Thar be fixes

This commit is contained in:
trashmasteruni 2026-10-10 22:03:08 +02:00
parent 6122d1d882
commit 574f69d294
15 changed files with 96 additions and 47 deletions

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@ -4520,9 +4520,6 @@ dna_edgar_wrihtssen={
}
dna_marek={
type=male
id=0
random_seed=0
portrait_info = {
genes={ hair_color={ 35 106 203 177 }
skin_color={ 19 88 19 88 }

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@ -1,4 +1,26 @@
emishi_horse_archers = {
# standard costs
@maa_buy_cost = 150
@maa_low_maintenance_cost = 1.0
@maa_high_maintenance_cost = 5.0
@cultural_maa_extra_ai_score = 60 # Equivalent to having 6 extra regiments beyond what the code scoring would indicate (see NEGATIVE_SCORE_PER_EXISTING_REGIMENT)
# Must be synced between files with the values located at "# Provisions Costs #".
@provisions_cost_infantry_cheap = 3
@provisions_cost_infantry_moderate = 7
@provisions_cost_infantry_expensive = 12
@provisions_cost_infantry_bankrupting = 15
@provisions_cost_cavalry_cheap = 7
@provisions_cost_cavalry_moderate = 15
@provisions_cost_cavalry_expensive = 21
@provisions_cost_cavalry_bankrupting = 30
@provisions_cost_special_cheap = 6
@provisions_cost_special_moderate = 12
@provisions_cost_special_expensive = 18
@provisions_cost_special_bankrupting = 24
emishi_horse_archers = {
type = archer_cavalry
damage = 28

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@ -429,7 +429,6 @@ NEOW_militia = {
illustration = {
reference = pikemen_militia
}
icon = pikemen_militia
}
NEOW_citizen_militia = {
@ -474,7 +473,6 @@ NEOW_citizen_militia = {
illustration = {
reference = pikemen_militia
}
icon = pikemen_militia
}
carabineers = {
@ -519,7 +517,6 @@ carabineers = {
illustration = {
reference = horse_gunmen_ill
}
icon = horse_gunmen
}
cowboys = {
@ -564,7 +561,6 @@ cowboys = {
illustration = {
reference = horse_gunmen_ill
}
icon = horse_gunmen
}
full_plate_footmen = {
@ -619,7 +615,6 @@ full_plate_footmen = {
illustration = {
reference = ill_super_heavy_infantry
}
icon = super_heavy_infantry
}
toxic_gas_slingers = {
@ -662,7 +657,6 @@ toxic_gas_slingers = {
stack = 50
ai_quality = { value = culture_ai_weight_skirmishers }
icon = chemical_weapons
}
airships = {
@ -703,7 +697,6 @@ airships = {
}
stack = 20
ai_quality = { value = culture_ai_weight_elephants }
icon = airship
}
guides = {
@ -1189,7 +1182,6 @@ karabiniers = {
illustration = {
reference = horse_gunmen_ill
}
icon = horse_gunmen
}
besterios = {

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@ -4601,7 +4601,7 @@ set_random_negative_nickname_effect = {
NICKNAME = nick_the_greedy
}
}
100 = {
# 100 = {
# trigger = {
# culture = culture:anglo_saxon
# is_male = yes

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@ -95,7 +95,6 @@ spain_decision_effect = {
}
}
title:k_sicily = { set_de_jure_liege_title = title:e_spain }
}
}
}
}

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@ -1133,7 +1133,7 @@ troy_decision_effect = {
}
title:d_thrace = {
set_de_jure_liege_title = title:k_troy
}
title:k_troy = {
set_de_jure_liege_title = title:e_turkey

