Thar be fixes
This commit is contained in:
parent
6122d1d882
commit
574f69d294
15 changed files with 96 additions and 47 deletions
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@ -4520,9 +4520,6 @@ dna_edgar_wrihtssen={
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}
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dna_marek={
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type=male
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id=0
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random_seed=0
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portrait_info = {
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genes={ hair_color={ 35 106 203 177 }
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skin_color={ 19 88 19 88 }
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@ -1,4 +1,26 @@
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emishi_horse_archers = {
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# standard costs
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@maa_buy_cost = 150
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@maa_low_maintenance_cost = 1.0
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@maa_high_maintenance_cost = 5.0
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@cultural_maa_extra_ai_score = 60 # Equivalent to having 6 extra regiments beyond what the code scoring would indicate (see NEGATIVE_SCORE_PER_EXISTING_REGIMENT)
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# Must be synced between files with the values located at "# Provisions Costs #".
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@provisions_cost_infantry_cheap = 3
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@provisions_cost_infantry_moderate = 7
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@provisions_cost_infantry_expensive = 12
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@provisions_cost_infantry_bankrupting = 15
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@provisions_cost_cavalry_cheap = 7
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@provisions_cost_cavalry_moderate = 15
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@provisions_cost_cavalry_expensive = 21
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@provisions_cost_cavalry_bankrupting = 30
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@provisions_cost_special_cheap = 6
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@provisions_cost_special_moderate = 12
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@provisions_cost_special_expensive = 18
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@provisions_cost_special_bankrupting = 24
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emishi_horse_archers = {
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type = archer_cavalry
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damage = 28
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@ -429,7 +429,6 @@ NEOW_militia = {
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illustration = {
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reference = pikemen_militia
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}
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icon = pikemen_militia
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}
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NEOW_citizen_militia = {
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@ -474,7 +473,6 @@ NEOW_citizen_militia = {
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illustration = {
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reference = pikemen_militia
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}
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icon = pikemen_militia
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}
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carabineers = {
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@ -519,7 +517,6 @@ carabineers = {
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illustration = {
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reference = horse_gunmen_ill
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}
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icon = horse_gunmen
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}
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cowboys = {
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@ -564,7 +561,6 @@ cowboys = {
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illustration = {
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reference = horse_gunmen_ill
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}
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icon = horse_gunmen
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}
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full_plate_footmen = {
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@ -619,7 +615,6 @@ full_plate_footmen = {
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illustration = {
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reference = ill_super_heavy_infantry
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}
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icon = super_heavy_infantry
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}
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toxic_gas_slingers = {
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@ -662,7 +657,6 @@ toxic_gas_slingers = {
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stack = 50
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ai_quality = { value = culture_ai_weight_skirmishers }
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icon = chemical_weapons
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}
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airships = {
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@ -703,7 +697,6 @@ airships = {
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}
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stack = 20
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ai_quality = { value = culture_ai_weight_elephants }
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icon = airship
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}
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guides = {
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@ -1189,7 +1182,6 @@ karabiniers = {
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illustration = {
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reference = horse_gunmen_ill
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}
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icon = horse_gunmen
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}
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besterios = {
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@ -4601,7 +4601,7 @@ set_random_negative_nickname_effect = {
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NICKNAME = nick_the_greedy
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}
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}
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100 = {
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# 100 = {
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# trigger = {
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# culture = culture:anglo_saxon
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# is_male = yes
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@ -95,7 +95,6 @@ spain_decision_effect = {
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}
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}
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title:k_sicily = { set_de_jure_liege_title = title:e_spain }
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}
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}
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}
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}
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@ -1133,7 +1133,7 @@ troy_decision_effect = {
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}
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title:d_thrace = {
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set_de_jure_liege_title = title:k_troy
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}
