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base = 0
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modifier = {
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modifier = {
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add = 500
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add = 500
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OR = {
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has_character_flag = peasant_outfit
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has_character_flag = peasant_outfit
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government_has_flag = government_is_prepublic
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}
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OR = {
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OR = {
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portrait_mena_clothing_trigger = yes
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portrait_mena_clothing_trigger = yes
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portrait_indian_clothing_trigger = yes
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portrait_indian_clothing_trigger = yes
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