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@ -75,9 +75,6 @@ hills = {
monthly_county_control_decline_factor = 0.15
fort_level = 1
}
attacker_modifier = {
hostile_county_attrition = 0.025
}
county_capital_modifier = {
development_growth_factor = -0.1
}
@ -108,9 +105,6 @@ mountains = {
monthly_county_control_decline_factor = 0.2
fort_level = 2
}
attacker_modifier = {
hostile_county_attrition = 0.033
}
county_capital_modifier = {
development_growth_factor = -0.25
@ -141,9 +135,6 @@ desert = {
county_fertility_growth_add = desert_county_fertility_value
monthly_county_control_decline_factor = 0.1
}
attacker_modifier = {
hostile_county_attrition = 0.015
}
county_capital_modifier = {
development_growth_factor = -0.5
@ -168,9 +159,6 @@ desert_mountains = {
monthly_county_control_decline_factor = 0.2
fort_level = 2
}
attacker_modifier = {
hostile_county_attrition = 0.04
}
county_capital_modifier = {
development_growth_factor = -0.5
@ -228,9 +216,6 @@ jungle = {
monthly_county_control_decline_factor = 0.2
fort_level = 1
}
attacker_modifier = {
hostile_county_attrition = 0.033
}
county_capital_modifier = {
development_growth_factor = -0.4
@ -288,7 +273,6 @@ taiga = {
travel_danger = taiga_danger_value
county_fertility_growth_add = taiga_county_fertility_value
monthly_county_control_decline_factor = 0.2
hostile_county_attrition = 0.025
}
county_capital_modifier = {

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@ -140,7 +140,7 @@
language_NEOW_abkhazian_name:0 "Abkhazian"
language_NEOW_yunani_name:0 "Yunan"
language_rum_name:0 "Rumiya"
language_azeri_name:0"Azeri"
language_azeri_name:0 "Azeri"
#########################################
# Grouping Stuff

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@ -264,7 +264,7 @@
vestsk_prefix:0 "Vesto"
ostsk:0 "Østlandsk"
ostsk_collective_noun:0 "Østlanders"
ostsk_prefix:0 Østo"
ostsk_prefix:0 "Østo"
jaamtsk:0 "Jämtsk"
jaamtsk_collective_noun:0 "Jämts"
jaamtsk_prefix:0 "Jämto"

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@ -198,7 +198,7 @@
special_doctrine_absurdist_desc:0 "Our faith seeks out the virtues found primarily in the absurd and incomprehensible."
doctrine_special_sevillian_dominion_name:0 "Church Bureaucracy"
doctrine_sevillian_dominion_1_name:0 "Corruption: Level 1"
doctrine_sevillian_dominion_1_desc:0 "As the direct power of the Papacy grows, so does the bureaucracy of the Church. High levels of bureaucracy lead to more corruption within the Church, often causing its bishops to contribute more to their own pockets and less to their lieges.\#warning Current Corruption: [EmptyScope.ScriptValue('sevillian_calculations')|-0]#!"
doctrine_sevillian_dominion_1_desc:0 "As the direct power of the Papacy grows, so does the bureaucracy of the Church. High levels of bureaucracy lead to more corruption within the Church, often causing its bishops to contribute more to their own pockets and less to their lieges.\n#warning Current Corruption: [EmptyScope.ScriptValue('sevillian_calculations')|-0]#!"
doctrine_sevillian_dominion_2_name:0 "Corruption: Level 2"
doctrine_sevillian_dominion_2_desc:0 "As the direct power of the Papacy grows, so does the bureaucracy of the Church. High levels of bureaucracy lead to more corruption within the Church, often causing its bishops to contribute more to their own pockets and less to their lieges.\n#warning Current Corruption: [EmptyScope.ScriptValue('sevillian_calculations')|-0]#!"
doctrine_sevillian_dominion_3_name:0 "Corruption: Level 3"