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title:k_troy = {
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set_de_jure_liege_title = title:e_turkey
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@ -75,9 +75,6 @@ hills = {
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monthly_county_control_decline_factor = 0.15
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fort_level = 1
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}
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attacker_modifier = {
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hostile_county_attrition = 0.025
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}
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county_capital_modifier = {
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development_growth_factor = -0.1
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}
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@ -108,9 +105,6 @@ mountains = {
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monthly_county_control_decline_factor = 0.2
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fort_level = 2
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}
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attacker_modifier = {
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hostile_county_attrition = 0.033
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}
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county_capital_modifier = {
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development_growth_factor = -0.25
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@ -141,9 +135,6 @@ desert = {
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county_fertility_growth_add = desert_county_fertility_value
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monthly_county_control_decline_factor = 0.1
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}
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attacker_modifier = {
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hostile_county_attrition = 0.015
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}
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county_capital_modifier = {
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development_growth_factor = -0.5
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@ -168,9 +159,6 @@ desert_mountains = {
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monthly_county_control_decline_factor = 0.2
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fort_level = 2
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}
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attacker_modifier = {
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hostile_county_attrition = 0.04
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}
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county_capital_modifier = {
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development_growth_factor = -0.5
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@ -228,9 +216,6 @@ jungle = {
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monthly_county_control_decline_factor = 0.2
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fort_level = 1
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}
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attacker_modifier = {
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hostile_county_attrition = 0.033
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}
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county_capital_modifier = {
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development_growth_factor = -0.4
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@ -288,7 +273,6 @@ taiga = {
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travel_danger = taiga_danger_value
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county_fertility_growth_add = taiga_county_fertility_value
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monthly_county_control_decline_factor = 0.2
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hostile_county_attrition = 0.025
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}
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county_capital_modifier = {
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@ -140,7 +140,7 @@
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language_NEOW_abkhazian_name:0 "Abkhazian"
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language_NEOW_yunani_name:0 "Yunan"
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language_rum_name:0 "Rumiya"
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language_azeri_name:0"Azeri"
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language_azeri_name:0 "Azeri"
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#########################################
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# Grouping Stuff
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@ -264,7 +264,7 @@
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vestsk_prefix:0 "Vesto"
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ostsk:0 "Østlandsk"
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ostsk_collective_noun:0 "Østlanders"
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ostsk_prefix:0 Østo"
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ostsk_prefix:0 "Østo"
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jaamtsk:0 "Jämtsk"
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jaamtsk_collective_noun:0 "Jämts"
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jaamtsk_prefix:0 "Jämto"
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@ -198,7 +198,7 @@
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special_doctrine_absurdist_desc:0 "Our faith seeks out the virtues found primarily in the absurd and incomprehensible."
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doctrine_special_sevillian_dominion_name:0 "Church Bureaucracy"
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doctrine_sevillian_dominion_1_name:0 "Corruption: Level 1"
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doctrine_sevillian_dominion_1_desc:0 "As the direct power of the Papacy grows, so does the bureaucracy of the Church. High levels of bureaucracy lead to more corruption within the Church, often causing its bishops to contribute more to their own pockets and less to their lieges.\#warning Current Corruption: [EmptyScope.ScriptValue('sevillian_calculations')|-0]#!"
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doctrine_sevillian_dominion_1_desc:0 "As the direct power of the Papacy grows, so does the bureaucracy of the Church. High levels of bureaucracy lead to more corruption within the Church, often causing its bishops to contribute more to their own pockets and less to their lieges.\n#warning Current Corruption: [EmptyScope.ScriptValue('sevillian_calculations')|-0]#!"
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doctrine_sevillian_dominion_2_name:0 "Corruption: Level 2"
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doctrine_sevillian_dominion_2_desc:0 "As the direct power of the Papacy grows, so does the bureaucracy of the Church. High levels of bureaucracy lead to more corruption within the Church, often causing its bishops to contribute more to their own pockets and less to their lieges.\n#warning Current Corruption: [EmptyScope.ScriptValue('sevillian_calculations')|-0]#!"
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doctrine_sevillian_dominion_3_name:0 "Corruption: Level 3"
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@ -66,7 +66,7 @@
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minority_name: "[new_landless_minority.GetCulture.GetName] Community of the [new_landless_minority.GetHouse.GetName]'s"
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minority_name_2: "[new_landless_minority_2.GetCulture.GetName] Community of the [new_landless_adventurer_house.GetBaseNameNoTooltip|U]'s"
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laamp_become_minority_tt: "#mixed_value #BER [THIS.Char.GetShortUIName|U] will establish an $Minority Community$"
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landless_can_be_vassalised:: "Can be vassalised but not converted by landed powers and serve on their councils."
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landless_can_be_vassalised: "Can be vassalised but not converted by landed powers and serve on their councils."
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headmans_croft_01_domicile_building: "Headman's Croft"
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headmans_croft_01_domicile_building_desc: "The Leader of a Minority Community will typically have a residence of their own."
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@ -241,13 +241,13 @@
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village_storage_02_domicile_building: "Storehouse"
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village_storage_02_domicile_building_desc: "A small storehouse where food and goods are stored for protection from the elements"
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village_storage_warehouse_03_domicile_building: "Warehouse"
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village_storage_warehouse_03_domicile_building_desc:: "A warehouse in which goods are stored for protection from the elements"
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village_storage_warehouse_03_domicile_building_desc: "A warehouse in which goods are stored for protection from the elements"
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village_storage_warehouse_04_domicile_building: "Warehouse"
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village_storage_warehouse_04_domicile_building_desc:: "A warehouse in which goods are stored for protection from the elements"
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village_storage_warehouse_04_domicile_building_desc: "A warehouse in which goods are stored for protection from the elements"
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village_storage_granary_03_domicile_building: "Granary"
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village_storage_granary_03_domicile_building_desc:: "A granary in which food is stored for protection from the elements"
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village_storage_granary_03_domicile_building_desc: "A granary in which food is stored for protection from the elements"
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village_storage_granary_04_domicile_building: "Granary"
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village_storage_granary_04_domicile_building_desc:: "A granary in which food is stored for protection from the elements"
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village_storage_granary_04_domicile_building_desc: "A granary in which food is stored for protection from the elements"
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village_market_01_domicile_building: "Village Market"
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village_market_01_domicile_building_desc: "A market in which goods are exchanged with travelling merchants and distributed around the village"
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village_market_02_domicile_building: "Village Market"
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@ -960,7 +960,7 @@
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dynn_Bandarenka:0 "Bandarenka"
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dynn_Bandi_c_act_:0 "Bandić"
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dynn_bandinelli:0 "Bandinelli"
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dynn_Bandura:0
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dynn_Bandura:0 "Bandura"
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dynn_Banon:0 "Banon"
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dynn_Banov:0 "Banov"
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dynn_Banovi_c_act_:0 "Banović"
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@ -5905,7 +5905,7 @@
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dynn_Palesch:0 "Palesch"
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dynn_Palia_s_crn_c_crn_uk:0 "Paliaščuk"
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dynn_Paliuk_e_dot_nas:0 "Paliukėnas"
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dynn_Paliwoda :0 "Paliwoda "
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dynn_Paliwoda:0 "Paliwoda"
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dynn_Palkovsk_y_act_:0 "Palkovský"
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dynn_Pallyn:0 "Pallyn"
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dynn_Palma:0 "Palma"
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@ -8090,7 +8090,7 @@
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dynn_Wo_z_act_niak:0 "Woźniak"
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dynn_Wohlpart:0 "Wohlpart"
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dynn_Wojciechowski:0 "Wojciechowski"
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dynn_Wojewoda :0 "Wojewoda "
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dynn_Wojewoda:0 "Wojewoda"
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dynn_Wojty_l_stk_a:0 "Wojtyła"
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dynn_Wokulski:0 "Wokulski"
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dynn_Wokyng:0 "Wokyng"
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@ -8336,4 +8336,59 @@
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dynn__I_dot_ma_s_ced_ev:0 "İmaşev"
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dynn__I_dot__z_act_risov:0 "İźrisov"
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dynn_Dawkayev:0 "Dawkayev"
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dynn_Serebryakov:0 "Serebryakov"
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dynn_Serebryakov:0 "Serebryakov"
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dynn_baird:0 "Baird"
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dynn_koch:0 "Koch"
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dynn_litvinchuk:0 "Litvinchuk"
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dynn_miejo:0 "Miejo"
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dynn_mateu:0 "Mateu"
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dynn_ribera:0 "Ribera"
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dynn_russo:0 "Russo"
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dynn_guidi:0 "Guidi"
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dynn_ferrari:0 "Ferrari"
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dynn_napolitano:0 "Napolitano"
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dynn_mancini:0 "Mancini"