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@ -66,7 +66,7 @@
minority_name: "[new_landless_minority.GetCulture.GetName] Community of the [new_landless_minority.GetHouse.GetName]'s"
minority_name_2: "[new_landless_minority_2.GetCulture.GetName] Community of the [new_landless_adventurer_house.GetBaseNameNoTooltip|U]'s"
laamp_become_minority_tt: "#mixed_value #BER [THIS.Char.GetShortUIName|U] will establish an $Minority Community$"
landless_can_be_vassalised:: "Can be vassalised but not converted by landed powers and serve on their councils."
landless_can_be_vassalised: "Can be vassalised but not converted by landed powers and serve on their councils."
headmans_croft_01_domicile_building: "Headman's Croft"
headmans_croft_01_domicile_building_desc: "The Leader of a Minority Community will typically have a residence of their own."
@ -241,13 +241,13 @@
village_storage_02_domicile_building: "Storehouse"
village_storage_02_domicile_building_desc: "A small storehouse where food and goods are stored for protection from the elements"
village_storage_warehouse_03_domicile_building: "Warehouse"
village_storage_warehouse_03_domicile_building_desc:: "A warehouse in which goods are stored for protection from the elements"
village_storage_warehouse_03_domicile_building_desc: "A warehouse in which goods are stored for protection from the elements"
village_storage_warehouse_04_domicile_building: "Warehouse"
village_storage_warehouse_04_domicile_building_desc:: "A warehouse in which goods are stored for protection from the elements"
village_storage_warehouse_04_domicile_building_desc: "A warehouse in which goods are stored for protection from the elements"
village_storage_granary_03_domicile_building: "Granary"
village_storage_granary_03_domicile_building_desc:: "A granary in which food is stored for protection from the elements"
village_storage_granary_03_domicile_building_desc: "A granary in which food is stored for protection from the elements"
village_storage_granary_04_domicile_building: "Granary"
village_storage_granary_04_domicile_building_desc:: "A granary in which food is stored for protection from the elements"
village_storage_granary_04_domicile_building_desc: "A granary in which food is stored for protection from the elements"
village_market_01_domicile_building: "Village Market"
village_market_01_domicile_building_desc: "A market in which goods are exchanged with travelling merchants and distributed around the village"
village_market_02_domicile_building: "Village Market"

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@ -960,7 +960,7 @@
dynn_Bandarenka:0 "Bandarenka"
dynn_Bandi_c_act_:0 "Bandić"
dynn_bandinelli:0 "Bandinelli"
dynn_Bandura:0
dynn_Bandura:0 "Bandura"
dynn_Banon:0 "Banon"
dynn_Banov:0 "Banov"
dynn_Banovi_c_act_:0 "Banović"
@ -5905,7 +5905,7 @@
dynn_Palesch:0 "Palesch"
dynn_Palia_s_crn_c_crn_uk:0 "Paliaščuk"
dynn_Paliuk_e_dot_nas:0 "Paliukėnas"
dynn_Paliwoda :0 "Paliwoda "
dynn_Paliwoda:0 "Paliwoda"
dynn_Palkovsk_y_act_:0 "Palkovský"
dynn_Pallyn:0 "Pallyn"
dynn_Palma:0 "Palma"
@ -8090,7 +8090,7 @@
dynn_Wo_z_act_niak:0 "Woźniak"
dynn_Wohlpart:0 "Wohlpart"
dynn_Wojciechowski:0 "Wojciechowski"
dynn_Wojewoda :0 "Wojewoda "
dynn_Wojewoda:0 "Wojewoda"
dynn_Wojty_l_stk_a:0 "Wojtyła"
dynn_Wokulski:0 "Wokulski"
dynn_Wokyng:0 "Wokyng"
@ -8336,4 +8336,59 @@
dynn__I_dot_ma_s_ced_ev:0 "İmaşev"
dynn__I_dot__z_act_risov:0 "İźrisov"
dynn_Dawkayev:0 "Dawkayev"
dynn_Serebryakov:0 "Serebryakov"
dynn_Serebryakov:0 "Serebryakov"
dynn_baird:0 "Baird"
dynn_koch:0 "Koch"
dynn_litvinchuk:0 "Litvinchuk"
dynn_miejo:0 "Miejo"
dynn_mateu:0 "Mateu"
dynn_ribera:0 "Ribera"
dynn_russo:0 "Russo"
dynn_guidi:0 "Guidi"
dynn_ferrari:0 "Ferrari"
dynn_napolitano:0 "Napolitano"
dynn_mancini:0 "Mancini"
dynn_aurelian:0 "Aurelian"
dynn_holub:0 "Holub"
dynn_koroleveckiy:0 "Koroleveckiy"
dynn_bulat:0 "Bulat"
dynn_kolisnychenko:0 "Kolisnychenko"
dynn_kovalchuk:0 "Kovalchuk"
dynn_voloshyn:0 "Voloshyn"
dynn_barbu:0 "Barbu"
dynn_kavalchuk:0 "Kavalchuk"
dynn_shvets:0 "Shvets"
dynn_karpenko:0 "Karpenko"
dynn_palamarchuk:0 "Palamarchuk"
dynn_boyko:0 "Boyko"
dynn_shevchenko:0 "Shevchenko"
dynn_harbuz:0 "Harbuz"
dynn_salei:0 "Salei"
dynn_varabei:0 "Varabei"
dynn_bialinski:0 "Bialinski"
dynn_korzun:0 "Korzun"
dynn_kruk:0 "Kruk"
dynn_litvinchuk:0 "Litvinchuk"
dynn_vaida:0 "Vaida"
dynn_popa:0 "Popa"
dynn_ghaziyev:0 "Ghaziyev"
dynn_aliyev:0 "Aliyev"
dynn_sokolov:0 "Sokolov"
dynn_skudra:0 "Skudra"
dynn_comrat:0 "Comrat"
dynn_lahtinen:0 "Lahtinen"
dynn_virtanen:0 "Virtanen"
dynn_koskinen:0 "Koskinen"
dynn_heinonen:0 "Heinonen
dynn_salo:0 "Salo"
dynn_savolainen:0 "Savolainen"
dynn_niemi:0 "Niemi"
dynn_karjalainen:0 "Karjalainen"
dynn_rantanen:0 "Rantanen"
dynn_laine:0 "Laine"
dynn_nilsson:0 "Nilsson"
dynn_lindberg:0 "Lindberg"
dynn_volkov:0 "Volkov"
dynn_karaca:0 "Karaca"
dynn_demir:0 "Demir"
dynn_yilmaz:0 "Yilmaz"