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dynn_aurelian:0 "Aurelian"
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dynn_holub:0 "Holub"
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dynn_koroleveckiy:0 "Koroleveckiy"
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dynn_bulat:0 "Bulat"
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dynn_kolisnychenko:0 "Kolisnychenko"
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dynn_kovalchuk:0 "Kovalchuk"
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dynn_voloshyn:0 "Voloshyn"
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dynn_barbu:0 "Barbu"
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dynn_kavalchuk:0 "Kavalchuk"
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dynn_shvets:0 "Shvets"
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dynn_karpenko:0 "Karpenko"
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dynn_palamarchuk:0 "Palamarchuk"
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dynn_boyko:0 "Boyko"
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dynn_shevchenko:0 "Shevchenko"
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dynn_harbuz:0 "Harbuz"
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dynn_salei:0 "Salei"
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dynn_varabei:0 "Varabei"
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dynn_bialinski:0 "Bialinski"
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dynn_korzun:0 "Korzun"
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dynn_kruk:0 "Kruk"
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dynn_litvinchuk:0 "Litvinchuk"
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dynn_vaida:0 "Vaida"
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dynn_popa:0 "Popa"
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dynn_ghaziyev:0 "Ghaziyev"
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dynn_aliyev:0 "Aliyev"
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dynn_sokolov:0 "Sokolov"
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dynn_skudra:0 "Skudra"
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dynn_comrat:0 "Comrat"
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dynn_lahtinen:0 "Lahtinen"
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dynn_virtanen:0 "Virtanen"
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dynn_koskinen:0 "Koskinen"
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dynn_heinonen:0 "Heinonen
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dynn_salo:0 "Salo"
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dynn_savolainen:0 "Savolainen"
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dynn_niemi:0 "Niemi"
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dynn_karjalainen:0 "Karjalainen"
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dynn_rantanen:0 "Rantanen"
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dynn_laine:0 "Laine"
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dynn_nilsson:0 "Nilsson"
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dynn_lindberg:0 "Lindberg"
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dynn_volkov:0 "Volkov"
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dynn_karaca:0 "Karaca"
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dynn_demir:0 "Demir"
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dynn_yilmaz:0 "Yilmaz"
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travel.zr_death:0 "You probably shouldn't stepped on tha-..."
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travel.zr_survived:0 "You manage to survive the "land of explosions.""
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travel.zr_escaped:0 "You manage to find a slower but safe road and leave these lands without any injury."
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travel.zr_escaped_long_way:0 "You manage to find a slower but safe road and leave these lands without any injury. However, you lost a lot of time."¨
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travel.zr_escaped_long_way:0 "You manage to find a slower but safe road and leave these lands without any injury. However, you lost a lot of time."
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@ -1,7 +1,7 @@
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l_english:
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adonist_religion_opinion:0 "$adonist_religion_adherent$ Opinion"
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baltic_religion_opinion:0 "$baltic_religion_adherent$ Opinion"
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britannic_religion_opinion = "$britannic_religion_adherent$ Opinion"
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britannic_religion_opinion:0 "$britannic_religion_adherent$ Opinion"
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catholic_religion_opinion:0 "$catholic_religion_adherent$ Opinion"
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chronicler_religion_opinion:0 "$chronicler_religion_adherent$ Opinion"
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cosmist_religion_opinion:0 "$cosmist_religion_adherent$ Opinion"
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@ -2711,7 +2711,7 @@
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cn_almeria:0 "Almeria"
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# Malaga/Málaga
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cn_m_a_grv_laga:0 "Màlaga"
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cn_malaga:0 "Malaga"Sevilla
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cn_malaga:0 "Malaga"
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## Sevilla/Seville
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cn_sevilla:0 "Sevilla"
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# Cadiz/Cádiz
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@ -7883,7 +7883,7 @@
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cn_vizya:0 "Vízya" # all
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# Herakleia Perinthos
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cn_herakleia_perinthos:0 "Irákleia Perínthos" all
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cn_herakleia_perinthos:0 "Irákleia Perínthos" # all
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# Kallipolis
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cn_kallipoli:0 "Kallípoli" # all
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