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@ -54,4 +54,4 @@
travel.zr_death:0 "You probably shouldn't stepped on tha-..."
travel.zr_survived:0 "You manage to survive the "land of explosions.""
travel.zr_escaped:0 "You manage to find a slower but safe road and leave these lands without any injury."
travel.zr_escaped_long_way:0 "You manage to find a slower but safe road and leave these lands without any injury. However, you lost a lot of time."¨
travel.zr_escaped_long_way:0 "You manage to find a slower but safe road and leave these lands without any injury. However, you lost a lot of time."

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@ -1,7 +1,7 @@
l_english:
adonist_religion_opinion:0 "$adonist_religion_adherent$ Opinion"
baltic_religion_opinion:0 "$baltic_religion_adherent$ Opinion"
britannic_religion_opinion = "$britannic_religion_adherent$ Opinion"
britannic_religion_opinion:0 "$britannic_religion_adherent$ Opinion"
catholic_religion_opinion:0 "$catholic_religion_adherent$ Opinion"
chronicler_religion_opinion:0 "$chronicler_religion_adherent$ Opinion"
cosmist_religion_opinion:0 "$cosmist_religion_adherent$ Opinion"

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@ -2711,7 +2711,7 @@
cn_almeria:0 "Almeria"
# Malaga/Málaga
cn_m_a_grv_laga:0 "Màlaga"
cn_malaga:0 "Malaga"Sevilla
cn_malaga:0 "Malaga"
## Sevilla/Seville
cn_sevilla:0 "Sevilla"
# Cadiz/Cádiz
@ -7883,7 +7883,7 @@
cn_vizya:0 "Vízya" # all
# Herakleia Perinthos
cn_herakleia_perinthos:0 "Irákleia Perínthos" all
cn_herakleia_perinthos:0 "Irákleia Perínthos" # all
# Kallipolis
cn_kallipoli:0 "Kallípoli" # all